Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 15:40:09 Player: CONM Result: Destroyed by 70-RAC(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (24) 24 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 649 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Power Shielding > --- WEAPON (2) ------- Subdweller Machine Gun Makeshift Hammer > --- INVENTORY (5) ---- Small Storage Unit Signal Interpreter Seismic Detector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Makeshift Hammer Mining Claw > --- INVENTORY -------- Light Ion Engine Wheel Hover Unit Small Storage Unit Signal Interpreter Seismic Detector Power Shielding Light Armor Plating EM Pulse Gun EM Pulse Gun [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Power Shielding Weapon Makeshift Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 7 6 1 6 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 1 | . . . 1 Hover 3 | . 2 . 1 Flight . | . . . . Utility 6 | 2 2 . 2 Device 3 | 1 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 8 | 2 8 10 9 Power 1 | . 1 1 . Propulsion 1 | 1 2 2 1 Utility 4 | . 3 5 4 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 6 | . 2 . 4 Power 2 | . 1 . 1 Propulsion 1 | . 1 . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 99 100 72 Engine 3 | . 11 . . Core 9 | . 2 14 12 Leg 6 | . 20 . . Wheel 3 | . . . 6 Hover 14 | . 7 28 14 Device 12 | . 14 14 11 Storage 13 | . 14 14 12 Energy Gun 6 | . 14 14 . Ballistic Gun 4 | . 14 1 . Impact Weapon 5 | . . . 10 Slashing Weapon 4 | . . 12 3 Peak Build Rating 14 | 7 11 11 14 Average Rating 9 | 4 8 11 10 On Entrance 7 | . 7 11 11 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 20 | 14 19 19 20 Greatest Support 20 | 20 20 18 18 Greatest Overweight (x) 3 | . 3 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 9 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 8 10 9 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 4 10 10 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 373 | 243 95 10 25 Remotely . | . . . . Salvage Created 192 | 10 108 74 . Parts 16 | 3 8 5 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed . | . . . . Classes Destroyed 3 | 1 1 1 . Tunneler 2 | 1 . 1 . Hauler 2 | . 2 . . Recycler 1 | . . 1 . Best Kill Streak 2 | 1 1 2 . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 52 | . . . 52 Missed 20 | . . . 20 Hits 32 | . . . 32 Projectile 32 | . . . 32 Critical Strikes 2 | . . . 2 Damage Taken 734 | . . . 734 Core 260 | . . . 260 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 12 | 1 7 . 4 Largest 2 | 2 2 . 1 Hottest 70 | 70 70 . 30 Shots Fired 20 | 2 14 . 4 Gun 20 | 2 14 . 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 12 | 1 7 . 4 Thermal 7 | 1 6 . . Explosive . | . . . . Electromagnetic 1 | . 1 . . Robot Hit Streak 5 | 1 5 . 4 Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 17 | 1 9 3 4 Core Hits 7 | 1 4 2 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 32 | . . 3 29 Impact 18 | . . . 18 Slashing 14 | . . 3 11 Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 293 | 13 105 96 79 Guns 197 | 13 105 . 79 Cannons . | . . . . Explosions . | . . . . Melee 96 | . . 96 . Ramming . | . . . . Kinetic 112 | . 33 . 79 Thermal 63 | 13 50 . . Explosive . | . . . . Electromagnetic 22 | . 22 . . Impact . | . . . . Slashing 96 | . . 96 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 227 | 30 70 . 227 Average Temperature 45 | 18 29 . 121 Received Heat Transfer 350 | . . . 350 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | 37 148 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 10 | 5 7 10 . Initial . | . . . . Average . | . . . . Influence Increases 33 | 5 18 10 . Destroy 0b10 Robot/NC 25 | 5 10 10 . Destroy Leader 4 | . 4 . . Successful Hack 4 | . 4 . . Influence Decreases 33 | 5 18 10 . Time Decay 33 | 5 18 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 2 . 20 Peak Tracking Total 7 | . 1 . 7 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 12 . 4 Successful 9 | . 5 . 