Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 15:25:16 Player: CreepyD Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (2361) 2361 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 10652 Bonus ------- Follower Combat Kills 436 Cogmind --------- Core Integrity 0/1600 Matter 209/300 Energy 62/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Improved Signal Interpreter Terrain Scan Processor Improved Targeting Computer Improved Maneuvering Thrusters Reaction Control System Advanced Reaction Control System > --- WEAPON ----------- (None) > --- INVENTORY -------- Impulse Thruster Array [Rating: 101] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . 2 . 2 2 2 2 2 Power 5 | . . . 1 . . . . 1 . . 1 . 1 1 Propulsion 6 | . . . . . . 1 . . . 2 1 . 1 1 Utility 6 | . . . 1 . 2 . . 1 . . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 151 | 13 1 . 11 3 22 16 13 7 37 5 4 1 13 5 Power 28 | 3 . . 2 . 3 2 4 1 7 1 1 . 3 1 Engine 19 | 3 . . 2 . 1 2 4 1 4 . . . 1 1 Core 6 | . . . . . 2 . . . 3 1 . . . . Reactor 3 | . . . . . . . . . . . 1 . 2 . Propulsion 42 | 2 . . 2 . 3 4 . 1 15 3 1 . 9 2 Treads 19 | 2 . . 2 . 3 4 . 1 7 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . 8 3 1 . 9 2 Utility 36 | 5 . . 2 1 5 3 4 3 6 1 2 1 1 2 Device 18 | 3 . . 1 . 2 1 2 1 2 1 2 . 1 2 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 5 | 1 . . . 1 . . 1 1 1 . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 10 | . . . . . 3 1 1 1 3 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 3 1 . 5 2 11 7 5 2 9 . . . . . Energy Gun 11 | 2 1 . 1 . 2 5 . . . . . . . . Energy Cannon 13 | . . . . . 9 . 2 1 1 . . . . . Ballistic Gun 8 | . . . 3 1 . . 1 . 3 . . . . . Ballistic Cannon 4 | . . . . . . . . . 4 . . . . . Launcher 4 | . . . . . . 1 1 1 1 . . . . . Special Weapon 4 | 1 . . 1 . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 2 . 1 . . 1 . . 1 1 Parts Lost 66 | 2 3 . 2 . 5 3 3 . 27 . . . 8 13 Power 19 | 1 1 . . . 1 2 . . 7 . . . 4 3 Propulsion 17 | . . . 1 . . . . . 8 . . . 1 7 Utility 15 | 1 . . 1 . 1 1 1 . 4 . . . 3 3 Weapon 15 | . 2 . . . 3 . 2 . 8 . . . . . Highest Loss Streak 12 | 2 3 . 1 . 1 2 1 . 12 . . . 2 8 Average Slot Usage (%) 85 | . 73 42 71 88 99 94 96 97 76 77 75 76 62 35 Engine 10 | . 10 . 4 22 11 4 14 20 10 11 10 9 4 1 Core 3 | . . . . . 6 7 . . 1 5 5 4 3 . Treads 16 | . 28 28 21 22 18 23 23 17 11 . . . . . Flight 4 | . . . . . . . . . 7 29 31 28 22 19 Device 7 | . 16 14 12 11 9 6 4 13 5 . 2 4 4 2 Storage 4 | . . . 11 11 9 7 3 . . . . . . . Processor 11 | . . . . . 9 7 10 16 23 23 21 19 15 10 Hackware 1 | . . . . . . 4 5 . . . . . . . Protection 7 | . . . . . 17 7 8 9 3 5 5 4 4 . Energy Gun 5 | . 11 . 9 11 1 19 7 . . . . . . . Energy Cannon 5 | . . . . . 16 1 6 6 2 . . . . . Ballistic Gun 2 | . . . 11 5 . . 2 6 3 . . . . . Launcher 1 | . . . . . . 1 4 6 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 12 9 1 22 21 49 43 50 63 63 19 34 34 45 23 Greatest Support 90 | 40 40 40 40 40 43 63 60 60 90 29 34 34 85 83 Greatest Overweight (x) 3 | 3 . . . . 1 . . 1 2 . . . . . Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 6 | 6 4 4 6 6 6 6 6 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 5 6 6 6 5 4 4 4 4 4 4 4 Most Carried 6 | 3 3 3 5 5 6 6 6 4 4 3 4 4 4 3 Average Carried 3 | 1 2 3 2 4 4 5 3 3 3 1 3 4 3 1 Final Capacity 6 | 4 4 4 6 6 6 6 4 4 4 4 4 4 4 4 Final Carried 5 | 2 3 3 4 4 5 5 4 4 4 2 4 4 3 1 Class Distribution -------------------- 26% | Mutant 20% | Scavenger-Mutant 16% | Skirmisher 14% | Gunner 5% | Scavenger-Sprinter 4% | Sprinter 3% | Generator-Sprinter 3% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Skirmisher | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Generator-Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Matter Collected 1826 | 317 27 . 