Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 18:03:15 Player: unq Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (455) 2275 Value Destroyed (17597) 17597 Prototype IDs (102) 2040 Alien Tech Used (2) 400 Bonus (7943) 7943 TOTAL SCORE: 40455 Bonus ------- High Alert Combat Kills 2707 Follower Combat Kills 2923 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -487 Cogmind --------- Core Integrity 0/1450 Matter 157/300 Energy 98/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Salvage Targeting Computer Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Myomer Leg Advanced Myomer Leg Improved Thunder Leg High-capacity Storage Unit Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Improved Thunder Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Salvage Targeting Computer Experimental Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Centrium Medium Armor Plating Advanced Force Field Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Enhanced Hardcell Cannon Hellfire Missile Launcher Hellfire Missile Launcher > --- INVENTORY -------- Shield Leg Shield Leg Shield Leg Advanced Heat Sink Zionite Biocell Matter Compressor Advanced Sensor Array Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Point Defense System Improved Hacking Suite Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Nova Cannon Enhanced Hardcell Cannon Improved Plasma Cutter Phasing Sabre [Rating: 197] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Utility Experimental Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Dispersion Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . 2 . . . . 1 1 Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 320 | 9 14 9 10 2 . 4 17 7 4 6 13 1 34 4 14 2 10 . 4 53 20 12 . 6 6 3 3 2 2 9 40 Power 42 | 1 3 1 3 . . 2 1 1 . 1 1 . 4 . . . 1 . 2 8 1 3 . 1 . . . 1 . . 7 Engine 17 | 1 3 1 2 . . . . . . 1 1 . 3 . . . . . 1 2 1 . . . . . . . . . 1 Core 13 | . . . 1 . . 2 1 1 . . . . 1 . . . 1 . 1 5 . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . . 1 . . 6 Propulsion 80 | 2 5 1 1 . . 1 3 1 2 3 1 . 11 1 5 . 1 . . 14 8 1 . 3 1 . . . . 5 10 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 78 | . 5 1 1 . . 1 3 1 2 3 1 . 11 1 5 . 1 . . 14 8 1 . 3 1 . . . . 5 10 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 3 3 4 1 1 . . 6 3 2 . 7 . 13 1 5 1 3 . 2 16 7 2 . 1 4 2 . 1 2 3 13 Device 51 | 2 . 3 . . . . 3 1 1 . 1 . 4 1 5 . . . 2 10 5 . . 1 3 1 . . 1 2 5 Storage 10 | 1 1 . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . 3 Processor 15 | . . . . . . . . 1 . . 5 . 3 . . 1 1 . . 1 1 . . . 1 1 . . . . . Hackware 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 3 Protection 25 | . 2 1 1 1 . . 2 . 1 . . . 3 . . . 2 . . 4 1 2 . . . . . 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 3 3 3 5 1 . 1 7 2 . 2 4 1 6 2 4 1 5 . . 15 4 6 . 1 1 1 3 . . 1 10 Energy Gun 14 | 1 . . . . . . 2 . . . . . . 1 . . . . . 4 1 2 . . 1 1 1 . . . . Energy Cannon 14 | . . . . . . . 2 2 . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . 6 Ballistic Gun 41 | 2 2 2 4 1 . 1 3 . . . . 1 4 1 3 1 3 . . 7 2 2 . 1 . . . . . 1 . Ballistic Cannon 7 | . . 1 . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . . 2 Launcher 6 | . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . 2 Special Weapon 7 | . 1 . . . . . . . . . 1 . 2 . . . 1 . . 1 . 1 . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 1 2 . . . 2 . . . 9 . 1 . . . 1 . . 1 . 6 . 1 . . 1 3 . 1 2 Corrupted Parts 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . System Corruption 20 | . . . . . . . . . 6 . . . . . . . . . . . . . . 14 . . . . . . . Parts Lost 97 | . 1 6 1 . 1 4 1 . . . 1 . 12 1 . . 3 . 1 20 . . . 4 3 . . . . 2 36 Power 18 | . . 1 . . 1 1 . . . . . . 2 . . . 1 . 1 2 . . . . 1 . . . . 2 6 Propulsion 23 | . 1 2 . . . . . . . . . . 3 . . . . . . 3 . . . 3 1 . . . . . 10 Utility 29 | . . 1 . . . 1 1 . . . 1 . 4 1 . . 2 . . 5 . . . . 1 . . . . . 12 Weapon 27 | . . 2 1 . . 2 . . . . . . 3 . . . . . . 10 . . . 1 . . . . . . 8 Highest Loss Streak 31 | . 1 3 1 . 1 5 1 . . . 1 . 10 1 . . 3 . 1 8 . . . 4 1 . . . . 1 31 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Average Backups 17 | 2 12 14 14 15 15 14 14 14 15 15 14 15 19 19 19 19 19 20 19 19 19 19 20 19 19 19 19 20 20 19 17 Power . | . . . . 1 1 . 1 1 1 1 1 1 . 1 . 1 . 1 . . . . 2 2 1 2 2 2 2 1 . Propulsion 2 | . 3 2 2 3 3 4 3 1 1 1 . . 2 4 4 5 4 4 4 3 4 3 4 3 1 1 1 1 1 2 3 Utility 7 | . 3 4 4 4 4 3 4 6 6 6 6 7 9 10 9 8 8 9 9 10 10 9 8 8 10 11 11 10 10 9 6 Weapon 5 | . 5 7 6 7 7 5 6 5 6 6 6 7 5 3 3 4 4 5 5 4 3 4 4 3 3 4 4 5 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 4 1 8 . . 2 9 3 . . 4 . 3 . 8 . 1 . 2 3 1 7 . . 4 2 4 1 . 2 10 Power 6 | . . . . . . . . . . . 1 . 1 . 2 . . . . 1 . . . . . . . . . 1 . Propulsion 15 | . 1 . 1 . . 2 1 . . . . . . . 4 . . . . . . 1 . . . . . . . . 5 Utility 34 | . 2 1 2 . . . 1 1 . . 1 . . . 2 . . . 2 2 . 5 . . 4 2 4 1 . 1 3 Weapon 22 | . 1 . 5 . . . 7 2 . . 1 . 2 . . . 1 . . . 1 1 . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 99 98 100 100 99 99 99 100 100 97 100 92 89 92 93 91 77 93 98 100 99 100 99 99 100 100 100 100 99 90 Engine 3 | . 13 14 2 . . . . . . . 5 7 5 6 6 6 1 . 3 3 5 . . . . . . . . . . Core 3 | . . . 8 11 11 10 9 7 7 6 1 . . . . . 4 6 2 5 5 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 9 11 11 9 10 10 10 10 8 9 Treads 1 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 29 | . 3 27 32 33 33 33 35 37 38 38 38 38 29 24 26 26 27 31 31 32 33 33 33 32 29 30 30 30 30 27 22 Device 10 | . 6 12 5 8 11 9 8 9 7 7 5 7 6 9 13 13 11 12 12 4 10 11 11 11 19 19 15 15 15 16 18 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 8 | . . . . . . . . 3 7 7 7 7 15 13 13 13 12 12 12 15 11 11 11 11 10 10 15 15 15 13 9 Protection 5 | . 7 1 5 2 . 1 9 7 7 7 7 7 7 7 6 6 6 6 6 4 4 5 5 5 5 5 5 5 5 5 3 Energy Gun 2 | . 4 . . . . . 6 4 . . . . . . . . . . . 2 8 1 5 4 3 5 9 5 5 6 1 Energy Cannon 1 | . . . . . . . 1 2 1 . . . . . 1 5 4 . 6 4 . 3 5 4 5 5 . . . . 4 Ballistic Gun 15 | . 22 21 32 33 33 32 16 9 17 12 14 20 17 17 17 13 13 1 12 10 8 15 11 11 10 10 10 10 10 10 8 Ballistic Cannon 1 | . . 5 . . . . . . . 6 2 . . . . . . . . . 3 . . . . . . 3 . 3 1 Peak Build Rating 197 | 7 15 20 21 22 20 23 36 45 50 50 59 59 83 84 87 90 96 96 98 109 111 131 131 131 146 144 144 145 145 172 197 Average Rating 78 | 5 11 13 19 20 19 21 31 40 44 49 51 57 72 80 83 87 90 80 95 102 106 124 131 129 142 142 143 142 144 165 169 On Entrance 78 | . 7 11 15 20 20 17 23 32 40 50 50 55 59 83 83 87 90 96 96 97 98 109 131 131 131 142 144 143 145 145 162 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 4 . . . . . 4 3 . 3 . . . . . . . 2 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 15 40 40 39 37 35 36 46 51 47 50 51 48 79 78 82 82 82 73 80 112 110 117 117 119 131 131 131 125 120 141 178 Greatest Support 174 | 40 40 26 39 39 39 41 51 63 75 75 75 70 95 92 94 84 99 99 99 107 120 132 132 132 142 131 131 131 131 164 174 Greatest Overweight (x) 21 | . 2 2 1 . . . . . . . . . 1 . . . 1 . . 1 1 1 . 1 1 . . . . 1 21 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 13 14 14 15 15 14 14 14 14 14 14 15 19 19 19 19 19 20 19 19 19 19 20 19 19 19 19 20 20 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 14 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 5 Class Distribution -------------------- 21% | Scavenger-Skirmisher 15% | Mutant 15% | Skirmisher 12% | Scavenger-Tank 9% | Scavenger-Mutant 8% | Tank 7% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Tank | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Matter Collected 18631 | 330 1094 546 1108 390 . 