Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 00:35:30 Player: Cracklepappy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (773) 3865 Value Destroyed (38262) 38262 Prototype IDs (107) 2140 Alien Tech Used (4) 800 Bonus (23420) 23420 TOTAL SCORE: 80587 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 15348 Follower Combat Kills 3638 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 274 Used Core Reset Matrix 3000 Friendly Fire -1940 Cogmind --------- Core Integrity 0/1600 Matter 159/300 Energy 239/450 System Corruption 36% Temperature Cool (0) Movement Flying (108) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Improved Diametric Drive Impulse Thruster Array > --- UTILITY (12) ----- Small Battery Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Core Analyzer System Mapper Drone Bay (1/2) > --- WEAPON (5) ------- Enhanced Quantum Rifle Potential Cannon > --- INVENTORY (5) ---- Zionite Alpha Cannon Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Advanced Launcher Guidance Computer Heavy Regenerative Plating Graphene Brace Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Core Stripper Sigix Broadsword > --- INVENTORY -------- Biometal Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Long-range Terrain Scanner Weapon Mount Heavy Regenerative Plating Experimental Shock Absorption System System Mapper System Mapper Long-range Tractor Beam Vortex Cannon Potential Cannon Core Cannon Omega Cannon Gamma Bomb Array Fusion Bomb Launcher Fusion Bomb Launcher Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher [Rating: 226] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Experimental Optical Array Hackware Ghost Barrier Protection Centrium Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . 2 . . 2 Weapon 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 578 | 7 18 5 37 1 12 28 16 1 19 1 4 . 3 16 4 10 4 3 . 27 41 9 3 22 2 16 6 35 35 8 7 1 29 21 26 10 13 78 Power 67 | 1 2 1 6 . . 3 2 . 4 . . . 1 2 . 1 2 . . 4 8 . 1 . . 3 . 3 5 . . . 3 3 2 2 1 7 Engine 22 | 1 2 1 5 . . 2 1 . 3 . . . . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . 2 Core 22 | . . . 1 . . 1 1 . 1 . . . 1 2 . . 2 . . 1 5 . . . . 2 . 2 1 . . . 2 . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . 1 4 . . . 1 3 2 2 1 5 Propulsion 138 | 2 . 2 14 . 4 7 3 . 4 . . . 1 3 . 3 . . . 2 4 . 2 4 . 2 3 12 11 3 . . 7 2 7 1 2 33 Treads 66 | 2 . 2 13 . 3 4 . . . . . . . . . . . . . . 2 . 2 . . 2 3 5 9 3 . . 7 2 4 1 1 1 Leg 21 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 2 . . . . . 1 . . 14 Wheel 15 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 2 . . 6 Hover 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 3 Flight 30 | . . . . . 1 3 3 . 4 . . . 1 2 . 3 . . . 2 1 . . 1 . . . . . . . . . . . . . 9 Utility 172 | 2 7 1 4 . 4 6 6 1 6 . 2 . 1 4 2 3 2 . . 9 10 7 . 4 1 5 1 6 6 1 6 . 11 9 9 5 4 27 Device 90 | 1 3 1 . . 1 4 5 . 1 . 2 . . 3 2 2 1 . . 6 5 3 . 3 1 2 . 2 6 . 5 . 5 2 6 5 1 12 Storage 21 | 1 4 . . . . . . . . . . . . . . . 1 . . . 3 1 . 1 . 1 . . . . . . 2 . . . 1 6 Processor 26 | . . . . . 2 . 1 . 3 . . . . 1 . . . . . 3 1 . . . . 1 . 2 . . . . 2 4 2 . . 4 Hackware 12 | . . . 1 . 1 . . 1 1 . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 4 Protection 23 | . . . 3 . . 2 . . 1 . . . . . . . . . . . . 3 . . . 1 1 1 . 1 1 . 2 3 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 201 | 2 9 1 13 1 4 12 5 . 5 1 2 . . 7 2 3 . 3 . 12 19 2 . 14 1 6 2 14 13 4 1 1 8 7 8 2 6 11 Energy Gun 35 | 1 3 . . . . . . . . . . . . . 1 . . . . 2 5 2 . 4 . . . 1 5 . . . . 1 3 . 1 6 Energy Cannon 23 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 2 2 1 1 . . . 2 4 2 . 1 4 Ballistic Gun 88 | 1 3 . 9 1 4 6 4 . 4 1 1 . . 6 . 3 . 3 . 6 7 . . . . 3 . 10 3 4 1 1 5 . . . 2 . Ballistic Cannon 15 | . . 1 . . . 1 . . . . . . . . . . . . . 1 2 . . 4 . 1 . 1 2 . . . 1 1 . . . . Launcher 21 | . 1 . 1 . . 4 . . . . . . . . . . . . . 3 2 . . 2 . . . 1 2 . . . . 1 3 . 1 . Special Weapon 4 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 6 | . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . . . . . 1 Special Melee Weapon 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 71 | . . . 2 . 1 . 1 . 2 . . . . . 2 . . . . 7 7 3 . 10 1 3 . 2 . 3 . . 2 5 5 5 3 7 Corrupted Parts 20 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 5 . . . 1 . 6 . . 1 1 . . 2 1 System Corruption 114 | . . . . . . . . . . . . . . . . . . . . 1 5 . 3 23 . . . 10 . 46 . . 4 3 . . 18 1 Parts Lost 160 | . . 3 1 . . 20 1 . 3 1 1 . 1 1 . 1 . . . 10 6 . 3 . 3 4 . 11 18 . . . . 3 3 . 25 41 Power 25 | . . 1 . . . 3 . . 1 . . . . . . 1 . . . 3 . . 1 . . 1 . 1 3 . . . . 1 . . 3 6 Propulsion 50 | . . 2 . . . 6 . . . . . . 1 . . . . . . 2 1 . 2 . . . . 5 6 . . . . 1 1 . 5 18 Utility 35 | . . . 1 . . 2 1 . 1 1 1 . . 1 . . . . . 2 . . . . 1 3 . . 1 . . . . . . . 8 12 Weapon 50 | . . . . . . 9 . . 1 . . . . . . . . . . 3 5 . . . 2 . . 5 8 . . . . 1 2 . 9 5 Highest Loss Streak 25 | . . 2 1 . . 13 1 . 2 1 1 . 1 1 . 1 . . . 5 2 . 2 . 1 3 . 6 12 . . . . 2 1 . 8 25 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 18 | 4 24 24 23 24 23 19 4 4 5 4 4 5 5 4 5 5 5 5 5 4 13 20 20 22 19 21 21 21 21 21 23 24 22 22 22 20 12 3 Power . | . 1 . 1 1 1 . . . . . . . . . . . . . . . 1 1 . . 1 1 1 1 1 1 1 2 . . . . . . Propulsion 2 | 2 4 4 4 5 7 4 . 1 1 1 1 1 1 . . . 1 1 1 . 3 5 4 2 2 1 2 1 . . 1 3 2 1 1 1 1 . Utility 8 | . 8 8 7 4 5 6 1 1 1 1 2 2 2 2 3 3 2 2 2 2 5 9 10 11 10 10 9 11 11 14 15 13 12 13 14 11 6 1 Weapon 6 | . 8 8 9 11 8 6 1 1 1 1 . . . . . . 1 1 1 1 3 5 5 7 6 8 9 6 6 5 6 6 7 7 6 7 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 115 | . 12 3 15 . 4 4 1 1 3 1 . 1 1 10 . 2 . . . 2 8 1 2 6 . 4 3 8 1 2 1 . 10 1 2 3 1 2 Power 9 | . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . . 2 . . . . 1 . 1 . . . . . Propulsion 24 | . 3 . 3 . 2 . . . . . . 1 . 1 . 1 . . . . 2 . . 1 . . 2 3 1 . . . 3 . 1 . . . Utility 54 | . 7 3 8 . 2 4 . . 2 . . . . 5 . 1 . . . 1 3 . . 1 . 1 1 3 . 1 . . 4 1 1 3 1 1 Weapon 25 | . 1 . 3 . . . 1 1 1 1 . . . 2 . . . . . . 2 1 1 4 . 1 . 2 . 1 . . 2 . . . . 1 Tool/Special 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 99 100 99 95 97 100 99 98 91 86 99 97 100 99 100 100 100 97 93 87 87 82 83 76 76 77 90 55 72 78 82 78 74 75 65 47 Engine 4 | . 14 13 10 11 9 6 . . 4 7 7 7 7 3 . 4 4 . . 5 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 6 7 2 . . . . 6 13 7 7 13 13 6 6 5 5 5 5 5 10 9 3 . . . 3 7 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 4 5 5 2 . . 6 4 5 5 2 1 8 7 3 1 Treads 15 | . 27 27 32 33 27 19 . . . . . . . . . . . . . . 4 11 10 11 11 11 15 12 23 7 15 15 14 14 11 13 10 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 8 . . 2 3 . . . . . . . 7 Flight 5 | . . . . . . 6 28 30 29 30 30 30 29 29 33 33 33 33 33 32 16 . . . . . . . . . . . . . . . . 1 Device 8 | . 13 13 . . 4 4 17 12 10 6 3 . . 6 13 11 7 6 11 7 7 4 5 4 4 3 4 7 10 3 11 15 18 12 16 16 10 9 Storage 6 | . 14 14 11 11 9 7 . . . . . . . . . . 4 6 1 . 3 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 2 Processor 8 | . . . . . 8 9 12 15 9 15 15 15 15 14 13 13 13 13 13 18 12 11 11 11 7 5 10 10 9 5 5 5 7 14 13 13 12 9 Hackware 1 | . . . 1 . . 1 . 2 8 7 7 7 14 5 . 1 . . . . 2 5 5 5 5 2 . . . . . . . . . . . 5 Protection 2 | . . . 8 11 4 3 . . . . . . . . . . . . . . . . . . . 4 4 1 3 6 4 5 5 4 3 4 4 . Energy Gun 4 | . 23 10 . . . . . . . . . . . . 4 . . . . 1 7 5 10 3 . . . . 7 . . . . . 2 . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 10 10 5 1 . . . 1 12 5 4 1 . Ballistic Gun 15 | . 4 7 32 33 36 26 21 23 27 28 21 17 23 20 15 22 20 20 20 18 13 17 17 4 . 10 13 14 11 13 25 26 21 5 . . 3 . Ballistic Cannon 1 | . . 8 . . . . . . . . . . . . . . . . . 1 . . . 9 17 2 . 1 2 . . . . . 3 2 . . Piercing Weapon 1 | . . . . . . 1 . 7 2 . 3 7 7 5 5 3 5 6 6 2 3 4 . 5 4 . 1 . . . . . . . . . . . Peak Build Rating 226 | 8 13 13 21 20 32 40 50 51 57 57 53 51 55 73 80 76 78 78 76 93 144 136 133 145 152 173 162 153 140 177 175 168 181 180 199 226 225 162 Average Rating 91 | 5 12 12 19 20 28 33 44 50 54 54 50 49 54 65 75 74 75 77 75 78 110 133 129 133 147 163 155 136 120 138 164 167 162 166 185 204 168 81 On Entrance 90 | . 8 13 13 20 20 32 31 50 51 57 50 50 51 55 73 76 72 78 75 76 78 134 134 115 145 152 152 153 126 104 168 168 165 162 180 199 213 39 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 15 92 92 102 102 105 115 24 21 32 26 23 22 22 32 31 32 37 35 32 42 150 154 144 151 161 187 179 171 180 190 183 166 183 208 206 203 195 61 Greatest Support 245 | 40 40 40 60 60 63 80 30 25 32 32 23 25 23 44 40 40 38 38 38 50 170 170 170 170 170 226 245 225 172 240 240 240 240 220 220 220 220 179 Greatest Overweight (x) 10 | . 2 2 9 1 1 5 1 . 1 . . . . . . . . . . 1 1 . . . . 1 . 5 10 10 . . . 1 7 . 1 3 Average Overweight (x) . | . 1 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 20 | 7 24 25 25 25 25 21 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 6 Most Carried 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Carried 20 | 4 24 24 24 24 24 19 4 4 4 4 4 5 4 4 4 4 5 5 4 4 14 24 23 24 22 23 24 24 24 22 24 25 24 24 24 24 16 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 25 24 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 21 25 25 25 20 25 25 25 25 25 25 25 5 2 Class Distribution -------------------- 32% | Scavenger-Tank 17% | Mutant 11% | Sprinter 8% | Scavenger-Gunner 5% | Gunner 5% | Hacker-Tank 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Zion Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Skirmisher | -2/Research Skirmisher | -2/Quarantine Mutant | -2/Protoforge Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Matter Collected 30456 | 324 869 289 1647 118 544 1397 831 . 