Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 13:20:31 Player: CrossedViper Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (438) 2190 Value Destroyed (23664) 23664 Prototype IDs (317) 6340 Alien Tech Used (14) 2800 Bonus (41072) 41072 TOTAL SCORE: 87166 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2968 Follower Combat Kills 4745 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2410 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -9251 Cogmind --------- Core Integrity 87/1600 Matter 258/300 Energy 86/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Architect God Chip D > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Experimental Cooling System Zionite Biocell Array (750) Experimental Core Analyzer Improved Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Zionite Weapon Casing Zionite Shade Armor SHELL Armor AEGIS Remote Shield Stealth Drone Bay > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Cooling System Zionite Biocell Array Zionite Biocell Array Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Zionite Weapon Casing Zionite Weapon Casing Stealth Drone Bay Integrity Redistributor [Rating: 260] Favorites ----------- Power Reinforced Fission Core Engine Subdweller Power Source Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg High-density Centrium Leg Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Flight Unit Flightbrick Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Advanced Hacking Suite Protection Zionite Weapon Casing Artifact Spacefold Activator Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Autocannon Launcher Thermoblaster Special Weapon Multitool Impact Weapon Shock Maul Slashing Weapon Centrium Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 5 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Utility 11 | . . . . 3 . 1 . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 710 | 8 1 2 26 14 33 21 4 . 6 16 11 9 9 2 15 26 10 20 5 15 79 9 14 38 8 16 89 44 19 20 16 75 30 Power 57 | 1 . . 3 1 2 2 1 . . 1 2 . . . 2 4 . . 1 1 3 2 1 4 1 1 11 3 . . 3 7 . Engine 13 | 1 . . 3 1 1 . . . . 1 2 . . . 1 . . . . . 2 1 . . . . . . . . . . . Core 11 | . . . . . 1 2 1 . . . . . . . . 4 . . 1 . . 1 1 . . . . . . . . . . Reactor 33 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 4 1 1 11 3 . . 3 7 . Propulsion 171 | 2 . 2 5 2 11 2 . . . 5 2 . 1 . 4 8 1 4 1 4 34 . . 13 . 1 13 20 2 8 3 16 7 Treads 61 | 2 . . 3 2 2 . . . . 5 2 . 1 . 4 7 1 3 . 1 12 . . 12 . . 3 . . . . 1 . Leg 57 | . . 2 . . . . . . . . . . . . . 1 . . 1 . 18 . . . . 1 8 4 . 1 . 14 7 Wheel 16 | . . . 2 . 3 1 . . . . . . . . . . . 1 . 3 4 . . . . . 2 . . . . . . Hover 30 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 16 2 7 3 1 . Flight 7 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 286 | 2 1 . 3 5 6 8 3 . 2 8 5 9 8 . 4 8 8 16 3 10 26 5 6 13 2 6 27 14 11 7 5 32 23 Device 153 | 1 . . . 2 4 4 1 . . 5 2 5 4 . 2 5 5 10 2 7 15 4 5 3 2 3 14 10 4 2 1 17 14 Storage 17 | 1 1 . 1 . 2 . . . . . 1 1 1 . . . . 1 . . 1 . . . . 1 2 1 1 . 1 . 1 Processor 27 | . . . . 1 . 3 . . 2 1 . . . . 1 . . . . . 3 . . 1 . 1 3 2 2 1 . 6 . Hackware 8 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . 1 1 1 Protection 77 | . . . 1 2 . 1 2 . . 2 2 3 3 . 1 2 3 5 1 3 7 1 1 9 . 1 7 . 2 2 2 7 7 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Weapon 196 | 3 . . 15 6 14 9 . . 4 2 2 . . 2 5 6 1 . . . 16 2 7 8 5 8 38 7 6 5 5 20 . Energy Gun 43 | 3 . . 4 . 1 4 . . 2 1 2 . . 1 1 3 1 . . . 6 1 . . . . 13 . . . . . . Energy Cannon 41 | . . . 5 3 4 3 . . 1 1 . . . 1 1 . . . . . 2 . 1 3 . . 3 . . . 1 12 . Ballistic Gun 13 | . . . 3 1 3 1 . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . Ballistic Cannon 29 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 2 4 7 2 1 1 2 4 . Launcher 24 | . . . 2 2 4 1 . . . . . . . . 1 3 . . . . . . . 4 3 2 1 . . . . 1 . Special Weapon 5 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Slashing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . 2 1 1 2 1 . . Piercing Weapon 27 | . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . 2 8 4 3 2 1 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 86 | . . . . . . 2 . . . 1 2 1 1 . 1 3 . . 1 1 4 . . 7 . 2 26 4 3 6 7 12 2 Corrupted Parts 20 | . . . . . 2 1 . . . 6 . . . . 1 . . . . . 3 . . 3 . . 2 . . . . 2 . System Corruption 108 | . . . . . 14 1 . . . 19 . . . . 14 . . . . . 21 . . 32 . . 5 . . . . 2 . Parts Lost 129 | . . . 3 2 11 3 . . . . 1 . . . 5 7 . 6 . 9 31 . 6 7 . 7 20 . 1 1 . 6 3 Power 17 | . . . 1 1 1 1 . . . . . . . . 1 1 . . . 1 2 . 1 . . 1 5 . . . . 1 . Propulsion 41 | . . . 1 . 6 . . . . . 1 . . . 1 3 . 3 . 2 11 . . 2 . 3 4 . . . . 3 1 Utility 56 | . . . . 1 1 2 . . . . . . . . 3 3 . 3 . 6 11 . 4 3 . 3 10 . 1 1 . 2 2 Weapon 15 | . . . 1 . 3 . . . . . . . . . . . . . . . 7 . 1 2 . . 1 . . . . . . Highest Loss Streak 8 | . . . 2 2 7 1 . . . . 1 . . . 5 2 . 3 . 7 8 . 3 6 . 2 4 . 1 1 . 4 3 To Critical Strikes 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 Average Slot Usage (%) 84 | . 100 86 85 81 72 61 74 75 66 76 93 94 97 87 95 93 92 92 88 86 78 87 83 84 84 81 75 83 83 80 85 81 78 Engine 3 | . 14 14 13 7 3 1 . . . . 6 6 6 6 5 . . . . . 1 5 3 1 . . . . . . . . . Core 1 | . . . . . 5 4 6 6 6 5 . . . . . 4 5 4 3 3 . 1 6 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 5 3 . 2 6 8 5 8 8 8 10 9 7 Treads 15 | . 28 3 16 26 7 1 . . . 3 25 26 26 26 25 28 29 28 18 12 7 26 26 26 31 24 7 . . . . 1 . Leg 4 | . . 24 4 . . . . . . . . . . . . . . . 3 5 13 . . . . . 10 1 . . . 17 28 Wheel 1 | . . . 7 . 10 . . . . . . . . . . . . . 5 8 5 . . . . . 2 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 30 29 26 7 . Device 13 | . 14 14 1 3 5 11 11 12 8 5 19 20 24 20 17 20 13 13 8 15 12 18 14 16 14 19 19 15 14 15 14 15 10 Storage 4 | . 14 1 1 9 5 6 6 6 6 6 6 6 6 6 6 5 5 5 11 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 9 | . . . . 1 . 10 18 18 19 31 13 13 13 13 13 11 11 11 11 8 8 10 10 10 10 12 12 12 5 4 7 6 11 Hackware 1 | . . . . 9 9 4 . . . . . . . . . 4 5 1 . . . . . . . . . 2 8 8 9 1 . Protection 8 | . . . 10 7 1 1 12 12 12 4 7 7 5 13 10 3 7 10 9 9 6 10 8 9 10 5 5 4 3 4 2 10 10 Energy Gun 5 | . 28 28 8 . 7 1 12 12 3 11 6 6 6 . 3 6 11 11 11 11 5 . . 2 . . 3 . . . . . . Energy Cannon 3 | . . . 11 10 3 7 . . . . 6 6 6 . 5 3 . . . . . . 3 2 . . . . . . . 2 3 Ballistic Gun 1 | . . . 7 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 185 | 14 29 29 41 59 73 83 68 68 69 77 80 76 118 114 121 132 130 139 133 133 142 131 129 166 185 174 143 145 95 95 117 159 158 Greatest Support 273 | 40 40 40 40 60 60 28 24 24 24 110 110 100 100 90 90 124 124 116 20 60 186 182 182 186 162 162 188 188 95 105 118 273 258 Greatest Overweight (x) 12 | . . . 1 1 6 5 2 2 2 2 . . 1 1 1 1 1 5 6 6 12 . . 1 1 1 6 2 . 1 . 3 . Average Overweight (x) . | . . . . . 1 2 2 2 2 1 . . . 1 1 . . 1 5 3 2 . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 Average Capacity 19 | 7 10 6 6 15 14 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 12 13 15 15 15 14 Most Carried 25 | 4 5 5 15 15 19 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 14 15 15 15 15 Average Carried 18 | 2 4 4 6 13 12 18 19 19 19 18 19 19 22 25 23 20 23 23 24 23 23 24 24 24 23 24 24 11 11 14 14 13 10 Final Capacity 25 | 8 15 5 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 15 15 15 15 5 Final Carried 25 | 4 4 5 15 15 17 20 20 20 20 20 20 20 25 25 22 25 23 25 24 23 25 25 25 25 24 25 25 10 14 15 15 14 5 Class Distribution -------------------- 45% | Scavenger-Mutant 24% | Messiah-Mutant 10% | Subdweller-Mutant 8% | Mutant 4% | Cobbler-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Messiah-Mutant | -1/Command Messiah-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 20842 | 280 . 25 348 346 1047 635 255 20 79 1635 395 493 550 . 592 775 999 1019 218 841 1754 218 1049 697 318 636 2319 495 397 240 296 1551 320 Remotely 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . Salvage Created 28879 | 130 129 . 702 454 1234 1364 205 18 . 554 420 219 14 . 510 1289 426 740 218 705 3152 110 576 990 341 552 2810 630 1133 1129 825 5125 2175 Parts 1255 | 5 9 . 57 22 64 73 11 1 . 22 13 . 1 . 17 48 12 32 . 27 132 2 23 39 22 26 94 25 53 57 35 238 95 Haulers Intercepted 9 | . . . . . . 