Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 16:33:47 Player: Minty Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (247) 1235 Value Destroyed (10711) 10711 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (4874) 4874 TOTAL SCORE: 24880 Bonus ------- High Alert Combat Kills 1748 Follower Combat Kills 1124 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1150 Matter 42/300 Energy 62/310 System Corruption 28% Temperature Cool (35) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Spiked Heavy Treads > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- Railgun Tesla Bomb Launcher > --- INVENTORY (5) ---- Stasis Canceller CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fusion Reactor > --- PROPULSION ------- Heavy Siege Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Core Shielding Experimental Utility Shielding Light Regenerative Plating > --- WEAPON ----------- Dispersion Rifle Long-range Proton Cannon Heavy Plasma Cannon Neutron Cannon Tiamat Missile Launcher > --- INVENTORY -------- Advanced Heat Sink Improved Coolant Injector Energy Well Matter Compressor Advanced Trap Scanner Stasis Canceller Long-range Tractor Beam Mapping Drone Bay Transdimensional Reconstructor Disruptor Cannon Disruptor Cannon Disruptor Cannon Tesla Bomb Launcher Tesla Bomb Launcher Tesla Bomb Launcher Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Shock Maul CR-A16's Behemoth Slayer [Rating: 123] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Zionite Heavy DM Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Shock Maul Energy Gun High-powered Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Mass Driver Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 . . . . 2 . . . . 2 . . Weapon 3 | . . . . . . . 3 . . . . . . . . . . . . Parts Attached 308 | . 28 3 7 3 12 27 44 7 8 5 6 50 6 3 8 24 47 3 17 Power 31 | . 5 . . . . 2 3 1 1 . 3 3 1 . 2 1 6 1 2 Engine 15 | . 5 . . . . 2 3 . 1 . 2 . 1 . . . 1 . . Core 5 | . . . . . . . . . . . . 1 . . . . 3 . 1 Reactor 11 | . . . . . . . . 1 . . 1 2 . . 2 1 2 1 1 Propulsion 53 | . 7 . 1 1 . 5 9 3 3 . . 9 . . . 1 10 . 4 Treads 33 | . 2 . . . . 4 9 3 3 . . 3 . . . . 5 . 4 Leg 11 | . . . . . . . . . . . . 6 . . . 1 4 . . Wheel 4 | . 3 . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5 | . 2 . 1 1 . 1 . . . . . . . . . . . . . Utility 81 | . 11 1 4 . 4 8 5 2 . . 3 16 3 1 3 2 13 1 4 Device 33 | . 5 1 2 . 1 2 2 . . . 3 8 2 . 2 . 3 1 1 Storage 6 | . 2 . 1 . . . 1 . . . . . . . . 1 . . 1 Processor 16 | . 2 . . . . 1 1 1 . . . 3 1 1 . 1 4 . 1 Hackware 1 | . 1 . . . . . . . . . . . . . . . . . . Protection 25 | . 1 . 1 . 3 5 1 1 . . . 5 . . 1 . 6 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 143 | . 5 2 2 2 8 12 27 1 4 5 . 22 2 2 3 20 18 1 7 Energy Gun 18 | . . . 1 1 . . 7 1 . 2 . 3 . . . . 2 1 . Energy Cannon 37 | . . . . . 1 6 7 . 2 2 . 6 . . . 7 6 . . Ballistic Gun 8 | . 3 . . . . . . . . . . . . . . . . . 5 Ballistic Cannon 7 | . . . . . . 1 . . . . . 4 . . 1 1 . . . Launcher 40 | . 1 2 . 1 3 1 6 . 1 1 . 3 . . 1 12 7 . 1 Special Weapon 8 | . 1 . . . 2 1 4 . . . . . . . . . . . . Impact Weapon 14 | . . . 1 . 2 . 2 . . . . 5 1 1 . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . 3 1 . 1 . . 1 1 1 1 . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 2 1 2 . . . . 7 . . 3 1 1 . . Corrupted Parts 9 | . . . . . . 2 . . . . 1 3 . . . 1 2 . . System Corruption 52 | . . . . . . 10 . . . . 3 15 . . . 15 9 . . Parts Lost 70 | . 7 . 1 . . 4 2 1 4 . 2 12 . . . 5 23 1 8 Power 9 | . 1 . . . . . 1 . . . . 2 . . . 1 4 . . Propulsion 29 | . 3 . 1 . . 4 . 1 3 . 1 4 . . . 3 6 . 3 Utility 12 | . 1 . . . . . . . . . . 3 . . . . 5 1 2 Weapon 20 | . 2 . . . . . 1 . 1 . 1 3 . . . 1 8 . 3 Highest Loss Streak 15 | . 5 . 1 . . 2 1 1 2 . 2 4 . . . 2 15 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 86 100 87 98 99 86 96 95 93 62 87 81 87 88 79 85 87 3 39 Engine 6 | . 11 14 11 11 11 10 12 6 6 6 8 6 2 5 5 5 3 . . Reactor 2 | . . . . . . . . 4 6 6 3 3 5 5 5 4 4 . 3 Treads 9 | . 6 . . . . 15 25 23 20 20 17 6 . . . . 6 . 12 Leg 5 | . 7 . . . . . . . . . . 5 23 23 23 15 6 . . Flight 3 | . 10 28 22 32 33 11 . . . . . . . . . . . . . Device 9 | . 7 5 14 11 11 5 6 6 6 6 8 9 10 11 11 11 13 . 4 Storage 5 | . 10 . 7 11 11 11 6 6 6 6 6 5 5 5 5 5 4 . 1 Processor 7 | . 3 . . . . . . 10 13 13 10 11 11 11 14 11 8 1 3 Protection 7 | . . 14 10 11 11 11 12 2 . . . 5 5 4 2 5 13 . . Energy Gun 5 | . 12 . 7 11 1 . 