Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 00:51:18 Player: Quartz Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (110) 550 Value Destroyed (2662) 2662 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 5516 Bonus ------- High Alert Combat Kills 184 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 152/300 Energy 153/160 System Corruption 3% Temperature Cool (13) Movement Core (650) Ox12 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- Gatling Laser Advanced Assault Cannon > --- INVENTORY (15) --- Nuclear Core Trap Scanner Beam Rifle Beam Rifle Particle Gun Gatling Laser Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Heavy EM Shotgun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Trap Scanner Core Shielding Utility Shielding Light Armor Plating Spread Laser Spread Laser Spread Laser Spread Laser Advanced Beam Cannon Heavy Particle Cannon Improved Assault Rifle Improved Light Cannon Grenade Launcher [Rating: 25] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 89 | 6 14 18 34 17 Power 12 | 1 3 2 3 3 Engine 5 | 1 2 2 . . Core 7 | . 1 . 3 3 Reactor . | . . . . . Propulsion 17 | 2 4 5 5 1 Treads . | . . . . . Leg 17 | 2 4 5 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 3 7 2 Device 6 | 1 . . 4 1 Storage 2 | . 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 7 | . 1 2 3 1 Artifact . | . . . . . Weapon 44 | 2 4 8 19 11 Energy Gun 15 | . . 2 7 6 Energy Cannon 3 | . . 1 2 . Ballistic Gun 6 | 2 . 1 2 1 Ballistic Cannon 17 | . 3 3 7 4 Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 4 2 . Parts Lost 36 | . 3 10 12 11 Power 5 | . 1 2 1 1 Propulsion 11 | . . 4 5 2 Utility 8 | . 1 2 3 2 Weapon 12 | . 1 2 3 6 Highest Loss Streak 6 | . 1 5 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 95 94 81 65 Engine 4 | . 9 8 1 . Core 5 | . 3 . 7 8 Leg 21 | . 27 31 20 6 Device 4 | . 3 . 7 . Storage 10 | . 14 11 9 9 Processor 1 | . . 10 . . Protection 10 | . 6 10 8 17 Energy Gun 9 | . . . 15 16 Energy Cannon 1 | . . 3 1 3 Ballistic Gun 6 | . 9 1 7 2 Ballistic Cannon 7 | . 17 15 2 2 Peak Build Rating 25 | 6 9 20 25 23 Average Rating 16 | 3 8 13 20 19 On Entrance 11 | . 6 9 19 23 Naked Turns . | . . . . . Heaviest Build 46 | 8 36 40 46 46 Greatest Support 46 | 20 20 36 46 10 Greatest Overweight (x) 15 | . 3 3 4 15 Average Overweight (x) 1 | . . . 1 5 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 Most Carried 15 | 5 12 15 15 13 Average Carried 11 | 2 8 11 14 11 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 3 10 15 13 9 Class Distribution -------------------- 51% | Tank 45% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2457 | 170 722 537 841 187 Remotely 501 | . . . 501 . Salvage Created 2950 | 60 682 670 1096 442 Parts 210 | 9 47 52 75 27 Haulers Intercepted 9 | . 2 3 4 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 77 | . 19 18 24 16 Guns 39 | . 5 . 20 14 Cannons 33 | . 13 14 4 2 AOE 5 | . 1 4 . . Classes Destroyed 11 | 1 5 3 2 . Worker 5 | . 3 1 1 . Builder 6 | . . 2 4 . Tunneler 5 | 3 . 2 . . Hauler 9 | . 2 3 4 . Recycler 2 | . . 1 1 . Watcher 6 | . 3 1 2 . Swarmer 27 | . 6 7 8 6 Grunt 34 | . 13 8 8 5 Duelist 4 | . . . 1 3 Sentry 11 | . . 3 6 2 Hunter 1 | . . . 1 . Best Kill Streak 13 | 3 5 13 4 5 Combat Bots Only 10 | . 4 10 4 5 Max Kills in Single Turn 4 | 1 2 4 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 622 | . 135 138 177 172 Missed 162 | . 41 34 46 41 Damage Taken 5977 | . 1050 1336 1868 1723 Core 1052 | . 149 345 102 456 Absorbed by Shields 111 | . . . . 111 Redirected to Shielding 135 | . . . 4 131 Core Remaining (%) 51 | 100 40 13 . . Volleys Fired 274 | 6 61 57 105 45 Largest 3 | 2 2 2 3 3 Hottest 240 | 40 70 103 235 240 Shots Fired 570 | 12 123 110 242 83 Gun 295 | 12 52 3 171 57 Cannon 269 | . 