3 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 1 . . . Recyclers Shooed 9 | . . . . . . . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 221 | . . . 18 . . . 11 4 1 12 . 12 18 . 18 . 29 30 . 27 . 2 22 . 17 . . . . . . . . Prevented 21 | . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 343 | . 5 . 16 15 31 17 6 . . 3 6 . . . 16 18 4 9 . 7 29 1 7 20 15 10 45 4 11 11 3 11 23 Melee 58 | . . . . . . . . . . . 1 . . . . . . . . . 5 1 4 . . 5 8 4 11 11 2 6 . Guns 93 | . 5 . 9 1 6 1 6 . . 3 2 . . . . 6 4 9 . 7 18 . . . . . 16 . . . . . . Cannons 94 | . . . 3 4 2 14 . . . . 2 . . . 3 7 . . . . 4 . 3 5 . 4 14 . . . 1 5 23 AOE 77 | . . . 3 9 23 2 . . . . . . . . 13 3 . . . . . . . 9 15 . . . . . . . . Classes Destroyed 33 | 3 2 . 3 4 1 4 . 1 . 1 1 . . . 1 2 1 . . . . 1 . 1 . . 5 . . . . 2 . Worker 27 | 1 . . . 3 . 8 . . . . . . . . . 2 . . . . 4 . . . . . 2 2 1 1 2 1 . Builder 9 | . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . 2 . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . . 3 . . . . . . . . . 1 . . . . 3 . . . . . . . 1 1 . . . Recycler 13 | 1 . . . . . 3 . . . . . . . . . 1 . . . . 4 . . . . . . 2 . . 2 . . Mechanic 5 | . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Operator 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 2 . Watcher 14 | . . . . 1 1 . . . . . . . . . . 1 . . . . 3 . . . . . 2 2 1 1 1 1 . Swarmer 57 | . 3 . 4 3 14 . 4 . . . . . . . 1 1 . . . . . . 2 2 15 . 6 . . . . 2 . Saboteur 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . Grunt 105 | . 2 . . 7 7 5 1 . . 1 3 . . . 5 9 3 3 . 3 7 . 2 8 . 3 20 . 9 4 . 3 . Brawler 10 | . . . . 1 . . . . . . . . . . 3 2 1 1 . 1 . . . . . . 1 . . . . . . Duelist 14 | . . . . 2 3 1 . . . . . . . . 4 . . . . . 2 . . . . . 1 . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Sentry 25 | . . . . 2 2 3 . . . . 1 . . . 2 2 . 1 . . 3 . 1 . . 2 . 1 . 3 . 2 . Specialist 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hunter 32 | . . . . . 5 2 1 . . 1 . . . . . 2 . 4 . 2 8 . . 2 . 2 . . . . 3 . . Programmer 47 | . . . . . . 6 . . . . . . . . . 1 . . . 1 8 1 2 3 . 3 10 3 2 4 . 3 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 14 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Decomposer 5 | . . . . . . . . . . 2 . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Packrat 7 | . . . . . . . . . . 1 . 3 . . . . 2 . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 4 3 . 4 7 5 5 4 . . 1 3 . . . 9 6 3 3 . 4 5 1 2 7 8 3 4 2 6 5 4 3 6 Combat Bots Only 9 | . 3 . 4 6 5 4 4 . . 1 3 . . . 9 5 3 3 . 4 4 1 2 7 8 3 4 2 5 4 2 3 6 Max Kills in Single Turn 5 | 1 1 . 3 4 2 2 1 1 . 1 1 1 1 . 3 2 1 1 . 1 2 1 1 5 4 1 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 2 2 1 . . . . . . . . 3 2 . . . . . . . 5 4 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . 1 1 1 1 1 1 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 P1-3CE (-1/Access) MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3570 | . 21 . 98 87 112 122 26 . . 45 63 14 3 . 54 164 8 134 . 119 431 10 128 235 69 172 403 97 58 170 21 156 550 Missed 1154 | . 9 . 31 18 34 30 6 . . 21 25 7 2 . 21 61 2 28 . 46 150 1 31 81 16 51 108 47 21 59 6 70 172 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Damage Taken 46175 | . 111 . 1509 1149 1242 1607 292 . . 472 874 112 18 . 1024 1681 117 1785 . 1195 5425 179 1859 3530 907 1834 6210 1298 868 2420 324 2390 5743 Core 4289 | . . . 160 166 268 211 43 . . 16 74 . . . 10 111 . 105 . 140 642 18 147 311 23 219 508 46 52 62 . 306 651 Absorbed by Shields 4559 | . . . . . . . . . . . . . . . . . . . . . . . . 26 280 416 . . . . . 334 3503 Reduced by Siege Mode 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . Redirected to Shielding 1355 | . . . . . . . . . . . . 30 18 . 75 153 . 58 . 197 330 . . . . . . . . . . 60 434 Ignored by Resistances 4443 | . . . . . . . . . . . . . . . 74 301 44 120 . 97 . . . . . 50 509 . . . . 469 2779 Regen/Repaired (Parts) 9444 | . . . . 91 . . . . . . . . . . . . . . . . . . . 609 . . 149 520 754 1925 552 1117 3727 Core Remaining (%) 49 | 100 . . 36 . 21 . . . . 61 . . . . 90 . . . . 64 . . . . . . 40 . . 78 . . 5 Volleys Fired 1523 | 8 9 . 101 47 90 80 12 3 1 36 34 8 1 . 44 87 18 55 12 33 194 . 15 34 22 33 245 4 1 1 4 136 155 Largest 2 | 2 2 . 2 2 2 2 2 2 1 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 1 1 2 1 1 1 1 2 1 Hottest 315 | 90 90 . 160 160 225 225 136 136 80 136 151 151 151 . 151 315 135 120 120 120 285 . 146 260 260 260 207 100 100 100 80 180 180 Shots Fired 2125 | 16 18 . 186 72 103 137 23 6 1 63 58 16 4 . 50 133 36 107 24 66 309 . 31 52 23 33 247 4 1 1 4 145 156 Gun 1132 | 16 18 . 141 22 27 46 23 6 . 62 24 8 3 . 4 71 36 107 24 66 248 . . . . . 180 . . . . . . Cannon 843 | . . . 44 43 25 86 . . 1 1 34 8 1 . 18 55 . . . . 57 . 31 43 5 24 65 4 1 1 4 136 156 Launcher 123 | . . . 1 7 41 5 . . . . . . . . 17 7 . . . . . . . 9 18 9 . . . . . 9 . Special 27 | . . . . . 10 . . . . . . . . . 11 . . . . . 4 . . . . . 2 . . . . . . Kinetic 362 | . . . 65 29 17 45 . . . . . . . . 17 7 . . . . 41 . 15 . 5 24 64 4 1 1 4 23 . Thermal 1035 | 16 18 . 121 43 52 92 23 6 1 63 58 16 4 . 33 121 5 . . . 134 . 16 6 18 9 180 . . . . . . Explosive 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 9 . Electromagnetic 114 | . . . . . 34 . . . . . . . . . . . . . . . 34 . . 43 . . 3 . . . . . . Slashing 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 156 Phasic 351 | . . . . . . . . . . . . . . . . 5 31 107 24 66 100 . . . . . . . . . . 18 . Robot Hit Streak 75 | 3 4 . 18 11 7 13 9 2 . 10 9 4 5 . 6 27 4 9 28 29 13 . 14 10 5 15 40 . . . 4 75 12 Robot Miss Streak 10 | . 1 . 5 6 7 3 3 2 . 2 2 3 . . 4 5 3 4 . 3 3 . 3 5 6 1 5 . . . 2 8 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Secondary Targets 10 | . 1 . 1 . . . 1 . . . . . . . . . 2 1 . 1 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . 1 1 . 1 1 . . . . . . . . . . . . Capacitor 341 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 . . . . 52 131 Shots Hit Robots 1664 | 3 11 . 88 39 47 82 15 3 . 46 31 9 3 . 36 94 21 52 22 45 241 4 37 35 11 31 215 29 46 40 18 166 144 Core Hits 1313 | 5 7 . 27 29 53 44 8 2 . 21 9 4 1 . 60 56 11 21 5 16 88 . 11 50 21 13 70 9 21 18 14 315 304 Critical Kills 18 | . . . . 1 . 2 . . . . 1 . . . . . . . . . 7 . 2 . . . 5 . . . . . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . . . . . . 4 . 5 . . . 3 . . . . . . Critical Strikes 196 | . 1 . 1 1 1 2 2 . . 3 3 1 . . 2 . 1 4 2 1 25 . 11 1 . 6 34 4 . 7 4 42 37 Burn 25 | . 1 . . . . . 2 . . 3 2 1 . . 1 . . . . . 3 . . . . . 12 . . . . . . Meltdown 5 | . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Destroy 27 | . . . 1 . . . . . . . . . . . . . . . . . 11 . 9 . . . 6 . . . . . . Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sever 81 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . 3 3 34 37 Impale 19 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 4 . 4 1 8 . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . . . . . Intensify 17 | . . . . . . . . . . . . . . . . . 1 4 2 1 9 . . . . . . . . . . . . Melee Attacks 382 | . . . 1 . 6 . . . . . . . . . 9 . . . . . 28 7 20 . . 7 61 36 56 60 22 69 . Impact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Slashing 125 | . . . . . . . . . . . . . . . . . . . . . 28 7 20 . . . 6 . 4 39 15 6 . Piercing 197 | . . . 1 . 6 . . . . . . . . . 9 . . . . . . . . . . . 2 36 52 21 7 63 . Entropic 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 44 . . . . . . Sneak Attacks 63 | . . . 1 . . . . . . . . . . . 9 . . . . . 4 2 1 . . . 2 5 5 4 7 23 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 1 . 3 . Damage Inflicted 97563 | 86 141 . 2194 2248 2735 3242 359 62 . 1030 1023 252 89 . 3919 3943 734 1761 783 1659 7662 429 1724 2530 1303 2511 10620 1805 3335 3291 1528 24069 10496 Guns 20656 | 86 138 . 1328 308 394 369 359 62 . 998 328 122 56 . 58 1386 734 1761 783 1659 5367 . . . . . 4360 . . . . . . Cannons 37831 | . . . 579 749 376 2185 . . . 32 673 130 33 . 343 1310 . . . . 734 . 521 1409 . 1480 3032 . . . 238 13511 10496 Explosions 16852 | . . . 217 1173 1683 682 . . . . . . . . 2965 1247 . . . . . . . 1121 1303 486 . . . . . 5975 . Melee 21949 | . . . 70 . 216 . . . . . . . . . 516 . . . . . 1509 429 1203 . . 497 3205 1805 3335 3291 1290 4583 . Ramming 114 | . 3 . . 18 . 