Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 02:22:54 Player: aperiodic Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (197) 985 Value Destroyed (6713) 6713 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4504) 4504 TOTAL SCORE: 18742 Bonus ------- High Alert Combat Kills 1180 Follower Combat Kills 2706 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -282 Cogmind --------- Core Integrity 0/1000 Matter 146/300 Energy 99/100 System Corruption 3% Temperature Cool (49) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Hacking Suite Improved System Restoration Module Mobile Refinery Mk. CCLXVII Improved Trap Extractor (6/6 Fire) Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Heavy Insulated Plating Hacking Drone Bay > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Improved Treads Spiked Treads Medium Treads Armored Medium Treads Improved Cooling System Heavy Insulated Plating Improved Powered Armor Advanced Force Field Advanced Hacking Suite Mobile Refinery Mk. CCLXVII Improved Trap Extractor Mini Drone Bay Advanced Plasma Cannon Mini Grenade Launcher [Rating: 101] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Antimatter Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . Utility 6 | . . . 1 . 1 1 . . . . 1 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 233 | 9 11 2 13 18 15 23 5 5 33 4 19 3 27 . 10 36 Power 13 | 1 . 1 . 2 1 1 . . 1 . 2 . . . . 4 Engine 7 | 1 . 1 . 2 1 . . . . . . . . . . 2 Core 6 | . . . . . . 1 . . 1 . 2 . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 33 | 4 2 . 4 2 3 5 . 2 2 1 2 . . . . 6 Treads 29 | . 2 . 4 2 3 5 . 2 2 1 2 . . . . 6 Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 4 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 116 | 2 1 . 3 4 6 6 2 2 23 2 9 2 23 . 8 23 Device 59 | 1 . . 1 1 . 1 1 . 9 1 3 1 18 . 5 17 Storage 6 | 1 1 . . . . . . . 1 . 1 . 1 . . 1 Processor 9 | . . . . . 1 . 1 . 6 . . . . . 1 . Hackware 2 | . . . . . 1 1 . . . . . . . . . . Protection 40 | . . . 2 3 4 4 . 2 7 1 5 1 4 . 2 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 71 | 2 8 1 6 10 5 11 3 1 7 1 6 1 4 . 2 3 Energy Gun 26 | . . 1 4 7 2 6 . . 2 . 3 . 1 . . . Energy Cannon 4 | . 2 . . 1 . . . . . . . . . . . 1 Ballistic Gun 17 | 2 4 . 1 . 2 1 1 . 4 1 1 . . . . . Ballistic Cannon 6 | . . . . . . . . . . . 1 . 2 . 2 1 Launcher 12 | . . . 1 . 1 4 2 1 . . 1 1 . . . 1 Special Weapon 6 | . 2 . . 2 . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 2 1 . . 8 . 1 . 1 . . 2 Corrupted Parts 8 | . . . . . . 2 . 2 1 2 . . . . . 1 System Corruption 47 | . . . . . . 15 . 16 1 2 . . . . . 13 Parts Lost 37 | . 1 2 . 1 1 8 1 7 . . . 1 . . . 15 Power 7 | . . 1 . . . 1 . 1 . . . . . . . 4 Propulsion 11 | . . . . . . 3 1 3 . . . . . . . 4 Utility 9 | . 1 . . 1 1 1 . 2 . . . . . . . 3 Weapon 10 | . . 1 . . . 3 . 1 . . . 1 . . . 4 Highest Loss Streak 10 | . 1 2 . 1 1 6 1 5 . . . 1 . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 84 90 99 98 87 89 69 69 94 100 98 92 100 100 84 Engine 3 | . 14 13 11 11 9 6 . . . . . . . . . . Core 6 | . . . . . . . 7 . 2 7 13 13 13 13 13 7 Treads 23 | . 19 28 22 22 27 23 27 14 21 25 26 26 26 26 26 17 Device 5 | . 4 . 1 11 9 5 6 . . . 6 13 8 6 6 5 Storage 7 | . 14 14 11 11 9 7 7 7 6 7 6 6 3 6 6 4 Processor 14 | . . . . . 2 7 14 15 16 23 20 20 20 20 23 22 Protection 5 | . . . 11 10 14 3 7 13 11 7 5 . . 6 1 4 Energy Gun 7 | . . 1 24 31 22 13 . . 1 2 11 6 6 6 1 . Ballistic Gun 7 | . 18 26 8 . 3 4 14 15 2 19 7 6 6 6 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 6 17 16 Naked Turns 25 | . . . . . . . . . . . . . . . . 