Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 15:23:25 Player: Devilhunter10 Result: Destroyed by PD-JH7K3B5236 with Hellfire Missile Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (40) 200 Value Destroyed (1352) 1352 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2315) 2315 TOTAL SCORE: 11787 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 15 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 28/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced EM Disruption Field Experimental System Shield Advanced Field Recycling Unit (0) Powered Hammer Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Xenon Bombardment Thruster Improved Surge Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Cloaking Device Hacking Suite Makeshift Hacking Suite System Guard > --- WEAPON ----------- Improved Datajack Mining Claw Makeshift Sword Power Sword > --- INVENTORY -------- F-cell Engine Hybrid Fission Core [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Light Cannon Energy Gun Lightning Gun Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . 2 2 . 2 2 . Power 2 | . . . . . . 1 . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 1 1 . . . . . . . 1 . . 1 1 . Utility 7 | . . . . . 1 . . . . . 2 . . 1 1 . 1 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Attached 106 | 6 . 10 . . 28 19 2 2 3 3 8 . 6 5 2 7 5 . . Power 18 | 1 . 1 . . 3 3 2 . 1 1 . . 4 . . 1 1 . . Engine 9 | 1 . . . . 1 1 . . 1 . . . 4 . . 1 . . . Core 9 | . . 1 . . 2 2 2 . . 1 . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 37 | 2 . 6 . . 13 4 . 1 . 1 3 . 1 1 1 2 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 13 | 2 . 6 . . 5 . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 1 . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . Flight 22 | . . . . . 8 4 . 1 . 1 3 . 1 1 . 2 1 . . Utility 27 | 1 . 1 . . 7 6 . . . . 3 . . 3 1 3 2 . . Device 13 | . . . . . 3 4 . . . . . . . 2 . 3 1 . . Storage 2 | 1 . . . . 1 . . . . . . . . . . . . . . Processor 8 | . . 1 . . 3 1 . . . . 1 . . . 1 . 1 . . Hackware 4 | . . . . . . 1 . . . . 2 . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 2 . . 5 6 . 1 2 1 2 . 1 1 . 1 . . . Energy Gun 2 | . . . . . . 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . . 1 2 . 1 . . . . . . . . . . . Ballistic Cannon 6 | . . 2 . . 1 2 . . . 1 . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . 1 . 1 . 1 1 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Unidentified Prototypes 5 | . . . . . 3 . . . . . 1 . 1 . . . . . . Parts Lost 51 | . . . . . 11 4 . 1 . 4 4 1 . 17 . . 8 . 1 Power 9 | . . . . . 2 1 . . . 2 1 . . 2 . . 1 . . Propulsion 16 | . . . . . 3 1 . 1 . 2 1 . . 5 . . 3 . . Utility 14 | . . . . . 2 1 . . . . 1 . . 6 . . 3 . 1 Weapon 12 | . . . . . 4 1 . . . . 1 1 . 4 . . 1 . . Highest Loss Streak 10 | . . . . . 10 4 . 1 . 3 4 1 . 7 . . 7 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 98 100 100 76 76 84 84 99 92 86 90 91 64 8 20 33 8 4 Engine 4 | . 14 8 . . 4 . 7 7 7 5 2 . 8 10 . 1 2 . . Core 4 | . . 5 14 14 3 6 7 7 7 6 6 6 2 . . . . . . Leg 9 | . 28 28 28 28 16 . . . . . . . . . . . . . . Flight 11 | . . . . . 2 26 30 29 30 25 19 26 26 15 . 3 6 . . Device 4 | . . . . . 1 10 7 7 7 7 6 6 6 2 . 2 10 . . Storage 4 | . 14 14 14 14 7 . . . . . . . . . . . . . . Processor 9 | . . 12 14 14 15 8 7 7 7 7 7 13 13 4 3 5 4 8 4 Hackware 4 | . . . . . . 2 7 7 7 7 17 13 13 13 5 5 3 . . Ballistic Gun 2 | . 28 3 . . 7 . . . . . . . . . . . . . . Ballistic Cannon 9 | . . 