Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 23:59:34 Player: CheifClapdad Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (149) 745 Value Destroyed (5895) 5895 Prototype IDs (13) 260 Alien Tech Used (10) 2000 Bonus (23735) 23735 TOTAL SCORE: 40935 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1341 Follower Combat Kills 2009 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Activated Exoskeleton 3000 Met MAIN.C 5000 Friendly Fire -115 Cogmind --------- Core Integrity 0/1850 Matter 298/300 Energy 37/100 System Corruption 11% Temperature Cool (0) Movement Flying (29) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Experimental Power Amplifier Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Actuator Array Centrium Light Armor Plating Advanced Point Defense System Advanced Point Defense System Spacefold Activator > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Reaction Control System Centrium Light Armor Plating Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Quantum Shading Machine Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Nanoactuators Experimental Actuator Array Experimental Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Spacefold Activator > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Experimental Power Amplifier Advanced Reaction Control System Improved Utility Shielding Centrium Light Armor Plating Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Guided Micro-nuke Launcher Improved Plasma Cutter [Rating: 252] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Impulse Thruster Utility Advanced Signal Interpreter Device Advanced Reaction Control System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Centrium Light Armor Plating Artifact Spacefold Activator Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Guided Micro-nuke Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 2 2 . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 2 . 1 2 . . 1 . . . . . . . . . . Utility 9 | . . . . 2 . . 2 . . . . . . 2 1 . . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . Parts Attached 155 | 6 3 2 12 23 12 5 4 3 13 3 10 8 2 4 13 8 6 8 10 Power 11 | . . 1 1 . . 1 1 . . 1 3 1 . . . . . 2 . Engine 4 | . . 1 1 . . 1 . . . 1 . . . . . . . . . Core 4 | . . . . . . . 1 . . . 3 . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 . . . . . 2 . Propulsion 47 | 2 1 . 8 9 6 3 1 . 8 1 1 2 . 1 2 1 . . 1 Treads 21 | 1 1 . 6 3 6 3 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 . . 2 6 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . 8 1 1 2 . 1 2 1 . . 1 Utility 60 | 2 . 1 1 4 3 . 1 2 5 . 1 5 2 3 8 6 3 6 7 Device 33 | 1 . 1 . 2 2 . . 1 2 . . 3 1 3 4 4 2 2 5 Storage 8 | 1 . . 1 . . . . . 3 . . 1 . . 1 1 . . . Processor 6 | . . . . . 1 . . 1 . . . . . . . 1 . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . 2 . . 1 . . . 1 1 1 . 3 . . 3 . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 37 | 2 2 . 2 10 3 1 1 1 . 1 5 . . . 3 1 3 . 2 Energy Gun 2 | 1 . . . . . . . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . . . 8 1 . . . . . . . . . . . 1 . . Ballistic Cannon 9 | . 2 . 2 . 2 . 1 1 . . . . . . . . 1 . . Launcher 4 | . . . . 2 . 1 . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 . . . 1 1 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 4 | . . . . . . . . . . . 4 . . . . . . . . Unidentified Prototypes 16 | . . 1 1 . . . . . . . 1 3 . 1 4 4 . 1 . Parts Lost 65 | . 1 2 3 15 2 16 . . 2 . . . 1 . 4 2 . 8 9 Power 4 | . . . . . . 2 . . . . . . . . . . . 1 1 Propulsion 28 | . 1 1 2 8 2 9 . . 2 . . . . . 1 . . . 2 Utility 22 | . . . . 4 . 2 . . . . . . 1 . 3 2 . 6 4 Weapon 11 | . . 1 1 3 . 3 . . . . . . . . . . . 1 2 Highest Loss Streak 7 | . 1 2 2 6 2 7 . . 2 . . . 1 . 1 2 . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 7 7 11 19 19 17 3 3 4 3 4 5 5 5 7 10 11 12 12 Power 1 | . 2 1 1 3 2 1 . 1 . . . . . . . . . . 1 Propulsion 1 | 1 1 1 2 7 3 1 . . 1 . . . 1 1 . . . . . Utility 4 | . 1 2 5 5 5 4 1 1 2 3 3 3 3 3 5 4 4 4 3 Weapon 2 | . 2 2 . 1 7 8 . . . . . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 2 . 2 1 1 6 1 . 2 . . . . . . 1 . . 7 Power 4 | . . . . . 1 2 . . . . . . . . . . . . 1 Propulsion 2 | . 1 . . 1 . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . 