Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 16:36:53

Player: EgoOrb

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (42)      210
Value Destroyed (967)      967
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2297

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     298/300
Energy                     275/275
System Corruption          0%
Temperature                Cool (14)
Movement                   Walking (120)
Location                   -9/Mines

 Parts 
-------
>               --- POWER (2) --------
                Ion Engine
          Light Ion Engine
>               --- PROPULSION (3) ---
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY (2) ------
         Medium Armor Plating
                Trap Extractor
>               --- WEAPON (2) -------
          Light Assault Rifle
>               --- INVENTORY (4) ----
  High-capacity Matter Pod (200)

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
                Ion Engine
>               --- PROPULSION -------
          Light Treads
>               --- UTILITY ----------
  High-capacity Matter Pod
       Improved Targeting Computer
>               --- WEAPON -----------
       Improved EM Shotgun
                Beam Rifle
>               --- INVENTORY --------
                Trap Extractor
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
  Flight Unit              Flight Unit
Utility                    Targeting Computer
  Device                   Heat Sink
  Storage                  High-capacity Matter Pod
  Processor                Targeting Computer
  Protection               Light Armor Plating
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Energy Cannon            Light EM Pulse Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Min 
Slots Evolved              2    | .   .   2   .   
  Power                    1    | .   .   1   .   
  Propulsion               1    | .   .   1   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             44   | 6   18  20  .   
  Power                    5    | 1   1   3   .   
    Engine                 5    | 1   1   3   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               11   | 2   3   6   .   
    Treads                 5    | .   3   2   .   
    Leg                    4    | 2   .   2   .   
    Wheel                  .    | .   .   .   .   
    Hover                  1    | .   .   1   .   
    Flight                 1    | .   .   1   .   
  Utility                  9    | 1   4   4   .   
    Device                 2    | 1   .   1   .   
    Storage                2    | .   1   1   .   
    Processor              3    | .   2   1   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   1   1   .   
    Artifact               .    | .   .   .   .   
  Weapon                   19   | 2   10  7   .   
    Energy Gun             8    | 1   3   4   .   
    Energy Cannon          4    | .   2   2   .   
    Ballistic Gun          2    | 1   .   1   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               4    | .   4   .   .   
    Special Weapon         1    | .   1   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   1   .   
Parts Lost                 13   | .   1   10  2   
  Power                    2    | .   .   2   .   
  Propulsion               5    | .   .   4   1   
  Utility                  .    | .   .   .   .   
  Weapon                   6    | .   1   4   1   
  Highest Loss Streak      5    | .   1   5   2   
Average Slot Usage (%)     85   | .   94  66  94  
  Engine                   13   | .   13  13  22  
  Treads                   20   | .   26  6   .   
  Leg                      3    | .   1   6   22  
  Hover                    1    | .   .   3   8   
  Device                   4    | .   6   .   11  
  Storage                  5    | .   3   9   .   
  Processor                10   | .   10  9   .   
  Protection               2    | .   3   1   11  
  Energy Gun               11   | .   13  6   8   
  Energy Cannon            5    | .   4   7   .   
  Launcher                 5    | .   7   1   .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             20   | 7   14  20  19  
  Greatest Support         40   | 20  40  40  20  
  Greatest Overweight (x)  6    | .   2   6   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 4    | 4   4   4   4   
  Average Capacity         4    | 4   4   4   4   
  Most Carried             4    | 2   4   4   1   
  Average Carried          1    | .   1   1   1   
  Final Capacity           4    | 4   4   4   4   
  Final Carried            2    | .   2   1   1   