11 24 17 . 13 4 . . . . 3 1 4 Energy Cannon 7 | . . . . . . 16 9 1 8 . 13 7 . . . 6 12 . . Ballistic Cannon 1 | . . . . . . . . . . . . 4 5 5 . 1 . . . Launcher 3 | . . 19 8 . 9 2 1 . 3 . 3 1 5 5 . 7 3 . . Impact Weapon 3 | . . . 6 11 2 . 6 6 1 . . 3 4 4 5 5 2 . . Naked Turns 32 | . . . . . . . . . . . . . . . . . . 32 . Heaviest Build 121 | 12 22 11 14 14 18 55 104 83 81 81 81 102 98 98 92 111 121 14 71 Greatest Support 132 | 20 40 14 18 18 18 88 118 120 108 83 83 113 88 88 88 88 116 3 132 Greatest Overweight (x) 31 | . 3 1 . . . 2 . . 1 . 1 27 1 1 1 2 31 4 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . 1 . 1 2 . . Largest Inventory Capacity 20 | 8 10 5 8 8 8 8 15 15 15 15 15 15 15 15 15 20 20 5 20 Average Capacity 14 | 8 8 5 7 8 8 8 14 15 15 15 15 15 15 15 15 15 19 5 8 Most Carried 20 | 6 8 5 8 8 8 8 15 15 15 15 15 15 15 15 15 15 20 5 5 Average Carried 13 | 6 5 4 6 8 7 7 13 14 14 15 14 14 14 14 14 14 19 4 4 Final Capacity 20 | 8 5 5 8 8 8 8 15 15 15 15 15 15 15 15 15 20 5 5 5 Final Carried 15 | 6 5 5 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 2 Class Distribution -------------------- 21% | Scavenger-Gunner 15% | Scavenger-Mutant 14% | Scavenger-Skirmisher 11% | Scavenger-Tank 8% | Messiah-Skirmisher 6% | Mutant 6% | Skirmisher 4% | Messiah-Assassin 4% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Messiah-Assassin | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Mutant | -4/Waste Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 6335 | 200 334 23 139 50 67 391 704 212 169 . 168 724 448 135 . 1291 1107 . 173 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11946 | . 379 . 350 80 . 540 2344 374 357 . 477 1757 309 98 . 1279 2819 . 783 Parts 460 | . 20 . 12 8 . 17 93 7 22 . 27 57 13 6 . 28 96 . 54 Haulers Intercepted 7 | . 1 . 3 . . 1 1 . . . . 1 . . . . . . . Recyclers Shooed 7 | . 1 . 1 . . . . . . . . 3 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . 9 . 6 13 . 15 . 11 6 . 12 . . . Prevented 38 | . . . . . . 9 . . 1 . 8 . 2 . . 18 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 183 | . 9 . 1 4 . 13 30 5 6 . 12 26 6 1 . 17 45 . 8 Melee 6 | . . . . . . . 1 . . . . 2 . . . . 3 . . Guns 35 | . 9 . 1 1 . . 5 3 1 . 4 5 . . . . 5 . 1 Cannons 46 | . . . . . . 2 9 . 2 . 4 10 . . . 9 10 . . AOE 70 | . . . . 3 . 11 5 2 2 . 4 6 4 . . 2 25 . 6 Classes Destroyed 21 | . 5 . 3 1 . 1 5 . 1 . . 1 . . . 3 1 . . Worker 13 | . . . . 1 . . 5 . . . . 4 . . . . 2 . 1 Builder 15 | . . . . . . . 2 . . . . 1 . . . . 7 . 5 Tunneler 5 | . 1 . 1 2 . . . . . . . . . . . . . . 1 Hauler 7 | . 1 . 3 . . 1 1 . . . . 1 . . . . . . . Recycler 6 | . . . 1 . . . . . . . . 2 . . . . 3 . . Mechanic 5 | . . . . . . . 3 . . . . . . . . . 2 . . Operator 4 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . Watcher 8 | . . . 2 . . . . . . . . 2 . . . . 3 . 1 Swarmer 36 | . 3 . . 4 . 4 4 . . . 8 8 2 . . . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . Grunt 82 | . 6 . . . . 7 13 4 4 . 4 11 2 . . 6 19 . 6 Brawler 10 | . . . . . . 1 5 . . . . 1 1 . . . 2 . . Duelist 7 | . . . . . . . 3 . . . . . . . . 1 3 . . Protector 2 | . . . . . . . . . . . . . . . . 1 1 . . Sentry 11 | . . . 1 . . 1 2 1 . . . 1 . . . 2 3 . . Demolisher 4 | . . . . . . . . . . . . . . . . 4 . . . Hunter 6 | . . . . . . . . . . . . 3 . . . . 2 . 1 Programmer 15 | . . . . . . . 2 . . . . 2 . . . 1 10 . . Behemoth 5 | . . . . . . . 1 . 1 . . . 1 1 . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . Packrat 2 | . . . . . . 1 . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 8 . 2 8 . 6 11 4 4 . 5 6 3 1 . 3 10 . 10 Combat Bots Only 8 | . 8 . 1 4 . 5 8 4 4 . 5 6 3 1 . 3 6 . 7 Max Kills in Single Turn 7 | . 2 . 2 2 . 3 3 2 3 . 3 3 2 1 . 1 4 . 7 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . 3 1 2 2 . 2 3 2 . . 1 4 . 5 Melee 1 | . . . . . . . 1 . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1145 | . 140 . 6 10 . 35 160 39 40 . 45 122 4 12 . 65 261 3 203 Missed 331 | . 44 . 4 7 . 13 44 16 9 . 13 23 1 4 . 18 78 . 57 Damage Taken 17329 | . 1062 . 50 21 . 467 2235 356 756 . 547 1965 136 230 . 1505 4845 123 3031 Core 2471 | . 205 . 14 6 . 127 230 19 74 . 34 485 17 23 . 145 656 123 313 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 56 | . . . . . . . . . . . . . . . . . 56 . . Redirected to Shielding 596 | . . . 4 . . . . . . . . . . . . 86 506 . . Ignored by Resistances 107 | . . . . . . . . . . . . . . . . . . . 107 Regen/Repaired (Parts) 823 | . . . 