Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 20:00:45 Player: Singularius Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (165) 825 Value Destroyed (6671) 6671 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 12377 Bonus ------- High Alert Combat Kills 381 Follower Combat Kills 140 Cogmind --------- Core Integrity 0/1000 Matter 111/300 Energy 86/100 System Corruption 21% Temperature Cool (11) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (7) ------ Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (20) --- Coolant Injector High-capacity Storage Unit Improved Sensor Array IFF Parser Advanced Terrain Scanner Long-range Tractor Beam PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer Centrium Heavy Armor Plating > --- WEAPON ----------- Wave Gun Long-range Proton Cannon Hypervelocity Gauss Cannon Plasma Lance > --- INVENTORY -------- Angular Momentum Engine Armored Medium Treads Coolant Injector Coolant Injector High-capacity Storage Unit Improved Sensor Array IFF Parser Advanced Terrain Scanner Long-range Tractor Beam Advanced Assault Cannon Mini Grenade Launcher [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . Utility 5 | . . . 1 . 1 1 1 1 Weapon 2 | . . . . . . 1 . 1 Parts Attached 138 | 7 5 4 28 2 8 20 27 37 Power 19 | 1 1 . 2 . 1 2 7 5 Engine 13 | 1 1 . . . 1 1 7 2 Core 5 | . . . 2 . . 1 . 2 Reactor 1 | . . . . . . . . 1 Propulsion 36 | 2 . 1 9 1 4 6 8 5 Treads 25 | 2 . 1 9 1 4 3 2 3 Leg 5 | . . . . . . 1 4 . Wheel 6 | . . . . . . 2 2 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 2 2 1 8 1 1 5 5 12 Device 15 | 1 1 1 3 . . . 1 8 Storage 4 | 1 1 . 1 . . 1 . . Processor 6 | . . . . 1 1 1 2 1 Hackware . | . . . . . . . . . Protection 12 | . . . 4 . . 3 2 3 Artifact . | . . . . . . . . . Weapon 46 | 2 2 2 9 . 2 7 7 15 Energy Gun 16 | 2 1 1 3 . 1 4 2 2 Energy Cannon 5 | . 1 . . . . 2 1 1 Ballistic Gun 10 | . . . 4 . 1 . 2 3 Ballistic Cannon 11 | . . . 2 . . 1 1 7 Launcher 2 | . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 . 1 1 1 4 Corrupted Parts 1 | 1 . . . . . . . . System Corruption 1 | 1 . . . . . . . . Parts Lost 48 | . . 1 4 1 2 3 6 31 Power 8 | . . . 1 . . . 2 5 Propulsion 11 | . . . . . 1 2 1 7 Utility 13 | . . . 3 1 1 . 1 7 Weapon 16 | . . 1 . . . 1 2 12 Highest Loss Streak 26 | . . 1 1 1 1 1 2 26 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 3 12 14 16 19 19 19 19 18 Power 2 | . 1 1 1 2 2 2 2 3 Propulsion 2 | 1 3 5 5 5 3 1 . . Utility 7 | . 2 3 4 6 7 10 10 8 Weapon 5 | . 5 5 4 6 7 6 6 5 Tool/Special . | . . . . . . . . . Unused Backups 39 | . 5 1 9 . . 13 5 6 Power 4 | . 1 . 2 . . . . 1 Propulsion 2 | . 1 . 1 . . . . . Utility 12 | . . . 2 . . 5 3 2 Weapon 21 | . 3 1 4 . . 8 2 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 100 99 99 99 95 Engine 7 | . 14 14 . . 8 6 12 6 Core 3 | . . . 10 11 . . . 3 Treads 23 | . 28 28 33 33 36 26 4 5 Leg 2 | . . . . . . 2 7 4 Wheel 3 | . . . . . . . 12 9 Device 7 | . 14 14 9 . 5 3 3 10 Storage 9 | . 14 14 11 11 9 7 6 5 Processor 13 | . . . . 10 17 22 26 19 Protection 4 | . . . 12 11 3 3 2 2 Energy Gun 10 | . 18 27 16 11 8 7 . . Energy Cannon 5 | . 9 . . . . 9 12 5 Ballistic Gun 3 | . . . 4 . 4 2 4 10 Ballistic Cannon 2 | . . . 1 11 4 2 2 5 Peak Build Rating 103 | 7 10 13 19 21 28 43 64 103 Average Rating 33 | 5 8 12 16 20 25 38 55 74 On Entrance 22 | . 7 10 13 19 21 27 43 64 Naked Turns . | . . . . . . . . . Heaviest Build 116 | 14 31 32 62 62 59 78 91 116 Greatest Support 85 | 40 40 40 60 60 83 83 32 85 Greatest Overweight (x) 6 | 3 . . 1 1 . 4 5 6 Average Overweight (x) . | . . . . . . . 