24 28 28 15 1 7 7 7 7 6 4 . . . . . . . Slashing Weapon 4 | . . . . . . 7 7 7 14 15 12 13 13 10 . . . . . Special Melee Weapon 1 | . . . . . . 3 . . . . 1 6 6 2 . 1 2 . . Naked Turns 19 | . . . . . 17 . . . . . . . . . . . . . 2 Heaviest Build 35 | 13 13 16 16 16 35 26 25 25 25 24 20 18 29 33 . 18 18 . . Greatest Support 40 | 20 20 20 20 20 33 29 29 30 30 30 31 31 40 37 3 26 26 3 3 Greatest Overweight (x) 8 | 2 . . . . 5 1 . . . . . . . 8 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 8 8 8 8 8 5 5 5 5 5 5 5 5 4 3 5 5 5 5 Average Carried 5 | . 4 7 7 7 7 4 5 4 4 4 4 5 4 2 2 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 8 8 5 5 5 5 5 5 5 5 5 2 3 5 5 5 5 Class Distribution -------------------- 32% | Mutant 18% | Skirmisher 15% | Hacker-Sprinter 14% | Sprinter 6% | Infiltrator-Mutant 5% | Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Infiltrator-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Matter Collected 1502 | 243 57 296 32 32 453 218 21 62 30 20 . . . . . . 22 . 16 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1325 | . 84 229 . . 667 229 . 93 . . . . 23 . . . . . . Parts 91 | . 5 13 . . 46 14 . 12 . . . . 1 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 11 . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Combat Hostiles Destroyed 35 | . 2 6 . . 18 4 . 4 . . . . 1 . . . . . . Melee 2 | . . . . . . 1 . . . . . . 1 . . . . . . Guns 22 | . 2 2 . . 13 2 . 3 . . . . . . . . . . . Cannons 10 | . . 4 . . 4 1 . 1 . . . . . . . . . . . AOE 1 | . . . . . 1 . . . . . . . . . . . . . . Classes Destroyed 9 | . 2 1 . . 5 1 . . . . . . . . . . . . . Worker 2 | . . . . . 1 1 . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . Swarmer 9 | . . . . . 4 . . 4 . . . . 1 . . . . . . Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . Grunt 15 | . 2 4 . . 8 1 . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 5 | . . 2 . . 2 1 . . . . . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 10 | . 1 2 . . 10 2 . 4 . . . . 1 . . . . . . Combat Bots Only 10 | . 1 2 . . 10 1 . 4 . . . . 1 . . . . . . Max Kills in Single Turn 2 | . 1 1 . . 2 1 . 1 . . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Hostile Shots Fired 685 | . 10 36 . . 85 84 23 12 . 66 . 28 50 75 . 17 158 2 39 Missed 287 | . 3 8 . . 20 37 13 3 . 41 . 19 30 31 . 10 64 . 8 Damage Taken 9516 | . 77 371 . . 1679 660 138 137 . 322 336 114 181 1563 . 355 2087 44 1452 Core 4614 | . . 64 . . 443 198 5 29 . 59 . 31 26 676 . 330 1274 44 1435 Absorbed by Shields 77 | . . . . . . . . . . . . . . . . 77 . . . Regen/Repaired (Parts) 100 | . . . . . . 61 . . . . 39 . . . . . . . . Core Remaining (%) 56 | 100 . . . 74 19 . . . . 58 . . 93 32 . 71 2 . . Volleys Fired 95 | . 17 29 . . 24 7 4 4 . . 10 . . . . . . . . Largest 2 | . 2 2 . . 2 2 1 1 . . 1 . . . . . . . . Hottest 110 | . 40 70 . . 79 110 48 48 . . 53 . . . . . . . . Shots Fired 234 | . 34 58 . . 94 25 4 9 . . 10 . . . . . . . . Gun 127 | . 34 16 . . 51 21 . 5 . . . . . . . . . . . Cannon 101 | . . 42 . . 37 4 4 4 . . 10 . . . . . . . . Launcher 6 | . . . . . 6 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 223 | . 34 58 . . 88 20 4 9 . . 10 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 6 | . . . . . 6 . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . 5 . . . . . . . . . . . . . Robot Hit Streak 12 | . 5 12 . . 8 9 . 5 . . . . . . . . . . . Robot Miss Streak 4 | . 4 2 . . 2 3 . 1 . . . . . . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Autonomous 73 | . . . . . 52 16 . 