Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 11:55:19 Player: Zish Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1308) 1308 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2778 Bonus ------- None Cogmind --------- Core Integrity 156/400 Matter 80/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (145) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Weapon Shielding > --- WEAPON (2) ------- Autogun Hammer > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Recalibrator Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit > --- WEAPON ----------- Autogun Slug Cannon > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Targeting Computer Weapon Shielding Recalibrator Datajack Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 6 9 . 13 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 . 8 Treads 12 | 2 2 . 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 . 2 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 3 | . 2 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 10 | . 4 13 13 Power . | . 1 1 . Propulsion 5 | . 2 7 6 Utility 1 | . . 2 2 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 12 | . 1 . 11 Power 1 | . 1 . . Propulsion 8 | . . . 8 Utility . | . . . . Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 89 | . 86 100 87 Engine 12 | . 14 14 10 Treads 29 | . 28 28 32 Device 4 | . . . 9 Storage 12 | . 14 14 11 Protection 3 | . . 14 1 Ballistic Gun 4 | . 7 . 3 Ballistic Cannon 20 | . 20 28 16 Peak Build Rating 21 | 6 11 10 21 Average Rating 12 | 4 6 9 17 On Entrance 6 | . 6 9 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 39 | 11 32 32 39 Greatest Support 64 | 40 40 40 64 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 1 12 15 15 Average Carried 10 | . 5 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 12 15 15 Scrap Suit Usage (%) 41 | . . . 91 Parts Cannibalized 4 | . . . 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1728 | 239 539 167 783 Remotely . | . . . . Salvage Created 1578 | . 712 142 724 Parts 113 | . 56 9 48 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 43 | . 14 6 23 Melee 2 | . . . 2 Guns 11 | . 7 . 4 Cannons 29 | . 7 6 16 AOE 1 | . . . 1 Classes Destroyed 11 | . 10 . 1 Worker 1 | . 1 . . Builder 4 | . 3 . 1 Hauler 4 | . 1 . 3 Recycler 5 | . 3 1 1 Mechanic 1 | . 1 . . Operator 5 | . 3 . 2 Watcher 3 | . 2 . 1 Swarmer 20 | . 5 6 9 Grunt 18 | . 8 . 10 Sentry 4 | . . . 4 Subdweller 1 | . 1 . . Best Kill Streak 6 | . 6 4 4 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 265 | . 75 27 163 Missed 73 | . 22 6 45 Hits 192 | . 53 21 118 Projectile 192 | . 53 21 118 AOE 1 | . . . 1 Critical Strikes 4 | . 1 . 3 Actively Blocked 1 | . . . 1 Damage Taken 2245 | . 584 171 1490 Core 338 | . 60 34 244 Absorbed by Shields . | . . . . Redirected to Shielding 39 | . . 18 21 Regen/Repaired (Parts) 40 | . . . 40 Core Remaining (%) 81 | 100 . 62 . Volleys Fired 190 | . 77 18 95 Largest 2 | . 2 2 2 Hottest 70 | . 60 60 70 Shots Fired 374 | . 154 36 184 Gun 121 | . 74 . 47 Cannon 253 | . 80 36 137 Launcher . | . . . . Special . | . . . . Kinetic 374 | . 154 36 184 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 3 10 Robot Miss Streak 5 | . 5 4 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 214 | . 91 15 108 Core Hits 77 | . 40 7 30 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 6 | . 1 1 4 Destroy 2 | . . . 2 Blast 3 | . 1 1 1 Smash 1 | . . . 1 Melee Attacks 15 | . . . 15 Impact 15 | . . . 15 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3814 | . 1360 297 2157 Guns 845 | . 457 . 388 Cannons 2749 | . 903 297 1549 Explosions . | . . . . Melee 210 | . . . 210 Ramming 10 | . . . 10 Kinetic 3594 | . 1360 297 1937 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 210 | . . . 210 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Parts Rejected 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 87 | . . . 87 Projectiles 30 | . . . 30 Explosions . | . . . . Melee 57 | . . . 57 Knockbacks 28 | . 8 3 17 Impact 1 | . . . 1 Kinetic 25 | . 7 3 15 Secondary 2 | . 1 . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 56 | . 31 . 56 Average Temperature 17 | . 12 . 19 Received Heat Transfer 741 | . 204 . 537 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 203 | . 125 100 203 Initial 3 | . . . 3 Average 46 | . 41 34 57 Influence Increases 1392 | . 416 220 756 Destroy 0b10 Robot/C 840 | . 260 120 460 Destroy 0b10 Robot/NC 115 | . 70 5 40 Destroy Leader 214 | . 76 20 118 Successful Hack 25 | . 9 . 16 Disable Machine 75 | . . . 75 Destroy Structure 18 | . 1 . 17 Lose Combat Pursuer 105 | . . 75 30 Influence Decreases 1197 | . 416 210 571 Entered New Map 7 | . . . 7 Time Decay 937 | . 336 210 391 Lost Part 57 | . . . 57 Purge Threat 196 | . 80 . 116 Squads Dispatched 8 | . 3 . 5 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 5 | . 3 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 28 11 36 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . . . 7 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 4 . 5 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 7 . 