Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.24 @ 19:42:45 Player: Scuttle Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (3667) 3667 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (1398) 1398 TOTAL SCORE: 11370 Bonus ------- Follower Combat Kills 298 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 5/1150 Matter 271/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Transmission Jammer Improved Phase Shifter Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Improved Core Shielding > --- WEAPON ----------- Plasma Rifle Autogun Coil Gun > --- INVENTORY -------- Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Improved Sensor Array Advanced Terrain Scan Processor Transport Network Coupler Precision Energy Filter Improved Kinecellerator Improved Transmission Jammer Improved Phase Shifter Experimental Utility Shielding Advanced Thermal Shield Coil Gun Remote Datajack [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . 10 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 4 . . . . . Utility 6 | . . . . 4 . . . . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 106 | 5 12 8 1 25 3 3 4 5 40 Power 13 | 1 1 1 1 3 . . 1 . 5 Engine 6 | 1 1 1 1 2 . . . . . Core 4 | . . . . 1 . . . . 3 Reactor 3 | . . . . . . . 1 . 2 Propulsion 23 | 2 1 1 . 4 . 1 . . 14 Treads 9 | 2 1 1 . 4 . 1 . . . Leg 10 | . . . . . . . . . 10 Wheel 3 | . . . . . . . . . 3 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 30 | . 5 2 . 12 1 1 3 . 6 Device 13 | . 1 . . 6 . 1 1 . 4 Storage 5 | . 2 1 . 2 . . . . . Processor 5 | . . . . 2 1 . 1 . 1 Hackware . | . . . . . . . . . . Protection 7 | . 2 1 . 2 . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 40 | 2 5 4 . 6 2 1 . 5 15 Energy Gun 11 | 2 3 . . . 1 . . . 5 Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 15 | . 1 4 . 1 1 1 . . 7 Ballistic Cannon 8 | . . . . 4 . . . 3 1 Launcher 1 | . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 3 . 1 3 . . Parts Lost 48 | . 1 . . 1 2 . . 10 34 Power 6 | . . . . . . . . 1 5 Propulsion 17 | . . . . . 2 . . 5 10 Utility 10 | . 1 . . 1 . . . . 8 Weapon 15 | . . . . . . . . 4 11 Highest Loss Streak 9 | . 1 . . 1 2 . . 4 9 To Critical Strikes 4 | . . . . . . . . 2 2 Average Backups 15 | . 5 14 16 16 19 19 20 17 15 Power . | . 1 . . . 1 1 1 1 . Propulsion . | . . 1 1 . . . . . . Utility 6 | . 1 3 2 4 9 9 11 11 11 Weapon 6 | . 1 9 11 9 7 6 6 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . . . 7 6 . . . . 7 Power . | . . . . . . . . . . Propulsion 4 | . . . 3 1 . . . . . Utility 9 | . . . 2 . . . . . 7 Weapon 7 | . . . 2 5 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 92 100 100 84 92 88 93 58 53 Engine 7 | . 14 14 14 6 5 5 5 . . Core 1 | . . . . 3 5 5 3 . 1 Reactor 1 | . . . . . . . 2 5 3 Treads 18 | . 28 28 28 24 33 23 29 1 . Leg 1 | . . . . . . . . . 11 Device 5 | . . 7 . 12 15 14 10 5 4 Storage 8 | . 10 14 14 5 5 5 5 5 4 Processor 8 | . . . . 9 11 11 11 17 14 Protection 6 | . 10 6 14 2 . 1 5 4 1 Energy Gun 5 | . 27 9 . . . 4 5 . 3 Ballistic Gun 8 | . . 18 28 7 . 5 11 . 3 Ballistic Cannon 4 | . . . . 8 10 4 . 11 . Peak Build Rating 86 | 5 12 14 15 69 70 66 72 69 86 Average Rating 38 | 3 6 12 14 51 68 60 67 57 57 On Entrance 35 | . 5 12 14 14 68 60 64 69 50 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 5 Naked Turns 14 | . . . . . . . . . 14 Heaviest Build 95 | 8 34 56 56 94 95 81 84 91 79 Greatest Support 135 | 40 40 40 40 132 132 112 112 112 135 Greatest Overweight (x) 30 | . . 