883 100 279 . 232 322 250 121 80 13 33 1250 1638 449 525 650 723 766 390 1561 2976 765 955 167 2456 2248 1414 761 1619 811 Remotely 5884 | . . . . . . 698 60 . . . . . . . . . . . . . . . . . . . . . 809 316 . . 482 1241 462 534 1282 . Salvage Created 39208 | 163 971 451 2197 67 630 1515 588 . 816 99 379 21 259 455 . 241 33 10 . 1096 2827 805 707 43 460 1578 140 4282 4183 2176 675 289 2435 2491 1201 1062 2359 1504 Parts 1791 | 9 64 18 149 5 27 66 39 . 41 3 19 3 10 18 . 13 1 1 . 58 120 29 26 2 8 71 7 248 138 86 42 21 134 97 53 34 79 52 Haulers Intercepted 24 | . 2 . 6 . 2 . 3 . 1 . . . . 2 . 1 . . . . 3 1 . . . 1 . 1 . . . . . . . . . 1 Recyclers Shooed 24 | 1 3 . 1 . . . . . . . . . . . . . . . . . 5 . . . . 2 . 5 2 . . . 2 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . . . . 16 . 8 . . . 3 . . 59 . 12 24 . 8 . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Combat Hostiles Destroyed 585 | . 24 10 36 . 9 25 7 . 14 . 11 . 4 1 . . . . . 28 40 9 10 2 13 18 . 51 82 25 4 7 31 35 22 19 38 10 Melee 8 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 Guns 258 | . 12 8 30 . 9 15 4 . 13 . 11 . 2 1 . . . . . 20 21 5 10 . . 6 . 12 35 . 4 7 27 . . . 1 5 Cannons 98 | . . 1 2 . . . . . . . . . . . . . . . . . 3 1 . 2 7 8 . 26 11 . . . . 12 12 5 6 2 AOE 158 | . 9 1 4 . . 10 3 . . . . . . . . . . . . 8 13 3 . . 6 3 . 2 31 9 . . 3 12 10 13 17 1 Classes Destroyed 30 | 2 7 1 2 . 1 3 . . . 1 . . 2 . . . 1 . . 3 4 1 . 1 . . . . . . . . . . . 1 . . Worker 23 | . 3 1 3 . . . . . . . . . . . . . . . . . 3 . . . . 1 . 7 . . . . 1 1 . 1 1 1 Builder 32 | . 1 . 1 . . . . . . . . . . . . . . . . . 4 . . . . 3 . 16 . . . 1 . 2 4 . . . Tunneler 11 | 4 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . Hauler 24 | . 2 . 6 . 2 . 3 . 1 . . . . 2 . 1 . . . . 3 1 . . . 1 . 1 . . . . . . . . . 1 Recycler 35 | 1 3 2 4 1 . . 2 . . . . . . 1 . 1 . . . . 5 . . . . . . 5 1 . . . 1 1 2 . . 5 Minesweeper 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Mechanic 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . 1 . 1 . 3 . Operator 26 | . 1 . 4 . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 2 . 9 . 2 . . 1 1 1 Drone 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 24 | . 3 . 5 . 2 . . . . . . . . 1 . 1 . . . . . . . . . 2 . 2 2 1 . . 1 . 3 . 1 . Swarmer 85 | . 9 2 7 . . 3 . . 3 . 6 . . . . . . . . 9 5 . 4 1 4 . . 13 . . . 5 8 . 5 1 . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . 1 . . Grunt 216 | . 15 6 18 . 6 12 3 . 6 . 5 . . . . . . . . 10 11 5 4 . 7 8 . 13 36 9 . . 6 10 2 8 9 7 Brawler 17 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . 6 6 . . 1 1 . . . . Duelist 13 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . 4 1 . . . Protector 11 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 6 1 . . . . . . . . Sentry 63 | . . . 10 . 2 3 2 . 2 . . . . . . . . . . 1 3 . 1 . . 2 . 3 18 4 4 . 3 . 2 1 2 . Demolisher 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 15 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . 6 . 3 3 . Hunter 47 | . . . . . 1 2 . . 1 . . . . . . . . . . 2 10 . 1 . 2 6 . 8 . . . 2 1 2 3 . 6 . Programmer 66 | . . . . . . 1 2 . 2 . . . 1 1 . . . . . 1 5 . . . . 2 . 7 5 . . . 10 12 8 4 2 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Behemoth 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 2 . . . 1 . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Hotshot 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Overlord 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 3 . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 3 11 3 7 2 3 12 3 . 4 . 4 1 2 2 . 1 1 . . 5 13 4 4 2 4 16 . 20 21 17 5 5 10 8 16 12 12 3 Combat Bots Only 21 | . 6 2 6 . 3 12 3 . 3 . 4 . 2 1 . . . . . 5 9 4 4 2 4 12 . 12 21 17 2 5 10 8 5 11 10 2 Max Kills in Single Turn 8 | 1 4 1 3 1 1 3 2 . 1 1 1 1 1 1 . 1 1 1 . 3 4 2 2 2 2 2 1 8 6 4 2 2 3 4 3 4 3 2 Gunslinging 2 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . 2 1 . 1 1 1 . . . . . Exploded 6 | . 2 1 3 . . 3 2 . . . . . . . . . . . . 3 3 2 . . 2 1 . 1 6 4 . . 3 4 3 4 3 1 Melee 1 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Hostile Shots Fired 3853 | . 82 42 141 . 34 220 51 . 89 4 49 3 9 58 1 . 16 18 . 118 235 31 50 11 86 137 . 321 282 60 27 68 214 337 100 118 336 505 Missed 1264 | . 24 7 42 . 10 33 20 . 43 2 24 3 1 33 1 . 11 8 . 47 78 5 15 3 20 33 . 90 87 22 9 24 53 161 32 54 76 193 Hits 2589 | . 58 35 99 . 24 187 31 . 46 2 25 . 8 25 . . 5 10 . 71 157 26 35 8 66 104 . 231 195 38 18 44 161 176 68 64 260 312 Melee 27 | . . . 3 . . 9 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 12 . . . . Projectile 2562 | . 58 35 96 . 24 178 31 . 46 2 25 . 8 25 . . 5 10 . 71 157 26 35 8 66 104 . 229 194 38 18 44 161 164 68 64 260 312 AOE 14 | . . . . . . . . . . . . . 5 . . . . . . . 2 . . . . . . . 7 . . . . . . . . . Critical Strikes 118 | . . . 3 . 2 10 1 . 1 . 3 . . . . . . . . 1 4 1 2 1 3 3 . 10 17 1 . . 8 9 . 3 18 17 Actively Blocked 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . 8 9 . 3 18 15 Part Disruptions 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . 1 . 1 Damage Taken 54689 | . 593 504 1269 . 305 3767 409 . 536 63 402 . 226 228 . 54 46 188 . 1812 3577 513 695 209 1306 2066 . 4289 5315 925 492 343 2044 3774 1827 1407 8348 7157 Core 5921 | . 75 99 177 . 48 472 65 . 41 . 94 . 40 . . . 16 37 . 562 656 76 47 . 34 46 . 213 278 51 . 17 71 173 173 133 623 1604 Absorbed by Shields 2649 | . . . . . 79 5 . . . . . . . . . . . . . . . . . . . . . . 418 . . 366 1781 . . . . . Reduced by Siege Mode 947 | . . . . . . . . . . . . . . . . . . . . . 71 . . . 104 85 . 146 . . . . 119 23 . 19 380 . Redirected to Shielding 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . Ignored by Resistances 258 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 245 . Regen/Repaired (Parts) 4128 | . 123 . 87 . . . . . . . . . . 68 12 . . . . . 90 . . 161 . 202 389 35 . . . . . 460 740 502 1259 . Core Remaining (%) 45 | 100 . 30 . 55 . 5 . . . . . . 65 . . . . . . 27 . . . . 18 . . . . . . 47 . 81 . . 24 . Volleys Fired 1570 | 18 77 36 126 . 29 66 18 . 31 3 19 . 11 2 100 1 1 . . 59 77 24 23 2 28 42 . 110 127 18 34 11 84 112 92 64 69 56 Largest 5 | 2 2 2 3 . 4 4 4 . 4 4 3 . 3 4 1 4 4 . . 4 5 5 5 4 4 5 . 5 5 3 5 5 5 5 3 2 4 5 Hottest 408 | 70 130 130 76 . 94 122 120 . 112 107 81 . 76 111 55 120 120 . . 219 307 229 229 177 252 364 . 347 321 103 173 173 170 326 290 132 300 408 Shots Fired 4052 | 36 144 63 374 . 116 230 72 . 115 9 57 . 33 6 100 4 4 . . 177 223 65 86 8 70 169 . 339 496 21 144 55 325 169 93 70 92 87 Gun 3098 | 36 134 50 364 . 116 209 64 . 115 9 57 . 33 6 100 4 4 . . 163 191 54 86 2 . 89 . 215 361 5 144 55 303 36 1 . 14 78 Cannon 727 | . . 7 8 . . 5 . . . . . . . . . . . . . 3 11 7 . 6 63 77 . 117 109 . . . 18 120 90 54 23 9 Launcher 220 | . 10 1 2 . . 16 8 . . . . . . . . . . . . 11 19 4 . . 7 3 . 7 26 16 . . 4 13 2 16 55 . Special 7 | . . 5 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 2718 | 18 44 11 372 . 116 214 64 . 115 9 57 . 33 6 . 4 4 . . 152 118 43 48 8 52 89 . 228 301 5 144 55 303 50 28 11 16 . Thermal 908 | 18 90 51 . . . . . . . . . . . . . . . . . 14 66 18 38 . 11 77 . 104 166 . . . 18 67 21 43 21 85 Explosive 148 | . 10 1 2 . . 16 8 . . . . . . . . . . . . 11 10 4 . . 7 . . . 26 . . . . 2 2 10 39 . Electromagnetic 213 | . . . . . . . . . . . . . . . 100 . . . . . 9 . . . . 3 . 7 . 16 . . 4 50 . 6 16 2 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Phasic 60 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . 42 . . . Robot Hit Streak 36 | 5 10 12 18 . 20 19 9 . 10 3 8 . 7 4 21 2 4 . . 11 15 10 13 1 4 10 . 24 25 10 12 5 36 36 9 15 20 20 Robot Miss Streak 11 | 5 6 3 5 . 3 3 1 . 4 2 4 . 5 . 2 2 1 . . 6 4 2 3 2 5 6 . 11 2 3 6 7 3 6 3 1 3 4 Penetration Max 2 | . . . . . . . . . 1 . . . 1 . . . . . . 1 1 1 1 . 1 2 . 2 2 . 1 1 1 . . . 2 . Secondary Targets 53 | . . 1 2 . . 9 . . 1 . 3 . . . . . . . . 5 5 1 4 . . . . 6 4 . 2 3 7 . . . . . Max Gunslinging Chain 2 | . . 1 1 . . 1 . . 1 . 1 . . . . . . . . 1 1 1 1 . . . . 2 1 . 1 2 1 . . . . . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Shots Hit Robots 2437 | 19 79 37 206 . 77 197 44 . 71 5 29 1 22 15 97 6 4 1 . 90 148 44 50 2 21 92 4 166 336 17 73 24 187 80 36 18 64 75 Core Hits 1695 | 6 47 19 92 . 28 70 22 . 29 3 17 1 10 6 11 4 1 . . 69 139 27 28 2 24 59 2 143 289 85 31 16 88 70 33 55 130 39 Critical Kills 41 | . . . 1 . 1 . . . 3 . . . . . . . . . . . 2 2 . 1 3 . . 3 8 . 5 1 7 2 . . 2 . Critical Parts Destroyed 46 | . . . . . . 1 2 . 3 . . . . . . . . . . 1 1 . 2 . 8 . . 1 10 1 5 . 7 1 . . 3 . Critical Strikes 151 | 2 3 1 1 . 1 4 3 . 6 . . . . 4 2 1 . . . 1 4 5 6 1 12 . . 4 36 2 12 1 16 4 . 4 5 10 Burn 26 | 2 3 1 . . . . . . . . . . . . . . . . . . . 1 4 . . . . . 6 . . . . . . . . 9 Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . 2 . . . . Destroy 89 | . . . 1 . 1 1 2 . 6 . . . . . . . . . . 1 3 2 2 1 11 . . 2 19 2 12 1 16 1 . . 5 . Blast 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 8 . . . . 1 . 4 . . Impale 14 | . . . . . . 3 1 . . . . . . 4 2 1 . . . . . 2 . . . . . . . . . . . . . . . 1 Melee Attacks 392 | . 1 . 1 . . 29 11 . 3 2 3 24 23 20 24 6 44 17 . 102 23 20 5 5 . . 4 . . . . . . . . 2 10 13 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . Piercing 377 | . . . . . . 