Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 20:47:15 Player: C0-2MO Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (164) 820 Value Destroyed (7876) 7876 Prototype IDs (108) 2160 Alien Tech Used (9) 1800 Bonus (55508) 55508 TOTAL SCORE: 80064 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 804 Follower Combat Kills 731 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Acquired SGEMP 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 6000 Escaped with Sigix 5000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -627 Cogmind --------- Core Integrity 295/1600 Matter 280/300 Energy 198/200 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Medium Storage Unit Experimental Targeting Computer Energy Filter Advanced Reaction Control System Experimental Phase Shifter Experimental Hardlight Generator (fused) > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Stasis Canceller High-powered Transdimensional Reconstructor Core Reset Matrix Terrabomb Sigix Containment Pod Sigix Corpse Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Quantum Shading Machine Experimental Phase Shifter Experimental Hardlight Generator Advanced Component Analysis Suite Advanced System Restoration Module > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Experimental Targeting Computer Stasis Canceller Advanced Reaction Control System Mini Drone Bay Supercharged TR Core Reset Matrix Terrabomb Sigix Sheargun Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 262] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Sigix Exoskeleton Flight Unit Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Utility 10 | . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . 1 . . 2 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 240 | 4 8 . 9 . 1 4 26 2 13 4 . . . 5 . 16 1 2 10 1 14 . 5 1 . 3 . 8 14 9 31 9 . . 6 13 21 Power 28 | . 1 . 4 . . . 2 . 3 1 . . . . . 1 . . . . 4 . . . . 1 . 2 1 1 3 . . . . 3 1 Engine 10 | . 1 . 4 . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Core 8 | . . . . . . . 1 . 2 . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . 1 . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 3 . . . . 2 1 Propulsion 43 | 2 2 . 3 . 1 . 11 . 2 2 . . . 3 . 3 . . 2 . 5 . . 1 . . . 2 2 2 . . . . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 41 | . 2 . 3 . 1 . 11 . 2 2 . . . 3 . 3 . . 2 . 5 . . 1 . . . 2 2 2 . . . . . . . Utility 137 | . 2 . 1 . . 1 10 2 6 1 . . . 2 . 10 . . 5 1 5 . 4 . . 2 . 4 8 6 28 6 . . 6 8 19 Device 88 | . 1 . . . . . 6 1 3 1 . . . . . 6 . . 2 1 4 . 2 . . 1 . 1 6 4 22 5 . . 6 5 11 Storage 8 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 1 . . 1 . . . 1 . Processor 13 | . . . . . . . 2 . . . . . . . . 1 . . 1 . 1 . 1 . . . . . 1 1 4 . . . . 1 . Hackware 18 | . 1 . . . . . 2 1 2 . . . . 2 . 2 . . 1 . . . 1 . . . . 1 . 1 . . . . . . 4 Protection 10 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 3 . 1 . . 3 3 . 2 . . . . . . 2 1 2 3 . . . 1 . . . . . 3 . . 3 . . . 2 1 Energy Gun 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 2 . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 7 | 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . 1 . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . 1 . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 3 . . . 2 1 2 . . . . . . 1 . . 7 . . . . . . 3 . . 8 1 1 4 . . 1 1 18 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Lost 40 | . . . . . . . 2 . 7 . . . 1 . . 7 2 . . 1 4 . 1 1 . . . . 10 4 . . . . . . . Power 8 | . . . . . . . . . 4 . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . Propulsion 14 | . . . . . . . . . 2 . . . 1 . . 3 . . . . 1 . 1 1 . . . . 4 1 . . . . . . . Utility 14 | . . . . . . . 2 . . . . . . . . 1 2 . . 1 1 . . . . . . . 5 2 . . . . . . . Weapon 4 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 6 | . . . . . . . 1 . 4 . . . 1 . . 6 2 . . 1 3 . 1 1 . . . . 3 4 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 4 5 8 10 9 9 9 9 11 14 15 15 14 13 14 12 13 13 13 12 13 12 12 14 14 15 15 15 18 11 12 14 10 10 10 7 4 Power 1 | . . . . 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 1 2 3 2 1 . . . . . . Propulsion 1 | . 2 3 3 4 3 2 1 2 2 2 2 2 1 2 2 1 3 3 3 3 2 2 2 2 2 1 1 1 3 . . . . . . . . Utility 4 | . . 1 1 2 3 3 2 3 4 8 8 8 8 6 6 6 6 6 6 5 6 7 6 7 7 8 8 7 6 4 5 7 4 5 5 4 1 Weapon 2 | . . 1 1 2 1 . 2 2 2 2 2 2 2 2 3 2 2 2 3 2 3 3 3 3 3 3 2 3 3 1 2 2 2 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 . 2 . 2 4 3 1 1 . . . . . . 2 . . 1 . 3 . . . . . . . 1 . 12 4 . . 2 5 3 Power 4 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 31 | . . . . . 1 3 1 . 1 . . . . . . 1 . . 1 . 1 . . . . . . . . . 11 4 . . 2 5 . Weapon 5 | . 1 . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tool/Special 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Average Slot Usage (%) 88 | . 84 100 99 100 100 100 96 100 98 95 100 100 97 98 100 92 84 76 86 94 98 94 99 91 89 89 94 88 80 67 73 76 69 69 69 77 83 Engine 2 | . 4 14 11 11 11 11 1 . . 6 6 6 6 5 5 4 5 5 5 5 4 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 4 6 5 . . . . . . . . . . . 4 10 10 10 10 10 10 2 . 1 . . . . . 4 7 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 8 9 7 7 7 2 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 7 7 7 7 7 Flight 26 | . 15 28 43 44 44 44 39 40 39 39 40 40 37 35 35 31 29 29 32 35 35 36 36 28 26 26 31 30 28 14 . . . . . . . Device 14 | . 11 14 1 . . . 11 13 12 12 13 13 13 11 11 9 9 5 5 5 10 10 13 10 10 10 10 12 17 11 27 31 31 30 30 27 29 Storage 5 | . . . 9 11 11 10 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 7 9 9 7 7 7 7 7 Processor 5 | . . . . . . . 5 6 6 6 6 6 6 5 5 7 11 11 11 11 10 10 10 10 10 10 10 9 9 4 . . . . . 5 7 Hackware 8 | . 11 14 11 11 11 11 10 13 13 13 13 13 13 16 17 16 9 5 7 11 10 10 11 15 15 11 10 9 9 5 . . . . . . . Protection 1 | . . . . . . . 1 . . . . . . 4 5 2 5 5 5 5 3 . . . . 3 5 4 . . . . . . . . . Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 18 17 13 15 15 21 23 Ballistic Gun 2 | . 20 14 11 11 11 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . 7 14 11 11 11 6 3 6 5 6 6 6 6 5 5 1 . 1 4 5 5 5 5 2 . 1 4 4 1 1 . . . . . . . Special Melee Weapon 2 | . . . . . . 5 6 6 5 . . . . 4 5 4 . . 3 4 4 5 5 5 5 5 3 4 1 . . . . . . . . Peak Build Rating 262 | 4 9 9 15 14 14 21 59 69 68 67 67 67 67 79 79 92 90 86 103 108 117 114 128 127 119 130 131 151 155 211 243 247 247 247 255 262 258 Average Rating 113 | 3 7 9 12 14 13 16 46 60 62 62 67 67 64 75 78 82 86 80 93 101 112 114 122 122 119 120 130 137 142 175 234 239 246 247 246 250 250 On Entrance 103 | . 4 9 9 14 14 14 20 59 62 59 67 67 67 66 79 79 85 80 80 102 97 114 114 123 119 119 130 130 137 120 209 240 244 247 247 255 251 Avg Prop Armor Cover (%) 4 | 27 28 . . . . . 3 4 4 4 4 4 4 4 4 2 4 4 3 3 2 . . . . . . . 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 3 7 7 16 16 16 17 30 20 33 30 30 30 30 32 32 33 32 34 33 37 44 43 44 40 39 41 44 65 64 68 81 85 85 85 89 85 58 Greatest Support 85 | 3 8 8 20 19 19 19 35 32 38 33 33 33 39 33 39 39 32 39 40 40 47 47 50 49 43 50 50 83 62 80 85 85 85 85 85 85 60 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 10 Average Capacity 14 | 5 5 5 9 10 10 9 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 19 20 20 20 20 20 11 10 Most Carried 20 | 2 5 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 14 15 15 15 15 13 15 15 15 15 15 18 20 19 20 20 17 16 19 18 10 Average Carried 12 | 1 4 5 8 10 9 9 9 9 11 14 15 15 14 14 14 13 13 14 14 13 14 13 13 14 14 14 15 15 18 15 16 18 16 16 15 11 9 Final Capacity 20 | 5 5 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 10 10 Final Carried 20 | 2 5 5 10 10 10 10 10 10 15 15 15 15 14 15 15 15 14 15 14 15 13 13 15 14 15 15 15 17 20 16 20 17 16 16 19 9 9 Class Distribution -------------------- 43% | Hacker-Scout 21% | Alien-Sigix 11% | Scavenger-Sprinter 6% | Hacker-Sprinter 4% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Storage Scavenger-Sprinter | -9/Recycling Scavenger-Sprinter | -9/Scraptown Scavenger-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Garrison Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Matter Collected 6119 | 336 130 73 100 50 10 20 471 56 162 205 20 . 75 32 . 284 35 120 . 272 159 . 