13 Successful 9 | . 6 . 3 Failed 11 | . 1 . 10 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 15 | . 3 . 12 Terminals 18 | . 6 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Prototype ID Bank 1 | . 1 . . Unreport Threat 2 | . 1 . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Assimilate 1 | . 1 . . Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 9 | . 9 . . Highest-Rated Ally 9 | . 9 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted 1 | . 1 . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3101 | 76 1022 594 1409 Spaces Moved 1504 | 44 478 334 648 Core 3 | 3 . . . Treads 1501 | 41 478 334 648 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 159 | 152 160 160 159 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 75 63 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 17 | . . . 17 Melee . | . . . . Projectile 17 | . . . 17 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1818 | 50 590 358 820 Wait 38 | . 7 3 28 Move 1501 | 43 477 333 648 Hop . | . . . . Pick Up 19 | 1 9 2 7 Fast Attach 15 | 6 6 1 2 Attach 8 | . . . 8 Detach 8 | . 5 . 3 Swap 8 | . 3 . 5 Drop 14 | . 6 1 7 Fire 190 | . 77 18 95 Melee 15 | . . . 15 Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 10) 677 | -10/Materials | Derelicts attacked the area 797 | -10/Materials | Discovered new exit (range 7) 1048 | -10/Materials | Discovered new exit (range 12) 1099 | -10/Materials | Entered Mines 1255 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1258 | -10/Mines | Found Scrap Suit 1288 | -10/Mines | Learned Materials garrison access intel 1442 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1645 | -10/Mines | Discovered new exit (range 11) 1693 | -10/Mines | Entered Materials 1693 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -9/Materials | Discovered new exit (range 15) 2708 | -9/Materials | Discovered new exit (range 16) 2846 | -9/Materials | Discovered new exit (range 13) 3028 | -9/Materials | Core integrity fell below 50% 3102 | -9/Materials | Self-destructed Last Messages --------------- 02985_ Acquired 10 matter. 02987_ Discarded Scrap Suit. 02989_ Dropped Sml. Laser. 02996_ W-16 Scout sends out distress signal. 03015_ System corrupted: FCS attempts to trigger Autogun. 03015_ System corrupted: Autogun misfires. 03036_ System corrupted: Lgt. Treads rejected. 03041_ Destroyed Heat Sink. 03041_ G-34 Mercenary system corrupted by crushing effect. 03049_ G-34 Mercenary knocked back. 03061_ G-34 Mercenary suffers critical hit (Smash). 03061_ Destroyed Aluminum Leg. 03061_ G-34 Mercenary system corrupted by crushing effect. 03061_ G-34 Mercenary destroyed. 03064_ Acquired 16 matter. 03088_ Acquired Adv. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # < #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | + ########???#+####????????????????????????????? | | # #??? ?????????????????????????????? | | # #### #??????????????????????????????? | | # #??????????????????????????????? | | # ^ ^ ^ #??????????????????????????????? | | # """"" ^ #??????????????????????????????? | | #* """"""""" #??????????????????????????????? | | + [ """ """ #??????????????????????????????? | | #! #??????????????????????????????? | | # +??????????????????????????????? | | # #??????????????????????????????? | | # #### ##### #??????????????????????????????? | | # #??# #???# #??????????????????????????????? | | # #??# % #???# #??????????????????????????????? | | #+##?# %#???# #??????????????????????????????? | | #?#[##+#####= #??????????????????????????????? | | "" ### ## """ # #??????????????????????????????? | | T" + ==## "R" # #########??????????????????????? | | "" # ##= " # ##!!!! @#??????????????????????? | | + ## # ##!!!! #??????????????????????? | | #* ## # ## #??????????????????????? | | # ## ## """ # ## ##??????????????????????? | | ### #=""" # +???????????????????????? | | ??# [ #=""" # #???????????????????????? | | ??# !< +* + #???????????????????????? | | ??# [% !#! ##u##### #???????????????????????? | | ??#! # ## #???# g#???????????????????????? | | ??## ## ## #???# #???????????????????????? | | ##?# #########+#???#Y +???????????????????????? | | ?# #?????????????# g #???????????????????????? | | # #?????????????# #???????????????????????? | | # #?????????????# #???????????????????????? | | # #???"????????? ???????????????????????? | | # #??? ????????? ???????????????????????? | | + +??? ????????? ??????????????????????? | | [ # #??? ????????? ??????????????????????? | | #### ####+##+#????? ##?????????????????????? | | ??# "# #??????####???????????????????????? | | ??# ""# #?????????????????????????????????? | | ?## ||# %? #?????????????????????????????????? | | ?## < "# ? ####??????????????????????????????? | | ?## ! ] !!# ##"" ###????????????????????????????? | | ?## *]" # """"""""##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniSmartbombSystem Manual? 0 Play Time 00:19:03 Cumulative 44.2 hours Start 2026.07.14 @ 11:36:25 End 2026.07.14 @ 11:55:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 081f03ee-b035-4833-bba2-858f8c0d82eb