Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 18:22:52 Player: glorp Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1974) 1974 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (926) 926 TOTAL SCORE: 5260 Bonus ------- Pacifist 200 High Alert Combat Kills 26 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 310/310 System Corruption 1% Temperature Cool (12) Movement Treading (170) Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Visual Processing Unit Kinecellerator Graphene Brace High-powered Tractor Beam > --- WEAPON (2) ------- Minigun High-powered Shotgun > --- INVENTORY (5) ---- Heavy Deuterium Engine Armored Treads Armored Treads System Shield Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Visual Processing Unit Kinecellerator Graphene Brace High-powered Tractor Beam > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Ion Engine Armored Treads Armored Treads System Shield Heavy Assault Rifle [Rating: 40] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Visual Processing Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 52 | 6 . 15 2 29 . Power 9 | 1 . 2 1 5 . Engine 6 | 1 . 2 1 2 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 20 | 2 . 7 . 11 . Treads 9 | . . 1 . 8 . Leg 11 | 2 . 6 . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . . 1 6 . Device 4 | . . . . 4 . Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 15 | 2 . 6 . 7 . Energy Gun 5 | 2 . 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . 2 . 4 . Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 21 | . . 1 . 20 . Power 4 | . . 1 . 3 . Propulsion 8 | . . . . 8 . Utility 4 | . . . . 4 . Weapon 5 | . . . . 5 . Highest Loss Streak 13 | . . 1 . 13 . To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 6 8 6 5 Power 1 | . 1 1 2 1 1 Propulsion 2 | 1 4 3 4 1 2 Utility . | . . . . . 1 Weapon 1 | . 1 1 2 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . . 4 . 3 2 Power 2 | . . . . 1 1 Propulsion 4 | . . 3 . 1 . Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 82 | . 85 76 80 81 100 Engine 8 | . 14 10 11 7 9 Treads 13 | . . 1 . 15 36 Leg 17 | . 28 31 33 13 . Device 10 | . . . . 12 27 Storage 6 | . 14 11 11 4 . Processor 6 | . . . 3 9 9 Energy Gun 4 | . 28 18 . . . Ballistic Gun 9 | . . 2 11 10 18 Ballistic Cannon 2 | . . . . 4 . Launcher 1 | . . . 11 1 . Peak Build Rating 40 | 6 6 10 15 40 40 Average Rating 22 | 5 5 7 11 27 40 On Entrance 12 | . 6 6 10 15 40 Naked Turns . | . . . . . . Heaviest Build 29 | 13 13 18 18 29 23 Greatest Support 80 | 20 20 30 30 80 80 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 6 5 Most Carried 8 | 6 6 8 8 8 5 Average Carried 6 | 2 6 6 8 6 5 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 6 8 8 5 5 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1987 | 230 . 232 114 1325 86 Remotely 839 | . . . . 753 86 Salvage Created 2111 | . . 589 138 1293 91 Parts 128 | . . 34 9 81 4 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 4 | . . 1 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 51 | . . 12 3 34 2 Guns 31 | . . 11 3 15 2 Cannons 17 | . . . . 17 . AOE 3 | . . 1 . 2 . Classes Destroyed 13 | . . 4 2 7 . Worker 3 | . . . . 3 . Builder 3 | . . . . 3 . Tunneler 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 3 | . . . 1 2 . Operator 1 | . . . . 1 . Watcher 5 | . . 2 . 3 . Swarmer 16 | . . . 3 13 . Grunt 19 | . . 7 . 12 . Brawler 2 | . . 2 . . . Sentry 9 | . . 3 . 6 . Hunter 4 | . . . . 2 2 Heavy 1 | . . . . 1 . Best Kill Streak 11 | . . 3 3 11 2 Combat Bots Only 5 | . . 2 2 5 2 Max Kills in Single Turn 2 | . . 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 375 | . . 57 32 246 40 Missed 110 | . . 20 7 74 9 Hits 265 | . . 37 25 172 31 Melee 2 | . . 2 . . . Projectile 263 | . . 35 25 172 31 Critical Strikes 8 | . . 1 . 6 1 Actively Blocked 2 | . . . . 1 1 Damage Taken 3677 | . 31 526 190 2480 450 Core 743 | . . 135 57 499 52 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 100 . 52 . . Volleys Fired 204 | . . 40 18 132 14 Largest 2 | . . 2 1 2 2 Hottest 105 | . . 105 23 62 50 Shots Fired 345 | . . 76 18 229 22 Gun 245 | . . 71 18 134 22 Cannon 93 | . . . . 93 . Launcher 7 | . . 5 . 2 . Special . | . . . . . . Kinetic 265 | . . 7 18 218 22 Thermal 68 | . . 59 . 9 . Explosive 7 | . . 5 . 2 . Electromagnetic 5 | . . 5 . . . Robot Hit Streak 15 | . . 9 3 15 5 Robot Miss Streak 11 | . . 6 5 11 2 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 208 | . . 46 7 139 16 Core Hits 111 | . . 28 4 75 4 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . . . 6 2 Destroy 2 | . . . . . 2 Blast 6 | . . . . 6 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4892 | . . 880 129 3613 270 Guns 2486 | . . 578 129 1509 270 Cannons 1790 | . . . . 1790 . Explosions 608 | . . 302 . 306 . Melee . | . . . . . . Ramming 8 | . . . . 8 . Kinetic 3647 | . . 28 129 3220 270 Thermal 563 | . . 484 . 79 . Explosive 608 | . . 302 . 306 . Electromagnetic 66 | . . 66 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 1 1 Average Corruption 2 | . . 4 4 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . 8 5 1 6 Message Errors 4 | . . . 3 1 . Matter Fused 4 | . . 1 1 . 2 Heat Flow Errors 2 | . . 2 . . . Data Loss (minor) 3 | . . 3 . . . Data Loss (major) 5 | . . . 1 . 4 Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 88 | . . . . 88 . Projectiles 76 | . . . . 76 . Explosions 12 | . . . . 12 . Melee . | . . . . . . Knockbacks 16 | . . . . 16 . Impact . | . . . . . . Kinetic 15 | . . . . 