17 . . . 77 . . . . . . . . . 729 . . Core Remaining (%) 54 | 100 . 18 . . . 63 . . . . 58 . . . . 33 . . . Volleys Fired 385 | . 66 . 12 4 . 16 54 6 8 . 17 47 8 . . 55 77 . 15 Largest 5 | . 2 . 1 1 . 2 4 4 5 . 5 5 1 . . 4 5 . 3 Hottest 399 | . 120 . 45 45 . 155 304 289 353 . 353 399 50 . . 228 395 . 135 Shots Fired 854 | . 114 . 12 4 . 24 144 23 33 . 49 131 8 . . 78 211 . 23 Gun 357 | . 109 . 9 2 . . 74 18 26 . 25 33 . . . . 40 . 21 Cannon 357 | . . . . . . 13 42 5 6 . 20 94 . . . 47 130 . . Launcher 129 | . 2 . 3 2 . 9 22 . 1 . 4 4 8 . . 31 41 . 2 Special 11 | . 3 . . . . 2 6 . . . . . . . . . . . . Kinetic 106 | . 45 . . . . . . . . . . 31 . . . 19 . . 11 Thermal 438 | . 67 . . . . 6 69 18 32 . 45 66 . . . 15 110 . 10 Explosive 76 | . 2 . 3 2 . 11 6 . . . . . . . . 12 40 . . Electromagnetic 234 | . . . 9 2 . 7 69 5 1 . 4 34 8 . . 32 61 . 2 Robot Hit Streak 15 | . 11 . 5 7 . 4 9 7 4 . 7 14 5 . . 15 12 . 9 Robot Miss Streak 9 | . 9 . 4 1 . 2 3 2 4 . 3 3 . . . 4 3 . 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . 1 Secondary Targets 3 | . 2 . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 548 | . 62 . 13 6 . 14 106 18 17 . 18 74 4 1 . 59 138 . 18 Core Hits 443 | . 24 . 9 3 . 27 71 10 13 . 17 61 10 . . 49 127 . 22 Critical Kills 14 | . . . . . . . 4 . . . . 2 . . . . 6 . 2 Critical Parts Destroyed 25 | . . . 1 . . . . 1 . . . 6 . . . 6 9 . 2 Critical Strikes 58 | . 3 . 1 . . 2 12 2 . . . 11 . . . 8 15 . 4 Burn 8 | . 3 . . . . . 4 1 . . . . . . . . . . . Meltdown 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . Destroy 17 | . . . . . . . 2 . . . . 4 . . . . 7 . 4 Blast 4 | . . . . . . . . . . . . 2 . . . 2 . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . Smash 19 | . . . 1 . . . 2 1 . . . 2 . . . 6 7 . . Sever 3 | . . . . . . 1 2 . . . . . . . . . . . . Impale 2 | . . . . . . 1 . . . . . 1 . . . . . . . Melee Attacks 119 | . . . 7 4 2 3 28 5 6 . . 14 1 2 . 21 25 . 1 Impact 104 | . . . 7 4 2 . 28 5 2 . . 10 . . . 21 25 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . 3 . . 4 . . 4 1 2 . . . . 1 Sneak Attacks 20 | . . . 5 3 . . 4 1 . . . 3 . . . . 4 . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31298 | . 883 . 705 504 . 1941 5073 748 691 . 746 3157 543 . . 3980 11179 . 1148 Guns 4282 | . 820 . 81 14 . . 937 249 268 . 238 467 . . . . 807 . 401 Cannons 6751 | . . . . . . 164 801 52 124 . 217 1751 . . . 1350 2292 . . Explosions 15232 | . 47 . 104 233 . 1620 2363 196 242 . 291 453 496 . . 1498 6986 . 703 Melee 4543 | . . . 520 257 . 67 758 251 35 . . 465 . . . 1132 1058 . . Ramming 266 | . 16 . . . . 14 66 . 22 . . 21 47 . . . 36 . 44 Kinetic 2144 | . 286 . . . . . . . . . . 792 . . . 876 . . 190 Thermal 8325 | . 534 . . . . 79 1440 445 540 . 455 992 86 . . 222 3321 . 211 Explosive 8423 | . 47 . 104 233 . 1620 404 . . . . . . . . 553 5462 . . Electromagnetic 7373 | . . . 81 14 . 85 2257 52 94 . 291 887 410 . . 1197 1302 . 703 Impact 4343 | . . . 520 257 . . 758 251 . . . 367 . . . 1132 1058 . . Slashing 224 | . . . . . . 76 148 . . . . . . . . . . . . Piercing 200 | . . . . . . 67 . . 35 . . 98 . . . . . . . Highest Corruption 28 | . . . . . . 10 7 7 7 7 10 15 8 8 8 15 14 22 28 Average Corruption 8 | . . . . . . 9 5 7 7 7 7 12 8 8 8 8 6 20 22 Corruption Purged 7 | . . . . . . . . . . . . 7 . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . 5 . . . . 15 . . Effects 251 | . . . . . . 16 35 11 16 6 25 26 14 15 9 13 33 6 26 Message Errors 75 | . . . . . . 1 15 2 2 1 10 7 8 5 1 2 14 2 5 Matter Fused 48 | . . . . . . 3 4 2 4 3 2 5 3 4 6 3 2 1 6 Heat Flow Errors 29 | . . . . . . 3 4 1 2 . 3 1 1 4 1 5 1 . 3 Energy Discharges 29 | . . . . . . 3 5 1 4 1 3 4 2 . . 1 3 . 2 Parts Rejected 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . Parts Fused 4 | . . . . . . 1 2 . . . . 1 . . . . . . . Data Loss (minor) 24 | . . . . . . 3 . 1 3 1 2 4 . 1 . 2 3 . 4 Data Loss (major) 10 | . . . . . . . 2 2 . . 1 2 . 1 1 . . . 1 Misfires 13 | . . . . . . 1 2 . 1 . 2 1 . . . . 5 . 1 Alerts 4 | . . . . . . . 1 1 . . . . . . . . 2 . . Misdirections 7 | . . . . . . . . . . . . 1 . . . . 1 3 2 Weapon Failures 5 | . . . . . . . . 1 . . 1 . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2129 | . . . 166 191 . 24 111 100 . . 22 257 29 . . 467 755 . 7 Projectiles 126 | . . . . . . 15 11 . . . 22 . . . . 31 47 . . Explosions 460 | . . . 6 26 . . 72 . . . . . . . . 25 324 . 7 Melee 1543 | . . . 160 165 . 9 28 100 . . . 