147 27 215 140 152 . 661 . 110 . 30 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3541 | 131 50 . 214 160 920 576 589 . 901 . . . . . Parts 219 | 12 5 . 18 8 50 35 26 . 65 . . . . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . 1 . . 1 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Combat Hostiles Destroyed 44 | . 3 . 2 1 15 6 8 . 9 . . . . . Guns 20 | . 3 . 2 1 1 5 3 . 5 . . . . . Cannons 18 | . . . . . 13 . 2 . 3 . . . . . AOE 3 | . . . . . . 1 1 . 1 . . . . . Classes Destroyed 14 | 2 1 . 5 . 1 2 2 . 1 . . . . . Worker 4 | . . . 1 . . 1 . . 2 . . . . . Builder 11 | . . . 1 . 2 1 1 . 6 . . . . . Tunneler 6 | 3 . . . . . . . . 3 . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 8 | 1 . . . 2 2 2 . . 1 . . . . . Operator 2 | . . . . . . 1 1 . . . . . . . Watcher 7 | . . . 2 . 2 1 1 . 1 . . . . . Swarmer 9 | . 3 . . . 3 . . . 3 . . . . . Grunt 13 | . . . 1 . 6 4 2 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 12 | . . . 1 1 5 1 2 . 2 . . . . . Hunter 4 | . . . . . . . 2 . 2 . . . . . Programmer 3 | . . . . . . 1 2 . . . . . . . Behemoth 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 20 | 1 3 . 3 1 3 4 3 . 20 . . . . . Combat Bots Only 4 | . 3 . 1 1 3 2 2 . 4 . . . . . Max Kills in Single Turn 4 | 1 1 . 1 1 2 4 1 . 3 . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 1 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Damage Taken 11315 | 245 435 . 326 31 1381 497 715 . 4413 . . . 969 2303 Core 3091 | 75 90 . 68 . 155 38 73 . 836 . . . 139 1617 Absorbed by Shields 25 | . . . . . . . . . 25 . . . . . Core Remaining (%) 73 | 70 . 34 . 83 71 . 84 . 1 100 100 100 90 . Volleys Fired 187 | 15 8 . 18 1 65 23 25 . 32 . . . . . Largest 3 | 2 2 . 2 2 2 3 3 . 3 . . . . . Hottest 195 | 100 90 . 68 68 130 180 195 . 171 . . . . . Shots Fired 400 | 24 15 . 36 2 125 54 63 . 81 . . . . . Gun 189 | 17 15 . 36 2 3 48 31 . 37 . . . . . Cannon 175 | . . . . . 122 . 23 . 30 . . . . . Launcher 24 | . . . . . . 1 9 . 14 . . . . . Special 12 | 7 . . . . . 5 . . . . . . . . Kinetic 77 | . . . 18 1 . . . . 58 . . . . . Thermal 214 | 24 15 . . . 122 21 32 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 109 | . . . 18 1 3 33 31 . 23 . . . . . Robot Hit Streak 31 | 3 3 . 8 3 13 13 31 . 10 . . . . . Robot Miss Streak 7 | 2 3 . 2 . 2 5 2 . 7 . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 290 | 8 8 . 25 6 96 35 51 . 61 . . . . . Core Hits 166 | 5 3 . 11 4 31 31 25 . 56 . . . . . Critical Hits 6 | . . . . 1 1 2 . . 2 . . . . . Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . 1 1 2 . . . . . . . . Melee Attacks 6 | . . . . 6 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 6 | . . . . 6 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8379 | 93 132 . 437 213 2681 986 1290 . 2546 . . . . 1 Guns 2930 | 93 128 . 434 26 38 702 548 . 961 . . . . . Cannons 3546 | . . . . . 2637 . 409 . 500 . . . . . Explosions 1694 | . . . . . . 284 325 . 1085 . . . . . Melee 187 | . . . . 187 . . . . . . . . . . Ramming 22 | . 4 . 3 . 6 . 8 . . . . . . 1 Kinetic 1519 | . . . 201 14 . . . . 1304 . . . . . Thermal 4073 | 93 128 . . . 2637 332 694 . 189 . . . . . Explosive 136 | . . . . . . 136 . . . . . . . . Electromagnetic 2442 | . . . 233 12 38 518 588 . 1053 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 187 | . . . . 187 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | 6 6 6 . . . 1 5 . 3 . 1 . 1 19 Average Corruption 4 | 6 6 6 . . . 1 2 . 1 . 1 . 1 8 Corruption Purged . | . . . . . . . . . . . . . . . Effects 33 | 3 6 3 . . . . 