5 . . . . . . . . . . . Shots Hit Robots 167 | . 21 42 . . 68 23 . 6 . . . 1 6 . . . . . . Core Hits 64 | . 6 10 . . 34 9 . 4 . . . . 1 . . . . . . Critical Kills 2 | . . . . . 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . . . . . . . . . Critical Strikes 4 | . . 1 . . 1 2 . . . . . . . . . . . . . Destroy 4 | . . 1 . . 1 2 . . . . . . . . . . . . . Melee Attacks 85 | . . . . . 5 16 . . . . . 1 14 49 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 80 | . . . . . 5 16 . . . . . . 10 49 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . Damage Inflicted 3575 | . 217 625 . . 1821 637 . 151 . . . . 124 . . . . . . Guns 2028 | . 217 123 . . 1235 356 . 97 . . . . . . . . . . . Cannons 1089 | . . 502 . . 415 118 . 54 . . . . . . . . . . . Explosions 171 | . . . . . 171 . . . . . . . . . . . . . . Melee 287 | . . . . . . 163 . . . . . . 124 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 3105 | . 217 625 . . 1650 462 . 151 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 171 | . . . . . 171 . . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . 12 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 287 | . . . . . . 163 . . . . . . 124 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . 3 4 . . . . 15 7 7 36 . . 6 . 1 Average Corruption 10 | . . . . . 3 3 . . . . 9 7 7 32 . . 3 . 1 Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . 4 9 . . . . 6 2 8 20 . . 1 . . Message Errors 16 | . . . . . 1 1 . . . . 4 . 3 7 . . . . . Matter Fused 15 | . . . . . 2 3 . . . . 1 1 3 4 . . 1 . . Heat Flow Errors 4 | . . . . . . 1 . . . . . 1 2 . . . . . . Energy Discharges 6 | . . . . . 1 2 . . . . . . . 3 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . 1 . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 36 | . . 11 . . 6 19 . . . . . . . . . . . . . Projectiles 36 | . . 11 . . 6 19 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . 11 . . 4 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . 11 . . 2 1 . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | . 6 192 . . 47 157 68 62 211 152 9 103 238 4 . . 327 . . Average Temperature 56 | . 6 69 . . 17 26 16 14 86 74 4 45 89 2 . . 161 . . Received Heat Transfer 1444 | . 42 156 . . 315 54 12 . . 114 . 66 18 81 . . 577 . 9 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Peak Influence 1645 | . 61 194 . . 495 422 . . . . 263 121 465 241 9 21 260 191 1645 Initial 224 | . . 23 . . . 224 . . . . 18 31 63 154 9 6 11 146 107 Average 158 | . 29 66 . . 97 306 . . . . 159 62 267 123 9 12 61 171 1611 Maximum Alert Level 5 | . . . . . 2 2 . . . . 1 . 2 1 . . 1 . 5 Low Security (%) 68 | 100 100 100 . 100 80 2 . . . . 44 100 41 69 100 100 85 100 . Level 1 25 | . . . . . 12 87 . . . . 55 . 27 30 . . 14 . . Level 2 4 | . . . . . 6 9 . . . . . . 31 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 33 | . 2 . . . 8 4 . . . . 2 . 2 2 . 2 5 . 6 Investigation 8 | . . . . . 3 . . . . . 2 . 1 1 . . 1 . . Extermination 4 | . . . . . . 2 . . . . . . . 1 . . 1 . . Reinforcement 15 | . 2 . . . 5 2 . . . . . . 1 . . 2 3 . . Assault 6 | . . . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Distress Signals 5 | . . . . . 1 . . . . . . . 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 187 | . 5 6 . . 34 23 11 6 . 17 2 6 16 19 . 6 27 4 5 Peak Tracking Total 17 | . 3 2 . . 7 6 6 5 . 17 1 6 6 14 . 6 17 3 10 Tactical Retreats 42 | . . . . . 6 7 5 . . 2 1 . 8 3 . 1 7 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Traps Triggered 8 | . . . . . 1 . . . . . 