Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 07:06:47 Player: DeluxeH30 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1641) 1641 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 3673 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Advanced Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Pulse Rifle Scythe > --- INVENTORY (10) --- Improved Sensor Array Improved Utility Shielding Improved Light Armor Plating Hardlight Generator Particle Gun Ion Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- VTOL Module Improved Sensor Array Improved Utility Shielding Hardlight Generator Particle Gun Ion Cannon Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 88 | 6 9 33 40 Power 17 | 1 4 4 8 Engine 16 | 1 4 4 7 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 1 8 6 Treads . | . . . . Leg 14 | 2 1 7 4 Wheel 1 | . . . 1 Hover . | . . . . Flight 2 | . . 1 1 Utility 26 | 1 2 10 13 Device 12 | . 2 3 7 Storage 4 | 1 . . 3 Processor . | . . . . Hackware . | . . . . Protection 10 | . . 7 3 Artifact . | . . . . Weapon 28 | 2 2 11 13 Energy Gun 7 | . . . 7 Energy Cannon 4 | . . 2 2 Ballistic Gun 7 | 2 2 2 1 Ballistic Cannon . | . . . . Launcher 8 | . . 7 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 2 6 19 Power 10 | . 1 3 6 Propulsion 7 | . . . 7 Utility 3 | . 1 . 2 Weapon 7 | . . 3 4 Highest Loss Streak 9 | . 2 4 9 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 95 90 78 Engine 13 | . 13 14 13 Leg 20 | . 28 22 15 Device 6 | . 11 2 6 Storage 10 | . 14 11 9 Protection 6 | . . 8 7 Energy Gun 3 | . . . 10 Energy Cannon 3 | . . 5 3 Ballistic Gun 12 | . 27 15 . Launcher 5 | . . 11 3 Slashing Weapon 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 34 | 14 14 24 34 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 6 8 8 8 Most Carried 10 | 6 8 8 10 Average Carried 7 | 4 7 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 6 6 8 6 Class Distribution -------------------- 41% | Mutant 24% | Tank 16% | Scavenger-Mutant 8% | Scavenger-Skirmisher 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1412 | 170 301 366 575 Remotely 181 | . 28 20 133 Salvage Created 1893 | . 356 855 682 Parts 125 | . 22 59 44 Haulers Intercepted . | . . . . Recyclers Shooed 7 | . 2 4 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 6 20 15 Melee 4 | . . . 4 Guns 24 | . 6 9 9 Cannons 2 | . . 2 . AOE 11 | . . 9 2 Classes Destroyed 11 | . 4 6 1 Worker 6 | . . 5 1 Builder 11 | . 1 7 3 Tunneler 1 | . . 1 . Recycler 3 | . 1 1 1 Mechanic 1 | . . 1 . Watcher 6 | . 1 4 1 Swarmer 9 | . . 4 5 Grunt 26 | . 6 14 6 Brawler 2 | . . 1 1 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 16 | . 3 16 5 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 363 | . 50 91 222 Missed 99 | . 19 21 59 Damage Taken 3590 | . 341 965 2284 Core 729 | . 55 123 551 Absorbed by Shields 20 | . . . 20 Ignored by Resistances 20 | . . 20 . Regen/Repaired (Parts) 11 | . 11 . . Core Remaining (%) 82 | 100 78 69 . Volleys Fired 139 | . 35 53 51 Largest 3 | . 2 3 3 Hottest 189 | . 40 136 189 Shots Fired 261 | . 70 99 92 Gun 214 | . 70 63 81 Cannon 20 | . . 13 7 Launcher 27 | . . 23 4 Special . | . . . . Kinetic 142 | . 70 63 9 Thermal 92 | . . 13 79 Explosive 21 | . . 17 4 Electromagnetic 6 | . . 6 . Robot Hit Streak 9 | . 9 9 8 Robot Miss Streak 7 | . 3 7 4 Penetration Max . | . . . . Secondary Targets 5 | . 2 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 155 | . 41 46 68 Core Hits 108 | . 18 58 32 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 2 2 Burn 2 | . . . 2 Destroy 2 | . . 2 . Melee Attacks 17 | . . . 17 Impact . | . . . . Slashing 17 | . . . 17 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4447 | . 404 2304 1739 Guns 1677 | . 388 406 883 Cannons 204 | . . 