25 Heaviest Build 102 | 12 30 28 40 46 56 46 43 42 47 48 63 60 64 64 74 102 Greatest Support 140 | 32 40 40 40 40 62 82 82 60 63 93 101 101 101 101 101 140 Greatest Overweight (x) 13 | . 1 . . 1 . 1 . 13 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 14 15 15 15 10 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 14 14 14 14 14 13 12 13 14 14 14 14 8 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 15 13 15 13 15 15 15 15 15 15 15 5 Class Distribution -------------------- 29% | Scavenger-Mutant 26% | Mutant 13% | Scavenger-Gunner 9% | Gunner 4% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 6500 | 346 193 86 164 171 177 316 250 348 290 173 424 40 2254 . 90 1178 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8331 | 131 352 183 682 772 1047 896 461 995 . . 1326 132 58 . . 1296 Parts 435 | 6 27 4 60 56 58 51 17 35 . . 63 3 3 . . 52 Haulers Intercepted 17 | . 1 . 2 4 3 . . . . . 4 . . . . 3 Recyclers Shooed 11 | . 2 . 1 1 . 3 . . . . 1 . . . . 3 Parts Field Recycled 10 | . . . . . . . . . . . . . . . . 10 Retrieved Matter 77 | . . . . . . . . . . . . . . . . 77 Parts Self-Destructed 51 | . . . . . . . 4 30 3 5 . 2 . . 7 . Prevented 14 | . . . . . . . 10 3 . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 124 | . 9 4 10 10 14 14 9 17 . . 10 . . . . 27 Guns 58 | . 3 4 8 7 12 4 2 9 . . 9 . . . . . Cannons 22 | . 6 . . . . . . . . . . . . . . 16 AOE 42 | . . . 2 3 2 8 7 8 . . 1 . . . . 11 Classes Destroyed 19 | 2 5 . 2 1 1 1 1 2 . . 1 . 1 . 1 1 Worker 6 | . . . . . . . . . . . 1 . . . . 5 Builder 13 | . . . 2 1 2 1 . . . . 1 . . . . 6 Tunneler 4 | 2 . . 1 . . 1 . . . . . . . . . . Hauler 17 | . 1 . 2 4 3 . . . . . 4 . . . . 3 Recycler 12 | 1 1 . 3 . . 2 . . . . 3 . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 5 | . 1 . . 1 2 . . . . . 1 . . . . . Watcher 13 | . 2 . 2 1 . 3 . . . . 1 . . . . 4 Swarmer 21 | . 6 . 5 . . 7 1 1 . . 1 . . . . . Grunt 62 | . 3 4 2 7 10 3 5 8 . . 5 . . . . 15 Brawler 5 | . . . . 1 . 1 1 2 . . . . . . . . Duelist 6 | . . . . . . . 1 3 . . 1 . . . . 1 Protector 1 | . . . . . . . . 1 . . . . . . . . Sentry 13 | . . . 3 2 2 2 1 2 . . . . . . . 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . . Hunter 7 | . . . . . 2 . . . . . 2 . . . . 3 Programmer 9 | . . . . . . 1 . . . . 1 . . . . 7 Samaritan 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | 2 4 2 8 5 7 9 9 8 . . 5 . . . 1 13 Combat Bots Only 9 | . 4 2 4 3 5 4 9 8 . . 5 . . . . 8 Max Kills in Single Turn 5 | 1 1 1 4 2 2 2 3 5 . . 2 . 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 1 2 3 4 . . 1 . . . . 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 9999 | . 234 426 288 365 606 1081 327 1067 . 66 741 321 . . 284 4193 Core 1785 | . 40 64 15 58 47 154 60 91 . 11 130 110 . . . 1005 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . 10 Regen/Repaired (Parts) 801 | . . . . 55 . . . . 746 . . . . . . . Core Remaining (%) 75 | 100 . 58 . 81 91 . . . . 54 . . . . 71 . Volleys Fired 400 | 14 50 25 29 28 32 32 10 38 1 4 46 5 18 . 2 66 Largest 3 | 2 2 2 3 3 3 3 2 2 1 3 3 2 2 . 3 3 Hottest 151 | 40 120 70 135 135 135 151 48 48 100 76 145 80 80 . 120 120 Shots Fired 913 | 28 90 50 80 78 96 58 24 75 1 12 129 9 19 . 6 158 Gun 669 | 28 42 50 79 75 96 43 19 72 . 12 127 9 17 . . . Cannon 188 | . 38 . . . . . . . . . . . . . 6 144 Launcher 40 | . . . 1 . . 15 5 3 . . 2 . . . . 14 Special 16 | . 10 . . 3 . . . . 1 . . . 2 . . . Kinetic 470 | 28 42 42 24 . 17 7 19 72 . 12 52 5 1 . 6 143 Thermal 206 | . 48 8 44 3 . 6 . . 1 . 75 4 16 . . 1 Explosive 20 | . . . 1 . . 1 2 . . . 2 . . . . 14 Electromagnetic 215 | . . . 11 75 79 44 3 3 . . . . . . . . Robot Hit Streak 37 | 6 10 11 12 9 18 20 37 22 . 7 14 4 8 . 3 26 Robot Miss Streak 6 | 3 3 5 6 6 3 2 . 