4 Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Record 4 | . . . 4 Robot Analysis 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 506 | 14 263 . 229 Optics 229 | . . . 229 Seismic 277 | 14 263 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1276 | 81 357 211 627 Spaces Moved 1326 | 58 352 185 731 Core 7 | 7 . . . Treads . | . . . . Legs 239 | 51 188 . . Wheels 275 | . . . 275 Hover 805 | . 164 185 456 Flight . | . . . . Fastest Speed 50 | 50 56 56 56 Average Speed 84 | 111 90 108 73 Slowest Speed 240 | 120 240 116 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 59 33 64 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug 9 | . . . 9 Terrain Destroyed 9 | . . . 9 Melee 9 | . . . 9 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1408 | 69 375 188 776 Wait 1 | . . . 1 Move 1323 | 57 351 184 731 Hop . | . . . . Pick Up 12 | 4 7 . 1 Fast Attach 11 | 7 2 . 2 Attach 4 | . . . 4 Detach 1 | . . . 1 Swap 5 | . 4 1 . Drop 7 | . 4 . 3 Fire 12 | 1 7 . 4 Melee 32 | . . 3 29 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 385 | -10/Materials | Discovered new exit (range 8) 439 | -10/Materials | Entered Mines 636 | -10/Mines | Discovered new exit (range 13) 650 | -10/Mines | Entered Subcaves 681 | -10/Subcaves | Discovered new exit (range 8) 810 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 814 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 836 | -10/Subcaves | Discovered new exit (range 8) 962 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 966 | -10/Subcaves | Lost 3 parts (2n1u) 1193 | -10/Subcaves | Core integrity fell below 50% 1214 | -10/Subcaves | Visited Clippyterm 1215 | -10/Subcaves | Learned Factory emergency access door positions 1237 | -10/Subcaves | Lost 3 parts (1p1n1u) 1252 | -10/Subcaves | Core integrity fell below 20% 1277 | -10/Subcaves | Destroyed by 70-RAC(R) with Subdweller Beam Cannon Last Messages --------------- >>Record! "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. >>Record "Hide-and-Seek" It looks like you're trying to avoid detection, would you like help? Data stored: Factory emergency access points. >>Record "Letterhead" It looks like you're writing a letter, sorry I don't know how to do that. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 01217_ Critical hit (Meltdown: +260). 01266_ The unstable cave ceiling collapses. 01275_ Hover Unit destroyed. 01277_ OO-1QR(R) destroyed. Map ----- +----------------------------------------------------+ | ??????????????###?###??# #############??????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????#;@;#?????????????????????? | | ??????????????????????##R ##?????????????????????? | | ??????????????????????#*&##??????????????????????? | | ??????????????????????#R%#???????????????????????? | | ??????????????????????#RR#???????????????????????? | | ????????????????####??# R##??????????????????????? | | ????????????????# #?## #??????????????????????? | | ????????????????# ?## ##??????????????????????? | | ???????????###### ### #??????????????????????? | | ???????????# # ## ## #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #### #??????????????????????? | | ???????????## ##??# #??????????????????????? | | ????????????# #???# #??????????????????????? | | ???????????## ##??# ##?????????????????????? | | ??#######??# #??##### #?????????????????????? | | ??#"""""#??## #???#### #?????????????????????? | | ??#""X""#??# #??## #?????????????????????? | | ??#" "#??# ##??# ###?????????????????????? | | ??### ###??## ##?# ##???????????????????????? | | ??### ##??## ### #?????????????????????????? | | #?#[ #### #?????????????????????????? | | ###!! ## #?????????????????????????? | | *[ ## ## ## #?????????????????????????? | | ## ##### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 6 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapColdJets Manual? 0 Play Time 00:14:21 Cumulative 177.1 hours Start 2026.08.23 @ 15:22:36 End 2026.08.23 @ 15:40:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46b387ea-4bce-41d0-892b-b63c7d4714d9