Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 17:58:57 Player: C0-2MO Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (822) 822 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1637 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 250/250 System Corruption 1% Temperature Cool (74) Movement Rolling (105) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Subdweller Beam Cannon Makeshift Hammer > --- INVENTORY (5) ---- Subdweller Laser Shotgun Shrapnel Trap Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Scrap Shield Shotgun Makeshift Hammer Shrapnel Trap SUBCON Basin [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Scrap Shield Device Seismic Detector Storage Large Storage Unit Protection Scrap Shield Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 6 11 11 . Power 5 | 1 3 1 . Engine 4 | 1 2 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 1 | 1 . . . Leg . | . . . . Wheel 3 | 1 1 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 4 . Device 1 | 1 . . . Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 12 | 2 5 5 . Energy Gun 6 | 1 4 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 3 . . Power 2 | . 2 . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 5 | 2 7 4 2 Power . | . . . . Propulsion 1 | 1 4 . . Utility 1 | . 1 1 . Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 13 | . 3 9 1 Power 1 | . . 1 . Propulsion 6 | . 3 3 . Utility 2 | . . 2 . Weapon 4 | . . 3 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 94 85 85 Engine 13 | . 13 14 14 Treads 6 | . 14 . . Wheel 21 | . 14 27 28 Device 5 | . 12 . . Storage 5 | . 9 1 9 Protection 8 | . 1 13 4 Energy Gun 16 | . 24 10 10 Energy Cannon 3 | . . 6 14 Ballistic Gun 3 | . 2 4 . Impact Weapon 3 | . . 7 3 Peak Build Rating 29 | 6 12 29 29 Average Rating 13 | 4 9 15 23 On Entrance 11 | . 6 12 29 Naked Turns . | . . . . Heaviest Build 97 | 7 32 97 97 Greatest Support 24 | 16 16 24 24 Greatest Overweight (x) 4 | . 2 4 4 Average Overweight (x) 1 | . 1 1 4 Largest Inventory Capacity 25 | 5 15 25 25 Average Capacity 8 | 5 11 6 17 Most Carried 21 | 5 13 21 21 Average Carried 6 | 2 7 5 14 Final Capacity 25 | 5 15 25 5 Final Carried 21 | 5 13 21 4 Class Distribution -------------------- 90% | Mutant 9% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 570 | 278 152 140 . Remotely . | . . . . Salvage Created 1315 | 80 511 564 160 Parts 73 | 7 25 38 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented 3 | . . 3 . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 26 | . 10 16 . Melee 1 | . . 1 . Guns 16 | . 10 6 . Cannons 5 | . . 5 . AOE 1 | . . 1 . Classes Destroyed 8 | 2 5 1 . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 3 | 1 . . 2 Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 10 | . 3 7 . Grunt 6 | . 6 . . Subdweller 10 | . 1 9 . Best Kill Streak 4 | 1 3 4 2 Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 188 | . 48 108 32 Missed 58 | . 15 37 6 Hits 130 | . 33 71 26 Melee 2 | . . . 2 Projectile 128 | . 33 71 24 Critical Strikes 2 | . . 1 1 Damage Taken 1496 | . 382 803 311 Core 252 | . 105 109 38 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . . 8 . Core Remaining (%) 100 | 100 . . . Volleys Fired 116 | 6 37 69 4 Largest 2 | 2 2 2 2 Hottest 140 | 60 90 140 140 Shots Fired 196 | 12 67 109 8 Gun 152 | 12 67 69 4 Cannon 44 | . . 40 4 Launcher . | . . . . Special . | . . . . Kinetic 23 | 6 17 . . Thermal 84 | 6 15 55 8 Explosive . | . . . . Electromagnetic 89 | . 35 54 . Robot Hit Streak 17 | 2 11 17 3 Robot Miss Streak 3 | 1 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 134 | 7 48 72 7 Core Hits 65 | 3 27 33 2 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 4 | . . 4 . Meltdown 1 | . . 1 . Smash 3 | . . 3 . Melee Attacks 28 | . . 22 6 Impact 28 | . . 22 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2417 | 90 698 1360 269 Guns 1704 | 90 698 850 66 Cannons 411 | . . 352 59 Explosions 28 | . . 28 . Melee 274 | . . 130 144 Ramming . | . . . . Kinetic 189 | 80 109 . . Thermal 832 | 10 104 593 125 Explosive . | . . . . Electromagnetic 1122 | . 485 637 . Impact 274 | . . 130 144 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 110 | . . 99 11 Projectiles 18 | . . 7 11 Explosions . | . . . . Melee 92 | . . 92 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 318 | . 94 108 318 Average Temperature 57 | . 35 33 178 Received Heat Transfer 321 | . 105 210 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried 14 | . 6 8 . Impact Corruptions 2 | . . 2 . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 4 1 Heat Transferred 1155 | 25 250 731 149 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 107 | 5 107 . 90 Initial 70 | . . . 70 Average 31 | . 30 . 76 Influence Increases 990 | 10 343 595 42 Destroy 0b10 Robot/C 360 | . 180 180 . Destroy 0b10 Robot/NC 35 | 10 15 . 10 Destroy Leader 36 | . 26 10 . Successful Hack 32 | . 32 . . Select Force Hacks 90 | . 60 . 30 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 435 | . 30 405 . Influence Decreases 908 | 10 343 448 107 Entered New Map 77 | . . . 77 Time Decay 811 | 10 323 448 30 Lost Part 20 | . 20 . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 22 35 5 Peak Tracking Total 8 | . 8 6 5 Tactical Retreats 8 | . 4 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 13 | . 10 2 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 28 2 1 Successful 23 | . 20 2 1 Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 26 | . 25 . 1 Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 2 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 14 . 1 Terminals 12 | . 12 . . Track 1 | . 1 . . Botnet 6 | . 6 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1016 | 48 968 . . Seismic 1016 | 48 968 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2690 | 86 1106 1421 77 Spaces Moved 1843 | 56 720 1035 32 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 1841 | 54 720 1035 32 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 150 Average Speed 109 | 98 111 107 150 Slowest Speed 150 | 100 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 92 45 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 6 . Spaces Dug 4 | . . 4 . Terrain Destroyed 28 | . . 26 2 Melee 4 | . . 4 . Projectile 22 | . . 20 2 AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2296 | 72 961 1216 47 Wait 220 | . 173 47 . Move 1840 | 55 719 1034 32 Hop . | . . . . Pick Up 26 | 5 13 8 . Fast Attach 15 | 6 4 4 1 Attach 5 | . 2 3 . Detach . | . . . . Swap 13 | . 6 6 1 Drop 23 | . 7 13 3 Fire 116 | 6 37 69 4 Melee 28 | . . 22 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 10 | . . 10 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 8) 426 | -10/Materials | Learned Storage stockpile data 501 | -10/Materials | Loaded intel: 2 recycling unit locations 543 | -10/Materials | Discovered new exit (range 16) 566 | -10/Materials | Learned 4 Subcaves zone layouts 587 | -10/Materials | Derelicts attacked the area 602 | -10/Materials | Discovered new exit (range 12) 623 | -10/Materials | Learned location of 2 exits from Mines 671 | -10/Materials | Learned 4 Subcaves zone layouts 708 | -10/Materials | Identified exit to Materials 753 | -10/Materials | Learned 4 Subcaves zone layouts 808 | -10/Materials | Learned Storage security intel 1182 | -10/Materials | Discovered new exit (range 7) 1193 | -10/Materials | Entered Subcaves 1194 | -10/Subcaves | Approached by a straggling Scientist 1194 | -10/Subcaves | Identified exit to Materials 1229 | -10/Subcaves | Core integrity fell below 50% 1302 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1417 | -10/Subcaves | Discovered new exit (range 10) 1608 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1612 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1935 | -10/Subcaves | Disturbed a concealed Subdweller 1978 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2078 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2133 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2397 | -10/Subcaves | Core integrity fell below 20% 2538 | -10/Subcaves | Found SUBCON Basin 2614 | -10/Subcaves | Entered Recycling 2691 | -9/Recycling | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- GOAL=ESCAPE 02643_ Connecting with Recycling Unit... 02643_ Current location identified: Recycling >>Force(Tunnel) DISCOVERED[-4/Factory] 02660_ P-60 Hacker springs to life. 02661_ G-34 Mercenary springs to life. 02661_ B-36 Bruiser springs to life. 02662_ Dropped Scrap Shield. 02663_ Dropped SUBCON Basin. 02664_ Dropped Huge Storage Unit. 02664_ Acquired Scrap Shield. 02665_ Destroyed Tractor Beam. 02668_ Com. Wheel melted. 02668_ R-06 Scavenger destroyed. 02674_ Destroyed Shock Rifle. 02674_ Destroyed Gravmag System. 02681_ Sneak attack on R-06 Scavenger. 02681_ R-06 Scavenger destroyed. 02682_ R-06 Scavenger collects Com. Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????#ii #????????????????? | | ???????????????????# [ u! u #????????????????? | | ???????????????????# d ##???????????????? | | ???????????????????# tk +????????????????? | | ???????????????????# ud a #????????????????? | | ???????????????????#! % k ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# r #????????????????? | | ???????????????????# ] g#????????????????? | | ???????????????????? ! [ #????????????????? | | ?????????????????????? ! %i ??????????????????? | | ???????????????????????? t??????#####?????????? | | ???????????????????????##bs####????#"""#?????????? | | ???????????????????????#!@&%=;######"Y"########### | | ???????????????????????# ! | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ####+################ | | ???????????????????????#######?# ?????????????? | | ???????????????????????????????# ???????????? | | ???????????????????????????????# ?????????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????+ #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????###### ####???????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyContainmentAnalyzer Manual? 0 Play Time 00:24:55 Cumulative 473.2 hours Start 2025.08.18 @ 17:34:37 End 2025.08.18 @ 17:58:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 31 Types 13/2/5/2/5/1/0/2/0/1 Lore% 95 Gallery% 86 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d04cc8f4-43d6-4d85-ba96-183524840a1d