1 1 1 1 . . 30 22 Average Overweight (x) 1 | . . . 1 . . . . 17 2 Largest Inventory Capacity 25 | 5 15 20 20 25 20 20 20 20 20 Average Capacity 18 | 5 10 16 20 20 20 20 20 20 19 Most Carried 20 | 1 12 19 20 20 20 20 20 20 20 Average Carried 15 | . 5 15 18 18 19 19 20 17 15 Final Capacity 20 | 5 15 20 20 20 20 20 20 20 5 Final Carried 20 | 1 11 19 16 20 20 20 20 17 4 Class Distribution -------------------- 49% | Mutant 17% | Scavenger-Skirmisher 15% | Gunner 7% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Matter Collected 2800 | 101 298 146 . 725 84 264 . 307 875 Remotely . | . . . . . . . . . . Salvage Created 4096 | . 467 79 . 748 23 336 . 742 1701 Parts 158 | . 22 6 . 25 2 9 . 25 69 Haulers Intercepted 5 | . 2 . . 1 . 1 . . 1 Recyclers Shooed 4 | . 1 . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 40 | . . 8 . . 1 8 . 23 . Prevented 3 | . . . . . 2 . . 1 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 63 | . 9 3 . 8 3 6 . 11 23 Guns 36 | . 9 3 . 3 . 4 . 2 15 Cannons 22 | . . . . 5 2 . . 8 7 AOE 3 | . . . . . 1 2 . . . Classes Destroyed 17 | . 6 1 . 5 . . . 1 4 Worker 2 | . . . . . . . . . 2 Builder 2 | . . . . . . . . . 2 Tunneler 2 | . . . . . . . . . 2 Hauler 5 | . 2 . . 1 . 1 . . 1 Recycler 6 | . 1 . . 3 . . . . 2 Minesweeper 1 | . . . . . . . . 1 . Mechanic 1 | . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 2 | . . . . 2 . . . . . Swarmer 13 | . 3 . . . 2 . . 4 4 Grunt 23 | . 6 . . 2 . 5 . 1 9 Brawler 2 | . . . . 1 . . . . 1 Duelist 1 | . . . . . . . . . 1 Sentry 4 | . . . . 2 1 1 . . . Hunter 7 | . . . . 1 . . . 4 2 Programmer 10 | . . . . 2 . . . 2 6 Subdweller 3 | . . 3 . . . . . . . Best Kill Streak 7 | . 3 2 . 2 2 6 . 4 7 Combat Bots Only 6 | . 3 2 . 2 2 5 . 4 6 Max Kills in Single Turn 3 | . 1 1 . 1 1 3 . 2 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . . 1 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 665 | . 50 12 . 40 21 22 . 157 363 Missed 218 | . 10 2 . 17 9 9 . 50 121 Hits 447 | . 40 10 . 23 12 13 . 107 242 Melee 12 | . . . . . . . . . 12 Projectile 435 | . 40 10 . 23 12 13 . 107 230 AOE 3 | . . . . . . . . . 3 Critical Strikes 26 | . 1 . . 1 1 1 . 3 19 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . 1 1 Damage Taken 8420 | . 543 261 . 489 276 262 . 1657 4932 Core 1605 | . 75 53 . 16 26 44 . 246 1145 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 257 | . . . . . 17 28 . 135 77 Regen/Repaired (Parts) 31 | . 31 . . . . . . . . Core Remaining (%) 71 | 100 . . 48 . . . . 66 . Volleys Fired 260 | . 54 12 . 39 9 10 . 46 90 Largest 3 | . 2 2 . 3 2 3 . 3 3 Hottest 247 | . 112 60 . 120 105 128 . 188 247 Shots Fired 589 | . 104 23 . 116 16 24 . 97 209 Gun 348 | . 101 23 . 33 . 14 . 40 137 Cannon 229 | . . . . 83 14 7 . 55 70 Launcher 9 | . 3 . . . 2 3 . 1 . Special 3 | . . . . . . . . 1 2 Kinetic 320 | . 9 23 . 116 14 14 . 40 104 Thermal 257 | . 92 . . . . 7 . 55 103 Explosive 9 | . 3 . . . 2 3 . 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | . 11 11 . 15 12 10 . 15 12 Robot Miss Streak 5 | . 3 1 . 5 1 3 . 5 5 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 389 | . 66 16 . 73 11 17 . 72 134 Core Hits 211 | . 27 5 . 28 6 27 . 53 65 Critical Kills 4 | . . . . 2 . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 22 | . 2 . . 8 1 2 . 2 7 Burn 5 | . 2 . . . . . . . 3 Meltdown 2 | . . . . . . . . 1 1 Destroy 2 | . . . . 