2 . 2 3 1 3 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 2 1 . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . . . Shots Hit Robots 599 | 15 44 37 45 53 71 47 17 64 . 10 82 5 12 . 4 93 Core Hits 414 | 5 21 11 29 33 48 41 20 41 . 10 54 3 5 . 1 92 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . Critical Strikes 12 | . . . 2 . . 1 . . . 1 . . . . . 8 Burn 3 | . . . 2 . . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . . Blast 8 | . . . . . . . . . . . . . . . . 8 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17390 | 172 579 433 755 1100 1466 1861 890 1748 . 212 1955 122 211 . 159 5727 Guns 7688 | 172 262 389 499 822 1246 712 206 1062 . 212 1773 122 211 . . . Cannons 4108 | . 317 . . . . . . . . . . . . . 159 3632 Explosions 5434 | . . . 235 254 220 1149 684 686 . . 173 . . . . 2033 Melee . | . . . . . . . . . . . . . . . . . Ramming 160 | . . 44 21 24 . . . . . . 9 . . . . 62 Kinetic 6895 | 172 262 314 81 . 124 70 206 1062 . 212 564 70 . . 159 3599 Thermal 3745 | . 317 75 329 254 220 572 139 285 . . 1209 52 211 . . 82 Explosive 2647 | . . . 235 . . 91 164 . . . 173 . . . . 1984 Electromagnetic 3943 | . . . 89 822 1122 1128 381 401 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 16 16 27 27 5 1 . . . . 15 Average Corruption 8 | . . . . . . 4 11 20 3 3 1 . . . . 8 Corruption Purged 25 | . . . . . . . 5 . 3 . 1 . . . . 16 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 156 | . . . . . . 4 67 23 11 5 4 . . . . 42 Message Errors 35 | . . . . . . . 18 5 1 1 . . . . . 10 Matter Fused 36 | . . . . . . 2 16 4 4 2 . . . . . 8 Heat Flow Errors 17 | . . . . . . . 6 1 1 . 1 . . . . 8 Energy Discharges 14 | . . . . . . . 3 2 1 1 2 . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . 1 9 4 . 1 1 . . . . 4 Data Loss (major) 11 | . . . . . . . 5 2 3 . . . . . . 1 Misfires 12 | . . . . . . 1 8 3 . . . . . . . . Alerts 5 | . . . . . . . 2 1 1 . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 237 | . . . . . 4 9 . . . . . . . . 3 221 Projectiles 206 | . . . . . . . . . . . . . . . 3 203 Explosions 31 | . . . . . 4 9 . . . . . . . . . 18 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . . . . . . 1 21 Impact . | . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . . . . . . 1 21 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 363 | . . . 32 68 45 61 51 16 . . . . . . . 90 Shots 16 | . . . 1 3 2 3 2 2 . . . . . . . 3 Rammed 36 | . . 14 3 7 . . . . . . 1 . . . . 11 Targets Rammed 37 | . . 14 4 7 . . . . . . 1 . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 340 | . 340 141 241 54 90 50 309 90 156 64 167 . 84 . 57 208 Average Temperature 59 | . 82 46 79 13 31 19 118 14 89 34 44 . 28 . 29 62 Received Heat Transfer 2850 | . 93 261 57 96 246 240 81 381 . 6 90 . . . 9 1290 Siege Activations 2 | . . . . . . . . . . . . . . . . 2 Total Turns 50 | . . . . . . . . . . . . . . . . 50 Longest Duration 42 | . . . . . . . . . . . . . . . . 42 Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Parts Fried 12 | . . . . 2 1 8 . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 2 . . . 1 . 1 . . 4 . . . . . Heat Transferred 6342 | . 666 222 1016 350 350 709 150 300 . . 1961 111 407 . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . . 5 6 8 1 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 1529 | 15 303 86 415 815 916 557 . . . . 861 . . . . 1529 Initial 354 | . 9 86 . 90 343 354 . . . . 29 . . . . 47 Average 355 | 6 168 34 198 436 621 449 . . . . 263 . . . . 569 Maximum Alert Level 4 | . 1 . 2 3 3 2 . . . . 3 . . . . 4 Low Security (%) 45 | 100 70 100 40 29 . . . . . . 65 . . . . 29 Level 1 16 | . 29 . 54 23 18 16 . . . . 