1 2 . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Machines Disabled 4 | . 1 1 . . 2 . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Machines Accessed 35 | . 1 . . . 7 4 1 2 . 1 4 1 7 3 1 . 3 . . Terminals 20 | . 1 . . . 6 . . . . 1 1 1 3 3 1 . 3 . . Fabricators 3 | . . . . . . 2 . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . 1 . . . . . . Total Hacks 68 | . 3 . . . 15 6 1 2 . 1 10 1 13 7 2 . 7 . . Successful 39 | . 1 . . . 5 5 1 2 . 1 8 1 6 3 1 . 5 . . Failed 29 | . 2 . . . 10 1 . . . . 2 . 7 4 1 . 2 . . Catastrophic 3 | . . . . . 1 . . . . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 1 . 12 . . . 3 . 3 . 4 2 . . 2 . . Terminals 43 | . 3 . . . 14 . . . . 1 2 1 6 7 2 . 7 . . Fabricators 4 | . . . . . . 2 . . . . . . 2 . . . . . . Repair Stations 8 | . . . . . 1 3 . . . . 4 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . . 2 . . . . . . Garrison Access 6 | . . . . . . . . . . . 4 . 2 . . . . . . Terminal Hacks 19 | . 1 . . . 2 . 1 2 . 1 . 1 3 3 1 . 4 . . Record 5 | . . . . . . . . 1 . . . . . 1 . . 3 . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . . Open Door 3 | . . . . . . . 1 1 . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . . . . . 2 . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . . . . . . . . . 2 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 1 2 . . . . 4 . . . . . . . . Scan Component 4 | . . . . . 1 1 . . . . 2 . . . . . . . . Repair 2 | . . . . . . 1 . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . 1 . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . Coupler Status 2 | . . . . . . . . . . . 2 . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 . . . . . 1 . 1 . . . 1 . . Terminals 4 | . . . . . 2 . . . . . . . 1 . . . 1 . . Assimilate 4 | . . . . . 2 . . . . . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 6 2 . . . 1 2 . 5 3 1 . 3 . . Full Trace Events 7 | . 1 . . . 3 . . . . . . . 1 1 . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . 190 . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . 1 . . . . . . . . Time 45 | . . . . . . 19 . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 1 1 . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Total Allies 1 | . . . . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . . . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 6 | . . 2 . 1 . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Turns Passed 7772 | 42 175 633 502 169 1756 775 103 187 350 217 622 67 351 598 51 86 667 298 123 Spaces Moved 9674 | 26 92 440 416 140 1087 1218 316 606 948 601 835 138 816 424 83 117 815 379 177 Core 1055 | 5 . . . . 30 . . . . . . . . 42 83 53 286 379 177 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1670 | 21 92 440 416 140 561 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . 15 . . Flight 6934 | . . . . . 496 1218 316 606 948 601 835 138 816 382 . 64 514 . . Fastest Speed 16 | 50 120 120 120 120 29 28 29 29 29 29 26 26 16 23 50 37 37 50 50 Average Speed 52 | 125 120 120 120 120 110 33 29 29 29 32 31 26 24 42 50 42 43 50 50 Slowest Speed 450 | 190 120 120 120 120 300 107 29 34 29 34 34 26 26 450 50 50 120 50 50 Overloaded Moves 28 | . . . . . . . . . . . . . 28 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . 9 . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . 1 . . . . . 1 . . 4 . . . . . Exploration Rate (%) 42 | 4 22 93 89 38 44 28 55 81 84 68 19 38 27 10 2 82 21 9 29 Regions Visited 19 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . 1 . . 