 Class Distribution 
--------------------
 89% | Mutant
 10% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Scr Mat Mat Min 
Matter Collected           1002 | 255 327 420 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            1122 | 48  503 571 .   
  Parts                    70   | 2   27  41  .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Min 
Combat Hostiles Destroyed  36   | 1   17  18  .   
  Guns                     18   | 1   8   9   .   
  Cannons                  8    | .   1   7   .   
  AOE                      9    | .   7   2   .   
Classes Destroyed          7    | 1   3   3   .   
  Worker                   1    | .   .   1   .   
  Recycler                 1    | .   1   .   .   
  Watcher                  4    | .   3   1   .   
  Swarmer                  17   | .   6   11  .   
  Grunt                    16   | 1   11  4   .   
  Brawler                  1    | .   .   1   .   
  Sentry                   2    | .   .   2   .   
Best Kill Streak           4    | 1   3   4   .   
  Combat Bots Only         4    | 1   3   4   .   
Max Kills in Single Turn   2    | 1   2   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   1   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Scr  Mat  Mat  Min  
Damage Taken               2020 | 54   578  1213 175  
  Core                     493  | 11   75   379  28   
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         80   | 95   65   .    .    
Volleys Fired              98   | 5    36   54   3    
  Largest                  2    | 2    2    2    1    
  Hottest                  120  | 60   115  120  20   
Shots Fired                161  | 10   64   84   3    
  Gun                      100  | 10   43   44   3    
  Cannon                   42   | .    3    39   .    
  Launcher                 19   | .    18   1    .    
  Special                  .    | .    .    .    .    
  Kinetic                  15   | 5    7    .    3    
  Thermal                  91   | .    36   55   .    
  Explosive                19   | .    18   1    .    
  Electromagnetic          36   | 5    3    28   .    
  Robot Hit Streak         9    | 2    9    9    1    
  Robot Miss Streak        5    | 2    5    3    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        2    | .    1    1    .    
    Max Gunslinging Chain  1    | .    1    1    .    
Shots Hit Robots           97   | 4    39   53   1    
  Core Hits                51   | 3    27   21   .    
  Critical Hits            .    | .    .    .    .    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2245 | 48   1236 946  15   
  Guns                     745  | 48   370  312  15   
  Cannons                  491  | .    18   473  .    
  Explosions               994  | .    845  149  .    
  Melee                    .    | .    .    .    .    
  Ramming                  15   | .    3    12   .    
  Kinetic                  51   | 20   16   .    15   
  Thermal                  903  | .    354  549  .    
  Explosive                869  | .    845  24   .    
  Electromagnetic          407  | 28   18   361  .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            41   | .    28   13   .    
  Projectiles              13   | .    .    13   .    
  Explosions               28   | .    28   .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      121  | .    84   37   .    
  Shots                    5    | .    4    1    .    
  Rammed                   3    | .    2    1    .    
Targets Rammed             3    | .    2    1    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        369  | 44   369  270  5    
  Average Temperature      84   | 22   99   80   4    
  Received Heat Transfer   384  | 30   204  87   63   
  Effects                  5    | .    3    2    .    
    Interference           4    | .    2    2    .    
    Damage (minor)         1    | .    1    .    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              1    | .    1    .    .    
  Combat Hostiles          1    | .    1    .    .    
  Parts Melted             2    | .    1    1    .    
  Heat Transferred         2052 | .    925  1127 .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      2    | .    .    2    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Min 
Peak Influence             241  | 20  180 241 49  
  Average Influence        87   | 2   85  104 36  
Maximum Alert Level        1    | .   .   1   .   
  Low Security (%)         99   | 100 100 98  100 
  Level 1                  .    | .   .   1   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          6    | .   5   1   .   
  Investigation            2    | .   2   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            4    | .   3   1   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Scr Mat Mat Min 
Distress Signals           1    | .   .   1   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              51   | 1   25  23  2   
  Peak Tracking Total      5    | 1   3   5   2   
  Tactical Retreats        5    | .   1   4   .   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Min 
Traps Triggered            2    | .   1   1   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Scr Mat Mat Min 
Machines Disabled          4    | .   3   1   .   
  Max in Single Turn       1    | .   1   1   .   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Scr Mat Mat Min 
Machines Accessed          9    | .   8   1   .   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              1    | .   .   1   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                26   | .   24  2   .   
  Successful               21   | .   19  2   .   
  Failed                   5    | .   5   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   2    | .   2   .   .   
  Terminals                13   | .   13  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          6    | .   6   .   .   
  Recycling Units          5    | .   5   .   .   
  Scanalyzers              2    | .   .   2   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             10   | .   10  .   .   
  Record                   3    | .   3   .   .   
  Robot Analysis           1    | .   1   .   .   
  Emergency Access Points  1    | .   1   .   .   
  Alert Level              1    | .   1   .   .   
  Reinforcement Status     1    | .   1   .   .   
  Recall Reinforcements    1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       5    | .   5   .   .   
  Scan Component           2    | .   2   .   .   
  Repair                   2    | .   2   .   .   
  Refit                    1    | .   1   .   .   
Recycling Unit Hacks       4    | .   4   .   .   
  Recycle Component        1    | .   1   .   .   
  Process                  1    | .   1   .   .   
  Report Inventory         1    | .   1   .   .   
  Retrieve Components      1    | .   1   .   .   
Scanalyzer                 2    | .   .   2   .   
  Insert Component         1    | .   .   1   .   
  Analyze                  1    | .   .   1   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         8    | .   7   1   .   
  Full Trace Events        2    | .   2   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   1    | .   .   1   .   
  Parts Built              .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             2    | .   2   .   .   
  Time                     52   | .   52  .   .   
Parts Recycled             1    | .   1   .   .   
  Recycled Matter          48   | .   48  .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     10   | .   10  .   .   
Parts Scanalyzed           1    | .   .   1   .   
  Part Schematics Acquired 1    | .   .   1   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Scr Mat Mat Min 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Scr Mat Mat Min 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Scr Mat Mat Min 
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -9   -9   
-------------              Run  | Scr  Mat  Mat  Min  
Turns Passed               3111 | 98   2069 910  34   
Spaces Moved               1795 | 74   1200 497  24   
  Core                     125  | 23   1    101  .    
  Treads                   1277 | .    1130 147  .    
  Legs                     324  | 51   59   190  24   
  Wheels                   .    | .    .    .    .    
  Hover                    37   | .    10   27   .    
  Flight                   32   | .    .    32   .    
  Fastest Speed            40   | 50   120  40   120  
  Average Speed            151  | 98   158  145  120  
  Slowest Speed            350  | 120  180  350  120  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       34   | 8    98   20   10   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          133  | .    109  24   .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      133  | .    109  24   .    