7 . . . . 12 Level 2 17 | . . . 5 18 37 83 . . . . 10 . . . . 14 Level 3 19 | . . . . 28 43 . . . . . 16 . . . . 35 Level 4 1 | . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 2 6 8 2 . 1 . . 6 . . . . 13 Investigation 9 | . 1 . . 3 3 . . . . . 2 . . . . . Extermination 5 | . . . . . . . . . . . 2 . . . . 3 Reinforcement 18 | . 1 . 2 2 3 . . . . . 2 . . . . 8 Assault 5 | . . . . . 2 . . 1 . . . . . . . 2 Garrison 3 | . . . . 1 . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 Construction Impeded 5 | . . . 1 . . . . . . . 1 . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 . 1 . 5 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 254 | . 16 4 15 35 39 18 6 18 . 2 26 5 5 . 7 58 Peak Tracking Total 9 | . 4 2 3 3 5 5 9 9 . 1 5 3 5 . 4 9 Tactical Retreats 7 | . . . 1 . 1 1 . . . . . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 5 | . . . . . 2 . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . 6 6 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 42 | . . . . 9 1 1 1 2 . . 10 1 . . . 17 Max in Single Turn 4 | . . . . 1 1 1 1 1 . . 1 . . . . 4 Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 30 | . 5 . 1 11 2 3 . . . . 1 1 1 4 1 . Terminals 16 | . 4 . 1 7 2 1 . . . . . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . . . . 1 . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . Total Hacks 108 | . 13 . 4 42 9 6 . . . . 2 1 1 29 1 . Successful 71 | . 6 . 3 23 3 3 . . . . 1 1 1 29 1 . Failed 36 | . 7 . 1 18 6 3 . . . . 1 . . . . . Catastrophic 6 | . 1 . . 4 . 1 . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 68 | . 3 . 3 22 6 2 . . . . 21 . . . . 11 Terminals 62 | . 12 . 4 33 9 3 . . . . . . . . 1 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . Repair Stations 7 | . . . . 5 . . . . . . 2 . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 3 . 1 . . . . . . . . . . Terminal Hacks 61 | . 5 . 1 18 3 2 . . . . . 1 1 29 1 . Record 12 | . . . . . . . . . . . . . . 11 1 . Part Schematic 12 | . . . . 1 . . . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . Robot Analysis 5 | . . . . 5 . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . 1 2 . . . . . . . . . 3 . . Open Door 3 | . . . . 1 . . . . . . . 1 1 . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . . . Alert Level 3 | . . . . 2 1 . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . Locate Traps 3 | . 1 . . 1 . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 3 . . . . . . 1 . . . . . Scan Component 3 | . . . . 2 . . . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 2 2 . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . 1 9 2 2 . . . . 1 . . . . . Full Trace Events 3 | . 1 . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 4 . 4 . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . 1 . . . . 14 . 14 . . 11 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . 7 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 Programmers 4 | . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 22 | . . . . 11 . . 2 2 4 . 1 . 1 . 1 . Largest Group 11 | . . . . 11 10 . 2 3 4 4 3 1 2 2 3 2 Highest-Rated Group 330 | . . . . 188 88 . 46 78 152 152 135 135 234 234 330 234 Highest-Rated Ally 135 | . . . . 100 16 . 30 32 39 39 135 135 135 135 135 135 Zionite Dispatches 2 | . . . . . . . . . . . 2 . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . 1 . . . . . Total Orders 16 | . . . . . . . . . . . 1 4 3 . 2 6 EXPLORE 10 | . . . . . . . . . . . . 3 2 . 2 3 RETURN 6 | . . . . . . . . . . . 1 1 1 . . 3 Ally Attacks 233 | . . . . 45 102 . . 10 . 14 34 6 3 . 12 7 Total Damage 14400 | . . . . 1441 944 . . 332 . 264 3561 2036 1875 . 