2 . . 2 . . . . . . 1 . . 1 Weapon 3 | . 1 . . . . 2 . . . . . . . . . . . . . Tool/Special 6 | . . . . . . . 1 . . . . . . . . . . . 5 Average Slot Usage (%) 79 | . 84 93 86 86 93 86 13 19 63 79 92 95 93 83 73 73 74 75 71 Engine 3 | . . 10 11 9 7 5 . . . 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 5 4 4 4 4 3 3 Treads 12 | . 22 26 19 17 33 36 3 3 . . . . . . . . . . . Wheel 3 | . 5 . 17 15 4 . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . 35 35 38 40 40 31 21 20 20 19 18 Device 15 | . 14 14 11 10 11 12 . . 10 15 15 17 19 22 25 24 22 22 19 Storage 6 | . 14 14 11 9 7 5 . . 7 10 8 4 . . 3 4 4 3 2 Processor 3 | . . . . . 5 5 . . 5 5 5 5 5 4 4 5 8 7 8 Protection 3 | . . . . 7 . . 2 3 . . 1 5 9 9 6 6 4 8 3 Ballistic Gun 3 | . 6 . . 7 15 11 . . . . . . . . . . . . . Ballistic Cannon 6 | . 16 26 16 8 6 5 5 9 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 2 4 4 6 7 7 6 . Special Melee Weapon 1 | . . . . . . . . . . . 10 10 10 6 . . . . . Peak Build Rating 252 | 6 7 15 14 21 37 39 16 22 91 90 108 138 138 148 182 204 226 252 234 Average Rating 88 | 3 6 8 10 17 33 35 10 13 75 86 102 115 130 138 163 186 210 238 183 On Entrance 80 | . 6 7 6 14 19 37 1 16 9 77 85 105 138 127 142 173 202 219 217 Naked Turns 140 | . . . . . . 7 120 13 . . . . . . . . . . . Heaviest Build 95 | 10 12 30 55 61 67 67 17 27 23 26 35 57 57 58 69 86 92 95 89 Greatest Support 140 | 20 40 40 60 40 100 140 27 27 56 49 42 71 68 64 77 93 97 103 97 Greatest Overweight (x) 6 | . . . 2 6 3 . . . . . . 2 1 . . . . . 1 Average Overweight (x) . | . . . 1 2 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 5 5 5 5 5 5 5 5 10 15 15 15 15 Average Capacity 12 | 6 8 8 15 20 20 19 5 5 5 5 5 5 5 5 8 12 15 15 14 Most Carried 20 | 6 8 8 20 20 20 19 5 3 5 5 5 5 5 5 10 15 15 15 15 Average Carried 11 | 3 7 7 11 19 19 17 3 3 4 3 4 4 5 5 8 12 14 13 13 Final Capacity 20 | 8 8 8 20 20 20 5 5 5 5 5 5 5 5 5 10 15 15 15 5 Final Carried 20 | 5 8 8 20 19 20 5 3 3 5 4 5 5 5 5 10 14 14 13 5 Class Distribution -------------------- 24% | Mutant 23% | Sprinter 13% | Alien-Sprinter 12% | Gunner 12% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Scout | -3/Research Sprinter | -2/Research Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Matter Collected 5209 | 263 208 403 438 884 580 826 . 229 98 78 124 30 20 . 215 96 272 370 75 Remotely 1171 | 105 208 324 438 96 . . . . . . . . . . . . . . . Salvage Created 5787 | 61 185 145 585 1019 401 633 . . . 45 55 . . . 568 348 390 1352 . Parts 286 | 2 20 8 33 75 15 26 . . . 2 3 . . . 21 21 14 46 . Haulers Intercepted 8 | . 1 . 5 1 . . . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . . . 2 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 1 5 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 112 | . 6 11 11 30 8 19 . . . . 3 . . . 3 4 4 13 . Melee 21 | . . . . . . . . . . . . . . . 3 4 1 13 . Guns 22 | . 1 . . 8 5 8 . . . . . . . . . . . . . Cannons 45 | . 5 11 11 6 2 10 . . . . . . . . . . . . . AOE 24 | . . . . 16 1 1 . . . . 3 . . . . . 3 . . Classes Destroyed 17 | 1 3 1 2 2 3 . . . . . . . . . 2 . 1 2 . Worker 10 | . . . 1 6 . 2 . . . . . . . . . . . 1 . Builder 2 | . . . . 2 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler 8 | . 1 . 5 1 . . . . . . . . . . . 1 . . . Recycler 10 | 1 . . 1 3 1 . . . . . . . . . 2 . 1 1 . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . Watcher 5 | . . . . 1 . . . . . . . . . . 1 . 1 2 . Swarmer 32 | . 3 6 . 16 . 4 . . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 52 | . 3 3 9 10 3 13 . . . . . . . . 1 1 3 6 . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . Sentry 13 | . . . 2 4 2 2 . . . . . . . . 1 . 1 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . . . . . . 3 . Programmer 4 | . . . . . 1 . . . . . . . . . . 3 . . . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 15 | 1 4 3 5 11 3 5 . . . . 2 . . . 2 2 3 15 . Combat Bots Only 8 | . 3 3 4 7 3 5 . . . . 2 . . . 2 2 3 8 . Max Kills in Single Turn 4 | 1 2 1 1 4 1 2 . . . 1 2 . . . 1 1 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 1 1 . . . . 2 . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Hostile Shots Fired 1473 | . 25 49 54 169 88 247 . 13 43 30 23 7 38 2 109 65 70 338 103 Missed 813 | . 7 15 18 52 30 96 . 