6 . . . . 22 . . . . . . . . . . . . . . 48 17 . . . . . . Kinetic 15574 | . . . 716 1481 782 1026 . . . . . . . . 2965 1160 . . . . 749 . 268 . . 1480 2978 . . . 238 1731 . Thermal 20115 | 86 138 . 1408 749 817 2210 359 62 . 1030 1001 252 89 . 438 2651 107 . . . 2260 . 253 5 1303 486 4411 . . . . . . Explosive 7091 | . . . . . . . . . . . . . . . . . . . . . . . . 1116 . . . . . . . 5975 . Electromagnetic 2699 | . . . . . 920 . . . . . . . . . . . . . . . 361 . . 1409 . . 9 . . . . . . Impact 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . . . . Slashing 29567 | . . . . . . . . . . . . . . . . . . . . . 1509 429 1203 . . . 337 . 437 2580 788 11788 10496 Piercing 11109 | . . . 70 . 216 . . . . . . . . . 516 . . . . . . . . . . . . 1805 2898 711 502 4391 . Entropic 3313 | . . . . . . . . . . . . . . . . . . . . . . . . . . 497 2816 . . . . . . Phasic 7929 | . . . . . . . . . . . . . . . . 132 627 1761 783 1659 2783 . . . . . . . . . . 184 . Highest Corruption 34 | . . . . . 14 6 6 6 6 19 1 1 1 1 22 . . . . 13 34 33 29 34 34 2 26 7 11 19 . 14 2 Average Corruption 11 | . . . . . 4 3 6 6 6 17 1 1 1 1 6 . . . . 13 17 27 27 30 23 1 12 6 8 14 . 11 1 Corruption Purged 48 | . . . . . 4 . . . . . . . . . . . . . . . 5 10 . . 15 . . . . . . 14 . Corruption Blocked 48 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 45 . Effects 710 | . . . . . 12 23 11 8 4 12 1 14 17 2 40 . . . . 24 76 58 70 11 56 1 95 6 18 26 . 119 6 Message Errors 185 | . . . . . 5 6 1 1 2 4 . 6 3 . 15 . . . . 5 21 19 12 2 18 . 27 1 3 3 . 30 1 Matter Fused 177 | . . . . . 4 2 3 3 2 3 1 3 2 . 5 . . . . 7 16 15 15 3 16 1 23 1 7 6 . 37 2 Heat Flow Errors 78 | . . . . . 2 6 . 1 . 1 . 4 3 2 7 . . . . 3 7 8 10 . 4 . 9 . 1 1 . 8 1 Energy Discharges 82 | . . . . . . . 1 1 . 2 . . 3 . 1 . . . . 2 11 7 9 4 8 . 8 1 4 3 . 16 1 Parts Rejected 13 | . . . . . . . 1 . . . . . . . . . . . . . 6 . . . . . 2 . . 3 . 1 . Parts Fused 7 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . 1 . 1 . 1 . . . . Data Loss (minor) 82 | . . . . . 1 2 2 1 . . . . 4 . 5 . . . . 4 5 5 16 1 4 . 12 2 . 6 . 12 . Data Loss (major) 36 | . . . . . . 3 1 1 . 1 . . . . 2 . . . . 2 . 3 3 . 4 . 4 1 . 1 . 10 . Misfires 18 | . . . . . . 3 1 . . . . . 2 . 3 . . . . . 3 . 2 . 1 . 1 . . . . 1 1 Alerts 13 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 1 1 . . 3 . 1 . . 3 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 3 . . . Weapon Failures 11 | . . . . . . 1 . . . . . . . . . . . . . . 5 . 1 . . . 3 . . . . 1 . Overload Shots 15 | . . . . . 1 1 . . . . . . . . . 8 . . . . 5 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 5082 | . . . . 60 93 175 . . . . 43 22 . . 84 65 . . . . 294 289 311 33 175 282 870 411 345 647 65 818 . Projectiles 1034 | . . . . 27 . 155 . . . . 43 22 . . . 11 . . . . 11 . . 25 . 271 426 . . . . 43 . Explosions 826 | . . . . 33 93 20 . . . . . . . . 52 54 . . . . . . . 8 175 11 . . . . . 380 . Melee 3222 | . . . . . . . . . . . . . . . 32 . . . . . 283 289 311 . . . 444 411 345 647 65 395 . Knockbacks 49 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 11 17 . . . 4 14 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 9 15 . . . 4 13 . Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . Self-Inflicted Damage 1007 | . . . . 50 371 224 . . . . . . . . 233 7 . . . . . . . 122 . . . . . . . . . Shots 36 | . . . . 2 19 4 . . . . . . . . 5 1 . . . . . . . 5 . . . . . . . . . Rammed 14 | . 1 . . 5 . 1 . . . . 2 . . . . . . . . . . . . . . 4 1 . . . . . . Targets Rammed 15 | . 1 . . 5 . 1 . . . . 3 . . . . . . . . . . . . . . 4 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 180 168 . 244 427 429 349 178 164 14 452 . 106 109 190 215 349 15 17 . 231 305 216 229 189 198 198 215 . . 85 . 410 303 Average Temperature 106 | 76 67 . 40 196 149 111 77 67 10 84 . 57 57 114 98 85 7 12 . 82 102 84 92 88 118 110 103 . . 85 . 130 10 Received Heat Transfer 5453 | . 30 . 461 567 90 126 . . . 416 180 . 9 . 90 511 72 225 . 132 256 . 250 430 . 261 731 99 144 243 . 130 . Effects 11 | . . . . 3 3 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Shutdowns 5 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . Total Turns 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . . . . 6 . Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . 4 . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . 6 . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . 6 . . . . . . . . . Parts Fried 29 | . . . . . 4 . . . . . . . . . . . . . . . 8 . . 14 . . 3 . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Robots Melted 14 | . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 7 . . . . . . Combat Hostiles 12 | . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 7 . . . . . . Parts Melted 67 | . 1 . 1 1 1 9 2 . . 1 6 . . . . 7 . . . . 6 . . . 2 2 28 . . . . . . Heat Transferred 31096 | 223 433 . 1777 999 1239 3044 740 111 . 1974 1703 496 105 . 907 3963 148 . . . 4048 . 333 80 2000 720 6053 . . . . . . Parts Sabotaged 12 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2537 | 20 153 59 . 442 1359 1107 . . . . 153 . . . . 1160 . . . . 292 . . . . 204 730 976 1019 1079 964 2537 . Initial 713 | . 13 59 . . 287 713 . . . . . . . . . 282 . . . . 2 . . . . 32 65 390 549 505 647 600 . Average 472 | 4 93 46 . 104 791 909 . . . . 35 . . . . 807 . . . . 106 . . . . 93 255 490 749 834 777 1568 . Maximum Alert Level 5 | . . . . 2 4 4 . . . . . . . . . 4 . . . . 1 . . . . 1 3 3 3 3 3 5 . Low Security (%) 58 | 100 100 100 . 78 . . . . . . 100 . . . . . . . . . 89 . . . . 99 58 . . . . 88 . Level 1 5 | . . . . 16 15 . . . . . . . . . . 9 . . . . 10 . . . . . 10 10 . . . . . Level 2 13 | . . . . 5 27 . . . . . . . . . . 24 . . . . . . . . . . 27 82 49 21 47 . . Level 3 17 | . . . . . 32 91 . . . . . . . . . 47 . . . . . . . . . . 3 6 50 78 52 3 . Level 4 4 | . . . . . 24 8 . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 2 . . 3 . 12 . . . . 4 . . . 1 11 . 1 . . 7 . . . . 3 8 7 1 6 4 5 . Investigation 8 | . 1 . . . . 3 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . . . Extermination 23 | . . . . . . 4 . . . . 2 . . . . 1 . . . . 3 . . . . 1 5 2 1 2 1 1 . Reinforcement 26 | . 1 . . 1 . 4 . . . . 2 . . . . 2 . . . . 4 . . . . 1 3 3 . . 3 2 . Assault 15 | . . . . . . 1 . . . . . . . . 1 6 . . . . . . . . . . . 2 . 3 . 2 . Garrison 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 23 | . . . . 4 1 2 . . . . . . . . 2 2 . . . . 2 . . 2 . . 2 5 . . 1 . . Communications Jammed 100 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . 2 . 8 11 15 2 40 . Distress Signals 98 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . 2 . 8 11 15 . 40 . Times Spotted 706 | . 7 . 22 20 29 33 6 . . 10 21 4 7 . 21 46 13 17 . 7 58 1 17 49 15 18 64 57 22 45 10 50 37 Peak Tracking Total 28 | . 4 . 4 7 5 7 3 . . 3 4 3 4 . 6 5 4 7 . 4 5 1 4 10 8 7 7 28 4 20 6 9 8 Tactical Retreats 30 | . . . 1 . 1 . . . . . . . . . . . 1 1 . . 2 . 5 1 . 1 3 7 2 3 1 1 . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . . . 1 . 4 4 . . . . 1 . . . . . . . . . 1 . . 2 . . 1 . 1 . . 10 . Indirectly 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 18 . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 68 | . . . 2 5 11 3 . 1 . . 3 . . . 1 6 . 1 . . 2 1 . . . . 13 3 3 5 . 4 4 Max in Single Turn 3 | . . . 1 1 3 2 . 1 . . . . . . 1 3 . 1 . . 1 1 . . . . 1 1 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 44 | . 1 . 2 2 3 5 . 1 . . . . . 4 . 1 . 1 4 . 1 1 1 2 . . 3 1 2 6 1 2 . Terminals 17 | . 1 . . . 3 3 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 5 . 2 . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Total Hacks 126 | . 3 . 10 6 7 15 . 1 . . . . . 29 . 2 . 3 16 . 2 1 1 5 . . 5 2 2 11 2 3 . Successful 100 | . 3 . 10 3 2 10 . 1 . . . . . 29 . . . 3 16 . . 1 1 5 . . 5 1 2 6 . 2 . Failed 26 | . . . . 3 5 5 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . 5 2 1 . Catastrophic 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 196 | . 3 . . . . 14 . . . . 34 . . . . 22 . . . . 8 . . 1 . . 9 41 20 20 12 12 . Terminals 41 | . 3 . . . 7 12 . . . . . . . . . . . 3 . . . . 1 . . . . 2 . 10 . 3 . Fabricators 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Repair Stations 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . Garrison Access 8 | . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . . . Terminal Hacks 84 | . 2 . 10 . 2 6 . 1 . . . . . 29 . . . 3 16 . . 1 1 5 . . . 1 . 5 . 2 . Record 29 | . . . 9 . . . . . . . . . . 11 . . . 3 5 . . . 1 . . . . . . . . . . Part Schematic 16 | . . . . . . 3 . . . . . . . 10 . . . . 3 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . . . . . . Open Door 10 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 1 . 5 . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 2 2 4 . . . . . . . . . 1 . 1 . . 1 . 1 . . . 1 . . 1 1 1 . Full Trace Events 4 | . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 23 | . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . 9 . 1 . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 136 | . . . . . . 3 . . 15 . 11 . . 10 . 11 . . 3 . 11 . . . . . 16 20 23 1 . 12 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 86 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . 6 . . . . . . . . . . 2 . . . . . . . . . 4 1 . . . . . . Machine Destruction 9 | . . . . . 6 . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 79 | . . 5 . . . . . . 9 . 8 1 . . 1 6 . . . . 2 . . 5 . . 1 7 . . 7 27 . Largest Group 18 | . . 5 5 . . . . . 9 9 6 4 4 1 1 4 4 . . . 2 . . 5 . . 1 5 . . 6 18 . Highest-Rated Group 2097 | . . 82 82 . . . . . 270 270 420 284 284 99 99 295 284 . . . 206 . . 282 . . 79 392 . . 790 2097 . Highest-Rated Ally 269 | . . 31 31 . . . . . 41 41 85 99 99 99 99 85 85 . . . 103 . . 65 . . 79 115 . . 167 269 . Zionite Dispatches 15 | . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . . 5 . . 3 . . Heavy 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . Light 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Total Orders 15 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 1 . 9 DROP 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 1 . . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Ally Attacks 663 | . . . 22 . . . . . . 87 61 32 13 . 13 54 56 . . . 20 . . 48 . . 6 13 . . 13 225 . Total Damage 30715 | . . . 290 . . . . . . 1241 2004 536 715 . 611 1836 1259 . . . 1260 . . 1600 . . 385 621 . . 505 17852 . Kills 144 | . . . 4 . . . . . . 7 9 5 8 . 8 18 9 . . . 5 . . 7 . . . 3 . . 4 57 . Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . 3 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . . 2 . . . . 1 1 2 . 1 2 . 2 . 1 2 . 1 . 1 2 . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Decoded 0b10 Intel 87 | . . . . . . . . . . . 23 . . . . . . . . . . . . . . 35 29 . . . . . . Traps 22 | . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Items 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 29 . . . . . . Zionite Intel Received 35 | . . . . . . . . . . . 7 . . . . 3 . . . . 1 . . . . . 2 8 6 5 . 3 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 8 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 2 1 . . 1 . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Unaware Analyses 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 2 . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 53917 | 104 220 508 6949 566 1588 1215 337 284 1598 2101 1379 1730 1719 227 1948 1637 3566 3490 584 2173 2135 1346 1459 1776 1202 680 2824 635 495 600 276 6033 533 Spaces Moved 27568 | 49 113 110 3316 179 848 637 229 228 1265 1518 779 885 520 92 733 546 615 858 236 657 784 443 494 852 313 265 1283 1479 983 1133 575 4303 248 Core 48 | 14 . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 10937 | 35 113 40 2356 179 183 . . . . 135 779 885 520 92 733 546 615 841 . 32 194 443 494 852 313 265 292 . . . . . . Legs 4705 | . . 70 341 . . . . . . . . . . . . . . . . . 310 . . . . . 761 33 . . . 2952 238 Wheels 2467 | . . . 619 . 402 58 . . . . . . . . . . . 17 236 625 280 . . . . . 230 . . . . . . Hover 5482 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1446 983 1133 575 1345 . Flight 3923 | . . . . . 239 579 229 228 1265 1383 . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 160 120 120 160 42 120 120 120 120 120 160 165 165 245 245 160 160 160 160 130 120 161 161 161 170 170 106 15 24 27 27 28 50 Average Speed 141 | 128 160 134 190 168 139 139 120 120 120 123 160 165 238 245 246 208 242 253 166 157 167 161 161 165 218 194 144 28 25 27 27 120 107 Slowest Speed 520 | 160 160 160 250 250 520 165 120 120 120 240 165 165 245 245 250 250 248 256 170 360 330 161 161 250 250 250 250 170 27 124 32 410 112 Overloaded Moves 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 55 | 4 29 24 96 23 63 22 40 44 89 98 30 83 54 69 77 18 77 75 62 87 19 65 65 93 57 5 91 54 92 66 14 64 41 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 17 | . . . 1 . . . 1 . 3 . 6 . 1 1 . . . . 3 . . . 1 . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . 1 1 . . Unknown Exits Taken 23 | 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 1 . 1 1 . . 1 . Scrap Searched 45 | . . 1 16 . . . 2 . 1 5 . 2 2 . 3 . 1 6 . 1 . 1 2 . 2 . . . . . . . . Spaces Dug 148 | . . . 1 51 33 2 . . . . 7 . . . 13 5 . 2 . . 3 1 . 2 . . 13 5 2 2 3 2 1 Terrain Destroyed 842 | . . . 16 89 70 34 . . . 1 14 3 . . 128 77 13 37 . 19 20 1 2 39 39 16 25 5 2 2 4 139 47 Melee 19 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 4 5 1 2 3 1 . Projectile 234 | . . . 8 15 1 18 . . . 1 14 3 . . 5 18 13 37 . 19 18 . 2 . 5 6 21 . 1 . 1 16 12 AOE 541 | . . . 8 74 69 16 . . . . . . . . 123 59 . . . . . . . 39 34 10 . . . . . 109 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 40093 | 73 134 469 3752 367 1136 834 268 233 1346 1680 849 1139 1002 95 818 916 2661 2075 409 1735 1246 1063 1092 1168 812 387 2089 1651 1154 1303 657 4991 489 Wait 8895 | . 10 357 236 117 125 36 22 . 63 91 14 229 455 . 10 228 1987 1110 135 1010 111 593 528 148 463 47 281 39 82 59 21 262 26 Move 27528 | 48 112 109 3315 178 847 636 228 225 1264 1517 778 884 519 91 732 545 614 857 235 656 783 442 493 851 312 264 1282 1478 982 1132 574 4298 247 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 291 | 9 . . 24 1 14 18 1 1 4 5 1 2 6 . 3 13 10 9 9 5 11 3 7 15 1 4 33 9 4 10 6 46 7 Fast Attach 403 | 2 . . 11 5 15 13 2 . 5 11 10 4 2 2 5 5 2 4 2 5 59 4 6 25 3 7 61 28 16 20 13 44 12 Attach 234 | 5 . . 5 4 10 6 2 . 1 4 1 3 5 . 5 14 6 11 4 9 17 3 8 11 5 8 20 15 2 5 3 25 17 Detach 93 | . . 1 1 1 4 . . . 1 2 1 1 2 . . 3 3 3 . 3 8 . . 5 3 6 14 7 4 2 3 8 7 Swap 84 | 1 1 2 10 5 8 2 . . . 1 . 2 2 . 5 7 2 5 . 1 3 2 . 2 . 1 10 1 1 . . 7 3 Drop 533 | . 1 . 26 4 9 24 1 3 7 11 7 6 10 2 5 14 19 21 12 13 32 9 15 29 3 6 61 38 16 15 14 85 15 Fire 1523 | 8 9 . 101 47 90 80 12 3 1 36 34 8 1 . 44 87 18 55 12 33 194 . 15 34 22 33 245 4 1 1 4 136 155 Melee 356 | . . . 1 . 6 . . . . . . . . . 9 . . . . . 28 7 20 . . 7 59 32 46 59 19 63 . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 1 . . 5 . . . . . . 3 . . . . . . . . . . . . . . 4 1 . . . . . . Escape Stasis 26 | . . . . . 8 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 90 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . 48 . . 22 . . . . 16 . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Miscellaneous 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [Res] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 460 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 813 | -10/Mines | Discovered new exit (range 5) 833 | -10/Mines | Entered Subcaves 833 | -10/Subcaves | Accompanied by 5 allies 838 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 937 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 979 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1027 | -10/Subcaves | Learned 2 Materials zone layouts 1075 | -10/Subcaves | Visited Clippyterm 1516 | -10/Subcaves | Discovered new exit (range 11) 1653 | -10/Subcaves | Build established: Subdweller-Mutant 2367 | -10/Subcaves | Disturbed a concealed Subdweller 2970 | -10/Subcaves | Learned Materials trap positions 3551 | -10/Subcaves | Discovered new exit (range 13) 3583 | -10/Subcaves | Learned location of Zion (-7) 3583 | -10/Subcaves | Met a Zionite searching for "candidates" 3899 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4949 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4949 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5029 | -10/Subcaves | Core integrity fell below 50% 5501 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 5861 | -10/Subcaves | Visited 4L-MR0's lab 7130 | -10/Subcaves | Build established: Mutant 7133 | -10/Subcaves | Found Flightbrick 7782 | -10/Subcaves | Entered Materials 7782 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7783 | -8/Materials | Identified exit to Factory 7783 | -8/Materials | Identified exit to Storage 7784 | -8/Materials | Loaded intel: 11 trap records 8035 | -8/Materials | Repaired Sub. Beam Cannon 8192 | -8/Materials | Build established: Derelict-Mutant 8203 | -8/Materials | Garrison activated, responded to threat 8347 | -8/Materials | Identified exit to Garrison 8348 | -8/Materials | Entered Garrison 8371 | -8/Garrison | Discovered exit to Factory (range 88) 8371 | -8/Garrison | Discovered exit to Factory (range 67) 8371 | -8/Garrison | Discovered exit to Factory (range 68) 8436 | -8/Garrison | Triggered checkpoint 8504 | -8/Garrison | Build established: Mutant 8678 | -8/Garrison | Core integrity fell below 50% 8705 | -8/Garrison | Lost 7 parts (3n1u3w) 8978 | -8/Garrison | Triggered checkpoint 8990 | -8/Garrison | Triggered checkpoint 9014 | -8/Garrison | Triggered checkpoint 9353 | -8/Garrison | Triggered checkpoint 9445 | -8/Garrison | Triggered checkpoint 9485 | -8/Garrison | Garrison Relay disabled 9569 | -8/Garrison | Build established: Scavenger-Mutant 9590 | -8/Garrison | Triggered checkpoint 9764 | -8/Garrison | System corruption reached 10% 9936 | -8/Garrison | Entered Factory 9936 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10024 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 10442 | -7/Factory | Identified exit to Lower Caves 10736 | -7/Factory | First assault squad dispatched 11151 | -7/Factory | Entered Lower Caves 11157 | -7/Lower Caves | Met a Warlord Commander 11158 | -7/Lower Caves | Learned location of Warlord (-4) 11159 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11163 | -7/Lower Caves | Found Encrypted Comm Array 11461 | -7/Lower Caves | Discovered new exit (range 10) 11488 | -7/Lower Caves | Entered another Lower Caves area 11508 | -7/Lower Caves | Discovered new exit (range 6) 11588 | -7/Lower Caves | Learned Factory machine intel 11728 | -7/Lower Caves | Found Prototype Device 11756 | -7/Lower Caves | Discovered new exit (range 15) 11772 | -7/Lower Caves | Entered Zion 11863 | -7/Zion | System corruption cleaned by Quarantine Array 11901 | -7/Zion | Discovered new exit (range 11) 12103 | -7/Zion | Gained Derelict followers 12169 | -7/Zion | Learned location of Quarantine (-2) 12179 | -7/Zion | Learned location of Armory (-3) 12225 | -7/Zion | Learned Factory emergency access door positions 12470 | -7/Zion | Imprinted 12472 | -7/Zion | Declared Zion's savior 12650 | -7/Zion | Learned location of Data Miner (-6) 12758 | -7/Zion | Received a visual enhancement algorithm 13370 | -7/Zion | Entered Proximity Caves 13370 | -6/Proximity Caves | Accompanied by 9 allies 13397 | -6/Proximity Caves | Learned Factory emergency access door positions 13399 | -6/Proximity Caves | Learned 4 Factory zone layouts 13463 | -6/Proximity Caves | Identified Heart of Steel 13484 | -6/Proximity Caves | Lost 3 allies 13745 | -6/Proximity Caves | Discovered new exit (range 13) 13948 | -6/Proximity Caves | Spotted B-75 Beast 13984 | -6/Proximity Caves | Destroyed B-75 Beast 14892 | -6/Proximity Caves | Build established: Mutant 15243 | -6/Proximity Caves | System corruption reached 10% 15471 | -6/Proximity Caves | Entered Factory 15471 | -6/Factory | Accompanied by 3 allies 15471 | -6/Factory | Evolved 2 slots: Utility x2 15472 | -6/Factory | Identified exit to Factory 15474 | -6/Factory | Loaded intel: 278 machine locations 15531 | -6/Factory | Build established: Scavenger-Mutant 15571 | -6/Factory | Retrieved Zion intel report: Branch Access 15571 | -6/Factory | Identified exit to Lower Caves 15587 | -6/Factory | Retrieved Zion intel report: Emergency Access 15700 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 15701 | -6/Factory | Zion Heavy squad teleported in 15907 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 15956 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 15976 | -6/Factory | Spotted B-75 Beast 15988 | -6/Factory | Destroyed B-75 Beast 16690 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16706 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 16707 | -6/Factory | Zion Light squad teleported in 16744 | -6/Factory | Zion Light squad teleported in 16782 | -6/Factory | Found Prototype Protection 16782 | -6/Factory | Identified Zio. Weapon Casing 16850 | -6/Factory | Entered Lower Caves 16850 | -6/Lower Caves | Accompanied by 4 allies 16853 | -6/Lower Caves | Encountered a Warlord checkpoint 16869 | -6/Lower Caves | Learned Factory security intel 17163 | -6/Lower Caves | Spotted B-75 Beast 17169 | -6/Lower Caves | Allies destroyed B-75 Beast 17268 | -6/Lower Caves | Discovered new exit (range 10) 18140 | -6/Lower Caves | Heart of Steel transformed into Warbot 18580 | -6/Lower Caves | Entered another Lower Caves area 18580 | -6/Lower Caves | Accompanied by 4 allies (Warbot) 18666 | -6/Lower Caves | Found Zio. Weapon Casing 18670 | -6/Lower Caves | Lost 3 allies 19310 | -6/Lower Caves | Discovered new exit (range 7) 19555 | -6/Lower Caves | Learned Factory trap positions 20299 | -6/Lower Caves | Entered Data Miner 20299 | -6/Data Miner | Accompanied by 1 ally (Warbot) 20300 | -6/Data Miner | Discovered new exit (range 6) 20347 | -6/Data Miner | Met Data Miner 20413 | -6/Data Miner | Learned location of Section 7 (-2) 20413 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20438 | -6/Data Miner | Received God Mode back door access code from Data Miner 20526 | -6/Data Miner | Entered Proximity Caves 20526 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 20572 | -5/Proximity Caves | Spotter reported a threat 20600 | -5/Proximity Caves | Learned Factory security intel 21054 | -5/Proximity Caves | Learned Factory terminal intel 21774 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21819 | -5/Proximity Caves | Destroyed 7 combat bots 21823 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21858 | -5/Proximity Caves | Escorted by Enhanced Grunt 21878 | -5/Proximity Caves | Destroyed 9 combat bots 21892 | -5/Proximity Caves | Lost 5 parts (1p1n3u) 22002 | -5/Proximity Caves | System corruption reached 10% 22295 | -5/Proximity Caves | Discovered exit to Factory (range 13) 22444 | -5/Proximity Caves | Found Prototype Device 22444 | -5/Proximity Caves | Identified Exp. Thermal Shield 22474 | -5/Proximity Caves | Entered Factory 22474 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22475 | -5/Factory | Loaded intel: 109 trap records 22478 | -5/Factory | Loaded intel: 26 terminal locations 22593 | -5/Factory | Garrison activated, responded to threat 22774 | -5/Factory | First assault squad dispatched 23054 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 23252 | -5/Factory | Retrieved Zion intel report: Branch Access 23252 | -5/Factory | Identified exit to Upper Caves 23253 | -5/Factory | Zion Thermal Resupply teleported in 23290 | -5/Factory | Zion Heavy squad teleported in 23716 | -5/Factory | Found Hvy. Reflective Plating 23734 | -5/Factory | Found Prototype Launcher 23735 | -5/Factory | Identified Scatter Rocket Array 23771 | -5/Factory | Retrieved Zion intel report: Active Garrisons 23772 | -5/Factory | Zion Light squad teleported in 23923 | -5/Factory | Terminal network hard line cut 24111 | -5/Factory | Entered Upper Caves 24111 | -5/Upper Caves | Accompanied by 4 allies 24137 | -5/Upper Caves | Found Zio. Weapon Casing 24213 | -5/Upper Caves | Found Zio. Weapon Casing 24941 | -5/Upper Caves | Build established: Messiah-Mutant 25042 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26587 | -5/Upper Caves | Learned Factory trap positions 27369 | -5/Upper Caves | Discovered new exit (range 14) 27677 | -5/Upper Caves | Entered another Upper Caves area 27957 | -5/Upper Caves | Discovered new exit (range 16) 28669 | -5/Upper Caves | Build established: Cobbler-Mutant 28801 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28828 | -5/Upper Caves | Learned 8 Factory zone layouts 29102 | -5/Upper Caves | Lost 3 parts (1n2u) 29659 | -5/Upper Caves | Build established: Messiah-Mutant 30316 | -5/Upper