2 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 16 20 20 20 20 20 Most Carried 20 | 4 15 15 20 20 20 20 20 20 Average Carried 17 | 3 12 14 16 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 4 15 15 20 20 20 20 20 7 Class Distribution -------------------- 38% | Gunner 27% | Mutant 24% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Matter Collected 4574 | 270 49 123 651 122 296 647 790 1626 Remotely 299 | . . . . . . . . 299 Salvage Created 7808 | 106 216 240 1301 52 313 1283 1685 2612 Parts 367 | 15 15 13 80 6 6 64 61 107 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 7 | 1 . . 1 1 . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 144 | . 5 10 28 8 7 23 28 35 Melee 1 | . . . . . . . . 1 Guns 76 | . 4 7 27 4 5 10 7 12 Cannons 51 | . 1 . 1 4 2 13 10 20 AOE 15 | . . 3 . . . . 10 2 Classes Destroyed 13 | 1 1 1 4 1 . 1 . 4 Worker 9 | . . . 1 . . 1 2 5 Builder 1 | . . . . . . . . 1 Tunneler 5 | 5 . . . . . . . . Hauler 2 | . . . . . . . . 2 Recycler 8 | . . . 1 . . 2 3 2 Swarmer 23 | . . 6 6 4 . 4 3 . Grunt 71 | . 5 4 11 . 4 11 18 18 Brawler 4 | . . . 1 . . . 1 2 Sentry 21 | . . . 10 . 3 2 2 4 Specialist 3 | . . . . . . . . 3 Hunter 5 | . . . . . . . . 5 Programmer 13 | . . . . . . 6 4 3 Assembled 4 | . . . . 4 . . . . Best Kill Streak 7 | 3 3 3 6 4 2 4 7 7 Combat Bots Only 6 | . 3 3 6 4 2 4 6 4 Max Kills in Single Turn 4 | 1 1 2 2 1 1 1 4 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . . . . 3 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Hostile Shots Fired 1230 | . 9 42 105 31 27 162 151 703 Missed 337 | . . 11 22 9 7 60 45 183 Hits 893 | . 9 31 83 22 20 102 106 520 Melee 11 | . . . . . . . . 11 Projectile 882 | . 9 31 83 22 20 102 106 509 Critical Strikes 23 | . . 1 4 . 3 3 2 10 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 13866 | 14 96 362 1152 235 312 1543 1532 8620 Core 1386 | . 22 28 45 . . 98 183 1010 Absorbed by Shields 208 | . . . . . . . . 208 Core Remaining (%) 88 | 100 . 80 . 88 100 86 78 . Volleys Fired 340 | 8 9 21 63 13 16 70 61 79 Largest 4 | 2 2 2 2 2 2 3 3 4 Hottest 213 | 80 100 112 112 93 93 141 145 213 Shots Fired 885 | 16 18 39 125 27 32 191 162 275 Gun 483 | 16 16 36 117 13 22 107 26 130 Cannon 387 | . 2 . 7 14 10 84 131 139 Launcher 15 | . . 3 1 . . . 5 6 Special . | . . . . . . . . . Kinetic 367 | . . . 40 14 16 39 60 198 Thermal 404 | 8 9 34 72 13 16 86 97 69 Explosive 15 | . . 3 1 . . . 5 6 Electromagnetic 99 | 8 9 2 12 . . 66 . 2 Robot Hit Streak 24 | 7 7 8 13 6 14 24 14 14 Robot Miss Streak 8 | 2 2 2 2 8 2 3 2 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 5 | . . . 4 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 619 | 12 12 23 95 17 29 138 122 171 Core Hits 322 | 6 6 12 45 18 19 54 58 104 Critical Kills 19 | . . . . . . 1 1 17 Critical Parts Destroyed 17 | . . . . . . 1 . 16 Critical Strikes 66 | . 2 3 9 2 4 5 4 37 Burn 20 | . 2 3 7 2 4 2 . . Destroy 39 | . . . . . . 2 1 36 Blast 6 | . . . 2 . . . 3 1 Corrupt 1 | . . . . . . 1 . . Melee Attacks 10 | . . . . . . . . 10 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 10 | . . . . . . . . 10 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16184 | 182 202 567 1580 279 570 3057 4483 5264 Guns 6949 | 149 167 369 1495 116 365 1428 490 2370 Cannons 7149 | . 35 . 85 163 205 1629 2866 2166 Explosions 1814 | 33 . 198 . . . . 1127 456 Melee 272 | . . . . . . . . 272 Ramming . | . . . . . . . . . Kinetic 5838 | . . . 450 163 298 578 1294 3055 Thermal 7066 | 88 119 354 971 116 272 1641 2062 1443 Explosive 1777 | . . 198 . . . . 1127 452 Electromagnetic 1231 | 94 83 15 159 . . 838 . 42 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 272 | . . . . . . . . 272 Highest Corruption 21 | 1 1 1 1 1 . 4 6 21 Average Corruption 3 | 1 1 1 1 1 . 1 5 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 128 | . 6 12 . 10 . 25 34 41 Message Errors 32 | . 2 6 . 2 . 8 5 9 Matter Fused 31 | . 1 3 . 2 . 