130 90 55 80 209 132 838 174 297 200 . . 259 157 888 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Salvage Created 9317 | 152 168 81 293 . . . 689 . 156 240 . . 49 32 . 163 70 28 . 147 304 . 218 68 22 410 132 242 230 315 282 423 . . 226 343 3834 Parts 566 | 18 22 8 19 . . . 29 . 18 5 . . 7 2 . 3 1 1 . 15 18 . 7 7 . 2 9 11 12 19 15 18 . . 11 17 272 Haulers Intercepted 11 | . . . 5 . . . 2 . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 2 . . 4 . . . . . . 11 . . . 3 . 2 7 . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Combat Hostiles Destroyed 98 | . 6 . 1 . . . 2 . . 4 . . 7 . . 2 . 4 . 7 . . . 5 . . 8 . 3 3 3 3 . . 2 3 35 Melee 4 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Guns 53 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 2 . . 2 3 35 AOE 39 | . . . . . . . 2 . . 4 . . 7 . . 2 . 4 . 5 . . . 5 . . 8 . . 2 . . . . . . . Classes Destroyed 18 | 2 4 1 1 . . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . 2 2 1 . . . 1 . . Worker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Builder 7 | . . 1 . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 11 | . . . 5 . . . 2 . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Recycler 9 | 1 . 1 . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . Minesweeper 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 2 . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . 2 . Drone 5 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . Watcher 13 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . 2 . 2 . . . . 4 . . . . . . . 1 . Swarmer 43 | . 6 . 1 . . . 2 . . 4 . . 5 . . . . 4 . 5 . . . 5 . . 7 . . . 1 . . . . 3 . Cutter 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 7 | 5 3 2 2 . . . 2 . 2 4 . . 7 1 . 3 . 4 . 5 2 . 1 5 1 . 5 1 1 2 3 2 . . 2 3 6 Combat Bots Only 7 | . 3 . 1 . . . 2 . . 4 . . 7 . . 2 . 4 . 5 . . . 5 . . 5 . 1 2 2 2 . . 2 3 6 Max Kills in Single Turn 4 | 1 1 1 1 . . . 2 . 1 3 . . 3 1 . 1 . 3 . 4 1 . 1 3 1 . 3 1 1 2 1 1 . . 3 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 4 | . . . . . . . 2 . . 3 . . 3 . . 1 . 2 . 4 . . . 3 . . 3 . . 2 . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 A8 (-1/Access_0) Architect (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Hostile Shots Fired 1493 | . 38 . 8 9 . . 39 . 106 4 . . 9 4 . 61 . 2 3 9 20 . 19 3 6 . 5 15 53 133 106 133 21 4 25 5 653 Missed 793 | . 5 . 6 5 . . 20 . 63 3 . . 4 1 . 33 . . 1 5 11 . 13 1 4 . 4 11 26 65 46 51 7 4 9 3 392 Hits 700 | . 33 . 2 4 . . 19 . 43 1 . . 5 3 . 28 . 2 2 4 9 . 6 2 2 . 1 4 27 68 60 82 14 . 16 2 261 Melee 42 | . . . . . . . . . . . . . . . . 5 . . . . . . 4 . . . . . . 7 2 1 . . . . 23 Projectile 658 | . 33 . 2 4 . . 19 . 43 1 . . 5 3 . 23 . 2 2 4 9 . 2 2 2 . 1 4 27 61 58 81 14 . 16 2 238 AOE 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Critical Strikes 44 | . 2 . . . . . . . 1 . . . . 1 . 4 . . . 1 3 . 3 . . . . 1 2 4 3 1 . . . . 18 Actively Blocked 12 | . . . . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . 1 . 3 2 . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage Taken 9734 | . 271 . 57 48 . . 250 . 518 16 . . 105 65 . 710 65 32 . 77 512 . 143 63 42 . . 100 1310 1019 890 133 54 . 95 6 3153 Core 2621 | . 28 . 20 . . . 36 . 104 . . . 12 . . 108 27 . . 56 205 . 52 4 . . . 23 190 250 251 56 20 . 37 2 1140 Absorbed by Shields 2181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 721 20 . 109 36 1215 Redirected to Shielding 471 | . . . . . . . 9 . 67 . . . . . . 130 8 9 . . 92 . . . . . . 67 89 . . . . . . . . Ignored by Resistances 6799 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 466 719 891 77 . 213 44 4389 Regen/Repaired (Parts) 562 | . 4 . . 9 . 88 15 . 27 . . . . 168 . 80 . . 22 . . . 20 . . . . . 34 95 . . . . . . . Core Remaining (%) 73 | 100 . 88 . . . 95 . . . . . . 82 . . . . . . 80 . . . . . . 77 . . 55 . 65 . . . . 18 Volleys Fired 476 | 24 32 3 . . . . 18 . . 2 2 . 7 . . 6 1 4 . 3 . . . 4 . . 6 . 45 18 47 30 3 1 23 16 181 Largest 3 | 2 2 1 . . . . 1 . . 1 1 . 1 . . 1 1 1 . 1 . . . 1 . . 1 . 1 2 2 2 2 1 2 3 3 Hottest 300 | 40 40 20 . . . . 90 . . 30 30 . 30 . . 30 35 80 . 80 . . . 80 . . 80 . 40 200 200 200 200 100 200 300 300 Shots Fired 960 | 48 64 3 . . . . 18 . . 2 2 . 7 . . 6 1 4 . 3 . . . 4 . . 6 . 46 29 75 54 5 1 28 39 515 Gun 901 | 48 64 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 41 27 75 54 5 1 28 39 515 Cannon 22 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Launcher 37 | . . . . . . . 1 . . 2 2 . 7 . . 6 . 4 . 3 . . . 4 . . 6 . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 162 | 48 64 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 46 . . . . . . . . Thermal 17 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 37 | . . . . . . . 1 . . 2 2 . 7 . . 6 . 4 . 3 . . . 4 . . 6 . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 744 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 75 54 5 1 28 39 515 Robot Hit Streak 21 | 6 7 1 . . . . 5 . . 1 . . 2 . . 1 1 . . . . . . . . . . . 7 10 15 3 1 . 4 8 21 Robot Miss Streak 6 | 3 4 2 . . . . 1 . . . . . 2 . . 2 . . . . . . . . . . . . 3 2 2 4 3 . . 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 1 1 Secondary Targets 11 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 6 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 Shots Hit Robots 628 | 27 34 3 18 . . . 23 . 7 4 . . 3 3 . 4 1 . 6 7 9 . 14 1 1 8 . 10 31 20 19 14 1 . 4 16 340 Core Hits 292 | 10 16 2 7 . . . 9 . 3 6 . . 9 1 . 5 1 4 . 9 2 . 4 6 . 3 9 5 10 8 10 6 . . 9 7 131 Critical Kills 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 8 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . . 3 . . . . . . . . Critical Strikes 28 | 1 . . . . . . 3 . 1 . . . . . . 1 1 . . . . . . 1 1 1 . . 10 . 1 . . . . . 7 Destroy 11 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 9 . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . . . . . . . . . . . Sever 13 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 7 Melee Attacks 465 | . 21 6 43 6 . . 57 . 36 5 2 . 4 29 . 40 . . 7 11 46 . 63 3 3 8 4 29 29 13 . . . . . . . Impact 45 | . . . . . . . . . . . . . . . . 25 . . . . . . . 3 3 6 . . 8 . . . . . . . . Slashing 388 | . 21 6 43 6 . . 40 . 36 5 2 . 4 26 . 15 . . 1 11 42 . 62 . . 2 4 28 21 13 . . . . . . . Piercing 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . 2 5 . . . 9 . 2 . . . . 3 . 3 . . 6 2 7 . 4 1 1 . . 2 . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40029 | 263 358 105 660 . . . 1402 . 412 460 . . 606 83 . 560 7 633 . 801 484 . 893 676 131 737 847 641 414 1524 1725 1512 238 . 1101 1134 21622 Guns 28307 | 263 292 7 . . . . . . . . . . . . . . 7 . . . . . . . . . . . 195 734 1725 1412 238 . 678 1134 21622 Cannons 94 | . . . . . . . 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4109 | . . . . . . . 112 . . 222 . . 606 . . 232 . 633 . 408 . . . 545 . . 847 . . 249 . . . . 255 . . Melee 7220 | . 66 98 660 . . . 1196 . 412 238 . . . 83 . 328 . . . 393 484 . 893 131 131 737 . 641 219 510 . . . . . . . Ramming 299 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . 100 . . 168 . . Kinetic 764 | 263 292 7 . . . . . . . . . . . . . . 7 . . . . . . . . . . . 195 . . . . . . . . Thermal 263 | . . . . . . . 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . Explosive 3940 | . . . . . . . 112 . . 222 . . 606 . . 232 . 633 . 408 . . . 545 . . 847 . . 249 . . . . 86 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1035 | . . . . . . . . . . . . . . . . 198 . . . . . . . 131 131 575 . . . . . . . . . . . Slashing 33521 | . 66 98 660 . . . 989 . 412 238 . . . 83 . 130 . . . 393 484 . 893 . . 162 . 641 219 1244 1725 1412 238 . 678 1134 21622 Piercing 207 | . . . . . . . 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 1 1 . . . . . 9 9 4 4 5 . 4 4 4 3 3 3 3 1 7 . 1 . 1 1 1 . 1 Average Corruption 2 | . . . . . . . 1 1 1 . . . . . 9 3 4 4 4 . 2 4 3 3 3 3 3 1 4 . 1 . 1 1 1 . 1 Corruption Purged 17 | . . . . . . . . . 1 . . . . . . 10 . . . . . . 4 . . . . . . . 1 . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . 3 1 1 . . . . . . 14 2 6 . . 6 . 12 4 2 1 6 . 24 . . . 1 1 2 . 5 Message Errors 22 | . . . . . . . . 1 . . . . . . . 3 . 4 . . 1 . . 2 1 1 1 . 6 . . . . 1 . . 