15 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 63 | . . 8 . 55 . Shots 3 | . . 1 . 2 . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 216 | . . 216 . 53 12 Average Temperature 29 | . . 59 . 10 4 Received Heat Transfer 807 | . . 222 . 576 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1305 | . . 1130 . 175 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 65 | 100 100 100 100 50 46 Level 1 24 | . . . . 32 53 Level 2 9 | . . . . 17 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 487 | . . 171 75 487 207 Initial 167 | . . . 61 . 167 Average 153 | . . 46 29 211 188 Influence Increases 1741 | . . 473 90 1138 40 Destroy 0b10 Robot/C 1020 | . . 240 60 680 40 Destroy 0b10 Robot/NC 85 | . . 10 5 70 . Destroy Leader 252 | . . 64 10 178 . Disable Machine 105 | . . 15 . 90 . Destroy Structure 69 | . . 39 . 30 . Lose Combat Pursuer 210 | . . 105 15 90 . Influence Decreases 1534 | . . 314 249 880 91 Entered New Map 189 | . . . 98 . 91 Time Decay 835 | . . 304 151 380 . Lost Part 210 | . . 10 . 200 . Purge Threat 300 | . . . . 300 . Squads Dispatched 4 | . . . . 4 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 4 | . . . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . . 23 3 52 3 Peak Tracking Total 7 | . . 6 3 7 2 Tactical Retreats 11 | . . 5 1 5 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 7 | . . 1 . 6 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 4 | . . . . 4 . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 12 | . . . . 12 . Successful 9 | . . . . 9 . Failed 3 | . . . . 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals 8 | . . . . 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . . . . 6 . Record 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 2 | . . . . 2 . Unreport Threat 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 3184 | . . . 125 2549 510 Optics 3184 | . . . 125 2549 510 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4488 | 128 69 845 387 2549 510 Spaces Moved 1987 | 102 56 447 241 1023 118 Core 17 | 13 . . . 4 . Treads 761 | . . 14 . 629 118 Legs 1209 | 89 56 433 241 390 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 170 Average Speed 138 | 111 120 121 120 150 170 Slowest Speed 190 | 120 120 160 120 190 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 15 32 54 81 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 69 | . . 38 . 31 . Melee . | . . . . . . Projectile 17 | . . . . 17 . AOE 52 | . . 38 . 14 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 3378 | 113 57 676 321 1801 410 Wait 1088 | . . 160 60 590 278 Move 1982 | 101 55 446 240 1022 118 Hop . | . . . . . . Pick Up 16 | 6 . 6 . 4 . Fast Attach 28 | 6 2 . 1 19 . Attach 12 | . . 2 . 10 . Detach 2 | . . . . 2 . Swap 24 | . . 13 1 10 . Drop 21 | . . 9 1 11 . Fire 204 | . . 40 18 132 14 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 4) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 331 | -9/Materials | Build established: Mutant 931 | -9/Materials | Discovered new exit (range 9) 1043 | -9/Materials | Entered Mines 1100 | -9/Mines | Met a Derelict bent on vengeance 1164 | -9/Mines | Build established: Scavenger-Mutant 1368 | -9/Mines | Learned Materials stockpile data 1403 | -9/Mines | Discovered new exit (range 18) 1430 | -9/Mines | Entered Materials 1430 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -8/Materials | Lost 5 parts (1p3n1u) 2514 | -8/Materials | Build established: Mutant 2725 | -8/Materials | Core integrity fell below 50% 2763 | -8/Materials | Lost 13 parts (2p3n3u5w) 2935 | -8/Materials | Core integrity fell below 20% 3350 | -8/Materials | Discovered new exit (range 4) 3626 | -8/Materials | Discovered new exit (range 15) 3977 | -8/Materials | Identified exit to Garrison 3979 | -8/Materials | Entered Garrison 4012 | -8/Garrison | Installed Relay Interface Framework 4043 | -8/Garrison | Triggered checkpoint 4483 | -8/Garrison | Triggered checkpoint 4489 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. H-55 Commando suffers critical hit (Destroy). H-55 Commando destroyed. Switching to secondary target: H-55 Commando. Acquired 46 matter. H-55 Commando suffers critical hit (Destroy). Destroyed Assault Rifle. Acquired 8 matter. System corrupted: Substantial component data lost. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. H-55 Commando destroyed. Acquired 32 matter. System corrupted: Substantial component data lost. System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????? ## #???????????????????????????????? | | ????????? ?????????????????????????????? | | ???????? ???????????????????????????? | | ???????? ####?????????????????????? | | ???????? g@ #?????????????????????? | | ????????????# ## #### #?????????????????????? | | ????????????# ## ####;#######???????????????? | | ?????????? ^ #???????????????? | | ?????????? ^ #???????????????? | | ?????????? ^ #???????????????? | | ????????????#""""#############*[ #???????????????? | | ?????????????????????????????#==%#???????????????? | | ?????????????????????????????#^^^#???????????????? | | ?????????????????????????????#^^^#???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ################# | | ?????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed HellfireSwordBlade Manual? 0 Play Time 00:22:50 Cumulative 5.9 hours Start 2025.09.21 @ 18:01:03 End 2025.09.21 @ 18:22:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 2 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 7010938d-e3f2-4d74-ada4-22748bae0286