Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 20:33:10 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (171) 855 Value Destroyed (4250) 4250 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-670) -670 TOTAL SCORE: 6675 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 105 Friendly Fire -1200 Cogmind --------- Core Integrity 210/550 Matter 240/300 Energy 240/240 System Corruption 6% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Treads Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Flail Makeshift Spear > --- INVENTORY (25) --- Light Nuclear Core Advanced Treads Advanced Treads Improved Heat Sink Medium Storage Unit Kinecellerator Kinecellerator Kinecellerator Kinecellerator ECM Suite Improved Light Armor Plating Hacking Suite System Shield Improved Trap Extractor (0/6) Thief Drone Bay (3/3) Assault Cannon Assault Cannon Missile Launcher Missile Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Improved Medium Armor Plating Thief Drone Bay > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Treads Medium Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Improved Signal Interpreter ECM Suite Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Improved Trap Extractor Assault Cannon Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Makeshift Spear [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 143 | 6 17 13 46 4 57 Power 15 | 1 3 1 5 . 5 Engine 9 | 1 1 1 5 . 1 Core 6 | . 2 . . . 4 Reactor . | . . . . . . Propulsion 52 | 2 4 3 18 2 23 Treads 44 | 2 1 1 17 1 22 Leg . | . . . . . . Wheel 6 | . 3 2 . 1 . Hover 1 | . . . . . 1 Flight 1 | . . . 1 . . Utility 27 | 1 5 . 7 1 13 Device 11 | . 2 . 4 . 5 Storage 3 | 1 2 . . . . Processor 4 | . 1 . . . 3 Hackware . | . . . . . . Protection 9 | . . . 3 1 5 Artifact . | . . . . . . Weapon 49 | 2 5 9 16 1 16 Energy Gun 2 | 1 1 . . . . Energy Cannon 6 | . . . 6 . . Ballistic Gun 17 | 1 3 6 7 . . Ballistic Cannon 11 | . . . 2 . 9 Launcher 6 | . . 1 1 . 4 Special Weapon 2 | . . 2 . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 3 | . 1 . . 1 1 Unidentified Prototypes 5 | . . . 4 . 1 Parts Lost 18 | . 5 1 4 . 8 Power 5 | . 2 1 1 . 1 Propulsion 7 | . 1 . 2 . 4 Utility 5 | . 1 . 1 . 3 Weapon 1 | . 1 . . . . Highest Loss Streak 6 | . 3 1 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 99 98 99 98 Engine 7 | . 9 4 10 11 2 Core 3 | . 4 9 . . 6 Treads 31 | . 17 . 43 42 34 Wheel 5 | . 9 28 . . . Device 7 | . 12 . 8 . 11 Storage 11 | . 14 14 11 11 9 Processor 4 | . . 14 . . 8 Protection 4 | . . . 2 11 6 Energy Cannon 4 | . . . 13 . . Ballistic Gun 9 | . 24 27 6 . . Ballistic Cannon 7 | . . . 1 21 17 Naked Turns . | . . . . . . Heaviest Build 110 | 13 88 93 105 101 110 Greatest Support 91 | 40 40 32 80 80 91 Greatest Overweight (x) 5 | 1 3 5 1 3 4 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 25 Most Carried 25 | 5 25 25 25 25 25 Average Carried 22 | 2 10 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 5 25 25 25 25 21 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 3734 | 215 312 423 942 144 1698 Remotely . | . . . . . . Salvage Created 5666 | 113 703 654 2203 216 1777 Parts 387 | 8 56 53 155 9 106 Haulers Intercepted 10 | . 2 . 6 . 2 Recyclers Shooed 8 | . 2 . 3 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 103 | . 10 11 37 1 44 Melee 2 | . . . . . 2 Guns 34 | . 9 10 15 . . Cannons 45 | . . . 17 1 27 AOE 22 | . 1 1 5 . 15 Classes Destroyed 15 | 2 6 2 1 2 2 Worker 15 | . 1 3 7 1 3 Builder 5 | . . . . 1 4 Tunneler 7 | 2 1 3 1 . . Hauler 10 | . 2 . 6 . 2 Recycler 16 | 1 2 3 3 2 5 Operator 4 | . 1 . 2 . 1 Watcher 10 | . 2 . 5 . 3 Swarmer 18 | . 3 6 4 . 5 Grunt 54 | . 