Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.11 @ 20:13:06 Player: John_Oxford Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1167) 1167 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-111) -111 TOTAL SCORE: 2601 Bonus ------- High Alert Combat Kills 68 Friendly Fire -179 Cogmind --------- Core Integrity 51/400 Matter 27/300 Energy 25/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (12) --- Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (0) Structural Scanner Visual Processing Unit Signal Interpreter Targeting Computer Target Analyzer Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Terrain Scanner Targeting Computer > --- WEAPON ----------- Beam Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Visual Processing Unit Signal Interpreter Targeting Computer Medium Armor Plating Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Weapon Rocket Launcher Energy Gun Electrolaser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 33 | 7 5 5 14 2 Power 3 | . 1 1 1 . Engine 3 | . 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 3 . 2 5 1 Treads 4 | 1 . . 2 1 Leg 7 | 2 . 2 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 . 3 . Device 3 | . 1 . 2 . Storage 3 | 2 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 2 5 1 Energy Gun 4 | . . . 4 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 2 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 1 9 2 Power 2 | . . . 2 . Propulsion 5 | . . . 4 1 Utility 1 | . . . 1 . Weapon 5 | . 1 1 2 1 Highest Loss Streak 4 | . 1 1 4 2 Average Slot Usage (%) 94 | . 98 98 92 83 Engine 10 | . 14 14 9 . Treads 2 | . . . 1 21 Leg 20 | . 28 28 18 . Device 18 | . 12 14 21 22 Storage 12 | . 15 14 11 11 Processor 6 | . . . 11 11 Energy Gun 3 | . . . 3 16 Ballistic Gun 8 | . 9 12 8 . Launcher 10 | . 17 14 7 . Naked Turns . | . . . . . Heaviest Build 48 | 10 46 45 48 40 Greatest Support 40 | 20 20 30 40 40 Greatest Overweight (x) 12 | 1 2 2 12 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 12 | 8 12 12 12 12 Average Capacity 10 | 6 8 12 12 12 Most Carried 12 | 6 9 12 12 12 Average Carried 9 | 5 6 10 11 11 Final Capacity 12 | 8 12 12 12 12 Final Carried 12 | 5 9 12 12 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 867 | 274 83 202 307 1 Remotely . | . . . . . Salvage Created 1048 | 100 226 102 619 1 Parts 78 | 3 18 6 50 1 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 36 | . 10 3 23 . Guns 10 | . . . 10 . AOE 26 | . 10 3 13 . Classes Destroyed 11 | 1 7 . 3 . Worker 4 | . 2 . 1 1 Builder 2 | . 1 . 1 . Tunneler 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 12 | . 6 . 6 . Grunt 20 | . 4 3 13 . Brawler 1 | . . . 1 . Sentry 3 | . . . 3 . Thug 1 | . . 1 . . Best Kill Streak 15 | 1 15 3 8 1 Combat Bots Only 8 | . 8 3 8 . Max Kills in Single Turn 4 | 1 4 3 2 1 Gunslinging . | . . . . . Exploded 4 | . 4 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2162 | . 433 170 994 565 Core 464 | . 99 16 263 86 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 91 | 2 16 3 63 7 Largest 2 | 2 2 2 2 2 Hottest 126 | 40 66 66 89 126 Shots Fired 131 | 4 28 3 85 11 Gun 83 | 4 11 . 60 8 Cannon 3 | . . . . 3 Launcher 45 | . 17 3 25 . Special . | . . . . . Kinetic 64 | 4 11 . 46 3 Thermal 22 | . . . 14 8 Explosive 45 | . 17 3 25 . Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 4 2 12 4 Robot Miss Streak 5 | 1 5 4 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 66 | 3 9 2 44 8 Core Hits 79 | 2 24 7 45 1 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3473 | 26 1295 411 1615 126 Guns 650 | 26 41 . 497 86 Cannons 35 | . . . . 35 Explosions 2776 | . 1254 411 1111 . Melee . | . . . . . Ramming 12 | . . . 7 5 Kinetic 483 | 26 41 . 381 35 Thermal 202 | . . . 116 86 Explosive 2776 | . 1254 411 1111 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Effects 19 | . . . 17 2 Message Errors 4 | . . . 4 . Matter Fused 4 | . . . 3 1 Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 4 | . . . 3 1 Targeting Errors 5 | . . . 5 . Overload Shots . | . . . . . Overflow Damage 88 | . 56 14 18 . Projectiles . | . . . . . Explosions 88 | . 56 14 18 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 497 | . 205 91 201 . Shots 15 | . 7 3 5 . Rammed 2 | . . . 1 1 Targets Rammed 4 | . . . 2 2 Kicked 1 | . . . 1 . Crushed 1 | . . . . 1 Highest Temperature 258 | . 32 43 258 69 Average Temperature 40 | . 10 29 51 37 Received Heat Transfer 576 | . 54 45 243 234 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 481 | . . . 296 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 572 | 5 287 186 572 291 Initial 241 | . 3 111 72 241 Average 243 | 2 173 184 322 262 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 44 | 100 44 100 30 . Level 1 38 | . 