Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 23:29:26 Player: Kisscool Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1391) 1391 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 4166 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 84/100 System Corruption 9% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Weapon Cycler System Shield > --- WEAPON (2) ------- Precision Assault Rifle > --- INVENTORY (5) ---- Advanced Weight Redist. System ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Weapon Cycler System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Advanced Weight Redist. System ECM Suite Precision Assault Rifle Precision Assault Rifle [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Precision Assault Rifle Energy Gun Medium Laser Ballistic Gun Precision Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 89 | 11 12 10 10 46 Power 6 | 1 . 1 . 4 Engine 4 | 1 . 1 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 20 | 3 1 2 1 13 Treads . | . . . . . Leg 5 | . . . . 5 Wheel 6 | 3 1 . . 2 Hover 1 | . . . . 1 Flight 8 | . . 2 1 5 Utility 37 | 4 11 6 4 12 Device 28 | 3 9 5 2 9 Storage 2 | 1 1 . . . Processor 6 | . 1 1 2 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 26 | 3 . 1 5 17 Energy Gun 11 | 1 . . 4 6 Energy Cannon . | . . . . . Ballistic Gun 14 | 2 . 1 1 10 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 1 2 Corrupted Parts 2 | . . . . 2 System Corruption 6 | . . . . 6 Parts Lost 32 | . 2 . 4 26 Power 4 | . . . . 4 Propulsion 14 | . 1 . 2 11 Utility 6 | . 1 . 1 4 Weapon 8 | . . . 1 7 Highest Loss Streak 7 | . 1 . 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 98 96 94 83 Engine 6 | . 14 11 9 3 Core 1 | . . . . 3 Leg 7 | . . . . 13 Wheel 7 | . 27 1 . 2 Flight 7 | . . 21 24 2 Device 13 | . 12 21 11 12 Processor 24 | . 13 21 32 26 Hackware 2 | . . . . 4 Energy Gun 7 | . 14 9 9 3 Ballistic Gun 10 | . 14 11 6 10 Naked Turns . | . . . . . Heaviest Build 17 | 14 14 13 16 17 Greatest Support 50 | 26 26 26 21 50 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 6 | 5 6 5 5 5 Average Carried 4 | 1 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 5 5 5 5 2 Class Distribution -------------------- 58% | Mutant 23% | Sprinter 13% | Scavenger-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1579 | 253 191 94 241 800 Remotely 174 | 174 . . . . Salvage Created 1766 | 79 271 94 219 1103 Parts 112 | 6 20 11 12 63 Haulers Intercepted 4 | . 2 1 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 6 1 8 23 Guns 38 | . 6 1 8 23 Classes Destroyed 12 | 2 3 1 1 5 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 4 | . 2 1 1 . Recycler 2 | 1 . . . 1 Watcher 3 | . . 1 . 2 Swarmer 18 | . 3 1 7 7 Grunt 8 | . 3 . . 5 Duelist 2 | . . . . 2 Sentry 5 | . . . 1 4 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Best Kill Streak 4 | 1 3 1 4 4 Combat Bots Only 4 | . 3 1 4 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 429 | . 35 1 58 335 Missed 150 | . 7 . 24 119 Damage Taken 3440 | . 266 10 369 2795 Core 848 | . 87 . 54 707 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 65 100 90 . Volleys Fired 186 | 13 26 4 44 99 Largest 2 | 1 2 2 2 2 Hottest 106 | 20 70 70 106 106 Shots Fired 325 | 13 52 6 77 177 Gun 321 | 13 52 6 77 173 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 201 | 13 26 4 30 128 Thermal 94 | . 26 2 45 21 Explosive 4 | . . . . 4 Electromagnetic 26 | . . . 2 24 Robot Hit Streak 22 | 3 8 6 6 22 Robot Miss Streak 8 | 2 4 . 8 3 Penetration Max . | . . . . . Secondary Targets 5 | . . . 2 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 224 | 8 31 4 29 152 Core Hits 101 | 4 13 3 12 69 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . 1 . 3 1 Burn 4 | . 1 . 3 . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4106 | 70 320 56 487 3173 Guns 3793 | 70 318 56 487 2862 Cannons . | . . . . . Explosions 311 | . . . . 311 Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 2579 | 70 105 31 231 2142 Thermal 873 | . 213 25 234 401 Explosive 267 | . . . . 267 Electromagnetic 385 | . . . 22 363 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 2 . . 8 Average Corruption 6 | . 1 . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . 2 . . 31 Message Errors 6 | . 1 . . 5 Matter Fused 5 | . 1 . . 4 Heat Flow Errors 5 | . . . . 5 Energy Discharges 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 6 | . . . . 6 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 46 | . . . . 46 Projectiles . | . . . . . Explosions 46 | . . . . 46 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 46 | . 1 . . 45 Shots 1 | . . . . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 320 | . 196 28 180 320 Average Temperature 61 | . 54 13 49 76 Received Heat Transfer 846 | . 96 . 27 723 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2051 | . 703 74 814 460 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 549 | 10 214 90 549 507 Initial 249 | . 6 11 37 249 Average 240 | 5 47 58 258 361 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 37 | 100 99 100 30 . Level 1 44 | . . . 53 70 Level 2 17 | . . . 