Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 21:25:33 Player: Boatmurdered Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (408) 2040 Value Destroyed (15097) 15097 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (25137) 25137 TOTAL SCORE: 48854 Bonus ------- High Alert Combat Kills 2050 Follower Combat Kills 466 Prayed to X0-1V1 5000 Major X0-1V1 Interference 14500 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1300 Friendly Fire -179 Cogmind --------- Core Integrity 0/770 Matter 25/300 Energy 894/900 System Corruption 15% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Advanced Treads Experimental Energy Well (600) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Spiked Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Experimental Phase Shifter X0-1V1's Piety Tracker > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Heavy Deuterium Engine Neutrino Core Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Cooled Impulse Thruster Cooled Impulse Thruster Experimental Energy Well Matter Compressor Layered Light Armor Plating Layered Light Armor Plating Dimensional Node Initializer Vortex Rifle Vortex Cannon Vortex Driver Vortex Driver Heavy Missile Launcher Molecular Deconstructor [Rating: 116] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Core Analyzer Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 . . 2 . . . 4 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . Utility 6 | . . . 2 . 1 . . 1 . . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 226 | 7 25 4 32 9 25 10 14 10 25 4 17 16 5 3 15 5 Power 27 | 1 8 1 2 1 3 1 1 1 4 . . 2 1 . 1 . Engine 23 | 1 8 1 2 1 3 1 . . 4 . . 2 . . . . Core 3 | . . . . . . . 1 1 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 70 | 2 7 1 12 4 10 5 4 3 5 2 3 5 1 . 4 2 Treads 57 | 2 . 1 9 3 10 5 4 3 5 2 2 5 1 . 3 2 Leg 10 | . 7 . 2 1 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . . . . . . . 1 . Utility 53 | 2 4 . 5 2 6 1 5 3 4 . 8 4 . 3 4 2 Device 27 | 1 3 . 3 2 3 . 1 2 1 . 7 1 . 1 2 . Storage 3 | 1 1 . . . . . . . . . . . . . 1 . Processor 11 | . . . 2 . 3 . 1 1 . . . 2 . 1 1 . Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 11 | . . . . . . . 3 . 3 . 1 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 76 | 2 6 2 13 2 6 3 4 3 12 2 6 5 3 . 6 1 Energy Gun 16 | . 1 . 7 1 . 1 1 . 3 . 1 . . . 1 . Energy Cannon 14 | . 1 . 2 . 6 . . . 1 . . . 1 . 2 1 Ballistic Gun 22 | 2 2 2 2 . . 2 2 3 4 2 1 . . . . . Ballistic Cannon 8 | . . . . . . . . . . . 1 4 1 . 2 . Launcher 7 | . 1 . 2 1 . . . . . . 2 1 . . . . Special Weapon 3 | . . . . . . . . . 1 . . . 1 . 1 . Impact Weapon 5 | . 1 . . . . . . . 3 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 26 | . 1 . 5 . 1 . 1 1 6 . . 1 1 . 9 . Corrupted Parts 12 | . . 4 . 2 . . . . . . 6 . . . . . System Corruption 88 | . . 30 . 13 . . . . . . 45 . . . . . Parts Lost 20 | . 3 . 2 1 . 2 1 . 2 . . . . 1 5 3 Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 7 | . 1 . . . . 2 1 . 1 . . . . . . 2 Utility 9 | . 1 . 1 1 . . . . . . . . . 1 5 . Weapon 3 | . . . 1 . . . . . 1 . . . . . . 1 Highest Loss Streak 3 | . 1 . 1 1 . 1 1 . 1 . . . . 1 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 19 | 5 16 19 20 21 20 20 20 20 20 21 20 20 20 18 18 16 Power 1 | . 3 3 2 1 1 1 1 1 1 1 1 . 1 2 2 1 Propulsion 6 | 1 4 4 8 11 8 6 7 8 7 7 7 6 5 5 6 5 Utility 4 | . 3 5 1 1 4 5 4 5 6 7 7 6 5 3 3 2 Weapon 6 | 1 5 6 7 7 6 6 6 5 4 5 4 6 6 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 56 | . 9 . 18 1 8 2 . 1 1 . . 2 4 . 2 8 Power 7 | . 2 . 3 . . . . . . . . . 1 . . 1 Propulsion 16 | . 1 . 9 . 2 . . . . . . . . . . 4 Utility 12 | . 2 . 3 . 1 . . . . . . 2 3 . . 1 Weapon 20 | . 4 . 3 1 5 2 . 1 1 . . . . . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 100 100 96 99 99 99 99 99 99 100 99 99 93 97 94 61 Engine 8 | . 14 14 10 11 9 9 3 . 6 7 7 10 9 5 1 . Treads 21 | . 6 1 18 22 27 26 26 23 22 23 22 23 23 23 23 18 Leg 2 | . 21 26 3 . . . . . . . . . . . . . Device 14 | . 14 14 19 21 18 18 10 8 7 7 7 18 16 17 18 3 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 5 5 5 5 4 Processor 14 | . . . 11 11 17 18 18 21 23 23 22 15 11 14 16 3 Protection 3 | . . . . . . . 7 7 6 7 6 4 5 5 2 11 Energy Gun 4 | . 5 . 20 21 1 . . . . . . . . . . . Energy Cannon 5 | . 5 14 1 . 16 17 . . 3 7 6 5 4 4 2 . Ballistic Gun 7 | . 16 1 . . . . 17 23 18 15 14 4 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 6 10 10 14 11 Peak Build Rating 116 | 7 23 22 35 38 50 52 55 61 61 59 66 92 99 95 116 108 Average Rating 54 | 6 18 21 31 35 46 49 52 59 58 58 59 85 93 90 101 76 On Entrance 52 | . 7 22 21 34 36 50 52 53 58 59 59 66 92 95 89 91 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . 3 . . . Naked Turns 34 | . . . . . . . . . . . . . . . . 34 Heaviest Build 144 | 11 52 52 58 58 69 69 67 72 75 70 72 107 107 105 111 144 Greatest Support 114 | 40 40 20 40 40 66 70 73 64 64 64 66 101 101 99 114 114 Greatest Overweight (x) 13 | . 2 2 2 1 1 1 1 1 1 1 3 1 1 1 1 13 Average Overweight (x) . | . 1 2 1 1 . . . . 