Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.11 @ 03:42:05 Player: Olexender Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (2601) 2601 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 6061 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 130 Friendly Fire -214 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 300/300 System Corruption 9% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Coolant Injector High-capacity Matter Pod (200) Terrain Scanner Advanced ECM Suite Power Shielding Authchip [Armor] Dynamic Insulation System Field Recycling Unit (17) Shock Rifle Heavy Laser Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Transport Network Coupler Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Greatsword > --- INVENTORY -------- Wheel High-capacity Matter Pod Structural Scanner Terrain Scanner Seismic Detector Advanced ECM Suite Advanced ECM Suite Core Shielding Power Shielding Improved Power Shielding Authchip [Armor] Dynamic Insulation System Field Recycling Unit Shock Rifle Heavy Laser Plasma Rifle Heavy Assault Rifle Heavy Mace [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Transport Network Coupler Hackware Authchip [Armor] Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Guided Missile Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . . 2 Weapon 1 | . . . . . 1 Parts Attached 129 | 7 2 14 44 16 46 Power 16 | 1 . 5 2 3 5 Engine 11 | 1 . 5 2 1 2 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 28 | 2 . 5 8 2 11 Treads . | . . . . . . Leg . | . . . . . . Wheel 23 | 2 . 5 8 2 6 Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 48 | 1 2 3 16 7 19 Device 24 | . 1 1 11 2 9 Storage 7 | 1 1 1 1 2 1 Processor 5 | . . 1 2 . 2 Hackware 2 | . . . . 2 . Protection 10 | . . . 2 1 7 Artifact . | . . . . . . Weapon 37 | 3 . 1 18 4 11 Energy Gun 9 | 2 . 1 4 . 2 Energy Cannon 4 | . . . 2 2 . Ballistic Gun 11 | 1 . . 7 2 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon 6 | . . . 2 . 4 Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 3 2 . 2 Parts Lost 40 | . . 3 8 . 29 Power 6 | . . 1 . . 5 Propulsion 14 | . . 2 3 . 9 Utility 9 | . . . 1 . 8 Weapon 11 | . . . 4 . 7 Highest Loss Streak 13 | . . 2 3 . 13 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 98 92 97 96 86 Engine 15 | . 14 19 22 14 4 Core 3 | . . . . 6 8 Wheel 20 | . 28 17 21 22 15 Device 9 | . 12 11 5 11 13 Storage 10 | . 14 11 11 11 7 Processor 6 | . . 11 10 . 7 Protection 5 | . . . 6 10 4 Energy Gun 5 | . 14 11 6 . 1 Energy Cannon 2 | . . . . 7 3 Ballistic Gun 8 | . 14 10 8 5 4 Impact Weapon 2 | . . . 2 5 3 Naked Turns . | . . . . . . Heaviest Build 119 | 13 89 39 113 119 72 Greatest Support 54 | 26 26 26 24 38 54 Greatest Overweight (x) 10 | 2 3 10 10 5 6 Average Overweight (x) 2 | . 2 1 4 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 20 Average Capacity 21 | 7 20 15 24 21 20 Most Carried 25 | 6 11 15 25 25 20 Average Carried 17 | 3 7 9 22 18 16 Final Capacity 25 | 8 25 15 25 20 20 Final Carried 22 | 5 11 15 22 14 11 Class Distribution -------------------- 37% | Mutant 31% | Scavenger-Mutant 30% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Rec Fac Matter Collected 2430 | 277 45 230 1028 399 451 Remotely . | . . . . . . Salvage Created 4198 | 165 203 723 1325 413 1369 Parts 235 | 14 21 35 83 30 52 Haulers Intercepted 9 | . 1 2 5 . 1 Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled 3 | . . . . . 3 Retrieved Matter 21 | . . . . . 