239 1094 371 492 358 238 85 1757 354 640 154 576 . 580 1797 940 326 49 207 383 89 148 94 171 1673 2348 Remotely 1275 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . 1256 Salvage Created 19058 | 167 952 377 1242 429 . 281 1659 371 561 255 . . 1320 336 332 . 784 . 343 2055 859 165 96 398 362 . 194 94 15 2014 3397 Parts 988 | 12 51 30 82 42 . 27 113 16 17 8 . . 71 . 14 . 28 . 8 88 29 8 2 22 16 . 7 . . 127 170 Haulers Intercepted 11 | . 1 . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 2 Recyclers Shooed 10 | 1 2 . . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . 16 . . . . . . 13 39 . 9 . . . . . . 4 11 . 2 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 316 | . 16 14 23 17 . 6 28 10 8 7 . . 23 2 3 . 14 . 7 29 7 2 1 6 5 . 5 . 1 28 54 Melee 7 | . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . . . . Guns 194 | . 16 11 23 17 . 6 23 5 7 . . . 12 2 3 . 7 . 6 12 3 2 . 6 3 . 1 . 1 16 12 Cannons 50 | . . 3 . . . . 5 4 . 3 . . . . . . 2 . 1 6 2 . 1 . 2 . 1 . . 6 14 AOE 59 | . . . . . . . . . . 4 . . 11 . . . 5 . . 3 . . . . . . 3 . . 6 27 Classes Destroyed 22 | 2 4 2 1 1 . . 1 . 1 2 . . 3 1 . . 1 . . . . . . . . . . . 1 1 1 Worker 41 | . . 1 5 . . 3 4 . . . . . 10 . . . . . . 3 1 . . . . . . . . 3 11 Builder 24 | . . . . 1 . . 3 . . . . . 2 . . . . . . . . . . 1 1 . . . . 5 11 Tunneler 13 | 5 . . . 1 . 1 1 1 . . . . . . . . . . . 3 1 . . . . . . . . . . Hauler 11 | . 1 . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 2 Recycler 21 | 1 3 . 1 . . . 2 . . . . . 2 . 1 . . . . 2 3 . . . . . . . . . 6 Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 24 | . 3 . 3 . . . 5 . . . . . 1 . 2 . . . . . 1 1 . . . . . . . 4 4 Swarmer 68 | . 3 6 7 12 . 3 13 6 . . . . 1 . . . . . 3 1 . . . . . . . . . 4 9 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 105 | . 13 6 9 5 . 3 8 3 7 . . . 7 . 1 . 8 . 2 12 2 . . 2 . . 2 . . 2 13 Brawler 7 | . . . 1 . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . 2 Duelist 7 | . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . 2 Protector 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 Sentry 34 | . . 2 6 . . . 7 1 . . . . 3 . . . 1 . 1 4 2 . 1 . 2 . 1 . . 1 2 Specialist 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 1 Hunter 24 | . . . . . . . . . 1 . . . 4 . . . . . . 4 2 . . . . . 1 . . 4 8 Programmer 44 | . . . . . . . . . . . . . 5 . 1 . . . . 6 1 . . . 3 . 1 . . 12 15 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Thug 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 24 | 2 4 3 6 4 . 3 11 3 7 4 . . 23 2 2 . 10 . 3 4 2 2 1 4 3 . 3 . 1 6 24 Combat Bots Only 13 | . 4 3 6 4 . 3 7 3 7 4 . . 13 2 2 . 10 . 3 4 2 1 1 4 2 . 3 . 1 4 12 Max Kills in Single Turn 6 | 1 2 2 2 3 . 1 2 1 1 1 . . 3 1 1 . 3 . 2 2 2 1 1 2 1 . 1 . 1 3 6 Gunslinging 2 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 . . 3 . . . 3 . . 1 . . . . . . 1 . . 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 2196 | . 70 92 47 36 12 31 85 26 45 17 . 10 307 1 . 12 63 . 62 301 64 16 . 44 46 2 20 . . 175 612 Missed 671 | . 20 24 16 12 2 6 22 7 12 6 . 6 102 . . 6 19 . 23 77 13 3 . 13 18 1 9 . . 83 171 Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Hits 1525 | . 50 68 31 24 10 25 63 19 33 11 . 4 205 1 . 6 44 . 39 224 51 13 . 31 28 1 11 . . 92 441 Melee 36 | . . . 1 . . . . . . . . . . 1 . . 6 . 4 21 . . . . . . . . . . 3 Projectile 1489 | . 50 68 30 24 10 25 63 19 33 11 . 4 205 . . 6 38 . 35 203 51 13 . 31 28 1 11 . . 92 438 AOE 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 88 | . 1 2 2 1 1 1 . . 2 . . . 7 . . . 6 . 3 18 4 . . 5 2 . . . . 4 29 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 4 Damage Taken 25691 | . 628 934 420 253 257 364 762 278 463 216 . 41 2659 37 20 64 1108 . 581 4332 881 397 16 1078 423 8 189 . 28 1091 8163 Core 3436 | . 66 113 24 15 178 6 69 . 115 16 . . 333 37 . . 131 . 51 523 40 31 . 142 36 . 12 . . 27 1471 Absorbed by Shields 4308 | . . . . . . . 12 20 84 16 . . 179 . 2 . 188 . 183 385 188 37 . . 186 9 121 . . 683 2015 Redirected to Shielding 219 | . . . . . . 8 98 . . . . . . . . . . . . . . . . . . . . . . 41 72 Ignored by Resistances 172 | . . . . . . . . . . . . . 120 . . . . . . 22 30 . . . . . . . . . . Regen/Repaired (Parts) 1005 | . 46 . 192 . . . 67 . . . 70 . 333 26 . . . . . 271 . . . . . . . . . . . Core Remaining (%) 65 | 100 . 28 . . . 44 87 . . . . 81 . . . . . . 35 . . . . 26 . . . . 95 97 . Volleys Fired 1050 | 14 82 43 67 26 2 15 96 16 26 12 . . 67 10 41 20 63 . 39 61 47 10 5 12 39 28 34 . 2 70 103 Largest 5 | 2 2 2 3 3 3 3 3 3 3 3 . . 3 1 3 1 3 . 3 4 4 4 4 4 4 1 4 . 4 5 5 Hottest 364 | 70 100 56 69 69 69 69 116 185 80 90 . . 90 30 150 90 155 . 153 229 240 193 240 240 240 90 248 . 248 286 364 Shots Fired 2670 | 28 161 87 200 78 6 45 274 48 72 25 . . 162 10 77 20 123 . 74 198 139 38 18 41 81 28 51 . 7 279 300 Gun 2022 | 28 157 55 200 78 6 45 245 36 70 13 . . 146 10 49 . 68 . 35 156 97 32 12 35 46 . 39 . 6 217 141 Cannon 551 | . . 32 . . . . 29 12 2 6 . . . . 28 9 53 . 39 39 26 6 6 4 35 28 5 . 1 59 132 Launcher 53 | . . . . . . . . . . 6 . . 8 . . . . . . . . . . 2 . . 7 . . 3 27 Special 44 | . 4 . . . . . . . . . . . 8 . . 11 2 . . 3 16 . . . . . . . . . . Kinetic 1840 | 14 126 87 200 78 6 45 196 31 70 19 . . 146 10 49 . 68 . 35 144 68 28 10 24 30 . 12 . 4 181 159 Thermal 725 | 14 35 . . . . . 78 17 2 . . . . . 28 9 53 . 39 51 55 10 8 14 51 28 32 . 3 95 103 Explosive 63 | . . . . . . . . . . 6 . . 13 . . . 2 . . 3 . . . 2 . . 7 . . 3 27 Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Phasic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 22 | 6 8 8 12 10 1 11 11 12 7 8 . . 8 9 6 16 12 . 17 20 19 7 8 6 22 . 13 . 14 21 17 Robot Miss Streak 5 | 3 3 4 4 2 2 3 5 5 4 1 . . 4 1 4 1 3 . 2 3 5 3 4 5 3 . 2 . 1 5 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . 1 . . . . . 1 1 Secondary Targets 29 | . 2 . 8 4 . 2 . . 5 . . . 4 . 1 . 1 . . 2 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 2 . 1 . . 1 . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 1501 | 14 87 51 117 46 1 28 156 26 49 12 . . 98 9 26 10 68 . 39 154 105 25 10 23 46 . 14 2 4 134 147 Core Hits 793 | 7 36 20 46 24 . 18 69 17 18 18 . . 68 4 10 . 30 . 11 68 31 13 3 18 13 . 15 2 3 64 167 Critical Kills 24 | . . . . . . . 1 1 . . . . . . 1 . . . 1 3 3 1 . 4 . . . . . 5 4 Critical Parts Destroyed 45 | . . . 1 . . . 1 . 1 . . . 1 . . . 2 . . 3 6 2 1 2 2 . 1 . . 13 9 Critical Strikes 93 | 1 3 2 1 . . . 6 1 1 1 . . 1 . 1 . 3 . 1 11 12 3 1 6 2 . 1 . . 19 16 Burn 12 | 1 3 . . . . . 4 . . . . . . . . . . . . 2 2 . . . . . . . . . . Meltdown 4 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Destroy 64 | . . . 1 . . . 1 . . . . . 1 . . . 2 . 1 6 9 3 1 6 2 . 1 . . 18 12 Blast 6 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 Smash 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . 1 Melee Attacks 203 | . . . 1 . . . 12 7 14 19 1 10 16 . 5 . . . . 66 6 . . . 3 . . 3 3 17 20 Impact 54 | . . . 1 . . . 12 7 14 19 1 . . . . . . . . . . . . . . . . . . . . Slashing 149 | . . . . . . . . . . . . 10 16 . 5 . . . . 66 6 . . . 3 . . 3 3 17 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 2 1 . . . . 4 . . . . . . 11 1 . . . 1 . . . . . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53870 | 200 1306 941 1841 723 15 463 2925 641 936 726 . . 