29 10 . 3 2 3 24 23 20 24 6 44 17 . 102 23 20 5 5 . . 4 . . . . . . . . . . 13 Sneak Attacks 34 | . 1 . . . . . 6 . . 2 . 1 1 6 . 2 1 1 . 1 2 6 . . . . 1 . . . . . . . . . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 113259 | 242 1876 696 3460 7 1149 4783 1245 . 1526 165 526 58 593 765 460 308 216 109 . 3971 8271 2100 1020 66 1935 4003 302 8032 19929 3815 2090 654 6613 7219 5369 4138 12680 2868 Guns 41467 | 242 1288 524 3089 . 1149 2754 757 . 1490 49 526 . 330 98 52 49 77 . . 1906 3321 592 1020 22 . 1310 . 2587 7162 75 2090 654 5871 521 31 . 123 1708 Cannons 22035 | . . 68 140 . . 49 . . . . . . . . . . . . . 13 189 248 . 44 736 1749 . 2987 2658 . . . 44 3804 3706 1321 3753 526 Explosions 43815 | . 522 74 161 . . 706 200 . . . . . . . . . . . . 1868 4447 604 . . 1199 884 . 2403 10037 3740 . . 630 2881 1632 2817 8569 441 Melee 5427 | . . . . . . 1274 288 . 36 116 . 58 263 667 408 259 139 109 . 184 274 656 . . . . 302 . . . . . . . . . 232 162 Ramming 515 | . 66 30 70 7 . . . . . . . . . . . . . . . . 40 . . . . 60 . 55 72 . . . 68 13 . . 3 31 Kinetic 42949 | 114 355 132 3229 . 1149 2803 757 . 1490 49 526 . 330 98 . 49 77 . . 1791 1821 713 576 66 603 1310 . 3231 6848 75 2090 654 5871 1966 2516 1321 339 . Thermal 23133 | 128 933 460 . . . . . . . . . . . . . . . . . 128 1415 127 444 . 133 2038 . 2343 3474 389 . . 149 2041 1882 . 4445 2604 Explosive 27953 | . 522 74 161 . . 706 200 . . . . . . . . . . . . 1868 3285 604 . . 1199 . . 637 9535 . . . . 1059 532 1993 5578 . Electromagnetic 12468 | . . . . . . . . . . . . . . . 52 . . . . . 1061 . . . . 595 . 1766 . 3351 . . 525 2140 . 824 2083 71 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 232 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 . Piercing 5195 | . . . . . . 1274 288 . 36 116 . 58 263 667 408 259 139 109 . 184 274 656 . . . . 302 . . . . . . . . . . 162 Phasic 814 | . . . . . . . . . . . . . . . . . . . . . 375 . . . . . . . . . . . . . 439 . . . Highest Corruption 62 | . . . . . . 2 3 12 12 12 12 12 13 . . . . . . 14 5 5 8 20 . 4 . 14 16 62 62 29 12 26 7 7 29 36 Average Corruption 12 | . . . . . . 2 2 6 12 12 12 12 12 . . . . . . 8 5 5 6 7 . 3 . 6 15 39 48 29 3 18 5 5 9 26 Corruption Purged 39 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . 33 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 613 | . . . . . . 6 3 1 29 9 15 4 10 . . . . . . 15 5 38 26 3 . 3 . 26 96 19 53 9 17 94 41 20 34 37 Message Errors 147 | . . . . . . 1 . . 5 2 5 . 5 . . . . . . 5 3 11 5 1 . 1 . 6 23 3 11 1 4 23 11 6 7 8 Matter Fused 122 | . . . . . . 1 . . 6 1 4 2 1 . . . . . . 2 . 4 2 . . . . 5 20 2 5 1 5 26 10 6 8 11 Heat Flow Errors 68 | . . . . . . 1 1 . 4 4 1 . 2 . . . . . . 1 . 6 4 . . 2 . 2 11 2 3 2 4 8 1 4 3 2 Energy Discharges 73 | . . . . . . . . . 3 . 1 1 . . . . . . . 1 1 5 6 2 . . . 5 11 6 3 1 3 11 3 1 6 3 Parts Rejected 11 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . 1 1 . . . . 1 1 . . 3 Parts Fused 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 58 | . . . . . . 1 . 1 1 1 1 . 2 . . . . . . 2 . 5 2 . . . . 1 7 2 5 2 . 9 5 2 6 3 Data Loss (major) 27 | . . . . . . . . . . 1 . . . . . . . . . . . 2 6 . . . . 3 3 . 4 . . 2 3 1 1 1 Misfires 19 | . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . 1 5 . 1 1 . 6 1 . . . Alerts 12 | . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . 1 . . . . 3 3 . 1 . Misdirections 15 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . 1 3 . . . 1 . . . 6 Weapon Failures 58 | . . . . . . 2 . . 5 . . . . . . . . . . 2 . 1 1 . . . . 2 13 1 21 1 . 4 3 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4398 | . 7 15 8 . . 174 115 . . 17 . . 14 155 . . 99 99 . 76 125 262 . . 30 64 31 170 268 . . . . 597 994 381 530 167 Projectiles 2316 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 43 . 101 22 . . . . 518 854 369 287 115 Explosions 1079 | . 7 15 . . . 13 . . . . . . . . . . . . . 76 125 101 . . 23 . . 69 246 . . . . 79 140 12 121 52 Melee 1003 | . . . 8 . . 161 115 . . 17 . . 14 155 . . 99 99 . . . 161 . . . 21 31 . . . . . . . . . 122 . Knockbacks 62 | . . . 4 . . 1 . . . . . . . . . . . . . . 2 6 . . 12 . . 5 13 . . . 1 6 6 5 . 1 Impact 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 . . . . 1 Kinetic 49 | . . . 3 . . 1 . . . . . . . . . . . . . . 2 4 . . 11 . . 3 10 . . . . 6 5 4 . . Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 . . . . . 1 1 . . Self-Inflicted Damage 1721 | . . . . . . 30 . . . . . . . . . . . . . . 26 . . . 2 29 . 45 801 49 . . . 545 61 . 133 . Shots 58 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . 1 1 . 3 13 4 . . . 14 2 . 15 . Rammed 45 | . 10 5 6 . . . . . . . . . . . . . . . . . 5 . . . . 2 . 4 4 . . . 6 1 . . 1 1 Targets Rammed 58 | . 12 5 6 2 . . . . . . . . . . . . . . . . 5 . . . . 2 . 5 5 . . . 6 1 1 . 1 7 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Crushed 7 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Highest Temperature 661 | 18 199 200 320 . 92 398 237 . 267 274 174 9 275 239 16 76 48 10 . 619 377 538 262 54 546 202 . 418 481 143 345 184 279 661 108 96 372 234 Average Temperature 94 | 8 83 101 60 . 33 151 61 . 75 116 31 6 63 68 4 34 26 7 . 114 65 136 104 27 152 92 . 156 121 74 161 104 33 152 23 52 131 52 Received Heat Transfer 8513 | . 270 207 564 . 102 1468 141 . 168 12 126 . . 36 . . . 12 . 141 573 234 138 . 331 156 . 408 942 117 72 . 123 306 18 54 1152 642 Effects 68 | . . 1 1 . . 4 . . . 3 . . . 2 . . . . . 15 1 10 . . 3 . . . 10 . 2 . . 15 . . 1 . Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . 2 . . . . 4 . . . . Energy Bleed 13 | . . 1 . . . . . . . 1 . . . . . . . . . 2 1 2 . . 2 . . . 2 . 2 . . . . . . . Interference 25 | . . . . . . . . . . 2 . . . 2 . . . . . 4 . 6 . . . . . . 6 . . . . 5 . . . . Matter Decay 6 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Short Circuit 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . 2 2 1 3 . 4 2 1 1 3 . Total Turns 468 | . . . . . . . . . . . . . . . . . . . . . 21 . . . 40 52 . 47 16 7 48 . 105 17 7 9 99 . Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . 21 . . . 36 52 . 46 11 7 35 . 58 16 7 9 44 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 8 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . 1 . . . . . 2 . 1 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Robots Corrupted 56 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 10 . 17 . . 1 10 . . 13 . Combat Hostiles 54 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 10 . 16 . . 1 10 . . 13 . Parts Fried 134 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . 6 . 25 . 36 . . 2 22 1 1 31 . Impact Corruptions 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Robots Melted 10 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . 2 . . . . Combat Hostiles 9 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 2 . . . . Parts Melted 59 | 2 9 7 . . . . . . . . . . . . . . . . . 2 1 . . . . 4 . 12 5 . . . . 6 2 . . 9 Heat Transferred 27749 | 518 2442 1147 . . . . . . . . . . . . . . . . . 222 2126 296 1036 . 200 2550 . 2775 5109 300 . . 137 1530 2022 . 1460 3879 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 16 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 2 8 . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Maximum Alert Level 5 | . 1 . 1 . . 2 2 . 2 . . . . 2 1 2 . . . . 5 . . . . 1 . 4 5 5 4 2 3 4 4 4 5 4 Low Security (%) 43 | 100 94 100 56 100 100 70 . 100 39 . . . . 69 92 14 . . . . . . . . . 41 100 13 . . . . . . . . . . Level 1 17 | . 5 . 43 . . 22 87 . 57 . . . . 14 7 27 . . . . 50 . . . . 58 . 5 . . . 18 18 40 . . . . Level 2 7 | . . . . . . 7 12 . 3 . . . . 15 . 58 . . . . 5 . . . . . . 15 1 . . 81 38 23 26 . 7 . Level 3 16 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . 40 34 . 21 . 42 35 24 56 50 74 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 24 23 . 78 . . . 48 43 7 25 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . 24 22 . . . . . . 35 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 77 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3168 | 10 256 86 352 105 93 528 519 176 403 . . . . 669 232 537 . . . . 1737 . . . . 376 119 1433 3168 2334 1216 533 770 1100 1334 1195 1830 1209 Initial 1773 | . . 56 . 105 1 31 277 176 116 . . . . 150 231 . . . . . 254 . . . . 16 119 . 698 1773 1100 365 269 415 617 738 630 1022 Average 478 | 1 76 12 164 9 21 145 342 173 224 . . . . 198 83 369 . . . . 739 . . . . 206 25 803 1464 2070 1142 466 626 607 977 945 1222 1044 Influence Increases 26116 | 25 786 251 1148 10 265 697 492 . 580 . 420 20 65 949 3 737 35 45 . 1094 2225 105 245 40 320 695 . 2229 3956 591 223 218 1141 1329 1363 770 1704 1340 Destroy 0b10 Robot/C 13320 | . 480 180 720 . 180 500 140 . 280 . 220 20 40 20 . 220 . . . 700 1020 100 200 40 260 360 . 1180 2200 480 80 140 720 700 540 380 740 480 Destroy 0b10 Robot/NC 1165 | 25 70 15 115 10 20 25 30 . 10 . . . 15 25 . 50 5 . . 20 125 5 15 . . 35 . 180 90 10 45 5 40 25 55 10 35 55 Destroy Leader 2198 | . 90 40 222 . 58 30 56 . 82 . 20 . 10 16 . 48 . . . 60 178 . 30 . 30 86 . 258 196 40 . 20 152 100 118 50 122 86 Allied During Kill 1915 | . . 9 5 . . . . . . . . . . . . 142 . . . 104 39 . . . . . . 238 1101 . . . 45 . 47 . . 185 Successful Hack 453 | . 41 . 43 . 4 . 75 . 23 . . . . 69 . 28 . . . . 46 . . . . 50 . 16 21 . . . 19 . . . . 18 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1155 | . . . . . . 15 . . 15 . . . . 30 . 180 . . . . 90 . . . . 60 . 165 75 15 60 15 15 180 30 90 105 15 Anti-Garrison Action 250 | . . . . . . 