1 1 . . . . . . Largest Inventory Capacity 21 | 8 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Average Capacity 20 | 7 20 21 21 21 21 21 21 21 21 21 21 21 21 21 21 20 Most Carried 21 | 7 21 20 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Average Carried 19 | 5 16 19 20 20 20 20 20 20 20 20 20 20 20 19 19 17 Final Capacity 21 | 8 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 6 Final Carried 21 | 7 20 18 21 21 21 21 21 21 21 21 21 21 21 18 20 4 Class Distribution -------------------- 47% | Mutant 24% | Gunner 15% | Commander-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Gunner | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Matter Collected 9641 | 340 570 110 1084 474 548 215 907 575 1223 561 236 1010 708 559 301 220 Remotely 119 | . . . . . 119 . . . . . . . . . . . Salvage Created 15876 | 356 1505 110 2846 341 1781 1308 1215 1023 1888 802 . 1146 556 684 258 57 Parts 829 | 32 88 10 169 24 104 68 76 51 82 28 . 34 27 24 10 2 Haulers Intercepted 17 | . 1 . 6 . 5 . 1 2 . . . 2 . . . . Recyclers Shooed 13 | . 4 2 . . . . 1 . 1 3 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . . . 33 23 . 2 Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Combat Hostiles Destroyed 295 | . 32 3 55 7 27 31 21 13 30 6 . 23 13 21 7 6 Guns 112 | . 18 . 29 2 . . 19 13 24 4 . 3 . . . . Cannons 111 | . 7 2 8 . 21 27 . . 4 2 . 16 8 7 7 2 AOE 67 | . 6 1 18 5 6 . 2 . 2 . . 4 5 14 . 4 Classes Destroyed 23 | 3 7 . 3 . 1 3 1 1 . . . . 1 . 2 1 Worker 15 | 4 1 . . 2 . . 1 3 3 . . 1 . . . . Builder 8 | . . . 2 1 1 . 1 . 2 . . 1 . . . . Tunneler 14 | 9 . . . . 3 . 2 . . . . . . . . . Hauler 17 | . 1 . 6 . 5 . 1 2 . . . 2 . . . . Recycler 25 | 1 4 1 3 1 2 . 3 . 3 6 . 1 . . . . Mechanic 3 | . 1 . 1 . . . 1 . . . . . . . . . Operator 10 | . 2 . 6 . 1 . 1 . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . Watcher 21 | . 3 . 5 . 5 . 2 2 2 . . 2 . . . . Swarmer 55 | . 8 3 17 . 3 4 6 . . . . 3 . 7 . 4 Cutter 2 | . . . . . . 2 . . . . . . . . . . Grunt 130 | . 21 . 26 7 10 14 14 7 12 . . 12 2 5 . . Brawler 8 | . . . . . . . . 1 . 2 . . 1 4 . . Duelist 7 | . . . 1 . . 2 . 1 1 1 . . . 1 . . Protector 2 | . . . 1 . . . . . . . . . . 1 . . Sentry 45 | . 3 . 10 . 12 2 . 2 10 3 . 2 . 1 . . Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 10 | . . . . . 2 2 . . 3 . . . 2 . . 1 Programmer 25 | . . . . . . 4 . 3 4 . . 6 2 2 4 . Heavy 1 | . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . 2 . Thug 4 | . . . . . . . . . . . . . 4 . . . Best Kill Streak 9 | 4 9 4 6 5 6 5 8 4 9 5 . 5 4 9 4 4 Combat Bots Only 9 | . 8 3 6 3 4 5 6 4 7 3 . 4 4 9 4 4 Max Kills in Single Turn 5 | 1 3 1 5 3 4 1 2 2 3 1 . 2 2 4 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 5 | . 3 1 5 2 3 . 1 . 2 . . 1 2 4 . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Hostile Shots Fired 1195 | . 138 5 107 14 70 130 62 86 230 9 . 99 42 29 98 76 Missed 387 | . 30 2 32 2 28 30 14 30 82 5 . 27 19 9 55 22 Hits 808 | . 108 3 75 12 42 100 48 56 148 4 . 72 23 20 43 54 Melee 30 | . . . 1 . . 21 . 2 2 . . . . . 4 . Projectile 778 | . 108 3 74 12 42 79 48 54 146 4 . 72 23 20 39 54 Critical Strikes 34 | . 2 . 1 1 4 5 2 1 5 . . 5 2 3 3 . Part Disruptions 3 | . . . . . . . . . . . . . 3 . . . Damage Taken 12152 | . 1221 56 1029 250 599 1381 822 632 1631 22 . 1054 302 371 1231 1551 Core 1688 | . 240 . 135 28 40 166 87 74 132 . . 89 17 9 80 591 Absorbed by Shields 753 | . . . . . . . . . . . . 380 105 137 131 . Ignored by Resistances 109 | . 4 . . . . . . . . . . . 48 57 . . Regen/Repaired (Parts) 192 | . . . 31 . . . . . . . . . . . 161 . Core Remaining (%) 58 | 100 . 52 . 78 . . 8 . . . 56 . . . . . Volleys Fired 798 | 35 122 8 109 13 66 112 61 40 68 21 . 66 23 17 18 19 Largest 3 | 2 2 1 2 2 2 2 2 3 3 3 . 3 3 3 3 2 Hottest 200 | 40 85 60 133 100 160 160 56 84 86 86 . 124 110 96 99 200 Shots Fired 1605 | 70 231 10 210 23 125 175 115 122 176 43 . 150 45 27 53 30 Gun 946 | 70 206 1 180 20 14 . 112 122 156 31 . 32 . . . 2 Cannon 611 | . 22 7 27 . 106 175 . . 18 12 . 110 39 16 53 26 Launcher 48 | . 3 2 3 3 5 . 3 . 2 . . 8 6 11 . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 839 | 70 157 1 7 . . . 112 122 156 31 . 89 24 11 53 6 Thermal 507 | . 71 7 45 . 106 175 . . 18 12 . 53 15 5 . . Explosive 48 | . 3 2 3 3 5 . 3 . 2 . . 8 6 11 . 2 Electromagnetic 189 | . . . 155 20 14 . . . . . . . . . . . Entropic 22 | . . . . . . . . . . . . . . . . 22 Robot Hit Streak 29 | 11 14 4 13 17 25 16 28 25 28 15 . 29 18 19 14 8 Robot Miss Streak 5 | 3 4 1 5 1 2 3 2 1 4 5 . 2 1 1 3 1 Penetration Max 1 | . . . . . . . 1 1 1 . . . . . . . Secondary Targets 7 | . 1 . 1 . . . 4 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . Shots Hit Robots 1098 | 46 138 6 158 18 82 97 89 97 128 32 . 113 29 13 31 21 Core Hits 802 | 23 70 6 125 14 53 44 47 40 131 48 . 105 27 49 13 7 Critical Kills 7 | . 2 . . . . 3 . . 2 . . . . . . . Critical Parts Destroyed 8 | . . . . . . . 2 2 4 . . . . . . . Critical Strikes 33 | . 6 . . . 2 3 2 2 6 . . 2 5 . . 5 Burn 4 | . 4 . . . . . . . . . . . . . . . Meltdown 4 | . 1 . . . . 3 . . . . . . . . . . Destroy 9 | . 1 . . . . . 2 2 4 . . . . . . . Blast 7 | . . . . . . . . . . . . 2 5 . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . 5 Melee Attacks 5 | . 1 . . . . . . . 4 . . . . . . . Impact 5 | . 1 . . . . . . . 4 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 33838 | 372 2144 174 3931 888 3139 2820 2206 2171 3252 713 . 4256 1757 2637 1231 2147 Guns 12517 | 372 1437 9 2378 281 235 . 1929 2171 2454 499 . 642 . . . 110 Cannons 12949 | . 230 87 355 . 1875 2820 . . 425 214 . 2761 823 436 1231 1692 Explosions 8194 | . 431 78 1198 607 1029 . 251 . 267 . . 853 934 2201 . 345 Melee 106 | . . . . . . . . . 106 . . . . . . . Ramming 28 | . 2 . . . . . 26 . . . . . . . . . Kinetic 12645 | 372 976 9 47 . . . 1929 2171 2454 499 . 2123 484 314 1231 36 Thermal 9263 | . 691 87 1226 95 1964 2820 . . 425 214 . 1280 339 122 . . Explosive 7246 | . 431 78 495 512 940 . 251 . 267 . . 792 934 2201 . 345 Electromagnetic 2740 | . . . 2163 281 235 . . . . . . 61 . . . . Impact 106 | . . . . . . . . . 106 . . . . . . . Slashing 44 | . 44 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 1766 | . . . . . . . . . . . . . . . . 1766 Highest Corruption 88 | . 20 41 17 30 . 6 6 20 43 43 88 5 3 4 12 15 Average Corruption 18 | . 4 12 17 22 . 5 6 19 37 43 62 2 2 3 5 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 599 | . 12 3 113 45 . 61 34 49 109 98 1 10 23 6 6 29 Message Errors 143 | . 2 2 24 11 . 22 10 9 26 27 . . 5 1 . 4 Matter Fused 137 | . 2 . 27 6 . 15 5 17 24 26 . 3 4 . 3 5 Heat Flow Errors 66 | . 2 . 12 10 . 2 4 3 14 13 . . 1 . . 5 Energy Discharges 59 | . 3 . 10 3 . 4 2 7 9 7 . . 7 3 . 4 Parts Rejected 4 | . 1 . 1 . . . 1 . 1 . . . . . . . Parts Fused 5 | . . 1 2 . . . . . 1 . . 1 . . . . Data Loss (minor) 72 | . 1 . 12 8 . 4 3 7 11 12 1 4 4 2 1 2 Data Loss (major) 35 | . 1 . 7 1 . 2 4 1 8 5 . . 1 . . 5 Misfires 23 | . . . 6 3 . 4 1 2 3 4 . . . . . . Alerts 19 | . . . 5 1 . 2 2 3 1 . . 2 1 . 1 1 Misdirections 7 | . . . 1 . . . . . 1 2 . . . . . 3 Weapon Failures 29 | . . . 6 2 . 6 2 . 10 2 . . . . 1 . Overload Shots 3 | . . . . . . . . . . . . 3 . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Overflow Damage 517 | . 13 4 34 17 98 40 . . 82 . . 142 73 13 . 1 Projectiles 223 | . . . . . 19 40 . . . . . 116 48 . . . Explosions 212 | . 13 4 34 17 79 . . . . . . 26 25 13 . 1 Melee 82 | . . . . . . . . . 82 . . . . . . . Knockbacks 17 | . . . . . . . . . . . . 12 . 2 3 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . 11 . 2 3 . Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 451 | . . 35 108 63 23 . . . . . . . 79 143 . . Shots 16 | . . 1 5 2 1 . . . . . . . 3 4 . . Rammed 2 | . 1 . . . . . 1 . . . . . . . . . Targets Rammed 2 | . 1 . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1453 | . 300 . 343 254 230 276 273 271 292 248 . 352 208 10 122 1453 Average Temperature 90 | . 65 . 70 66 68 80 69 59 76 68 . 85 47 5 30 294 Received Heat Transfer 3221 | . 504 . 378 105 270 486 336 170 453 . . 208 68 60 156 27 Effects 22 | . 3 . 1 . 1 . . . . . . . . . . 17 Energy Bleed 2 | . . . . . 1 . . . . . . . . . . 1 Interference 4 | . 3 . 1 . . . . . . . . . . . . . Matter Decay 5 | . . . . . . . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . 14 . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . Robots Melted 5 | . 1 . . . . 4 . . . . . . . . . . Combat Hostiles 5 | . 1 . . . . 4 . . . . . . . . . . Parts Melted 39 | . 5 . 6 . 5 18 2 . . . . 1 . 1 1 . Heat Transferred 16003 | . 1887 185 1973 100 3600 5150 . . 555 296 . 1665 444 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 10 1 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Maximum Alert Level 5 | . 3 2 4 2 2 5 4 2 2 2 . 2 . . . . Low Security (%) 27 | 100 66 . . . 37 . . . 42 20 . 54 . . . . Level 1 22 | . 31 2 24 54 22 7 . 1 9 78 . 8 . . . . Level 2 30 | . 2 97 35 45 40 12 . 98 48 1 . 37 . . . . Level 3 9 | . . . 19 . . 28 66 . . . . . . . . . Level 4 9 | . . . 21 . . 42 33 . . . . . . . . . Level 5 . | . . . . . . 7 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . 1 . . . . . . . . Peak Influence 1672 | 10 733 624 1237 472 552 1672 1187 579 602 406 . 561 . . . . Initial 815 | . . 285 232 472 121 336 815 518 188 229 . . . . . . Average 452 | 1 147 581 677 389 299 1083 1036 465 304 283 . 237 . . . . Influence Increases 11294 | 70 1376 370 1737 230 978 1356 823 479 1071 599 . 955 276 588 236 150 Destroy 0b10 Robot/C 6060 | . 640 60 1080 140 540 620 500 280 600 120 . 480 240 500 140 120 Destroy 0b10 Robot/NC 585 | 70 60 5 120 20 85 . 65 40 50 30 . 35 . 5 . . Destroy Leader 1210 | . 98 10 272 30 170 30 108 80 214 . . 108 20 40 . 30 Allied During Kill 154 | . 2 . . . . 15 47 22 . . . 3 16 43 6 . Successful Hack 189 | . 5 6 24 . 39 21 . 25 28 5 . 36 . . . . Select Force Hacks 180 | . . . . . . . . . . 180 . . . . . . Disable Machine 510 | . 15 . 165 . 15 45 30 . 135 15 . 90 . . . . Anti-Garrison Action 500 | . . . . . . 500 . . . . . . . . . . Destroy Structure 569 | . 9 15 61 40 84 110 28 2 29 3 . 188 . . . . Lose Combat Pursuer 315 | . 45 . 15 . 45 15 45 30 15 . . 15 . . 90 . Miscellaneous 1022 | . 502 274 . . . . . . . 246 . . . . . . Influence Decreases 11264 | 70 644 507 1119 1131 773 201 1355 1204 898 933 254 460 698 443 386 188 Entered New Map 4727 | . . 