2480 1467 Kills 113 | . . . . 20 15 . . 1 . 2 27 16 9 . 12 11 Allies Corrupted 3 | . . . . . . . . . . . 2 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . . . . 5 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 2 1 2 1 . 1 2 . 2 . Drone Launches 11 | . . . . . . . . . . . 1 3 2 . 2 3 Drone Recoveries 9 | . . . . . . . . . . . 1 3 2 . . 3 Zionite Intel Received 6 | . . . . . . . . . . . 4 . . . . 2 Emergency Access 1 | . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . 1 . . . . 1 Component Schematics 1 | . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 19910 | 114 791 1203 449 1717 838 614 1782 425 2729 381 1630 878 3063 132 1418 1746 Spaces Moved 10054 | 62 422 689 184 797 424 311 994 175 1598 221 775 383 1427 82 736 774 Core 56 | 1 . . . . . . . 5 . . . . . . . 50 Treads 9784 | . 269 689 184 797 424 311 994 170 1598 221 775 383 1427 82 736 724 Legs . | . . . . . . . . . . . . . . . . . Wheels 214 | 61 153 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 155 152 156 160 160 160 160 162 162 162 162 50 Average Speed 162 | 90 134 160 160 193 159 158 157 176 160 160 161 162 162 162 162 166 Slowest Speed 700 | 100 160 160 160 240 160 232 160 700 160 160 162 162 162 162 162 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 74 98 23 89 44 11 97 41 90 50 31 98 98 75 97 34 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 7 | . 1 . . 1 . . . 1 1 . . . 2 1 . . Known Exits Taken 6 | . 1 . . 1 . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 10 | 1 . 1 1 . 1 . 1 1 1 1 . . 1 1 . . Scrap Searched 26 | . . 2 . . . . 4 1 3 1 . 4 6 . 5 . Spaces Dug 10 | . 10 . . . . . . . . . . . . . . . Terrain Destroyed 229 | . 10 . 7 18 24 21 19 4 . . 10 . 1 . 2 113 Melee . | . . . . . . . . . . . . . . . . . Projectile 44 | . 10 . . . . . . . . . . . 1 . 2 31 AOE 185 | . . . 7 18 24 21 19 4 . . 10 . . . . 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 12911 | 91 537 736 281 920 523 378 1196 232 1769 243 1070 635 2164 81 955 1100 Wait 1886 | . 40 6 34 25 36 5 166 1 95 7 206 238 652 . 198 177 Move 10029 | 61 421 688 183 796 423 310 993 174 1597 220 774 382 1417 81 735 774 Hop 4 | . . . . . . . . . . . . . 4 . . . Pick Up 118 | 5 10 1 8 18 4 5 5 1 14 3 9 4 18 . 4 9 Fast Attach 83 | 8 2 1 3 3 7 7 . 2 22 2 5 . 7 . . 14 Attach 61 | . . 1 3 1 4 5 3 3 8 . 2 1 15 . 1 14 Detach 41 | . 2 . 1 1 3 . 1 . 10 . 1 . 14 . . 8 Swap 89 | 1 9 . 7 14 4 11 2 . 3 2 12 2 5 . 9 8 Drop 133 | 2 3 . 9 27 10 3 . . 19 5 14 3 14 . 5 19 Fire 400 | 14 50 25 29 28 32 32 10 38 1 4 46 5 18 . 2 66 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 37 | . . 14 4 7 . . . . . . 1 . . . . 11 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . 16 13 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 906 | -10/Materials | Entered Mines 924 | -10/Mines | Met a Derelict bent on vengeance 966 | -10/Mines | Discovered new exit (range 13) 1274 | -10/Mines | Learned location of 1 exit from Materials 1281 | -10/Mines | Discovered new exit (range 10) 2109 | -10/Mines | Entered Materials 2109 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2110 | -9/Materials | Identified exit to Materials 2333 | -9/Materials | Discovered new exit (range 16) 2345 | -9/Materials | Discovered new exit (range 13) 2453 | -9/Materials | Discovered exit to Materials (range 13) 2549 | -9/Materials | Discovered new exit (range 4) 2558 | -9/Materials | Entered Storage 2596 | -9/Storage | Build established: Scavenger-Tank 3204 | -9/Storage | Met 01-MTF 3310 | -9/Storage | Central database locked down 3465 | -9/Storage | Garrison activated, responded to threat 3515 | -9/Storage | Repaired Med. Armor Plating? 