50 . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 3170 | . 45 7 28 . 3 32 26 . 5 . . . . 4 3 24 . . . . 352 . . . . 104 . 162 228 46 38 38 120 324 558 240 687 96 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 270 | . . . . . . . 15 . 45 . . . . 90 . 15 . . . . 75 . . . . . . . . . . . . . 15 . . 15 Lose Combat Pursuer 2010 | . . . 15 . . 45 150 . 120 . 180 . . 345 . 30 30 45 . 210 300 . . . 30 . . 30 45 . . . 30 . . . 15 390 Influence Decreases 25325 | 25 640 397 876 276 222 218 515 339 358 255 196 377 65 288 664 250 395 125 47 690 900 1166 568 384 295 380 341 802 2215 1425 1679 750 915 970 1149 960 1122 2086 Entered New Map 10619 | . . 90 . 167 5 18 251 329 50 145 26 357 . . 430 . 181 25 47 . 150 640 128 345 1 10 222 . 729 1395 1401 680 244 324 481 574 492 682 Time Decay 10839 | 25 640 267 696 109 217 . 254 10 278 100 160 20 65 278 194 110 214 100 . 530 530 526 410 39 264 330 119 505 546 30 278 70 571 616 568 386 380 404 Lost Part 1580 | . . 20 10 . . 200 10 . 30 10 10 . . 10 . 10 . . . 100 60 . 30 . 30 40 . 110 180 . . . . 30 30 . 250 410 Lost Ally 2137 | . . 20 20 . . . . . . . . . . . 40 130 . . . 60 160 . . . . . . 187 760 . . . 100 . 70 . . 590 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 155 | . 5 . 6 . 1 . 5 . 6 . . . . 8 . 3 . . . . 19 . . . . 8 . 14 16 8 . 1 6 13 10 9 6 11 Investigation 30 | . 3 . 2 . . . 3 . 3 . . . . 3 . 1 . . . . 5 . . . . 2 . 2 . . . . . 2 1 . 2 1 Extermination 34 | . . . . . . . 1 . 1 . . . . 2 . . . . . . 3 . . . . 2 . 3 . . . . 4 5 6 2 2 3 Reinforcement 40 | . 2 . 4 . 1 . 1 . 2 . . . . 3 . 2 . . . . 6 . . . . 2 . 2 2 . . 1 1 1 3 1 2 4 Assault 37 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 14 8 . . 1 2 . 3 . 3 Garrison 14 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 3 . . . . . 3 . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . 1 . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . 1 1 . . . . . 2 . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Distress Signals 43 | . 3 . 2 . 1 . 3 . 1 . . . 9 1 . . . . . 1 5 . . 1 . 1 . 2 3 . . . 1 . 1 . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1043 | . 45 10 50 . 12 26 31 6 29 1 19 4 4 28 8 12 4 8 . 52 82 9 10 15 15 26 . 65 134 34 16 8 37 51 33 24 66 69 Peak Tracking Total 25 | . 4 3 7 . 3 6 14 6 5 1 7 4 2 13 6 6 3 5 . 7 10 5 4 9 5 6 . 9 25 9 2 5 7 7 5 7 11 14 Tactical Retreats 69 | . . 1 1 . . 3 2 . 4 . 7 . . 7 2 1 2 2 . 7 9 . . . 2 . . 1 3 . . . 2 . . . 1 12 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Traps Triggered 34 | . . . 1 . . 2 2 . 2 . . . 1 1 . . . . . . 1 . . . . 7 . 2 3 . . 1 3 1 1 1 4 1 Indirectly 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . 1 4 . Trap Hack Attempts 35 | . 27 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Machines Disabled 83 | . . . . . . 1 . . 1 1 . 1 . 2 . 12 . . . . 6 . . . . 4 . 11 7 3 4 1 1 12 2 6 7 1 Max in Single Turn 4 | . . . . . . 1 . . 1 1 . 1 . 1 . 1 . . . . 2 . . . . 3 . 4 1 3 1 1 1 2 1 1 2 1 Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Machines Accessed 121 | . 10 . 13 . 3 1 9 . 14 . . 4 . 18 . 4 1 1 . . 12 1 1 6 . 3 . 4 5 . . . 4 3 1 . 1 2 Terminals 49 | . 7 . 8 . 1 1 5 . 7 . . . . 10 . 4 . . . . . . . . . . . . 5 . . . 1 . . . . . Fabricators 16 | . . . . . . . 1 . 2 . . . . 2 . . . . . . 2 . . . . 1 . 3 . . . . 2 2 1 . . . Repair Stations 13 | . 1 . 1 . . . . . 1 . . . . 2 . . . . . . 3 . . . . 2 . . . . . . . 1 . . 1 1 Recycling Units 8 | . 2 . 2 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Scanalyzers 12 | . . . 2 . 1 . 2 . 1 . . . . 2 . . . . . . 3 . . . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 2 . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . Total Hacks 335 | . 32 . 38 . 10 1 28 . 34 . . 29 . 47 . 9 1 1 . . 31 1 1 15 . 11 . 12 11 . . . 7 8 4 . 1 3 Successful 179 | . 16 . 15 . 6 1 15 . 18 . . 29 . 23 . 4 1 1 . . 12 1 1 15 . 5 . 7 4 . . . 3 . . . 1 1 Failed 155 | . 16 . 23 . 4 . 13 . 16 . . . . 23 . 5 . . . . 19 . . . . 6 . 5 7 . . . 4 8 4 . . 2 Catastrophic 33 | . 2 . 4 . . . 2 . 4 . . . . 6 . 1 . . . . 7 . . . . 2 . . 3 . . . 1 1 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 251 | . 23 . 26 . 1 1 5 . 5 1 . . . 9 . 9 . . . . 48 . . 1 . 3 . 13 5 . . 5 14 20 20 21 10 11 Terminals 132 | . 26 . 21 . 1 1 18 . 15 . . . . 28 . 9 . . . . . . . . . . . . 11 . . . 2 . . . . . Fabricators 33 | . . . . . . . 1 . 3 . . . . 5 . . . . . . 4 . . . . 3 . 6 . . . . 3 4 4 . . . Repair Stations 34 | . 4 . 2 . . . . . 1 . . . . 2 . . . . . . 10 . . . . 8 . . . . . . . 4 . . 1 2 Recycling Units 18 | . 2 . 8 . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 Scanalyzers 55 | . . . 7 . 7 . 8 . 11 . . . . 7 . . . . . . 9 . . . . . . 6 . . . . . . . . . . Garrison Access 15 | . . . . . 2 . 1 . 3 . . . . 5 . . . . . . 2 . . . . . . . . . . . 2 . . . . . Terminal Hacks 87 | . 6 . 2 . . . 10 . 3 . . 29 . 11 . 2 1 1 . . . 1 1 15 . . . . 4 . . . 1 . . . . . Record 20 | . . . . . . . . . . . . 11 . . . . . . . . . 1 . 8 . . . . . . . . . . . . . . Part Schematic 19 | . 2 . . . . . 1 . 1 . . 11 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . 1 . 1 . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . 2 . . . . . . . 1 . . 3 . 3 . . . . . . . . . 6 . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . . . 4 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . 1 . 2 . . . . 2 . . . . . . 1 . . . . 1 . 3 . . . . 1 . . . . . Network Status 6 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . 3 . 2 . . . . . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . 1 Scan Component 8 | . 2 . 1 . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Repair 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Refit 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 35 | . . . 4 . 5 . 3 . 10 . . . . 7 . . . . . . 2 . . . . . . 4 . . . . . . . . . . Insert Component 18 | . . . 2 . 2 . 2 . 4 . . . . 4 . . . . . . 2 . . . . . . 2 . . . . . . . . . . Analyze 17 | . . . 2 . 3 . 1 . 6 . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 7 . 7 . . 1 1 . 1 . . . . 3 . 2 . . . . 5 . . . . . . . . . . . 1 . . . 1 . Terminals 14 | . 5 . 5 . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Patch 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Recycling Units 7 | . 2 . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Reject 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 8 . 12 . 3 . 7 . 12 . . . . 15 . 3 . . . . 8 . . . . 3 . 4 2 . . . 4 3 1 . . 2 Full Trace Events 13 | . 1 . . . . . 3 . 1 . . . . . . 1 . . . . 4 . . . . 1 . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . 2 . 2 . 2 . 2 . 5 . . 11 . 5 . 1 . . . . 13 . . . . . . 1 . . . . . . . 27 . . Parts Built 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . 47 . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Time 124 | . 26 . 26 . . . . . . . . . . . . . . . . . 44 . . . . 28 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 2 . 2 . 2 . 4 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . 2 . 1 . 4 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Non-combat 4 | . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . parse_system 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Programmers 10 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . 25 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . 1 . 1 . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Total Allies 147 | . . 3 . . . . . 1 . . . . . . 23 1 . . 4 1 9 . . . . . 20 1 42 . . 3 3 . 5 . . 31 Largest Group 21 | . . 3 1 . . . . 1 . . . . . . 21 21 . . 4 4 3 . . . . . 20 19 20 . . 3 3 . 3 . . 10 Highest-Rated Group 966 | . . 40 16 . . . . 31 . . . . . . 966 966 . . 149 149 210 . . . . . 731 681 939 . . 243 288 . 276 . . 275 Highest-Rated Ally 180 | . . 16 16 . . . . 31 . . . . . . 141 141 . . 38 85 85 . . . . . 50 180 159 . . 81 96 . 122 . . 106 Zionite Dispatches 18 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 . . 1 2 . 4 . . 5 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Hero 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Total Orders 14 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 . 1 . 4 . . 4 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . . . . 1 Ally Attacks 753 | . . 5 2 . . . . . . . . . . . 38 91 . . . 31 39 . . . . . 11 92 231 . . . 33 . 21 . . 159 Total Damage 23030 | . . 44 34 . . . . . . . . . . . 1417 3178 . . . 785 2050 . . . . . 160 1485 6234 . . . 1660 . 1648 . . 4335 Kills 135 | . . 1 . . . . . . . . . . . . 3 22 . . . 9 15 . . . . . 1 13 41 . . . 7 . 6 . . 17 Allies Corrupted 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . 3 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Active Infowar (turns) 21136 | 110 216 . . . . . 3 . . . . . . 47 . 2 . . . 931 1488 1441 986 1609 652 996 595 1722 1861 294 611 153 1726 2051 1703 912 871 156 Optics 20602 | . . . . . . . . . . . . . . . . . . . . 931 1488 1441 986 1609 652 996 595 1722 1861 294 611 153 1726 2051 1703 912 871 . Sensors 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 IFF 47 | . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . . Terrain 4096 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1219 686 1618 427 146 . Seismic 328 | 110 216 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . T.N.C. 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cloaking 337 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 61 . 275 . . . . . . . . . . Jamming 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 3 . . . . . . 1 . 2 . . . 2 2 2 3 . 2 1 . 