7 2 22 . 23 Brawler 4 | . . . . 1 3 Duelist 4 | . . . 1 . 3 Protector 1 | . . . . . 1 Sentry 18 | . . 2 10 . 6 Hunter 3 | . . . . . 3 Assembled 1 | . . 1 . . . Thug 1 | . . . . 1 . Best Kill Streak 10 | 3 3 3 7 2 10 Combat Bots Only 8 | . 3 3 6 1 8 Max Kills in Single Turn 3 | 1 2 2 2 1 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 1 2 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 518 | . 65 38 141 3 271 Missed 128 | . 15 9 31 1 72 Damage Taken 5812 | . 645 355 1387 85 3340 Core 639 | . 106 88 105 . 340 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 194 | . . . 85 . 109 Core Remaining (%) 65 | 100 . 22 . 73 . Volleys Fired 385 | 7 64 60 125 14 115 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 60 60 100 136 88 88 Shots Fired 746 | 14 127 111 250 28 216 Gun 388 | 14 127 102 145 . . Cannon 333 | . . . 102 28 203 Launcher 17 | . . 1 3 . 13 Special 8 | . . 8 . . . Kinetic 611 | 7 118 102 153 28 203 Thermal 102 | . . 8 94 . . Explosive 17 | . . 1 3 . 13 Electromagnetic 16 | 7 9 . . . . Robot Hit Streak 16 | 2 12 10 16 7 10 Robot Miss Streak 6 | 3 3 4 5 4 6 Penetration Max . | . . . . . . Secondary Targets 6 | . 4 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 470 | 6 86 70 177 15 116 Core Hits 259 | 5 38 33 77 5 101 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 1 2 1 6 Destroy 2 | . . 1 1 . . Blast 8 | . . . 1 1 6 Melee Attacks 3 | . 1 . . . 2 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 10893 | 162 733 813 3647 366 5172 Guns 3207 | 92 733 777 1605 . . Cannons 4803 | . . . 1508 366 2929 Explosions 2807 | 70 . 36 534 . 2167 Melee 56 | . . . . . 56 Ramming 20 | . . . . . 20 Kinetic 6508 | 40 665 777 1731 366 2929 Thermal 1452 | 70 . . 1382 . . Explosive 2737 | . . 36 534 . 2167 Electromagnetic 120 | 52 68 . . . . Impact 27 | . . . . . 27 Slashing . | . . . . . . Piercing 29 | . . . . . 29 Highest Corruption 6 | . 4 4 . . 6 Average Corruption 3 | . 3 4 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . 17 28 . . 8 Message Errors 16 | . 6 9 . . 1 Matter Fused 15 | . 3 9 . . 3 Heat Flow Errors 8 | . 4 2 . . 2 Energy Discharges 5 | . 2 3 . . . Data Loss (minor) 5 | . 2 2 . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 99 | 4 . . 6 22 67 Projectiles 54 | . . . . 22 32 Explosions 36 | 4 . . 6 . 26 Melee 9 | . . . . . 9 Knockbacks 26 | . . . . 1 25 Impact . | . . . . . . Kinetic 26 | . . . . 1 25 Secondary . | . . . . . . Self-Inflicted Damage 177 | . . . . . 177 Shots 4 | . . . . . 4 Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 375 | 20 275 213 249 108 375 Average Temperature 62 | 15 54 39 57 36 80 Received Heat Transfer 2274 | . 261 147 471 . 1395 Effects 4 | . . . 3 . 1 Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 2 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | 1 . . 7 . . Heat Transferred 2468 | 100 . . 2368 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 962 | 15 215 141 400 227 962 Initial 108 | . 9 . 39 108 . Average 204 | 5 52 30 212 67 448 Maximum Alert Level 3 | . 1 . 2 1 3 Low Security (%) 58 | 100 95 100 45 77 20 Level 1 27 | . 4 . 53 22 24 Level 2 6 | . . . . . 24 Level 3 7 | . . . . . 30 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 2 . 6 . 12 Investigation 10 | . 1 . 5 . 4 Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 . 4 Assault 4 | . . . . . 4 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . 1 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 158 | . 20 11 44 6 77 Peak Tracking Total 9 | . 3 3 6 3 9 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 8 | . 3 . 2 . 3 Indirectly . | . . . . . . Trap Hack Attempts 37 | . . . . 