Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.15 @ 01:12:32 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (186) 930 Value Destroyed (4946) 4946 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1024) 1024 TOTAL SCORE: 12120 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 430 Met Data Miner 300 Friendly Fire -30 Cogmind --------- Core Integrity 345/850 Matter 222/300 Energy 97/100 System Corruption 26% Temperature Cool (3) Movement Walking (89) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored-Carbon Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Medium Storage Unit Machine Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Coolant Injector High-capacity Matter Pod (164) Improved Sensor Array Energy Filter Improved Particle Charger Thermal Defense Suite Improved Hardlight Generator Hacking Suite Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Machine Analyzer Visual Processing Unit Advanced Signal Interpreter Force Field > --- WEAPON ----------- Flak Ballistic Gauss Construct/C Kinetic Construct/C KE Mag Construct/C > --- INVENTORY -------- Coolant Injector High-capacity Matter Pod Energy Filter Improved Particle Charger Long-range Missile Launcher [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . 4 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 4 | . . . 1 . . 1 . . . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 92 | 8 17 . 18 18 2 6 1 . . 2 3 1 16 Power 12 | 1 1 . 2 1 . 2 1 . . . 1 . 3 Engine 10 | 1 1 . 2 1 . 1 . . . . 1 . 3 Core 2 | . . . . . . 1 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 5 . 5 9 1 . . . . . . . 1 Treads 15 | 2 . . 3 9 1 . . . . . . . . Leg 6 | . 4 . 2 . . . . . . . . . . Wheel 2 | . 1 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 2 3 . 4 3 1 2 . . . 1 2 . 10 Device 12 | 1 1 . 1 1 1 1 . . . 1 1 . 4 Storage 6 | 1 1 . . 1 . . . . . . . . 3 Processor 5 | . 1 . . . . 1 . . . . 1 . 2 Hackware . | . . . . . . . . . . . . . . Protection 5 | . . . 3 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 29 | 3 8 . 7 5 . 2 . . . 1 . 1 2 Energy Gun 7 | 3 4 . . . . . . . . . . . . Energy Cannon 4 | . . . 1 2 . . . . . 1 . . . Ballistic Gun 9 | . 2 . 4 2 . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 8 | . 2 . 2 1 . 1 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 1 . . . . . 1 1 Parts Lost 30 | . 3 . 3 1 1 1 . . . 6 . 7 8 Power 6 | . . . . . . 1 . . . 2 . 1 2 Propulsion 8 | . 3 . 1 . 1 . . . . 1 . 2 . Utility 5 | . . . 1 1 . . . . . . . 2 1 Weapon 11 | . . . 1 . . . . . . 3 . 2 5 Highest Loss Streak 5 | . 1 . 1 1 1 1 . . . 4 . 5 2 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 Average Backups 15 | 1 13 15 19 19 16 17 16 17 18 16 16 9 5 Power 1 | . 2 3 2 1 1 1 . . . . . . . Propulsion 2 | . 2 4 3 5 2 2 1 . . . . . . Utility 7 | . 2 3 6 5 6 11 12 13 13 12 13 7 4 Weapon 4 | . 5 5 7 7 6 2 3 3 3 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 47 | . 7 . 5 6 7 2 . 2 . . . 12 6 Power 4 | . . . 2 1 1 . . . . . . . . Propulsion 11 | . 3 . 2 4 2 . . . . . . . . Utility 21 | . . . 1 . . 2 . 2 . . . 11 5 Weapon 9 | . 4 . . 1 4 . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 1 1 Average Slot Usage (%) 79 | . 97 100 97 99 84 67 69 69 61 55 59 46 46 Engine 8 | . 14 14 11 11 11 9 9 . . . . 2 3 Core 2 | . . . . . . 4 5 15 15 8 . . . Treads 13 | . 2 . 20 33 23 5 . 7 7 7 6 5 . Leg 5 | . 22 28 11 . . 1 6 . . . . . 4 Device 5 | . . . 1 . 5 10 7 7 7 10 20 16 7 Storage 10 | . 19 14 11 11 16 7 7 7 7 7 6 2 3 Processor 5 | . 