5222 220 712 . 2498 . 1109 5187 2305 943 351 1142 1628 . 1042 182 112 5843 14657 Guns 26568 | 200 1306 519 1841 723 15 448 2480 298 750 100 . . 1978 220 578 . 1074 . 688 2255 1754 805 211 732 1159 . 277 . 77 3951 2129 Cannons 8116 | . . 419 . . . . 295 261 . 145 . . . . 134 . 551 . 421 907 345 138 140 105 396 . 155 . 35 1074 2595 Explosions 15671 | . . . . . . . . . . 481 . . 2691 . . . 807 . . 465 . . . 297 . . 610 . . 799 9521 Melee 3139 | . . . . . . . 148 82 186 . . . 369 . . . . . . 1490 206 . . . 73 . . 182 . . 403 Ramming 85 | . . 3 . . . 15 2 . . . . . 29 . . . . . . . . . . 8 . . . . . 19 9 Kinetic 23760 | 126 1081 938 1841 723 15 448 1860 227 750 245 . . 1978 220 578 . 1074 . 688 1973 1058 708 188 514 770 . 163 . 50 3181 2363 Thermal 10723 | 74 225 . . . . . 915 332 . . . . . . 134 . 551 . 421 1189 1041 235 163 290 785 . 269 . 62 1844 2193 Explosive 15671 | . . . . . . . . . . 481 . . 2691 . . . 807 . . 465 . . . 297 . . 610 . . 799 9521 Electromagnetic 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 Impact 416 | . . . . . . . 148 82 186 . . . . . . . . . . . . . . . . . . . . . . Slashing 3014 | . . . . . . . . . . . . . 524 . . . 66 . . 1560 206 . . . 73 . . 182 . . 403 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . Highest Corruption 32 | . 1 1 . . . . 1 1 7 7 7 . 18 18 18 3 14 14 14 4 4 4 4 29 1 . . . . 11 32 Average Corruption 5 | . 1 1 . . . . 1 1 3 7 7 . 10 18 10 3 11 14 14 3 4 4 4 5 1 . . . . 7 16 Corruption Purged 17 | . . . . . . . . . . . . . . . 15 . . . . . . . . . 2 . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Effects 517 | . 27 11 . . . . 7 3 20 40 2 . 63 14 56 17 33 3 32 44 28 14 6 2 2 . . . . 30 63 Message Errors 114 | . 5 2 . . . . 2 . 5 12 . . 9 3 20 5 11 1 7 5 9 3 1 . . . . . . 4 10 Matter Fused 120 | . 6 3 . . . . . 2 4 11 2 . 14 1 18 2 7 1 10 9 5 2 2 . . . . . . 10 11 Heat Flow Errors 65 | . 6 2 . . . . 2 . 2 7 . . 9 . 5 . 2 . 6 5 2 1 . 1 2 . . . . 2 11 Energy Discharges 55 | . 2 . . . . . . . 3 6 . . 6 3 5 5 4 . 1 6 3 2 2 . . . . . . 2 5 Parts Rejected 9 | . . . . . . . 1 . . . . . . 1 . . . . . 4 . 1 . . . . . . . . 2 Parts Fused 6 | . . . . . . . . . . . . . 1 1 . . . . 1 1 . . . . . . . . . 2 . Data Loss (minor) 67 | . 4 2 . . . . 1 . 3 3 . . 10 1 5 2 4 1 4 5 4 3 . 1 . . . . . 1 13 Data Loss (major) 18 | . 3 . . . . . . 1 1 . . . 4 . 1 . 2 . . 2 1 . . . . . . . . 2 1 Misfires 20 | . 1 2 . . . . . . . 1 . . 3 1 1 . 2 . 1 4 2 . 1 . . . . . . . 1 Alerts 12 | . . . . . . . . . . . . . 2 1 . 3 . . . 2 1 . . . . . . . . 2 1 Misdirections 7 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 4 Weapon Failures 24 | . . . . . . . 1 . 2 . . . 3 1 1 . 1 . 2 1 1 2 . . . . . . . 5 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1696 | . . 17 . . . . 54 62 72 . . . 244 . . . . . . 174 77 . . . 48 . 79 . . 174 695 Projectiles 376 | . . 17 . . . . . . . . . . . . . . . . . 2 . . . . 48 . 31 . . 165 113 Explosions 688 | . . . . . . . . . . . . . 105 . . . . . . . . . . . . . 48 . . 9 526 Melee 632 | . . . . . . . 54 62 72 . . . 139 . . . . . . 172 77 . . . . . . . . . 56 Knockbacks 27 | . . 3 . . . . 1 1 . 1 . . . . . . . . . . 2 . . . . . . . . 13 6 Impact 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . 2 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 12 5 Secondary 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 441 | . . . . . . . . . . . . . 78 . . . . . . . . . . . . . . . . . 363 Shots 10 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . 1 . . . 1 1 . . . . . 2 . . . . . . . . . . 2 . . . . . 1 1 Kicked 9 | . . 1 . . . 1 1 . . . . . 2 . . . . . . . . . . 2 . . . . . 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 601 | 36 203 265 152 105 6 125 364 286 341 220 . . 258 4 247 . 268 . 316 601 369 578 350 483 418 . 218 . 30 146 517 Average Temperature 98 | 14 41 49 41 30 4 37 98 120 146 71 . . 64 2 49 . 54 . 79 182 127 255 156 223 143 . 102 . 20 46 148 Received Heat Transfer 4053 | . 321 285 180 81 . 198 222 54 250 91 . 15 543 . . 6 248 . 176 560 249 31 . 126 22 4 4 . 20 81 286 Effects 68 | . . . . . . . 1 . 1 . . . . . . . . . . 31 5 10 . 6 3 . . . . . 11 Shutdowns 17 | . . . . . . . 1 . . . . . . . . . . . . 5 1 2 . 2 1 . . . . . 5 Energy Bleed 11 | . . . . . . . . . 1 . . . . . . . . . . 4 2 . . 2 2 . . . . . . Interference 19 | . . . . . . . . . . . . . . . . . . . . 8 2 6 . 2 . . . . . . 1 Matter Decay 8 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 2 Short Circuit 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Total Turns 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 12 Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 12 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . 2 2 4 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . 1 . . . . . . 1 . . . . 2 1 . . . . . . . . . 1 Combat Hostiles 5 | . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . . . . . . 1 Parts Melted 27 | . . . . . . . 2 2 . . . . . . 2 . 2 . 1 5 2 . . . 3 . . . . 2 6 Heat Transferred 15166 | 296 888 . . . . . 2109 648 . . . . . . 200 . 850 . 444 1649 1939 296 185 334 814 . 296 . 74 2072 2072 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Maximum Alert Level 5 | . . . 1 1 . . 2 . . . . . 2 . 3 . . . . 2 2 1 1 3 1 . . . . 3 5 Low Security (%) 50 | 100 100 100 70 43 . 100 45 100 . . . . 49 100 3 . . . . 56 34 6 15 16 61 . . . . . . Level 1 28 | . . . 29 56 . . 47 . . . . . 18 . 18 . . . . 27 25 93 84 17 38 . . . . 57 41 Level 2 17 | . . . . . . . 6 . . . . . 31 . 73 . . . . 15 40 . . 46 . . . . . 38 22 Level 3 1 | . . . . . . . . . . . . . . . 4 . . . . . . . . 18 . . . . . 3 10 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1954 | 5 166 97 269 322 . 90 446 199 . . . . 448 134 706 . . . . 460 588 396 325 727 326 . . . . 801 1954 Initial 450 | . . 27 35 100 . . . 134 . . . . . 134 . . . . . . 217 322 104 89 326 . . . . 450 445 Average 246 | 1 51 22 124 217 . 28 207 125 . . . . 205 36 475 . . . . 168 331 274 270 476 193 . . . . 406 769 Influence Increases 14814 | 30 581 376 761 473 . 190 1034 295 195 . . 84 770 18 1250 109 377 . 190 1145 921 480 233 798 244 94 157 . 5 1531 2473 Destroy 0b10 Robot/C 7220 | . 320 280 460 340 . 120 560 200 160 . . 60 440 . 420 60 320 . 140 580 380 200 80 220 100 60 120 . . 560 1040 Destroy 0b10 Robot/NC 760 | 30 35 5 60 10 . 20 100 5 5 . . . 80 . 15 . . . . 40 55 10 . 20 5 . . . 5 65 195 Destroy Leader 1490 | . 88 50 132 50 . 20 138 40 30 . . . 82 . 124 10 30 . 20 140 62 10 . 42 40 10 20 . . 130 222 Allied During Kill 1309 | . . . . . . . . . . . . 24 4 . 352 39 12 . . . 369 220 68 180 . 24 17 . . . . Successful Hack 233 | . 58 5 43 13 . . 56 . . . . . 8 . 26 . . . . 12 . 7 . . . . . . . . 5 Select Force Hacks 120 | . 60 . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 570 | . . . . 15 . . 30 30 . . . . 45 . 60 . . . . 15 . 15 45 60 30 . . . . 60 165 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . 200 . . . . . . . . 200 . . . . . . . Destroy Structure 1377 | . 5 6 6 . . . 15 5 . . . . 66 18 53 . . . . 148 40 18 40 76 54 . . . . 206 621 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 . Partial Spotted 45 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 840 | . 15 30 30 45 . 30 105 15 . . . . 30 . . . 15 . 30 210 15 . . . 15 . . . . 45 210 Influence Decreases 12873 | 30 511 353 597 543 187 190 738 408 238 140 . 84 387 401 552 779 405 . 