21 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Combat Hostiles Destroyed 68 | . 5 14 18 10 21 Melee 9 | . . . . . 9 Guns 44 | . 5 14 17 5 3 Cannons 7 | . . . . 5 2 AOE 1 | . . . 1 . . Classes Destroyed 14 | 2 5 2 2 1 2 Worker 4 | . 1 3 . . . Builder 6 | . . . 5 . 1 Tunneler 6 | 5 . 1 . . . Hauler 9 | . 1 2 5 . 1 Recycler 9 | 1 . . 1 4 3 Mechanic 3 | . . . 2 . 1 Drone 10 | . . . . 10 . Watcher 3 | . 1 . 1 . 1 Swarmer 9 | . 3 3 . . 3 Grunt 26 | . 2 6 8 1 9 Brawler 2 | . . 2 . . . Duelist 3 | . . . . . 3 Sentry 15 | . . 3 10 . 2 Programmer 4 | . . . . . 4 Best Kill Streak 7 | 6 4 5 5 2 7 Combat Bots Only 6 | . 3 3 3 2 6 Max Kills in Single Turn 2 | 1 2 1 1 2 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Damage Taken 4854 | . 38 621 1273 7 2915 Core 1017 | . 5 55 251 6 700 Absorbed by Shields 16 | . . . 16 . . Redirected to Shielding 199 | . . . 33 1 165 Regen/Repaired (Parts) 446 | . 446 . . . . Core Remaining (%) 73 | 100 98 . . 22 . Volleys Fired 370 | 7 26 67 183 40 47 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 70 70 70 136 93 98 Shots Fired 648 | 14 52 134 300 74 74 Gun 513 | 14 52 134 236 35 42 Cannon 82 | . . . 12 39 31 Launcher 8 | . . . 7 . 1 Special 45 | . . . 45 . . Kinetic 308 | 7 26 67 136 35 37 Thermal 332 | 7 26 67 157 39 36 Explosive 7 | . . . 7 . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 45 | 7 16 24 45 3 18 Robot Miss Streak 15 | 1 1 2 2 15 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 416 | 9 39 106 132 21 109 Core Hits 159 | 7 15 37 53 14 33 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 5 | . 1 . 1 . 3 Critical Strikes 19 | . 3 6 2 1 7 Burn 10 | . 2 6 1 . 1 Destroy 3 | . 1 . 1 . 1 Smash 4 | . . . . 1 3 Sever 2 | . . . . . 2 Melee Attacks 83 | . . . 24 2 57 Impact 57 | . . . 24 2 31 Slashing 26 | . . . . . 26 Piercing . | . . . . . . Sneak Attacks 11 | . . . 1 2 8 Combat Hostiles 4 | . . . . . 4 Follow-up Attacks . | . . . . . . Damage Inflicted 7913 | 98 411 1088 2151 528 3637 Guns 4011 | 98 411 1088 1733 139 542 Cannons 716 | . . . . 245 471 Explosions 368 | . . . 335 . 33 Melee 2801 | . . . 80 130 2591 Ramming 17 | . . . 3 14 . Kinetic 2495 | 23 173 383 1326 139 451 Thermal 2232 | 75 238 705 407 245 562 Explosive 335 | . . . 335 . . Electromagnetic 33 | . . . . . 33 Impact 1585 | . . . 80 130 1375 Slashing 1216 | . . . . . 1216 Piercing . | . . . . . . Highest Corruption 7 | . . 1 7 7 7 Average Corruption 3 | . . 1 2 7 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 75 | . . 5 27 30 13 Message Errors 15 | . . . 4 8 3 Matter Fused 20 | . . 4 7 4 5 Heat Flow Errors 11 | . . . 6 3 2 Energy Discharges 9 | . . . 3 6 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 6 | . . . 4 1 1 Data Loss (major) 8 | . . 1 3 3 1 Alerts 4 | . . . . 3 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 552 | . . . . 31 521 Projectiles 16 | . . . . 1 15 Explosions . | . . . . . . Melee 536 | . . . . 30 506 Knockbacks 14 | . . . . . 14 Impact 10 | . . . . . 10 Kinetic . | . . . . . . Secondary 4 | . . . . . 4 Self-Inflicted Damage 42 | . . . 35 7 . Shots 1 | . . . 1 . . Rammed 2 | . . . 1 1 . Targets Rammed 2 | . . . 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | 40 100 269 360 238 285 Average Temperature 83 | 19 35 95 102 60 82 Received Heat Transfer 2046 | . 9 231 444 . 1362 Effects 3 | . . . 2 . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . . . 1 9 Impact Corruptions 18 | . . . . 2 16 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 17 | 1 1 9 3 . 