Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.01 @ 09:33:45 Player: Treadwheel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (62) 310 Value Destroyed (2681) 2681 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 8955 Bonus ------- Follower Combat Kills 144 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 443/600 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Energy Well Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Scout] Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Advanced Energy Well Triangulator Transport Network Coupler 0b10 Decoder Chip [Skirmisher] Advanced Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Thermic Laser Heavy Machine Gun Antimatter Cannon > --- INVENTORY -------- Makeshift Hover Unit Makeshift Hover Unit Experimental Thermal Shield Recalibrator Improved Proton Missile Launcher [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Nuclear Pulse Thruster Utility Triangulator Device Triangulator Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Antimatter Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . . . . . Utility 4 | . . . . . . 1 1 2 . . . . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 135 | 8 7 9 2 1 11 15 36 20 12 1 . 13 Power 15 | 2 . 1 1 . 1 . 4 3 2 . . 1 Engine 11 | 2 . 1 1 . . . 4 2 . . . 1 Core 4 | . . . . . 1 . . 1 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 3 1 1 . 5 2 8 3 5 . . 5 Treads 5 | . . . . . . . 5 . . . . . Leg 23 | 2 3 1 1 . 5 2 1 2 1 . . 5 Wheel 1 | . . . . . . . 1 . . . . . Hover 4 | . . . . . . . 1 . 3 . . . Flight 2 | . . . . . . . . 1 1 . . . Utility 48 | 1 3 3 . 1 4 4 13 10 2 1 . 6 Device 33 | . 3 3 . . 3 1 10 8 . 1 . 4 Storage 3 | 1 . . . . . 1 . . . . . 1 Processor 6 | . . . . 1 1 2 . 1 1 . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . . . 3 1 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 37 | 3 1 4 . . 1 9 11 4 3 . . 1 Energy Gun 17 | 2 1 2 . . 1 2 7 1 1 . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 7 | 1 . 1 . . . 3 . 1 1 . . . Ballistic Cannon 5 | . . 1 . . . 1 1 1 1 . . . Launcher 7 | . . . . . . 3 2 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . 2 3 . . . 2 Parts Lost 58 | . . 1 . . 4 16 16 1 . . . 20 Power 6 | . . . . . . 1 3 . . . . 2 Propulsion 20 | . . . . . 2 5 5 . . . . 8 Utility 14 | . . . . . 1 2 4 1 . . . 6 Weapon 18 | . . 1 . . 1 8 4 . . . . 4 Highest Loss Streak 14 | . . 1 . . 3 12 14 1 . . . 9 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 96 96 100 100 98 77 86 58 99 100 100 89 Engine 5 | . 14 11 11 11 6 . 6 4 . . . . Core 2 | . . . . . 4 5 . . 5 6 6 3 Treads 3 | . . . . . . . 22 . . . . . Leg 19 | . 28 33 33 33 32 23 . 10 11 13 13 28 Hover 4 | . . . . . . . 2 . 18 20 20 . Device 15 | . 10 11 11 8 4 8 16 25 20 20 20 15 Storage 4 | . 14 11 11 11 11 8 . . . . . 5 Processor 6 | . . . . 2 6 9 9 1 12 13 13 12 Protection 2 | . . . . . . . 3 1 5 6 6 3 Energy Gun 12 | . 14 18 22 22 21 7 17 3 6 6 6 5 Ballistic Gun 3 | . 14 7 . . . 6 . 3 6 6 6 4 Ballistic Cannon 5 | . . 3 11 11 11 5 2 3 5 6 6 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 39 | 13 13 21 21 19 19 21 39 33 36 35 35 39 Greatest Support 88 | 20 20 30 30 30 30 40 88 46 46 36 36 46 Greatest Overweight (x) 3 | 1 . . . . . 3 3 1 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 5 5 5 5 5 Average Carried 5 | 3 7 7 7 7 7 5 4 4 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 7 8 2 3 5 5 5 5 2 Class Distribution -------------------- 27% | Scavenger-Skirmisher 18% | Derelict-Gunner 15% | Mutant 12% | Skirmisher 10% | Infiltrator-Skirmisher 9% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Infiltrator-Skirmisher | -7/Factory Skirmisher | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 2140 | 264 109 90 115 15 267 46 347 . 545 50 . 292 Remotely . | . . . . . . . . . . . . . Salvage Created 2348 | . 343 169 49 . 