190 701 789 796 236 388 803 202 115 42 5 738 1325 Entered New Map 2793 | . . 43 58 157 187 . . 162 68 27 . . . 249 . 259 6 . . . 227 254 156 168 341 41 . 42 . . 348 Time Decay 8013 | 30 392 286 529 386 . 180 534 246 170 113 . 84 271 50 532 470 297 . 180 401 542 342 80 100 422 151 95 . 5 518 607 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . 200 . Lost Part 874 | . 10 24 10 . . 10 10 . . . . . 110 10 . . 30 . 10 200 . . . 40 30 . . . . 20 360 Lost Ally 590 | . . . . . . . . . . . . . 6 92 20 50 72 . . . 20 200 . 80 10 10 20 . . . 10 Purge Threat 303 | . 109 . . . . . 194 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 4 1 5 . . . 1 1 . . . . 10 . 6 . 1 . . 9 3 . . 3 3 . . . 2 10 16 Investigation 20 | . 3 1 2 . . . 1 . . . . . 2 . 3 . . . . 2 2 . . 2 . . . . . . 2 Extermination 20 | . . . . . . . . . . . . . 4 . 2 . . . . 3 . . . . 2 . . . . 4 5 Reinforcement 21 | . 1 . 3 . . . . 1 . . . . 1 . 1 . . . . 2 1 . . 1 1 . . . . 5 4 Assault 11 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . 2 1 5 Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 2 Construction Impeded 6 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Distress Signals 31 | . 2 . 4 . . . 5 . . . . . 1 . 2 . . . . 2 2 5 . 2 . . . . 2 2 2 Communications Jammed 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 6 63 Distress Signals 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 6 63 Times Spotted 546 | . 32 17 36 20 1 8 48 12 8 5 . 3 39 6 19 2 20 . 9 46 20 10 3 21 9 3 3 . 2 37 107 Peak Tracking Total 14 | . 4 3 5 4 11 3 5 3 7 5 . 3 14 6 4 1 7 . 4 11 3 5 2 9 3 2 2 . 1 4 11 Tactical Retreats 35 | . 1 1 1 3 . 1 6 1 . . . . 1 . . . 1 . 2 5 1 . . . 1 . . . . 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Traps Triggered 20 | . 4 . 1 . . . 1 1 . . . . 5 . . . . . . 1 1 . . . 1 . . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Machines Disabled 44 | . . . . 1 1 . 2 2 . . . . 3 . 4 1 1 . . 1 1 1 3 4 2 1 . 1 . 4 11 Max in Single Turn 2 | . . . . 1 1 . 1 1 . . . . 1 . 1 1 1 . . 1 1 1 . . 1 1 . 1 . 1 2 Garrison Access 5 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Machines Accessed 97 | . 10 2 13 1 2 . 14 5 . . . . 6 . 6 1 1 4 . 8 . 3 . 1 3 3 . 7 . 4 3 Terminals 32 | . 7 1 8 1 . . 9 2 . . . . . . . . . . . . . 3 . . . . . . . . 1 Fabricators 6 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 Repair Stations 10 | . 1 . 2 . . . 1 . . . . . 2 . 1 . . . . 2 . . . . . . . . . 1 . Recycling Units 9 | . 2 . 1 . . . 1 . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . Scanalyzers 12 | . . . 2 . . . 2 1 . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . Garrison Access 9 | . . . . . . . 1 . . . . . 2 . 2 . . . . 1 . . . 1 . . . . . 1 1 Total Hacks 281 | . 34 3 40 6 5 . 37 11 . . . . 21 . 13 1 1 30 . 18 . 6 . 1 9 5 . 19 . 13 8 Successful 184 | . 23 2 27 2 5 . 24 5 . . . . 9 . 6 1 1 30 . 10 . 2 . 1 3 5 . 19 . 7 2 Failed 92 | . 11 1 12 3 . . 12 6 . . . . 12 . 7 . . . . 8 . 4 . . 5 . . . . 5 6 Catastrophic 16 | . 1 . 1 . . . 3 2 . . . . 2 . 1 . . . . 2 . 2 . . . . . . . 1 1 Database Lockouts 5 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Manual 156 | . 21 1 14 6 1 . 18 3 . . . . 10 . 16 . . . . 19 17 1 . 4 14 . . . . 4 7 Terminals 95 | . 28 2 21 6 . . 26 4 . . . . . . . . . . . . . 6 . . . . . . . . 2 Fabricators 14 | . . . . . . . . 4 . . . . 2 . 2 . . . . . . . . . 2 . . . . . 4 Repair Stations 37 | . 3 . 8 . . . 3 . . . . . 11 . 2 . . . . 9 . . . . . . . . . 1 . Recycling Units 14 | . 3 . 2 . . . 1 . . . . . 1 . 2 . . . . 3 . . . . 2 . . . . . . Scanalyzers 43 | . . . 9 . . . 5 3 . . . . . . 5 . . . . 5 . . . . 5 . . . . 11 . Garrison Access 16 | . . . . . . . 2 . . . . . 7 . 2 . . . . 1 . . . 1 . . . . . 1 2 Terminal Hacks 94 | . 9 2 7 2 5 . 10 . . . . . . . . 1 1 30 . . . 2 . . . 5 . 19 . . 1 Record 28 | . . . . . 4 . . . . . . . . . . . . 11 . . . 2 . . . 3 . 8 . . . Part Schematic 14 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 3 . . . Robot Schematic 7 | . 1 . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 10 | . 3 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 10 | . . . 2 . . . 1 . . . . . . . . . . 3 . . . . . . . . . 4 . . . Open Door 5 | . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . Network Status 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 25 | . 3 . 7 . . . 2 . . . . . 7 . . . . . . 6 . . . . . . . . . . . Scan Component 15 | . 2 . 4 . . . 1 . . . . . 4 . . . . . . 4 . . . . . . . . . . . Repair 10 | . 1 . 3 . . . 1 . . . . . 3 . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 24 | . . . 6 . . . 4 2 . . . . . . 1 . . . . 2 . . . . 2 . . . . 7 . Insert Component 6 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 . Analyze 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . Retrieve Study 12 | . . . 4 . . . 1 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 29 | . 10 . 7 . . . 8 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . Terminals 22 | . 8 . 6 . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 6 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 9 1 12 1 . . 12 5 . . . . 6 . 4 . . . . 7 . 3 . . 3 . . . . 3 2 Full Trace Events 4 | . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . 1 . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 66 | . . . 1 . . . 1 . . . 16 . 11 . . . . 11 . . 13 . . . 9 . . 3 . 1 . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 4 . . . 1 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Parts Repaired 10 | . 1 . 3 . . . 1 . . . . . 3 . . . . . . 2 . . . . . . . . . . . Time 452 | . 32 . 96 . . . 32 . . . . . 180 . . . . . . 112 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 10 . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 3 . . 2 . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . 3 . . 2 . . . . 1 . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . 3 . . 2 . . . . 1 . . . . . . . . . . parse_system 6 | . . . . . . . . . . . . . 3 . . 2 . . . . 1 . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . 4 2 . . . 7 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Total Allies 64 | . . . . 1 . . . . . . 4 . 3 18 3 4 2 . . . 20 5 . . 3 . . . . . 1 Largest Group 18 | . . . . 1 1 . . . . . 4 4 4 18 10 7 5 . . . 18 17 9 8 3 3 3 . . . 1 Highest-Rated Group 997 | . . . . 31 31 . . . . . 156 156 210 656 393 233 144 . . . 765 997 540 388 288 288 288 . . . 28 Highest-Rated Ally 159 | . . . . 31 31 . . . . . 41 41 70 50 46 46 32 . . . 159 159 152 96 96 96 96 . . . 28 Zionite Dispatches 7 | . . . . . . . . . . . . . 1 . . . . . . . 4 . . . 1 . . . . . 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Light 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 15 | . . . . . . . . . . . . . . . . . . . . . 1 4 2 1 5 1 . . . . 1 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 516 | . . . . . . . . . . . . 14 7 79 107 24 39 . . . 86 58 19 52 . 17 14 . . . . Total Damage 17335 | . . . . . . . . . . . . 269 116 3903 3324 401 684 . . . 2665 1872 1054 1837 . 571 639 . . . . Kills 84 | . . . . . . . . . . . . 3 . 7 21 4 2 . . . 19 9 3 10 . 4 2 . . . . Allies Corrupted 11 | . . . . . . . . . . . . . 2 . 1 2 1 . . . . . . 5 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 28709 | 92 1040 1415 662 667 583 498 1627 397 1145 1398 1213 810 2197 318 1206 1193 777 112 564 2781 629 . . 131 1035 1525 918 233 503 1249 1791 Sensors 19433 | . . 2 . . . . . 317 1145 1398 1213 810 1734 318 1206 1193 777 112 564 1997 519 . . 