257 29 . . 411 384 . . Knockbacks 30 | . . . . 1 . . 6 1 . . . 2 1 . . 16 3 . . Impact 20 | . . . . 1 . . 5 1 . . . 1 1 . . 8 3 . . Kinetic 6 | . . . . . . . . . . . . 1 . . . 5 . . . Secondary 4 | . . . . . . . 1 . . . . . . . . 3 . . . Self-Inflicted Damage 962 | . 39 . 22 . . 7 106 53 . . . . . . . 21 645 . 69 Shots 22 | . 2 . 1 . . . 4 1 . . . . . . . 2 10 . 2 Rammed 25 | . 3 . . . . 1 3 . 1 . . 1 . . . . 5 . 11 Targets Rammed 30 | . 3 . . . . 1 4 . 1 . . 3 1 . . . 5 . 12 Kicked 3 | . . . . . . . . . . . . 2 1 . . . . . . Crushed 2 | . . . . . . . 1 . . . . . . . . . . . 1 Highest Temperature 815 | . 384 . 10 4 . 514 499 316 545 . 568 815 207 235 247 267 474 . 242 Average Temperature 144 | . 153 . 5 2 . 139 132 128 190 . 198 232 82 111 132 54 99 . 80 Received Heat Transfer 3752 | . 453 . 9 . . 411 625 111 459 . 132 216 18 24 . 112 502 . 680 Effects 42 | . 2 . . . . 3 4 . 6 . 6 19 . 1 . . 1 . . Shutdowns 18 | . 1 . . . . 1 1 . 3 . 3 8 . . . . 1 . . Energy Bleed 6 | . 1 . . . . . 3 . . . . 1 . 1 . . . . . Interference 4 | . . . . . . 1 . . 2 . 1 . . . . . . . . Matter Decay 4 | . . . . . . . . . 1 . 1 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 4 | . . . . . . 1 . . . . 1 2 . . . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . . . Damage (core) 2 | . . . . . . . . . . . . 2 . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 3 . . Total Turns 41 | . . . . . . . . . . . . . . . . . 41 . . Longest Duration 24 | . . . . . . . . . . . . . . . . . 24 . . Robots Corrupted 15 | . . . . . . . 9 . . . . . 1 . . 5 . . . Combat Hostiles 15 | . . . . . . . 9 . . . . . 1 . . 5 . . . Parts Fried 67 | . . . 5 2 . . 18 . . . 2 9 . . . 17 11 . 3 Impact Corruptions 46 | . . . 5 6 . 1 2 2 . . . 6 3 . . 9 12 . . Robots Melted 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . Combat Hostiles 4 | . . . . . . . 1 . . . . 2 . . . . 1 . . Parts Melted 19 | . 3 . . . . . 6 2 1 . 2 2 . . . . 2 . 1 Heat Transferred 10753 | . 1813 . . . . 150 2183 718 718 . 718 1321 100 . . 50 2723 . 259 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . 4 1 1 . 1 1 1 . . . 4 . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 1625 | . 207 59 191 204 . . 1437 . . . . 806 . . . . 1625 545 421 Initial 540 | . . 29 22 74 . . 83 . . . . 31 . . . . 25 540 367 Average 454 | . 80 39 97 191 . . 654 . . . . 269 . . . . 598 535 357 Maximum Alert Level 5 | . 1 . . 1 . . 4 . . . . 3 . . . . 5 2 2 Low Security (%) 35 | 100 90 100 100 81 . . 24 . . . . 37 . . . . 28 . . Level 1 24 | . 9 . . 18 . . 13 . . . . 44 . . . . 11 . 83 Level 2 13 | . . . . . . . 15 . . . . 14 . . . . 13 100 16 Level 3 19 | . . . . . . . 28 . . . . 4 . . . . 37 . . Level 4 6 | . . . . . . . 18 . . . . . . . . . 7 . . Level 5 . | . . . . . . . . . . . . . . . . . 1 . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 . 2 . . . 13 . . . . 7 . . . . 19 . 1 Investigation 11 | . 3 . 2 . . . 3 . . . . 1 . . . . 2 . . Extermination 9 | . . . . . . . 2 . . . . 2 . . . . 5 . . Reinforcement 10 | . 1 . . . . . 4 . . . . 2 . . . . 2 . 1 Assault 11 | . . . . . . . 4 . . . . . . . . . 7 . . Garrison 5 | . . . . . . . . . . . . 2 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 . . . . 1 . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 21 | . . . 1 . . . 1 . . . . 2 . . . 13 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 17 2 6 4 . 17 53 5 6 . 16 46 7 1 . 24 75 5 17 Peak Tracking Total 13 | . 7 2 2 4 . 5 7 4 4 . 5 6 4 1 . 3 13 5 12 Tactical Retreats 15 | . 1 1 . . . . 3 . . . 2 2 . . . 2 3 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 13 | . 1 . . . . . 6 . . . . 3 . . . . 2 . 1 Indirectly 2 | . . . . . . . 1 . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 61 | . . . . 1 . . 27 . . . . 7 . . . 6 20 . . Max in Single Turn 4 | . . . . 1 . . 2 . . . . 2 . . . 2 4 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 33 | . 2 . 5 . . . 7 . . 4 . 2 . . 5 . 8 . . Terminals 7 | . 2 . 4 . . . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . Repair Stations 7 | . . . 1 . . . 1 . . . . . . . . . 5 . . Recycling Units 4 | . . . . . . . 3 . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Total Hacks 108 | . 8 . 14 . . . 20 . . 26 . 5 . . 18 . 17 . . Successful 75 | . 4 . 5 . . . 8 . . 26 . . . . 18 . 14 . . Failed 33 | . 4 . 9 . . . 12 . . . . 5 . . . . 3 . . Catastrophic 8 | . 1 . 2 . . . 1 . . . . 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 55 | . 4 . 