1 Matter Fused 32 | . . . . . . . 2 . 1 . . . . . . 4 . 1 . . 4 . 6 1 . . 3 . 8 . . . 1 . 1 . . Heat Flow Errors 10 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . 2 . . . . . 4 . . . . . . . 1 Energy Discharges 10 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 2 1 1 . 1 . 1 . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . . . . . . . . . . . 4 1 . . . . . 2 . . . 1 . 2 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1924 | . . 16 8 . . . 126 . 46 72 . . . . . 283 . 123 . 114 146 . 21 135 131 228 149 38 . 125 . 50 . . 113 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 419 | . . . . . . . . . . . . . . . . 20 . 123 . 20 . . . 4 . . 149 . . 49 . . . . 54 . . Melee 1505 | . . 16 8 . . . 126 . 46 72 . . . . . 263 . . . 94 146 . 21 131 131 228 . 38 . 76 . 50 . . 59 . . Knockbacks 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . Impact 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . . . . . . . . . . . . 25 . . 186 . . . . . . . 24 . . . . . . . . . . 43 . . Shots 8 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . 1 . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | . . 4 187 . . . 273 . 20 . . . 40 13 . 121 312 76 . 130 98 . 270 4 . . 12 11 301 28 . . . . . 76 116 Average Temperature 85 | . . 2 71 . . . 83 . 9 . . . 14 7 . 56 140 30 . 70 23 . 113 3 . . 8 5 119 18 . . . . . 35 8 Received Heat Transfer 517 | . . . 18 6 . . 60 . 126 . . . . 36 . 18 . . . 12 21 . . . 9 . . . 9 57 101 13 10 . . 3 18 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Parts Fried 10 | . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 2 . . . . . . . . 2 . . Impact Corruptions 17 | . . . . . . . . . . . . . . . . 4 . . . . . . . 1 2 7 . . . . . 1 . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Heat Transferred 200 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 5 5 5 4 3 5 5 . Low Security (%) 74 | 100 100 100 100 100 69 . 100 100 97 . . . . 100 100 93 . . . . 28 100 92 . . . . 100 89 37 . . . . . . . Level 1 7 | . . . . . 30 . . . 2 . . . . . . 6 . . . . 71 . 7 . . . . . 10 10 . . . . . . . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . 78 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . 72 100 . 4 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 41 27 . . 66 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 58 58 . . 21 . . Peak Influence 2301 | 10 123 51 113 173 231 . 191 33 209 . . . . 110 35 225 . . . . 388 68 229 . . . . 147 260 1679 2301 1886 1131 855 1768 1906 . Initial 1236 | . . 21 7 35 67 . . 33 . . . . . 25 35 17 . . . . 215 68 47 . . . . 97 82 129 1100 1236 1131 840 512 1100 . Average 336 | 2 60 16 69 71 161 . 119 15 38 . . . . 37 31 94 . . . . 240 68 99 . . . . 82 166 725 1632 1565 1063 847 739 1370 . Influence Increases 12624 | 30 358 81 403 168 204 . 712 . 533 95 . . 120 279 . 749 . 90 . 145 810 . 583 145 80 15 195 256 734 570 1450 385 39 15 625 1170 1585 Destroy 0b10 Robot/C 2020 | . 120 40 100 . . . 40 . . 80 . . 100 . . 80 . 80 . 100 . . . 100 . . 140 . 60 80 280 100 . . 180 340 . Destroy 0b10 Robot/NC 390 | 30 20 10 45 . . . 40 . 20 5 . . 10 5 . 15 . . . 20 25 . 20 5 5 15 5 25 . 10 15 . . . 25 20 . Destroy Leader 392 | . 22 10 46 . . . 6 . . 10 . . 10 2 . 30 . 10 . 10 8 . 6 10 . . 20 8 20 10 60 . . . 32 62 . Allied During Kill 523 | . . 11 19 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 94 . . . 55 338 . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . Successful Hack 862 | . 18 6 21 . 24 . 190 . 128 . . . . 12 . 80 . . . . 98 . 83 . . . . 56 68 49 5 . 24 . . . . Select Force Hacks 370 | . 60 . . 30 180 . . . . . . . . . . 40 . . . . 30 . . . . . . . 30 . . . . . . . . Disable Machine 765 | . . . 30 30 . . 30 . . . . . . . . 60 . . . . 15 . 15 . . . . . 105 120 45 120 . 15 30 15 135 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 2847 | . 13 4 7 3 . . 46 . 25 . . . . 50 . 108 . . . . 64 . 84 . . . . 32 36 46 231 135 15 . 213 285 1450 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Partial Spotted 930 | . 15 . 15 15 . . 120 . 90 . . . . 45 . 60 . . . . 135 . 150 . . . . 30 150 30 15 15 . . 15 30 . Lose Combat Pursuer 3285 | . 90 . 120 90 . . 240 . 270 . . . . 165 . 270 . . . 15 285 . 225 30 75 . 30 105 225 225 705 15 . . 75 30 . Influence Decreases 14808 | 30 302 116 338 81 216 161 617 95 324 188 63 53 80 217 77 596 147 121 . 40 718 129 527 127 78 159 50 254 651 271 1655 1012 875 210 913 1099 2218 Entered New Map 6784 | . . 35 14 51 106 161 . 62 . 78 23 53 . 15 67 8 67 7 . . 40 129 21 47 28 144 . 48 65 101 735 962 755 210 343 619 1790 Time Decay 4970 | 30 302 81 254 30 110 . 441 33 256 110 40 . 70 202 10 318 60 114 . 40 238 . 326 70 50 15 50 206 486 120 140 50 20 . 150 120 428 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 100 . . . . 100 . . . . . . . . . . . . . . . . Lost Part 387 | . . . . . . . 20 . 67 . . . 10 . . 70 20 . . . 40 . 10 10 . . . . 100 40 . . . . . . . Lost Ally 1880 | . . . 70 . . . 20 . . . . . . . . 100 . . . . . . 20 . . . . . . 10 780 . 100 . 420 360 . Purge Threat 587 | . . . . . . . 136 . 1 . . . . . . . . . . . 300 . 150 . . . . . . . . . . . . . . Squads Dispatched 185 | . 5 1 2 2 . . 22 . 11 . . . . 9 . 20 . . . . 10 . 15 . . . . 5 3 19 27 15 . . 14 5 . Investigation 75 | . 4 . 1 2 . . 13 . 8 . . . . 5 . 15 . . . . 8 . 10 . . . . 2 3 1 1 . . . . 2 . Extermination 23 | . . . . . . . 5 . 3 . . . . 3 . 2 . . . . 2 . 3 . . . . 1 . . 2 . . . 1 1 . Reinforcement 26 | . 1 . 1 . . . 4 . . . . . . 1 . 3 . . . . . . 2 . . . . 2 . 5 1 1 . . 3 2 . Assault 55 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 22 13 . . 7 . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Unchained Authorized 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Distress Signals 35 | . 4 . 3 . . . 3 . 5 . . . . . . . . . . . 1 . 5 . . . . 2 . 1 4 1 . . 3 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 579 | . 20 2 24 10 . . 37 . 46 4 . . 6 12 4 24 . 3 6 5 32 5 38 4 5 . 6 17 28 47 75 41 3 3 10 18 44 Peak Tracking Total 26 | . 5 2 9 8 . . 9 . 16 4 . . 5 4 4 9 . 4 10 2 13 5 15 4 5 . 4 11 8 19 21 26 3 7 6 6 12 Tactical Retreats 110 | . 3 . 4 2 . . 13 . 15 . . . . 5 . 8 . . . 1 7 . 6 2 3 . 1 3 11 4 12 1 1 . 3 2 3 ECM-based Alert Blocks 27 | . . . . . . . 12 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Traps Triggered 34 | . 2 . 2 1 . . 5 . 1 . . . . 1 . 1 1 . . . 4 . 1 . . . . 2 1 1 1 4 . 1 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 82 | . . . . . . . 6 . 62 . . . . 1 . . . . . . . . . . . . . . 13 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 17 | . . . . . . . 1 . 9 . . . . 1 . . . . . . . . . . . . . . 6 . . . . . . . . Reused 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 . . . . . . . . Traps Extracted 11 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 6 . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . Most Traps Carried 8 | . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 8 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Machines Disabled 62 | . . . 3 2 . . 2 . . . . . . . . 4 . . . . 1 . 1 . . 1 . . 7 8 3 8 . 1 2 3 16 Max in Single Turn 2 | . . . 1 1 . . 1 . . . . . . . . 1 . . . . 1 . 1 . . 1 . . 1 2 1 1 . 1 1 2 2 Garrison Access 8 | . . . . . . . 2 . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Machines Accessed 222 | . 10 1 12 3 12 3 31 . 21 . . 4 . 9 . 27 . . 4 . 21 . 23 . . 4 . 10 11 9 4 . 1 . . 1 1 Terminals 107 | . 7 1 9 1 6 . 15 . 9 . . . . 2 . 10 . . . . 12 . 12 . . . . 6 8 7 2 . . . . . . Fabricators 13 | . . . . . . . 1 . 2 . . . . 1 . 4 . . . . 2 . 1 . . . . 1 . . 1 . . . . . . Repair Stations 17 | . 1 . . 1 . . 2 . 2 . . . . 3 . 2 . . . . 1 . 2 . . . . . 2 1 . . . . . . . Recycling Units 44 | . 2 . 1 1 6 . 8 . 6 . . . . 2 . 7 . . . . 3 . 6 . . . . 1 . . . . . . . 1 . Scanalyzers 14 | . . . 2 . . . 2 . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 1 1 1 . . . . . . . Garrison Access 11 | . . . . . . . 3 . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . . Total Hacks 666 | . 31 6 43 3 28 12 88 . 91 . . 27 . 22 . 75 . . 8 . 63 . 63 . . 17 . 22 23 19 7 . 1 . . 1 16 Successful 485 | . 23 3 30 3 19 12 56 . 57 . . 27 . 15 . 56 . . 8 . 45 . 44 . . 17 . 16 18 14 4 . 1 . . 1 16 Failed 177 | . 8 3 12 . 9 . 32 . 33 . . . . 7 . 19 . . . . 17 . 