3 Heat Transferred 6149 | 222 851 2553 1110 444 969 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Peak Influence 985 | 30 173 203 416 168 985 Initial 935 | . 16 16 42 6 935 Average 230 | 12 55 95 131 43 675 Maximum Alert Level 3 | . . 1 2 . 3 Low Security (%) 65 | 100 100 96 72 100 . Level 1 10 | . . 3 26 . . Level 2 16 | . . . 1 . 69 Level 3 7 | . . . . . 30 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 2 4 . 11 Investigation 8 | . . 1 4 . 3 Extermination 3 | . . . . . 3 Reinforcement 3 | . . 1 . . 2 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered 2 | . . . . . 2 Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Distress Signals 12 | . 1 4 5 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 11 19 20 24 31 Peak Tracking Total 6 | . 5 4 3 3 6 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Traps Triggered 5 | . . . 4 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Rec Fac Machines Disabled 4 | . . . 3 1 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 2 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Machines Accessed 40 | . 8 3 15 9 5 Terminals 26 | . 5 2 12 5 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 11 | . 2 . 2 4 3 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 116 | . 23 11 38 29 15 Successful 70 | . 19 10 17 17 7 Failed 46 | . 4 1 21 12 8 Catastrophic 5 | . . 1 1 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 79 | . 16 7 29 21 6 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 27 | . 5 . 5 8 9 Scanalyzers 4 | . . 4 . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 46 | . 12 6 14 10 4 Record 9 | . 7 2 . . . Part Schematic 1 | . . . . 1 . Prototype ID Bank 3 | . 1 . 2 . . Open Door 4 | . . . 4 . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . . . 1 . 1 Emergency Access Points 2 | . 1 1 . . . Recycling Unit Index 1 | . . . . . 1 Garrison Index 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Unreport Threat 3 | . 1 1 1 . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . . . . 1 . Surveillance Status 1 | . . 1 . . . Recall Extermination 2 | . . . . 2 . Recall Reinforcements 2 | . . . 1 1 . Recall Assault 1 | . . . . 1 . Hauler Manifests 4 | . . . 1 3 . Registered Components 1 | . . . . . 1 Zone Layout 3 | . . 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 17 | . 5 . 2 7 3 Report Inventory 10 | . 3 . 2 3 2 Retrieve Matter 3 | . . . . 3 . Retrieve Components 4 | . 2 . . 1 1 Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 35 | . 7 3 12 8 5 Full Trace Events 11 | . . 1 4 4 2 Feedback Events 2 | . . 1 1 . . Corruption 2 | . . 1 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 24 | . 11 . . 10 3 Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 2 | . . . . . 2 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Rec Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 6 3 Highest-Rated Group 88 | . . . 88 56 32 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders 32 | . . . 30 1 1 FOLLOW 1 | . . . 1 . . GUARD 8 | . . . 8 . . AID 7 | . . . 5 1 1 EXPLORE 16 | . . . 16 . . Ally Attacks 135 | . . . 28 107 . Total Damage 689 | . . . 217 472 . Kills 19 | . . . 7 12 . Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 19 | . . . 19 . . Drone Recoveries 3 | . . . 3 . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Rec Fac Turns Passed 6505 | 114 726 541 2475 1120 1529 Spaces Moved 3419 | 84 386 236 1120 764 829 Core 27 | 18 . 6 . . 3 Treads . | . . . . . . Legs . | . . . . . . Wheels 3293 | 66 386 230 1120 764 727 Hover 99 | . . . . . 