10 . . . 25 . . . . 8 . . . . 6 . 2 Terminals 21 | . 8 . 12 . . . 1 . . . . . . . . . . . . Fabricators 9 | . . . . . . . 3 . . . . 2 . . . . 4 . . Repair Stations 15 | . . . 2 . . . 3 . . . . . . . . . 10 . . Recycling Units 13 | . . . . . . . 10 . . . . . . . . . 3 . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 . . . . . . . Terminal Hacks 49 | . 3 . 1 . . . 1 . . 26 . . . . 18 . . . . Record 17 | . . . . . . . . . . 11 . . . . 6 . . . . Part Schematic 13 | . . . . . . . . . . 9 . . . . 4 . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . . 3 . . . . 4 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 11 | . . . 2 . . . 2 . . . . . . . . . 7 . . Scan Component 6 | . . . 1 . . . 1 . . . . . . . . . 4 . . Repair 5 | . . . 1 . . . 1 . . . . . . . . . 3 . . Recycling Unit Hacks 7 | . . . . . . . 4 . . . . . . . . . 3 . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . Report Inventory 4 | . . . . . . . 3 . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 4 . . . 5 . . . . 2 . . . . 6 . . Full Trace Events 10 | . 2 . 3 . . . 2 . . . . 1 . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 18 . . 9 . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . . Parts Repaired 5 | . . . 1 . . . 1 . . . . . . . . . 3 . . Time 300 | . . . 108 . . . 28 . . . . . . . . . 164 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 166 | . . . . . . . . . . . . . . . . . 166 . . Retrieved Matter 406 | . . . . . . . . . . . . . . . . . 406 . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 19 | . . . . . 4 . 5 . . . . 4 . . . 2 2 1 1 Largest Group 6 | . . . . . 4 4 6 . . . . 3 3 1 1 2 2 1 1 Highest-Rated Group 202 | . . . . . 158 158 202 . . . . 170 150 30 30 98 162 46 31 Highest-Rated Ally 85 | . . . . . 41 41 41 . . . . 85 85 30 30 49 81 46 31 Zionite Dispatches 5 | . . . . . . . 1 . . . . 2 . . . . 1 . 1 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . Demo 2 | . . . . . . . 1 . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 198 | . . . . . . 36 82 . . . . 34 8 . . 14 19 5 . Total Damage 6856 | . . . . . . 905 1676 . . . . 2391 541 . . 337 831 175 . Kills 46 | . . . . . . 5 13 . . . . 17 5 . . 2 4 . . Allies Corrupted 3 | . . . . . . 1 1 . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . 1 . 1 1 2 . . . . 1 . 3 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . 11 . . Patrols 6 | . . . . . . . . . . . . . . . . . 6 . . Investigations 1 | . . . . . . . . . . . . . . . . . 1 . . Guards 4 | . . . . . . . . . . . . . . . . . 4 . . Zionite Intel Received 4 | . . . . . . . 4 . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . . . . . . . . . . Component Schematics 1 | . . . . . . . 1 . . . . . . . . . . . . Active Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 13834 | 2 476 97 235 111 470 1018 1832 317 498 161 857 2002 490 450 209 1407 2630 77 495 Spaces Moved 7706 | 2 328 230 463 258 915 622 902 166 253 95 428 615 291 220 161 499 877 129 252 Core 236 | . . . . . . 31 . . . . . 2 . . . . 15 129 59 Treads 3035 | . 26 . . . . 217 902 166 253 95 428 350 . . . . 405 . 193 Legs 1790 | 2 57 . . . . . . . . . . 263 291 220 161 499 297 . . Wheels 174 | . 14 . . . . . . . . . . . . . . . 160 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2471 | . 231 230 463 258 915 374 . . . . . . . . . . . . . Fastest Speed 32 | 120 37 37 34 34 34 32 160 160 160 160 160 115 115 200 115 115 50 50 50 Average Speed 145 | 120 66 37 36 34 34 126 161 160 173 160 184 275 154 200 117 224 237 56 151 Slowest Speed 1600 | 120 280 117 37 37 34 240 162 162 240 160 240 1400 200 200 200 285 1600 250 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . 3 3 3 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 2 45 69 32 60 88 82 31 43 57 76 60 22 50 44 63 66 27 89 8 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 19 | . . 1 . 1 5 1 6 . . 1 . . 1 . 3 . . . . Known Exits Taken 6 | . . . . . 1 . . . . . 1 . 1 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 . 1 . . . . . . . Scrap Searched 16 | . . 1 . 1 2 2 . 1 2 . 1 . 3 1 . 2 . . . Spaces Dug 40 | . 3 . . 1 . . 6 . . . . 3 . . . 1 26 . . Terrain Destroyed 660 | . 13 . 16 13 . 92 89 5 13 . 14 19 . . . 8 375 . 3 Melee 16 | . . . . 1 . . 6 . . . . 3 . . . 1 5 . . Projectile 59 | . 3 . . . . . 3 . 2 . 12 14 . . . 7 15 . 3 AOE 585 | . 10 . 16 12 . 92 80 5 11 . 2 2 . . . . 355 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 9378 | 1 464 238 503 268 1074 825 1108 192 277 104 464 805 323 227 182 656 1203 132 332 Wait 488 | . 