Caves | Learned Factory terminal intel 30332 | -5/Upper Caves | Discovered new exit (range 20) 30408 | -5/Upper Caves | Build established: Cobbler-Mutant 31152 | -5/Upper Caves | Attracted the attention of an 0b10 base 31154 | -5/Upper Caves | Learned Factory garrison access intel 31154 | -5/Upper Caves | Learned Extension stockpile data 31154 | -5/Upper Caves | Learned Extension emergency access door positions 31167 | -5/Upper Caves | Entered Zhirov 31167 | -5/Zhirov | Discovered new exit (range 3) 31196 | -5/Zhirov | Met Zhirov 31249 | -5/Zhirov | Learned location of Testing (-3) 31249 | -5/Zhirov | Learned location of Command (-1) 31259 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31285 | -5/Zhirov | Found Alien Artifact 31285 | -5/Zhirov | Identified Integrated Dissipator 31285 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31606 | -5/Zhirov | Found Alien Artifact 31608 | -5/Zhirov | Build established: Messiah-Mutant 31751 | -5/Zhirov | Entered Proximity Caves 33331 | -4/Proximity Caves | System corruption reached 10% 33361 | -4/Proximity Caves | Lost 7 parts (1p1n5u) 33629 | -4/Proximity Caves | Discovered new exit (range 13) 33676 | -4/Proximity Caves | Learned 4 Research zone layouts 33872 | -4/Proximity Caves | Build established: Cobbler-Mutant 33924 | -4/Proximity Caves | Entered Factory 33924 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 33925 | -4/Factory | Identified exit to Extension 33925 | -4/Factory | Identified exit to Upper Caves 33926 | -4/Factory | Loaded intel: 94 trap records 33928 | -4/Factory | Loaded intel: 28 terminal locations 33929 | -4/Factory | Loaded intel: 4 garrison access locations 34218 | -4/Factory | Lost 3 parts (1n1u1w) 34344 | -4/Factory | Lost 3 parts (1n1u1w) 34467 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 34468 | -4/Factory | Zion Heavy squad teleported in 34607 | -4/Factory | Lost 4 parts (1n2u1w) 34626 | -4/Factory | Found Zio. Weapon Casing 34796 | -4/Factory | Lost 3 parts (1n2u) 34853 | -4/Factory | Lost 3 parts (2u1w) 35008 | -4/Factory | Lost 5 parts (1p1n3u) 35090 | -4/Factory | Build established: Scavenger-Mutant 35228 | -4/Factory | System corruption reached 10% 35255 | -4/Factory | Core integrity fell below 50% 35279 | -4/Factory | System corruption reached 30% 35282 | -4/Factory | Lost 8 parts (1p5n2w) 35446 | -4/Factory | Terminal network hard line cut 35664 | -4/Factory | Found Prototype Slashing Weapon 35669 | -4/Factory | Identified Centrium Greatsword 35671 | -4/Factory | Found Centrium Greatsword 36059 | -4/Factory | Entered Upper Caves 36525 | -4/Upper Caves | Learned location of 2 exits from Research 37106 | -4/Upper Caves | Found Alien Artifact 37211 | -4/Upper Caves | Discovered new exit (range 12) 37405 | -4/Upper Caves | Entered another Upper Caves area 37703 | -4/Upper Caves | Discovered new exit (range 18) 38214 | -4/Upper Caves | Learned Research stockpile data 38295 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 38809 | -4/Upper Caves | Discovered new exit (range 13) 38864 | -4/Upper Caves | Entered Warlord 38885 | -4/Warlord | Lost 3 parts (1p2u) 38921 | -4/Warlord | System corruption cleaned by Quarantine Array 39531 | -4/Warlord | Rebuked by Warlord 39552 | -4/Warlord | Opened Warlord's prototype stash 39556 | -4/Warlord | Warlord's base attacked by MAIN.C 39558 | -4/Warlord | Found Prototype Device 39558 | -4/Warlord | Identified System Purifier 39584 | -4/Warlord | Found Prototype Hackware 39592 | -4/Warlord | Found Prototype Reactor 39592 | -4/Warlord | Identified Vortex Chain Reactor 39839 | -4/Warlord | Found Prototype Piercing Weapon 39842 | -4/Warlord | Found Prototype Piercing Weapon 39906 | -4/Warlord | Warlord forces counterattacked 40050 | -4/Warlord | Found Prototype Ballistic Cannon 40060 | -4/Warlord | Found Prototype Ballistic Cannon 40231 | -4/Warlord | Warlord base infiltrated, sounded retreat 40310 | -4/Warlord | Lost 8 allies 40320 | -4/Warlord | Destroyed 7 combat bots 40340 | -4/Warlord | Spotted Executioner 40345 | -4/Warlord | Core integrity fell below 20% 40354 | -4/Warlord | Destroyed Executioner 40402 | -4/Warlord | Lost 6 parts (2n3u1w) 40469 | -4/Warlord | Destroyed 7 combat bots 40481 | -4/Warlord | Identified Hvy. Autocannon (x2) 40613 | -4/Warlord | Discovered new exit (range 15) 40622 | -4/Warlord | Found Corrupted Prototype Launcher 40640 | -4/Warlord | Entered Proximity Caves 40673 | -3/Proximity Caves | Destroyed 8 combat bots 41811 | -3/Proximity Caves | Discovered new exit (range 10) 41842 | -3/Proximity Caves | Entered Research 41842 | -3/Research | Evolved 2 slots: Utility x2 41843 | -3/Research | Identified exit to Research 41843 | -3/Research | Identified exit to Armory 41961 | -3/Research | Discovered new exit (range 16) 42283 | -3/Research | Identified Vortex Lance (x2) 42378 | -3/Research | Found Prototype Device 42378 | -3/Research | Identified Adv. EM Disruption Field 42522 | -3/Research | Entered Testing 42580 | -3/Testing | Spotted PG-DM10ADBB1D 42620 | -3/Testing | Destroyed PG-DM10ADBB1D 42634 | -3/Testing | Lost 3 parts (2p1n) 42714 | -3/Testing | Repaired Prc. Phase Gun 42797 | -3/Testing | Fabricated Cld. Gravmag System (x1) 42942 | -3/Testing | Found Quantum Capacitor 42943 | -3/Testing | Lost 3 parts (1n2u) 43112 | -3/Testing | Found Prototype Launcher 43112 | -3/Testing | Identified Hellfire Missile Launcher 43174 | -3/Testing | Found Exp. Targeting Computer 43233 | -3/Testing | Build established: Mutant 43273 | -3/Testing | Found Prototype Device 43273 | -3/Testing | Identified AEGIS Remote Shield 43301 | -3/Testing | Spotted Striker 43304 | -3/Testing | Spotted Striker 43315 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 43464 | -3/Testing | Destroyed Striker 43472 | -3/Testing | Destroyed Striker 43497 | -3/Testing | Lost 4 parts (1p2n1u) 43550 | -3/Testing | Build established: Scavenger-Mutant 43595 | -3/Testing | Spotted Alpha 7 43640 | -3/Testing | Destroyed Alpha 7 43690 | -3/Testing | Stole the SGEMP Prototype 43819 | -3/Testing | Found Prototype Hackware 43879 | -3/Testing | System corruption reached 10% 43951 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 44097 | -3/Testing | Terminal network hard line cut 44153 | -3/Testing | Found Prototype Leg 44153 | -3/Testing | Identified Myomer Exoskeleton 44228 | -3/Testing | Found Prototype Energy Gun 44238 | -3/Testing | Identified Hyp. EM Gauss Rifle 44464 | -3/Testing | Spotted Alpha 7 44500 | -3/Testing | Rewired 79-TJO(K) 44511 | -3/Testing | Scanned by Researcher 44512 | -3/Testing | Identified Transdimensional Reconstructor 44512 | -3/Testing | Warped through subspace 44513 | -3/Testing | Core integrity fell below 50% 44554 | -3/Testing | Spotted MO-CY0(K) 44568 | -3/Testing | Destroyed MO-CY0(K) 44627 | -3/Testing | Destroyed Alpha 7 44636 | -3/Testing | Found Prototype Processor 44636 | -3/Testing | Identified Exp. Melee Analysis Suite 44656 | -3/Testing | Found Corrupted Exp. Melee Analysis Suite 44761 | -3/Testing | Found Corrupted Prototype Slashing Weapon 44762 | -3/Testing | Identified Particle Cleaver 44841 | -3/Testing | Found Prototype Ballistic Cannon 44841 | -3/Testing | Identified Omega Cannon 44904 | -3/Testing | Identified Dimensional Node Initializer 44904 | -3/Testing | Initialized slip node 45007 | -3/Testing | Discovered exit to Research (range 15) 45036 | -3/Testing | Found Prototype Device 45036 | -3/Testing | Identified 2N-1CE's Frost Array 45102 | -3/Testing | Found Prototype Protection 45102 | -3/Testing | Identified SHELL Armor 45108 | -3/Testing | Found Prototype Protection 45229 | -3/Testing | Found Prototype Energy Cannon 45229 | -3/Testing | Identified Disintegrator 45299 | -3/Testing | Build established: Scavenger-Gladiator 45346 | -3/Testing | Entered Research 45346 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 45357 | -2/Research | Zion Infowar Resupply teleported in 45450 | -2/Research | Spotted B-90 Cyclops 45589 | -2/Research | Zion Infowar Resupply teleported in 45612 | -2/Research | Zion Hover Resupply teleported in 45623 | -2/Research | Identified Ghost Barrier (x2) 45630 | -2/Research | Discovered new exit (range 15) 45634 | -2/Research | Identified exit to Access 45642 | -2/Research | First assault squad