1 1 . Scrap Searched 15 | . . 2 . 3 . . 1 3 4 2 . . . . . . . . . Spaces Dug 41 | . . . . . 5 4 4 1 . . 10 . 1 16 . . . . . Terrain Destroyed 108 | . . . . . 55 16 4 6 . . 10 . 1 16 . . . . . Melee 26 | . . . . . 5 4 . . . . . . 1 16 . . . . . Projectile 64 | . . . . . 32 12 4 6 . . 10 . . . . . . . . AOE 18 | . . . . . 18 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Fac Fac DSF Res Res Tes Total 12059 | 32 126 488 420 141 1583 1542 323 612 1023 624 1181 168 955 771 91 150 1130 487 212 Wait 1984 | . 11 . . . 428 268 . . 66 16 325 24 109 306 6 . 302 90 33 Move 9640 | 25 91 439 415 139 1071 1217 315 605 947 600 834 137 815 423 82 116 814 378 177 Hop 6 | . . . . . 6 . . . . . . . . . . . . . . Pick Up 47 | 1 7 4 2 1 7 4 . . 3 2 2 . 4 . . 4 3 2 1 Fast Attach 57 | 6 . 1 . . 11 11 1 1 2 3 5 . 4 1 2 6 3 . . Attach 24 | . . . . . 9 5 . 1 . . 2 . . 4 . 1 2 . . Detach 12 | . . . . . 2 3 . 1 . . 1 . 1 1 1 . 2 . . Swap 25 | . . 9 . . 8 3 1 . 1 . 1 . 2 . . . . . . Drop 57 | . . 6 3 1 12 8 2 . 4 3 1 . 8 . . 2 4 2 1 Fire 95 | . 17 29 . . 24 7 4 4 . . 10 . . . . . . . . Melee 69 | . . . . . 5 16 . . . . . 1 12 35 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . 6 . . . 21 . 15 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 9) 218 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 432 | -10/Mines | Discovered new exit (range 8) 707 | -10/Mines | Learned Materials emergency access door positions 723 | -10/Mines | Learned 2 Materials zone layouts 819 | -10/Mines | Discovered new exit (range 7) 845 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 846 | -10/Mines | Discovered new exit (range 5) 851 | -10/Mines | Entered Exiles 880 | -10/Exiles | Met 8R-AWN 899 | -10/Exiles | Met EX-HEX 940 | -10/Exiles | Met EX-BIN 953 | -10/Exiles | Aligned with FarCom system 955 | -10/Exiles | Given EX-Vault access code 983 | -10/Exiles | Opened EX-Vault 991 | -10/Exiles | Found Prototype Ballistic Gun 1018 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1048 | -10/Exiles | Met EX-DEC 1085 | -10/Exiles | Visited The Gauntlet 1336 | -10/Exiles | Discovered new exit (range 14) 1353 | -10/Exiles | Left Exiles lab with AWS/Gauss 1353 | -10/Exiles | Entered Mines 1388 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1394 | -9/Mines | Found Prototype Device 1437 | -9/Mines | Learned Materials emergency access door positions 1482 | -9/Mines | Discovered new exit (range 14) 1522 | -9/Mines | Entered Materials 1522 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1522 | -8/Materials | Identified AWS/Gauss 1523 | -8/Materials | Identified Exp. Sensor Array 1818 | -8/Materials | Build established: Skirmisher 2995 | -8/Materials | Destroyed 10 combat bots 3007 | -8/Materials | Core integrity fell below 50% 3046 | -8/Materials | Crushed by falling debris 3079 | -8/Materials | Lost 10 parts (2p2n2u4w) 3100 | -8/Materials | Discovered new exit (range 7) 3102 | -8/Materials | Identified exit to Factory 3108 | -8/Materials | Core integrity fell below 20% 3278 | -8/Materials | Entered Factory 3278 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3679 | -7/Factory | Lost 4 parts (1p1n1u1w) 3720 | -7/Factory | Repaired Surge Thruster 3769 | -7/Factory | Fabricated Imp. Medium Armor Plating (x1) 4045 | -7/Factory | Discovered new exit (range 6) 4050 | -7/Factory | Identified exit to Lower Caves 4053 | -7/Factory | Entered Lower Caves 4055 | -7/Lower Caves | Identified exit to Lower Caves 4060 | -7/Lower Caves | Encountered a Warlord checkpoint 