10 . . . . . . 11 Message Errors 3 | 1 1 . . . . . . . . . . . . 1 Matter Fused 7 | 1 2 . . . . . 1 . . . . . . 3 Heat Flow Errors 5 | . . 1 . . . . 2 . . . . . . 2 Energy Discharges 4 | . 1 2 . . . . 1 . . . . . . . Data Loss (minor) 7 | . 1 . . . . . 4 . . . . . . 2 Misfires 2 | 1 . . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 Targeting Errors 2 | . 1 . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 257 | . . . . 36 103 25 58 . 35 . . . . . Projectiles 129 | . . . . . 103 . 19 . 7 . . . . . Explosions 92 | . . . . . . 25 39 . 28 . . . . . Melee 36 | . . . . 36 . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . 21 . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . Rammed 9 | . 3 . 1 . 1 . 3 . . . . . . 1 Targets Rammed 9 | . 3 . 1 . 1 . 3 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 629 | 90 262 215 87 12 629 541 426 . 543 16 23 151 166 155 Average Temperature 117 | 30 126 108 27 8 157 161 147 . 206 7 12 43 55 84 Received Heat Transfer 1968 | . 174 . 180 9 693 156 171 . 423 . . . 45 117 Effects 52 | . . . . . 23 4 12 . 13 . . . . . Shutdowns 13 | . . . . . 5 1 4 . 3 . . . . . Energy Bleed 6 | . . . . . 3 1 1 . 1 . . . . . Interference 19 | . . . . . 6 . 6 . 7 . . . . . Matter Decay 3 | . . . . . . 1 . . 2 . . . . . Short Circuit 2 | . . . . . . 1 1 . . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . . . . Damage (major) 6 | . . . . . 6 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Parts Fried 13 | . . . 1 . . 2 7 . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 7 | . . . . . 2 1 4 . . . . . . . Heat Transferred 6189 | 248 347 . . . 3626 600 1068 . 300 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 1 . 6 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Peak Influence 400 | 20 60 15 266 136 219 142 190 400 308 151 97 98 223 220 Average Influence 97 | 8 19 15 96 101 142 74 114 95 113 122 89 66 98 158 Maximum Alert Level 2 | . . . 1 . 1 . . 2 1 . . . 1 1 Low Security (%) 87 | 100 100 100 74 100 70 100 100 83 83 100 100 100 94 62 Level 1 10 | . . . 25 . 29 . . 5 16 . . . 5 37 Level 2 1 | . . . . . . . . 10 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 2 1 5 . 4 . . . 5 2 Investigation 7 | . 1 . . . 2 . 1 . 2 . . . . 1 Extermination 4 | . . . . . . 1 1 . . . . . 1 1 Reinforcement 9 | . . . . . . . 3 . 2 . . . 4 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 2 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Distress Signals 12 | . . . 4 . 1 . 1 . 1 . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 269 | . 6 . 19 2 37 12 14 . 39 2 . . 80 58 Peak Tracking Total 26 | . 7 . 5 2 6 4 3 . 7 2 . . 26 25 Tactical Retreats 36 | . . . . . 14 3 1 . 3 . . . 9 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Traps Triggered 10 | . 1 . . . 2 1 1 . 2 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . Reused 5 | . . . 5 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . . 1 5 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Machines Disabled 8 | . . . 1 . 1 1 1 . 4 . . . . . Max in Single Turn 1 | . . . 1 . 1 1 1 . 1 . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Machines Accessed 42 | . . . 2 . 2 5 4 3 14 . 4 1 2 5 Terminals 27 | . . . 2 . 1 1 3 . 14 . 2 1 . 3 Fabricators 5 | . . . . . . . . 2 . . 1 . 1 1 Repair Stations 2 | . . . . . . 1 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . . Garrison Access 5 | . . . . . . 1 . 1 . . 1 . 1 1 Total Hacks 78 | . . . 4 . 6 13 6 7 22 . 7 2 4 7 Successful 46 | . . . 2 . 5 10 3 5 13 . 4 1 2 1 Failed 32 | . . . 2 . 1 3 3 2 9 . 3 1 2 6 Catastrophic 6 | . . . . . . . . . 1 . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 45 | . . . 