55 . 32 100 Level 2 17 | . . . 36 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 15 3 27 6 Peak Tracking Total 10 | . 10 3 6 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 10 | . 2 . 7 1 Max in Single Turn 2 | . 1 . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1572 | 90 390 205 741 146 Spaces Moved 852 | 61 232 123 362 74 Core 17 | 16 . . 1 . Treads 110 | 5 . . 31 74 Legs 725 | 40 232 123 330 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 160 Average Speed 148 | 109 142 151 156 162 Slowest Speed 650 | 160 180 180 650 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 42 26 39 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 54 | . . . 54 . Terrain Destroyed 310 | . 111 28 171 . Melee . | . . . . . Projectile . | . . . . . AOE 310 | . 111 28 171 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1030 | 80 267 140 455 88 Wait . | . . . . . Move 848 | 60 231 122 361 74 Hop . | . . . . . Pick Up 36 | 8 11 6 10 1 Fast Attach 10 | 6 . . 4 . Attach 19 | 1 4 3 9 2 Detach . | . . . . . Swap 4 | . 1 2 1 . Drop 18 | 3 4 4 5 2 Fire 91 | 2 16 3 63 7 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 14) 296 | -10/Materials | Destroyed 8 combat bots 338 | -10/Materials | Build established: Mutant 481 | -10/Materials | Entered Mines 512 | -10/Mines | Met a Derelict bent on vengeance 560 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 571 | -10/Mines | Learned Materials non-interactive machine intel 618 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 661 | -10/Mines | Discovered new exit (range 13) 686 | -10/Mines | Entered Materials 686 | -9/Materials | Evolved 2 slots: Utility x2 687 | -9/Materials | Loaded intel: 41 non-interactive machine locations 1094 | -9/Materials | Destroyed 8 combat bots 1194 | -9/Materials | Lost 4 parts (1p1n2w) 1225 | -9/Materials | Destroyed 7 combat bots 1315 | -9/Materials | Discovered new exit (range 9) 1320 | -9/Materials | Core integrity fell below 50% 1376 | -9/Materials | Lost 3 parts (1p2n) 1427 | -9/Materials | Entered Storage 1562 | -9/Storage | Core integrity fell below 20% 1573 | -9/Storage | Self-destructed Last Messages --------------- 01479_ R-06 Scavenger collects Wheel. 01485_ K-01 Serf collects debris. 01490_ Dropped Terrain Scan Processor. 01490_ Acquired Lgt. Cannon. 01495_ Slammed into K-01 Serf. 01495_ R-06 Scavenger collects Terrain Scan Processor. 01515_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S007. 01527_ Dropped Electrolaser. 01532_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01532_ R-06 Scavenger collects Electrolaser. 01533_ O-16 Technician uses terminal to summon reinforcements. 01533_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. 01533_ O-16 Technician locks terminal. 01535_ System corrupted: Matter fused (-6). 01544_ Lgt. Treads destroyed. 01552_ Electrolaser destroyed. 01569_ Component Storage disabled. 01570_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????#??????#????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????############???? ?????????????????? | | ??##### ##??????????????????????? | | ??# # T#??????????????????????? | | ??# # #???? ?????????????????? | | ??# # #???????????????????????? | | ??# # """ | #?????+??#?#????????????? | | ??# # """ ##??#? #????????????????? | | ??# + """ "T" #????? ?????????????????? | | ??# # """ #????# #????????????????? | | ??# #####+########## #????????? ??????? | | ??# ##### #### # #????????????????? | | ??# / !!# #??#????????? ???? | | ??# ##### #### ! # #??#?????????????? | | ??# #???# #??# # #?????????#/###??? | | ??# #???# #### # ######### ##?? | | ??# #???# ##""Y"""g# T ??? | | ??# ###?# ##"T """k/ "" | | ??# #???# ##""@ "" # | | ??# #??##/#### """ #####"##### #??? | | ??# #??? ??#g""" ## #????????? | | ??# # ??"""??#g ##]]] #T???????? | | ??# ??????"??# ##]]] " " ##???????? | | ??# ?????????########]][ "G" #????????? | | ??# ???????? ???????# " #????????? | | ??# ????????????????# #????????? | | ??# ??????? ????????####### ##????????? | | ??? ????? ???#?????????????##?????????? | | ????????????????????????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????????????#?????????????? | | ???????????????????? ???????????????????? | | ????????????????????????????????????????? | | ?????????????????????????#??????????????? | | ????????????????????????????#???????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed AlertLauncherClaws Manual? 0 Play Time 00:15:08 Cumulative 4.5 hours Start 2021.09.11 @ 19:59:19 End 2021.09.11 @ 20:13:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e85a62d3-48fd-4821-8293-384ca10c82ec