4088 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4156 | -7/Lower Caves | Entered another Lower Caves area 4310 | -7/Lower Caves | Build established: Sprinter 4342 | -7/Lower Caves | Discovered new exit (range 5) 4343 | -7/Lower Caves | Identified exit to Zion 4343 | -7/Lower Caves | Entered Zion 4371 | -7/Zion | Discovered new exit (range 16) 4375 | -7/Zion | Identified exit to Proximity Caves 4472 | -7/Zion | Rebuked by Imprinter 4484 | -7/Zion | Received a hallucinogenic algorithm 4693 | -7/Zion | Entered Proximity Caves 4725 | -6/Proximity Caves | Learned Factory machine intel 4759 | -6/Proximity Caves | Spotted B-75 Beast 4788 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4791 | -6/Proximity Caves | Learned Factory emergency access door positions 4859 | -6/Proximity Caves | Spotted B-75 Beast 4860 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4875 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 4880 | -6/Proximity Caves | Discovered new exit (range 8) 4882 | -6/Proximity Caves | Identified exit to Factory 4910 | -6/Proximity Caves | Entered Factory 4910 | -6/Factory | Evolved 2 slots: Utility x2 4912 | -6/Factory | Loaded intel: 255 machine locations 4923 | -6/Factory | Lost 3 parts (2p1n) 4929 | -6/Factory | Discovered new exit (range 14) 4939 | -6/Factory | Lost 5 allies 5040 | -6/Factory | Repaired Mining Claw 5213 | -6/Factory | Build established: Hacker-Sprinter 5337 | -6/Factory | Crushed by falling debris 5337 | -6/Factory | System corruption reached 10% 5368 | -6/Factory | Lost 4 parts (1p1n1u1w) 5398 | -6/Factory | Discovered new exit (range 9) 5401 | -6/Factory | Identified exit to Factory 5531 | -6/Factory | Identified exit to Garrison 5532 | -6/Factory | Entered Garrison 5572 | -6/Garrison | Triggered checkpoint 5574 | -6/Garrison | Triggered checkpoint 5591 | -6/Garrison | Discovered new exit (range 10) 5594 | -6/Garrison | Identified exit to Factory 5599 | -6/Garrison | Entered Factory 5735 | -6/Factory | Found Prototype Processor 5736 | -6/Factory | Identified Exp. Targeting Computer 5943 | -6/Factory | Discovered exit to Factory (range 4) 5949 | -6/Factory | Search patrols dispatched 5950 | -6/Factory | Entered another Factory area 5950 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6204 | -5/Factory | Crushed by falling debris 6207 | -5/Factory | Crushed by falling debris 6207 | -5/Factory | System corruption reached 10% 6238 | -5/Factory | Lost 7 parts (3n3u1w) 6249 | -5/Factory | Crushed by falling debris 6249 | -5/Factory | System corruption reached 30% 6252 | -5/Factory | Crushed by falling debris 6283 | -5/Factory | Lost 4 parts (1n1u2w) 6509 | -5/Factory | Build established: Hacker-Mutant 6540 | -5/Factory | Core integrity fell below 50% 6542 | -5/Factory | Discovered new exit (range 8) 6548 | -5/Factory | Entered another Factory area 6548 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6574 | -4/Factory | Lost 6 parts (2p1n2u1w) 6599 | -4/Factory | Identified exit to DSF 6599 | -4/Factory | Entered DSF 6627 | -4/DSF | Additional patrols routed to DSF 6682 | -4/DSF | Discovered new exit (range 11) 6685 | -4/DSF | Entered Research 6685 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6948 | -3/Research | Build established: Infiltrator-Mutant 7132 | -3/Research | Spotted B-86 Titan 7215 | -3/Research | Lost 7 parts (1p3n2u1w) 7245 | -3/Research | Core integrity fell below 50% 7312 | -3/Research | Core integrity fell below 20% 7344 | -3/Research | Discovered