Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 09:32:39 Player: corey Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (3169) 3169 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 7518 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 45 Aligned with FarCom 300 Friendly Fire -139 Cogmind --------- Core Integrity 0/700 Matter 32/300 Energy 210/210 System Corruption 34% Temperature Cool (62) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Recoil Stabilizer Layered Light Armor Plating > --- WEAPON (2) ------- Precision Assault Rifle Heavy Rocket Launcher > --- INVENTORY (20) --- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Cooling System Matter Compressor (250) Heavy Armor Plating High-powered Tractor Beam Advanced Beam Rifle Improved EM Pulse Cannon Heavy Particle Cannon Plasma Cannon Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer System Shield > --- WEAPON ----------- Advanced Assault Cannon Spear > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Angular Momentum Engine Advanced Treads Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Matter Compressor Advanced Weight Redist. System Improved Light Armor Plating Advanced Beam Rifle Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Plasma Cannon Flak Cannon Advanced EMP Blaster Missile Launcher [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . . . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 109 | 6 3 3 6 4 1 3 30 28 25 Power 14 | 1 . . . 1 . 1 . 6 5 Engine 11 | 1 . . . 1 . 1 . 6 2 Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 33 | 2 . 2 3 1 . 2 12 4 7 Treads 5 | . . . . . . . 4 . 1 Leg 26 | . . 2 3 1 . 2 8 4 6 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 1 3 . 1 . . . 6 7 4 Device 7 | . . . . . . . 2 3 2 Storage 5 | 1 2 . . . . . 1 1 . Processor 4 | . . . 1 . . . 2 . 1 Hackware 1 | . . . . . . . . 1 . Protection 5 | . 1 . . . . . 1 2 1 Artifact . | . . . . . . . . . . Weapon 40 | 2 . 1 2 2 1 . 12 11 9 Energy Gun 11 | 2 . . 1 . . . 2 5 1 Energy Cannon 3 | . . . . . . . . 1 2 Ballistic Gun 8 | . . . . 1 1 . 4 . 2 Ballistic Cannon 7 | . . . 1 . . . 4 2 . Launcher 8 | . . 1 . 1 . . 2 1 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 1 . 4 3 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . 6 Parts Lost 30 | . . 1 1 3 . . 3 9 13 Power 6 | . . . . . . . . 3 3 Propulsion 12 | . . 1 . 2 . . 2 3 4 Utility 7 | . . . 1 . . . 1 2 3 Weapon 5 | . . . . 1 . . . 1 3 Highest Loss Streak 12 | . . 1 1 2 . . 2 3 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 91 97 98 92 81 86 96 98 70 Engine 10 | . 14 14 11 11 11 11 9 14 4 Treads 1 | . . . . . . . 2 . 3 Leg 29 | . . 5 43 37 33 42 31 29 15 Wheel 1 | . 28 21 . . . . . . . Device 4 | . . . . . . . 2 13 10 Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 11 | . . . 2 11 11 11 18 8 4 Hackware 1 | . . . . . . . . 5 1 Protection 4 | . 5 14 8 . . . 6 . 2 Energy Gun 5 | . 28 15 11 11 4 . 1 3 2 Ballistic Gun 4 | . . . . 10 11 11 4 . 3 Ballistic Cannon 4 | . . . 9 . . . 7 2 . Launcher 1 | . . 11 . . . . 2 . 1 Piercing Weapon 1 | . . . . . . . . 5 . Peak Build Rating 52 | 6 8 8 15 15 27 31 39 52 46 Average Rating 30 | 4 7 7 12 14 22 29 33 47 29 On Entrance 18 | . 6 8 8 14 15 27 31 37 39 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 14 34 33 34 32 37 40 48 75 70 Greatest Support 88 | 26 26 26 43 43 36 56 88 80 64 Greatest Overweight (x) 15 | . 