99 Flight . | . . . . . . Fastest Speed 50 | 50 90 95 95 100 105 Average Speed 133 | 88 120 114 148 125 136 Slowest Speed 550 | 150 135 550 230 155 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 51 | 4 61 26 96 99 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 10 . . Terrain Destroyed 80 | . . . 72 . 8 Melee 10 | . . . 10 . . Projectile . | . . . . . . AOE 70 | . . . 62 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Rec Fac Total 4570 | 109 601 386 1578 850 1046 Wait 369 | 3 180 47 111 1 27 Move 3414 | 83 385 235 1119 763 829 Hop . | . . . . . . Pick Up 117 | 9 8 15 42 15 28 Fast Attach 8 | 2 . . 1 2 3 Attach 55 | 4 1 7 16 3 24 Detach 8 | . . 1 4 1 2 Swap 66 | 1 1 7 27 11 19 Drop 53 | . . 7 24 11 11 Fire 370 | 7 26 67 183 40 47 Melee 82 | . . . 24 2 56 Ram 2 | . . . 1 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 26 | . . . 26 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 323 | -10/Materials | Repaired Huge Storage Unit 419 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Discovered new exit (range 13) 679 | -10/Materials | Discovered new exit (range 9) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1226 | -9/Materials | Discovered new exit (range 12) 1226 | -9/Materials | Discovered new exit (range 14) 1350 | -9/Materials | Identified exit to Storage 1382 | -9/Materials | Entered Storage 1468 | -9/Storage | Found Prototype Launcher 1492 | -9/Storage | Identified Gui. Missile Launcher 1788 | -9/Storage | Learned location of Armory (-4) 2099 | -9/Storage | Identified exit to Materials 2330 | -9/Storage | Core integrity fell below 50% 2356 | -9/Storage | Identified exit to Recycling 2408 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2718 | -9/Storage | Build established: Commander-Mutant 3030 | -9/Storage | Found Prototype Processor 3031 | -9/Storage | Identified Exp. Targeting Computer 3808 | -9/Storage | Crushed by falling debris 3839 | -9/Storage | Lost 3 parts (2n1u) 3857 | -9/Storage | Entered Recycling 3857 | -9/Recycling | Accompanied by 6 allies 3858 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 3872 | -9/Recycling | Spotter reported a threat 3874 | -9/Recycling | Spotter reported a threat 3876 | -9/Recycling | Spotter reported a threat 3877 | -9/Recycling | Spotter reported a threat 3877 | -9/Recycling | Spotter reported a threat 3878 | -9/Recycling | Spotter reported a threat 3909 | -9/Recycling | Spotter reported a threat 3930 | -9/Recycling | Spotter reported a threat 3931 | -9/Recycling | Spotter reported a threat 3931 | -9/Recycling | Spotter reported a threat 3979 | -9/Recycling | Spotter reported a threat 3979 | -9/Recycling | Spotter reported a threat 3979 | -9/Recycling | Spotter reported a threat 4033 | -9/Recycling | Spotter reported a threat 4034 | -9/Recycling | Spotter reported a threat 4034 | -9/Recycling | Spotter reported a threat 4081 | -9/Recycling | Spotter reported a threat 4096 | -9/Recycling | Spotter reported a threat 4118 | -9/Recycling | Spotter reported a threat 4150 | -9/Recycling | Spotter reported a threat 4169 | -9/Recycling | Spotter reported a threat 4171 | -9/Recycling | Spotter reported a threat 4184 | -9/Recycling | Spotter reported a threat 4222 | -9/Recycling | Spotter reported a threat 4222 | -9/Recycling | Spotter reported a threat 4224 | -9/Recycling | Spotter reported a threat 4241 | -9/Recycling | Spotter reported a threat 4274 | -9/Recycling | Spotter reported a threat 