Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.04 @ 22:12:25 Player: Pitter Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (4191) 4191 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 7354 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 138/300 Energy 290/290 System Corruption 2% Temperature Cool (309) Movement Treading (165) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (4) ------- Plasma Cannon Flak Gun Heavy Rocket Launcher > --- INVENTORY (10) --- Nuclear Core Advanced Treads Aluminum Leg Improved Heat Sink Medium Matter Pod (47) Heavy Assault Rifle Heavy Assault Rifle Minigun Gauss Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- EM Shotgun Gatling Laser Cooled Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Aluminum Leg Medium Matter Pod Medium Matter Pod EM Shotgun Beam Rifle Ion Cannon Plasma Cannon Heavy Assault Rifle Minigun Flak Cannon EMP Blaster Rocket Launcher Rocket Launcher Missile Launcher [Rating: 49] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Gravmag System Treads Advanced Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . 1 . . . 1 Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 97 | 6 10 3 12 33 33 Power 11 | 1 2 . . 4 4 Engine 8 | 1 2 . . 3 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 31 | 2 5 . 3 11 10 Treads 5 | . . . . 2 3 Leg 19 | 2 5 . 3 6 3 Wheel . | . . . . . . Hover 7 | . . . . 3 4 Flight . | . . . . . . Utility 13 | 2 . 2 1 3 5 Device 1 | . . . . . 1 Storage 7 | 1 . 2 1 2 1 Processor 2 | 1 . . . 1 . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 42 | 1 3 1 8 15 14 Energy Gun 13 | . 2 . 4 5 2 Energy Cannon 4 | . . . . 1 3 Ballistic Gun 14 | 1 1 . 2 5 5 Ballistic Cannon 4 | . . . 2 2 . Launcher 7 | . . 1 . 2 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 13 | . . . 1 . 12 Power 2 | . . . . . 2 Propulsion 5 | . . . 1 . 4 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 3 | . . . 1 . 3 Average Slot Usage (%) 91 | . 99 96 89 97 83 Engine 5 | . 12 10 10 2 2 Core 4 | . . . . 4 10 Leg 18 | . 36 30 24 22 . Hover 5 | . . . . 1 18 Storage 19 | . 12 16 20 29 14 Processor 5 | . 12 10 9 3 . Protection 1 | . . . . . 6 Energy Gun 9 | . 11 10 11 9 7 Energy Cannon 1 | . . . . 3 2 Ballistic Gun 11 | . 12 10 9 12 12 Ballistic Cannon 2 | . . . 3 5 . Launcher 2 | . . 10 2 1 3 Naked Turns . | . . . . . . Heaviest Build 85 | 15 19 47 53 59 85 Greatest Support 72 | 20 39 39 39 49 72 Greatest Overweight (x) 27 | 1 . 1 3 5 27 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 16 | 8 8 16 16 16 16 Average Capacity 14 | 6 8 12 16 16 15 Most Carried 16 | 7 8 9 16 16 16 Average Carried 12 | 4 7 7 9 14 14 Final Capacity 16 | 8 8 16 16 16 10 Final Carried 16 | 7 8 7 16 16 10 Class Distribution -------------------- 47% | Hacker-Gunner 31% | Hacker-Mutant 21% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -9/Storage Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 2675 | 269 133 . 381 1115 777 Remotely . | . . . . . . Salvage Created 4662 | 94 494 . 1221 1633 1220 Parts 232 | 1 23 . 65 93 50 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 92 | . 10 . 22 34 26 Guns 61 | . 10 . 19 18 14 Cannons 12 | . . . 1 10 1 AOE 15 | . . . . 6 9 Classes Destroyed 12 | 1 3 . 2 4 2 Worker 5 | . . . . 2 3 Builder 1 | . . . . 1 . Recycler 7 | 1 1 . 3 1 1 Operator 3 | . . . 2 1 . Watcher 10 | . 1 . 2 4 3 Swarmer 13 | . 2 . 3 5 3 Grunt 51 | . 8 . 10 18 15 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 23 | . . . 9 9 5 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 6 | 1 4 . 6 5 6 Combat Bots Only 6 | . 4 . 5 4 6 Max Kills in Single Turn 2 | 1 1 . 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 4152 | . 274 . 544 781 2553 Core 1010 | . 81 . 102 124 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 67 . 74 77 . Volleys Fired 265 | 3 43 . 78 75 66 Largest 4 | 1 2 . 3 4 4 Hottest 178 | 20 70 . 