2 . . . . . Blast 13 | . . . . 6 1 2 . 1 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9986 | . 815 350 . 1863 647 769 . 1952 3590 Guns 4302 | . 798 350 . 393 . 197 . 446 2118 Cannons 4958 | . . . . 1453 560 108 . 1391 1446 Explosions 666 | . . . . . 87 464 . 115 . Melee . | . . . . . . . . . . Ramming 60 | . 17 . . 17 . . . . 26 Kinetic 5358 | . 95 350 . 1846 560 195 . 562 1750 Thermal 3902 | . 703 . . . . 110 . 1275 1814 Explosive 666 | . . . . . 87 464 . 115 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 13 Average Corruption 3 | . . . . . . . . 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . . . . 9 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 191 | . . . . 79 5 . . 70 37 Projectiles 191 | . . . . 79 5 . . 70 37 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 25 | . 1 . . 13 . 2 . . 9 Impact 3 | . 1 . . . . . . . 2 Kinetic 22 | . . . . 13 . 2 . . 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 8 | . 6 . . 2 . . . . . Targets Rammed 11 | . 7 . . 2 . . . . 2 Kicked 2 | . . . . . . . . . 2 Crushed 1 | . 1 . . . . . . . . Highest Temperature 336 | . 336 . . 74 . 21 . 72 84 Average Temperature 86 | . 109 . . 25 . 7 . 31 20 Received Heat Transfer 1155 | . 306 . . 129 36 117 . 72 495 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 19 | . 4 . . . . 1 . 5 9 Heat Transferred 6245 | . 1982 . . . . 140 . 1364 2759 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 88 | 100 100 . . 67 . . . . 100 Level 1 11 | . . . . 32 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 280 | . 65 . . 280 . . . . 175 Initial 44 | . . . . . . . . . 44 Average 66 | . 14 . . 129 . . . . 60 Influence Increases 2309 | . 322 . . 740 60 125 . 305 757 Destroy 0b10 Robot/C 1340 | . 180 . . 300 60 120 . 220 460 Destroy 0b10 Robot/NC 125 | . 25 . . 30 . 5 . 20 45 Destroy Leader 262 | . 54 . . 76 . . . 50 82 Allied During Kill 68 | . . . . 68 . . . . . Successful Hack 57 | . 20 . . 22 . . . . 15 Disable Machine 75 | . . . . 60 . . . . 15 Destroy Structure 217 | . 13 . . 154 . . . . 50 Lose Combat Pursuer 165 | . 30 . . 30 . . . 15 90 Influence Decreases 2213 | . 283 39 . 490 292 86 57 235 731 Entered New Map 199 | . . 19 . . 93 4 57 . 26 Time Decay 1545 | . 273 20 . 400 189 82 . 201 380 Lost Part 389 | . 10 . . 10 10 . . 34 325 Lost Ally 80 | . . . . 80 . . . . . Squads Dispatched 12 | . 1 . . 5 . . . . 6 Investigation 1 | . . . . 1 . . . . . Extermination 5 | . . . . 3 . . . . 2 Reinforcement 3 | . 1 . . 1 . . . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 13 3 . 15 3 6 . 12 39 Peak Tracking Total 9 | . 3 3 . 5 3 5 . 4 9 Tactical Retreats 7 | . 2 . . 1 . . . 1 3 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Machines Disabled 6 | . . 1 . 4 . . . . 1 Max in Single Turn 1 | . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Machines Accessed 18 | . 5 2 1 5 . . 3 . 2 Terminals 7 | . 4 . . 2 . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . Total Hacks 53 | . 15 5 4 10 . . 13 . 6 Successful 41 | . 10 5 4 6 . . 13 . 3 Failed 12 | . 5 . . 4 . . . . 3 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 10 . . 5 . . . . 2 Terminals 21 | . 13 . . 5 . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 30 | . 6 5 4 1 . . 13 . 1 Record 9 | . . 4 4 . . . 1 . . Part Schematic 4 | . . . . . . . 4 . . Robot Analysis 5 | . 1 . . . . . 4 . . Prototype ID Bank 9 | . 4 . . 1 . . 4 . . Locate Traps 2 | . 1 . . . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 6 | . 