 Actions                        | -11  -10  -9   -9   
---------                  Run  | Scr  Mat  Mat  Min  
Total                      2042 | 90   1321 604  27   
  Wait                     24   | .    20   4    .    
  Move                     1792 | 73   1199 496  24   
  Hop                      .    | .    .    .    .    
  Pick Up                  46   | 6    19   21   .    
  Fast Attach              .    | .    .    .    .    
  Attach                   43   | 6    18   19   .    
  Detach                   18   | .    15   3    .    
  Swap                     1    | .    .    1    .    
  Drop                     17   | .    12   5    .    
  Fire                     98   | 5    36   54   3    
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     1    | .    .    1    .    
  Crush                    2    | .    2    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-9/Materials
-9/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   71 | -11/Scrapyard | Discovered new exit (range 8)
   99 | -11/Scrapyard | Entered Materials
  182 | -10/Materials | Discovered new exit (range 8)
  339 | -10/Materials | Build established: Mutant
  482 | -10/Materials | Discovered new exit (range 15)
  563 | -10/Materials | Discovered new exit (range 15)
  861 | -10/Materials | Repaired Lgt. Ion Engine
 1281 | -10/Materials | Repaired Lgt. Treads
 1391 | -10/Materials | Discovered new exit (range 16)
 1419 | -10/Materials | Discovered new exit (range 18)
 2168 | -10/Materials | Entered another Materials area
 2168 | -9/Materials  | Evolved 2 slots: Power x1, Propulsion x1
 2412 | -9/Materials  | Lost 5 parts (1p2n2w)
 2673 | -9/Materials  | Core integrity fell below 50%
 2709 | -9/Materials  | Core integrity fell below 20%
 2720 | -9/Materials  | Lost 4 parts (1p1n2w)
 3060 | -9/Materials  | Discovered new exit (range 8)
 3078 | -9/Materials  | Entered Mines
 3079 | -9/Mines      | Assembled infested the area
 3081 | -9/Mines      | Build established: Scavenger-Mutant
 3112 | -9/Mines      | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
  schematics in possession via the status screen.
K-01 Serf collects debris. <x4>
Acquired Med. Armor Plating.
Discarded Imp. Targeting Computer.
Acquired 50 matter.
C-30 ARC bursts open, deploying its payload.
S-10 Pest unfolds itself. <x2>
S-10 Pest destroyed. <x4>
R-06 Scavenger collects Flight Unit.
Slammed into R-06 Scavenger.
Destabilizing: Core damaged (-12).
Acquired Lgt. Assault Rifle.
Acquired 13 matter.
Acquired 7 matter.
EXIT=FOUND
LOCATION=UNKNOWN
GOAL=ESCAPE
ALERT: Infestation in the mines, dispatching Demolisher response squad.
Sml. Laser destroyed.
Hover Unit destroyed.

 Map 
-----
+----------------------------------------------------+
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|                   ?######## ########?????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          15
Energy Capacity            400
Matter Stores              500
Matter Capacity            500
Sight Range                18
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                62
Targeting Accuracy         6
Recoil Reduction           2

 Item Schematics 
-----------------
 Trap Extractor | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
It's Just You
One Hack Too Far
Part-time Mechanic
Risk Taker
Shopping List

 Challenges 
------------
None

 Game 
------
Seed              NeutrinoGuidanceSystem
  Manual?         0
Play Time         00:45:55
  Cumulative      1.8 hours
  Start           2020.04.01 @ 11:23:37
  End             2020.04.01 @ 16:36:53
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             0
Gallery%          3
Achievement%      3
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              36/Smallcaps
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ead3b74d-397c-41d7-9559-ec246d1b5231