1 3 1 1 1 1 15 1 15 Average Overweight (x) . | . . 1 . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 18 20 Most Carried 20 | 4 15 15 15 15 15 15 15 20 19 Average Carried 15 | 2 10 14 14 14 15 14 14 18 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Final Carried 19 | 4 15 14 15 15 15 15 15 19 19 Class Distribution -------------------- 45% | Mutant 22% | Scavenger-Mutant 15% | Scavenger-Skirmisher 9% | Assassin 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 2173 | 218 72 145 139 88 . 39 532 631 309 Remotely . | . . . . . . . . . . Salvage Created 3278 | . 132 38 168 179 . 63 1078 649 971 Parts 216 | . 7 3 15 18 . 8 71 48 46 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 82 | . 4 3 4 7 . 4 25 15 20 Melee 7 | . . . . . . . . 7 . Guns 41 | . 4 2 4 7 . 4 15 2 3 Cannons 16 | . . . . . . . 7 5 4 AOE 18 | . . 1 . . . . 3 1 13 Classes Destroyed 15 | . 4 . 2 1 . . 3 3 2 Worker 10 | . 2 . . . . . 3 2 3 Builder 8 | . . . . . . . 3 2 3 Tunneler 1 | . . . . 1 . . . . . Recycler 4 | . . . . . . . 1 . 3 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . Watcher 5 | . 1 . 3 . . . 1 . . Swarmer 30 | . 3 3 . 5 . 4 7 4 4 Grunt 35 | . 1 . 2 1 . . 12 5 14 Brawler 5 | . . . . . . . 2 2 1 Duelist 3 | . . . 1 1 . . . 1 . Protector 1 | . . . . . . . . . 1 Sentry 5 | . . . 1 . . . 4 . . Programmer 2 | . . . . . . . . 2 . Heavy 1 | . . . . . . . . 1 . Thug 1 | . . . . . . . . . 1 Best Kill Streak 16 | . 3 3 4 5 . 4 5 4 16 Combat Bots Only 12 | . 3 3 3 4 . 4 5 3 12 Max Kills in Single Turn 4 | . 1 1 1 1 . 2 2 1 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . . . . 2 1 3 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 370 | . 15 6 20 60 . 11 65 96 97 Missed 94 | . 1 2 1 18 . 1 18 25 28 Damage Taken 5505 | . 142 73 350 372 . 79 1005 1990 1494 Core 947 | . 41 . 82 69 . 16 32 337 370 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 83 | 100 . 83 . . . 58 94 . . Volleys Fired 159 | . 15 3 21 24 . . 31 33 32 Largest 2 | . 2 2 2 2 . . 2 2 2 Hottest 122 | . 100 80 91 76 . . 80 97 122 Shots Fired 331 | . 30 5 42 44 . 10 105 44 51 Gun 222 | . 30 3 21 44 . 10 64 24 26 Cannon 75 | . . . 21 . . . 32 13 9 Launcher 34 | . . 2 . . . . 9 7 16 Special . | . . . . . . . . . . Kinetic 174 | . . . 21 21 . 10 96 12 14 Thermal 123 | . 30 3 21 23 . . . 25 21 Explosive 22 | . . 2 . . . . . 7 13 Electromagnetic 12 | . . . . . . . 9 . 3 Robot Hit Streak 11 | . 4 2 7 5 . 2 11 10 10 Robot Miss Streak 11 | . 1 3 3 4 . 2 4 11 4 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 3 | . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Autonomous 58 | . . . . . . 10 48 . . Shots Hit Robots 234 | . 17 2 21 24 . 5 71 62 32 Core Hits 175 | . 8 3 9 9 . 4 52 40 50 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 9 | . 1 . 1 1 . . 1 5 . Burn 5 | . 1 . . 1 . . . 3 . Destroy 1 | . . . . . . . 1 . . Blast 1 | . . . 1 . . . . . . Impale 2 | . . . . . . . . 2 . Melee Attacks 43 | . . . . . . . . 42 1 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 43 | . . . . . . . . 42 1 Sneak Attacks 4 | . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7904 | . 211 108 372 402 . 181 2312 1640 2678 Guns 2957 | . 211 26 118 391 . 181 1409 271 350 Cannons 1237 | . . . 254 . . . 516 267 200 Explosions 2690 | . . 82 . . . . 361 146 2101 Melee 983 | . . . . . . . . 956 27 Ramming 37 | . . . . 11 . . 26 . . Kinetic 2960 | . . . 254 135 . 