new exit (range 10) 7349 | -3/Research | Found Prototype Device 7352 | -3/Research | Entered another Research area 7352 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7446 | -2/Research | Build established: Mutant 7627 | -2/Research | Discovered new exit (range 22) 7650 | -2/Research | Entered Testing 7651 | -2/Testing | Maximum security lockdown engaged 7670 | -2/Testing | Spotted PD-JH7K3B5236 7739 | -2/Testing | Spotted Striker 7742 | -2/Testing | Spotted Striker 7746 | -2/Testing | Core integrity fell below 50% 7753 | -2/Testing | Found Prototype Hackware 7761 | -2/Testing | Spotted Alpha 7 7765 | -2/Testing | Core integrity fell below 20% 7773 | -2/Testing | Destroyed by PD-JH7K3B5236 with Hellfire Missile Launcher Last Messages --------------- 07762_ Acquired 1 matter. 07764_ Acquired 8 matter. 07764_ Slug penetrates Machine. 07764_ Machine disabled. 07765_ The unstable cave ceiling collapses. 07765_ 3 Matter crushed. 07765_ Knocked back. 07766_ The unstable cave ceiling collapses. 07766_ Acquired 2 matter. 07767_ Penetrated by Slug. 07767_ Slug penetrates Reinforced Barrier. 07767_ Knocked back. 07768_ Acquired 4 matter. 07769_ The unstable cave ceiling collapses. 07769_ Acquired 1 matter. 07769_ Knocked back. 07771_ Slug penetrates Earth. 07771_ Penetrated by Slug. 07771_ Enh. Optical Array destroyed. 07771_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????#"! " # # | | ?????##" | | ???????" ### ## | | ???????"! ### # | | ???????#""" # ### | | ???????##### ## ### | | ??????????# ##### #####?## | | ??????????## ! ] !#?###??????# | | ??????????## #??????????# | | ?????????## !!#??????????# | | ?????????# !!#?????????? | | ??????????# ! #?????????# | | ??????????# =#?????????# | | ?????????## # #####?????????# | | ?????????# # # #########?????# | | ?????????## # ]#???# ## | | ??????????### # """" """ #???# ## | | ????????????# + ""R"" """ #???# ## | | ????????????# # "" "" """ ?????# ## | | ????????????# #? ?????# ## | | ?????######## #?##########?????# ## | | ?????#= [ # ########?????????# ?? | | ?????# #?????????? ?? | | ?????# """ """#??????????????? | | ?????# """ d """#??????????????? | | ?????# """ @ """#??????????????? | | ?????# ! #??????????????? | | ?????### # # #??????????????? | | ?????# # #####??????????????? | | ????## ##??????????????????? | | ????# #???????????????????? | | ????# = #???????????????????? | | ????# ! # #???????????????????? | | ????# K%###???????????????????? | | ????# # #????????????????????? | | ????### #K ##????????????????????? | | ?????# ##????????????????????? | | ?????####### #????????????????????? | | ???????????## ##????????????????????? | | ????????#####/7####??????????????????? | | ????????#""" #??????????????????? | | ????????#""" #??????????????????? | | ????????#"" ##??????????????????? | | ????????#"& "#???????????????????? | | ????????#""""" "#???????????????????? | | ????????#"""" """#???????????????????? | | ????????##########???????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 8 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 33 Item Schematics ----------------- Exp. Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Brute Force Can't Catch Me Close Call Dangerous Findings Hehehe I Spy Challenges ------------ None Game ------ Seed MicrowarpCoolantCompactor Manual? 0 Play Time 01:55:59 Cumulative 12.9 hours Start 2024.04.05 @ 13:27:52 End 2024.04.05 @ 15:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9ee57dd-a0ea-4229-bf99-993455077465