3869 | -9/Storage | Discovered exit to Materials (range 16) 3872 | -9/Storage | Build established: Tank 3937 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4239 | -9/Storage | Build established: Commander-Tank 4275 | -9/Storage | Entered Materials 4275 | -8/Materials | Accompanied by 11 allies (01-MTF) 4275 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4280 | -8/Materials | 01-MTF left 4974 | -8/Materials | Discovered new exit (range 5) 5075 | -8/Materials | First assault squad dispatched 5113 | -8/Materials | Entered Factory 5113 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5337 | -7/Factory | Identified exit to Lower Caves 5559 | -7/Factory | Garrison activated, responded to threat 5631 | -7/Factory | Lost 6 parts (2n1u3w) 5644 | -7/Factory | System corruption reached 10% 5727 | -7/Factory | Entered Lower Caves 5901 | -7/Lower Caves | Learned Factory emergency access door positions 5959 | -7/Lower Caves | Build established: Scavenger-Mutant 6382 | -7/Lower Caves | Learned Factory trap positions 6510 | -7/Lower Caves | Encountered a Warlord checkpoint 6839 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6884 | -7/Lower Caves | Destroyed 9 combat bots 7051 | -7/Lower Caves | Discovered new exit (range 2) 7509 | -7/Lower Caves | Entered another Lower Caves area 7509 | -7/Lower Caves | Accompanied by 2 allies 7543 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7569 | -7/Lower Caves | Destroyed 8 combat bots 7675 | -7/Lower Caves | Lost 5 parts (3n1u1w) 7832 | -7/Lower Caves | Build established: Mutant 7850 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7922 | -7/Lower Caves | Discovered new exit (range 6) 7934 | -7/Lower Caves | Entered Zion 7983 | -7/Zion | System corruption cleaned by Quarantine Array 8156 | -7/Zion | Discovered new exit (range 11) 8342 | -7/Zion | Learned Factory stockpile data 8392 | -7/Zion | Given A8's code to call for help 8459 | -7/Zion | Given the Hacking Drone Bay 8464 | -7/Zion | Found Prototype Device 8770 | -7/Zion | Build established: Scavenger-Mutant 8787 | -7/Zion | Found Prototype Device 8787 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8853 | -7/Zion | Visited the Megawrench Repair Shop 9795 | -7/Zion | Identified Hacking Drone Bay 9804 | -7/Zion | Found Prototype Processor 9804 | -7/Zion | Identified Exp. Signal Interpreter 9811 | -7/Zion | Found Prototype Processor 9811 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9816 | -7/Zion | Found Prototype Processor 9816 | -7/Zion | Identified Exp. Core Analyzer 9821 | -7/Zion | Found Prototype Processor 9821 | -7/Zion | Identified Spectral Analyzer 9825 | -7/Zion | Found Prototype Processor 9825 | -7/Zion | Identified Exp. Terrain Scan Processor 10024 | -7/Zion | Megawrench repaired 9 parts 10276 | -7/Zion | Imprinted 10278 | -7/Zion | Declared Zion's savior 10663 | -7/Zion | Entered Proximity Caves 10663 | -6/Proximity Caves | Accompanied by 4 allies 10678 | -6/Proximity Caves | Learned Factory terminal intel 10689 | -6/Proximity Caves | Build established: Gunner 10782 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10868 | -6/Proximity Caves | Spotted B-75 Beast 10906 | -6/Proximity Caves | Allies destroyed B-75 Beast 11031 | -6/Proximity Caves | Discovered new exit (range 7) 11044 | -6/Proximity Caves | Entered Factory 11044 | -6/Factory | Accompanied by 3 allies 11044 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11045 | -6/Factory | Identified exit to Lower Caves 11046 | -6/Factory | Loaded intel: 103 trap records 11049 | -6/Factory | Loaded intel: 24 terminal locations 11104 | -6/Factory | Build established: Scavenger-Gunner 11941 | -6/Factory | Retrieved