19 . . . . 6 5 4 3 . . . . . . Catastrophic 13 | . 1 . . . . . 6 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . 2 . . . . . . Database Lockouts 4 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Manual 375 | . 24 4 27 3 23 . 51 . 60 . . . . 13 . 45 . . 2 . 34 . 44 . . . . 14 15 11 4 . . . . 1 . Terminals 398 | . 22 6 35 1 22 . 58 . 62 . . . . 8 . 44 . . . . 46 . 48 . . . . 13 15 13 5 . . . . . . Fabricators 37 | . . . . . . . 3 . 9 . . . . 4 . 9 . . . . 5 . 2 . . . . 4 . . 1 . . . . . . Repair Stations 34 | . 5 . . 1 . . 3 . 5 . . . . 6 . 2 . . . . 1 . 3 . . . . . 5 3 . . . . . . . Recycling Units 53 | . 4 . 3 1 6 . 11 . 7 . . . . 2 . 8 . . . . 3 . 6 . . . . 1 . . . . . . . 1 . Scanalyzers 49 | . . . 5 . . . 9 . 5 . . . . 2 . 9 . . . . 7 . 3 . . . . 3 3 3 . . . . . . . Garrison Access 15 | . . . . . . . 4 . 3 . . . . . . 3 . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . . Terminal Hacks 197 | . 9 3 10 1 4 12 12 . 18 . . 27 . 1 . 15 . . 8 . 18 . 18 . . 17 . 1 3 3 1 . . . . . 16 Record 39 | . . . . . . 5 . . . . . 11 . . . . . . 1 . . . . . . 5 . . 1 . . . . . . . 16 Part Schematic 35 | . 3 1 . . 2 . 5 . 3 . . 9 . . . 3 . . . . . . 5 . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 32 | . 4 1 2 . . 7 . . 7 . . . . . . . . . . . 1 . 6 . . 4 . . . . . . . . . . . Prototype ID Bank 26 | . . . 2 . . . 3 . 4 . . 3 . . . 2 . . 5 . 1 . 1 . . 4 . . 1 . . . . . . . . Open Door 8 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 3 . . . . . . . Branch Access Points 6 | . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Locate Traps 5 | . . . 1 . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 14 | . 1 1 2 . 1 . 2 . . . . . . . . 4 . . . . 1 . 1 . . . . . . . 1 . . . . . . Fabricator Hacks 19 | . . . . . . . 2 . 4 . . . . 3 . 4 . . . . 3 . . . . . . 2 . . 1 . . . . . . Network Status 4 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 9 | . . . . . . . 1 . 2 . . . . 1 . 2 . . . . 2 . . . . . . 1 . . . . . . . . . Build 6 | . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Repair Station Hacks 12 | . 2 . . . . . 3 . 2 . . . . 2 . . . . . . . . 1 . . . . . 1 1 . . . . . . . Scan Component 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 34 | . . . 4 . . . 7 . 5 . . . . . . 6 . . . . 3 . 3 . . . . 2 2 2 . . . . . . . Insert Component 11 | . . . 1 . . . 3 . 2 . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . Analyze 11 | . . . 1 . . . 2 . 2 . . . . . . 3 . . . . 1 . 2 . . . . . . . . . . . . . . Retrieve Study 12 | . . . 2 . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 2 2 2 . . . . . . . Garrison Access Hacks 9 | . . . . . . . 2 . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 8 | . . . . . . . 2 . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 213 | . 11 . 16 2 15 . 30 . 27 . . . . 9 . 29 . . . . 20 . 21 . . . . 10 12 8 2 . . . . 1 . Terminals 146 | . 8 . 14 . 9 . 23 . 19 . . . . 4 . 15 . . . . 14 . 13 . . . . 9 9 7 2 . . . . . . Track 21 | . 1 . 5 . . . 3 . 3 . . . . 1 . 3 . . . . 3 . 1 . . . . 1 . . . . . . . . . Assimilate 11 | . . . 1 . . . 3 . . . . . . . . 2 . . . . 1 . 3 . . . . . . 1 . . . . . . . Botnet 45 | . 2 . 3 . 4 . 7 . 6 . . . . 1 . 4 . . . . 3 . 4 . . . . 3 3 3 2 . . . . . . Disrupt 5 | . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . Skim 64 | . 5 . 5 . 5 . 10 . 9 . . . . 2 . 5 . . . . 5 . 5 . . . . 4 6 3 . . . . . . . Fabricators 8 | . . . . . . . 1 . 1 . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Download 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . 1 . . . . 1 . . . . 3 . 2 . . . . 1 . 2 . . . . . 2 1 . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 12 | . . . . 1 . . . . . . . . . 3 . 2 . . . . 1 . 2 . . . . . 2 1 . . . . . . . Recycling Units 44 | . 3 . 2 1 6 . 6 . 6 . . . . 2 . 7 . . . . 3 . 6 . . . . 1 . . . . . . . 1 . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 31 | . . . . . . . 6 . 6 . . . . 2 . 7 . . . . 3 . 6 . . . . 1 . . . . . . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Extract 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 129 | . 8 1 11 . 4 . 21 . 13 . . . . 5 . 14 . . . . 14 . 14 . . . . 7 8 5 3 . 1 . . . . Full Trace Events 16 | . 1 . . . . . 5 . 2 . . . . . . 2 . . . . 2 . 2 . . . . 1 . . 1 . . . . . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 67 | . 3 1 1 . 2 . 6 . 5 . . 9 . . . 7 . . . . 10 . 5 . . 4 . . 7 2 . 5 . . . . . Parts Built 9 | . . . . . . . . . 4 . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Time 316 | . . . . . . . . . 68 . . . . 84 . 51 . . . . 39 . . . . . . 74 . . . . . . . . . Total Part Build Rating 55 | . . . . . . . . . 18 . . . . 6 . 8 . . . . 14 . . . . . . 9 . . . . . . . . . Part Studies Acquired 12 | . . . 2 . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 2 2 2 . . . . . . . Parts Repaired 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . 26 . . . . . 50 . 50 . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . 2 . 2 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . Non-combat 6 | . . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . find_chute 6 | . . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Total Allies 175 | . . 3 1 . . . 3 . . . . . . . . 7 . . 5 . . . 2 . . . . . . 1 81 . 9 . 35 28 . Largest Group 15 | . . 3 3 . . . 2 . . . . . . . . 3 . . 5 . . . 1 . . . . . . 1 7 . 4 . 13 15 . Highest-Rated Group 376 | . . 69 69 . . . 36 . . . . . . . . 98 . . 287 . . . 10 . . . . . . 45 101 . 376 . 184 335 . Highest-Rated Ally 139 | . . 31 31 . . . 26 . . . . . . . . 49 . . 64 . . . 10 . . . . . . 45 15 . 132 . 15 139 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 509 | . . 9 46 . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 174 . 16 . 105 149 . Total Damage 8558 | . . 124 510 . . . . . . . . . . . . 260 . . . . . . . . . . . . . . 2604 . 405 . 2018 2637 . Kills 50 | . . 2 7 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 15 . . . 9 15 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Active Infowar (turns) 8942 | . 628 201 56 . . . 992 89 789 232 88 21 147 456 28 627 138 241 269 261 514 14 729 153 108 80 197 437 1266 174 2 . . . 3 2 . Optics 4921 | . . . . . . . . . . . . . . . . 340 138 241 269 261 514 14 729 153 108 80 197 437 1266 174 . . . . . . . Sensors 7918 | . . . . . . . 992 89 776 232 88 21 147 456 28 621 138 241 269 254 514 14 729 153 108 80 197 437 1228 105 1 . . . . . . IFF 219 | . . . . . . . . . . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . Structural 3967 | . . . . . . . 649 87 418 174 88 21 147 456 28 57 . . . . 115 . 443 . . . . 296 914 74 . . . . . . . Seismic 887 | . 628 201 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . Jamming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . ECM 487 | . . . . . . . 183 . 302 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 32 | . 4 1 2 . . 7 . . 7 . . . . . . . . . . . 1 . 6 . . 4 . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . . . . 1 1 . 2 . . . 2 2 . 2 . . . 2 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Turns Passed 13659 | 119 773 201 555 78 234 370 1122 89 857 234 88 21 147 456 28 712 138 241 269 261 514 14 729 153 108 80 197 437 1266 374 697 280 58 17 386 311 1045 Spaces Moved 29847 | 76 990 352 988 203 431 1170 2545 305 1750 514 278 76 432 1078 102 1564 374 787 790 499 1196 66 1902 418 327 150 596 1029 2942 946 1402 427 148 46 782 589 1577 Core 399 | 76 323 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5440 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 469 1402 427 148 46 782 589 1577 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24008 | . 667 352 988 203 431 1170 2545 305 1750 514 278 76 432 1078 102 1564 374 787 790 499 1196 66 1902 418 327 150 596 1029 2942 477 . . . . . . . Fastest Speed 17 | 50 37 37 29 29 29 29 24 27 23 27 27 27 24 26 25 28 31 28 21 21 18 21 17 24 29 24 24 19 19 19 30 30 30 30 30 30 30 Average Speed 27 | 50 41 37 30 29 29 29 27 27 26 27 27 27 26 26 25 28 31 28 26 27 20 21 20 27 29 27 24 20 20 25 30 30 30 30 30 30 30 Slowest Speed 112 | 50 60 37 37 29 29 29 112 27 31 27 27 27 27 27 27 31 31 31 28 99 94 21 24 29 29 29 24 23 103 30 30 30 30 30 90 30 30 Overloaded Moves 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . 2 . 2 . 10 . 13 . 11 . . . . 