1 . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . . . . 3 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . . . . 2 Zionite Intel Received 22 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 1 . . . . 1 4 2 5 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Turns Passed 40583 | 249 3859 2287 3715 1241 1360 1067 542 24 617 213 332 137 246 612 542 237 451 201 494 1483 1488 1461 986 1609 652 996 595 1722 1861 294 611 153 1726 2051 1703 912 883 971 Spaces Moved 30286 | 115 1064 667 1190 513 506 504 1166 67 1307 704 870 172 476 1887 658 712 1217 642 1123 2762 2119 971 639 927 403 428 338 755 582 100 212 68 784 953 839 467 330 1049 Core 530 | 6 . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . 20 466 Treads 12948 | 109 1064 667 1162 513 506 239 . . . . . . . . . . . . . . 266 971 639 927 403 428 338 525 533 69 212 68 784 953 795 467 310 . Legs 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Wheels 384 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . 230 49 31 . . . . 44 . . 2 Hover 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Flight 16223 | . . . . . . 265 1166 67 1307 704 870 172 476 1887 658 712 1217 642 1123 2762 1815 . . . . . . . . . . . . . . . . 380 Fastest Speed 14 | 50 160 320 215 240 240 34 28 30 26 26 26 23 26 17 24 24 24 24 24 23 14 135 135 135 135 135 138 118 160 160 160 160 155 155 145 145 50 30 Average Speed 99 | 154 306 320 239 240 240 135 29 30 26 26 26 25 26 24 24 24 24 24 24 26 40 135 135 135 135 174 147 160 178 201 160 160 158 166 164 148 152 56 Slowest Speed 384 | 160 320 320 320 240 240 384 99 30 94 26 26 26 26 26 24 24 24 24 24 94 215 135 135 135 135 215 155 320 290 290 160 160 161 247 320 156 225 200 Overloaded Moves 95 | . . . . . . . . . . . . 18 . 70 . . . . . 1 6 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . 8 . 8 . . . . 21 6 5 . . . 9 5 . . . . . . . . . . . . . . . . 3 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . 3 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 62 | 7 99 98 96 94 36 38 27 77 42 77 81 81 52 51 90 21 92 81 90 97 57 87 71 94 62 17 97 29 80 64 98 12 27 87 27 51 20 24 Regions Visited 38 Branch Regions 21 Pre-discovered Areas 26 | . 3 1 4 1 . . . . . . 1 1 . . . . 1 1 1 2 6 . . . . . . . . . . . 4 . . . . . Known Exits Taken 12 | . . 1 1 . 1 . . . 1 . . . 1 . . 1 . . . . 1 1 . . 1 . . . . . . 1 1 . . . 1 . Unknown Exits Taken 19 | 1 1 . . 1 . . . . . 1 1 1 . . . . 1 1 1 1 . . 1 1 . . . 1 1 1 1 . . 1 1 1 . . Scrap Searched 26 | . . 1 . 2 . . . . . 1 1 . 1 . . . 3 4 4 5 . 2 2 . . . . . . . . . . . . . . . Spaces Dug 694 | . 15 2 13 . . . 7 . 1 . 3 . 10 4 3 . 37 16 . 126 13 17 5 5 84 4 . 20 72 . . . 18 99 26 26 66 2 Terrain Destroyed 2581 | . 57 6 18 . . 48 36 . 3 1 4 . 10 4 3 . 37 16 . 215 187 98 7 9 189 56 . 81 500 39 22 18 49 212 167 128 342 19 Melee 220 | . . . 1 . . . 4 . 1 . 3 . 10 4 3 . 37 16 . 97 13 11 5 5 . . . . . . . . . . . . 8 2 Projectile 443 | . . 3 . . . . 3 . 2 1 1 . . . . . . . . 2 10 11 2 3 37 42 . 67 55 1 22 18 33 43 49 31 6 1 AOE 1912 | . 57 3 17 . . 48 28 . . . . . . . . . . . . 116 164 76 . . 152 14 . 14 444 38 . . 14 168 118 97 328 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Total 37250 | 147 1510 737 1807 521 590 722 1290 70 1490 724 930 228 541 1983 897 761 1305 661 1347 3222 2552 1050 711 1275 462 578 430 1039 1094 177 392 82 1077 1259 1055 615 600 1319 Wait 2522 | . 232 5 348 2 16 15 34 . 106 1 29 24 7 29 97 22 34 . 222 206 177 6 28 247 16 29 66 64 30 13 120 2 61 51 33 24 100 26 Move 30131 | 114 1063 666 1189 512 505 503 1151 66 1290 703 869 171 475 1847 649 701 1216 641 1122 2746 2108 970 638 926 402 428 337 754 581 99 211 67 783 952 838 465 329 1044 Hop 53 | . . . . . . . 7 . 8 . . . . 19 2 5 . . . 5 5 . . . . . . . . . . . . . . . . 2 Pick Up 413 | 8 36 7 29 2 10 17 9 1 9 4 1 1 2 17 1 4 . . 1 12 41 5 3 20 2 26 3 25 7 7 8 . 32 23 13 8 5 14 Fast Attach 380 | 7 3 . 5 . 3 10 13 1 10 1 3 4 . 11 5 7 2 . . 27 23 6 3 20 . 7 6 20 16 6 6 1 15 31 21 11 5 71 Attach 212 | . 3 6 4 . 1 22 2 . 1 . 2 . 2 3 1 1 . . 1 2 7 1 3 2 5 15 1 10 15 11 5 . 6 10 8 6 36 20 Detach 101 | . 1 . 2 . . 2 . . . . 1 . . . . . . . . . 5 . 4 1 2 2 . 3 8 14 1 . . 5 6 4 24 16 Swap 396 | . 29 7 39 1 12 14 14 . 13 4 1 . 2 8 2 3 5 3 . 16 39 8 2 13 4 7 2 16 22 4 1 . 41 25 12 8 10 9 Drop 655 | . 26 5 50 2 14 25 18 2 19 6 2 4 1 27 7 11 3 . 1 32 42 10 2 38 3 20 11 32 26 5 6 1 49 49 31 23 11 41 Fire 1570 | 18 77 36 126 . 29 66 18 . 31 3 19 . 11 2 100 1 1 . . 59 77 24 23 2 28 42 . 110 127 18 34 11 84 112 92 64 69 56 Melee 391 | . 1 . 1 . . 29 11 . 3 2 3 24 23 20 24 6 44 17 . 102 23 20 5 5 . . 4 . . . . . . . . 1 10 13 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Crush 50 | . 12 5 6 2 . . . . . . . . . . . . . . . . 5 . . . . 2 . 5 5 . . . 6 1 1 . . . Escape Stasis 56 | . . . . . . 19 13 . . . . . 18 . . . . . . 1 . . . . . . . . 4 . . . . . . 1 . . Rewire 272 | . . . . . . . . . . . . . . . 9 . . . . 9 . . . 1 . . . . 253 . . . . . . . . . Trap 40 | . 27 . 8 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 250 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 12) 1216 | -10/Materials | Discovered new exit (range 7) 1971 | -10/Materials | Discovered new exit (range 12) 2053 | -10/Materials | Repaired Lgt. Treads 2300 | -10/Materials | Discovered new exit (range 16) 2778 | -10/Materials | Learned 4 Recycling zone layouts 2799 | -10/Materials | Loaded intel: 8 terminal locations 2800 | -10/Materials | Learned Materials terminal intel 2801 | -10/Materials | Learned location of Mines (-9) 2809 | -10/Materials | Learned location of 2 exits from Mines 2827 | -10/Materials | Learned 4 Recycling zone layouts 4036 | -10/Materials | Discovered new exit (range 14) 4109 | -10/Materials | Entered Mines 4110 | -10/Mines | Identified exit to Exiles 4110 | -10/Mines | Identified exit to Materials 4492 | -10/Mines | Core integrity fell below 50% 4695 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4923 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 4933 | -10/Mines | Found Scrap Suit 5033 | -10/Mines | Discovered exit to Materials (range 9) 5103 | -10/Mines | Learned location of Recycling (-8) 5548 | -10/Mines | Discovered new exit (range 6) 5648 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 6080 | -10/Mines | Excavation squad dispatched 6080 | -10/Mines | A large section of the Mines collapsed 6332 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 6396 | -10/Mines | Entered Materials 6396 | -9/Materials | Accompanied by 1 ally 6396 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6397 | -9/Materials | Identified exit to Mines 6398 | -9/Materials | Loaded intel: 12 terminal locations 6795 | -9/Materials | Build established: Scavenger-Tank 7282 | -9/Materials | Discovered new exit (range 4) 7794 | -9/Materials | Discovered new exit (range 13) 8373 | -9/Materials | Repaired Lgt. Treads 8575 | -9/Materials | Discovered new exit (range 8) 8736 | -9/Materials | Learned Storage trap positions 8775 | -9/Materials | Learned 4 Recycling zone layouts 8806 | -9/Materials | Learned location of Zion (-6) 8836 | -9/Materials | Learned 2 Storage zone layouts 8839 | -9/Materials | Learned 4 Materials zone layouts 8846 | -9/Materials | Build established: Scavenger-Gunner 8848 | -9/Materials | Learned location of 2 exits from Materials 9417 | -9/Materials | Build established: Scavenger-Tank 10111 | -9/Materials | Entered Mines 10118 | -9/Mines | Met a Derelict bent on vengeance 10291 | -9/Mines | Discovered new exit (range 12) 10445 | -9/Mines | Learned Materials stockpile data 10572 | -9/Mines | Discovered new exit (range 9) 10587 | -9/Mines | Learned location of Storage (-8) 11352 | -9/Mines | Entered Materials 11352 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 11353 | -8/Materials | Identified exit to Factory 11353 | -8/Materials | Identified exit to Storage 11825 | -8/Materials | Build established: Gunner 12604 | -8/Materials | Identified exit to Garrison 12712 | -8/Materials | Entered Garrison 12907 | -8/Garrison | Spotted B-75 Beast 12964 | -8/Garrison | Destroyed B-75 Beast 12972 | -8/Garrison | Spotted B-75 Beast 12988 | -8/Garrison | Lost 5 parts (3n2w) 13007 | -8/Garrison | Destroyed B-75 Beast 13304 | -8/Garrison | Triggered checkpoint 13363 | -8/Garrison | Triggered checkpoint 13471 | -8/Garrison | Triggered checkpoint 13482 | -8/Garrison | Core integrity fell below 50% 13517 | -8/Garrison | Core integrity fell below 20% 13550 | -8/Garrison | Destroyed 12 combat bots 13555 | -8/Garrison | Lost 13 parts (2p3n1u7w) 13662 | -8/Garrison | Discovered exit to Factory (range 10) 13678 | -8/Garrison | Triggered checkpoint 13779 | -8/Garrison | Entered Factory 13779 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13844 | -7/Factory | Identified exit to Lower Caves 14084 | -7/Factory | Build established: Sprinter 14321 | -7/Factory | Manually triggered Chute Trap 14321 | -7/Factory | Sucked down chute 14321 | -7/Factory | Entered Waste 14322 | -7/Waste | Met a frightened Derelict 14327 | -7/Waste | Spotted C-40 Crusher 14332 | -7/Waste | Spotted C-40 Crusher 14333 | -7/Waste | Spotted C-40 Crusher 14336 | -7/Waste | EMP discharged 14336 | -7/Waste | System corruption reached 10% 14338 | -7/Waste | Spotted C-40 Crusher 14339 | -7/Waste | Discovered new exit (range 16) 14339 | -7/Waste | Spotted C-40 Crusher 14339 | -7/Waste | Spotted C-40 Crusher 14345 | -7/Waste | Entered Factory 14471 | -7/Factory | Discovered exit to Lower Caves (range 14) 14962 | -7/Factory | Entered Lower Caves 14980 | -7/Lower Caves | Encountered a Warlord checkpoint 15134 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15135 | -7/Lower Caves | Found Prototype Special Weapon 15153 | -7/Lower Caves | Spotted B-75 Beast 15163 | -7/Lower Caves | Discovered new exit (range 4) 15175 | -7/Lower Caves | Entered another Lower Caves area 15262 | -7/Lower Caves | Discovered new exit (range 8) 15282 | -7/Lower Caves | Learned location of Extension (-4) 15448 | -7/Lower Caves | Discovered new exit (range 10) 15507 | -7/Lower Caves | Entered Data Miner 15509 | -7/Data Miner | Discovered new exit (range 6) 15514 | -7/Data Miner | Met Data Miner 15522 | -7/Data Miner | Learned location of Section 7 (-2) 15522 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15524 | -7/Data Miner | Received God Mode back door access code from Data Miner 15545 | -7/Data Miner | Destroyed Data Miner 15548 | -7/Data Miner | Found Prototype Hackware 15550 | -7/Data Miner | Data Conduit disabled 15644 | -7/Data Miner | Entered Proximity Caves 15647 | -6/Proximity Caves | Spotter reported a threat 15653 | -6/Proximity Caves | Learned Factory trap positions 15704 | -6/Proximity Caves | Spotted B-75 Beast 15771 | -6/Proximity Caves | Identified exit to Factory 15890 | -6/Proximity Caves | Entered Factory 15890 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 15891 | -6/Factory | Loaded intel: 74 trap records 15897 | -6/Factory | Identified Ghost Barrier 16027 | -6/Factory | Central database locked down 16056 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 16118 | -6/Factory | Identified exit to Lower Caves 16326 | -6/Factory | Spotted B-75 Beast 16381 | -6/Factory | Discovered new exit (range 11) 16453 | -6/Factory | Discovered new exit (range 5) 16502 | -6/Factory | Manually triggered Chute Trap 16502 | -6/Factory | Sucked down chute 16502 | -6/Factory | Entered Waste 16503 | -6/Waste | Met a frightened Derelict 16518 | -6/Waste | Spotted C-40 Crusher 16529 | -6/Waste | Spotted C-40 Crusher 16534 | -6/Waste | Spotted C-40 Crusher 16551 | -6/Waste | Spotted C-40 Crusher 16638 | -6/Waste | Spotted C-40 Crusher 16638 | -6/Waste | Spotted C-40 Crusher 16728 | -6/Waste | Discovered new exit (range 11) 16749 | -6/Waste | Rewired C-40 Crusher 16762 | -6/Waste | Rewired C-40 Crusher 16769 | -6/Waste | Allies destroyed C-40 Crusher 16792 | -6/Waste | Rewired C-40 Crusher 16864 | -6/Waste | Allies destroyed C-40 Crusher 16895 | -6/Waste | Allies destroyed C-40 Crusher 16935 | -6/Waste | Warlord forces began an assault 17044 | -6/Waste | Entered Factory 17044 | -6/Factory | Accompanied by 21 allies 17115 | -6/Factory | Lost 5 allies 17188 | -6/Factory | Spotted B-75 Beast 17281 | -6/Factory | Entered Lower Caves 17303 | -6/Lower Caves | Spotted B-75 Beast 17404 | -6/Lower Caves | Encountered a Warlord checkpoint 17682 | -6/Lower Caves | Discovered new exit (range 4) 17732 | -6/Lower Caves | Entered another Lower Caves area 17733 | -6/Lower Caves | Encountered a Warlord checkpoint 17788 | -6/Lower Caves | Discovered new exit (range 15) 17893 | -6/Lower Caves | Learned location of 1 exit from Factory 17901 | -6/Lower Caves | Spotted B-75 Beast 17927 | -6/Lower Caves | Discovered new exit (range 15) 17933 | -6/Lower Caves | Entered Zion 17944 | -6/Zion | Discovered new exit (range 15) 17999 | -6/Zion | Learned location of 1 exit from Factory 18002 | -6/Zion | Learned location of 1 exit from Factory 18031 | -6/Zion | Given the Hacking Drone Bay 18039 | -6/Zion | Found Prototype Device 18155 | -6/Zion | Met Imprinter 18159 | -6/Zion | Imprinted 18161 | -6/Zion | Declared Zion's savior 18230 | -6/Zion | Build established: Derelict-Sprinter 18427 | -6/Zion | Entered Proximity Caves 18427 | -5/Proximity Caves | Accompanied by 4 allies 18554 | -5/Proximity Caves | Spotted B-75 Beast 18573 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 18792 | -5/Proximity Caves | Lost 5 parts (2p1n2w) 18892 | -5/Proximity Caves | Core integrity fell below 50% 18963 | -5/Proximity Caves | Found Prototype Launcher 18963 | -5/Proximity Caves | Identified Adv. Micro-nuke Launcher 18965 | -5/Proximity Caves | Found Prototype Launcher 18965 | -5/Proximity Caves | Identified Tactical Quantum Warhead 18968 | -5/Proximity Caves | Found Prototype Launcher 18968 | -5/Proximity Caves | Identified Enh. Gamma Bomb Array 18972 | -5/Proximity Caves | Found Prototype Device 18972 | -5/Proximity Caves | Identified Exp. Focal Shield 18975 | -5/Proximity Caves | Found Prototype Device 18975 | -5/Proximity Caves | Identified Thermal Barrier 18988 | -5/Proximity Caves | Found Enh. Gamma Bomb Array 19016 | -5/Proximity Caves | Learned location of Warlord (-5) 19017 | -5/Proximity Caves | Learned location of Armory (-3) 19344 | -5/Proximity Caves | Rewired B-75 Beast 19524 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19600 | -5/Proximity Caves | Crushed by falling debris 19601 | -5/Proximity Caves | System corruption reached 10% 19631 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 19831 | -5/Proximity Caves | Discovered new exit (range 12) 19852 | -5/Proximity Caves | Learned Factory stockpile data 19910 | -5/Proximity Caves | Entered Factory 19910 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19911 | -5/Factory | Identified exit to Factory 19911 | -5/Factory | Identified exit to Upper Caves 19945 | -5/Factory | Build established: Scavenger-Sprinter 19984 | -5/Factory | Retrieved Zion intel report: Component Schematics 19987 | -5/Factory | Identified Hacking Drone Bay 20000 | -5/Factory | Retrieved Zion intel report: Active Terminals 20023 | -5/Factory | Found Exp. Targeting Computer 20041 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 20086 | -5/Factory | Retrieved Zion intel report: Active Garrisons 20087 | -5/Factory | Zion Heavy squad teleported in 20100 | -5/Factory | Discovered exit to Factory (range 13) 20138 | -5/Factory | P-70 Sage assimilated allied FK-777(Z) 20316 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 20317 | -5/Factory | Zion Light squad teleported in 20400 | -5/Factory | Repaired Broken Cld. VTOL Module? 20484 | -5/Factory | Retrieved Zion intel report: Guard Positions 20495 | -5/Factory | Retrieved Zion intel report: Emergency Access 20499 | -5/Factory | Discovered exit to Factory (range 5) 20525 | -5/Factory | Allied Derelicts emerged from ambush trap array 20725 | -5/Factory | Cargo convoy interrupted 20759 | -5/Factory | Destroyed 9 combat bots 20854 | -5/Factory | Found Corrupted Tactical Quantum Warhead 20867 | -5/Factory | Found Prototype Protection 20870 | -5/Factory | Found Tactical Quantum Warhead 20875 | -5/Factory | Found Tactical Quantum Warhead 21046 | -5/Factory | Core integrity fell below 50% 21050 | -5/Factory | Garrison activated, responded to threat 21110 | -5/Factory | First assault squad dispatched 21132 | -5/Factory | Zion Heavy squad teleported in 21226 | -5/Factory | Terminal network hard line cut 21385 | -5/Factory | Found Prototype Protection 21398 | -5/Factory | Entered Upper Caves 21425 | -5/Upper Caves | Build established: Scavenger-Tank 21491 | -5/Upper Caves | Ambushed by wild Derelicts 21606 | -5/Upper Caves | Encountered a Warlord checkpoint 21983 | -5/Upper Caves | Entered a destroyed Warlord outpost 22000 | -5/Upper Caves | Identified exit to Upper Caves 22017 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 22572 | -5/Upper Caves | Found Imp. Powered Armor 22584 | -5/Upper Caves | Identified Zio. Weapon Casing 22859 | -5/Upper Caves | Entered another Upper Caves area 23382 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23666 | -5/Upper Caves | Discovered new exit (range 13) 23845 | -5/Upper Caves | Entered Warlord 23890 | -5/Warlord | System corruption cleaned by Quarantine Array 23924 | -5/Warlord | System corruption cleaned by Quarantine Array 23937 | -5/Warlord | System corruption reached 10% 23950 | -5/Warlord | System corruption cleaned by Quarantine Array 24149 | -5/Warlord | Build established: Hacker-Mutant 24425 | -5/Warlord | Found Prototype Special Weapon 24428 | -5/Warlord | Found Prototype Special Weapon 24430 | -5/Warlord | Found Prototype Special Weapon 24431 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 24436 | -5/Warlord | Found RU-N14's Throwing Claymores v3 24440 | -5/Warlord | Found RU-N14's Throwing Claymores v3 24443 | -5/Warlord | Found RU-N14's Throwing Claymores v3 24522 | -5/Warlord | Learned Armory emergency access door positions 24522 | -5/Warlord | Learned Testing stockpile data 24525 | -5/Warlord | Learned Quarantine security intel 24525 | -5/Warlord | Learned Factory fabricator intel 24525 | -5/Warlord | Learned Research repair station intel 24525 | -5/Warlord | Learned 4 Research zone layouts 24588 | -5/Warlord | Warlord's base attacked by MAIN.C 24617 | -5/Warlord | Opened Warlord's prototype stash 24620 | -5/Warlord | Found Prototype Reactor 24625 | -5/Warlord | Found Prototype Device 24625 | -5/Warlord | Identified Exp. Cloaking Device 24637 | -5/Warlord | Found Prototype Hackware 24740 | -5/Warlord | Found Prototype Launcher 24740 | -5/Warlord | Identified Vortex Catalyst Activator 24743 | -5/Warlord | Found Prototype Energy Cannon 24743 | -5/Warlord | Identified Vortex Cannon 24759 | -5/Warlord | Found Vortex Cannon 24797 | -5/Warlord | Build established: Hacker-Tank 24938 | -5/Warlord | Warlord forces counterattacked 24962 | -5/Warlord | Rebuked by Warlord 24990 | -5/Warlord | Spotted