217 200 367 30 416 80 . 477 Parts 98 | . 17 10 . . 1 7 14 3 23 5 . 18 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled 4 | . . . . . . . 4 . . . . . Retrieved Matter 216 | . . . . . . . 216 . . . . . Parts Self-Destructed 48 | . . . . . . . . . 21 5 . 22 Prevented 3 | . . . . . . . . . . . . 3 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 64 | . 8 5 4 . 5 7 9 1 13 4 . 8 Guns 36 | . 8 3 1 . 3 4 4 . 9 2 . 2 Cannons 22 | . . . 3 . 2 1 5 . 4 2 . 5 AOE 6 | . . 2 . . . 2 . 1 . . . 1 Classes Destroyed 10 | . 2 2 1 . 1 1 3 . . . . . Worker 1 | . . . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 19 | . . 3 . . . . 1 . 8 4 . 3 Grunt 27 | . 8 . . . 4 4 2 . 4 . . 5 Brawler 3 | . . . . . 1 1 1 . . . . . Duelist 3 | . . . . . . . 3 . . . . . Sentry 4 | . . 2 . . . 1 . . 1 . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 3 | . . . . . . . 2 1 . . . . Assembled 4 | . . . 4 . . . . . . . . . Best Kill Streak 4 | . 2 4 2 . 3 3 3 1 4 3 . 4 Combat Bots Only 4 | . 2 4 2 . 3 3 3 1 4 3 . 4 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 1 . 1 . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 8267 | . 376 259 56 . 683 1507 2335 179 475 101 . 2296 Core 2223 | . 103 101 13 . 271 438 447 50 72 18 . 710 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 67 | . . . . . . . . 67 . . . . Core Remaining (%) 43 | 100 58 . . . 3 20 36 . . . . . Volleys Fired 174 | . 33 10 8 . 18 25 23 1 22 4 . 30 Largest 3 | . 2 3 3 . 3 3 3 3 3 3 . 3 Hottest 223 | . 60 116 135 . 135 130 223 125 155 155 . 168 Shots Fired 424 | . 66 22 24 . 48 44 63 3 66 12 . 76 Gun 308 | . 66 22 16 . 31 32 45 2 44 8 . 42 Cannon 107 | . . . 8 . 17 9 16 1 22 4 . 30 Launcher 9 | . . . . . . 3 2 . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 215 | . 33 10 8 . 17 32 13 2 44 8 . 48 Thermal 200 | . 33 12 16 . 31 9 48 1 22 4 . 24 Explosive 3 | . . . . . . 3 . . . . . . Electromagnetic 6 | . . . . . . . 2 . . . . 4 Robot Hit Streak 25 | . 12 12 3 . 25 9 22 . 7 8 . 9 Robot Miss Streak 9 | . 2 2 6 . 2 9 4 3 4 1 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 273 | . 48 17 10 . 38 29 47 . 33 6 . 45 Core Hits 145 | . 21 8 6 . 10 18 35 1 17 4 . 25 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 11 | . . . . . 1 . 3 . 3 . . 4 Burn 8 | . . . . . 1 . 1 . 3 . . 3 Blast 3 | . . . . . . . 2 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6799 | . 459 304 156 . 603 1108 1413 136 823 157 . 1640 Guns 3500 | . 459 191 92 . 351 427 854 . 480 84 . 562 Cannons 1876 | . . . 64 . 252 107 345 . 343 73 . 692 Explosions 1419 | . . 113 . . . 570 214 136 . . . 386 Melee . | . . . . . . . . . . . . . Ramming 4 | . . . . . . 4 . . . . . . Kinetic 2855 | . 170 60 64 . 252 474 298 . 520 97 . 920 Thermal 2795 | . 289 131 92 . 351 60 924 136 303 60 . 449 Explosive 570 | . . . . . . 570 . . . . . . Electromagnetic 575 | . . 113 . . . . 191 . . . . 271 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . 1 1 1 2 . 8 . . . . . Average Corruption 1 | . . 1 1 1 1 . 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . . 6 10 8 . 2 . . . . . Message Errors 6 | . . . 1 4 1 . . . . . . . Matter Fused 11 | . . . 4 2 4 . 1 . . . . . Heat Flow Errors 6 | . . . . 3 3 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 98 | . . . . . 10 . . 50 . . . 38 Projectiles 47 | . . . . . 10 . . . . . . 37 Explosions 51 | . . . . . . . . 50 . . . 1 Melee . | . . . . . . . . . . . . . Knockbacks 13 | . . . . . 2 2 2 . 4 . . 3 Impact . | . . . . . . . . . . . . . Kinetic 13 | . . . . . 2 2 2 . 4 . . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 331 | . . 42 . . . 2 82 179 . . . 26 Shots 7 | . . 1 . . . . 3 2 . . . 1 Rammed 2 | . . . . . . 2 . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 749 | . 76 105 225 209 749 184 512 54 463 176 . 503 Average Temperature 145 | . 27 42 100 87 268 78 165 32 138 88 . 