181 1925 234 231 Thermal 1404 | . 211 83 118 256 . . 113 304 319 Explosive 2081 | . . 25 . . . . . 146 1910 Electromagnetic 439 | . . . . . . . 248 . 191 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 983 | . . . . . . . . 956 27 Highest Corruption 34 | . . . . . . . 3 12 34 Average Corruption 5 | . . . . . . . 2 5 24 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 79 | . . . . . . . 36 20 23 Message Errors 18 | . . . . . . . 11 4 3 Matter Fused 11 | . . . . . . . 3 6 2 Heat Flow Errors 7 | . . . . . . . 6 . 1 Energy Discharges 12 | . . . . . . . 4 3 5 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . 1 1 . Data Loss (minor) 9 | . . . . . . . 6 2 1 Data Loss (major) 2 | . . . . . . . 1 . 1 Misfires 7 | . . . . . . . 3 3 1 Alerts 4 | . . . . . . . 1 . 3 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 199 | . . 3 7 . . . 7 15 167 Projectiles 7 | . . . 7 . . . . . . Explosions 191 | . . 3 . . . . 7 14 167 Melee 1 | . . . . . . . . 1 . Knockbacks 13 | . . . 3 . . . 4 6 . Impact . | . . . . . . . . . . Kinetic 12 | . . . 3 . . . 3 6 . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 383 | . . 39 . . . . 74 . 270 Shots 16 | . . 1 . . . . 5 . 10 Rammed . | . . . . . . . . . . Targets Rammed 6 | . . . . 1 . . 5 . . Kicked 6 | . . . . 1 . . 5 . . Crushed . | . . . . . . . . . . Highest Temperature 388 | . 288 70 318 72 . . 388 179 271 Average Temperature 79 | . 117 35 108 25 . . 91 52 82 Received Heat Transfer 963 | . 36 . 90 24 . . 243 198 372 Effects 5 | . . . . . . . 5 . . Shutdowns 2 | . . . . . . . 2 . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . 1 . 2 . . . 3 1 Heat Transferred 3197 | . 703 124 259 629 . . 100 827 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 557 | . 131 151 267 278 . 126 466 232 557 Initial 154 | . . 51 58 103 . . 48 154 86 Average 207 | . 48 73 141 222 . 107 266 172 200 Maximum Alert Level 2 | . . . 1 1 . . 2 1 2 Low Security (%) 43 | 100 100 100 76 40 . 100 8 71 79 Level 1 52 | . . . 23 59 . . 84 28 12 Level 2 3 | . . . . . . . 7 . 8 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 . . . . . 6 3 5 Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . . . . . 1 1 Reinforcement 8 | . . . . . . . 4 2 2 Assault 3 | . . . . . . . 1 . 2 Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 7 | . . . 1 . . . 5 1 . Communications Jammed 1 | . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 5 3 8 8 . 4 32 20 22 Peak Tracking Total 8 | . 3 3 5 4 . 4 6 5 8 Tactical Retreats 11 | . . . 2 1 . . 5 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 10 | . . 1 . . . 2 4 . 3 Max in Single Turn 2 | . . 1 . . . 1 2 . 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 12 | . 2 . 1 . . . 6 3 . Terminals 11 | . 2 . 1 . . . 5 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 18 | . 3 . 1 . . . 10 4 . Successful 11 | . 1 . 1 . . . 8 1 . Failed 7 | . 2 . . . . . 2 3 . Catastrophic 4 | . 2 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 5 | . 1 . . . 1 . 3 . . Terminals 15 | . 3 . 1 . . . 7 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 1 . 1 . . . 5 1 . Branch Access Points 6 | . 1 . 1 . . . 3 1 . Emergency Access Points 1 | . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . Insert Component 2 | . . . . . . . 2 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . 1 . . . 3 3 . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 2 4 . Machine Destruction 2 | . . . . . . . 