Striker 25017 | -5/Warlord | Spotted Striker 25023 | -5/Warlord | Spotted Striker 25080 | -5/Warlord | Lost 8 allies 25232 | -5/Warlord | Spotted B-86 Titan 25239 | -5/Warlord | Spotted Executioner 25243 | -5/Warlord | Spotted Striker 25254 | -5/Warlord | Destroyed Striker 25263 | -5/Warlord | Warlord base infiltrated, sounded retreat 25417 | -5/Warlord | Spotted Striker 25419 | -5/Warlord | Discovered new exit (range 15) 25443 | -5/Warlord | Lost 8 allies 25454 | -5/Warlord | Entered Proximity Caves 25848 | -4/Proximity Caves | Core integrity fell below 20% 26106 | -4/Proximity Caves | Entered Factory 26106 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26107 | -4/Factory | Loaded intel: 6 fabricator locations 26108 | -4/Factory | Identified Active Cooling Armor 26301 | -4/Factory | Repaired Rnf. Fission Core 26348 | -4/Factory | Found Heavy Servo Lattice 26568 | -4/Factory | Destroyed 12 combat bots 26568 | -4/Factory | Lost 3 parts (1p2u) 26739 | -4/Factory | Identified Vortex Chain Reactor 26805 | -4/Factory | Build established: Tank 26884 | -4/Factory | Discovered new exit (range 19) 26966 | -4/Factory | Garrison activated, responded to threat 27048 | -4/Factory | Discovered new exit (range 16) 27102 | -4/Factory | Sucked down chute 27102 | -4/Factory | Entered Waste 27103 | -4/Waste | Joined by Warlord forces that had cleared the area 27372 | -4/Waste | A Compactor rumbled back to life 27373 | -4/Waste | Spotted C-40 Crusher 27378 | -4/Waste | Allies destroyed C-40 Crusher 27422 | -4/Waste | Discovered new exit (range 22) 27697 | -4/Waste | Entered Factory 27697 | -4/Factory | Accompanied by 19 allies 27799 | -4/Factory | Fabricated Weapon Mount (x2) 27899 | -4/Factory | Lost 6 allies 27959 | -4/Factory | P-70 Sage assimilated allied JK-1WE(g) 28000 | -4/Factory | Lost 4 allies 28093 | -4/Factory | Build established: Scavenger-Gunner 28124 | -4/Factory | Lost 3 allies 28250 | -4/Factory | Zion hero teleported in (7V-RTL) 28315 | -4/Factory | Garrison activated, responded to threat 28384 | -4/Factory | Lost 6 parts (1p1n4w) 28387 | -4/Factory | Found Unknown Protection 28388 | -4/Factory | Identified Adv. Powered Armor 28391 | -4/Factory | Destroyed 8 combat bots 28676 | -4/Factory | Build established: Scavenger-Tank 28679 | -4/Factory | Discovered new exit (range 10) 28750 | -4/Factory | Identified exit to Research 28802 | -4/Factory | Retrieved Zion intel report: Active Garrisons 28878 | -4/Factory | Discovered exit to Research (range 14) 28947 | -4/Factory | First assault squad dispatched 28962 | -4/Factory | Spotted B-86 Titan 28976 | -4/Factory | Destroyed B-86 Titan 29111 | -4/Factory | System corruption reached 10% 29127 | -4/Factory | Destroyed 12 combat bots 29147 | -4/Factory | Terminal network hard line cut 29240 | -4/Factory | Discovered new exit (range 18) 29292 | -4/Factory | Build established: Scavenger-Gunner 29340 | -4/Factory | Identified System Mapper 29419 | -4/Factory | Entered Extension 29669 | -4/Extension | First assault squad dispatched 29740 | -4/Extension | Lost 3 allies 29772 | -4/Extension | Zion Heavy squad teleported in 29877 | -4/Extension | Rescued a captive Derelict 29915 | -4/Extension | P-70 Sage assimilated allied 65-LEX(g) 29918 | -4/Extension | Build established: Scavenger-Tank 29988 | -4/Extension | Rescued A7 30017 | -4/Extension | Lost 7 allies 30112 | -4/Extension | Destroyed 10 combat bots 30243 | -4/Extension | Rescued a captive Derelict 30244 | -4/Extension | Rescued a captive Derelict 30257 | -4/Extension | Spotted B-86 Titan 30319 | -4/Extension | Destroyed B-86 Titan 30350 | -4/Extension | Spotted B-86 Titan 30364 | -4/Extension | Destroyed B-86 Titan 30419 | -4/Extension | Disrupted transfer network 30577 | -4/Extension | Rescued a captive Derelict 30578 | -4/Extension | Rescued a captive Derelict 30580 | -4/Extension | Build established: Scavenger-Gunner 30600 | -4/Extension | Rescued a captive Derelict 30612 | -4/Extension | Rescued a captive Derelict 30612 | -4/Extension | Rescued a captive Derelict 30742 | -4/Extension | Zion Fire squad teleported in 30786 | -4/Extension | Lost 7 allies 30840 | -4/Extension | Terminal network hard line cut 30985 | -4/Extension | High security lockdown imminent 31001 | -4/Extension | Rescued a captive Derelict 31002 | -4/Extension | Rescued a captive Derelict 31020 | -4/Extension | Lost 11 allies 31062 | -4/Extension | Lost 3 allies 31065 | -4/Extension | High security lockdown engaged 31107 | -4/Extension | Discovered new exit (range 22) 31137 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 31160 | -4/Extension | Lost 4 allies 31198 | -4/Extension | Destroyed 21 combat bots 31231 | -4/Extension | Discovered exit to Research (range 22) 31248 | -4/Extension | Destroyed 19 combat bots 31256 | -4/Extension | Lost 12 parts (3p5n4w) 31280 | -4/Extension | Entered Cetus 31327 | -4/Cetus | Spotted Cetus Guard 31327 | -4/Cetus | Spotted Cetus Guard 31327 | -4/Cetus | Spotted Cetus Guard 31327 | -4/Cetus | Spotted Cetus Guard 31344 | -4/Cetus | Destroyed Cetus Guard 31346 | -4/Cetus | Destroyed Cetus Guard 31346 | -4/Cetus | High security lockdown imminent 31346 | -4/Cetus | Destroyed Cetus Guard 31347 | -4/Cetus | Destroyed Cetus Guard 31380 | -4/Cetus | System corruption reached 30% 31409 | -4/Cetus | Core integrity fell below 50% 31412 | -4/Cetus | Cetus Manufacturing Module disabled 31426 | -4/Cetus | High security lockdown engaged 31434 | -4/Cetus | Destroyed 17 combat bots 31521 | -4/Cetus | Discovered new exit (range 22) 31574 | -4/Cetus | Entered Archives 31685 | -4/Archives | Build established: Scavenger-Tank 31708 | -4/Archives | Discovered new exit (range 23) 31720 | -4/Archives | Discovered new exit (range 20) 31736 | -4/Archives | Discovered exit to Research (range 22) 32185 | -4/Archives | Entered Hub_04(d) 32260 | -4/Hub_04(d) | Discovered exit to Research (range 5) 32320 | -4/Hub_04(d) | Zion Hacker squad teleported in 32338 | -4/Hub_04(d) | Entered Research 32338 | -3/Research | Accompanied by 3 allies 32338 | -3/Research | Evolved 2 slots: Utility x2 32340 | -3/Research | Loaded intel: 4 repair station locations 32738 | -3/Research | Destroyed 10 combat bots 32784 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 32785 | -3/Research | Zion Light squad teleported in 32873 | -3/Research | Lost 3 allies 33020 | -3/Research | Found Fusion Bomb Launcher 33031 | -3/Research | Spotted B-86 Titan 33052 | -3/Research | Destroyed B-86 Titan 33251 | -3/Research | Found Fusion Bomb Launcher 33294 | -3/Research | Zion Recon squad teleported in 33344 | -3/Research | Spotted B-86 Titan 33412 | -3/Research | Destroyed B-86 Titan 33459 | -3/Research | Found Adv. Micro-nuke Launcher 33750 | -3/Research | Terminal network hard line cut 33838 | -3/Research | First assault squad dispatched 33899 | -3/Research | Discovered new exit (range 24) 33921 | -3/Research | Discovered new exit (range 18) 33989 | -3/Research | Identified exit to Testing 34019 | -3/Research | System corruption reached 10% 34064 | -3/Research | Entered Testing 34128 | -3/Testing | Retrieved Zion intel report: Active Terminals 34156 | -3/Testing | Found Prototype Ballistic Cannon 34156 | -3/Testing | Identified Omega Cannon 34430 | -3/Testing | Retrieved Zion intel report: Active Garrisons 34463 | -3/Testing | Found Unknown Launcher 34463 | -3/Testing | Identified Gamma Bomb Array 34654 | -3/Testing | Found Prototype Energy Cannon 34654 | -3/Testing | Identified Potential Cannon 34679 | -3/Testing | Garrison activated, responded to threat 34701 | -3/Testing | Found Potential Cannon 34755 | -3/Testing | Found Prototype Energy Gun 34755 | -3/Testing | Identified Warp Gun 34964 | -3/Testing | Found System Mapper 35013 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 35047 | -3/Testing | Retrieved Zion intel report: Branch Access 35238 | -3/Testing | Discovered new exit (range 8) 35314 | -3/Testing | First assault squad dispatched 35361 | -3/Testing | Terminal network hard line cut 35484 | -3/Testing | Found Prototype Protection 35484 | -3/Testing | Identified Hvy. Regenerative Plating 35490 | -3/Testing | Found Hvy. Regenerative Plating 35660 | -3/Testing | Destroyed 8 combat bots 35862 | -3/Testing | Spotted PD-X7M3U9O2W4 36115 | -3/Testing | Entered Research 36115 | -2/Research | Evolved 2 slots: Utility x2 36282 | -2/Research | Discovered new exit (range 9) 36297 | -2/Research | Identified exit to Access 36313 | -2/Research | Discovered exit to Access (range 21) 36364 | -2/Research | Zion Zionite Resupply teleported in 36372 | -2/Research | Found Zio. Weapon Casing 36401 | -2/Research | Found Prototype Energy Cannon 36401 | -2/Research | Identified Zio. Alpha Cannon 36815 | -2/Research | Zion Heavy squad teleported in 36934 | -2/Research | Retrieved Zion intel report: Active Garrisons 36935 | -2/Research | Zion Defense Resupply teleported in 36940 | -2/Research | Found Prototype Protection 36940 | -2/Research | Identified Zio. Heavy Carapace 36950 | -2/Research | Found Prototype Device 36950 | -2/Research | Identified Exp. Shock Absorption System 37332 | -2/Research | Build established: Scavenger-Skirmisher 37600 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 37601 | -2/Research | Zion Explosive Resupply teleported in 37628 | -2/Research | Found Fusion Bomb Launcher 37704 | -2/Research | Terminal network hard line cut 37742 | -2/Research | Build established: Skirmisher 37772 | -2/Research | Discovered new