10 27 Triggered 1 | . . . . 1 . Disarmed 2 | . . . 2 . . Reprogrammed 3 | . . . . 1 2 Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 7 | . . . 3 . 4 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 36 | . 9 2 16 1 8 Terminals 25 | . 7 1 11 . 6 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 . 2 Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 97 | . 20 3 50 1 23 Successful 58 | . 10 1 34 1 12 Failed 39 | . 10 2 16 . 11 Catastrophic 6 | . 1 . 3 . 2 Database Lockouts . | . . . . . . Manual 51 | . 11 2 28 . 10 Terminals 75 | . 18 2 38 . 17 Fabricators . | . . . . . . Repair Stations 8 | . . . 2 . 6 Recycling Units 5 | . 2 . 3 . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 33 | . 6 1 18 1 7 Part Schematic 2 | . . . . . 2 Robot Analysis 8 | . 3 . 5 . . Prototype ID Bank 5 | . . . 4 . 1 Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 Recycling Unit Index 1 | . . . 1 . . Alert Level 2 | . . . 1 . 1 Unreport Threat 3 | . . . 3 . . Locate Traps 2 | . . . 1 . 1 Disarm Traps 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 2 . 3 Scan Component 3 | . . . 1 . 2 Repair 2 | . . . 1 . 1 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 7 | . . . 7 . . Insert Component 4 | . . . 4 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 3 . 7 . 2 Terminals 11 | . 2 . 7 . 2 Botnet 7 | . 1 . 5 . 1 Disrupt 1 | . . . 1 . . Operators 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 . 1 Used 1 | . . . 1 . . Hacking Detections 32 | . 7 1 16 . 8 Full Trace Events 7 | . . . 4 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 3 . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 70 | . . . 32 . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . find_recycling 1 | . 1 . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders 8 | . . . . . 8 EXPLORE 4 | . . . . . 4 RETURN 4 | . . . . . 4 Ally Attacks 46 | . . . . 14 32 Total Damage 308 | . . . . 144 164 Kills 7 | . . . . 3 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 8 | . 3 . 5 . . Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches 13 | . . . . . 13 Drone Recoveries 13 | . . . . . 13 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 9977 | 93 1254 1375 3342 1392 2521 Spaces Moved 4169 | 45 734 872 1141 538 839 Core 13 | 13 . . . . . Treads 2790 | 32 345 . 1141 490 782 Legs . | . . . . . . Wheels 1366 | . 389 872 . 48 57 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 105 130 240 145 145 Average Speed 195 | 129 138 132 240 231 231 Slowest Speed 480 | 160 240 175 240 320 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 79 | 5 95 98 94 99 86 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 . 2 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 3 | . . 1 . . 2 Terrain Destroyed 170 | 3 . 8 28 4 127 Melee . | . . . . . . Projectile 48 | . . 2 . 4 42 AOE 122 | 3 . 6 28 . 85 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 5283 | 66 866 983 1509 657 1202 Wait 312 | . 11 17 114 83 87 Move 4164 | 44 733 871 1140 537 839 Hop . | . . . . . . Pick Up 117 | 9 33 8 35 3 29 Fast Attach 24 | 2 2 3 7 2 8 Attach 34 | 4 7 2 7 . 14 Detach . | . . . . . . Swap 85 | . 8 8 32 2 35 Drop 120 | . 7 14 49 6 44 Fire 385 | 7 64 60 125 14 115 Melee 2 | . 1 . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 37 | . . . . 