447 363 741 191 181 857 622 227 359 254 . 184 15 218 68 Time Decay 6027 | 70 554 60 736 380 582 . 428 542 571 574 . 420 514 398 78 120 Lost Part 160 | . 30 . 20 10 . 20 10 . 20 . . . . 10 40 . Lost Ally 350 | . 60 . . . . . 60 40 80 . . 40 . 20 50 . Squads Dispatched 54 | . 5 . 10 1 3 . 7 2 9 . . 16 . 1 . . Investigation 10 | . 2 . 1 . . . . . 4 . . 3 . . . . Extermination 9 | . . . . . . . . 2 4 . . 3 . . . . Reinforcement 19 | . 2 . 7 1 3 . 4 . 1 . . 1 . . . . Assault 6 | . 1 . 2 . . . . . . . . 2 . 1 . . Garrison 10 | . . . . . . . 3 . . . . 7 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 1 . 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Distress Signals 22 | . 3 . 4 . 6 . 5 2 2 . . . . . . . Communications Jammed 5 | . . . . . . . . . . . . 5 . . . . Distress Signals 5 | . . . . . . . . . . . . 5 . . . . Times Spotted 409 | . 56 6 79 7 39 28 35 21 36 4 . 35 15 24 17 7 Peak Tracking Total 9 | . 5 4 6 3 6 5 8 7 7 2 . 4 4 9 5 4 Tactical Retreats 15 | . 3 . 1 . 2 1 3 1 1 . . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Traps Triggered 14 | . 1 . 2 1 . 4 . . 6 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . 17 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Machines Disabled 47 | . 1 . 11 . 1 10 2 . 9 1 . 6 2 2 2 . Max in Single Turn 3 | . 1 . 3 . 1 1 1 . 1 1 . 2 1 2 1 . Garrison Relay 8 | . . . . . . 8 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . 3 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Machines Accessed 83 | . 6 1 8 1 11 3 1 9 9 12 6 8 2 . 5 1 Terminals 41 | . 5 1 4 . 7 3 1 4 7 6 . 2 . . . 1 Fabricators 2 | . . . . . . . . 1 . . . 1 . . . . Repair Stations 3 | . . . 1 . 1 . . . 1 . . . . . . . Recycling Units 16 | . 1 . 2 . 1 . . 2 1 6 . 3 . . . . Scanalyzers 3 | . . . 1 . 1 . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . 2 . . . . Total Hacks 213 | . 16 3 20 1 46 8 3 21 20 21 28 16 2 . 7 1 Successful 110 | . 7 1 12 1 24 2 1 8 4 8 28 4 2 . 7 1 Failed 101 | . 8 2 8 . 21 6 2 13 16 13 . 12 . . . . Catastrophic 22 | . . 1 1 . 1 1 . 4 8 2 . 4 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . Manual 94 | . 14 4 13 . 24 . 3 6 3 18 . 8 1 . . . Terminals 108 | . 14 3 11 . 26 8 3 10 15 13 . 4 . . . 1 Fabricators 3 | . . . . . . . . 1 . . . 2 . . . . Repair Stations 9 | . . . 3 . 4 . . . 2 . . . . . . . Recycling Units 31 | . 2 . 5 . 4 . . 3 3 8 . 6 . . . . Scanalyzers 15 | . . . 1 . 9 . . 5 . . . . . . . . Garrison Access 9 | . . . . . 3 . . 2 . . . 4 . . . . Terminal Hacks 57 | . 1 1 3 1 6 2 . 2 2 . 28 1 2 . 7 1 Record 35 | . . . . . . . . . . . 27 . 1 . 6 1 Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 5 | . 1 1 2 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . 2 . . 1 . . . . . . . . Open Door 6 | . . . . 1 . 1 . . 2 . . . 1 . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 1 . . . 1 . . . . . . . Scan Component 3 | . . . 1 . 1 . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . Scanalyzer 9 | . . . . . 6 . . 3 . . . . . . . . Insert Component 3 | . . . . . 2 . . 1 . . . . . . . . Analyze 3 | . . . . . 2 . . 1 . . . . . . . . Retrieve Study 3 | . . . . . 2 . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 37 | . 5 . 7 . 9 . 1 3 1 8 . 3 . . . . Terminals 22 | . 5 . 4 . 6 . 1 3 1 2 . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Skim 21 | . 4 . 4 . 6 . 1 3 1 2 . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 3 . 2 . . . . 6 . 2 . . . . Reject 2 | . . . 1 . 1 . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . Mask 2 | . . . 1 . 1 . . . . . . . . . . . Tunnel 6 | . . . . . . . . . . 6 . . . . . . Fedlink 2 | . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Decoy 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 1 7 . 10 2 1 9 9 5 . 5 . . . . Full Trace Events 5 | . . . . . . . . . 1 3 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . 1 . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 64 | . . . 64 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . 10 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . . 32 . . . . . . . . . . Machine Destruction 32 | . . . . . . 32 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 3 . . . 7 . . . 2 . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Total Allies 21 | . 3 . . . . 3 . 3 . 7 . . 1 2 2 . Largest Group 7 | . 3 . . . . 3 3 3 . 7 7 7 1 2 2 . Highest-Rated Group 98 | . 24 . . . . 95 92 54 . 97 97 97 79 98 49 . Highest-Rated Ally 79 | . 8 . . . . 39 39 18 . 21 21 21 79 49 49 . Initial UFD Resources 55 | . . . . . . . . . . . . 37 51 51 51 55 Initial Warlord ECA Mod 12 | . . . . . . . 12 11 11 11 11 . . . . . Total Orders 22 | . . . . . . . . . 8 14 . . . . . . STAY 7 | . . . . . . . . . . 7 . . . . . . FOLLOW 7 | . . . . . . . . . . 7 . . . . . . EXPLORE 8 | . . . . . . . . . 8 . . . . . . . Ally Attacks 88 | . 12 . . . . 6 24 13 . . . 11 9 13 . . Total Damage 1702 | . 91 . . . . 62 375 265 . . . 172 360 377 . . Kills 16 | . . . . . . . 5 2 . . . 1 3 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 221 | . 31 20 90 10 . 10 25 5 10 . . . . . 20 . Average Entertainment 26 | . 