4277 | -9/Recycling | Spotter reported a threat 4291 | -9/Recycling | Spotter reported a threat 4294 | -9/Recycling | Spotter reported a threat 4363 | -9/Recycling | Spotter reported a threat 4446 | -9/Recycling | Spotter reported a threat 4452 | -9/Recycling | Spotter reported a threat 4488 | -9/Recycling | Spotter reported a threat 4537 | -9/Recycling | Spotter reported a threat 4548 | -9/Recycling | Spotter reported a threat 4548 | -9/Recycling | Spotter reported a threat 4599 | -9/Recycling | Spotter reported a threat 4601 | -9/Recycling | Spotter reported a threat 4665 | -9/Recycling | Build established: Scavenger-Mutant 4673 | -9/Recycling | Spotter reported a threat 4678 | -9/Recycling | Spotter reported a threat 4701 | -9/Recycling | Spotter reported a threat 4716 | -9/Recycling | Spotter reported a threat 4731 | -9/Recycling | Spotter reported a threat 4799 | -9/Recycling | Spotter reported a threat 4836 | -9/Recycling | Spotter reported a threat 4849 | -9/Recycling | Spotter reported a threat 4851 | -9/Recycling | Spotter reported a threat 4867 | -9/Recycling | Spotter reported a threat 4904 | -9/Recycling | Spotter reported a threat 4905 | -9/Recycling | Spotter reported a threat 4944 | -9/Recycling | Discovered new exit (range 5) 4948 | -9/Recycling | Spotter reported a threat 4977 | -9/Recycling | Entered Factory 4977 | -7/Factory | Accompanied by 3 allies 4977 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5115 | -7/Factory | Garrison activated, responded to threat 5118 | -7/Factory | Discovered new exit (range 5) 5377 | -7/Factory | Search patrols dispatched 5658 | -7/Factory | Lost 4 parts (1p3n) 5726 | -7/Factory | Identified exit to Lower Caves 5777 | -7/Factory | Search patrols dispatched 6009 | -7/Factory | Lost 4 parts (1p1n1u1w) 6026 | -7/Factory | Core integrity fell below 50% 6177 | -7/Factory | First assault squad dispatched 6207 | -7/Factory | Lost 3 parts (1p1n1u) 6486 | -7/Factory | Core integrity fell below 20% 6506 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06461_ ALERT: Cargo convoy en route, clear transfer corridor. 06461_ P-60 Hacker destroyed. 06462_ Critical hit (Burn: +37). 06470_ G-50 Soldier Lgt. Angular Momentum Engine severed. 06476_ System corrupted: Heat flow error (+159). 06482_ Cld. Airjet destroyed. 06491_ Hvy. Assault Rifle destroyed. 06492_ Core Shielding destroyed. 06494_ Imp. Medium Armor Plating destroyed. 06495_ I>HHR0,XXTTFBIF>NTI KQ VD 06496_ R-06 Scavenger collects Mic. Nuclear Core. 06497_ Critical hit (Burn: +37). 06497_ Axe destroyed. 06497_ System corrupted by crushing effect (+3). 06502_ R-06 Scavenger collects Carbon-fiber Leg. 06505_ R-06 Scavenger collects Remote Datajack. 06505_ Hvy. Mace destroyed. 06506_ Imp. Power Shielding destroyed. 06506_ System corrupted by crushing effect (+2). 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""???????##+######### ????????? | | ???????????"???????? ?????###+#######????????? | | ??????????????????????????????### #######????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Hvy. Ion Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Part-time Excavator \\IAMDERELICT Challenges ------------ None Game ------ Seed HeavyTrapBiocell Manual? 0 Play Time 01:58:11 Cumulative 51.8 hours Start 2022.06.09 @ 15:59:17 End 2022.06.11 @ 03:42:05 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 0 Adventurer 50 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b768b01-24d8-4d30-85fb-a4fea68bd7d2