5 34 24 14 5 30 1 74 36 47 266 59 Intercepted 3 | . . . . . . . . . . . . . . . . . . . 3 Hits 660 | . 18 34 36 117 58 151 . 8 9 6 9 2 8 1 35 29 23 72 44 Melee 11 | . . . . . . . . . . . . . . . . . . 8 3 Projectile 649 | . 18 34 36 117 58 151 . 8 9 6 9 2 8 1 35 29 23 64 41 AOE 12 | . . 10 . . . . . . . . . . . . 1 . . . 1 Critical Strikes 26 | . . . . 4 . 4 . 2 1 . 1 . . . . 6 1 3 4 Part Disruptions 4 | . . . . . . . . . . . . . . . . 1 . . 3 Damage Taken 14512 | . 203 604 401 1646 628 2090 120 526 205 90 134 50 127 23 751 732 706 3457 2019 Core 3228 | . 26 99 58 181 40 272 120 156 51 33 14 22 20 . 99 47 119 1085 786 Absorbed by Shields 54 | . . . . . . . . . 30 . . . . . . 24 . . . Redirected to Shielding 195 | . . . . . . . . . . . . . 9 7 80 58 . 41 . Ignored by Resistances 118 | . . . . . . . . . . . . 29 . . 89 . . . . Regen/Repaired (Parts) 1387 | . . . . . . . . . . . . 29 . . 16 145 225 900 72 Core Remaining (%) 80 | 100 . 50 85 67 94 68 . 72 . . . . 87 100 . . 84 . . Volleys Fired 324 | 1 14 32 56 111 31 67 . 2 . 2 1 . . . . . 4 3 . Largest 3 | 2 2 2 2 2 3 3 . 2 . 1 1 . . . . . 1 1 . Hottest 101 | 60 60 60 60 60 93 101 . 84 . 20 20 . . . . . 55 55 . Shots Fired 633 | 2 28 61 79 197 93 159 . 4 . 2 1 . . . . . 4 3 . Gun 294 | 2 14 . . 120 62 96 . . . . . . . . . . . . . Cannon 315 | . 14 61 79 66 31 60 . 4 . . . . . . . . . . . Launcher 21 | . . . . 11 . 3 . . . . . . . . . . 4 3 . Special 3 | . . . . . . . . . . 2 1 . . . . . . . . Kinetic 603 | 1 23 61 79 186 93 156 . 4 . . . . . . . . . . . Thermal 3 | . . . . . . . . . . 2 1 . . . . . . . . Explosive 21 | . . . . 11 . 3 . . . . . . . . . . 4 3 . Electromagnetic 6 | 1 5 . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 1 4 8 8 18 9 22 . 3 . 5 . . . . . . 9 11 . Robot Miss Streak 7 | . 3 7 3 6 6 6 . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 550 | 1 15 32 55 115 59 127 . 3 . 2 20 . . . 21 16 30 54 . Core Hits 326 | 1 9 13 20 71 38 111 . . . 2 12 . . . 10 7 13 19 . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 29 | . . 3 2 2 4 . . . . . . . . . 4 2 3 9 . Destroy 2 | . . . . 1 1 . . . . . . . . . . . . . . Blast 9 | . . 3 2 1 3 . . . . . . . . . . . . . . Sever 18 | . . . . . . . . . . . . . . . 4 2 3 9 . Melee Attacks 254 | . . . . . . . . . . . 23 . 6 1 45 35 57 84 3 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 230 | . . . . . . . . . . . 1 . 6 1 45 35 57 84 1 Piercing 24 | . . . . . . . . . . . 22 . . . . . . . 2 Sneak Attacks 15 | . . . . . . . . . . . 8 . . . 3 1 1 2 . Combat Hostiles 8 | . . . . . . . . . . . 8 . . . . . . . . Follow-up Attacks 31 | . . . . . . . . . . . . . . . 4 6 4 17 . Damage Inflicted 20735 | 15 256 590 950 2904 1485 2866 . 48 . 31 50 . . . 1650 1258 3302 5330 . Guns 3449 | 15 98 . . 1048 840 1448 . . . . . . . . . . . . . Cannons 4037 | . 158 589 950 616 460 1216 . 48 . . . . . . . . . . . Explosions 3168 | . . . . 1240 185 202 . . . . . . . . . . 903 638 . Melee 10049 | . . . . . . . . . . . 50 . . . 1650 1258 2399 4692 . Ramming 1 | . . 1 . . . . . . . . . . . . . . . . . Kinetic 7447 | 15 217 589 950 1664 1300 2664 . 48 . . . . . . . . . . . Thermal 216 | . . . . . 185 . . . . 31 . . . . . . . . . Explosive 2983 | . . . . 1240 . 202 . . . . . . . . . . 903 638 . Electromagnetic 39 | . 39 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 9999 | . . . . . . . . . . . . . . . 1650 1258 2399 4692 . Piercing 50 | . . . . . . . . . . . 50 . . . . . . . . Highest Corruption 8 | . . . . . . 1 . . . . . . . . . 7 1 1 8 Average Corruption 2 | . . . . . . 1 . . . . . . . . . 6 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . . . . . . 5 2 1 3 Message Errors 4 | . . . . . . . . . . . . . . . . 2 . 1 1 Matter Fused 4 | . . . . . . . . . . . . . . . . 2 1 . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1141 | . . . . 85 12 49 . . . . . . . . 89 61 455 390 . Projectiles 68 | . . . . 7 12 49 . . . . . . . . . . . . . Explosions 149 | . . . . 78 . . . . . . . . . . . . 39 32 . Melee 924 | . . . . . . . . . . . . . . . 89 61 416 358 . Knockbacks 37 | . . 6 6 10 6 9 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . 6 6 9 6 9 . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . . 171 . . . . . . . . . . . . . 63 . Shots 6 | . . . . 