11 1 . . 116 124 41 5 . . 10 8 7 . . 4 134 . 27 Move 7671 | 1 321 224 456 257 914 621 901 165 252 94 427 614 290 219 160 498 877 128 252 Hop 8 | . 3 2 3 . . . . . . . . . . . . . . . . Pick Up 119 | . 10 3 10 . 12 12 16 1 1 . 1 21 4 1 3 12 11 . 1 Fast Attach 142 | . 12 2 1 1 6 14 11 2 3 5 2 31 1 1 8 5 23 2 12 Attach 80 | . 5 1 4 . 3 9 7 3 2 . 1 14 2 . 1 8 14 1 5 Detach 51 | . 6 1 3 . . 2 5 2 1 . 1 10 1 . 1 3 11 1 3 Swap 88 | . 11 . 2 2 3 4 26 2 3 . 3 5 3 2 . 11 11 . . Drop 169 | . 16 4 5 . 18 19 15 1 . 5 2 38 5 2 9 11 15 . 4 Fire 385 | . 66 . 12 4 . 16 54 6 8 . 17 47 8 . . 55 77 . 15 Melee 119 | . . . 7 4 2 3 28 5 6 . . 14 1 2 . 21 25 . 1 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . 2 1 . . . . . . Crush 26 | . 3 . . . . . 4 . 1 . . 1 . . . . 5 . 12 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . . . . . . . 28 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Core integrity fell below 50% 283 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Destroyed 8 combat bots 310 | -10/Materials | Lost 5 parts (1p2n1u1w) 379 | -10/Materials | Discovered new exit (range 10) 461 | -10/Materials | Core integrity fell below 20% 479 | -10/Materials | Entered Mines 480 | -10/Mines | Learned location of Storage (-7) 531 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 550 | -10/Mines | Learned Materials stockpile data 560 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 562 | -10/Mines | Found Prototype Device 572 | -10/Mines | Discovered new exit (range 10) 576 | -10/Mines | Entered Materials 576 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 577 | -9/Materials | Identified Exp. Sensor Array 687 | -9/Materials | Discovered new exit (range 11) 771 | -9/Materials | Repaired Exp. Sensor Array? 804 | -9/Materials | Discovered new exit (range 7) 811 | -9/Materials | Entered Mines 858 | -9/Mines | Learned location of Zion (-7) 918 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 922 | -9/Mines | Entered Zion 932 | -7/Zion | Found CR-A16's Pointy Stick 967 | -7/Zion | Learned location of Recycling (-7) 994 | -7/Zion | Learned location of Quarantine (-3) 1007 | -7/Zion | Found Prototype Special Weapon 1007 | -7/Zion | Identified RU-N14's Throwing Claymores 1014 | -7/Zion | Found RU-N14's Throwing Claymores 1016 | -7/Zion | Found RU-N14's Throwing Claymores 1020 | -7/Zion | Found RU-N14's Throwing Claymores 1059 | -7/Zion | Imprinted 1061 | -7/Zion | Declared Zion's savior 1092 | -7/Zion | Found GAL Module 1114 | -7/Zion | Build established: Scavenger-Mutant 1131 | -7/Zion | Given the Hacking Drone Bay 1135 | -7/Zion | Found Prototype Device 1135 | -7/Zion | Identified Hacking Drone Bay 1142 | -7/Zion | Learned location of Armory (-3) 1171 | -7/Zion | Identified exit to Proximity Caves 1392 | -7/Zion | Entered Proximity Caves 1392 | -6/Proximity Caves | Accompanied by 4 allies 1416 | -6/Proximity Caves | Found Imp. Powered Armor 1812 | -6/Proximity Caves | Learned 4 Factory zone layouts 1853 | -6/Proximity Caves | Spotted B-75 Beast 1878 | -6/Proximity Caves | Allies destroyed B-75 Beast 1914 | -6/Proximity Caves | System corruption reached 10% 2003 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2325 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2369 | -6/Proximity Caves | Discovered new exit (range 13) 2410 | -6/Proximity Caves | Entered Factory 2410 | -6/Factory | Accompanied by 2 allies 2410 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x1, Weapon x3 2411 | -6/Factory | Identified exit to Factory 2440 | -6/Factory | Discovered new exit (range 9) 2490 | -6/Factory | Identified exit to DSF 2780 | -6/Factory | Build established: Scavenger-Tank 2914 | -6/Factory | Allied Derelicts emerged from ambush trap array 2930 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 2931 | -6/Factory | Zion Demo squad teleported in 3013 | -6/Factory | Spotted B-75 Beast 3024 | -6/Factory | Destroyed B-75 Beast 3086 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 3202 | -6/Factory | Retrieved Zion intel report: Active Terminals 3287 | -6/Factory | Retrieved Zion intel report: Component Schematics 3482 | -6/Factory | Discovered exit to Factory (range 14) 3558 | -6/Factory | Repaired Imp. Powered Armor 3797 | -6/Factory | Terminal network hard line cut 3810 | -6/Factory | First assault squad dispatched 4015 | -6/Factory | Destroyed 8 combat bots 4242 | -6/Factory | Entered Lower Caves 4243 | -6/Lower Caves | Encountered a Warlord checkpoint 4255 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4373 | -6/Lower Caves | Build established: Scavenger-Gunner 4552 | -6/Lower Caves | Discovered new exit (range 5) 4559 | -6/Lower Caves | Entered another Lower Caves area 4641 | -6/Lower Caves | Spotted B-75 Beast 4670 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 4673 | -6/Lower Caves | Destroyed B-75 Beast 5038 | -6/Lower Caves | Discovered new exit (range 12) 5057 | -6/Lower Caves | Entered Data Miner 5060 | -6/Data Miner | Discovered new exit (range 6) 5081 | -6/Data Miner | Met Data Miner 5129 | -6/Data Miner | Learned location of Section 7 (-2) 5129 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5150 | -6/Data Miner | Received God Mode back door access code from Data Miner 5218 | -6/Data Miner | Entered Proximity Caves 5583 | -5/Proximity Caves | Learned Factory stockpile data 6060 | -5/Proximity Caves | Discovered exit to Factory (range 6) 6073 | -5/Proximity Caves | System corruption reached 10% 6075 | -5/Proximity Caves | Entered Factory 6075 | -5/Factory | Evolved 2 slots: Utility x2 6213 | -5/Factory | Garrison activated, responded to threat 6502 | -5/Factory | Lost 4 parts (3n1u) 7138 | -5/Factory | Lost 3 parts (1p1u1w) 7356 | -5/Factory | Zion Heavy squad teleported in 7449 | -5/Factory | System corruption reached 10% 7596 | -5/Factory | Zion Demo squad teleported in 7618 | -5/Factory | Terminal network hard line cut 8047 | -5/Factory | Discovered new exit (range 12) 8050 | -5/Factory | Garrison activated, responded to threat 8058 | -5/Factory | Build established: Messiah-Tank 8077 | -5/Factory | Entered Upper Caves 8077 | -5/Upper Caves | Accompanied by 3 allies 8131 | -5/Upper Caves | Encountered a Warlord checkpoint 8170 | -5/Upper Caves | Core integrity fell below 50% 8182 | -5/Upper Caves | Learned Factory interactive machine intel 8194 | -5/Upper Caves | Learned Factory terminal intel 8265 | -5/Upper Caves | Spotted B-75 Beast 8274 | -5/Upper Caves | Destroyed B-75 Beast 8379 | -5/Upper Caves | Build established: Messiah-Skirmisher 8549 | -5/Upper Caves | Discovered new exit (range 10) 8565 | -5/Upper Caves | Identified exit to Upper Caves 8567 | -5/Upper Caves | Entered another Upper Caves area 8567 | -5/Upper Caves | Accompanied by 1 ally 8923 | -5/Upper Caves | Spotted B-75 Beast 8935 | -5/Upper Caves | Destroyed B-75 Beast 9009 | -5/Upper Caves | Discovered new exit (range 5) 9015 | -5/Upper Caves | Identified exit to Zhirov 9017 | -5/Upper Caves | Entered Zhirov 9017 | -5/Zhirov | Accompanied by 1 ally 9017 | -5/Zhirov | Discovered new exit (range 3) 9041 | -5/Zhirov | Met Zhirov 9066 | -5/Zhirov | Learned location of Testing (-2) 9066 | -5/Zhirov | Learned location of Command (-1) 9087 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9153 | -5/Zhirov | Found Alien Artifact 9153 | -5/Zhirov | Identified Integrated Dissipator 9153 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9170 | -5/Zhirov | Found Alien Artifact 9224 | -5/Zhirov | Identified exit to Proximity Caves 9226 | -5/Zhirov | Entered Proximity Caves 9226 | -4/Proximity Caves | Accompanied by 1 ally 9243 | -4/Proximity Caves | Build established: Messiah-Assassin 9249 | -4/Proximity Caves | Spotted B-86 Titan 9475 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9570 | -4/Proximity Caves | Learned Research emergency access door positions 9968 | -4/Proximity Caves | Found Prototype Launcher 9968 | -4/Proximity Caves | Identified Tesla Bomb Launcher 9972 | -4/Proximity Caves | Found Tesla Bomb Launcher 9976 | -4/Proximity Caves | Found Tesla Bomb Launcher 10439 | -4/Proximity Caves | Build established: Skirmisher 10539 | -4/Proximity Caves | Discovered new exit (range 15) 10541 | -4/Proximity Caves | Lost 3 allies 10630 | -4/Proximity Caves | Identified exit to Factory 10633 | -4/Proximity Caves | Entered Factory 10633 | -4/Factory | Evolved 2 slots: Utility x2 10634 | -4/Factory | Loaded intel: 52 interactive machine locations 10635 | -4/Factory | Loaded intel: 26 terminal locations 10885 | -4/Factory | Repaired Rnf. Deuterium Engine? 10917 | -4/Factory | Build established: Scavenger-Skirmisher 11198 | -4/Factory | Zion Hacker squad teleported in 11198 | -4/Factory | Garrison activated, responded to threat 11333 | -4/Factory | Build established: Scavenger-Assassin 11359 | -4/Factory | Fabricated Lgt. Regenerative Plating? 