69 103 71 26 Launcher 6 | . 2 4 . . Special . | . . . . . Kinetic 411 | 12 121 95 149 34 Thermal 153 | . . 11 93 49 Explosive 6 | . 2 4 . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 3 8 10 8 17 Robot Miss Streak 22 | 1 4 4 14 22 Penetration Max . | . . . . . Secondary Targets 9 | . . . 4 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 352 | 6 70 64 159 53 Core Hits 227 | 3 38 31 107 48 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 3 2 . . Blast 5 | . 3 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6415 | 84 1200 1593 2429 1109 Guns 3191 | 84 409 30 1837 831 Cannons 2805 | . 703 1238 586 278 Explosions 403 | . 78 325 . . Melee . | . . . . . Ramming 16 | . 10 . 6 . Kinetic 4102 | 84 1112 1144 1367 395 Thermal 1894 | . . 124 1056 714 Explosive 403 | . 78 325 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 . 3 3 Average Corruption 2 | . 1 . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 55 | . 13 . 29 13 Message Errors 13 | . 1 . 7 5 Matter Fused 17 | . 5 . 8 4 Heat Flow Errors 4 | . 1 . 3 . Energy Discharges 4 | . . . 4 . Parts Rejected 1 | . 1 . . . Parts Fused 1 | . . . 1 . Data Loss (minor) 7 | . 2 . 3 2 Data Loss (major) 2 | . . . 1 1 Misfires 4 | . 2 . 1 1 Alerts 1 | . . . 1 . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 35 | . . 35 . . Projectiles 11 | . . 11 . . Explosions 24 | . . 24 . . Melee . | . . . . . Knockbacks 29 | . 11 8 6 4 Impact 1 | . . . 1 . Kinetic 26 | . 9 8 5 4 Secondary 2 | . 2 . . . Self-Inflicted Damage 89 | . 30 59 . . Shots 4 | . 1 3 . . Rammed . | . . . . . Targets Rammed 6 | . 4 . 2 . Kicked 6 | . 4 . 2 . Crushed . | . . . . . Highest Temperature 521 | . 168 265 454 521 Average Temperature 132 | . 41 82 164 186 Received Heat Transfer 1716 | . 318 519 504 375 Effects 24 | . . . 15 9 Shutdowns 5 | . . . 4 1 Energy Bleed 4 | . . . 4 . Interference 8 | . . . 3 5 Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 2 | . . . 1 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 3295 | . . 222 1688 1385 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 616 | 15 347 616 508 596 Initial 271 | . 9 146 211 271 Average 308 | 3 163 351 341 423 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 19 | 100 61 21 . . Level 1 54 | . 38 32 78 43 Level 2 25 | . . 46 21 56 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 8 | . 2 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 29 26 38 20 Peak Tracking Total 11 | . 6 11 5 6 Tactical Retreats 12 | . 3 3 4 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 3 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . 1 1 2 2 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 18 | . 8 1 9 . Terminals 13 | . 6 1 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 32 | . 13 2 17 . Successful 18 | . 5 2 11 . Failed 14 | . 8 . 6 . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 10 2 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 3 . 1 . Scanalyzers 4 | . . . 4 . Garrison Access 2 | . . . 2 . Terminal Hacks 12 | . 3 2 7 . Record 4 | . . 1 3 . Recycling Unit Index 1 | . . . 1 . Alert Level 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 3 | . 2 . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 1 6 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4763 | 69 1189 622 2036 847 Spaces Moved 1685 | 39 590 232 668 156 Core 39 | 16 . . . 23 Treads . | . . . . . Legs 1646 | 23 590 232 668 133 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 330 Average Speed 206 | 91 147 174 231 401 Slowest Speed 800 | 120 330 330 400 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 97 20 68 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . 14 25 . . Melee . | . . . . . Projectile . | . . . . . AOE 39 | . 