131 904 1524 918 233 503 1009 906 Terrain 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Seismic 6897 | 92 1040 1413 662 667 583 498 1627 269 . . . . . . . . . . . 46 . . . . . . . . . . . Decoding 4679 | . . . . . . . . . . . . . 1699 . . . . . . 2777 203 . . . . . . . . . . Jamming 5806 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1034 1525 . . 405 1126 1714 Robot Analysis Total 10 | . 3 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . 1 1 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Decoded 0b10 Intel 230 | . . . . . . . . . . . . . 87 . . . . . . 133 10 . . . . . . . . . . Items 230 | . . . . . . . . . . . . . 87 . . . . . . 133 10 . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . 1 . 3 . . . . 5 1 . . . 3 . . . . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Turns Passed 36419 | 214 2163 2010 1503 919 583 562 2141 521 1227 1447 2130 823 2197 318 1549 1197 1030 112 654 2781 1550 773 163 212 1037 1525 941 235 503 1427 1972 Spaces Moved 23075 | 103 1050 807 1020 705 550 433 1330 384 761 749 1755 690 1291 234 867 963 704 98 469 1271 865 482 48 126 685 1332 790 200 445 731 1137 Core 187 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180 Treads 1020 | 96 924 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 21868 | . 126 807 1020 705 550 433 1330 384 761 749 1755 690 1291 234 867 963 704 98 469 1271 865 482 48 126 685 1332 790 200 445 731 957 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 105 105 105 105 108 105 105 110 105 105 105 116 110 117 109 109 106 100 110 112 115 112 106 106 106 106 106 106 50 Average Speed 117 | 152 165 190 105 105 105 109 108 108 105 110 108 105 120 116 116 117 113 109 106 133 114 113 115 117 109 106 106 106 106 119 109 Slowest Speed 1100 | 160 260 260 175 105 105 110 112 111 110 110 110 105 200 117 120 117 186 109 109 183 173 180 115 184 180 106 106 106 106 179 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 99 90 82 98 70 81 86 11 67 66 91 69 27 89 22 92 65 69 53 29 90 81 64 23 17 99 70 62 54 15 32 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 27 | . 3 . 1 . 1 . 2 . . . . 1 . . 6 . . 1 . 9 . . . . . . . 3 . . . Known Exits Taken 25 | . . 1 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 1 . 1 . . 4 3 5 1 . . . 7 3 . 4 . . . . . . 2 2 . 1 . . Spaces Dug 229 | . 3 . 1 . . . 11 4 7 15 . 10 12 . 16 7 10 . 9 33 2 . . . 10 15 8 . 3 28 25 Terrain Destroyed 999 | . 4 4 1 . . . 11 4 7 36 . 10 67 . 31 8 65 . 27 128 10 4 3 25 42 26 121 . 6 120 239 Melee 129 | . . . 1 . . . 10 4 7 15 . 10 12 . 5 . . . . 32 2 . . . 1 . . . 3 15 12 Projectile 398 | . 4 4 . . . . 1 . . 1 . . 1 . 26 8 42 . 27 26 8 4 3 12 41 26 29 . 3 62 70 AOE 472 | . . . . . . . . . . 20 . . 54 . . . 23 . . 70 . . . 13 . . 92 . . 43 157 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Total 30362 | 128 1330 1204 1321 825 551 488 1840 446 1133 1323 1992 771 1813 268 1348 1016 829 103 564 2113 1346 688 147 161 906 1420 852 217 465 1078 1676 Wait 4635 | . 134 318 156 84 . 21 325 1 313 521 175 67 336 14 365 19 6 . 35 545 338 145 95 8 130 39 11 . 4 179 251 Move 23044 | 102 1049 806 1019 704 549 432 1329 383 760 748 1754 689 1291 233 866 962 703 97 468 1270 864 481 47 125 684 1331 789 199 444 730 1136 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | 3 19 8 18 . . 7 14 5 2 3 8 . 18 1 14 2 8 . 5 24 9 9 . . 13 5 5 1 . 10 24 Fast Attach 195 | 7 9 3 13 . . 1 11 2 2 2 20 . 17 4 8 2 4 3 . 27 10 8 . 1 7 3 1 6 4 3 17 Attach 111 | . 3 6 3 . . 4 3 2 1 1 2 . 12 2 2 1 7 . 1 22 4 1 . 3 5 3 . . . 3 20 Detach 49 | . 2 . 1 . . . 2 1 . . 6 . 8 1 2 1 . . . 8 4 1 . . 2 2 . . . . 8 Swap 427 | 2 17 12 19 11 . 4 23 22 10 9 3 5 26 1 20 6 17 . 10 54 23 5 . 9 14 1 6 2 4 51 41 Drop 355 | . 15 7 24 . . 3 24 7 5 8 23 . 20 2 25 3 8 3 6 36 26 19 . 1 9 8 6 6 4 14 43 Fire 1050 | 14 82 43 67 26 2 15 96 16 26 12 . . 67 10 41 20 63 . 39 61 47 10 5 12 39 28 34 . 2 70 103 Melee 203 | . . . 1 . . . 12 7 14 19 1 10 16 . 5 . . . . 66 6 . . . 3 . . 3 3 17 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . 1 . . . 1 1 . . . . . 2 . . . . . . . . . . 2 . . . . . 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Rewire 28 | . . . . . . . . . . . . . . . . . 13 . . . 15 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 215 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 12) 485 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Discovered new exit (range 9) 987 | -10/Materials | Discovered new exit (range 16) 1120 | -10/Materials | Discovered new exit (range 13) 1441 | -10/Materials | Identified exit to Materials 1503 | -10/Materials | Learned 2 Mines zone layouts 1594 | -10/Materials | Learned 2 Mines zone layouts 1625 | -10/Materials | Learned location of 2 exits from Materials 1647 | -10/Materials | Learned Storage security intel 1793 | -10/Materials | Repaired Autogun 2378 | -10/Materials | Entered Mines 2379 | -10/Mines | Identified exit to Subcaves 2546 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2550 | -10/Mines | Found Prototype Device 2550 | -10/Mines | Identified Exp. Sensor Array 3014 | -10/Mines | Assembled infested the area 3019 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3320 | -10/Mines | Met a Derelict shopkeep closing up shop 3474 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3596 | -10/Mines | Core integrity fell below 50% 3640 | -10/Mines | Discovered exit to Materials (range 6) 3822 | -10/Mines | Discovered exit to Materials (range 5) 3881 | -10/Mines | Learned 2 Materials zone layouts 4184 | -10/Mines | Lost 3 parts (1p1n1w) 4388 | -10/Mines | Entered Materials 4388 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4389 | -9/Materials | Identified exit to Materials 4449 | -9/Materials | Central database locked down 4941 | -9/Materials | Repaired Imp. Aluminum Leg+ 5024 | -9/Materials | Build established: Gunner 5090 | -9/Materials | Learned 2 Storage zone layouts 5127 | -9/Materials | Learned Storage emergency access door positions 5165 | -9/Materials | Identified exit to Mines 5169 | -9/Materials | Learned 4 Recycling zone layouts 5170 | -9/Materials | Loaded intel: 12 trap records 5174 | -9/Materials | Learned 2 Materials zone layouts 5212 | -9/Materials | Learned location of 3 exits from Materials 5244 | -9/Materials | Learned location of 3 exits from Materials 5504 | -9/Materials | Repaired Imp. Aluminum Leg+ 5525 | -9/Materials | Build established: Tank 5538 | -9/Materials | Repaired Imp. Aluminum Leg+ 5891 | -9/Materials | Entered Mines 5951 | -9/Mines | Central database locked down 5957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5958 | -9/Mines | Discovered new exit (range 5) 6151 | -9/Mines | Learned Materials terminal intel 6166 | -9/Mines | Learned Materials terminal intel 6448 | -9/Mines | Found a hidden stash of uninstalled traps 6605 | -9/Mines | Received a Mining Laser from a helpful Derelict 6654 | -9/Mines | Build established: Gunner 6810 | -9/Mines | Entered Exiles 6810 | -9/Exiles | Accompanied by 1 ally 6836 | -9/Exiles | Met 8R-AWN 6854 | -9/Exiles | Met EX-HEX 6896 | -9/Exiles | Met EX-DEC 6900 | -9/Exiles | Learned location of Zion (-7) 6935 | -9/Exiles | Discovered new exit (range 14) 7039 | -9/Exiles | Met EX-BIN 7254 | -9/Exiles | Aligned with FarCom system 7255 | -9/Exiles | Given EX-Vault access code 7280 | -9/Exiles | Opened EX-Vault 7307 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7323 | -9/Exiles | Exiles lab attacked by MAIN.C 7388 | -9/Exiles | Attacked by the Exiles 7392 | -9/Exiles | Core integrity fell below 50% 7393 | -9/Exiles | Entered Mines 7438 | -8/Mines | Lost 5 parts (2p1u2w) 7759 | -8/Mines | Build established: Scavenger-Gunner 7955 | -8/Mines | Entered Materials 7955 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7956 | -8/Materials | Identified exit to Factory 7958 | -8/Materials | Loaded intel: 12 terminal locations 8262 | -8/Materials | Build established: Scavenger-Tank 8661 | -8/Materials | Central database locked down 8971 | -8/Materials | Destroyed 7 combat bots 9076 | -8/Materials | Build established: Tank 9340 | -8/Materials | Learned location of 1 exit from Recycling 9440 | -8/Materials | Repaired Imp. Aluminum Leg+ 9448 | -8/Materials | Learned Storage non-interactive machine intel 9501 | -8/Materials | Learned location of 3 exits from Factory 9703 | -8/Materials | Build established: Mutant 10096 | -8/Materials | Entered Factory 10096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10097 | -7/Factory | Identified exit to Factory 10097 | -7/Factory | Identified exit to Storage 10098 | -7/Factory | Identified exit to Lower Caves 10617 | -7/Factory | Entered Lower Caves 10851 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11211 | -7/Lower Caves | Build established: Scavenger-Mutant 11701 | -7/Lower Caves | Learned Factory stockpile data 11750 | -7/Lower Caves | Discovered new exit (range 7) 11836 | -7/Lower Caves | Destroyed 7 combat bots 11842 | -7/Lower Caves | Identified exit to Lower Caves 11844 | -7/Lower Caves | Entered another Lower Caves area 11869 | -7/Lower Caves | Discovered exit to Factory (range 14) 12801 | -7/Lower Caves | Attacked by a faux Warlord 12898 | -7/Lower Caves | Learned Factory emergency access door positions 13162 | -7/Lower Caves | Build established: Scavenger-Skirmisher 13256 | -7/Lower Caves | Discovered new exit (range 5) 13260 | -7/Lower Caves | Identified exit to Zion 13291 | -7/Lower Caves | Entered Zion 13349 | -7/Zion | System corruption cleaned by Quarantine Array 13427 | -7/Zion | Found Prototype Special Weapon 13427 | -7/Zion | Identified RU-N14's Throwing Claymores 13496 | -7/Zion | Discovered new exit (range 14) 13636 | -7/Zion | Found Prototype Device 13636 | -7/Zion | Identified Bomb Factory No. 2 14332 | -7/Zion | Build established: Scavenger-Mutant 14513 | -7/Zion | Found Prototype Processor 14513 | -7/Zion | Identified Exp. Target Analyzer 14517 | -7/Zion | Found Prototype Processor 14517 | -7/Zion | Identified Exp. Targeting Computer 14520 | -7/Zion | Found Prototype Processor 14520 | -7/Zion | Identified Exp. Melee Analysis Suite 14523 | -7/Zion | Found Prototype Hackware 14523 | -7/Zion | Identified Exp. System Shield 14526 | -7/Zion | Found Prototype Processor 14526 | -7/Zion | Identified Exp. Signal Interpreter 14531 | -7/Zion | Found Prototype Processor 14531 | -7/Zion | Identified Exp. Armor Integrity Analyzer 14534 | -7/Zion | Found Exp. Targeting Computer 14537 | -7/Zion | Found Exp. Signal Interpreter 14613 | -7/Zion | Met Imprinter 14634 | -7/Zion | Imprinted 14637 | -7/Zion | Declared Zion's savior 14788 | -7/Zion | Found RU-N14's Throwing Claymores 14791 | -7/Zion | Found RU-N14's Throwing Claymores 14853 | -7/Zion | Identified exit to Proximity Caves 15421 | -7/Zion | Entered Proximity Caves 15421 | -6/Proximity Caves | Accompanied by 4 allies 15459 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15742 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 16201 | -6/Proximity Caves | Discovered exit to Factory (range 14) 16244 | -6/Proximity Caves | Entered Factory 16244 | -6/Factory | Accompanied by 4 allies 16244 | -6/Factory | Evolved 2 slots: Utility x2 16687 | -6/Factory | Lost 4 allies 16890 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 16891 | -6/Factory | Zion Light squad teleported in 16906 | -6/Factory | Discovered new exit (range 9) 16919 | -6/Factory | Identified exit to Lower Caves 17031 | -6/Factory | Repaired Enh. Autogun 17108 | -6/Factory | Repaired Broken Enh. Autogun 17247 | -6/Factory | Garrison activated, responded to threat 17333 | -6/Factory | Cargo convoy interrupted 17397 | -6/Factory | Lost 10 parts (2p3n2u3w) 17403 | -6/Factory | Destroyed 13 combat bots 17428 | -6/Factory | System corruption reached 10% 17625 | -6/Factory | Build established: Gunner 17658 | -6/Factory | Repaired Imp. Titanium Leg 17777 | -6/Factory | Terminal network hard line cut 17951 | -6/Factory | Allied Derelicts emerged from ambush trap array 18237 | -6/Factory | Build established: Tank 18441 | -6/Factory | Sucked down chute 18441 | -6/Factory | Entered Waste 18450 | -6/Waste | Spotted C-40 Crusher 18492 | -6/Waste | Spotted C-40 Crusher 18494 | -6/Waste | Spotted C-40 Crusher 18497 | -6/Waste | Spotted C-40 Crusher 18503 | -6/Waste | Spotted C-40 Crusher 18503 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18521 | -6/Waste | Spotted C-40 Crusher 18530 | -6/Waste | Warlord forces began an assault 18540 | -6/Waste | Allies destroyed C-40 Crusher 18545 | -6/Waste | Destroyed C-40 Crusher 18546 | -6/Waste | Allies destroyed C-40 Crusher 18551 | -6/Waste | Allies destroyed C-40 Crusher 18558 | -6/Waste | Allies destroyed C-40 Crusher 18558 | -6/Waste | Destroyed C-40 Crusher 18588 | -6/Waste | Lost 8 allies 18722 | -6/Waste | Discovered new exit (range 14) 18745 | -6/Waste | Identified exit to Factory 18759 | -6/Waste | Entered Factory 18759 | -6/Factory | Accompanied by 10 allies 18843 | -6/Factory | Build established: Skirmisher 18974 | -6/Factory | Retrieved Zion intel report: Branch Access 19082 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 19132 | -6/Factory | Lost 3 allies 19489 | -6/Factory | P-60 Hacker assimilated allied 56-5TG(s) 20024 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 20166 | -6/Factory | Fabricated Adv. Shield Generator? 20243 | -6/Factory | Terminal network hard line cut 20251 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 20308 | -6/Factory | Entered Lower Caves 20308 | -6/Lower Caves | Accompanied by 7 allies 20592 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20965 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 20993 | -6/Lower Caves | Lost 3 allies 21156 | -6/Lower Caves | Encountered a Warlord checkpoint 21173 | -6/Lower Caves | Discovered new exit (range 8) 21335 | -6/Lower Caves | Identified exit to Lower Caves 21505 | -6/Lower Caves | Entered another Lower Caves area 21505 | -6/Lower Caves | Accompanied by 6 allies 21505 | -6/Lower Caves | Spotted B-75 Beast 21507 | -6/Lower Caves | Discovered new exit (range 11) 21522 | -6/Lower Caves | Learned location of 1 exit from Factory 21537 | -6/Lower Caves | Destroyed B-75 Beast 21560 | -6/Lower Caves | Lost 3 allies 21663 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21676 | -6/Lower Caves | Core integrity fell below 50% 21719 | -6/Lower Caves | Lost 3 allies 21736 | -6/Lower Caves | Destroyed 10 combat bots 21747 | -6/Lower Caves | Crushed by falling debris 21778 | -6/Lower Caves | Lost 3 parts (1p2u) 22003 | -6/Lower Caves | Found DCF Scrap (12 items) 22054 | -6/Lower Caves | Learned location of 1 exit from Factory 22107 | -6/Lower Caves | Found Alien Artifact 22107 | -6/Lower Caves | Identified Core Expander 22107 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 22324 | -6/Lower Caves | Discovered new exit (range 8) 22331 | -6/Lower Caves | Identified exit to Data