11 . 8 . . . 1 9 2 10 . . . . 1 3 9 . . . . . 1 . Potential Cave-ins 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 7 . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . 1 1 Exploration Rate (%) 60 | 4 94 82 82 38 94 82 71 94 53 67 59 68 66 29 70 50 67 80 93 55 45 79 52 62 65 61 73 33 97 71 54 50 5 7 27 27 74 Regions Visited 37 Branch Regions 21 Pre-discovered Areas 27 | . 3 1 . 1 6 . 2 . 1 . 1 1 2 . . 1 2 . . . 1 . 1 . 1 3 . . . . . . . . . . . Known Exits Taken 24 | . . 1 1 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 36 | . . 3 . . . 6 . . . 7 3 . 3 . . . 3 2 . 1 . . . 1 3 . 4 . . . . . . . . . . Spaces Dug 468 | . 13 4 6 3 . . 37 . 25 11 10 . 4 25 . 43 . . 1 4 32 . 42 1 2 . 3 16 19 5 64 31 2 . 38 10 17 Terrain Destroyed 1458 | . 13 4 6 3 . . 46 . 25 18 18 . 40 25 . 72 . 64 1 39 32 . 42 42 2 . 80 16 20 26 106 71 7 . 86 118 436 Melee 263 | . 13 4 6 3 . . 25 . 25 2 2 . 4 25 . 36 . . 1 4 32 . 42 1 2 . 3 16 14 3 . . . . . . . Projectile 734 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . 5 2 106 71 7 . 44 49 436 AOE 460 | . . . . . . . 7 . . 16 16 . 36 . . 36 . 64 . 35 . . . 41 . . 77 . . 21 . . . . 42 69 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Gar Acc Com Ac0 Total 33865 | 111 1254 407 1147 209 531 1202 2856 309 2071 599 285 75 450 1196 103 1737 394 798 844 600 1396 63 2128 444 333 170 633 1206 3487 1018 1619 537 157 47 903 701 1845 Wait 2270 | 6 190 47 87 1 102 7 153 . 176 67 4 . 7 87 . 101 17 4 21 77 127 . 162 14 3 . 25 125 375 9 70 43 2 1 67 59 34 Move 29633 | 75 985 351 983 202 411 1169 2519 304 1727 513 277 75 431 1056 101 1547 373 786 789 496 1179 62 1883 417 326 149 595 1026 2935 930 1400 426 147 45 781 586 1576 Hop 86 | . 2 . 2 . 9 . 13 . 11 . . . . 11 . 8 . . . 1 8 1 8 . . . . 1 3 7 . . . . . 1 . Pick Up 142 | 2 7 . 9 . 4 9 9 1 8 2 . . . 1 1 7 . . 1 2 8 . 2 1 1 1 . 1 10 14 25 5 . . 6 2 3 Fast Attach 152 | 4 6 . 6 . . 6 19 . 5 1 . . . 2 . 7 . 1 9 . 4 . 1 . . 4 . 3 13 9 16 7 . . 6 9 14 Attach 86 | . 2 . 2 . 1 . 4 . 5 1 . . 1 2 . 5 2 1 4 3 5 . 2 1 . 1 . 3 9 7 11 4 2 . 1 6 1 Detach 37 | . . . . . . 1 2 . 2 . . . . . . 2 1 2 3 2 1 . 1 . . . . 3 6 2 2 2 2 . 3 . . Swap 175 | . 2 . 7 . . . 21 3 18 4 . . . 5 . 6 . . 2 1 8 . 4 3 . 4 3 6 28 5 15 4 1 . 1 3 21 Drop 206 | . 7 . 8 . 4 10 20 1 6 4 . . . 2 1 8 . . 8 1 10 . 2 1 . 3 . 3 15 4 32 15 . . 7 19 15 Fire 476 | 24 32 3 . . . . 18 . . 2 2 . 7 . . 6 1 4 . 3 . . . 4 . . 6 . 45 18 47 30 3 1 23 16 181 Melee 465 | . 21 6 43 6 . . 57 . 36 5 2 . 4 29 . 40 . . 7 11 46 . 63 3 3 8 4 29 29 13 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . 15 . 15 . . . . . . . . . . . . . . . . . . 6 . . 1 . . . 6 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 91 | . . . . . . . 6 . 62 . . . . 1 . . . . . 3 . . . . . . . . 19 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / *Ext x2) -4/Waste -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access -1/Garrison -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Discovered new exit (range 17) 619 | -10/Materials | Learned Storage stockpile data 673 | -10/Materials | Learned 4 Subcaves zone layouts 719 | -10/Materials | Learned location of 1 exit from Storage 745 | -10/Materials | Repaired Flight Unit 753 | -10/Materials | Loaded intel: 2 recycling unit locations 777 | -10/Materials | Learned 2 Mines zone layouts 789 | -10/Materials | Loaded intel: 17 trap records 818 | -10/Materials | Discovered new exit (range 15) 845 | -10/Materials | Learned location of Mines (-10) 893 | -10/Materials | Entered Mines 894 | -10/Mines | Identified exit to Materials 898 | -10/Mines | Met a Derelict testing a Signal Generator 909 | -10/Mines | Met a Derelict bent on vengeance 940 | -10/Mines | Learned location of Mines (-8) 992 | -10/Mines | Learned Materials terminal intel 1034 | -10/Mines | Build established: Scavenger-Mutant 1043 | -10/Mines | Discovered exit to Materials (range 5) 1094 | -10/Mines | Entered Materials 1094 | -9/Materials | Accompanied by 3 allies 1094 | -9/Materials | Evolved 2 slots: Propulsion x2 1095 | -9/Materials | Loaded intel: 12 terminal locations 1099 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1146 | -9/Materials | Discovered new exit (range 15) 1239 | -9/Materials | Discovered new exit (range 13) 1249 | -9/Materials | Central database locked down 1342 | -9/Materials | Learned Storage security intel 1396 | -9/Materials | Build established: Scavenger-Sprinter 1413 | -9/Materials | Learned location of 1 exit from Storage 1472 | -9/Materials | Identified exit to Storage 1472 | -9/Materials | Identified exit to Materials 1522 | -9/Materials | Identified exit to Mines 1592 | -9/Materials | Learned 2 Materials zone layouts 1631 | -9/Materials | Learned Storage security intel 1636 | -9/Materials | Discovered exit to Materials (range 7) 1649 | -9/Materials | Entered Storage 1650 | -9/Storage | Identified exit to Recycling 1726 | -9/Storage | Used back door to open Recycling access 1727 | -9/Storage | Entered Recycling 1799 | -9/Recycling | Discovered new exit (range 16) 1816 | -9/Recycling | Learned Materials trap positions 1852 | -9/Recycling | Learned Storage stockpile data 1853 | -9/Recycling | Scanned before Scraplab entrance 1857 | -9/Recycling | Entered Scraplab 1859 | -9/Recycling | Discovered new exit (range 2) 1879 | -9/Recycling | Learned Materials trap positions 1895 | -9/Recycling | Learned Materials trap positions 1903 | -9/Recycling | Learned Materials emergency access door positions 1904 | -9/Recycling | Learned 2 Storage zone layouts 1917 | -9/Recycling | Learned location of 1 exit from Storage 1939 | -9/Recycling | Learned Storage emergency access door positions 1961 | -9/Recycling | Entered Scraptown 1999 | -9/Scraptown | Visited UFD Registry 1999 | -9/Scraptown | Registered with UFD as "Laserdome" 2014 | -9/Scraptown | Visited Junk Repository 2019 | -9/Scraptown | Visited Science Testing Area 2024 | -9/Scraptown | Visited Analyses Database 2030 | -9/Scraptown | Visited Supply Room 2035 | -9/Scraptown | Visited Observation Area 2039 | -9/Scraptown | Visited Scrapoid Pod Storage 2043 | -9/Scraptown | Visited Junk Repository 2057 | -9/Scraptown | Visited Fellowship of the Rings 2061 | -9/Scraptown | Visited Spacefarers 2064 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2065 | -9/Scraptown | Visited CR-KLE's Repair Center 2071 | -9/Scraptown | Visited SPCMW 2084 | -9/Scraptown | Discovered new exit (range 11) 2223 | -9/Scraptown | Visited Scrap Suit Storage 2232 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2233 | -9/Scraptown | Found DCF Scrap (29 items) 2270 | -9/Scraptown | CR-KLE repaired 5 parts 2313 | -9/Scraptown | Met Optimus 2313 | -9/Scraptown | Accepted into 0bPrime 2330 | -9/Scraptown | Discovered new exit (range 3) 2331 | -9/Scraptown | Entered Factory 2331 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2463 | -6/Factory | Loaded intel: 8 recycling unit locations 2515 | -6/Factory | Learned location of Protoforge (-3) 2537 | -6/Factory | Spotted B-75 Beast 2680 | -6/Factory | Learned location of Upper Caves (-5) 2743 | -6/Factory | Learned 2 Upper Caves zone layouts 2758 | -6/Factory | Learned Extension terminal intel 2764 | -6/Factory | Loaded intel: 6 repair station locations 2779 | -6/Factory | Repaired Enh. Optical Array? 