3 13 9 Heat Flow Errors 14 | . 1 . . 1 . 7 3 2 Energy Discharges 10 | . 1 1 . . . 1 2 5 Parts Rejected 2 | . . . . 1 . . . 1 Data Loss (minor) 18 | . 1 2 . 1 . 5 3 6 Data Loss (major) 9 | . . . . . . . 5 4 Misfires 3 | . . . . 2 . . 1 . Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 7 | . . . . 1 . 1 2 3 Overload Shots . | . . . . . . . . . Overflow Damage 159 | . . . 2 . . 84 57 16 Projectiles 113 | . . . 2 . . 84 26 1 Explosions 31 | . . . . . . . 31 . Melee 15 | . . . . . . . . 15 Knockbacks 30 | . . . 1 7 8 3 5 6 Impact . | . . . . . . . . . Kinetic 28 | . . . 1 6 7 3 5 6 Secondary 2 | . . . . 1 1 . . . Self-Inflicted Damage 149 | 15 . 57 29 . . . 48 . Shots 5 | 1 . 2 1 . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 469 | 120 131 189 357 179 177 469 385 431 Average Temperature 107 | 53 34 72 99 71 64 132 127 108 Received Heat Transfer 4128 | . 54 108 441 . 189 258 516 2562 Effects 20 | . . . 1 . . 8 5 6 Shutdowns 6 | . . . . . . 2 2 2 Energy Bleed 2 | . . . . . . . 1 1 Interference 7 | . . . 1 . . 4 1 1 Matter Decay 2 | . . . . . . 2 . . Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . 1 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 3 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 27 | . . 3 5 . 4 2 8 5 Heat Transferred 12409 | 125 407 999 2664 407 888 2331 2701 1887 Parts Sabotaged 8 | . . . . . . . . 8 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Maximum Alert Level 3 | . . . 1 . . 1 1 3 Low Security (%) 74 | 100 100 100 78 100 100 85 42 16 Level 1 18 | . . . 21 . . 14 57 21 Level 2 6 | . . . . . . . . 58 Level 3 . | . . . . . . . . 3 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 717 | 10 79 83 352 134 182 233 396 717 Initial 151 | . . 15 . 129 47 49 109 151 Average 147 | 1 10 16 132 31 115 95 239 458 Influence Increases 4874 | 25 135 276 896 233 451 707 862 1289 Destroy 0b10 Robot/C 3040 | . 100 200 560 160 280 480 560 700 Destroy 0b10 Robot/NC 130 | 25 . . 10 . 5 15 25 50 Destroy Leader 726 | . 20 40 170 20 82 120 120 154 Allied During Kill 48 | . . . . 23 23 2 . . Successful Hack 101 | . . . 42 . 15 30 . 14 Disable Machine 210 | . . . 30 30 . 15 75 60 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 169 | . . 21 9 . 1 15 67 56 Lose Combat Pursuer 300 | . 15 15 75 . 45 30 15 105 Influence Decreases 4258 | 25 96 315 564 443 465 592 774 984 Entered New Map 635 | . . 24 . 203 75 59 114 160 Time Decay 3103 | 25 96 291 534 230 310 503 600 514 Lost Part 440 | . . . 30 10 20 10 60 310 Lost Ally 80 | . . . . . 60 20 . . Squads Dispatched 33 | . 2 . 2 . 3 7 6 13 Investigation 5 | . 1 . 1 . 1 . . 2 Extermination 9 | . . . . . . 5 3 1 Reinforcement 10 | . 1 . 1 . 1 2 3 2 Assault 3 | . . . . . . . . 3 Garrison 6 | . . . . . 1 . . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Distress Signals 14 | . . . 5 . 3 1 1 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 234 | . 13 11 45 12 16 38 34 65 Peak Tracking Total 15 | . 4 3 8 4 5 5 7 15 Tactical Retreats 16 | . 1 1 4 . 3 2 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Traps Triggered 8 | . 1 . 3 . . 2 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Disabled 15 | . . . 2 2 . 1 5 5 Max in Single Turn 4 | . . . 1 1 . 1 4 3 Garrison Access 2 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Accessed 36 | . 4 1 8 . 5 6 5 7 Terminals 26 | . 3 1 7 . 4 2 4 5 Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . 1 . . 2 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 4 | . . . . . 1 1 1 1 Total Hacks 78 | . 7 1 17 . 16 14 8 15 Successful 30 | . 3 . 10 . 6 5 1 5 Failed 47 | . 4 1 6 . 10 9 7 10 Catastrophic 9 | . 2 1 1 . . 1 2 2 Database Lockouts 1 | . . . 1 . . . . . Manual 28 | . 4 1 9 . 5 1 4 4 Terminals 57 | . 6 1 14 . 14 6 7 9 Fabricators 2 | . . . . . . 