Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 11:27:38 Player: FloorSandwich Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (166) 166 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2491 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heat Sink ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Visual Processing Unit ECM Suite > --- WEAPON ----------- Improved Light Cannon Ripper > --- INVENTORY -------- Heat Sink Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device ECM Suite Storage Huge Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 16 | 7 4 1 . 2 2 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 4 . 1 . . . Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 3 . . . 2 Device 2 | . 2 . . . . Storage 1 | . . . . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 1 . . 2 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Backups 3 | 1 3 5 5 5 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 3 3 4 1 Weapon 1 | 1 1 2 1 1 . Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 98 100 90 85 77 Engine 12 | . 14 14 14 14 8 Leg 24 | . 28 28 28 28 16 Device 8 | . 13 14 5 . 9 Storage 2 | . . . . . 9 Processor 14 | . 13 14 14 14 16 Energy Gun 6 | . 10 14 14 . . Ballistic Gun 2 | . 11 . . . . Ballistic Cannon 4 | . . . . 13 8 Slashing Weapon 10 | . 5 14 14 14 8 Peak Build Rating 15 | 5 9 8 8 11 15 Average Rating 9 | 3 8 8 7 10 14 On Entrance 6 | . 5 8 8 7 11 Naked Turns . | . . . . . . Heaviest Build 94 | 9 11 11 11 12 94 Greatest Support 26 | 20 26 20 20 20 26 Greatest Overweight (x) 27 | . . . . . 27 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 25 | 5 5 5 5 5 25 Average Capacity 10 | 5 5 5 5 5 25 Most Carried 5 | 4 5 5 5 5 4 Average Carried 3 | 1 3 5 5 5 2 Final Capacity 25 | 5 5 5 5 5 25 Final Carried 5 | 1 5 5 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 396 | 214 80 32 . 63 7 Remotely . | . . . . . . Salvage Created 201 | . 80 . . 19 102 Parts 9 | . 4 . . 2 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 4 | . 2 . . . 2 Melee 1 | . . . . . 1 Guns 3 | . 2 . . . 1 Classes Destroyed 2 | . 1 . . 1 . Worker 1 | . . . . 1 . Grunt 4 | . 2 . . . 2 Best Kill Streak 2 | . 2 . . 1 1 Combat Bots Only 2 | . 2 . . . 1 Max Kills in Single Turn 1 | . 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 102 | . 11 . . . 91 Missed 20 | . 1 . . . 19 Hits 82 | . 10 . . . 72 Projectile 82 | . 10 . . . 72 Critical Strikes 1 | . . . . . 1 Damage Taken 1285 | . 108 . . . 1177 Core 603 | . 44 . . . 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . . . 82 . Volleys Fired 25 | . 10 . . 1 14 Largest 2 | . 2 . . 1 1 Hottest 70 | . 70 . . 33 33 Shots Fired 26 | . 11 . . 1 14 Gun 17 | . 11 . . . 6 Cannon 9 | . . . . 1 8 Launcher . | . . . . . . Special . | . . . . . . Kinetic 16 | . 1 . . 1 14 Thermal 10 | . 10 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 8 . . . 9 Robot Miss Streak 2 | . 2 . . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 21 | . 9 . . 1 11 Core Hits 10 | . 4 . . 1 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 29 | . 15 . . 7 7 Impact . | . . . . . . Slashing 29 | . 15 . . 7 7 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 441 | 1 130 . . 61 249 Guns 158 | . 103 . . . 55 Cannons 76 | . . . . . 76 Explosions . | . . . . . . Melee 206 | . 27 . . 61 118 Ramming 1 | 1 . . . . . Kinetic 131 | . . . . . 131 Thermal 103 | . 103 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 206 | . 27 . . 61 118 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 1 4 5 . Message Errors 3 | . . . 1 2 . Matter Fused 4 | . . . 2 2 . Energy Discharges 2 | . . 1 . 1 . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | 1 . . . . . Kicked 1 | 1 . . . . . Crushed . | . . . . . . Highest Temperature 68 | . 68 . . . 20 Average Temperature 20 | . 25 . . . 8 Received Heat Transfer 726 | . 60 . . . 666 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 296 | . 296 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 50 | . 50 13 . 5 30 Initial 13 | . . 13 . . . Average 1 | . 3 1 . . . Influence Increases 116 | . 55 . . 8 53 Destroy 0b10 Robot/C 80 | . 40 . . . 40 Destroy 0b10 Robot/NC 5 | . . . . 5 . Destroy Leader 20 | . 10 . . . 10 Destroy Structure 11 | . 5 . . 3 3 Influence Decreases 114 | . 21 34 . 8 51 Entered New Map 21 | . . 21 . . . Time Decay 61 | . 21 13 . 8 19 Lost Part 32 | . . . . . 32 Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 16 | . 12 . . . 4 Peak Tracking Total 4 | . 4 . . . 3 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 5 . 2 . . Successful 2 | . . . 