Zion intel report: Guard Positions 11942 | -6/Factory | Zion hero teleported in (99-TNT) 12269 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12358 | -6/Factory | Retrieved Zion intel report: Component Schematics 12397 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12398 | -6/Factory | Zion Recon squad teleported in 12550 | -6/Factory | Terminal network hard line cut 12674 | -6/Factory | Entered Lower Caves 12674 | -6/Lower Caves | Accompanied by 1 ally (99-TNT) 12996 | -6/Lower Caves | Encountered a Warlord checkpoint 13089 | -6/Lower Caves | Build established: Scavenger-Mutant 13131 | -6/Lower Caves | Identified exit to Lower Caves 13552 | -6/Lower Caves | Entered another Lower Caves area 13552 | -6/Lower Caves | Accompanied by 1 ally (99-TNT) 13573 | -6/Lower Caves | Found Imp. Powered Armor 13620 | -6/Lower Caves | Discovered new exit (range 26) 14011 | -6/Lower Caves | Discovered new exit (range 64) 14378 | -6/Lower Caves | Found Prototype Device 14379 | -6/Lower Caves | Identified Heart of Steel 14620 | -6/Lower Caves | Build established: Mutant 15338 | -6/Lower Caves | Heart of Steel transformed into Warbot 16053 | -6/Lower Caves | Build established: Scavenger-Mutant 16615 | -6/Lower Caves | Entered Data Miner 16615 | -6/Data Miner | Accompanied by 2 allies (incl. 99-TNT, Warbot) 16615 | -6/Data Miner | Discovered new exit (range 6) 16633 | -6/Data Miner | Met Data Miner 16679 | -6/Data Miner | Learned location of Section 7 (-3) 16685 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16709 | -6/Data Miner | Received God Mode back door access code from Data Miner 16747 | -6/Data Miner | Entered Proximity Caves 16747 | -5/Proximity Caves | Accompanied by 2 allies (incl. 99-TNT, Warbot) 17026 | -5/Proximity Caves | Learned 4 Factory zone layouts 17078 | -5/Proximity Caves | Escorted by Enhanced Grunt 17261 | -5/Proximity Caves | Identified exit to Factory 17455 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17580 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 18165 | -5/Proximity Caves | Entered Factory 18165 | -5/Factory | Accompanied by 2 allies (incl. 99-TNT, Warbot) 18165 | -5/Factory | Evolved 2 slots: Utility x2 18654 | -5/Factory | Build established: Skirmisher 18674 | -5/Factory | Discovered new exit (range 10) 18682 | -5/Factory | System corruption reached 10% 18743 | -5/Factory | Retrieved Zion intel report: Emergency Access 18905 | -5/Factory | Found Hvy. Insulated Plating 18926 | -5/Factory | Found Hvy. Insulated Plating 18966 | -5/Factory | Build established: Scavenger-Gunner 19117 | -5/Factory | Lost 3 parts (1p2n) 19171 | -5/Factory | Incoming assault squad redirected 19320 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 19477 | -5/Factory | Terminal network hard line cut 19516 | -5/Factory | Build established: Gunner 19665 | -5/Factory | First assault squad dispatched 19848 | -5/Factory | Destroyed 8 combat bots 19849 | -5/Factory | Incoming assault squad redirected 19868 | -5/Factory | Core integrity fell below 50% 19882 | -5/Factory | Core integrity fell below 20% 19886 | -5/Factory | Released all parts (7) 19908 | -5/Factory | Lost 10 parts (2p2n2u4w) 19911 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19886_ Released Antimatter Cannon. 19887_ U-05 Engineer lays Concrete. 19887_ K-01 Serf collects debris. 19888_ U-05 Engineer lays Concrete. 19889_ K-01 Serf collects debris. 19889_ U-05 Engineer lays Concrete. 19890_ R-10 Processor collects Terrain Scanner. 19891_ The unstable cave ceiling collapses. 19891_ U-05 Engineer lays Concrete. 19892_ The unstable cave ceiling collapses. 19892_ K-01 Serf collects debris. 