10 16 32 70 36 43 55 37 33 18 . 5 2 1 5 15 Good Acts 92 | . 26 . 8 3 15 3 2 2 5 . . 13 7 3 3 2 Bad Acts 102 | . 30 4 13 1 4 4 5 6 15 6 . 1 4 5 2 2 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Active Infowar (turns) 14769 | 470 701 . . . . . . 1539 1950 1743 2547 2291 1400 946 1182 . Optics 7553 | . . . . . . . . 1273 1950 1743 2351 4 . . 232 . Sensors 5799 | . . . . . . . . . . . 198 2291 1400 946 964 . Structural 1 | . . . . . . . . . . . 1 . . . . . Seismic 1171 | 470 701 . . . . . . . . . . . . . . . Jamming 890 | . . . . . . . . 266 . . 76 548 . . . . Robot Analysis Total 5 | . 1 1 2 . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 3 . . . . . . . . 2 1 . 1 Drone Launches 8 | . . . . . . . . . 8 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Turns Passed 28155 | 641 3000 121 3711 896 2465 1953 1048 1546 1950 1743 2552 2291 1400 946 1192 700 Spaces Moved 10572 | 130 901 38 1152 332 943 830 366 609 594 730 1148 942 581 471 550 255 Core 8 | 3 . . . . . . . . . . . . . . . 5 Treads 9704 | 127 198 2 1031 332 943 830 366 609 594 730 1148 942 581 471 550 250 Legs 860 | . 703 36 121 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 240 240 160 160 163 161 203 216 145 155 156 162 160 50 Average Speed 214 | 157 252 263 242 240 218 188 210 221 209 216 215 182 224 180 187 224 Slowest Speed 700 | 160 260 320 260 240 243 232 250 241 216 216 385 226 227 227 227 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 5 95 11 78 70 80 97 37 22 79 97 91 24 75 74 90 37 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 13 | . . . . 2 3 . . . . 6 . 1 1 . . . Known Exits Taken 10 | . . 1 1 1 1 . 1 1 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 . . . . . . . . 1 1 . . . 1 . Scrap Searched 17 | . . . . 2 . . . . . . 8 . 2 4 . 1 Spaces Dug 11 | . 1 . . . 1 . . . 1 . . 4 . . . 4 Terrain Destroyed 630 | . 6 15 59 56 102 . 37 . 24 3 . 98 99 105 8 18 Melee 1 | . 1 . . . . . . . . . . . . . . . Projectile 76 | . . . . . 21 . . . 1 3 . 17 14 3 8 9 AOE 553 | . 5 15 59 56 81 . 37 . 23 . . 81 85 102 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Total 14545 | 507 1419 50 1884 410 1229 1039 525 722 1100 865 1222 1393 638 536 656 350 Wait 2242 | 328 310 . 482 42 135 52 41 43 336 58 14 322 2 6 26 45 Move 10556 | 129 900 37 1151 331 942 829 365 608 593 729 1147 941 580 470 549 255 Hop . | . . . . . . . . . . . . . . . . . Pick Up 188 | 8 34 . 47 6 16 5 7 5 12 1 3 11 6 1 9 17 Fast Attach 127 | 6 1 . 11 1 12 8 6 7 12 1 22 14 7 1 15 3 Attach 51 | 1 5 . 8 1 2 3 5 2 8 . 2 5 1 3 2 3 Detach 5 | . . . . . 1 . . . . . 1 1 1 . 1 . Swap 155 | . 20 5 24 9 20 3 11 4 19 3 7 9 5 6 6 4 Drop 271 | . 25 . 52 7 35 11 11 13 21 5 26 24 13 2 22 4 Fire 798 | 35 122 8 109 13 66 112 61 40 68 21 . 66 23 17 18 19 Melee 5 | . 1 . . . . . . . 4 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 93 | . . . . . . 16 . . . 47 . . . 30 . . Trap 17 | . . . . . . . 17 . . . . . . . . . Miscellaneous 35 | . . . . . . . . . 27 . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 642 | -11/Scrapyard | Entered Materials 643 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 12) 1079 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1103 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1423 | -10/Materials | Discovered new exit (range 13) 1572 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1957 | -10/Materials | Core integrity fell below 50% 1974 | -10/Materials | Identified exit to Materials 1974 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 2348 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2476 | -10/Materials | Discovered new exit (range 6) 2654 | -10/Materials | Discovered exit to Materials (range 15) 2924 | -10/Materials | X0-1V1 foreshadows a heat wave 3254 | -10/Materials | Central database locked down 3320 | -10/Materials | Core integrity fell below 20% 3346 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 3352 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 3353 | -10/Materials | Ambient heat levels rising (+10) 3365 | -10/Materials | X0-1V1 activates XOMVISION 3370 | -10/Materials | X0-1V1 whisked you away to safety 3384 | -10/Materials | System corruption reached 10% 3394 | -10/Materials | Core integrity restored by X0-1V1 (+43) 3425 | -10/Materials | X0-1V1 put everyone to sleep 3443 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 3448 | -10/Materials | X0-1V1 caused items to flee you 3450 | -10/Materials | X0-1V1 sent allied G-34 Mercenary (x3) 3493 | -10/Materials | Core integrity restored by X0-1V1 (+34) 3527 | -10/Materials | X0-1V1 sent you into danger 3557 | -10/Materials | X0-1V1 activates XOMVISION 3558 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (major) 3559 | -10/Materials | Ambient heat levels rising (+10) 3568 | -10/Materials | X0-1V1 announced a LAN party 3577 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 3582 | -10/Materials | X0-1V1 tapped a No Entrance sign 3635 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x5) 3640 | -10/Materials | X0-1V1 sent you into danger 3641 | -10/Materials | X0-1V1 whisked you away to safety 3642 | -10/Materials | Entered Mines 3645 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (major) 3661 | -10/Mines | Destroyed 8 combat bots 3669 | -10/Mines | Assembled infested the area 3687 | -10/Mines | Discovered exit to Materials (range 10) 3758 | -10/Mines | System corruption reached 30% 3760 | -10/Mines | X0-1V1 upgraded hostiles (x3) 3763 | -10/Mines | Entered Materials 3763 | -9/Materials | Evolved 2 slots: Utility x2 3779 | -9/Materials | Discovered new exit (range 3) 3779 | -9/Materials | X0-1V1 sent you into danger 4119 | -9/Materials | Build established: Scavenger-Mutant 4159 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x5) 4613 | -9/Materials | X0-1V1 announced a LAN party 4772 | -9/Materials | Build established: Mutant 4781 | -9/Materials | Discovered new exit (range 7) 4875 | -9/Materials | Repaired Corrupted Imp. EM Shotgun 4882 | -9/Materials | System corruption reached 10% 5854 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 5952 | -9/Materials | Identified exit to Mines 6053 | -9/Materials | X0-1V1 activates XOMVISION 6241 | -9/Materials | X0-1V1 caused items to flee you 6522 | -9/Materials | Items stopped fleeing you 6563 | -9/Materials | First assault squad dispatched 6610 | -9/Materials | Discovered new exit (range 10) 6888 | -9/Materials | Sterilization system engaged 6888 | -9/Materials | Non-combat units ordered to evacuate 6988 | -9/Materials | Combat units ordered to evacuate 7188 | -9/Materials | Ambient heat levels rising (+10) 7322 | -9/Materials | X0-1V1 activates XOMVISION 7338 | -9/Materials | Ambient heat levels rising (+10) 7474 | -9/Materials | Entered Mines 7510 | -9/Mines | Learned location of Zion (-6) 7552 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7728 | -9/Mines | Learned location of 1 exit from Materials 7879 | -9/Mines | Identified exit to Materials 7879 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 7981 | -9/Mines | Core integrity restored by X0-1V1 (+60) 8343 | -9/Mines | Discovered exit to Materials (range 8) 8368 | -9/Mines | System corruption reached 30% 8370 | -9/Mines | Entered Materials 8370 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8371 | -8/Materials | Identified exit to Factory 8659 | -8/Materials | Discovered exit to Factory (range 18) 8798 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 9114 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 9536 | -8/Materials | X0-1V1 activates XOMVISION 9930 | -8/Materials | Central database locked down 9994 | -8/Materials | X0-1V1 activates XOMVISION 10113 | -8/Materials | Identified exit to Garrison 10190 | -8/Materials | X0-1V1 sent you to a vault 10481 | -8/Materials | Learned Factory fabricator intel 10519 | -8/Materials | Learned location of Recycling (-7) 10568 | -8/Materials | Learned 2 Storage zone layouts 10579 | -8/Materials | Learned location of Lower Caves (-7) 10581 | -8/Materials | Learned Factory trap positions 10582 | -8/Materials | Learned 4 Factory zone layouts 10593 | -8/Materials | Learned 4 Recycling zone layouts 10835 | -8/Materials | Entered Garrison 10927 | -8/Garrison | Triggered checkpoint 10988 | -8/Garrison | Garrison Relay disabled 11105 | -8/Garrison | Triggered checkpoint 11219 | -8/Garrison | Triggered checkpoint 11222 | -8/Garrison | Triggered checkpoint 11232 | -8/Garrison | Triggered checkpoint 11504 | -8/Garrison | Plasma Cannon reconfigured into Item Mimic 11513 | -8/Garrison | Garrison Relay disabled 11549 | -8/Garrison | Garrison Relay disabled 11549 | -8/Garrison | Garrison Relay disabled 11555 | -8/Garrison | Garrison Relay disabled 11713 | -8/Garrison | Discovered new exit (range 13) 11785 | -8/Garrison | Triggered checkpoint 11807 | -8/Garrison | Garrison Relay disabled 11926 | -8/Garrison | Garrison Relay disabled 12070 | -8/Garrison | Discovered new exit (range 15) 12100 | -8/Garrison | Core integrity fell below 50% 12327 | -8/Garrison | Triggered checkpoint 12383 | -8/Garrison | Discovered new exit (range 10) 12475 | -8/Garrison | Garrison Relay disabled 12788 | -8/Garrison | Entered Materials 12788 | -8/Materials | Accompanied by 3 allies 12921 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 12974 | -8/Materials | X0-1V1 announced a LAN party 13014 | -8/Materials | Core integrity fell below 20% 13063 | -8/Materials | Lost 3 allies 13392 | -8/Materials | Garrison activated, responded to threat 13720 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 13800 | -8/Materials | Discovered exit to Factory (range 16) 13836 | -8/Materials | Entered Factory 13836 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13837 | -7/Factory | Identified exit to Storage 13838 | -7/Factory | Loaded intel: 102 trap records 13839 | -7/Factory | Loaded intel: 6 fabricator locations 14062 | -7/Factory | Identified exit to DSF 14149 | -7/Factory | Build established: Gunner 14150 | -7/Factory | X0-1V1 sent allied L-31 Rogue (x3) 14309 | -7/Factory | System corruption reached 10% 14661 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 14737 | -7/Factory | Sterilization system engaged 14737 | -7/Factory | Non-combat units ordered to