143 61 Explosions 2086 | . . 1741 345 Melee 437 | . . . 437 Ramming 43 | . 16 14 13 Kinetic 829 | . 388 406 35 Thermal 1074 | . . 165 909 Explosive 1845 | . . 1500 345 Electromagnetic 219 | . . 219 . Impact . | . . . . Slashing 437 | . . . 437 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 76 | . . 65 11 Projectiles . | . . . . Explosions 76 | . . 65 11 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 245 | . . 215 30 Shots 9 | . . 8 1 Rammed 3 | . . . 3 Targets Rammed 15 | . 4 7 4 Kicked 12 | . 4 7 1 Crushed . | . . . . Highest Temperature 478 | . 18 240 478 Average Temperature 106 | . 6 57 143 Received Heat Transfer 1491 | . 186 315 990 Effects 5 | . . . 5 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 1 4 Heat Transferred 2455 | . . 309 2146 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 615 | . 209 615 467 Initial 259 | . . 3 259 Average 240 | . 70 307 290 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 40 | 100 96 35 10 Level 1 37 | . 3 14 81 Level 2 21 | . . 50 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 6 4 Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 6 | . 2 3 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 4 | . . 3 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 9 29 30 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 12 | . 1 6 5 Max in Single Turn 2 | . 1 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 2 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 12 12 . Successful 18 | . 8 10 . Failed 6 | . 4 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 11 | . 3 8 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Refit 1 | . 1 . . Recycling Unit Hacks 7 | . . 7 . Recycle Component 2 | . . 2 . Process 2 | . . 2 . Retrieve Matter 2 | . . 2 . Retrieve Components 1 | . . 1 . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled 2 | . . 2 . Recycled Matter 90 | . . 90 . Retrieved Matter 90 | . . 90 . Retrieved Components 1 | . . 1 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1995 | 68 423 746 758 Spaces Moved 885 | 49 236 302 298 Core 13 | 13 . . . Treads . | . . . . Legs 807 | 36 236 302 233 Wheels 61 | . . . 61 Hover . | . . . . Flight 4 | . . . 4 Fastest Speed 50 | 50 120 120 110 Average Speed 142 | 101 120 154 154 Slowest Speed 435 | 120 120 260 435 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 27 31 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . . 71 11 Melee . | . . . . Projectile . | . . . . AOE 82 | . . 71 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1361 | 67 315 488 491 Wait 71 | 1 6 42 22 Move 882 | 48 235 301 298 Hop . | . . . . Pick Up 92 | 12 15 31 34 Fast Attach . | . . . . Attach 45 | 6 4 12 23 Detach 6 | . . 1 5 Swap 43 | . 5 21 17 Drop 51 | . 11 20 20 Fire 139 | . 35 53 51 Melee 17 | . . . 17 Ram 3 | . . . 3 Kick 12 | . 4 7 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Repaired Lgt. Ion Engine 339 | -10/Materials | Repaired Assault Rifle 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 943 | -9/Materials | Lost 4 parts (2p2w) 1175 | -9/Materials | Discovered new exit (range 15) 1231 | -9/Materials | Build established: Tank 1238 | -9/Materials | Entered another Materials area 1238 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -8/Materials | Lost 5 parts (2p1n1u1w) 1795 | -8/Materials | Garrison activated, responded to threat 1818 | -8/Materials | Lost 5 parts (1p3n1u) 1968 | -8/Materials | Core integrity fell below 50% 1983 | -8/Materials | Core integrity fell below 20% 1996 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Aluminum Leg. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. VTOL Module destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Wheel. 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