19892_ U-05 Engineer lays Concrete. 19893_ The unstable cave ceiling collapses. 19893_ K-01 Serf cleans the Nuclear Reactor. 19896_ Acquired 143 matter. 19904_ K-01 Serf cleans the Construction Platform. 19906_ Penetrated by Slug. 19906_ Slug penetrates Wall. 19907_ System corrupted: Heat flow error (+209). 19907_ K-01 Serf cleans the Construction Platform. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | "? #?????????????????????????????????????????????? | | "" ??????????##########??##??????????????????????? | | ""???????????# ! = #??????????????????????? | | "????????????# """ +??????????????????????? | | ?????????????# """" "T" #??????????????????????? | | ????????######= """" " " #??????????????????????? | | ????????# + """" #??????????????????????? | | ###?????# #### """" #??????????????????????? | | #######+#### """" = #??????????????????????? | | # # """" #??????????????????????? | | # # """" #??????????????????????? | | # # #??????????????????????? | | # """ """ # #??????????????????????? | | # """ """ # #??????????????????????? | | # """ """ #######/#/###############???????????? | | # + # #???????????? | | + """ """ ##### # #???????????? | | # """ """ #???# # ! #???????????? | | # """ """?????# + #???????????? | | # ?????# #s #???????????? | | # ??????# #s #???????????? | | ################ # #???????????? | | #???????? # #???????????? | | ##??????? # ! #???????????? | | T#??????? # @ #???????????? | | #???????^ # #???????????? | | ##??????# ###############???????????? | | #???????#^ ###/###??????????????????????????? | | #########^ #? ?????????????????????????????? | | ! ! #? ?????????????????????????????? | | ^ #? ?????+????+??????????????????? | | ^ "" #? ??????????????????????????????? | | ^ """ #????????????????????????????????? | | "" """ T" #????????????????????????????????? | | "" """ """ #####????????????????????????????????? | | " ""% "" #????????????????????????????????????? | | % % #????????????????????????###?????????? | | [ ###########+### ????? | | % ! =%* % % ????? | | % ################## ????? | | % #???????????????????????????###?????????? | | ###+##+###?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# """ #?????????????????????????????????????? | | #?# """ #????????????####################?????? | | #?# """ #????????????# ! #?????? | | ### #????????????# #????## | | ### """ #????????????# = #????# | | # """ #????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 600 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 30 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Weapon Shielding | -9/Storage | Hacked Med. Treads | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Microactuators | -7/Zion | Archive Force Field | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Airjet | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Lyr. Medium Armor Plating | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Adv. Assault Cannon | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Scythe | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel EM Pulse Cannon | -6/Factory | Z-intel Xenon Bombardment Thruster | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Trap Extractor | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive B-48 Gladiator | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaMassDriver Manual? 0 Play Time 03:14:05 Cumulative 454.2 hours Start 2022.03.23 @ 22:10:02 End 2022.03.24 @ 02:22:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 146 Adventurer 4 Explorer 0 Win Type - Total 11 Types 5/2/3/0/0/0/0/1/0 Lore% 79 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00f786b0-d135-4f5a-9f71-d94b2a9a3f20