2 . . Repair Stations 7 | . . . 3 . . 4 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . 3 Garrison Access 8 | . . . . . 2 2 1 3 Terminal Hacks 15 | . . . 6 . 4 2 . 3 Record 2 | . . . . . . . . 2 Part Schematic 1 | . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 2 | . . . . . 2 . . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 3 | . . . 1 . . 1 . 1 Locate Traps 2 | . . . . . 1 1 . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . 1 . . 2 . . Scan Component 3 | . . . 1 . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 7 | . 2 . 3 . 1 . 1 . Terminals 7 | . 2 . 3 . 1 . 1 . Botnet 7 | . 2 . 3 . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 3 1 4 . 4 6 5 6 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 84 | . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . 8 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . 3 Machine Destruction 3 | . . . . . . . . 3 Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total Allies 5 | . . . . 4 . 1 . . Largest Group 4 | . . . . 4 4 1 . . Highest-Rated Group 71 | . . . . 71 71 16 . . Highest-Rated Ally 31 | . . . . 31 31 16 . . Total Orders . | . . . . . . . . . Ally Attacks 45 | . . . . 14 27 4 . . Total Damage 466 | . . . . 149 285 32 . . Kills 13 | . . . . 4 8 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Active Infowar (turns) 5468 | 19 553 147 1354 . 419 1327 979 670 Sensors 1601 | . . . . . . . 979 622 Terrain 912 | . . . 243 . . . . 669 Seismic 3783 | 19 553 147 1318 . 419 1327 . . Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Turns Passed 12117 | 142 784 1376 2207 954 682 2650 1922 1400 Spaces Moved 6346 | 66 436 775 1080 552 354 1311 1135 637 Core 7 | 7 . . . . . . . . Treads 4463 | 59 436 775 1080 552 354 1193 . 14 Legs 1 | . . . . . . . . 1 Wheels 1875 | . . . . . . 118 1135 622 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 125 Average Speed 156 | 158 160 160 164 161 160 172 130 144 Slowest Speed 540 | 200 160 160 240 240 160 240 175 540 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 61 102 93 90 31 22 33 15 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 6 | . . 2 . 4 . . . . Spaces Dug 15 | . . . 7 . . 4 1 3 Terrain Destroyed 145 | 7 . 28 8 . . 9 67 26 Melee . | . . . . . . . . . Projectile 33 | . . . 1 . . 9 8 15 AOE 112 | 7 . 28 7 . . . 59 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total 7792 | 84 507 871 1390 590 435 1560 1444 911 Wait 641 | . 32 62 139 20 38 98 159 93 Move 6338 | 65 435 774 1079 551 353 1310 1134 637 Hop . | . . . . . . . . . Pick Up 106 | 4 17 2 26 2 5 23 15 12 Fast Attach 48 | 7 1 . 7 1 1 6 11 14 Attach 48 | . . 1 8 2 4 6 7 20 Detach . | . . . . . . . . . Swap 137 | . 4 8 36 . 13 16 31 29 Drop 122 | . 9 3 32 1 5 29 26 17 Fire 340 | 8 9 21 63 13 16 70 61 79 Melee 10 | . . . . . . . . 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 9) 450 | -10/Materials | Discovered new exit (range 5) 455 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Discovered new exit (range 16) 927 | -10/Materials | Entered Mines 1056 | -10/Mines | Discovered new exit (range 14) 1186 | -10/Mines | Discovered new exit (range 15) 2157 | -10/Mines | Discovered new exit (range 10) 2303 | -10/Mines | Entered Materials 2303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2719 | -9/Materials | Central database locked down 2840 | -9/Materials | Build established: Scavenger-Mutant 2882 | -9/Materials | Discovered new exit (range 8) 3222 | -9/Materials | Discovered new exit (range 4) 3699 | -9/Materials | Discovered new exit (range 13) 3850 | -9/Materials | Identified exit to Mines 3850 | -9/Materials | Identified exit to Storage 4144 | -9/Materials | Discovered new exit (range 16) 4510 | -9/Materials | Entered Mines 4511 | -9/Mines | Assembled infested the area 4884 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4884 | -9/Mines | Discovered new exit (range 5) 5201 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5255 | -9/Mines | Received a Mining Laser from a helpful Derelict 5406 | -9/Mines | Discovered new exit (range 8) 5464 | -9/Mines | Entered Materials 5464 | -8/Materials | Accompanied by 4 allies 5464 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5698 | -8/Materials | Garrison activated, responded to threat 5845 | -8/Materials | Build established: Mutant 6047 | -8/Materials | Discovered new exit (range 14) 6146 | -8/Materials | Entered Factory 6146 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6439 | -7/Factory | Build established: Gunner 7454 | -7/Factory | Fabricated Hvy. Laser? 7677 | -7/Factory | Discovered new exit (range 16) 8796 | -7/Factory | Entered another Factory area 8796 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9101 | -6/Factory | Build established: Scavenger-Gunner 9402 | -6/Factory | Build established: Gunner 9723 | -6/Factory | Discovered new exit (range 7) 10131 | -6/Factory | Discovered new exit (range 12) 10179 | -6/Factory | Identified exit to Factory 10718 | -6/Factory | Entered another Factory area 10718 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11323 | -5/Factory | System corruption reached 10% 11331 | -5/Factory | Garrison activated, responded to threat 11419 | -5/Factory | Lost 4 parts (1n2u1w) 11918 | -5/Factory | First assault squad dispatched 11958 | -5/Factory | Garrison activated, responded to threat 11972 | -5/Factory | Cargo convoy interrupted 11979 | -5/Factory | Found Prototype Protection 11979 | -5/Factory | Identified Centrium Heavy Armor Plating 12076 | -5/Factory | Core integrity fell below 50% 12103 | -5/Factory | Core integrity fell below 20% 12112 | -5/Factory | Found PL-3XN's Ring of Power 12118 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12106_ U-05 Engineer lays Concrete. 12107_ The unstable cave ceiling collapses. 12107_ U-05 Engineer lays Concrete. 12108_ Acquired Plasma Lance. 12108_ U-05 Engineer lays Concrete. 12109_ K-01 Serf collects debris. 12110_ U-05 Engineer lays Concrete. 12112_ Acquired PL-3XN's Ring of Power. 12112_ U-05 Engineer lays Concrete. 12112_ K-01 Serf collects debris. 12114_ System corrupted: Energy discharge (-22). 12114_ U-05 Engineer lays Concrete. 12114_ U-05 Engineer builds a Wall. 12115_ U-05 Engineer lays Concrete. 12116_ K-01 Serf collects debris. 12117_ U-05 Engineer builds a Wall. 12117_ U-05 Engineer lays Concrete. 12118_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 12118_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????? ????????? ????? ??? ?? | | ?????????????????????????? ? ????????????????????? | | ???????????????????? ?"""" ????????????????? ??? | | ??????????????????? """"" #??????????#?????????? | | ??????????????????? #?????????????????#??? | | ????????????????? ################?????? | | ???????????????? 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""?????????????????????? | | ??????????????????????# ????????????"???????" | | ??????????????????????#######????????????????????" | | ???????????????????????????????? ??????#???????#"? | | ???????????????????????????????????????????????#?? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 35 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Coolant Injector | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Laser | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusPlasmaCrosscalibrator Manual? 0 Play Time 02:03:37 Cumulative 134.7 hours Start 2025.09.15 @ 20:28:29 End 2025.09.25 @ 20:00:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9037a05c-d264-4820-961b-150b983ba303