Miner 22535 | -6/Lower Caves | Entered Data Miner 22537 | -6/Data Miner | Discovered new exit (range 6) 22559 | -6/Data Miner | Met Data Miner 22582 | -6/Data Miner | Learned location of Section 7 (-3) 22582 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22600 | -6/Data Miner | Received God Mode back door access code from Data Miner 22646 | -6/Data Miner | Identified exit to Proximity Caves 22647 | -6/Data Miner | Entered Proximity Caves 22719 | -5/Proximity Caves | Spotted B-75 Beast 22919 | -5/Proximity Caves | Learned 12 Factory zone layouts 23000 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23268 | -5/Proximity Caves | Discovered new exit (range 8) 23286 | -5/Proximity Caves | Learned location of 1 exit from Factory 23299 | -5/Proximity Caves | Identified exit to Factory 23301 | -5/Proximity Caves | Entered Factory 23301 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 23302 | -5/Factory | Identified exit to Factory 23302 | -5/Factory | Identified exit to Upper Caves 23303 | -5/Factory | Identified exit to Extension 23431 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 23595 | -5/Factory | Retrieved Zion intel report: Active Garrisons 23693 | -5/Factory | Retrieved Zion intel report: Emergency Access 23758 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 24383 | -5/Factory | Retrieved Zion intel report: Active Terminals 24669 | -5/Factory | Terminal network hard line cut 24801 | -5/Factory | Search patrols dispatched 24919 | -5/Factory | Lost 8 parts (1n3u4w) 25362 | -5/Factory | Build established: Scavenger-Skirmisher 25547 | -5/Factory | Lost 3 parts (1p1u1w) 25670 | -5/Factory | Core integrity fell below 50% 25731 | -5/Factory | Lost 6 parts (1n1u4w) 25922 | -5/Factory | Repaired Thunder Leg 25980 | -5/Factory | Repaired Thunder Leg 26001 | -5/Factory | First assault squad dispatched 26003 | -5/Factory | Incoming investigation squad redirected 26018 | -5/Factory | Incoming assault squad redirected 26082 | -5/Factory | Entered Extension 26375 | -5/Extension | Rescued a captive Derelict 26401 | -5/Extension | Zion Heavy squad teleported in 26417 | -5/Extension | Rescued a captive Derelict 26446 | -5/Extension | Rescued A7 26495 | -5/Extension | Zion Offense Resupply teleported in 26520 | -5/Extension | Rescued a captive Derelict 26521 | -5/Extension | Rescued a captive Derelict 26583 | -5/Extension | Rescued a captive Derelict 26585 | -5/Extension | Rescued a captive Derelict 26890 | -5/Extension | Spotted B-75 Beast 26901 | -5/Extension | Allies destroyed B-75 Beast 26913 | -5/Extension | Spotted B-75 Beast 26927 | -5/Extension | Allies destroyed B-75 Beast 26996 | -5/Extension | Rescued a captive Derelict 27048 | -5/Extension | Build established: Scavenger-Gunner 27142 | -5/Extension | Zion Heavy squad teleported in 27184 | -5/Extension | Incoming investigation squad redirected 27242 | -5/Extension | Zion Recon squad teleported in 27443 | -5/Extension | Retrieved Zion intel report: Component Schematics 27454 | -5/Extension | Incoming investigation squad redirected 27476 | -5/Extension | Terminal network hard line cut 27551 | -5/Extension | Discovered exit to Factory (range 10) 27552 | -5/Extension | Discovered new exit (range 6) 27620 | -5/Extension | Identified exit to Cetus 27632 | -5/Extension | Entered Cetus 27632 | -5/Cetus | Accompanied by 17 allies (A7) 27637 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 27657 | -5/Cetus | Spotted Cetus Guard 27657 | -5/Cetus | Spotted Cetus Guard 27657 | -5/Cetus | Spotted Cetus Guard 27658 | -5/Cetus | Spotted Cetus Guard 27658 | -5/Cetus | Allies destroyed Cetus Guard 27665 | -5/Cetus | Allies destroyed Cetus Guard 27669 | -5/Cetus | Destroyed Cetus Guard 27672 | -5/Cetus | Allies destroyed Cetus Guard 27697 | -5/Cetus | Lost 4 allies 27804 | -5/Cetus | Escorted A7 to Cetus Mainframe 27885 | -5/Cetus | Started Cetus Manufacturing Module 27910 | -5/Cetus | Manufactured an Enhanced Grunt 27935 | -5/Cetus | Manufactured an Enhanced Grunt 27960 | -5/Cetus | Manufactured an Enhanced Grunt 27971 | -5/Cetus | Discovered new exit (range 15) 27985 | -5/Cetus | Manufactured an Enhanced Grunt 28010 | -5/Cetus | Manufactured an Enhanced Grunt 28033 | -5/Cetus | Spotted Cetus Guard 28033 | -5/Cetus | Spotted Cetus Guard 28033 | -5/Cetus | Spotted Cetus Guard 28034 | -5/Cetus | Spotted Cetus Guard 28042 | -5/Cetus | Destroyed Cetus Guard 28048 | -5/Cetus | Allies destroyed Cetus Guard 28050 | -5/Cetus | Allies destroyed Cetus Guard 28054 | -5/Cetus | Allies destroyed Cetus Guard 28080 | -5/Cetus | Lost 3 allies 28101 | -5/Cetus | Discovered exit to Factory (range 16) 28112 | -5/Cetus | Scared off Revision 17 28334 | -5/Cetus | Identified exit to Archives 28382 | -5/Cetus | Security sweep announced 28405 | -5/Cetus | Entered Archives 28405 | -5/Archives | Accompanied by 9 allies (A7) 28410 | -5/Archives | Received a hacking code to weaken MAIN.C 28454 | -5/Archives | Discovered new exit (range 16) 28472 | -5/Archives | Identified exit to Hub_04(d) 28568 | -5/Archives | Entered Hub_04(d) 28568 | -5/Hub_04(d) | Accompanied by 8 allies 28720 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 28729 | -5/Hub_04(d) | Network Hub disabled 28730 | -5/Hub_04(d) | Spotted Lightning 28730 | -5/Hub_04(d) | Spotted Lightning 28730 | -5/Hub_04(d) | Spotted Lightning 28738 | -5/Hub_04(d) | Destroyed Lightning 28746 | -5/Hub_04(d) | System corruption reached 10% 28757 | -5/Hub_04(d) | Destroyed Lightning 28762 | -5/Hub_04(d) | Destroyed Lightning 28765 | -5/Hub_04(d) | Spotted Lightning 28767 | -5/Hub_04(d) | Spotted Lightning 28771 | -5/Hub_04(d) | Spotted Lightning 28780 | -5/Hub_04(d) | Entered Factory 28780 | -4/Factory | Evolved 2 slots: Utility x2 28797 | -4/Factory | Lost 7 allies 28802 | -4/Factory | Lost 4 parts (3n1w) 28901 | -4/Factory | Retrieved Zion intel report: Main Access 28901 | -4/Factory | Identified exit to Research 28913 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 28996 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 29061 | -4/Factory | Build established: Scavenger-Skirmisher 29067 | -4/Factory | Central database locked down 29749 | -4/Factory | Discovered new exit (range 5) 29754 | -4/Factory | Identified exit to Upper Caves 29802 | -4/Factory | Zion Light squad teleported in 29817 | -4/Factory | Entered Upper Caves 29817 | -4/Upper Caves | Accompanied by 3 allies 29884 | -4/Upper Caves | Learned Research stockpile data 29965 | -4/Upper Caves | Entered an active Warlord outpost 30044 | -4/Upper Caves | Learned Research emergency access door positions 30044 | -4/Upper Caves | Learned Research stockpile data 30141 | -4/Upper Caves | Build established: Scavenger-Tank 30305 | -4/Upper Caves | Identified exit to Upper Caves 31342 | -4/Upper Caves | Entered another Upper Caves area 31342 | -4/Upper Caves | Accompanied by 3 allies 31397 | -4/Upper Caves | Found Zio. Weapon Casing 31409 | -4/Upper Caves | Discovered exit to Research (range 6) 31455 | -4/Upper Caves | Build established: Scavenger-Skirmisher 32227 | -4/Upper Caves | Discovered new exit (range 12) 32278 | -4/Upper Caves | Identified exit to Zhirov 32283 | -4/Upper Caves | Entered Zhirov 32283 | -4/Zhirov | Discovered new exit (range 3) 32289 | -4/Zhirov | Identified exit to Proximity Caves 32305 | -4/Zhirov | Met Zhirov 32339 | -4/Zhirov | Learned location of Command (-1) 32339 | -4/Zhirov | Learned location of