155 178 178 Shots Fired 666 | 3 85 . 183 244 151 Gun 531 | 3 85 . 171 167 105 Cannon 99 | . . . 12 68 19 Launcher 36 | . . . . 9 27 Special . | . . . . . . Kinetic 344 | 3 43 . 88 157 53 Thermal 164 | . 42 . 43 27 52 Explosive 36 | . . . . 9 27 Electromagnetic 122 | . . . 52 51 19 Robot Hit Streak 61 | 3 31 . 30 35 61 Robot Miss Streak 3 | . 2 . 2 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 3 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 506 | 3 70 . 133 171 129 Core Hits 242 | 2 26 . 40 86 88 Critical Hits 6 | . . . 3 2 1 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 4 | . . . 3 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9868 | 44 875 . 2022 3295 3632 Guns 6517 | 44 872 . 1901 1915 1785 Cannons 1317 | . . . 111 809 397 Explosions 1912 | . . . . 560 1352 Melee . | . . . . . . Ramming 122 | . 3 . 10 11 98 Kinetic 3413 | 44 434 . 663 1543 729 Thermal 2399 | . 438 . 365 379 1217 Explosive 1817 | . . . . 465 1352 Electromagnetic 2117 | . . . 984 897 236 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 2 Average Corruption 1 | . 1 . . 1 1 Corruption Purged . | . . . . . . Effects 12 | . 2 . . 2 8 Message Errors 3 | . 1 . . . 2 Energy Discharges 6 | . 1 . . 1 4 Data Loss (minor) 2 | . . . . 1 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 81 | . . . . 32 49 Projectiles 37 | . . . . 30 7 Explosions 44 | . . . . 2 42 Melee . | . . . . . . Knockbacks 13 | . . . . 12 1 Impact 1 | . . . . . 1 Kinetic 12 | . . . . 12 . Secondary . | . . . . . . Self-Inflicted Damage 538 | . . . 4 152 382 Shots 24 | . . . . 9 15 Rammed 8 | . . . 2 . 6 Targets Rammed 11 | . 1 . 2 2 6 Kicked 3 | . 1 . . 2 . Crushed . | . . . . . . Highest Temperature 1439 | . 99 . 378 447 1439 Average Temperature 185 | . 36 . 75 133 301 Received Heat Transfer 1782 | . 195 . 309 459 819 Effects 113 | . . . 3 7 103 Shutdowns 35 | . . . . 2 33 Energy Bleed 9 | . . . . . 9 Interference 21 | . . . 3 2 16 Matter Decay 6 | . . . . . 6 Short Circuit 12 | . . . . 2 10 Damage (minor) 13 | . . . . 1 12 Damage (major) 12 | . . . . . 12 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 6 | . . . 6 . . Impact Corruptions 1 | . . . . . 1 Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 14 | . 6 . 2 . 6 Heat Transferred 5768 | . 1295 . 1073 840 2560 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 500 | 5 165 . 287 500 338 Average Influence 119 | 3 82 . 125 158 104 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 80 | 100 100 100 72 66 90 Level 1 17 | . . . 27 26 9 Level 2 1 | . . . . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . . . 2 5 12 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 10 | . . . 2 5 3 Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Construction Impeded 5 | . . . . 2 3 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 6 | . 1 . 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 13 . 34 47 32 Peak Tracking Total 5 | . 4 . 4 5 5 Tactical Retreats 6 | . . . 2 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 10 | . 2 . 4 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 11 | . . . . 3 8 Max in Single Turn 2 | . . . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . . . 4 Successful 3 | . . . . . 3 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 16 | . . . . . 16 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 5487 | 139 806 27 1200 1664 1651 Spaces Moved 2688 | 107 521 15 572 751 722 Core 32 | 21 . . . . 11 Treads 153 | . . . . 31 122 Legs 1870 | 86 521 15 572 662 14 Wheels . | . . . . . . Hover 633 | . . . . 58 575 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 112 108 Average Speed 148 | 107 120 138 153 157 162 Slowest Speed 1400 | 150 120 150 210 380 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 6 74 3 82 68 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 251 | . . . 