2 . . 3 . . . . 1 Terminals 4 | . 2 . . 1 . . . . 1 Botnet 4 | . 2 . . 1 . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Mask 1 | . . . . 1 . . . . . Scrapoids 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 4 . . 3 . . . . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 find_chute 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Total Allies 5 | . . . . 5 . . . . . Largest Group 5 | . . . . 5 . . . . . Highest-Rated Group 238 | . . . . 238 . . . . . Highest-Rated Ally 50 | . . . . 50 . . . . . Initial UFD Resources 37 | . . . . 37 34 34 34 36 36 Total Orders . | . . . . . . . . . . Ally Attacks 51 | . . . . 51 . . . . . Total Damage 1005 | . . . . 1005 . . . . . Kills 7 | . . . . 7 . . . . . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 5985 | . . . . 1484 494 414 240 2620 733 Sensors 1870 | . . . . 1134 401 245 . 90 . Decoding 5985 | . . . . 1484 494 414 240 2620 733 Robot Analysis Total 5 | . 1 . . . . . 4 . . Derelict Logs Recovered 10 | . . 2 4 . 2 . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 33 | . . . . 21 . . . . 12 Traps 18 | . . . . 8 . . . . 10 Emergency Access 10 | . . . . 10 . . . . . Garrisons 2 | . . . . . . . . . 2 Exits 3 | . . . . 3 . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Turns Passed 10642 | 61 1604 660 2084 1484 494 414 240 2620 981 Spaces Moved 3998 | 37 844 329 864 728 278 229 143 257 289 Core 210 | 5 . . . . . . . 161 44 Treads 3543 | 32 844 329 864 728 278 229 143 96 . Legs 208 | . . . . . . . . . 208 Wheels 16 | . . . . . . . . . 16 Hover 21 | . . . . . . . . . 21 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 160 160 160 50 Average Speed 236 | 145 160 179 240 170 161 160 160 961 210 Slowest Speed 1550 | 160 160 240 240 240 240 160 160 1550 1150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 95 26 61 14 49 41 58 51 8 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 . . . . 2 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 5 | . . . 1 . 3 1 . . . Spaces Dug 3 | . . . . 1 . . . . 2 Terrain Destroyed 120 | . 19 . . 30 12 15 . 22 22 Melee . | . . . . . . . . . . Projectile 78 | . . . . 30 7 2 . 17 22 AOE 42 | . 19 . . . 5 13 . 5 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Total 4683 | 42 986 378 881 873 301 257 152 332 481 Wait 138 | . 48 9 . 33 3 7 . 13 25 Move 3986 | 36 843 328 863 724 277 228 142 256 289 Hop 1 | . . . . 1 . . . . . Pick Up 59 | 1 14 11 7 17 1 2 . . 6 Fast Attach 56 | 5 3 1 . 12 1 1 1 . 32 Attach 28 | . 1 . . 5 1 . . 5 16 Detach 19 | . . 1 . 4 . . . 3 11 Swap 70 | . 10 7 1 19 7 7 7 8 4 Drop 55 | . 6 9 10 17 2 2 2 1 6 Fire 260 | . 54 12 . 39 9 10 . 46 90 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . . 2 Crush 9 | . 7 . . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Met a group of wandering Federalists 145 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 358 | -10/Materials | Repaired Sml. Laser 364 | -10/Materials | Discovered new exit (range 10) 375 | -10/Materials | Discovered new exit (range 7) 992 | -10/Materials | Discovered new exit (range 12) 1291 | -10/Materials | Discovered new exit (range 16) 1666 | -10/Materials | Entered Subcaves 1667 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1667 | -10/Subcaves | Approached by a straggling Scientist 1704 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1705 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1799 | -10/Subcaves | Visited Clippyterm 1803 | -10/Subcaves | Learned location of Extension (-5) 1803 | -10/Subcaves | Learned Factory garrison access intel 1816 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1888 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1911 | -10/Subcaves | Discovered new exit (range 7) 2006 | -10/Subcaves | Learned Materials machine intel 2049 | -10/Subcaves | Core integrity fell below 50% 2101 | -10/Subcaves | Learned location of 1 exit from Materials 2107 | -10/Subcaves | Visited 4L-MR0's lab 2133 | -10/Subcaves | Found Arachnoskeleton 2326 | -10/Subcaves | Entered Scraptown 2364 | -7/Scraptown | Build established: Scavenger-Mutant 2634 | -7/Scraptown | Visited Symbiants 2751 | -7/Scraptown | Build established: Mutant 2908 | -7/Scraptown | Discovered new exit (range 13) 3023 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3028 | -7/Scraptown | Learned 12 Research zone layouts 3030 | -7/Scraptown | Learned Research security intel 3033 | -7/Scraptown | Learned location of 2 exits from Upper Caves 3143 | -7/Scraptown | Visited UFD Registry 3143 | -7/Scraptown | Registered with UFD as "Smoothcutter" 3225 | -7/Scraptown | Visited Modified Component R&D 3385 | -7/Scraptown | Visited Science Guys 3407 | -7/Scraptown | Visited Derelict Rescue Squad 3438 | -7/Scraptown | Visited Scrapoid Pod Storage 3501 | -7/Scraptown | Visited Abandonware Association 3517 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3525 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 3525 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 3609 | -7/Scraptown | Visited Scrap Suit Storage 3619 | -7/Scraptown | Found Scrap Suit 3891 | -7/Scraptown | Visited Infowarlord's Domain 4105 | -7/Scraptown | Discovered new exit (range 3) 4266 | -7/Scraptown | Met Optimus 4266 | -7/Scraptown | Accepted into 0bPrime 4410 | -7/Scraptown | Entered Factory 4410 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 4411 | -5/Factory | Loaded intel: 4 garrison access locations 4909 | -5/Factory | Scrapoids reinforcements arrived? 5033 | -5/Factory | Build established: Scavenger-Skirmisher 5219 | -5/Factory | Identified exit to Factory 5384 | -5/Factory | Identified exit to Upper Caves 5665 | -5/Factory | Identified exit to Extension 5894 | -5/Factory | Entered Upper Caves 5895 | -5/Upper Caves | Identified exit to Upper Caves 6008 | -5/Upper Caves | Learned Factory terminal intel 6232 | -5/Upper Caves | Learned Factory emergency access door positions 6298 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6388 | -5/Upper Caves | Entered another Upper Caves area 6721 | -5/Upper Caves | Discovered new exit (range 16) 6740 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6780 | -5/Upper Caves | Identified exit to Zhirov 6802 | -5/Upper Caves | Entered Zhirov 6802 | -5/Zhirov | Discovered new exit (range 3) 6831 | -5/Zhirov | Met Zhirov 6874 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6898 | -5/Zhirov | Found Alien Artifact 6898 | -5/Zhirov | Identified Integrated Dissipator 6898 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6921 | -5/Zhirov | Build established: Scavenger-Tank 7039 | -5/Zhirov | Identified exit to Proximity Caves 7042 | -5/Zhirov | Entered Proximity Caves 7191 | -4/Proximity Caves | Lost 4 parts (1p2n1w) 7255 | -4/Proximity Caves | Learned location of Testing (-2) 7280 | -4/Proximity Caves | Lost 4 parts (3n1w) 7424 | -4/Proximity