Testing (-2) 32339 | -4/Zhirov | Learned location of Quarantine (-3) 32345 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32366 | -4/Zhirov | Found Alien Artifact 32366 | -4/Zhirov | Identified Integrated Dissipator 32366 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32446 | -4/Zhirov | Found Alien Artifact 32518 | -4/Zhirov | Entered Proximity Caves 32675 | -3/Proximity Caves | Derelict sapper outpost attacked 32768 | -3/Proximity Caves | Encountered a Derelict sapper outpost 32838 | -3/Proximity Caves | Spotter reported a threat 32891 | -3/Proximity Caves | Spotter reported a threat 32984 | -3/Proximity Caves | Spotter reported a threat 33013 | -3/Proximity Caves | Discovered exit to Research (range 9) 33021 | -3/Proximity Caves | Entered Research 33021 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 33271 | -3/Research | Search patrols dispatched 33521 | -3/Research | Search patrols dispatched 33584 | -3/Research | Central database locked down 34012 | -3/Research | System corruption reached 10% 34271 | -3/Research | First assault squad dispatched 34366 | -3/Research | Terminal network hard line cut 34425 | -3/Research | Discovered new exit (range 12) 34445 | -3/Research | Identified exit to Research 34448 | -3/Research | Entered another Research area 34448 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34469 | -2/Research | Identified exit to DSF 34698 | -2/Research | First assault squad dispatched 34769 | -2/Research | Build established: Scavenger-Tank 35206 | -2/Research | Found Prototype Launcher 35206 | -2/Research | Identified Hellfire Missile Launcher 35214 | -2/Research | Found Hellfire Missile Launcher 35463 | -2/Research | System corruption reached 10% 35577 | -2/Research | Retrieved Zion intel report: Active Terminals 35578 | -2/Research | Zion Hacking Resupply teleported in 35707 | -2/Research | Destroyed 7 combat bots 35768 | -2/Research | Destroyed 12 combat bots 35804 | -2/Research | Spotted B-90 Cyclops 35941 | -2/Research | Terminal network hard line cut 35967 | -2/Research | Destroyed 8 combat bots 36145 | -2/Research | System corruption reached 30% 36185 | -2/Research | Destroyed 10 combat bots 36218 | -2/Research | Incoming assault squad redirected 36260 | -2/Research | Core integrity fell below 50% 36323 | -2/Research | Incoming assault squad redirected 36325 | -2/Research | Lost 31 parts (6p9n9u7w) 36325 | -2/Research | Core integrity fell below 20% 36420 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 36400_ Field strength at 76. 36401_ Field strength at 70. 36402_ System corrupted: Matter fused (-5). 36402_ Field strength at 64. 36403_ Field strength at 58. 36404_ Field strength at 52. 36404_ Drone sends a signal. 36405_ Field strength at 41. 36406_ Field strength at 18. 36407_ Field strength at 12. 36408_ Field strength at 6. 36409_ Stasis field depleted. 36411_ Slug penetrates Door. 36413_ Triggered Alarm Trap. 36413_ An alarm sounds. 36413_ ALERT: Alarm triggered, dispatching investigation squad. 36413_ Slug penetrates Garrison Access. 36415_ Adv. Sensor Array destroyed. 36418_ System corrupted: Matter fused (-5). 36420_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????# #???# """ # | | ??????????????????# #???# # | | ??????????????????# """ #???# # | | ??????????????????# """ """ #???# # | | ??????????????????# """ """ #???# ! # | | ??????????????????# "S """ ########+###### | | ??????????????????# "" """ # | | ??????????????????# "" """ # | | ??????????????????# """ # | | ??????????????????# """ # | | ???????????######?# # ############ | | ??????????? ?# # #??????????# | | ???????????! ##########+#### #??????????# | | ??????????? # #??????????# | | ??????# ??""" # #??????????? | | ??????# """" # #??????????? | | ??????# """" # #??????????? | | ??????# """ [ # ###############??????????? | | ??????# # #????????????????????????? | | ??????# # #?????????????????????????? | | ??????# # #??????????????????????????? | | ??????# " " + #??????????????????????????? | | ??????# " " # #??????????????????????????? | | ??????# ""G"" # ##############?????????????? | | ???????? # # #?????????????? | | ???????? # # @ #?????????????? | | ?????######## #### # """"""" #?????????????? | | ?????# + # """"""" ????????????????? | | ?????# # # """"""" #?????????????? | | ?????# = #^ + #?????????????? | | ?????# # ! # #?????????????? | | ?????#!!= # # "" "" #?????????????? | | ?????#!!= # |]] # ""S"" #?????????????? | | ?????#!= # ]] # """" #?????????????? | | ?????# ## ]] + #?????????????? | | ?????# ## # #?????????????? | | ?????####### #############??????????????? | | ?????# + #??????????????????????????? | | ?????# ########+###??????????????????????????? | | ?????# #?????? ???????????????????????????? | | ?????# #????? ??????????????????????????? | | ?????# #???? ?????????????????????????? | | ?????# ]!#??? ???????????????????????? | | ?????# ]!#??? ??????????????????????? | | ?????######??? #?????????????????????? | | ?????????????###############?????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 65 Energy Capacity 690 Matter Stores 490 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Corruption Block 3 Armor Coverage 450 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 80 Targeting Accuracy 12 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Remote Datajack | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Power Maul | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Antimatter Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Imp. Coolant Injector | -5/Extension | Z-intel Gyrokinetic Inverter | -5/Extension | Z-intel Hrd. Light Armor Plating | -5/Extension | Z-intel Imp. Terrain Scanner | -5/Extension | Z-intel Lrg. Battery | -5/Extension | Z-intel Imp. Trap Extractor | -5/Extension | Z-intel Adv. Shield Generator | -5/Extension | Z-intel Recalibrator | -5/Extension | Z-intel Point Defense System | -5/Extension | Z-intel Com. Matter Pod | -5/Extension | Z-intel Imp. Weapon Shielding | -5/Extension | Z-intel Fusion Compressor | -5/Extension | Z-intel Thermal Shield | -5/Extension | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Tiamat Missile Launcher | -4/Factory | Z-intel Biomechanical Wings | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Multireflex Exoskeleton | -4/Factory | Z-intel Exp. Heat Sink | -4/Factory | Z-intel Mni. Smartbomb Launcher | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Quantum Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -9/Mines | Hacked B-36 Bruiser | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory | Preloaded Repaired ---------- Autogun | 60% | -10/Materials Imp. Aluminum Leg | 25% | -9/Materials Imp. Aluminum Leg | 34% | -9/Materials Imp. Aluminum Leg | 49% | -9/Materials Imp. Aluminum Leg | 33% | -8/Materials Enh. Autogun | 41% | -6/Factory Enh. Autogun | 42% | -6/Factory | Broken Imp. Titanium Leg | 10% | -6/Factory Thunder Leg | 1% | -5/Factory Thunder Leg | 11% | -5/Factory Studied --------- Autogun | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Imp. VSS Leg | -6/Factory | Hacked Arm. Leg | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Physics Protects Challenges ------------ None Game ------ Seed SupersonicHugeWall Manual? 0 Play Time 09:04:40 Cumulative 309.6 hours Start 2026.03.05 @ 17:57:25 End 2026.03.18 @ 18:03:15 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acfe452e-9017-46d1-adc9-f737c1aca98d