1 56 194 Melee . | . . . . . . Projectile 7 | . . . 1 6 . AOE 244 | . . . . 50 194 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 3668 | 128 620 22 747 1078 1073 Wait 438 | . 28 . 63 146 201 Move 2683 | 106 520 14 571 750 722 Hop . | . . . . . . Pick Up 104 | 13 8 3 18 36 26 Fast Attach 8 | . . . 2 2 4 Attach 43 | 6 2 2 6 11 16 Detach 1 | . . . . . 1 Swap 46 | . 8 1 4 20 13 Drop 69 | . 10 2 3 36 18 Fire 265 | 3 43 . 78 75 66 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 5 | . 1 . 2 2 . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 53 | -11/Scrapyard | Identified exit to Materials 53 | -11/Scrapyard | Discovered exit to Materials (range 15) 140 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Evolved 1 slot: Propulsion x1 230 | -10/Materials | Identified exit to Mines 230 | -10/Materials | Discovered exit to Mines (range 7) 308 | -10/Materials | Build established: Hacker-Mutant 528 | -10/Materials | Identified exit to Materials 528 | -10/Materials | Discovered exit to Materials (range 4) 652 | -10/Materials | Discovered exit to Materials (range 13) 761 | -10/Materials | Discovered exit to Materials (range 11) 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 947 | -9/Materials | Identified exit to Storage 947 | -9/Materials | Discovered exit to Storage (range 9) 973 | -9/Materials | Entered Storage 1520 | -9/Storage | Build established: Hacker-Gunner 2088 | -9/Storage | Identified exit to Materials 2088 | -9/Storage | Discovered exit to Materials (range 15) 2173 | -9/Storage | Entered Materials 2173 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2642 | -8/Materials | Identified exit to Factory 2642 | -8/Materials | Discovered exit to Factory (range 16) 3829 | -8/Materials | Discovered exit to Factory (range 5) 3837 | -8/Materials | Entered Factory 3837 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3867 | -7/Factory | Repaired Hvy. Assault Rifle? 3912 | -7/Factory | Identified exit to Factory 3912 | -7/Factory | Discovered exit to Factory (range 15) 4320 | -7/Factory | Build established: Hacker-Tank 4877 | -7/Factory | Garrison activated, responded to threat 4901 | -7/Factory | Core integrity fell below 50% 4956 | -7/Factory | Core integrity fell below 20% 4979 | -7/Factory | Lost 3 parts (1n2w) 5067 | -7/Factory | Lost 3 parts (2n1u) 5488 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05479_ U-05 Engineer builds a Wall. 05480_ W-25 Informer destroyed. 05481_ U-05 Engineer lays Concrete. 05482_ The unstable cave ceiling collapses. 05482_ Destroyed Particle Gun. 05483_ U-05 Engineer lays Concrete. 05483_ U-05 Engineer builds a Wall. 05484_ Y-54 Guardian emerges from the garrison. 05484_ U-05 Engineer lays Concrete. 05484_ G-47 Trooper destroyed. 05485_ U-05 Engineer lays Concrete. 05485_ U-05 Engineer builds a Wall. 05486_ The unstable cave ceiling collapses. 05486_ Y-54 Guardian crushed by falling debris. 05486_ U-05 Engineer lays Concrete. 05487_ U-05 Engineer builds a Wall. 05487_ U-05 Engineer lays Concrete. 05488_ Imp. Deuterium Engine destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????# ] #= #??? | | ???????????????##########+######### # #??? | | ????????? = * *]! #??? | | ????????? ######### ##??? | | ????????? # ########## #???? | | ?????????? # ## # ##### ##???? | | ?????????? # # ###### | | ???????????#############+##### / # | | ??????????????????#[ ?? # # + | | ??????????????????# """" """" # # | | ??????????????????# """" """" ######+#+# | | ??????????????????# """" """" ##???????? | | ??????????????????# """" """" #???????? | | ??????????????????# # #???????? | | ????????????????### """u# #???????? | | ???????????????## u """ # #???????? | | ???????????????# " "Y # #???????? | | ??????????###### "G" # #???????? | | ?????????? """ " #???????? | | ?????????? """ # # ##???????? | | ?????????? 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