exit (range 9) 37818 | -2/Research | Entered Quarantine 37884 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 37980 | -2/Quarantine | Found Alien Energy Cannon 38034 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 38068 | -2/Quarantine | First assault squad dispatched 38149 | -2/Quarantine | Found Alien Artifact 38149 | -2/Quarantine | Identified Core Reset Matrix 38149 | -2/Quarantine | Identified Core Cannon 38149 | -2/Quarantine | Used Core Reset Matrix 38153 | -2/Quarantine | Detected hypermatrix surge 38153 | -2/Quarantine | Sensed 5 artifacts in vicinity 38193 | -2/Quarantine | Found Core Stripper 38245 | -2/Quarantine | Found Sigix Broadsword 38304 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 38361 | -2/Quarantine | Destroyed 11 combat bots 38368 | -2/Quarantine | Cryocooling Duct disabled 38383 | -2/Quarantine | Ambient heat levels rising (+20) 38383 | -2/Quarantine | Non-combat units ordered to evacuate 38443 | -2/Quarantine | Crushed by falling debris 38463 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 38473 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 38549 | -2/Quarantine | Spotted Fortress 38555 | -2/Quarantine | Destroyed Fortress 38565 | -2/Quarantine | Found Prototype Reactor 38565 | -2/Quarantine | Identified Vortex Chain Reactor 38573 | -2/Quarantine | Found Prototype Device 38573 | -2/Quarantine | Identified Thermal Barrier 38578 | -2/Quarantine | Found Prototype Device 38578 | -2/Quarantine | Identified Exp. Force Field 38597 | -2/Quarantine | Found Vortex Chain Reactor 38685 | -2/Quarantine | Discovered new exit (range 18) 38692 | -2/Quarantine | Discovered new exit (range 14) 38730 | -2/Quarantine | Entered Protoforge 38731 | -2/Protoforge | Sensed 2 artifacts in vicinity 38752 | -2/Protoforge | Superfortress began startup sequence 38852 | -2/Protoforge | Retrieved Zion intel report: Trap Installations 38866 | -2/Protoforge | Spotted Hotshot 38867 | -2/Protoforge | Spotted Hotshot 38867 | -2/Protoforge | Spotted Hotshot 38867 | -2/Protoforge | Spotted Hotshot 38867 | -2/Protoforge | Spotted Hotshot 38876 | -2/Protoforge | Spotted B-90 Cyclops 38885 | -2/Protoforge | Destroyed Hotshot 38892 | -2/Protoforge | Destroyed Hotshot 38903 | -2/Protoforge | Destroyed Hotshot 38918 | -2/Protoforge | Destroyed Hotshot 38932 | -2/Protoforge | Destroyed B-90 Cyclops 38946 | -2/Protoforge | Lost 8 parts (1p4u3w) 38966 | -2/Protoforge | Destroyed 10 combat bots 39166 | -2/Protoforge | Retrieved Zion intel report: Component Stockpiles 39168 | -2/Protoforge | Build established: Mutant 39274 | -2/Protoforge | Spotted Overlord 39326 | -2/Protoforge | Destroyed Overlord 39347 | -2/Protoforge | Destroyed 9 combat bots 39354 | -2/Protoforge | Lost 7 parts (1p2n2u2w) 39459 | -2/Protoforge | Spotted Hotshot 39460 | -2/Protoforge | Spotted Hotshot 39464 | -2/Protoforge | Spotted Hotshot 39466 | -2/Protoforge | Spotted Hotshot 39469 | -2/Protoforge | Destroyed Hotshot 39469 | -2/Protoforge | Destroyed Hotshot 39470 | -2/Protoforge | Destroyed Hotshot 39471 | -2/Protoforge | Destroyed Hotshot 39477 | -2/Protoforge | Spotted Hotshot 39479 | -2/Protoforge | Spotted Hotshot 39481 | -2/Protoforge | Spotted Hotshot 39483 | -2/Protoforge | Spotted Hotshot 39485 | -2/Protoforge | Spotted Hotshot 39487 | -2/Protoforge | Destroyed Hotshot 39487 | -2/Protoforge | Destroyed Hotshot 39487 | -2/Protoforge | Destroyed Hotshot 39488 | -2/Protoforge | Destroyed Hotshot 39489 | -2/Protoforge | Destroyed Hotshot 39500 | -2/Protoforge | System corruption reached 10% 39502 | -2/Protoforge | Spotted Hotshot 39506 | -2/Protoforge | Spotted Hotshot 39508 | -2/Protoforge | Spotted Hotshot 39509 | -2/Protoforge | Spotted Hotshot 39510 | -2/Protoforge | Destroyed 9 combat bots 39512 | -2/Protoforge | Spotted Hotshot 39603 | -2/Protoforge | Core integrity fell below 50% 39605 | -2/Protoforge | Discovered exit to Access (range 16) 39613 | -2/Protoforge | Entered Access 39613 | -1/Access | Evolved 2 slots: Utility x2 39634 | -1/Access | Found Unknown Device 39634 | -1/Access | Identified Quantum Capacitor 39640 | -1/Access | Lost 8 parts (3n2u3w) 39863 | -1/Access | First assault squad dispatched 39962 | -1/Access | Zion Hacker squad teleported in 39976 | -1/Access | Lost 7 parts (3p2n2w) 40076 | -1/Access | System corruption reached 10% 40077 | -1/Access | Build established: Scavenger-Mutant 40092 | -1/Access | Spotted B-99 Colossus 40161 | -1/Access | Core integrity fell below 50% 40178 | -1/Access | System corruption reached 30% 40183 | -1/Access | Zion Hacker squad teleported in 40186 | -1/Access | Emitted hypermatrix ping 40191 | -1/Access | Assembled emerged from beneath the floor 40235 | -1/Access | Core integrity fell below 20% 40243 | -1/Access | Assembled emerged from beneath the floor 40263 | -1/Access | Zion hero teleported in (12-ASH) 40263 | -1/Access | Lost 25 parts (3p10n9u3w) 40282 | -1/Access | Lost 11 allies 40285 | -1/Access | P-80 Master assimilated allied 12-ASH 40464 | -1/Access | Assembled emerged from beneath the floor 40466 | -1/Access | Zion Zionite Resupply teleported in 40476 | -1/Access | Found Prototype Protection 40476 | -1/Access | Identified Zio. Shade Armor 40488 | -1/Access | Lost 8 parts (6n2u) 40488 | -1/Access | Found Prototype Energy Cannon 40496 | -1/Access | Zion Trap Resupply teleported in 40538 | -1/Access | Identified Zio. Alpha Cannon 40584 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 40543_ Dropped Zio. Shade Armor. 40543_ Acquired Rnf. Quantum Reactor. 40549_ Acquired Unknown Flight Unit. 40549_ Identified Impulse Thruster Array. 40552_ Acquired Unknown Device. 40552_ Identified Drone Bay. 40554_ Acquired Unknown Storage. 40554_ Identified Hcp. Storage Unit. 40556_ Dropped Hcp. Storage Unit. 40557_ Drone released from Drone Bay. 40559_ System corrupted: Heat flow error (+165). 40562_ Slug penetrates Drone. 40562_ Drone destroyed. 40574_ System corrupted: Energy discharge (-52). 40574_ Acquired Unknown Flight Unit. 40574_ Identified Nuclear Pulse Array. 40579_ Drone retrieved by Drone Bay (repair cost: 4). 40581_ Imp. System Shield destroyed. 40583_ Drone released from Drone Bay. 40584_ Drone retrieved by Drone Bay (no repairs). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????# @ #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# s ] #?????????????????????? | | ????############### s #?????????????????????? | | ????# #s #?????????????????????? | | ##### /s #?????????????????????? | | # #?????????????????????? | | ######+######## # #?????????????????????? | | ## = # #######/##?????????????????????? | | =# # ????#s#??????????????????????? | | # # ??#/#??????????????????????? | | # # #? ??????????????????????? | | ## # #? ??????????????????????? | | ##########+#### #?s ??????????????????????? | | ##### #? ??????????????????????? | | +? ??????????????????????? | | #### #? ??????????????????????? | | ????????????? ######+###? ??????????????????????? | | ????????????? ??????????? ??????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 55 Energy Capacity 1390 Matter Stores 550 Matter Capacity 800 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 4 Additional Mass Support 25 Armor Coverage 2400 Resistance: EX 75 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 72 Targeting Accuracy 20 Launcher Accuracy 40 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 32 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Propulsion Shielding | -2/Quarantine | Z-intel Focal Shield | -2/Quarantine | Z-intel Enh. Quantum Rifle | -2/Quarantine | Z-intel Imp. Salvage Targeting Computer | -2/Quarantine | Z-intel Particle Reactor | -2/Quarantine | Z-intel Imp. Remote Force Field | -2/Quarantine | Z-intel Imp. Thermal Shield | -2/Quarantine | Z-intel Adv. Thermal Shield | -2/Quarantine | Z-intel Med. Storage Unit | -2/Quarantine | Z-intel Powered Hammer | -2/Quarantine | Z-intel Adv. Terrain Scan Processor | -2/Quarantine | Z-intel Adv. Force Field | -2/Quarantine | Z-intel Imp. Heavy Siege Treads | -2/Quarantine | Z-intel Energy Filter | -2/Quarantine | Z-intel Adv. Reaction Control System | -2/Quarantine | Z-intel Com. Linear Accelerator | -2/Quarantine | Z-intel Exp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Exp. Thermal Shield | -2/Quarantine | Z-intel Graviton Reactor | -2/Quarantine | Z-intel Adv. KE Penetrator | -2/Quarantine | Z-intel Cld. Impulse Thruster | -2/Quarantine | Z-intel Exp. Flexi-carbon Leg | -2/Quarantine | Z-intel Cld. Q-thruster | -2/Quarantine | Z-intel Exp. Matter Compressor | -2/Quarantine | Z-intel Hvy. Tesla Rifle | -2/Quarantine | Z-intel Hellfire Missile Launcher | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Imp. Plasma Cutter | x2 | -6/Factory | Authchip Weapon Mount | x2 | -4/Factory Repaired ---------- Lgt. Treads | 12% | -10/Materials Lgt. Treads | 37% | -9/Materials Cld. VTOL Module | 18% | -5/Factory | Broken Rnf. Fission Core | 19% | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Core Stripper Core Cannon Achievements -------------- Heroic Deeds Sniper Challenges ------------ None Game ------ Seed MasterRemoteDrivehammer Manual? 0 Play Time 10:14:14 Cumulative 860.7 hours Start 2025.06.01 @ 20:12:23 End 2025.06.05 @ 00:35:30 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 471 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/3/3/0/1/1/2/2/0/0 Lore% 80 Gallery% 85 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c93f77eb-6546-43ef-a042-789869a46be8