dispatched 45708 | -2/Research | Discovered exit to Access (range 15) 45729 | -2/Research | Retrieved Zion intel report: Prototype Schematics 45747 | -2/Research | Discovered exit to Access (range 7) 45760 | -2/Research | Found Prototype Reactor 45760 | -2/Research | Identified Zero-point Reactor 45775 | -2/Research | Retrieved Zion intel report: Component Stockpiles 45855 | -2/Research | Retrieved Zion intel report: Unaware Schematics 45859 | -2/Research | Retrieved Zion intel report: Trap Installations 45879 | -2/Research | Retrieved Zion intel report: Prototype Schematics 45888 | -2/Research | Build established: Hacker-Sprinter 45913 | -2/Research | Retrieved Zion intel report: Guard Positions 45927 | -2/Research | Spotted B-90 Cyclops 45934 | -2/Research | Spotted B-90 Cyclops 45935 | -2/Research | Retrieved Zion intel report: Unaware Schematics 45946 | -2/Research | Retrieved Zion intel report: Emergency Access 45947 | -2/Research | Zion Light squad teleported in 45950 | -2/Research | Zion Zionite Resupply teleported in 45972 | -2/Research | Discovered new exit (range 6) 45981 | -2/Research | Entered Quarantine 45984 | -2/Quarantine | Found Alien Artifact 46019 | -2/Quarantine | Found Alien Artifact 46087 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 46092 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 46154 | -2/Quarantine | Discovered exit to Access (range 12) 46159 | -2/Quarantine | Identified Subatomic Replicator 46166 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 46189 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 46248 | -2/Quarantine | System corruption reached 10% 46322 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 46329 | -2/Quarantine | Found Alien Artifact 46329 | -2/Quarantine | Identified Phase Armor 46343 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 46356 | -2/Quarantine | Found Alien Slashing Weapon 46356 | -2/Quarantine | Identified Sigix Broadsword 46455 | -2/Quarantine | Spotted Fortress 46475 | -2/Quarantine | Discovered new exit (range 5) 46476 | -2/Quarantine | Entered Section 7 46504 | -2/Section 7 | Found Powered Armor 46506 | -2/Section 7 | Found Powered Armor 46515 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 46525 | -2/Section 7 | Found Alien Artifact 46526 | -2/Section 7 | Identified Microwarp Drive 46537 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 46545 | -2/Section 7 | Found Alien Artifact 46545 | -2/Section 7 | Identified Spacefold Activator 46582 | -2/Section 7 | Retrieved Zion intel report: Main Access 46612 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 46661 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 46682 | -2/Section 7 | Found Alien Artifact 46697 | -2/Section 7 | Identified Integrity Redistributor 46752 | -2/Section 7 | Spotted Striker 46752 | -2/Section 7 | Spotted Striker 46764 | -2/Section 7 | First assault squad dispatched 46802 | -2/Section 7 | Spotted Striker 46802 | -2/Section 7 | Spotted Striker 46872 | -2/Section 7 | Found Alien Energy Cannon 46882 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 46884 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-151) 46947 | -2/Section 7 | Found Alien Artifact 46947 | -2/Section 7 | Identified Terrabomb 46947 | -2/Section 7 | Used Terrabomb 46951 | -2/Section 7 | Found Transdimensional Reconstructor 46953 | -2/Section 7 | Found Transdimensional Reconstructor 46980 | -2/Section 7 | Spotted B-99 Colossus 46991 | -2/Section 7 | Found Alien Artifact 46991 | -2/Section 7 | Identified Core Expander 46991 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 47003 | -2/Section 7 | Found Alien Artifact 47003 | -2/Section 7 | Identified LRC Inertial Stabilizer 47003 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 47032 | -2/Section 7 | Spotted Alpha 7 47033 | -2/Section 7 | Spotted Alpha 7 47057 | -2/Section 7 | Found Prototype Slashing Weapon 47057 | -2/Section 7 | Identified Molecular Scythe 47076 | -2/Section 7 | Entered Access 47076 | -1/Access | Evolved 2 slots: Utility x2 47077 | -1/Access | Delivered the SGEMP Prototype to Zhirov 47077 | -1/Access | Zhirov transferred Access data 47078 | -1/Access | Loaded intel: 113 machine locations 47078 | -1/Access | Loaded intel: 117 trap records 47078 | -1/Access | Identified exit to Surface 47078 | -1/Access | Discovered exit to Surface (range 186) 47078 | -1/Access | Identified exit to Command 47078 | -1/Access | Discovered exit to Command (range 85) 47111 | -1/Access | Zion Zionite Resupply teleported in 47116 | -1/Access | Found Prototype Protection 47116 | -1/Access | Identified Zio. Heavy Carapace 47163 | -1/Access | Zion Heavy squad teleported in 47171 | -1/Access | Zion hero teleported in (P1-3CE) 47196 | -1/Access | Murdered P1-3CE 47196 | -1/Access | Destroyed P1-3CE 47201 | -1/Access | Found Prototype Ballistic Cannon 47208 | -1/Access | Identified P1-3CE's Gatling Flakker 47217 | -1/Access | Found Prototype Hackware 47228 | -1/Access | Identified Sigix Shearcannon 47352 | -1/Access | Entered Command 47352 | -1/Command | Accompanied by 1 ally (Zhirov) 47356 | -1/Command | Zhirov warped through subspace 47357 | -1/Command | Identified Deep Network Scanner 47370 | -1/Command | Disengaged cave seal 47434 | -1/Command | Retrieved Zion intel report: Main Access 47455 | -1/Command | Retrieved Zion intel report: Prototype Schematics 47479 | -1/Command | Retrieved Zion intel report: Unaware Schematics 47602 | -1/Command | Lost 3 allies 47873 | -1/Command | Spotted M Guard 47873 | -1/Command | Spotted M Guard 47873 | -1/Command | Spotted Combat Programmer 47874 | -1/Command | Spotted Combat Programmer 47882 | -1/Command | First assault squad dispatched 47888 | -1/Command | Allies destroyed Combat Programmer 47895 | -1/Command | Allies destroyed M Guard 47896 | -1/Command | Allies destroyed Combat Programmer 47898 | -1/Command | Allies destroyed M Guard 47898 | -1/Command | All MAIN.C guards destroyed 47912 | -1/Command | System corruption reached 10% 47912 | -1/Command | Found Prototype Protection 47912 | -1/Command | Identified Zio. Shade Armor 47919 | -1/Command | Found Zio. Weapon Casing 47923 | -1/Command | Lost 4 parts (1p2n1u) 47934 | -1/Command | Lost 5 allies 47936 | -1/Command | Found AEGIS Remote Shield 47943 | -1/Command | Found Prototype Device 47943 | -1/Command | Identified Thermal Barrier 47948 | -1/Command | Found Zero-point Reactor 47952 | -1/Command | Found Zero-point Reactor 47976 | -1/Command | High security lockdown imminent 48034 | -1/Command | Met MAIN.C 48046 | -1/Command | 0b10 Conduit disabled 48056 | -1/Command | High security lockdown engaged 48059 | -1/Command | Allies destroyed MAIN.C Shell 48060 | -1/Command | MAIN.C activated Command garrisons 48067 | -1/Command | Zhirov used SGEMP to disable MAIN.C 48112 | -1/Command | Discovered exit to Surface (range 39) 48112 | -1/Command | Discovered exit to Surface (range 102) 48112 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 48243 | -1/Command | Build established: Messiah-Mutant 48608 | -1/Command | Murdered Z-Experimental 48621 | -1/Command | Found Exp. Powered Armor 48628 | -1/Command | Found Zero-point Reactor 48634 | -1/Command | Found Exp. Targeting Computer 48696 | -1/Command | Found Ragnarok Missile Launcher 49535 | -1/Command | Murdered Z-Experimental 49912 | -1/Command | Murdered Z-Experimental 49928 | -1/Command | Found Prototype Energy Cannon 49928 | -1/Command | Identified Zio. Alpha Cannon 49934 | -1/Command | Found Zio. Alpha Cannon 49937 | -1/Command | Found Prototype Protection 49937 | -1/Command | Identified Zio. Shade Carapace 49969 | -1/Command | Found Exp. Targeting Computer 50720 | -1/Command | Found Zero-point Reactor 50722 | -1/Command | Found Vortex Chain Reactor 50741 | -1/Command | Found Hvy. Regenerative Plating 50745 | -1/Command | Found Exp. System Purifier 50747 | -1/Command | Found Exp. Focal Shield 50753 | -1/Command | Found Multirail 51054 | -1/Command | Found Zio. Weapon Casing 51058 | -1/Command | Found Prototype Energy Cannon 51058 | -1/Command | Identified Zio. Alpha Cannon Mk. II 51063 | -1/Command | Found Zio. Alpha Cannon Mk. II 51381 | -1/Command | Found Zio. Weapon Casing 51492 | -1/Command | Found Exp. Core Analyzer 51502 | -1/Command | Found Adv. Kinecellerator 51833 | -1/Command | Found Quantum Capacitor 52088 | -1/Command | Found Quantum Capacitor 52310 | -1/Command | Found Exp. Core Analyzer 52321 | -1/Command | Found Exp. Targeting Computer 52497 | -1/Command | Found Exp. Target Analyzer 53381 | -1/Command | Warped through subspace to slip node 53381 | -1/Command | Discovered new exit (range 4) 53385 | -1/Command | Entered Access_0 53386 | -1/Access_0 | Met Architect 53403 | -1/Access_0 | Destroyed A8 53406 | -1/Access_0 | Architect warped through subspace 53460 | -1/Access_0 | Architect warped through subspace 53494 | -1/Access_0 | Architect warped through subspace 53529 | -1/Access_0 | Architect warped through subspace 53541 | -1/Access_0 | Subspace Access Node disabled 53563 | -1/Access_0 | Architect warped through subspace 53605 | -1/Access_0 | Architect warped through subspace 53644 | -1/Access_0 | Architect warped through subspace 53672 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-448) 53673 | -1/Access_0 | Core integrity fell below 50% 53695 | -1/Access_0 | Core integrity fell below 20% 53703 | -1/Access_0 | Architect warped through subspace 53709 | -1/Access_0 | Lost 3 parts (1n2u) 53728 | -1/Access_0 | Architect warped through subspace 53737 | -1/Access_0 | Found Prototype Device 53750 | -1/Access_0 | Subspace Access Node disabled 53766 | -1/Access_0 | Architect warped through subspace 53783 | -1/Access_0 | A6 warped into view 53801 | -1/Access_0 | Destroyed A6 53807 | -1/Access_0 | Architect warped through subspace 53828 | -1/Access_0 | Architect warped through subspace 53831 | -1/Access_0 | Subspace Access Node disabled 53835 | -1/Access_0 | Identified Desublimator 53850 | -1/Access_0 | Architect warped through subspace 53874 | -1/Access_0 | Architect warped through subspace 53886 | -1/Access_0 | Subspace Access Node disabled 53909 | -1/Access_0 | Destroyed Architect 53910 | -1/Access_0 | Architect triggered a singularity event 53910 | -1/Access_0 | Released all parts (21) 53910 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 53911 | -1/Access_0 | Found Prototype Hackware 53911 | -1/Access_0 | Identified Architect God Chip D 53913 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 53913 | -1/Access_0 | Warped through subspace to slip node 53913 | -1/Access_0 | Discovered exit to Surface (range 8) 53918 | *** | Escaped singularity! Last Messages --------------- 53910_ Released Exp. Biometal Leg. 53910_ Released Quantum Capacitor. 53910_ Released Exp. Biometal Leg. 53910_ Acquired data core, extracted unknown sensor trigger ID. 53911_ A0_COM: 10. 53911_ Acquired Prototype Hackware. 53911_ Identified Architect God Chip D. 53912_ A0_COM: 9. 53913_ A0_COM: 8. 53913_ Acquired Hpw. Transdimensional Reconstructor. 53913_ Warped through subspace, drawn to slip node. 53913_ EXIT=FOUND: SURFACE 53914_ A0_COM: 7. 53915_ A0_COM: 6. 53916_ A0_COM: 5. 53917_ A0_COM: 4. 53918_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 120 Energy Generation 83 Energy Capacity 1590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 1525 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Power Shielding 90 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 24 Melee Accuracy 24 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 49 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Disposable Heat Sink | -7/Factory | Hacked Sml. Laser | -7/Factory | Hacked Huge Storage Unit | -7/Factory | Hacked Imp. Particle Charger | -7/Zion | Archive Med. Treads | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive System Guard | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Biomechanical Wings | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Hvy. Proton Cannon | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Kinetic Spear | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Exp. Myomer Leg | -3/Testing | Z-intel Hdn. Centrium Wheel | -3/Testing | Z-intel Com. Mass Driver | -3/Testing | Z-intel Adv. Gravity Neutralizer | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Com. Tesla Bomb Launcher | -3/Testing | Z-intel Cld. Antigrav System | -3/Testing | Z-intel Exp. Target Analyzer | -3/Testing | Z-intel Particle Accelerator | -3/Testing | Z-intel Exp. Terrain Scan Processor | -3/Testing | Z-intel Exp. Propulsion Shielding | -3/Testing | Z-intel Coolant Network | -3/Testing | Z-intel Imp. Matter Neutralizer | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Exp. Shield Generator | -2/Research | Z-intel Hvy. Wave Gun | -2/Research | Z-intel Exp. Flexi-carbon Leg | -2/Research | Z-intel Prc. Phase Gun | -2/Research | Z-intel Hellfire Missile Launcher | -2/Research | Z-intel Adv. KE Penetrator | -2/Research | Z-intel Exp. Power Amplifier | -2/Research | Z-intel Graviton Reactor | -2/Research | Z-intel Plasma Sword | -2/Research | Z-intel Exp. Terrain Scanner | -2/Research | Z-intel Exp. Thermal Defense Suite | -2/Research | Z-intel Cld. Proton Cannon | -2/Research | Z-intel Exp. Biometal Leg | -2/Research | Z-intel Enh. Biometal Leg | -2/Research | Z-intel Thermal Defense Suite | -2/Research | Z-intel Cld. Linear Gravjet | -2/Research | Z-intel Exp. System Shield | -2/Research | Z-intel Exp. Reaction Control System | -2/Research | Z-intel Nanosword | -2/Research | Z-intel Exp. Matter Compressor | -2/Research | Z-intel Imp. Field Recycling Unit | -2/Quarantine | Z-intel Adv. Component Analysis Suite | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel Adv. Datajack | -2/Quarantine | Z-intel Cmb. Antigrav System | -2/Quarantine | Z-intel Adv. Hacking Suite | -2/Quarantine | Z-intel Com. Matter Pod | -2/Quarantine | Z-intel Enh. Force Lance | -2/Quarantine | Z-intel Antimissile System | -2/Quarantine | Z-intel Adv. Recalibrator | -2/Quarantine | Z-intel Imp. Focal Shield | -2/Quarantine | Z-intel Adv. VSS Leg | -2/Quarantine | Z-intel Exp. Hacking Suite | -2/Quarantine | Z-intel Imp. Energy Mantle | -2/Quarantine | Z-intel Imp. Q-thruster | -2/Quarantine | Z-intel Exp. Transmission Jammer | -2/Quarantine | Z-intel Exp. Coolant Injector | -2/Quarantine | Z-intel Exp. Melee Analysis Suite | -2/Quarantine | Z-intel Com. Linear Accelerator | -2/Quarantine | Z-intel Cld. Antimatter Reactor | -2/Quarantine | Z-intel Gravity Neutralizer | -2/Quarantine | Z-intel Adv. EM Disruption Field | -2/Quarantine | Z-intel Exp. Biometal Heavy Treads | -2/Quarantine | Z-intel Tesla Bomb Launcher | -2/Section 7 | Archive Hdn. Centrium Heavy Treads | -1/Command | Z-intel Beam Splitter | -1/Command | Z-intel Point Singularity Launcher | -1/Command | Z-intel Ionic Axe | -1/Command | Z-intel Ragnarok Missile Launcher | -1/Command | Z-intel Exp. Core Analyzer | -1/Command | Z-intel Imp. Diametric Drive | -1/Command | Z-intel Enh. Force Rifle | -1/Command | Z-intel Exp. Field Recycling Unit | -1/Command | Z-intel Adv. Micro-nuke Launcher | -1/Command | Z-intel Exp. System Guard | -1/Command | Z-intel Mni. Smartbomb Launcher | -1/Command | Z-intel Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free R-06 Scavenger | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel H-88 Terminator | -2/Research | Z-intel M-36 Artificer | -2/Research | Z-intel O-32 Director | -2/Research | Z-intel C-65 Expert | -2/Research | Z-intel B-74 Champion | -2/Research | Z-intel C-55 Analyst | -2/Research | Z-intel A-02 Transporter | -2/Research | Z-intel Y-72 Warden | -2/Section 7 | Archive P-80 Master | -1/Command | Z-intel X-82 Rainmaker | -1/Command | Z-intel X-87 Electro | -1/Command | Z-intel D-83 Annihilator | -1/Command | Z-intel Fabricated ------------ Cld. Gravmag System | x1 | -3/Testing | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Phase Armor Sigix Broadsword Microwarp Drive Spacefold Activator Subatomic Replicator Integrity Redistributor Terrabomb Core Expander LRC Inertial Stabilizer Sigix Shearcannon High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellCouplerKit Manual? 0 Play Time 06:14:38 Cumulative 775.7 hours Start 2024.05.01 @ 12:46:30 End 2024.05.03 @ 13:20:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 495 Rogue 488 Adventurer 0 Explorer 7 Win Type 6 Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 89 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 668eb9f1-d9d3-4ff2-adae-28dcbfb87599