5 . . . . . . . . . . . . . 1 . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 215 | . 24 4 14 11 108 . . . 23 182 202 215 91 17 25 . 204 . 168 Average Temperature 47 | . 16 4 6 4 53 . . . 7 94 37 70 31 17 12 . 125 . 62 Received Heat Transfer 2034 | . 66 18 213 702 156 618 . . 18 . . 18 . . 54 . 90 9 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 174 | . . . . . 100 . . . . 74 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . 2 1 1 . . . . . . . . 2 2 5 5 5 Low Security (%) 63 | 100 100 100 100 55 72 88 100 100 100 . . . . 100 68 . . . . Level 1 16 | . . . . 17 27 11 . . . . . . . . 22 61 62 . . Level 2 6 | . . . . 26 . . . . . . . . . . 8 38 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . 3 . Level 5 3 | . . . . . . . . . . . . . . . . . . . 100 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . . . . . 37 96 . Peak Influence 5450 | 5 75 114 133 530 306 355 137 15 140 . . . . 32 461 461 1983 5450 3567 Initial 3497 | . 3 24 5 33 224 119 137 . 7 . . . . . 12 256 227 1189 3497 Average 529 | . 24 36 55 184 162 124 55 1 13 . . . . 3 155 354 820 3547 3441 Influence Increases 9557 | 5 172 275 323 917 413 733 . 15 210 90 70 . 15 32 905 375 562 3968 477 Destroy 0b10 Robot/C 2980 | . 120 220 220 600 160 380 . . . . 60 . . . 40 80 180 840 80 Destroy 0b10 Robot/NC 230 | 5 5 . 35 65 5 10 . . . . . . . . 25 5 15 60 . Destroy Leader 620 | . 32 40 50 114 40 70 . . . . 10 . . . 12 32 32 168 20 Allied During Kill 312 | . . . . . . . . . . . . . . . . . 44 254 14 Disable Machine 480 | . . 15 15 . 30 45 . . . . . . . . 15 105 120 120 15 Anti-Garrison Action 800 | . . . . . 150 200 . . . . . . . . . . . 450 . Destroy Structure 550 | . . . 3 78 28 28 . . . . . . . 2 33 3 36 336 3 Partial Spotted 180 | . . . . . . . . . 30 . . . . 30 75 . . 15 30 Lose Combat Pursuer 3405 | . 15 . . 60 . . . 15 180 90 . . 15 . 705 150 135 1725 315 Influence Decreases 7985 | . 115 321 258 505 663 694 282 . 85 190 110 . 15 10 470 427 348 904 2588 Entered New Map 3856 | . 2 38 11 48 269 124 145 . 8 52 8 . . . 10 201 178 794 1968 Time Decay 3104 | . 103 263 237 307 374 410 137 . 57 138 82 . 10 10 440 206 170 10 150 Lost Part 605 | . 10 20 10 150 20 160 . . 20 . . . 5 . 20 20 . 80 90 Lost Ally 420 | . . . . . . . . . . . 20 . . . . . . 20 380 Squads Dispatched 89 | . 1 . 2 2 6 7 . 1 2 . . . . . 2 5 14 40 7 Investigation 5 | . 1 . 1 1 . 1 . . . . . . . . . . . . 1 Extermination 8 | . . . . . 1 2 . . . . . . . . . 2 1 . 2 Reinforcement 17 | . . . 1 1 1 3 . 1 2 . . . . . 2 . 1 3 2 Assault 52 | . . . . . 2 . . . . . . . . . . . 12 36 2 Garrison 7 | . . . . . 2 1 . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Distress Signals 33 | . 1 . 3 4 . 2 . . 2 . . . . . 8 6 1 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 531 | . 8 11 15 46 18 26 . 6 22 7 11 13 6 3 63 26 34 185 31 Peak Tracking Total 33 | . 4 3 3 9 4 5 . 4 18 4 5 13 4 2 13 13 17 33 13 Tactical Retreats 70 | . 1 . . 2 . . . 1 3 2 . . 1 . 23 4 4 21 8 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Traps Triggered 11 | . 1 . 1 1 1 . 2 1 1 . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Machines Disabled 42 | . . 2 1 . 3 3 . . . . . 1 . . 1 7 12 11 1 Max in Single Turn 3 | . . 1 1 . 3 1 . . . . . 1 . . 1 1 1 1 1 Garrison Access 8 | . . . . . 1 1 . . . . . . . . 2 . 1 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . 1 . . . 2 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Machines Accessed 9 | . . 1 . . 1 1 1 . . . 1 1 . . . 1 2 . . Terminals 4 | . . . . . 1 . 1 . . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . Total Hacks 13 | . . 1 . . 2 2 1 . . . 1 1 . . . 2 3 . . Successful 9 | . . 1 . . . 1 1 . . . 1 1 . . . 2 2 . . Failed 4 | . . . . . 2 1 . . . . . . . . . . 1 . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 9 | . . . . . 2 2 . . . . . . . . . 1 . . 4 Terminals 6 | . . . . . 2 . 1 . . . . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . 2 . . Terminal Hacks 7 | . . 1 . . . . 1 . . . 1 1 . . . 2 1 . . Record 2 | . . . . . . . . . . . . . . . . 2 . . . Open Door 3 | . . 1 . . . . . . . . 1 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . . . . . . . . . 1 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . . . . . . . . . . . 2 . Machine Destruction 3 | . . . . . 1 . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Total Allies 24 | . . 1 . . . . . . . . 1 . . . . . 1 . 21 Largest Group 14 | . . 1 . . . . . . . . . . . . . . 1 1 14 Highest-Rated Group 1204 | . . 31 . . . . . . . . . . . . . . 1204 1204 202 Highest-Rated Ally 1204 | . . 31 . . . . . . . . . . . . . . 1204 1204 15 Total Orders 2 | . . 2 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . 1 . . . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 186 | . . 6 . . . . . . . . . . . . . . 23 91 66 Total Damage 14471 | . . 44 . . . . . . . . . . . . . . 2304 10769 1354 Kills 47 | . . . . . . . . . . . . . . . . . 5 37 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Active Infowar (turns) 5177 | . . . . . 656 977 . 12 255 309 237 394 241 110 301 173 577 612 323 Sensors 3379 | . . . . . . . . 12 255 309 237 394 241 110 136 173 577 612 323 Terrain 369 | . . . . . . . . . . . . . . 68 301 . . . . Machine Analysis 1763 | . . . . . 656 977 . . . . . . . . . . . . 130 Jamming 5 | . . . . . . . . . . . . . 5 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . . . . . . . Drone Launches 20 | . . 20 . . . . . . . . . . . . . . . . . Drone Recoveries 20 | . . 20 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Turns Passed 10217 | 95 271 821 691 1140 868 984 359 124 255 309 237 394 241 110 1326 435 577 642 338 Spaces Moved 16624 | 91 169 450 388 547 513 472 363 106 669 968 666 745 1074 341 4334 893 1306 1534 995 Core 330 | 7 . . . . . 15 245 56 6 . . 1 . . . . . . . Treads 1684 | 8 87 450 156 42 316 457 118 50 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1092 | 76 82 . 232 505 197 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 13425 | . . . . . . . . . 663 968 666 744 1074 341 4334 893 1299 1477 966 Fastest Speed 11 | 50 80 160 80 101 110 50 50 50 19 22 25 11 14 14 17 21 29 21 21 Average Speed 47 | 84 121 160 134 136 146 158 89 106 28 27 26 22 18 20 27 27 29 28 30 Slowest Speed 320 | 160 160 160 320 320 162 162 170 170 50 28 28 150 94 21 29 29 29 29 105 Overloaded Moves 517 | . . . . . . . . . . . . 26 3 13 177 239 . 5 54 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . . . . 8 2 . 10 1 4 31 4 . 20 1 Potential Cave-ins 5 | . . . . . . . 5 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Spacefolds 35 | . . . . . . . . . . . . . . . . . 2 23 10 Exploration Rate (%) 43 | 4 27 85 32 47 13 11 9 73 20 71 47 79 81 9 58 56 60 52 34 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . 1 . . . . . Scrap Searched 5 | . . 1 . . . . . . . . 1 . 3 . . . . . . Spaces Dug 39 | . . . . . . . . . . . 1 . 5 1 11 1 11 7 2 Terrain Destroyed 219 | . . . . 84 36 26 . . . . 1 . 5 1 11 1 11 41 2 Melee 39 | . . . . . . . . . . . 1 . 5 1 11 1 11 7 2 Projectile 13 | . . . . . 8 5 . . . . . . . . . . . . . AOE 167 | . . . . 84 28 21 . . . . . . . . . . . 34 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Res Qua Sec Acc Com Total 17997 | 104 208 490 479 740 570 573 400 110 724 1002 727 954 1100 375 4408 1023 1421 1591 998 Wait 481 | . 14 . 6 33 2 22 29 . 34 31 19 189 18 31 31 5 . 14 3 Move 16409 | 90 168 449 387 546 512 471 362 105 654 963 665 726 1071 333 4282 884 1300 1467 974 Hop 57 | . . . . . . . . . 6 2 . 8 1 3 20 4 . 12 1 Pick Up 84 | 7 6 2 14 8 5 3 1 . 9 . 1 3 . . 3 8 6 8 . Fast Attach 111 | 4 1 2 5 8 6 1 3 3 9 1 7 5 1 4 13 8 16 5 9 Attach 63 | 2 1 1 3 10 3 6 2 . 5 2 . 2 . . 4 3 6 11 2 Detach 22 | . . . . . . . 1 . . 1 . . . . 7 1 5 5 2 Swap 45 | . 1 . 4 14 4 2 . . . . 6 4 2 . 1 1 5 1 . Drop 93 | . 3 3 4 10 7 1 2 . 3 . 5 9 1 3 10 10 14 4 4 Fire 324 | 1 14 32 56 111 31 67 . 2 . 2 1 . . . . . 4 3 . Melee 200 | . . . . . . . . . . . 23 . 6 1 37 24 45 61 3 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . 4 . . . . . . 50 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 53 | . . . . . . . . . . . . 8 . . . 