4 . 4 2 3 . 22 . 4 2 . 4 Fabricators 10 | . . . . . . . . 5 . . 2 . 2 1 Repair Stations 4 | . . . . . . 1 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 2 9 . . . . . . . . Garrison Access 8 | . . . . . . 1 . 2 . . 1 . 2 2 Terminal Hacks 27 | . . . 2 . 3 1 2 . 13 . 4 1 . 1 Record 6 | . . . . . . . . . 2 . 4 . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . Open Door 12 | . . . . . . . 2 . 10 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . 4 . . . . 1 . Load Schematic 3 | . . . . . . . . 2 . . . . 1 . Build 2 | . . . . . . . . 2 . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 2 8 . . . . . . . . Insert Component 5 | . . . . . 1 4 . . . . . . . . Analyze 5 | . . . . . 1 4 . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . 1 . Seal Access 3 | . . . . . . 1 . 1 . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 1 . 2 3 2 1 8 . 4 1 2 5 Full Trace Events 4 | . . . . . . . 1 . 2 . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . Matter 438 | . . . . . . . . 438 . . . . . . Time 174 | . . . . . . . . 174 . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 4 . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Total Allies 21 | . . 3 . . . . . 2 16 . . . . . Largest Group 12 | . . 3 3 . . . . 2 12 . . . . . Highest-Rated Group 360 | . . 40 40 . . . . 40 360 . . . . . Highest-Rated Ally 37 | . . 16 16 . . . . 20 37 . . . . . Total Orders 2 | . . . . . . . . 1 1 . . . . . AID 2 | . . . . . . . . 1 1 . . . . . Ally Attacks 121 | . . . 54 . . . . . 67 . . . . . Total Damage 1838 | . . . 648 . . . . . 1190 . . . . . Kills 22 | . . . 10 . . . . . 12 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Turns Passed 6728 | 578 142 100 331 215 1187 900 692 847 754 57 142 97 423 263 Spaces Moved 5291 | 170 56 62 136 117 470 426 266 318 686 143 392 185 1043 821 Core 59 | 34 . . . . . . . . 8 . . . . 17 Treads 2150 | 136 56 62 136 117 470 426 266 318 163 . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3082 | . . . . . . . . . 515 143 392 185 1043 804 Fastest Speed 15 | 50 160 160 160 160 160 160 170 190 34 29 27 27 15 16 Average Speed 85 | 150 160 160 160 160 179 163 170 190 71 29 28 27 18 20 Slowest Speed 210 | 200 160 160 160 160 180 170 170 190 210 31 29 27 29 50 Overloaded Moves 5 | . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 102 | . . . . . . . . . 11 . 6 . 27 58 Cave-ins Triggered 1 | 1 . . . . . . . . . . . . . . Exploration Rate (%) 24 | 8 16 14 19 23 39 14 39 11 84 5 15 7 36 31 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 3 | 3 . . . . . . . . . . . . . . Terrain Destroyed 76 | 6 . . . . 20 33 13 . 4 . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 34 | 6 . . . . 20 . 6 . 2 . . . . . AOE 42 | . . . . . . 33 7 . 2 . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Ext Fac Fac Res Res Acc Total 6998 | 453 92 63 212 130 692 577 451 563 862 155 413 231 1245 859 Wait 1282 | 243 23 2 35 . 98 99 129 230 82 6 12 45 193 85 Move 5090 | 169 55 61 135 116 470 425 265 317 663 142 379 184 990 719 Hop 86 | . . . . . . . . . 11 . 6 . 25 44 Pick Up 105 | 12 1 . 10 2 20 6 7 4 25 2 3 . 9 4 Fast Attach 10 | . . . . . . 2 1 1 1 . 1 1 3 . Attach 82 | 9 . . 8 1 9 6 4 3 23 4 2 . 8 5 Detach 7 | . . . . . 1 2 1 . . . 1 . 2 . Swap 59 | 4 1 . 3 2 13 8 8 3 13 1 1 . 2 . Drop 59 | 1 1 . 2 1 16 6 8 5 5 . . 1 12 1 Fire 187 | 15 8 . 18 1 65 23 25 . 32 . . . . . Melee 6 | . . . . 6 . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 7 | . 3 . 1 . . . 3 . . . . . . . Escape Stasis 15 | . . . . . . . . . 7 . 8 . . . Rewire 1 | . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 437 | -11/Scrapyard | Crushed by falling debris 579 | -11/Scrapyard | Entered Materials 580 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Core integrity fell below 50% 716 | -10/Materials | Lost 3 parts (1p2w) 721 | -10/Materials | Entered Mines 761 | -10/Mines | Discovered new exit (range 8) 773 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 789 | -10/Mines | Learned Materials stockpile data 821 | -10/Mines | Entered Materials 821 | -9/Materials | Accompanied by 3 allies 821 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1094 | -9/Materials | Discovered new exit (range 14) 1152 | -9/Materials | Entered Mines 1307 | -9/Mines | Discovered new exit (range 10) 1315 | -9/Mines | Learned location of Recycling (-7) 1325 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1367 | -9/Mines | Entered Materials 1367 | -8/Materials | Evolved 2 slots: Utility x2 1417 | -8/Materials | Build established: Scavenger-Mutant 2300 | -8/Materials | Build established: Mutant 2509 | -8/Materials | Discovered new exit (range 16) 2554 | -8/Materials | Entered Factory 2554 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2555 | -7/Factory | Identified exit to Storage 2866 | -7/Factory | Build established: Gunner 3348 | -7/Factory | Discovered exit to Storage (range 14) 3454 | -7/Factory | Entered Storage 4094 | -7/Storage | Discovered new exit (range 16) 4144 | -7/Storage | Identified exit to Factory 4146 | -7/Storage | Entered Factory 4146 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4261 | -6/Factory | Fabricated M-28 Smith (x1) 4425 | -6/Factory | Build established: Skirmisher 4774 | -6/Factory | Discovered new exit (range 15) 4809 | -6/Factory | Identified exit to Extension 4855 | -6/Factory | Local fabrication network quarantined 4960 | -6/Factory | Fabricated M-28 Smith? 4993 | -6/Factory | Entered Extension 4993 | -6/Extension | Accompanied by 2 allies 5220 | -6/Extension | Spotted B-75 Beast 5235 | -6/Extension | Destroyed B-75 Beast 5243 | -6/Extension | Disrupted transfer network 5266 | -6/Extension | Spotted B-75 Beast 5315 | -6/Extension | Destroyed B-75 Beast 5419 | -6/Extension | Lost 12 parts (3p2n2u5w) 5464 | -6/Extension | Core integrity fell below 50% 5498 | -6/Extension | Rescued a captive Derelict 5499 | -6/Extension | Rescued a captive Derelict 5506 | -6/Extension | Lost 11 parts (3p5n3w) 5515 | -6/Extension | Core integrity fell below 20% 5558 | -6/Extension | Rescued a captive Derelict 5559 | -6/Extension | Rescued a captive Derelict 5648 | -6/Extension | Rescued a captive Derelict 5648 | -6/Extension | Rescued a captive Derelict 5657 | -6/Extension | Rescued a captive Derelict 5660 | -6/Extension | Rescued a captive Derelict 5661 | -6/Extension | Build established: Scavenger-Mutant 5664 | -6/Extension | Rescued a captive Derelict 5678 | -6/Extension | Rescued a captive Derelict 5680 | -6/Extension | Rescued a captive Derelict 5708 | -6/Extension | Rescued a captive Derelict 5709 | -6/Extension | Rescued a captive Derelict 5721 | -6/Extension | Rescued a captive Derelict 5737 | -6/Extension | Discovered new exit (range 10) 5738 | -6/Extension | Discovered new exit (range 6) 5747 | -6/Extension | Entered Factory 5747 | -5/Factory | Evolved 2 slots: Propulsion x2 5774 | -5/Factory | Discovered new exit (range 16) 5804 | -5/Factory | Entered another Factory area 5804 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5938 | -4/Factory | Discovered new exit (range 12) 5946 | -4/Factory | Entered Research 5946 | -3/Research | Evolved 2 slots: Utility x2 6031 | -3/Research | Discovered new exit (range 12) 6039 | -3/Research | Build established: Scavenger-Sprinter 6043 | -3/Research | Entered another Research area 6043 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6316 | -2/Research | Spotted B-90 Cyclops 6393 | -2/Research | Spotted B-90 Cyclops 6460 | -2/Research | Discovered new exit (range 16) 6465 | -2/Research | Spotted B-90 Cyclops 6466 | -2/Research | Entered Access 6466 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 6523 | -1/Access | Spotted B-99 Colossus 6544 | -1/Access | Spotted B-99 Colossus 6632 | -1/Access | System corruption reached 10% 6646 | -1/Access | Core integrity fell below 50% 6663 | -1/Access | Lost 8 parts (2p3n3u) 6709 | -1/Access | Core integrity fell below 20% 6729 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06703_ Exp. Q-thruster destroyed. 06704_ Door malfunctions. 06704_ Penetrated by Slug. 06704_ Cld. Nuclear Pulse Thruster destroyed. 06705_ Impulse Thruster Array destroyed. 06705_ P-80 Master suffers critical hit. 06705_ P-80 Master destroyed. 06706_ U-05 Engineer lays Concrete. 06706_ P-80 Master resets P-80 Master, system corruption cleaned. 06707_ Slug penetrates Wall. 06707_ Penetrated by Slug. 06708_ H-88 Terminator suffers critical hit. 06716_ ALERT: Rogue bot located, Programmers report to Access Zone 3D. 06717_ Z3VA&XM6DTBJY7L3GRHU 06724_ Exp. Q-thruster destroyed. 06726_ G-73 Enforcer suffers critical hit. 06726_ Sealed Freight Elevator disabled. 06727_ G-73 Enforcer system terminally corrupted. 06727_ Slug penetrates Wall. 06728_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ??????????????????????????????# # #????? | | ??????????????????????????????# # #????? | | ??????????????????????????????# / #????? | | ??????????????????????????????# * # ###### | | ??????????????????????????????# # # | | ????????????? ?????????????# # # | | ??????????? ?????????????# # # | | ????????" #????????????# # #""""" | | ?????? ##########???######### #""""" | | ??? # """"""""""" #????# #""""" | | ??? # """"T"""" #????# #""""" | | ??# " # #????# #""""" | | ??# """ # #????# + | | ??# """ # #????# # | | ### " # #????# # | | # # = #????# # | | # # #????# ###### | | # # #????# #????? | | #!! # #????# #????? | | #! t###+################## ##???? | | # #???? | | # gp #???? | | # w b #???? | | + """" = +???? | | # """"" %p #???? | | # """"" @ gp #???? | | # ^ """"" p p +???? | | # """"" p##########+###########???? | | # """""p # """" ????????? | | # A # ""S"" ????????? | | # # "" "" ????????? | | #"" # !! ????????? | | #"" """ " # !! ???????? | | ###"" """"" # !! #??????? | | ??#G """"" # #??????? | | ??#"" """"" # #################??????? | | ??#"" """"" #????????????????????????? | | ??#"" """"" #????????????????????????? | | ??# #???????? ???????????? | | ??# #??????# ?????????? | | ??# ######## #????????? | | ######+###### ### # #????????? | | #??# #?# # #????????? | | #??# #?# # #????????? | | #??# #?# # #????????? | | #??# #?# # #????????? | | " #??# #?# # #????????? | | "" #??# #?# # #????????? | | """""" ####+########## # #????????? | | """""" ## # # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 46 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 200 Armor Coverage 450 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 80 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Cannon | -8/Materials | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Hvy. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -6/Factory M-28 Smith | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ParticleTrackerBox Manual? 0 Play Time 03:03:52 Cumulative 20.1 hours Start 2020.04.08 @ 12:21:27 End 2020.04.09 @ 15:25:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6ff28a30-172a-4450-b6b3-61cf5c9d1d26