evacuate 14837 | -7/Factory | Combat units ordered to evacuate 14898 | -7/Factory | X0-1V1 announced a LAN party 15037 | -7/Factory | Ambient heat levels rising (+10) 15187 | -7/Factory | Ambient heat levels rising (+10) 15337 | -7/Factory | Ambient heat levels rising (+10) 15382 | -7/Factory | Entered Storage 15383 | -7/Storage | Identified exit to Factory 15495 | -7/Storage | Lost 6 allies 15579 | -7/Storage | Identified exit to Recycling 15579 | -7/Storage | X0-1V1 revealed exit location to -7/Recycling 15668 | -7/Storage | System corruption reached 30% 15980 | -7/Storage | X0-1V1 redirected Transport squads to designated parking area 16175 | -7/Storage | X0-1V1 announced a LAN party 16251 | -7/Storage | Destroyed 7 combat bots 16581 | -7/Storage | Used back door to open Recycling access 17332 | -7/Storage | Entered Recycling 17510 | -7/Recycling | X0-1V1 caused items to flee you 17748 | -7/Recycling | Build established: Commander-Gunner 17865 | -7/Recycling | Items stopped fleeing you 17883 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 18384 | -7/Recycling | Discovered new exit (range 17) 18649 | -7/Recycling | Scanned before Scraplab entrance 19049 | -7/Recycling | Entered Scraplab 19066 | -7/Recycling | Discovered new exit (range 2) 19075 | -7/Recycling | Entered Scraptown 19075 | -7/Scraptown | Accompanied by 7 allies 19085 | -7/Scraptown | System corruption cleaned by C-Scrubber 19423 | -7/Scraptown | Discovered new exit (range 11) 19542 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 19566 | -7/Scraptown | Visited Cyclists 19609 | -7/Scraptown | Visited Bundlers 19835 | -7/Scraptown | Visited CPS Storage 19869 | -7/Scraptown | Visited Comm Corps 20234 | -7/Scraptown | Visited SPCMW 20293 | -7/Scraptown | Visited Assassins FH 20318 | -7/Scraptown | Visited Awakened 20405 | -7/Scraptown | Visited UFD Registry 20405 | -7/Scraptown | Registered with UFD as "Laserdriver" 20483 | -7/Scraptown | Entered Cyclist Reading Room 20621 | -7/Scraptown | Visited Derelict Rescue Squad 20677 | -7/Scraptown | Visited Science Guys 20746 | -7/Scraptown | Visited Scrapoid Pod Storage 20975 | -7/Scraptown | Visited Science Testing Area 21077 | -7/Scraptown | Visited Modified Component R&D 21150 | -7/Scraptown | Visited Chapter 10 21189 | -7/Scraptown | Visited Curators Association 21245 | -7/Scraptown | Visited DA-N13 Charitable Foundation 21254 | -7/Scraptown | Found DCF Scrap (28 items) 21415 | -7/Scraptown | Visited Infowarlord's Domain 21431 | -7/Scraptown | Found Exp. Sensor Array 21503 | -7/Scraptown | Met Optimus 21503 | -7/Scraptown | Accepted into 0bPrime 21619 | -7/Scraptown | Discovered new exit (range 3) 21627 | -7/Scraptown | Entered Factory 21627 | -5/Factory | Accompanied by 7 allies 21627 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 21755 | -5/Factory | Loaded intel: 8 recycling unit locations 21907 | -5/Factory | Lost 7 allies 22145 | -5/Factory | Build established: Gunner 22245 | -5/Factory | Identified exit to Factory 22245 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 22257 | -5/Factory | Garrison activated, responded to threat 22410 | -5/Factory | Garrison activated, responded to threat 22603 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 22827 | -5/Factory | Learned location of Protoforge (-2) 22871 | -5/Factory | Garrison activated, responded to threat 22879 | -5/Factory | X0-1V1 activates XOMVISION 23127 | -5/Factory | First assault squad dispatched 23319 | -5/Factory | Identified exit to Upper Caves 23319 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 23568 | -5/Factory | X0-1V1 put everyone to sleep 23796 | -5/Factory | Found Unknown Protection 23796 | -5/Factory | Identified Hvy. Reflective Plating 23918 | -5/Factory | Entered Upper Caves 23939 | -5/Upper Caves | Learned location of Armory (-3) 24014 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 24028 | -5/Upper Caves | Found Prototype Special Weapon 24028 | -5/Upper Caves | Identified Molecular Deconstructor 24094 | -5/Upper Caves | Build established: Tank 24101 | -5/Upper Caves | Ambushed by wild Derelicts 24219 | -5/Upper Caves | X0-1V1 activates XOMVISION 24269 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 24276 | -5/Upper Caves | Identified exit to Upper Caves 24276 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 24305 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 24314 | -5/Upper Caves | X0-1V1 sent allied Knight (x1) 24672 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 15) 24924 | -5/Upper Caves | X0-1V1 activates XOMVISION 24964 | -5/Upper Caves | Learned Factory terminal intel 24984 | -5/Upper Caves | Found DCF Scrap (12 items) 25169 | -5/Upper Caves | Found Alien Artifact 25302 | -5/Upper Caves | Sensors blinded by X0-1V1 25318 | -5/Upper Caves | Entered another Upper Caves area 25362 | -5/Upper Caves | X0-1V1 sent you into danger 25363 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25396 | -5/Upper Caves | Destroyed 9 combat bots 25457 | -5/Upper Caves | Learned Factory garrison access intel 26000 | -5/Upper Caves | Build established: Gunner 