154 Received Heat Transfer 2363 | . 213 90 20 . 270 576 654 . 78 . . 462 Effects 28 | . . . . . 20 . 4 . 3 . . 1 Shutdowns 7 | . . . . . 3 . 2 . 1 . . 1 Energy Bleed 2 | . . . . . 1 . . . 1 . . . Interference 4 | . . . . . 3 . 1 . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . Short Circuit 3 | . . . . . 2 . 1 . . . . . Damage (minor) 2 | . . . . . 1 . . . 1 . . . Damage (major) 5 | . . . . . 5 . . . . . . . Damage (core) 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . 1 . . . . 6 . 2 . . . Heat Transferred 6768 | . 650 299 223 . 918 136 2031 50 1061 150 . 1250 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 392 | . 222 250 193 . 80 135 392 193 . . . . Initial 148 | . . 14 97 . . 11 42 148 . . . . Average 77 | . 69 147 114 . 18 61 82 78 . . . . Maximum Alert Level 1 | . 1 1 . . . . 1 . . . . . Low Security (%) 93 | 100 97 62 100 . 100 100 88 100 . . . . Level 1 6 | . 2 37 . . . . 11 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . . . . 1 3 3 . . . . Investigation 4 | . 2 . . . . . 1 1 . . . . Extermination 2 | . . . . . . . 1 1 . . . . Reinforcement 2 | . . . . . . 1 . 1 . . . . Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . 3 . . . . 2 . . . . . . Communications Jammed 22 | . . . . . . . 22 . . . . . Distress Signals 22 | . . . . . . . 22 . . . . . Times Spotted 134 | . 12 8 10 . 6 23 22 4 19 5 . 25 Peak Tracking Total 9 | . 4 5 4 . 3 9 6 1 4 4 . 7 Tactical Retreats 9 | . . . 1 . . 1 1 . 4 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 6 | . 1 1 . . . . 4 . . . . . Indirectly 2 | . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 16 | . . 2 . . . . 12 2 . . . . Max in Single Turn 9 | . . 2 . . . . 9 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 30 | . 4 2 . 1 . . 7 9 1 2 4 . Terminals 10 | . 3 . . . . . 4 2 . 1 . . Fabricators 4 | . . . . . . . 2 2 . . . . Repair Stations 3 | . . 1 . . . . . 2 . . . . Recycling Units 4 | . 1 . . . . . . 3 . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 80 | . 10 3 . 1 . . 13 19 1 2 31 . Successful 50 | . 2 2 . 1 . . 5 6 1 2 31 . Failed 30 | . 8 1 . . . . 8 13 . . . . Catastrophic 8 | . 3 . . . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 19 | . 8 . . . . . 6 4 . 1 . . Fabricators 8 | . . . . . . . 5 3 . . . . Repair Stations 7 | . . 1 . . . . . 6 . . . . Recycling Units 8 | . 2 . . . . . . 6 . . . . Scanalyzers 4 | . . 2 . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 40 | . 2 . . 1 . . 1 2 1 2 31 . Record 14 | . . . . . . . . 2 . 1 11 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . . 1 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 3 | . . 2 . . . . 1 . . . . . Insert Component 2 | . . 1 . . . . 1 . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 4 2 . . . . 7 8 . . . . Full Trace Events 3 | . 1 . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . . . . . . . 11 . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . . . 25 . . . . . Total Part Build Rating 2 | . . . . . . . 2 . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 44 | . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 16 | . . . 3 . . . 12 . . . . 1 Largest Group 5 | . . . 3 2 2 . 5 . . . . 1 Highest-Rated Group 99 | . . . 40 32 32 . 99 . . . . 96 Highest-Rated Ally 96 | . . . 16 16 16 . 31 . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 46 | . . . 23 . 6 . 10 . . . . 7 Total Damage 631 | . . . 218 . 81 . 186 . . . . 146 Kills 10 | . . . 5 . . . 2 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 8003 | 81 482 357 467 799 601 319 1358 1009 843 659 78 950 Spaces Moved 6104 | 57 274 255 315 662 412 179 867 749 896 768 96 574 Core 149 | 8 . . . . . 43 32 . . . . 66 Treads 485 | . . . . . . . 485 . . . . . Legs 3389 | 49 274 255 315 662 412 136 15 749 19 . . 503 Wheels 335 | . . . . . . . 335 . . . . . Hover 1746 | . . . . . . . . . 