11692 | -4/Factory | Build established: Scavenger-Skirmisher 11913 | -4/Factory | First assault squad dispatched 12147 | -4/Factory | Terminal network hard line cut 12323 | -4/Factory | Repaired Exp. Utility Shielding 12505 | -4/Factory | Identified Transdimensional Reconstructor 12505 | -4/Factory | Warped through subspace 12748 | -4/Factory | System corruption reached 10% 12759 | -4/Factory | Lost 3 parts (1n2w) 12897 | -4/Factory | Repaired Exp. Utility Shielding 12970 | -4/Factory | Spotted B-86 Titan 13257 | -4/Factory | Core integrity fell below 50% 13263 | -4/Factory | Sucked down chute 13263 | -4/Factory | Entered Waste 13264 | -4/Waste | Met a frightened Derelict 13268 | -4/Waste | Spotted C-40 Crusher 13278 | -4/Waste | EMP discharged 13285 | -4/Waste | Spotted C-40 Crusher 13288 | -4/Waste | Lost 15 parts (4p3n4u4w) 13292 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13296 | -4/Waste | Spotted C-40 Crusher 13304 | -4/Waste | Spotted C-40 Crusher 13307 | -4/Waste | Spotted C-40 Crusher 13309 | -4/Waste | Spotted C-40 Crusher 13322 | -4/Waste | Discovered new exit (range 11) 13340 | -4/Waste | Entered Factory 13394 | -4/Factory | Zion Heavy Resupply teleported in 13697 | -4/Factory | Build established: Skirmisher 13791 | -4/Factory | Core integrity fell below 20% 13805 | -4/Factory | Spotted B-86 Titan 13809 | -4/Factory | Destroyed B-86 Titan 13813 | -4/Factory | Found Hvy. Reflective Plating 13826 | -4/Factory | Lost 6 parts (2n1u3w) 13835 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 13830_ Slug penetrates Wall. 13830_ Slammed into G-67 Veteran. 13831_ U-05 Engineer lays Concrete. 13831_ Critical hit (Burn: +50). 13831_ U-05 Engineer lays Concrete. 13831_ Critical hit (Burn: +37). 13832_ Critical hit (Burn: +50). 13832_ G-67 Veteran destroyed. 13832_ Adv. Heat Sink fried. 13832_ G-67 Veteran destroyed. 13832_ Med. Matter Pod fried. 13832_ K-01 Serf destroyed. 13832_ Destroyed Welding Torch. 13832_ Adv. Heat Sink fried. 13832_ G-67 Veteran destroyed. 13832_ U-05 Engineer destroyed. 13832_ Slug penetrates U-05 Engineer. 13832_ U-05 Engineer destroyed. 13832_ Arm. Medium Treads destroyed. 13835_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????#! #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #########???????????????????????????? | | ????# # ???????????????????????????? | | ????# # ????????????????????????????? | | #???# ! = #[ """"""?? #??????????????????????? | | T #######+!### """"""? #??????????????????????? | | !!=*= # """""" #??????????????????????? | | ^ !!%!|# """""" #??????????????????????? | | %!*!/ #??????????????????????? | | ==% # """""" ! #??????????????????????? | | ^ * # """""" #??????????????????????? | | ########! # """""" #??????????????????????? | | = # # """""" #??????????????????????? | | """ # / * #??????????????????????? | | """ + ########+#####?????????? ??????????? | | """ # #########?????k #?????????? | | ! #[ ######## !=##### !?????????? | | ########%= #??????# ug!*%= #????????? | | ### ###+#+######?# %|==!= #????????? | | # ! ###/###g[==%!!!! Y #????????? | | # ## ?#%=![[= ! # ?????????? | | """ ## !#[%=[= #??????????????? | | ## """ ##= #@!==[F" #??????????????? | | """ # #[!*!= " ???????????? | | ## ! ## #%]###########???????????? | | # ## #![#?????????????????????? | | ## ## ?####?????????????????????? | | ?# ## ??????????????????????????? | | ?## # ??????????????????????????? | | ??## ####??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 80 Energy Generation 51 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Corruption Block 15 Armor Coverage 625 Resistance: TH 25 Core Shielding 30 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Adv. Terrain Scan Processor | -6/Factory | Extracted Sml. Battery | -6/Factory | Extracted Imp. Gravmag System | -6/Factory | Extracted Terrain Scan Processor | -6/Factory | Extracted Energy Filter | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel Drone Bay | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Component Analysis Suite | -6/Factory | Z-intel Fission Core | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberCannonSabre Manual? 0 Play Time 01:46:54 Cumulative 683.1 hours Start 2024.02.29 @ 14:48:15 End 2024.02.29 @ 16:33:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 700 Rogue 425 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cad0c3ee-b2b8-4d1e-81f3-e2feb37932c7