16 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 1 5 Investigation 2 | . . . . 2 Extermination 3 | . . . . 3 Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 14 2 24 36 Peak Tracking Total 8 | . 7 2 8 7 Tactical Retreats 9 | . 1 . 5 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 3 4 6 6 Terminals 16 | . 3 4 5 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 4 9 12 14 Successful 19 | . 2 4 5 8 Failed 20 | . 2 5 7 6 Catastrophic 4 | . . 1 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 31 | . 4 9 11 7 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 7 | . . . . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 4 4 3 Record 2 | . . . 1 1 Robot Analysis 1 | . 1 . . . Open DSF 1 | . . . . 1 Terminal Index 1 | . . 1 . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . 1 . . Transport Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 4 | . . . 3 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 5 | . . . . 5 Report Inventory 3 | . . . . 3 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 1 2 5 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . . . . 13 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2522 | 118 499 219 388 1298 Spaces Moved 2562 | 84 432 250 792 1004 Core 4 | 3 . . . 1 Treads . | . . . . . Legs 522 | . . . . 522 Wheels 712 | 81 432 6 . 193 Hover 33 | . . . . 33 Flight 1291 | . . 244 792 255 Fastest Speed 26 | 50 80 32 29 26 Average Speed 65 | 82 83 39 30 91 Slowest Speed 120 | 90 90 115 115 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . 1 4 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 56 28 63 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . . 24 Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3098 | 119 523 364 873 1219 Wait 177 | . 40 90 15 32 Move 2540 | 83 431 247 783 996 Hop 9 | . . 1 4 4 Pick Up 53 | 12 6 4 10 21 Fast Attach 22 | . 1 4 . 17 Attach 44 | 7 4 1 7 25 Detach 11 | . 2 1 1 7 Swap 23 | 4 7 5 3 4 Drop 32 | . 5 7 6 14 Fire 186 | 13 26 4 44 99 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Utility x2 814 | -9/Materials | Discovered new exit (range 16) 835 | -9/Materials | Identified exit to Materials 837 | -9/Materials | Entered another Materials area 837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -8/Materials | Build established: Sprinter 1199 | -8/Materials | Lost 3 parts (2n1w) 1218 | -8/Materials | Discovered new exit (range 15) 1225 | -8/Materials | Identified exit to Factory 1225 | -8/Materials | Entered Factory 1225 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1467 | -7/Factory | Build established: Mutant 1620 | -7/Factory | Lost 5 parts (3n2w) 1649 | -7/Factory | Core integrity fell below 50% 1677 | -7/Factory | Lost 7 parts (1p2n2u2w) 2396 | -7/Factory | Core integrity fell below 20% 2470 | -7/Factory | Build established: Scavenger-Skirmisher 2523 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02444_ Acquired 45 matter. 02450_ R-06 Scavenger collects VTOL Module. 02454_ Acquired 30 matter. 02454_ R-06 Scavenger collects Autogun. 02460_ Acquired 21 matter. 02475_ ALERT: Rogue bot located, Programmers report to Factory Zone 3E. 02475_ System corrupted: Prc. Assault Rifle jammed. 02478_ U-05 Engineer destroyed. 02479_ K-01 Serf collects debris. 02490_ 7Q|L,5NIRNQCPOP5AN<6XJ|T18Y1O 02504_ Prc. Assault Rifle severed. 02509_ Carbon-fiber Leg destroyed. 02515_ Aluminum Leg destroyed. 02517_ Carbon-fiber Leg destroyed. 02517_ Prc. Assault Rifle destroyed. 02518_ Lgt. Deuterium Engine destroyed. 02521_ Prc. Assault Rifle severed. 02522_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????# !#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# [[ @#??????????????????????? | | ???????????????????# [[ g%#??????????????????????? | | ???????????????????# g=#??????????????????????? | | ???????????????????# ! p #??????????????????????? | | ???????????????????# g #??????????????????????? | | ???????????????????# """[#??????????????????????? | | ???????????????????# """ #??????????????????????? | | ???????????????????# """ #??r???????????????????? | | ???????????????????# "" #??????????????????????? | | ???????????????????# "" #???#??????????????????? | | ???????????????????# ! #?# ###????????????????? | | ???????? ????????######+## k #????????????????? | | ????????? ???????# "" #????????????????? | | ?????????? ??????# T" +????????????????? | | ??????????""" ????# #????????????????? | | ?????????"""" ???# ##### #????????????????? | | ?????# """"" ??# #????######????????????????? | | ?????# ?# ###########????????????????? | | ???????? """ # # ?????????????????? | | ?????????"""" / # ? ??????????????? | | ?????????"""" # !#* ??????????????? | | ?????# ???? # =%# """ "????????????????? | | ?????#????????? ?# !# """"" """"???????????????? | | ??????????????##??# # """"" """"" #????????????? | | ??????????????????# [/ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 17 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravHeatDiverter Manual? 0 Play Time 01:41:11 Cumulative 38.2 hours Start 2024.06.06 @ 19:30:22 End 2024.06.06 @ 23:29:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a19db57-501d-468c-be8b-63ddfb0388f8