877 768 96 5 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 105 72 82 82 50 Average Speed 111 | 112 120 120 120 120 120 113 126 117 79 82 82 142 Slowest Speed 240 | 120 120 120 120 120 120 200 225 190 240 82 82 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 44 29 69 93 70 18 26 17 93 82 74 59 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 2 | . . . . . . 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 12 | . . . 1 . 1 . . . 2 5 . 3 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 94 | . . . 1 . . 19 3 39 15 2 . 15 Melee . | . . . . . . . . . . . . . Projectile 31 | . . . 1 . . . 3 . 15 2 . 10 AOE 63 | . . . . . . 19 . 39 . . . 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 6962 | 69 370 287 386 668 478 256 1063 873 979 790 95 648 Wait 421 | . 44 5 59 . 32 28 111 82 34 13 . 13 Move 6092 | 56 273 254 314 661 411 178 866 748 895 767 95 574 Hop . | . . . . . . . . . . . . . Pick Up 55 | 5 5 3 1 2 2 4 13 9 3 2 . 6 Fast Attach 56 | 6 1 2 . . 3 1 17 15 7 . . 4 Attach 30 | . . 2 . 1 2 9 6 4 1 . . 5 Detach 12 | . . . . 1 1 1 2 4 2 . . 1 Swap 50 | 2 6 6 2 . 6 5 13 1 4 1 . 4 Drop 64 | . 8 5 2 3 3 3 12 9 9 3 . 7 Fire 174 | . 33 10 8 . 18 25 23 1 22 4 . 30 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . 2 . . 4 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 327 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 6) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 914 | -9/Materials | Discovered new exit (range 7) 921 | -9/Materials | Entered Mines 925 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 928 | -9/Mines | Met a Derelict bent on vengeance 967 | -9/Mines | Build established: Scavenger-Skirmisher 1045 | -9/Mines | Assembled infested the area 1050 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1117 | -9/Mines | Learned 2 Materials zone layouts 1383 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1383 | -9/Mines | Discovered new exit (range 5) 1388 | -9/Mines | Entered Exiles 1388 | -9/Exiles | Accompanied by 2 allies 1411 | -9/Exiles | Discovered new exit (range 15) 1433 | -9/Exiles | Met 8R-AWN 1447 | -9/Exiles | Met EX-HEX 1531 | -9/Exiles | Met EX-DEC 1561 | -9/Exiles | Visited The Gauntlet 1760 | -9/Exiles | Discovered new exit (range 10) 1846 | -9/Exiles | Met EX-BIN 1860 | -9/Exiles | Aligned with FarCom system 1861 | -9/Exiles | Given EX-Vault access code 1943 | -9/Exiles | Opened EX-Vault 1951 | -9/Exiles | Found Field Lobotomy Kit 1956 | -9/Exiles | Found 0b10 Alert Chip 1981 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2187 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2187 | -9/Exiles | Entered Mines 2187 | -8/Mines | Accompanied by 2 allies 2510 | -8/Mines | Core integrity fell below 50% 2532 | -8/Mines | Lost 3 parts (2n1u) 2532 | -8/Mines | Core integrity fell below 20% 2777 | -8/Mines | Discovered new exit (range 3) 2788 | -8/Mines | Entered Materials 2788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2789 | -8/Materials | Identified exit to Factory 3053 | -8/Materials | Lost 12 parts (1p5n6w) 3089 | -8/Materials | Core integrity fell below 50% 3107 | -8/Materials | Entered Factory 3107 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3117 | -7/Factory | Lost 4 parts (2u2w) 3272 | -7/Factory | Fabricated Lgt. Treads? 3741 | -7/Factory | Build established: Infiltrator-Skirmisher 4161 | -7/Factory | Identified exit to Factory 4443 | -7/Factory | Core integrity fell below 50% 4465 | -7/Factory | Entered another Factory area 4465 | -6/Factory | Evolved 2 slots: Utility x2 4481 | -6/Factory | Lost 14 parts (2p4n4u4w) 4759 | -6/Factory | Build established: Mutant 4944 | -6/Factory | Discovered new exit (range 12) 5042 | -6/Factory | Discovered new exit (range 8) 5224 | -6/Factory | Build established: Skirmisher 5241 | -6/Factory | Repaired Coolant Injector 5474 | -6/Factory | Entered Lower Caves 5731 | -6/Lower Caves | Spotted B-75 Beast 5786 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5861 | -6/Lower Caves | Build established: Derelict-Gunner 6268 | -6/Lower Caves | Discovered new exit (range 11) 6317 | -6/Lower Caves | Entered another Lower Caves area 6500 | -6/Lower Caves | Discovered new exit (range 5) 6778 | -6/Lower Caves | Discovered new exit (range 11) 6976 | -6/Lower Caves | Entered Data Miner 6976 | -6/Data Miner | Discovered new exit (range 6) 6994 | -6/Data Miner | Met Data Miner 7018 | -6/Data Miner | Learned location of Section 7 (-2) 7018 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7037 | -6/Data Miner | Received God Mode back door access code from Data Miner 7054 | -6/Data Miner | Entered Proximity Caves 7063 | -5/Proximity Caves | Escorted by Enhanced Grunt 7121 | -5/Proximity Caves | Found Prototype Device 7121 | -5/Proximity Caves | Identified Exp. Thermal Shield 7368 | -5/Proximity Caves | Learned Factory interactive machine intel 7388 | -5/Proximity Caves | Build established: Scavenger-Gunner 7600 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 7831 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7877 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 7970 | -5/Proximity Caves | Core integrity fell below 50% 7987 | -5/Proximity Caves | Lost 9 parts (5n2u2w) 8000 | -5/Proximity Caves | Core integrity fell below 20% 8004 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07921_ Slug penetrates Wall. 07921_ Arm. Leg destroyed. 07922_ Acquired 5 matter. 07926_ Acquired 1 matter. 07930_ Acquired 4 matter. 07931_ Acquired 1 matter. 07942_ Flexi-carbon Leg destroyed. 07953_ Slug penetrates Wall. 07956_ 0b10 Decoder Chip [Skirmisher] destroyed. 07986_ Slug penetrates Abandoned Machinery. 07998_ Penetrated by Slug. 07998_ Exp. Thermal Shield destroyed. 07999_ Critical hit (Burn: +37). 07999_ Slug penetrates Abandoned Machinery. 07999_ Penetrated by Slug. The lore collection interface (ESC then open Records) is a centralized reference of all the lore you've uncovered throughout all runs. 08002_ Triangulator destroyed. 08002_ Slug penetrates Wall. 08003_ G-67 Veteran suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???????????????????????????????# #???# #?????? | | ???????????????????????????????# #???## #?????? | | ???????????????????????????????# #????# ##?????? | | ???????????????????????????????# %#????####??????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #????##??? | | ???????????????????????????????# ##### ## | | ???????????????????????????????# | | ???????????????????????????????# #? | | ???????????????????????????????### ######## ##? | | ?????????????????????????????????# ###??????? ##?? | | ??????????????????????????????#### ###?????????? | | ?????????????????????????????## #???????#?? | | ????????????###??????????????# ##?????? ##? | | ????????????# ##??#####??????## ##?????? #? | | ???????????## ###"""""#??????### ##???? #?? | | ???????????# ##"" ""#####????## #??? #?? | | ???????????## #"" ""# ##?####### ##?? #?? | | ????????????## #" "# ### ##?# ##?# #?? | | ?????????????# #" "# ### ## ### | | ????????????## "" h | | ????????????# ggh | | ????????????# g g ### | | ????????????# g ####????# | | ????????????# @ ### ## ##????????? | | ????????????### ######## #####?########?????????? | | ??????????????####??????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 16 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Just What I Needed Leap Before You Look Made in Tau Ceti IV Serviceable Loadout The More The Merrier The Oracle Total Silence Challenges ------------ None Game ------ Seed DisposableDeepProtection Manual? 0 Play Time 02:35:37 Cumulative 8.2 hours Start 2024.01.30 @ 12:46:56 End 2024.02.01 @ 09:33:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04f183d9-f0f2-47e7-93a4-75518cb86dd3