14 25 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2440 | 60 791 342 950 297 Wait 246 | 2 93 2 96 53 Move 1681 | 38 589 231 667 156 Hop . | . . . . . Pick Up 84 | 8 19 25 25 7 Fast Attach 5 | 1 1 1 2 . Attach 47 | 5 4 13 14 11 Detach 1 | . . . 1 . Swap 37 | . 9 4 18 6 Drop 40 | . 11 9 20 . Fire 274 | 6 61 57 105 45 Melee . | . . . . . Ram . | . . . . . Kick 6 | . 4 . 2 . Crush . | . . . . . Escape Stasis 19 | . . . . 19 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 466 | -10/Materials | Discovered new exit (range 6) 832 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Core integrity fell below 50% 1181 | -10/Materials | Discovered new exit (range 10) 1259 | -10/Materials | Entered another Materials area 1259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -9/Materials | Core integrity fell below 50% 1659 | -9/Materials | Lost 5 parts (2n1u2w) 1667 | -9/Materials | Destroyed 10 combat bots 1683 | -9/Materials | Core integrity fell below 20% 1790 | -9/Materials | Discovered new exit (range 16) 1881 | -9/Materials | Entered another Materials area 1881 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2266 | -8/Materials | Build established: Tank 2466 | -8/Materials | Lost 3 parts (1p1n1w) 2841 | -8/Materials | Discovered new exit (range 13) 3853 | -8/Materials | Discovered new exit (range 16) 3913 | -8/Materials | Identified exit to Garrison 3917 | -8/Materials | Entered Garrison 4191 | -8/Garrison | Triggered checkpoint 4251 | -8/Garrison | Core integrity fell below 50% 4308 | -8/Garrison | Lost 6 parts (1p1n1u3w) 4394 | -8/Garrison | Triggered checkpoint 4434 | -8/Garrison | Core integrity fell below 20% 4560 | -8/Garrison | Discovered new exit (range 8) 4613 | -8/Garrison | Triggered checkpoint 4656 | -8/Garrison | Lost 3 parts (1n2w) 4764 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04646_ Field strength at 82. 04647_ Field strength at 76. 04648_ Field strength at 70. 04649_ Field strength at 64. 04650_ Field strength at 58. 04651_ Field strength at 52. 04652_ Field strength at 46. 04653_ Field strength at 40. 04654_ Field strength at 34. 04663_ Field strength at 28. 04664_ Field strength at 22. 04665_ Field strength at 16. 04666_ Field strength at 10. 04667_ Field strength at 4. 04668_ Stasis field depleted. 04678_ DG N&3 U,#0RSNQAGK#RS5| 04743_ System corrupted: Component data lost. 04758_ Spread Laser destroyed. 04758_ Core Shielding destroyed. 04761_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#""####??????????????????? | | ????????????????????????T ##?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????#Y% ?????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #????#######???????????? | | ????????????????????????# #????# =% #???????????? | | ??????????????????????### ###### =%[%###?????????? | | ??????????????????????# #?????????? | | ??????????????????????## ########### #?????????? | | ??????????????????????#"""""?????????# #?????????? | | ??????????????????????#######????????# #?????###?? | | ?????????????????????????????????????# #???? #?? | | ???????????????????????????????????### ##### < #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# ##########?? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ??????????????????##???????????????# #??????????? | | ??????????????? ??#=% ?????????????# #??????????? | | ?????????????## ##=% ######??????# #??????????? | | ?????????????# %*=% = ######## #??????????? | | ???????????? = % =% #??????????? | | ???????????? %* * = #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Adv. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniGaussPick Manual? 0 Play Time 00:42:50 Cumulative 9.1 hours Start 2025.05.03 @ 00:10:53 End 2025.05.03 @ 00:51:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1982db16-7016-42ff-8cf9-73f589ec0946