2805 | -6/Factory | Learned location of 1 exit from Proximity Caves 2855 | -6/Factory | Hacking Suite fried by hacking feedback 2915 | -6/Factory | Discovered new exit (range 16) 3339 | -6/Factory | Discovered new exit (range 13) 3366 | -6/Factory | Discovered new exit (range 13) 3369 | -6/Factory | Identified exit to Factory 3383 | -6/Factory | Learned 2 Lower Caves zone layouts 3434 | -6/Factory | Identified exit to Lower Caves 3452 | -6/Factory | Discovered exit to Lower Caves (range 14) 3453 | -6/Factory | Learned Hub_04(d) stockpile data 3453 | -6/Factory | Sucked down chute 3453 | -6/Factory | Entered Waste 3453 | -6/Waste | The area was eerily silent 3500 | -6/Waste | Discovered new exit (range 16) 3541 | -6/Waste | Identified exit to Factory 3542 | -6/Waste | Entered Factory 3593 | -6/Factory | Noticed a derelict Sapper rigging charges 3705 | -6/Factory | Loaded intel: 8 recycling unit locations 3797 | -6/Factory | Discovered exit to Factory (range 4) 3988 | -6/Factory | Learned Hub_04(d) garrison access intel 4000 | -6/Factory | Repaired Power Sword 4039 | -6/Factory | Learned 2 Proximity Caves zone layouts 4076 | -6/Factory | Spotted B-75 Beast 4114 | -6/Factory | Learned Extension stockpile data 4136 | -6/Factory | Fabricated Imp. Trap Extractor (x2) 4137 | -6/Factory | Learned Hub_04(d) emergency access door positions 4151 | -6/Factory | Learned 2 Proximity Caves zone layouts 4166 | -6/Factory | Loaded intel: 112 trap records 4188 | -6/Factory | Learned location of Upper Caves (-4) 4313 | -6/Factory | Central database locked down 4336 | -6/Factory | Fabricated Stasis Canceller (x2) 4399 | -6/Factory | Entered Lower Caves 4400 | -6/Lower Caves | Identified exit to Lower Caves 4400 | -6/Lower Caves | Lost 4 parts (2p1n1w) 4546 | -6/Lower Caves | Found DCF Scrap (13 items) 4572 | -6/Lower Caves | Learned Factory garrison access intel 4633 | -6/Lower Caves | Entered another Lower Caves area 4643 | -6/Lower Caves | Discovered exit to Factory (range 12) 4691 | -6/Lower Caves | Encountered a Warlord checkpoint 4717 | -6/Lower Caves | Discovered new exit (range 15) 4721 | -6/Lower Caves | Identified exit to Data Miner 4721 | -6/Lower Caves | Entered Data Miner 4721 | -6/Data Miner | Discovered new exit (range 6) 4727 | -6/Data Miner | Met Data Miner 4731 | -6/Data Miner | Learned location of Section 7 (-3) 4731 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4736 | -6/Data Miner | Received God Mode back door access code from Data Miner 4741 | -6/Data Miner | Identified exit to Proximity Caves 4742 | -6/Data Miner | Entered Proximity Caves 4791 | -5/Proximity Caves | Destroyed 7 combat bots 4798 | -5/Proximity Caves | Build established: Hacker-Scout 4889 | -5/Proximity Caves | Entered Factory 4889 | -5/Factory | Evolved 2 slots: Utility x2 4890 | -5/Factory | Identified exit to Upper Caves 4891 | -5/Factory | Loaded intel: 4 garrison access locations 4935 | -5/Factory | Loaded intel: 8 recycling unit locations 5041 | -5/Factory | Repaired Imp. Propulsion Shielding 5055 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 5175 | -5/Factory | Unchained authorized (QV-33N) 5190 | -5/Factory | Discovered new exit (range 8) 5191 | -5/Factory | Identified exit to Factory 5345 | -5/Factory | Manually triggered Chute Trap 5345 | -5/Factory | Sucked down chute 5345 | -5/Factory | Entered Waste 5347 | -5/Waste | Spotted C-40 Crusher 5348 | -5/Waste | Spotted C-40 Crusher 5351 | -5/Waste | Spotted C-40 Crusher 5354 | -5/Waste | Spotted C-40 Crusher 5358 | -5/Waste | Discovered new exit (range 12) 5358 | -5/Waste | Spotted C-40 Crusher 5360 | -5/Waste | EMP discharged 5372 | -5/Waste | Identified exit to Factory 5373 | -5/Waste | Entered Factory 5440 | -5/Factory | Loaded intel: 8 recycling unit locations 5564 | -5/Factory | Unchained authorized (QV-33N) 5653 | -5/Factory | Lost 6 parts (1p3n1u1w) 5744 | -5/Factory | Fabricated Spectral Analyzer (x1) 5892 | -5/Factory | Learned 4 Research zone layouts 5930 | -5/Factory | Discovered exit to Factory (range 9) 5958 | -5/Factory | Found Mni. Smartbomb Launcher 5973 | -5/Factory | Search patrols dispatched 5975 | -5/Factory | Learned Research emergency access door positions 6001 | -5/Factory | Learned location of 1 exit from Quarantine 6016 | -5/Factory | Learned 4 Research zone layouts 6032 | -5/Factory | Learned location of 1 exit from Upper Caves 6056 | -5/Factory | Learned location of 1 exit from Quarantine 6060 | -5/Factory | Incoming investigation squad redirected 6085 | -5/Factory | Entered Upper Caves 6086 | -5/Upper Caves | Identified exit to Upper Caves 6162 | -5/Upper Caves | Learned location of Warlord (-5) 6170 | -5/Upper Caves | Learned location of Armory (-3) 6223 | -5/Upper Caves | Entered another Upper Caves area 6226 | -5/Upper Caves | Discovered exit to Factory (range 7) 6320 | -5/Upper Caves | Spotted B-75 Beast 6347 | -5/Upper Caves | Learned Factory emergency access door positions 6361 | -5/Upper Caves | Encountered a Warlord checkpoint 6418 | -5/Upper Caves | Discovered new exit (range 11) 6464 | -5/Upper Caves | Identified exit to Warlord 6464 | -5/Upper Caves | Entered Warlord 6467 | -5/Warlord | Build established: Scout 6474 | -5/Warlord | System corruption cleaned by Quarantine Array 6480 | -5/Warlord | System corruption cleaned by Quarantine Array 6576 | -5/Warlord | Opened Warlord's prototype stash 6587 | -5/Warlord | Found Prototype Device 6587 | -5/Warlord | Identified System Purifier 6589 | -5/Warlord | Found Prototype Processor 6589 | -5/Warlord | Identified Exp. Core Analyzer 6591 | -5/Warlord | Found Prototype Hackware 6608 | -5/Warlord | Visited the Vortex Lab 6609 | -5/Warlord | Found Prototype Energy Gun 6609 | -5/Warlord | Identified Vortex Rifle 6614 | -5/Warlord | Found Prototype Launcher 6614 | -5/Warlord | Identified Vortex Catalyst Activator 6616 | -5/Warlord | Identified System Mapper 6630 | -5/Warlord | Warlord's base attacked by MAIN.C 6682 | -5/Warlord | Rebuked by Warlord 6726 | -5/Warlord | Opened side exit 6731 | -5/Warlord | Spotted B-86 Titan 6732 | -5/Warlord | Discovered new exit (range 9) 6733 | -5/Warlord | Identified exit to Proximity Caves 6733 | -5/Warlord | Entered Proximity Caves 6736 | -4/Proximity Caves | Spotter reported a threat 6885 | -4/Proximity Caves | Spotted B-86 Titan 6887 | -4/Proximity Caves | Learned 4 Research zone layouts 6994 | -4/Proximity Caves | Entered Factory 6994 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7051 | -4/Factory | Fabricated Lrn. Sensor Array? 7081 | -4/Factory | Discovered new exit (range 23) 7083 | -4/Factory | Loaded intel: 8 recycling unit locations 7108 | -4/Factory | Central database locked down 7168 | -4/Factory | Identified exit to Upper Caves 7168 | -4/Factory | Identified exit to Extension 7186 | -4/Factory | Unchained authorized (QV-33N) 7224 | -4/Factory | Build established: Hacker-Scout 7244 | -4/Factory | Search patrols dispatched 7253 | -4/Factory | Spotted B-86 Titan 7275 | -4/Factory | Learned Quarantine terminal intel 7326 | -4/Factory | Identified exit to Research 7396 | -4/Factory | Loaded intel: 28 terminal locations 7423 | -4/Factory | Learned Testing trap positions 7442 | -4/Factory | Learned 2 Upper Caves zone layouts 7452 | -4/Factory | Spotted B-86 Titan 7505 | -4/Factory | Lost 3 parts (1p1n1u) 7508 | -4/Factory | Manually triggered Chute Trap 7508 | -4/Factory | Sucked down chute 7508 | -4/Factory | Entered Waste 7511 | -4/Waste | Spotted C-40 Crusher 7514 | -4/Waste | Spotted C-40 Crusher 7515 | -4/Waste | Spotted C-40 Crusher 7515 | -4/Waste | Spotted C-40 Crusher 7516 | -4/Waste | Discovered new exit (range 23) 7516 | -4/Waste | Spotted C-40 Crusher 7522 | -4/Waste | Identified exit to Factory 7522 | -4/Waste | Entered Factory 7597 | -4/Factory | Loaded intel: 8 recycling unit locations 7887 | -4/Factory | Discovered exit to Research (range 6) 8031 | -4/Factory | Learned Testing non-interactive machine intel 8062 | -4/Factory | Learned Research emergency access door positions 8098 | -4/Factory | Learned Armory garrison access intel 8113 | -4/Factory | Learned 8 Quarantine zone layouts 8117 | -4/Factory | Spotted B-86 Titan 8135 | -4/Factory | Learned Testing security intel 8147 | -4/Factory | Discovered exit to Research (range 23) 8251 | -4/Factory | Entered Upper Caves 8252 | -4/Upper Caves | Identified exit to Upper Caves 8335 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8339 | -4/Upper Caves | Learned location of 1 exit from Research 8359 | -4/Upper Caves | Learned Research stockpile data 8404 | -4/Upper Caves | Entered another Upper Caves area 8406 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8407 | -4/Upper Caves | Discovered exit to Research (range 6) 8499 | -4/Upper Caves | Discovered new exit (range 16) 8503 | -4/Upper Caves | Identified exit to Zhirov 8505 | -4/Upper Caves | Found DCF Scrap (12 items) 8512 | -4/Upper Caves | Entered Zhirov 8512 | -4/Zhirov | Discovered new exit (range 3) 8513 | -4/Zhirov | Identified exit to Proximity Caves 8518 | -4/Zhirov | Met Zhirov 8524 | -4/Zhirov | Learned location of Quarantine (-3) 8524 | -4/Zhirov | Learned