Caves | Build established: Mutant 7648 | -4/Proximity Caves | Attached CPS modules to M-30 Cleanser 7789 | -4/Proximity Caves | Build established: Gunner 9464 | -4/Proximity Caves | Build established: Mutant 9468 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9662 | -4/Proximity Caves | Entered Factory 9662 | -4/Factory | Evolved 2 slots: Utility x2 9664 | -4/Factory | Loaded intel: 26 terminal locations 10095 | -4/Factory | Lost 7 parts (1p3n1u2w) 10247 | -4/Factory | Garrison activated, responded to threat 10295 | -4/Factory | Core integrity fell below 50% 10302 | -4/Factory | Attached CPS modules to H-77 Assassin 10338 | -4/Factory | Lost 8 parts (1p2n2u3w) 10429 | -4/Factory | Lost 6 parts (2n2u2w) 10553 | -4/Factory | System corruption reached 10% 10563 | -4/Factory | Spotted Executioner 10564 | -4/Factory | Cargo convoy interrupted 10624 | -4/Factory | Core integrity fell below 20% 10629 | -4/Factory | Released all parts (9) 10643 | -4/Factory | Self-destructed Last Messages --------------- 10626_ Slug penetrates Earth. 10627_ Myomer Leg destroyed. 10627_ Penetrated by Slug. 10627_ Lgt. Nuclear Core destroyed. 10629_ Core Analyzer destroyed. 10629_ Slug penetrates Earth. 10629_ Released Railgun. 10629_ Released Autogun. 10629_ Released Adv. Heat Sink. 10629_ Released Flexi-carbon Leg. 10629_ Released Adv. Signal Interpreter. 10629_ Released Hcp. Storage Unit. 10629_ Released Myomer Leg. 10629_ Released Coil Gun. 10629_ Released Flexi-carbon Leg. 10629_ Dropped Imp. Kinecellerator. 10630_ Penetrated by Slug. 10630_ Dropped Remote Datajack. 10630_ Acquired Hcp. Storage Unit. 10632_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????? " | | ??????????????? ! | | ??????????????? !% | | ???????????????? ########""""=![ | | ???????????????????????# =!=! | | ???????????????????????# ! |! [!! | | ???????????????????????# !! !![! ! ? | | ???????????????????????# ![ ? | | ???????????????????????# | | ???????????????????????# " ? | | ??????????????????????## " #"""""""""? | | ??????????????????????#" ! " # ??? | | ??????????????????????#""#""""""## #? ??? | | ??????????????????????# ### # ### +?? % ???? | | ????????????????????###"########## #??? ???? | | ????????????????????# " #???"?????? | | ?????????????T??????# ==! """" # #?????????? | | ????????????????????# ==! """" # #?????????? | | ????????????????????# == """" # #?????????? | | ????????????????????# """" # #?????????? | | ????????????????????# + #?????????? | | ????????????????????# """" """" # #?????????? | | ????????????????????# """" """" # #?????????? | | ????????????????????# """" """" # #??????+??? | | ????????????????????# """" """" # #?????????? | | ????????????????????# @ # #??????+??? | | ????????????????????# * # #?????????? | | ????????????????????############## #?????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????"""T"""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 38 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 30 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Laser | 55% | -10/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralFactoryScrapsphere Manual? 0 Play Time 00:59:52 Cumulative 598.7 hours Start 2026.08.24 @ 18:20:23 End 2026.08.24 @ 19:42:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 35 Types 16/4/4/2/1/2/2/2/1/1 Lore% 90 Gallery% 82 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 63276bde-747d-4097-ad06-e98330774509