25 20 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered Mines 438 | -10/Mines | Learned location of Storage (-7) 476 | -10/Mines | Learned location of Zion (-6) 488 | -10/Mines | Escorted by a lone wolf Derelict 616 | -10/Mines | Found DCF Scrap (11 items) 835 | -10/Mines | Discovered new exit (range 12) 890 | -10/Mines | Found the Drone Emporium 901 | -10/Mines | Found Prototype Device 901 | -10/Mines | Identified Sensor Drone Bay 1087 | -10/Mines | Assembled infested the area 1188 | -10/Mines | Entered Materials 1188 | -9/Materials | Evolved 2 slots: Propulsion x2 1833 | -9/Materials | Discovered new exit (range 3) 1879 | -9/Materials | Entered another Materials area 1879 | -8/Materials | Evolved 2 slots: Utility x2 2156 | -8/Materials | Build established: Scavenger-Mutant 2474 | -8/Materials | Lost 4 parts (3n1w) 2733 | -8/Materials | Destroyed 7 combat bots 2883 | -8/Materials | Lost 6 parts (3n2u1w) 2927 | -8/Materials | Discovered new exit (range 13) 3019 | -8/Materials | Entered Factory 3019 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3374 | -7/Factory | Build established: Gunner 3595 | -7/Factory | Garrison activated, responded to threat 3610 | -7/Factory | Allied Derelicts emerged from ambush trap array 3852 | -7/Factory | Discovered new exit (range 15) 3887 | -7/Factory | Entered another Factory area 3887 | -6/Factory | Evolved 2 slots: Propulsion x2 4328 | -6/Factory | Lost 3 parts (3n) 4631 | -6/Factory | Garrison activated, responded to threat 4649 | -6/Factory | Discovered new exit (range 6) 4701 | -6/Factory | Lost 3 parts (3n) 4864 | -6/Factory | Released all parts (4) 4871 | -6/Factory | Entered another Factory area 4871 | -5/Factory | Evolved 2 slots: Utility x2 4891 | -5/Factory | Lost 7 parts (1p3n2u1w) 5091 | -5/Factory | Build established: Mutant 5228 | -5/Factory | Identified exit to DSF 5230 | -5/Factory | Entered DSF 5260 | -5/DSF | Additional patrols routed to DSF 5323 | -5/DSF | Released all parts (4) 5346 | -5/DSF | Discovered new exit (range 15) 5353 | -5/DSF | Identified exit to Factory 5354 | -5/DSF | Entered Factory 5354 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5434 | -4/Factory | Discovered new exit (range 12) 5456 | -4/Factory | Identified exit to Research 5556 | -4/Factory | Spotted B-86 Titan 5607 | -4/Factory | Discovered new exit (range 9) 5609 | -4/Factory | Identified exit to Upper Caves 5609 | -4/Factory | Entered Upper Caves 5644 | -4/Upper Caves | Build established: Sprinter 5915 | -4/Upper Caves | Discovered new exit (range 6) 5918 | -4/Upper Caves | Identified exit to Upper Caves 5918 | -4/Upper Caves | Entered another Upper Caves area 5992 | -4/Upper Caves | Encountered a Warlord checkpoint 6077 | -4/Upper Caves | Found Alien Artifact 6078 | -4/Upper Caves | Identified Core Expander 6078 | -4/Upper Caves | Installed Core Expander, added new Utility slot 6152 | -4/Upper Caves | Discovered new exit (range 9) 6155 | -4/Upper Caves | Identified exit to Warlord 6155 | -4/Upper Caves | Entered Warlord 6296 | -4/Warlord | Visited the Vortex Lab 6299 | -4/Warlord | Met EX-DEC 6305 | -4/Warlord | Warlord's base attacked by MAIN.C 6371 | -4/Warlord | Found Prototype Reactor 6371 | -4/Warlord | Identified Vortex Chain Reactor 6378 | -4/Warlord | Found Prototype Device 6378 | -4/Warlord | Identified Thermal Barrier 6442 | -4/Warlord | Met Warlord 6536 | -4/Warlord | Spotted B-90 Cyclops 6541 | -4/Warlord | Warlord forces counterattacked 6546 | -4/Warlord | Discovered new exit (range 12) 6549 | -4/Warlord | Identified exit to Proximity Caves 6549 | -4/Warlord | Entered Proximity Caves 6643 | -3/Proximity Caves | Spotted B-86 Titan 6775 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6789 | -3/Proximity Caves | Discovered exit to Research (range 5) 6790 | -3/Proximity Caves | Entered Research 6790 | -3/Research | Evolved 2 slots: Utility x2 6899 | -3/Research | Discovered new exit (range 13) 6900 | -3/Research | Entered another Research area 6900 | -2/Research | Warlord forces began assault on 0b10 6900 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7010 | -2/Research | Research machine network offline 7068 | -2/Research | Met up with Warlord 7127 | -2/Research | Spotted B-90 Cyclops 7280 | -2/Research | Discovered new exit (range 12) 7283 | -2/Research | Identified exit to Access 7384 | -2/Research | Borebot progress halted 7402 | -2/Research | Spotted B-90 Cyclops 7445 | -2/Research | Spotted B-90 Cyclops 7502 | -2/Research | Build established: Scavenger-Sprinter 7691 | -2/Research | Lost 7 allies 7703 | -2/Research | Found Prototype Launcher 7707 | -2/Research | Identified Gui. Micro-nuke Launcher 7711 | -2/Research | Discovered new exit (range 5) 7713 | -2/Research | Identified exit to Quarantine 7721 | -2/Research | Borebot progress halted 7725 | -2/Research | Spotted Executioner 7771 | -2/Research | Discovered exit to Access (range 15) 7776 | -2/Research | Spotted Striker 7777 | -2/Research | Borebot progress halted 7936 | -2/Research | Spotted Executioner 8002 | -2/Research | Build established: Sprinter 8091 | -2/Research | Warlord invited to help at Command 8091 | -2/Research | Given Cave Seal Controls access code 8165 | -2/Research | Lost 3 allies 8226 | -2/Research | Entered Quarantine 8254 | -2/Quarantine | Found Alien Artifact 8256 | -2/Quarantine | Garrison activated, responded to threat 8279 | -2/Quarantine | Cryocooling Duct disabled 8294 | -2/Quarantine | Ambient heat levels rising (+20) 8294 | -2/Quarantine | Non-combat units ordered to evacuate 8306 | -2/Quarantine | Found Prototype Device 8306 | -2/Quarantine | Identified Exp. Actuator Array 8340 | -2/Quarantine | Met incapacitated Sigix Warrior 8340 | -2/Quarantine | Lockdown squad dispatched 8377 | -2/Quarantine | Found Sigix Containment Pod 8413 | -2/Quarantine | Spotted Lightning 8418 | -2/Quarantine | Found Alien Artifact 8422 | -2/Quarantine | Found Alien Artifact 8423 | -2/Quarantine | Found Alien Artifact 8424 | -2/Quarantine | Found Alien Artifact 8429 | -2/Quarantine | Found Alien Artifact 8433 | -2/Quarantine | Spotted Lightning 8433 | -2/Quarantine | Spotted Lightning 8464 | -2/Quarantine | Found Alien Slashing Weapon 8464 | -2/Quarantine | Identified Sigix Broadsword 8621 | -2/Quarantine | Found Alien Artifact 8623 | -2/Quarantine | Identified Core Reset Matrix 8623 | -2/Quarantine | Identified Dimensional Node Initializer 8623 | -2/Quarantine | Identified Transdimensional Reconstructor (x3) 8623 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 8623 | -2/Quarantine | Identified Subatomic Replicator 8623 | -2/Quarantine | Used Core Reset Matrix 8627 | -2/Quarantine | Sensed 6 artifacts in vicinity 8634 | -2/Quarantine | Spotted Fortress 8656 | -2/Quarantine | Discovered new exit (range 6) 8656 | -2/Quarantine | Discovered new exit (range 6) 8658 | -2/Quarantine | Identified exit to Protoforge 8659 | -2/Quarantine | Identified exit to Section 7 8661 | -2/Quarantine | Entered Section 7 8662 | -2/Section 7 | Detected hypermatrix surge 8662 | -2/Section 7 | Sensed 22 artifacts in vicinity 8678 | -2/Section 7 | Found Spacefold Activator 8822 | -2/Section 7 | Discovered exit to Access (range 16) 8824 | -2/Section 7 | Spotted S7 Guard 8832 | -2/Section 7 | Initialized slip node 8903 | -2/Section 7 | Found Integrated Reactor 8903 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8978 | -2/Section 7 | Build established: Alien-Sprinter 8988 | -2/Section 7 | Spotted Executioner 9011 | -2/Section 7 | Activated Sigix Exoskeleton 9011 | -2/Section 7 | Received instructions from Sigix Warrior 9036 | -2/Section 7 | Spotted Executioner 9040 | -2/Section 7 | Spotted B-99 Colossus 9056 | -2/Section 7 | Found Integrated Dissipator 9056 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9095 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Broadsword 9097 | -2/Section 7 | Found LRC Inertial Stabilizer 9097 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 9120 | -2/Section 7 | Found LRC Armor 9120 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 9144 | -2/Section 7 | Found Core Reset Matrix 9184 | -2/Section 7 | Allies destroyed B-99 Colossus 9238 | -2/Section 7 | Entered Access 9238 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 9238 | -1/Access | Evolved 2 slots: Utility x2 9258 | -1/Access | Garrison activated, responded to threat 9266 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 9355 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 9370 | -1/Access | Spotted Striker 9375 | -1/Access | Spotted Striker 9383 | -1/Access | Destroyed Striker 9386 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 9392 | -1/Access | Destroyed Striker 9410 | -1/Access | Spotted B-99 Colossus 9410 | -1/Access | Spotted Executioner 9410 | -1/Access | Spotted Striker 9410 | -1/Access | Spotted Striker 9410 | -1/Access | Spotted Striker 9410 | -1/Access | Spotted Striker 9427 | -1/Access | Destroyed 8 combat bots 9448 | -1/Access | Allies destroyed Striker 9456 | -1/Access | Allies destroyed Striker 9456 | -1/Access | Allies destroyed Striker 9465 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 9489 | -1/Access | Allies destroyed B-99 Colossus 9653 | -1/Access | Spotted B-99 Colossus 9726 | -1/Access | Discovered new exit (range 4) 9726 | -1/Access | Spotted B-99 Colossus 9726 | -1/Access | Spotted B-99 Colossus 9754 | -1/Access | Spotted B-99 Colossus 9822 | -1/Access | Spotted Striker 9822 | -1/Access | Spotted Executioner 9822 | -1/Access | Spotted Striker 9827 | -1/Access | Spotted Executioner 9870 | -1/Access | Core integrity fell below 50% 9878 | -1/Access | Spotted B-99 Colossus 9878 | -1/Access | Spotted B-99 Colossus 9879 | -1/Access | Discovered new exit (range 3) 9880 | -1/Access | Identified exit to Command 9880 | -1/Access | Entered Command 10008 | -1/Command | Emitted hypermatrix ping 10013 | -1/Command | Assembled emerged from beneath the floor 10013 | -1/Command | Assembled emerged from beneath the floor 10027 | -1/Command | Spotted B-99 Colossus 10028 | -1/Command | Assembled emerged from beneath the floor 10069 | -1/Command | Lost 4 allies 10130 | -1/Command | First assault squad dispatched 10168 | -1/Command | Spotted M Guard 10168 | -1/Command | Spotted M Guard 10168 | -1/Command | Spotted Combat Programmer 10168 | -1/Command | Spotted Combat Programmer 10175 | -1/Command | Core integrity fell below 20% 10181 | -1/Command | Met MAIN.C 10188 | -1/Command | 0b10 Conduit disabled 10197 | -1/Command | MAIN.C activated Command garrisons 10218 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 10184_ Impulse Thruster Array destroyed. 10184_ Identified Xenon Bombardment Thruster. 10186_ Spacefolded through 0b10 Conduit. 10188_ 0b10 Conduit disabled. 10188_ Lance destroyed. 10191_ Impulse Thruster Array destroyed. 10191_ Spacefolded through 0b10 Conduit. 10193_ Dropped Lrg. Storage Unit. 10196_ Spacefolded through Heavy Barrier. 10197_ System corrupted: Heat flow error (+220). Heavy Barrier opened. 10197_ ALERT: All Command garrisons activated. 10202_ Penetrated by EMDS Slug. 10203_ >> Machine Analyzer network decryption results: 10203_ Terminal x4 10214_ Penetrated by EMDS Slug. 10214_ Lgt. Quantum Reactor destroyed. 10216_ Exp. Reaction Control System destroyed. 10218_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#??????????### | | ????????????????????????????????????# ??"""??? # | | ????????????????????????????????????# ""T"" ? # | | ????????????????????????????????????# ""?"" # | | ???????????????????????????????????## ??? # | | ????????????????????????###????????? # | | ????????????????????????# #?????????# "" # | | ???????????????????????##;########### """" # | | ???????????????????????# @ # """" # | | ???????????????????????# # "" # | | ???????????????????????# # # | | ???????????????????????# pp #?? ?? | | ???????????????????????# "" #???? ???? | | ???????????????????????# """" #+#####+###### | | ???????????????????????# """" # | | """""""""""????????????# "" + | | ?""""T""""?????????????# # | | ???????????????????????# ############## | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????##############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 75 Energy Capacity 1210 Matter Stores 310 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 25 Armor Coverage 300 Resistance: TH 50 Propulsion Shielding 33 Utility Shielding 66 Point Defense Rating 480 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 94 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Sigix Broadsword Core Reset Matrix Spacefold Activator Dimensional Node Initializer Integrated Reactor Integrated Dissipator Subatomic Replicator LRC Inertial Stabilizer LRC Armor Achievements -------------- Alien Roots All-out Warlord Cya! Dodgeball, But With Guns Everyone Must Die False Reunion Knowing Is Half The Battle Meet Your Maker More Power To You No Explosion For You Ultimate Loadout Challenges ------------ None Game ------ Seed StructuralSpreadCoupler Manual? 0 Play Time 03:23:00 Cumulative 100.9 hours Start 2025.06.28 @ 20:19:54 End 2025.06.28 @ 23:59:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fe477924-a843-417a-a837-99d7972215b0