location of Testing (-2) 8524 | -4/Zhirov | Learned location of Command (-1) 8526 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8530 | -4/Zhirov | Found Alien Artifact 8530 | -4/Zhirov | Identified Integrated Reactor 8530 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8582 | -4/Zhirov | Found Alien Artifact 8592 | -4/Zhirov | Entered Proximity Caves 8772 | -3/Proximity Caves | Discovered exit to Research (range 11) 8789 | -3/Proximity Caves | Entered Research 8789 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8790 | -3/Research | Identified exit to Armory 8790 | -3/Research | Identified exit to Quarantine 8992 | -3/Research | Fabricated Adv. Quantum Shading Machine (x1) 9080 | -3/Research | Loaded intel: 5 recycling unit locations 9167 | -3/Research | Spotted B-86 Titan 9226 | -3/Research | Entered Quarantine 9227 | -3/Quarantine | Identified exit to Research 9227 | -3/Quarantine | Identified exit to Protoforge 9227 | -3/Quarantine | Cryocooling Duct disabled 9229 | -3/Quarantine | Loaded intel: 16 terminal locations 9230 | -3/Quarantine | Cryocooling Duct disabled 9240 | -3/Quarantine | Cryocooling Duct disabled 9242 | -3/Quarantine | Ambient heat levels rising (+20) 9242 | -3/Quarantine | Non-combat units ordered to evacuate 9245 | -3/Quarantine | Ambient heat levels rising (+20) 9245 | -3/Quarantine | Combat units ordered to evacuate 9255 | -3/Quarantine | Ambient heat levels rising (+20) 9339 | -3/Quarantine | Lost 3 parts (1n2u) 9345 | -3/Quarantine | Quarantine Guard activated 9349 | -3/Quarantine | Found Prototype Processor 9349 | -3/Quarantine | Identified Exp. Targeting Computer 9350 | -3/Quarantine | Spotted Quarantine Guard 9350 | -3/Quarantine | Spotted Quarantine Guard 9351 | -3/Quarantine | Spotted Quarantine Guard 9428 | -3/Quarantine | Unchained authorized (DW-4LL) 9502 | -3/Quarantine | Spotted Quarantine Guard 9519 | -3/Quarantine | Destroyed Quarantine Guard 9593 | -3/Quarantine | Spotted Quarantine Guard 9636 | -3/Quarantine | Found Alien Artifact 9644 | -3/Quarantine | Identified Subatomic Replicator 9644 | -3/Quarantine | Used Subatomic Replicator to create Alien Artifact 9645 | -3/Quarantine | DW-4LL burst out of a wall 9723 | -3/Quarantine | Learned 8 Section 7 zone layouts 9737 | -3/Quarantine | Spotted Quarantine Guard 9753 | -3/Quarantine | Loaded intel: 14 trap records 9771 | -3/Quarantine | Learned location of 1 exit from Research 9780 | -3/Quarantine | Learned 4 Research zone layouts 9781 | -3/Quarantine | Learned Access emergency access door positions 9782 | -3/Quarantine | Learned location of 1 exit from Research 9785 | -3/Quarantine | Spotted Quarantine Guard 9798 | -3/Quarantine | Learned 4 Testing zone layouts 9823 | -3/Quarantine | Learned location of 1 exit from Quarantine 10189 | -3/Quarantine | Destroyed Quarantine Guard 10259 | -3/Quarantine | Cryocooling Duct disabled 10274 | -3/Quarantine | Ambient heat levels rising (+20) 10335 | -3/Quarantine | Spotted Quarantine Guard 10372 | -3/Quarantine | Found Alien Artifact 10372 | -3/Quarantine | Identified Core Reset Matrix 10372 | -3/Quarantine | Identified Supercharged TR 10372 | -3/Quarantine | Used Core Reset Matrix 10376 | -3/Quarantine | Detected hypermatrix surge 10376 | -3/Quarantine | Sensed 6 artifacts in vicinity 10391 | -3/Quarantine | Met incapacitated Sigix Warrior 10391 | -3/Quarantine | Lockdown squad dispatched 10392 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 10393 | -3/Quarantine | Unlocked Sigix quarantine chamber 10397 | -3/Quarantine | Found Sigix Containment Pod 10402 | -3/Quarantine | DW-4LL burst out of a wall 10411 | -3/Quarantine | Spotted Lightning 10436 | -3/Quarantine | Found Terrabomb 10445 | -3/Quarantine | DW-4LL burst out of a wall 10454 | -3/Quarantine | Found Sigix Corpse 10460 | -3/Quarantine | Found Sigix Corpse 10463 | -3/Quarantine | Discovered exit to Research (range 5) 10472 | -3/Quarantine | Spotted Fortress 10487 | -3/Quarantine | Discovered new exit (range 5) 10487 | -3/Quarantine | Discovered exit to Protoforge (range 6) 10487 | -3/Quarantine | Spotted Quarantine Guard 10487 | -3/Quarantine | Spotted Quarantine Guard 10492 | -3/Quarantine | Identified exit to Section 7 10492 | -3/Quarantine | Entered Section 7 10493 | -3/Section 7 | Detected hypermatrix surge 10493 | -3/Section 7 | Sensed 15 artifacts in vicinity 10523 | -3/Section 7 | Lost 3 parts (2n1u) 10544 | -3/Section 7 | Found Prototype Device 10544 | -3/Section 7 | Identified Adv. EM Shield 10586 | -3/Section 7 | Scanned by Researcher 10592 | -3/Section 7 | Found Integrated Dissipator 10592 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10613 | -3/Section 7 | Discovered exit to Research (range 17) 10615 | -3/Section 7 | Central database locked down 10637 | -3/Section 7 | Spotted Executioner 10637 | -3/Section 7 | Spotted Executioner 10642 | -3/Section 7 | Lost 4 parts (1p1n2u) 10646 | -3/Section 7 | Spotted B-99 Colossus 10656 | -3/Section 7 | Incoming investigation squad redirected 10660 | -3/Section 7 | Spotted Executioner 10660 | -3/Section 7 | Spotted Executioner 10666 | -3/Section 7 | Integrated with Sigix Exoskeleton 10667 | -3/Section 7 | Sigix Warrior commented on Exoskeleton integration 10696 | -3/Section 7 | Spotted Striker 10715 | -3/Section 7 | Found Sigix Sheargun 10717 | -3/Section 7 | Found Sigix Sheargun 10728 | -3/Section 7 | Intercept squad dispatched 10738 | -3/Section 7 | Found Transdimensional Reconstructor 10739 | -3/Section 7 | Found Transdimensional Reconstructor 10740 | -3/Section 7 | Spotted Tracker 10740 | -3/Section 7 | Found Transdimensional Reconstructor 10741 | -3/Section 7 | Spotted Tracker 10745 | -3/Section 7 | Found Transdimensional Reconstructor 10745 | -3/Section 7 | Warped through subspace 10780 | -3/Section 7 | Found Core Reset Matrix 10823 | -3/Section 7 | Warped through subspace 10866 | -3/Section 7 | Entered Research 10866 | -2/Research | Evolved 2 slots: Utility x2 10871 | -2/Research | Emitted hypermatrix ping 10876 | -2/Research | Assembled emerged from beneath the floor 10932 | -2/Research | Discovered new exit (range 16) 10941 | -2/Research | Discovered new exit (range 18) 10961 | -2/Research | Found Prototype Device 10961 | -2/Research | Identified Exp. Thermal Defense Suite 11002 | -2/Research | Build established: Alien-Sigix 11016 | -2/Research | Assembled emerged from beneath the floor 11031 | -2/Research | Found Unknown Device 11031 | -2/Research | Identified Adv. Force Booster 11079 | -2/Research | Assembled emerged from beneath the floor 11116 | -2/Research | First assault squad dispatched 11152 | -2/Research | Warped through subspace 11177 | -2/Research | Assembled emerged from beneath the floor 11205 | -2/Research | Assembled emerged from beneath the floor 11217 | -2/Research | Lost 3 allies 11256 | -2/Research | Crushed by falling debris 11269 | -2/Research | Assembled emerged from beneath the floor 11294 | -2/Research | Discovered new exit (range 17) 11344 | -2/Research | Assembled emerged from beneath the floor 11371 | -2/Research | Found Unknown Device 11371 | -2/Research | Identified Heavy Servo Lattice 11388 | -2/Research | Found Prototype Processor 11389 | -2/Research | Identified Exp. Melee Analysis Suite 11406 | -2/Research | Found Prototype Device 11418 | -2/Research | Spotted B-90 Cyclops 11420 | -2/Research | Identified Exp. Sensor Array 11428 | -2/Research | Assembled emerged from beneath the floor 11460 | -2/Research | Assembled emerged from beneath the floor 11472 | -2/Research | Lost 5 allies 11483 | -2/Research | Intercept squad dispatched 11496 | -2/Research | Spotted B-90 Cyclops 11504 | -2/Research | Assembled emerged from beneath the floor 11507 | -2/Research | Spotted Tracker 11510 | -2/Research | Spotted Tracker 11513 | -2/Research | Discovered new exit (range 18) 11519 | -2/Research | Assembled emerged from beneath the floor 11531 | -2/Research | Assembled emerged from beneath the floor 11543 | -2/Research | Discovered new exit (range 18) 11552 | -2/Research | Identified exit to Access 11556 | -2/Research | Lost 5 allies 11559 | -2/Research | Spotted Combat Programmer 11563 | -2/Research | Identified exit to Testing 11563 | -2/Research | Entered Testing 11576 | -2/Testing | Found Prototype Energy Cannon 11576 | -2/Testing | Identified Potential Cannon 11705 | -2/Testing | Found Prototype Device 11705 | -2/Testing | Identified Exp. Hardlight Generator 11725 | -2/Testing | Found Prototype Device 11735 | -2/Testing | Identified Thermal Barrier 11789 | -2/Testing | Spotted Striker 11789 | -2/Testing | Spotted Striker 11792 | -2/Testing | Spotted Alpha 7 11793 | -2/Testing | Intercept squad dispatched 11794 | -2/Testing | Stole the SGEMP Prototype 11797 | -2/Testing | Warped through subspace 11816 | -2/Testing | Spotted Tracker 11837 | -2/Testing | Discovered exit to Access (range 18) 11843 | -2/Testing | Entered Access 11843 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11845 | -1/Access | Attacked by Zhirov 11848 | -1/Access | Emitted hypermatrix ping 11853 | -1/Access | Assembled emerged from beneath the floor 11894 | -1/Access | Lost 4 allies 11899 | -1/Access | Identified exit to Garrison 11901 | -1/Access | Entered Garrison 11905 | -1/Garrison | Discovered new exit (range 17) 11908 | -1/Garrison | Attempted to install RIF, but system incompatible 11918 | -1/Garrison | Entered Access 11923 | -1/Access | Emitted hypermatrix ping 11928 | -1/Access | Assembled emerged from beneath the floor 12042 | -1/Access | Assembled emerged from beneath the floor 12056 | -1/Access | Spotted B-99 Colossus 12103 | -1/Access | Assembled emerged from beneath the floor 12131 | -1/Access | Discovered new exit (range 18) 12158 | -1/Access | Garrison activated, responded to threat 12168 | -1/Access | First assault squad dispatched 12178 | -1/Access | Found Prototype Device 12188 | -1/Access | Identified Exp. Thermal Shield 12204 | -1/Access | Found Prototype Processor 12210 | -1/Access | Identified Exp. Terrain Scan Processor 12210 | -1/Access | Intercept squad dispatched 12230 | -1/Access | Energy Cycler disabled 12244 | -1/Access | Assembled emerged from beneath the floor 12248 | -1/Access | Spotted Tracker 12248 | -1/Access | Spotted Tracker 12255 | -1/Access | Discovered new exit (range 18) 12264 | -1/Access | Assembled emerged from beneath the floor 12268 | -1/Access | Destroyed Tracker 12271 | -1/Access | Destroyed Tracker 12274 | -1/Access | Found Prototype Device 12274 | -1/Access | Identified Exp. Phase Shifter 12276 | -1/Access | Found Prototype Processor 12282 | -1/Access | Identified Exp. Targeting Computer 12304 | -1/Access | Entered Command 12309 | -1/Command | Emitted hypermatrix ping 12311 | -1/Command | Lost 10 allies 12314 | -1/Command | Assembled emerged from beneath the floor 12389 | -1/Command | Assembled emerged from beneath the floor 12412 | -1/Command | Lost 3 allies 12446 | -1/Command | Scraphulk reinforcements arrived? 12449 | -1/Command | Assembled emerged from beneath the floor 12527 | -1/Command | Phase Generator disabled 12548 | -1/Command | High security lockdown imminent 12550 | -1/Command | Lost 3 allies 12553 | -1/Command | Spotted B-99 Colossus 12557 | -1/Command | Assembled emerged from beneath the floor 12607 | -1/Command | Warped through subspace to slip node 12607 | -1/Command | Discovered new exit (range 5) 12615 | -1/Command | Entered Access_0 12616 | -1/Access_0 | Sensed 3 artifacts in vicinity 12617 | -1/Access_0 | Met Architect 12628 | -1/Access_0 | Destroyed A8 12646 | -1/Access_0 | Subspace Access Node disabled 12654 | -1/Access_0 | Subspace Access Node disabled 12668 | -1/Access_0 | A6 warped into view 12705 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 80% 12714 | -1/Access_0 | Found Sigix Corpse 12734 | -1/Access_0 | Architect warped through subspace 12740 | -1/Access_0 | Subspace Access Node disabled 12763 | -1/Access_0 | Subspace Access Node disabled 12800 | -1/Access_0 | A5 warped into view 12852 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 12859 | -1/Access_0 | Core integrity fell below 50% 12860 | -1/Access_0 | Singularity Gate disabled 12928 | -1/Access_0 | Destroyed Architect 12933 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 12935 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 12945 | -1/Access_0 | Found Prototype Hackware 12945 | -1/Access_0 | Identified Exp. Hacking Suite 12948 | -1/Access_0 | Found Prototype Hackware 12948 | -1/Access_0 | Identified Exp. System Shield 13027 | -1/Access_0 | Destroyed A2 13030 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 13040 | -1/Access_0 | Found Prototype Device 13040 | -1/Access_0 | Identified ST Field Compressor 13081 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 13176 | -1/Access_0 | Found Integrated Reactor 13176 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 13191 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 13218 | -1/Access_0 | Found Prototype Protection 13218 | -1/Access_0 | Identified Exp. Powered Armor 13227 | -1/Access_0 | A4 warped into view 13268 | -1/Access_0 | Destroyed A4 13272 | -1/Access_0 | Found Prototype Device 13272 | -1/Access_0 | Identified Exp. Shock Absorption System 13283 | -1/Access_0 | Singularity Gate disabled 13529 | -1/Access_0 | A3 warped into view 13566 | -1/Access_0 | Destroyed A3 13570 | -1/Access_0 | Found Prototype Ballistic Gun 13570 | -1/Access_0 | Identified A3's Sniper Rifle 13575 | -1/Access_0 | Found Prototype Hackware 13575 | -1/Access_0 | Identified Deep Network Scanner 13578 | -1/Access_0 | Found Prototype Hackware 13578 | -1/Access_0 | Identified Quantum Router 13580 | -1/Access_0 | Found Prototype Protection 13580 | -1/Access_0 | Identified Lgt. Regenerative Plating 13655 | -1/Access_0 | Warped through subspace to slip node 13655 | -1/Access_0 | Discovered new exit (range 8) 13656 | -1/Access_0 | Core integrity fell below 20% 13660 | *** | Destroyed 0b10! Last Messages --------------- 13601_ Identified Particle Accelerator. 13603_ Acquired Exp. Phase Shifter. 13605_ Acquired Prototype Device. 13605_ Identified Gravity Neutralizer. 13606_ Acquired Exp. Phase Shifter. 13611_ System corrupted: Energy discharge (-62). 13628_ Quantum Shear penetrates Wall. 13630_ Quantum Shear penetrates Enhanced Grunt. 13632_ Destroyed Adv. Heat Sink. 13632_ Quantum Shear penetrates Enhanced Grunt. 13632_ Enhanced Grunt destroyed. 13635_ Quantum Shear penetrates Earth. 13635_ Quantum Shear penetrates Enhanced Grunt. 13635_ Enhanced Grunt destroyed. 13640_ Acquired 60 matter. 13655_ Warped through subspace, drawn to slip node. 13655_ EXIT=FOUND [Achievement: Undertaker] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 120 Energy Generation 91 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Power Amplification 40 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 12 Core Analysis 8 Energy Filtering 30 Particle Charging 20 Offensive Hacking 36 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Neutron Missile Launcher | -3/Section 7 | Archive Com. Particle Reactor | -3/Section 7 | Archive Exp. Coolant Injector | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Impact Mace | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Imp. Trap Extractor | x2 | -6/Factory Stasis Canceller | x2 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Spectral Analyzer | x1 | -5/Factory | Authchip Lrn. Sensor Array | x2 | -4/Factory Adv. Quantum Shading Machine | x1 | -3/Research | Authchip Repaired ---------- Flight Unit | 80% | -10/Materials Enh. Optical Array | 44% | -6/Factory Power Sword | 55% | -6/Factory Imp. Propulsion Shielding | 49% | -5/Factory Studied --------- Impulse Thruster Array | -3/Section 7 | Hacked Field Propulsion Drive | -3/Section 7 | Hacked Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Core Reset Matrix Integrated Dissipator Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Supercharged TR High-powered Transdimensional Reconstructor Achievements -------------- Undertaker What Happened At The End There Challenges ------------ None Game ------ Seed SwordWardroneHumpback Manual? 0 Play Time 05:53:40 Cumulative 739.3 hours Start 2025.12.02 @ 17:41:26 End 2025.12.03 @ 20:47:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type 3 Total 76 Types 38/5/13/6/6/1/1/3/0/3 Lore% 97 Gallery% 90 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8b02cb1-7ed6-4efe-a3f1-eb6eba22dcec