26248 | -5/Upper Caves | Discovered new exit (range 10) 26261 | -5/Upper Caves | Identified exit to Warlord 26264 | -5/Upper Caves | Entered Warlord 26264 | -5/Warlord | Accompanied by 1 ally 26399 | -5/Warlord | Learned Quarantine stockpile data 26400 | -5/Warlord | Learned Research security intel 26400 | -5/Warlord | Learned 4 Testing zone layouts 26538 | -5/Warlord | Rebuked by Warlord 26563 | -5/Warlord | Warlord's base attacked by MAIN.C 26641 | -5/Warlord | Found Prototype Device 26641 | -5/Warlord | Identified Minesniffer Drone Bay 26700 | -5/Warlord | Found Prototype Reactor 26700 | -5/Warlord | Identified Vortex Chain Reactor 26709 | -5/Warlord | Found Prototype Device 26710 | -5/Warlord | Identified Exp. Phase Shifter 26913 | -5/Warlord | Warlord forces counterattacked 26925 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 15) 26987 | -5/Warlord | Found Prototype Energy Cannon 26987 | -5/Warlord | Identified Vortex Cannon 27007 | -5/Warlord | Found Prototype Energy Cannon 27007 | -5/Warlord | Identified Vortex Driver 27014 | -5/Warlord | Found Prototype Energy Gun 27014 | -5/Warlord | Identified Vortex Rifle 27028 | -5/Warlord | Found Vortex Driver 27031 | -5/Warlord | Found Vortex Cannon 27193 | -5/Warlord | Spotted Executioner 27201 | -5/Warlord | Destroyed Executioner 27225 | -5/Warlord | Spotted Executioner 27233 | -5/Warlord | Destroyed Executioner 27235 | -5/Warlord | X0-1V1 sent allied Savage (x2) 27238 | -5/Warlord | Warlord base infiltrated, sounded retreat 27297 | -5/Warlord | Spotted Striker 27331 | -5/Warlord | Destroyed Striker 27438 | -5/Warlord | Discovered new exit (range 13) 27446 | -5/Warlord | Crushed by falling debris 27446 | -5/Warlord | System corruption reached 10% 27456 | -5/Warlord | Entered Proximity Caves 27477 | -4/Proximity Caves | Lost 3 parts (3u) 27656 | -4/Proximity Caves | X0-1V1 activates XOMVISION 27691 | -4/Proximity Caves | Learned Research security intel 27767 | -4/Proximity Caves | Build established: Tank 27922 | -4/Proximity Caves | Spotted B-86 Titan 27954 | -4/Proximity Caves | Destroyed B-86 Titan 27957 | -4/Proximity Caves | Released all parts (14) 27963 | -4/Proximity Caves | Core integrity fell below 50% 28148 | -4/Proximity Caves | Core integrity fell below 20% 28156 | -4/Proximity Caves | Destroyed by exploding Power Conduit Last Messages --------------- 28140_ Vortex Rifle destroyed. 28141_ Penetrated by Slug. 28144_ Slug penetrates Wall. 28144_ Slug penetrates H-77 Assassin. 28148_ Slug penetrates Wall. 28150_ Penetrated by Slug. 28150_ Slug penetrates Wall. 28150_ Penetrated by Slug. 28150_ Adv. Treads destroyed. 28151_ Penetrated by Slug. 28153_ Slug penetrates Wall. 28153_ Penetrated by Slug. 28153_ Slug penetrates Wall. 28153_ Adv. Treads destroyed. 28154_ Penetrated by Slug. 28155_ Dropped Hcp. Storage Unit. 28156_ Dropped Vortex Chain Reactor. 28156_ X0-1V1: "Fire in the hole!" 28156_ H-77 Assassin destroyed. 28156_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????# #???????????????????? | | ????????????????????## ##??????????????????? | | ???????????????????? ###????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ?????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????##?? ??????????????????? | | ?????###????###???## ??# ???????????????????? | | ???## ###### #??# ?## ???????????????????? | | ?### ## ??# ## ????????????????????? | | ?# #?# ### ; ?????????????????????? | | ?? ### =*#?????????????????????? | | ??# ## =!#?????????????????????? | | #?# #; !]!##????????????????????? | | ### #;;h ]@=]#????????????????????? | | ######### #;; %*=]]#????????????????????? | | # [" ;; ;; #???????????????????? | | #### "# ## ### #???????????????????? | | #??# "" # #??##;##?????????????????? | | #??# "# ######;####??????????????? | | #??# # "# #" ## #####??????????? | | #??# # # #??????????? | | #??# # # ! ! #??????????? | | ???# # "T" !*] ##?????????? | | ???# #"" "" ### ! * ##????????? | | #??# ### ##### #" ##?# = ] ##???????? | | #??# ####??# !] ! = #???????? | | #??# ##??########## =###?????? | | #??### ######## #?## ######?# #"" #?????? | | #???## ## ### #?#%" ##?????? | | #??## #??# "# #??????? | | #??# #### ####??????? | | #??# #### # # #?????????? | | ######???##### ######### ## #######?????????? | | #??#####???## ##??????# ## ##???????????????? | | #### ####### #??????# #????????????????? | | ## #??????#### #????????????????? | | #?????????## ##????????????????? | | ## ########??????????###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 55 Energy Capacity 1820 Matter Stores 900 Matter Capacity 900 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 900 Resistance: TH 34 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Lgt. Treads | -8/Materials | Hacked Datajack | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 55% | -9/Materials | Corrupted Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaCoolantStorage Manual? 0 Play Time 05:03:38 Cumulative 91.2 hours Start 2026.10.12 @ 20:11:50 End 2026.10.13 @ 21:25:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a801ec78-6bfe-425e-b047-3deebc677047