6 14 6 . . 3 7 7 7 3 5 6 14 Protection 5 | . . . 12 20 5 . . . . . . . . Energy Gun 1 | . 12 . . . . . . . . . . . 2 Ballistic Gun 14 | . 15 28 21 21 20 6 8 15 15 1 . . 2 Ballistic Cannon 3 | . . . . . . 13 9 6 . 6 6 2 4 Peak Build Rating 66 | 7 14 14 21 24 39 57 59 59 59 60 60 60 66 Average Rating 34 | 5 11 14 19 22 29 50 55 57 54 50 55 46 50 On Entrance 34 | . 7 14 14 20 24 37 53 56 59 59 49 60 32 Avg Prop Armor Cover (%) . | . 1 . . . 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 72 | 15 56 49 66 67 60 72 68 68 68 71 69 69 39 Greatest Support 68 | 40 40 26 63 63 68 38 38 60 60 60 40 40 43 Greatest Overweight (x) 11 | . 5 1 2 1 3 1 1 1 1 1 1 3 11 Average Overweight (x) . | . 1 1 . . . 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 18 | 7 18 20 20 20 20 20 20 20 20 20 20 11 7 Most Carried 20 | 2 20 15 20 20 20 20 18 20 20 20 19 19 9 Average Carried 16 | 1 13 15 19 19 16 17 16 18 20 18 18 11 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 10 Final Carried 20 | 2 15 15 20 20 12 18 15 20 20 20 19 5 9 Scrap Engine Consumption 139 | . . . . . 51 15 14 6 . 5 . 4 44 Constructs Created 11 | . . . . . 3 1 . . . 1 . . 6 Constructs Modified 40 | . . . . . 14 10 7 2 . . . 1 6 Class Distribution -------------------- 54% | Mutant 38% | Construct 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Matter Collected 4533 | 280 329 46 930 819 391 413 495 68 . 292 . . 470 Remotely 139 | . . . . 139 . . . . . . . . . Salvage Created 7101 | 249 651 46 1833 1205 1406 614 394 36 . 123 . . 544 Parts 409 | 24 46 2 114 74 65 35 18 2 . 2 . . 27 Haulers Intercepted 12 | . 2 . 5 4 . 1 . . . . . . . Recyclers Shooed 10 | 1 . . 1 2 6 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 12 5 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 115 | . 16 1 35 21 7 14 5 2 . 5 . . 9 Guns 68 | . 11 1 29 14 7 2 . . . . . . 4 Cannons 12 | . . . . . . 5 4 . . 2 . . 1 AOE 35 | . 5 . 6 7 . 7 1 2 . 3 . . 4 Classes Destroyed 18 | 3 5 . 2 2 2 1 2 . . 1 . . . Worker 12 | 2 1 . 4 3 . . . . . . . . 2 Builder 7 | . 1 . 3 1 . 2 . . . . . . . Tunneler 8 | 8 . . . . . . . . . . . . . Hauler 12 | . 2 . 5 4 . 1 . . . . . . . Recycler 22 | 1 . . 3 . 14 2 . . . . . . 2 Mechanic 1 | . . . . 1 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 7 | . 1 . 4 . . 1 . . . . . . 1 Swarmer 31 | . 3 . 13 . . 7 3 2 . . . . 3 Grunt 46 | . 13 1 11 13 . 3 . . . 2 . . 3 Brawler 3 | . . . 1 1 . . . . . 1 . . . Sentry 25 | . . . 10 8 4 2 1 . . . . . . Hunter 4 | . . . . . . . 1 . . 1 . . 2 Programmer 3 | . . . . . . 2 . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . Scientist 2 | . . . . . 2 . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . Best Kill Streak 7 | 4 3 1 7 5 3 5 2 2 . 3 . . 5 Combat Bots Only 6 | . 3 1 6 5 3 4 2 2 . 3 . . 3 Max Kills in Single Turn 4 | 1 3 1 2 4 1 2 1 2 . 3 . . 3 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . 3 . 2 3 . 2 1 2 . 3 . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 746 | . 82 19 139 70 36 92 52 21 . 84 . 12 139 Missed 232 | . 25 3 49 23 3 39 21 4 . 31 . . 34 Hits 514 | . 57 16 90 47 33 53 31 17 . 53 . 12 105 Melee 12 | . . . . . . . . . . . . 12 . Projectile 502 | . 57 16 90 47 33 53 31 17 . 53 . . 105 Critical Strikes 17 | . . . 2 2 3 . 1 . . 1 . 6 2 Damage Taken 8708 | . 821 168 1062 690 618 786 360 277 . 1219 . 510 2197 Core 1180 | . 88 86 144 90 45 56 32 31 . 103 . 28 477 Absorbed by Shields 16 | . . . . . . 16 . . . . . . . Regen/Repaired (Parts) 1260 | . . . . . 