10 27 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 8) 291 | -10/Materials | Discovered new exit (range 12) 332 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 12) 1007 | -10/Materials | Lost 3 parts (1p1n1w) 1067 | -10/Materials | Discovered new exit (range 5) 1313 | -10/Materials | Build established: Scavenger-Mutant 1348 | -10/Materials | Entered Mines 1355 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1475 | -10/Mines | Found the Drone Emporium 1483 | -10/Mines | Discovered new exit (range 9) 1489 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1527 | -10/Mines | Murdered YI-UF0 1527 | -10/Mines | Destroyed YI-UF0 1535 | -10/Mines | Learned location of Storage (-8) 1575 | -10/Mines | Found Prototype Device 2031 | -10/Mines | Discovered new exit (range 12) 2130 | -10/Mines | Learned Materials terminal intel 2134 | -10/Mines | Learned location of 1 exit from Materials 2248 | -10/Mines | Core integrity fell below 50% 2508 | -10/Mines | Excavation squad dispatched 2508 | -10/Mines | A large section of the Mines collapsed 2723 | -10/Mines | Entered Materials 2723 | -9/Materials | Evolved 2 slots: Propulsion x2 2724 | -9/Materials | Identified exit to Mines 2725 | -9/Materials | Loaded intel: 12 terminal locations 2952 | -9/Materials | Repaired Hvy. Assault Rifle 3187 | -9/Materials | Identified Thief Drone Bay 3433 | -9/Materials | Discovered exit to Mines (range 16) 4037 | -9/Materials | Discovered new exit (range 14) 5158 | -9/Materials | Discovered new exit (range 16) 5716 | -9/Materials | Discovered new exit (range 15) 6065 | -9/Materials | Entered Mines 6072 | -9/Mines | Escorted by a lone wolf Derelict 6089 | -9/Mines | Learned location of Zion (-7) 6113 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6271 | -9/Mines | Found a hidden stash of uninstalled traps 6298 | -9/Mines | Discovered new exit (range 8) 6992 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7241 | -9/Mines | Discovered new exit (range 7) 7254 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7421 | -9/Mines | Discovered new exit (range 8) 7457 | -9/Mines | Entered Materials 7457 | -8/Materials | Evolved 2 slots: Utility x2 7500 | -8/Materials | Discovered new exit (range 19) 8028 | -8/Materials | Identified exit to Storage 8484 | -8/Materials | Discovered new exit (range 32) 8568 | -8/Materials | Discovered new exit (range 32) 9057 | -8/Materials | First assault squad dispatched 9163 | -8/Materials | Destroyed 7 combat bots 9365 | -8/Materials | Build established: Mutant 9475 | -8/Materials | Repaired Imp. Light Armor Plating 9775 | -8/Materials | Discovered new exit (range 8) 9936 | -8/Materials | Core integrity fell below 50% 9977 | -8/Materials | Destroyed 8 combat bots 9978 | -8/Materials | Self-destructed Last Messages --------------- 09961_ U-05 Engineer builds a Wall. 09962_ K-01 Serf destroyed. 09962_ U-05 Engineer lays Concrete. 09963_ U-05 Engineer builds a Wall. 09964_ Acquired 143 matter. 09965_ M-13 Machinist repairs Imp. Recalibrator. 09965_ Critical hit (Burn: +37). 09966_ Acquired 20 matter. 09967_ U-05 Engineer builds a Door. 09967_ U-05 Engineer lays Concrete. 09967_ U-05 Engineer builds a Wall. 09968_ U-05 Engineer lays Concrete. 09971_ Acquired 15 matter. 09971_ U-05 Engineer lays Concrete. 09972_ U-05 Engineer builds a Wall. 09973_ U-05 Engineer lays Concrete. 09975_ Lgt. Treads destroyed. 09975_ U-05 Engineer lays Concrete. 09977_ Lgt. Treads destroyed. 09977_ U-05 Engineer lays Concrete. 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Medium Armor Plating | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Hacked Med. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormImpactLeg Manual? 0 Play Time 01:29:33 Cumulative 142.3 hours Start 2024.06.06 @ 19:57:32 End 2024.06.07 @ 20:33:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 113 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 72 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66f028ad-1a14-4ec9-8466-f3881806600f