2 . . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 2 | . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 Total Damage 171 | . . . . . . . . . 171 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 5613 | 47 316 100 310 378 400 139 2452 1084 387 Spaces Moved 3292 | 39 223 76 179 237 257 101 1521 534 125 Core 7 | 1 . . . . . . 2 . 4 Treads 145 | . . . . . . . 130 . 15 Legs 2810 | . . 7 179 237 257 101 1389 534 106 Wheels 330 | 38 223 69 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 120 120 120 120 125 123 122 Average Speed 134 | 89 104 113 120 120 155 130 132 149 197 Slowest Speed 800 | 100 105 190 190 190 190 190 800 200 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 41 22 18 53 66 35 97 16 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . . 1 1 Terrain Destroyed 194 | . . 32 . . . 7 71 52 32 Melee 1 | . . . . . . . . 1 . Projectile 46 | . . . . . . 7 35 3 1 AOE 147 | . . 32 . . . . 36 48 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 4137 | 48 275 85 234 286 257 108 1923 718 203 Wait 382 | . 22 1 10 17 . 4 271 44 13 Move 3279 | 38 222 75 178 236 252 100 1520 533 125 Hop 2 | . . . . . 2 . . . . Pick Up 78 | 4 11 1 11 2 . . 25 19 5 Fast Attach 50 | 6 2 1 1 1 1 . 17 10 11 Attach 28 | . . 1 4 1 . 1 5 9 7 Detach 4 | . . . 1 . . . 1 2 . Swap 32 | . 1 1 1 2 . 2 8 10 7 Drop 74 | . 2 2 7 2 2 1 40 16 2 Fire 159 | . 15 3 21 24 . . 31 33 32 Melee 43 | . . . . . . . . 42 1 Ram . | . . . . . . . . . . Kick 6 | . . . . 1 . . 5 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 12) 48 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 389 | -10/Mines | Met a Derelict bent on vengeance 398 | -10/Mines | Learned Materials garrison access intel 437 | -10/Mines | Discovered new exit (range 5) 464 | -10/Mines | Entered Materials 464 | -9/Materials | Evolved 2 slots: Propulsion x2 644 | -9/Materials | Identified exit to Mines 774 | -9/Materials | Entered Mines 959 | -9/Mines | Learned Materials stockpile data 1146 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1146 | -9/Mines | Discovered new exit (range 5) 1152 | -9/Mines | Entered Exiles 1168 | -9/Exiles | Discovered new exit (range 17) 1185 | -9/Exiles | Met 8R-AWN 1202 | -9/Exiles | Met EX-HEX 1234 | -9/Exiles | Build established: Scavenger-Mutant 1244 | -9/Exiles | Met EX-BIN 1258 | -9/Exiles | Aligned with FarCom system 1259 | -9/Exiles | Given EX-Vault access code 1290 | -9/Exiles | Opened EX-Vault 1307 | -9/Exiles | Found Prototype Ballistic Gun 1307 | -9/Exiles | Identified AWS/Gauss 1354 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1361 | -9/Exiles | Exiles lab attacked by MAIN.C 1529 | -9/Exiles | Discovered new exit (range 12) 1552 | -9/Exiles | Left Exiles lab with AWS/Gauss 1552 | -9/Exiles | Entered Mines 1683 | -8/Mines | Discovered new exit (range 7) 1691 | -8/Mines | Entered Materials 1691 | -8/Materials | Evolved 2 slots: Utility x2 1693 | -8/Materials | Loaded intel: 1 garrison access location 1711 | -8/Materials | Garrison activated, responded to threat 2013 | -8/Materials | Build established: Scavenger-Skirmisher 2151 | -8/Materials | AWS/Gauss suddenly broke down 2358 | -8/Materials | Discovered new exit (range 18) 2419 | -8/Materials | Met 7R-MNS 2920 | -8/Materials | Identified exit to Factory 2979 | -8/Materials | Build established: Mutant 3143 | -8/Materials | Discovered exit to Factory (range 18) 4069 | -8/Materials | Discovered exit to Factory (range 10) 4143 | -8/Materials | Entered Factory 4143 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4144 | -7/Factory | Caught up to 7R-MNS 4358 | -7/Factory | Identified exit to Storage 4358 | -7/Factory | Identified exit to Lower Caves 4650 | -7/Factory | Build established: Assassin 4943 | -7/Factory | Discovered new exit (range 16) 5047 | -7/Factory | System corruption reached 10% 5077 | -7/Factory | Lost 3 parts (1p2n) 5115 | -7/Factory | Identified exit to Factory 5227 | -7/Factory | Entered Storage 5239 | -7/Storage | Lost 3 parts (2p1n) 5291 | -7/Storage | Core integrity fell below 50% 5332 | -7/Storage | Core integrity fell below 20% 5357 | -7/Storage | Lost 12 parts (2p4n3u3w) 5362 | -7/Storage | Destroyed 7 combat bots 5469 | -7/Storage | Met a pair of Derelict thieves 5573 | -7/Storage | System corruption reached 30% 5607 | -7/Storage | Destroyed 12 combat bots 5614 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05593_ K-01 Serf collects debris. 05596_ U-05 Engineer lays Concrete. 05597_ Acquired Carbon-fiber Leg. 05597_ K-01 Serf collects debris. 05597_ U-05 Engineer lays Concrete. 05598_ Acquired 43 matter. 05599_ U-05 Engineer lays Concrete. 05600_ K-01 Serf collects debris. 05600_ U-05 Engineer lays Concrete. 05602_ System corrupted: Energy discharge (-88). 05602_ U-05 Engineer lays Concrete. 05604_ K-01 Serf collects debris. 05604_ U-05 Engineer lays Concrete. 05608_ K-01 Serf collects debris. 05608_ U-05 Engineer lays Concrete. 05609_ Destroyed Wheel. 05609_ K-01 Serf destroyed. 05609_ U-05 Engineer destroyed. 05609_ K-01 Serf destroyed. 05612_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ??????????????????????#########?????????????????? | | ??????????????????????# ###########?????????? | | ??????????????????????# %% #?????????? | | ??????????????????????# =%% [ #?????????? | | ??????????????????????# * #?????????? | | ??????????????????????# = [###########?????????? | | ??????????????????????## =[## #?###?????????????? | | ??????????????????????## !# ##?????????????????? | | ???????????????????????# % ###??????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# #######????????????? | | ???????????###+######### = # #????????????? | | ??????????## ]! [ " #????????????? | | ????????? ][ #! =#????????????? | | ????????? ^ %" #????????????? | | ????????? o [ = =# #????????????? | | ???????????# *%@ ## =#????????????? | | ???????????# % #######????????????? | | ???????????# ###??????????????????? | | ???????????# % %! % #????????????????????? | | ???????????# %== #????????????????????? | | ????????????# = #????????????????????? | | ???????????? % % #????????????????????? | | ???????????? gg #????????????????????? | | ????????????? #????????????????????? | | ????????????? """ """ #????????????????????? | | ????????????? ?""" """ ????????????????????? | | ????????????????"" ???" ????????????????????? | | ????????????????? ??? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????# ????????????????????? | | ???????????????????????#####????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaExoskeletonReplica Manual? 0 Play Time 01:23:42 Cumulative 33.3 hours Start 2024.11.01 @ 20:58:16 End 2024.11.02 @ 09:32:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf1c34c1-2f60-4458-916a-eedc2005a064