2 . . Failed 5 | . 5 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Record 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2526 | . 519 192 650 381 784 Optics 2526 | . 519 192 650 381 784 ECM 980 | . 459 192 247 . 82 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2644 | 106 531 192 650 381 784 Spaces Moved 1529 | 82 328 100 540 272 207 Core 13 | 9 . . . . 4 Treads . | . . . . . . Legs 1506 | 63 328 100 540 272 203 Wheels 10 | 10 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 330 Average Speed 149 | 107 120 120 120 120 343 Slowest Speed 1400 | 120 120 120 120 120 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 10 | . 6 . . 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 30 19 71 41 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 18 | . 11 . . 6 1 Terrain Destroyed 19 | . 11 . . 6 2 Melee 18 | . 11 . . 6 1 Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1812 | 99 426 172 543 314 258 Wait 184 | . 58 71 . 32 23 Move 1525 | 82 327 99 539 271 207 Hop . | . . . . . . Pick Up 15 | 8 6 . . . 1 Fast Attach 2 | . . . 1 1 . Attach 16 | 5 6 . . . 5 Detach 6 | . 4 . 1 . 1 Swap 4 | 2 . 1 . 1 . Drop 6 | 2 . 1 2 1 . Fire 25 | . 10 . . 1 14 Melee 29 | . 15 . . 7 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 12) 638 | -10/Materials | Entered Mines 692 | -10/Mines | Identified exit to Materials 821 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 823 | -10/Mines | Discovered new exit (range 5) 830 | -10/Mines | Entered Exiles 859 | -10/Exiles | Discovered new exit (range 16) 877 | -10/Exiles | Met 8R-AWN 905 | -10/Exiles | Met EX-HEX 955 | -10/Exiles | Met EX-DEC 1045 | -10/Exiles | Met EX-BIN 1068 | -10/Exiles | Aligned with FarCom system 1069 | -10/Exiles | Given EX-Vault access code 1299 | -10/Exiles | Visited The Gauntlet 1480 | -10/Exiles | Entered Mines 1523 | -9/Mines | Assembled infested the area 1525 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1528 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1641 | -9/Mines | Discovered new exit (range 15) 1681 | -9/Mines | Learned Materials stockpile data 1861 | -9/Mines | Entered Materials 1861 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2604 | -8/Materials | Core integrity fell below 50% 2627 | -8/Materials | Core integrity fell below 20% 2645 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Receiving FarCom transmissions... Loading Materials stockpile data (x9)... Acquired Signal Interpreter. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. G-50 Soldier knocked back. Aluminum Leg destroyed. G-50 Soldier knocked back. Imp. Light Cannon destroyed. Aluminum Leg destroyed. Ion Engine destroyed. U-05 Engineer builds a Door. Critical hit (Burn: +37). G-50 Soldier destroyed. Assault Rifle destroyed. Acquired 7 matter. Weight Redist. System destroyed. G-47 Trooper destroyed. Ripper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????########??????????? | | ???????????????????########????# #??????????? | | ???????????????????# ###### #??????????? | | ???????????????????# """ + "# #??????????? | | ???????????????????# """%g#%= ## #??????????? | | ???????????????????# """ # % ## #??????????? | | ???????????????????# @/% + #??????????? | | ???????????????????#! *# # #??????????? | | ????????+####+#########+### # #??????????? | | ????? o # #??????????? | | ????? + #??????????? | | ????????w####################### #??????????? | | ???????????????######## #????# #??????????? | | ???????????????# = # #????# #??????????? | | ???????????????# # #############??????????? | | ???????????????# + # #????????????????? | | ???????????????# !!/ # # #????????????????? | | ???????????????# !// # # """ #########????????? | | ???????????????# !/ # # """ ## #????????? | | ???????????????######## # """ ## #????????? | | ??????????????????????# # ## #????????? | | ??????????????????????# # ## #????????? | | ???????????????######## ###+#### #????????? | | ???????????????# # #????????? | | ???????????????# + #????????? | | ???????????????# # #????????? | | ???????????????# ############### #????????? | | ???????????????# #?????????????# #?????##?? | | ???????????????# #?????????????# #??? #?? | | ???????????????# #?????????????# ## #?? | | ???????????????# ????????????# / " #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 294 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeCoolingBattery Manual? 0 Play Time 00:15:12 Cumulative 9.1 hours Start 2025.05.11 @ 01:20:40 End 2025.05.11 @ 11:27:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08cac6e1-5579-4e30-8587-8c8c557451b3