10 190 332 208 . 100 70 5 345 Core Remaining (%) 57 | 100 . 30 . . 30 . . . . 68 . . . Volleys Fired 536 | 33 61 5 120 91 61 48 25 3 . 28 . . 61 Largest 3 | 2 2 2 2 2 2 3 3 1 . 3 . . 3 Hottest 148 | 100 100 46 91 68 46 113 95 33 . 148 . . 148 Shots Fired 1007 | 59 116 10 232 152 122 105 58 4 . 52 . . 97 Gun 760 | 59 110 10 222 144 122 20 27 . . 5 . . 41 Cannon 197 | . . . 2 2 . 69 29 1 . 39 . . 55 Launcher 50 | . 6 . 8 6 . 16 2 3 . 8 . . 1 Special . | . . . . . . . . . . . . . . Kinetic 781 | . 40 10 222 144 122 79 56 1 . 29 . . 78 Thermal 159 | 57 70 . 2 2 . 10 . . . . . . 18 Explosive 50 | . 6 . 8 6 . 16 2 3 . 8 . . 1 Electromagnetic 17 | 2 . . . . . . . . . 15 . . . Robot Hit Streak 23 | 7 14 7 20 13 23 10 5 6 . 7 . . 8 Robot Miss Streak 4 | 3 4 1 4 3 3 4 4 . . 4 . . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . Shots Hit Robots 628 | 31 70 8 154 101 94 58 28 1 . 34 . . 49 Core Hits 338 | 12 41 3 81 58 41 40 14 3 . 18 . . 27 Critical Kills 3 | . . . . 1 2 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . . . . . . . 1 Critical Strikes 13 | 3 1 . 1 2 2 . . 1 . 1 . . 2 Burn 4 | 3 1 . . . . . . . . . . . . Destroy 6 | . . . 1 2 2 . . . . . . . 1 Blast 3 | . . . . . . . . 1 . 1 . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15762 | 386 1214 130 2929 2671 1331 2330 789 244 . 1513 . 3 2222 Guns 7447 | 386 868 116 2306 1579 1331 230 117 . . 26 . . 488 Cannons 2654 | . . . 20 . . 970 440 26 . 563 . . 635 Explosions 5512 | . 332 . 550 1058 . 1112 232 216 . 924 . . 1088 Melee . | . . . . . . . . . . . . . . Ramming 149 | . 14 14 53 34 . 18 . 2 . . . 3 11 Kinetic 8486 | . 306 116 2306 1579 1331 1095 557 26 . 347 . . 823 Thermal 1686 | 371 562 . 20 . . 105 . . . 63 . . 565 Explosive 4972 | . 265 . 405 1058 . 1112 232 216 . 861 . . 823 Electromagnetic 469 | 15 67 . 145 . . . . . . 242 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 26 | . 2 2 . . . 2 2 2 2 2 . 23 26 Average Corruption 7 | . 2 2 . . . 1 2 2 2 2 . 13 24 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 131 | . 13 1 . . . . 15 12 3 13 . 9 65 Message Errors 39 | . 1 1 . . . . 5 5 . 4 . 4 19 Matter Fused 25 | . 3 . . . . . 2 1 1 3 . 2 13 Heat Flow Errors 14 | . 1 . . . . . 1 3 1 3 . . 5 Energy Discharges 15 | . 1 . . . . . 4 1 1 . . 1 7 Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 3 | . 2 . . . . . . . . . . . 1 Data Loss (minor) 19 | . 5 . . . . . 1 1 . 3 . . 9 Data Loss (major) 6 | . . . . . . . 2 . . . . 1 3 Misfires 1 | . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 500 | . . . 2 . . 59 113 35 . 46 . . 245 Projectiles 119 | . . . 2 . . 36 63 . . 18 . . . Explosions 381 | . . . . . . 23 50 35 . 28 . . 245 Melee . | . . . . . . . . . . . . . . Knockbacks 14 | . . . 1 . . 2 2 . . 1 . . 8 Impact 1 | . . . 1 . . . . . . . . . . Kinetic 12 | . . . . . . 2 2 . . 1 . . 7 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 246 | . 14 . . 28 . . . 32 . 5 . . 167 Shots 8 | . 2 . . 1 . . . 1 . 1 . . 3 Rammed 15 | . 1 . 3 5 . 1 . . . . . 1 4 Targets Rammed 28 | . 5 6 4 6 . 1 . 1 . . . 1 4 Kicked 11 | . 4 6 1 . . . . . . . . . . Crushed 2 | . . . . 1 . . . 1 . . . . . Highest Temperature 488 | 322 300 4 60 34 46 181 124 254 125 488 . . 249 Average Temperature 78 | 103 110 4 8 8 18 61 32 105 66 150 . . 80 Received Heat Transfer 2314 | . 336 54 375 294 350 121 6 . . 433 . . 345 Effects 5 | 2 1 . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 2 | 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . 6 . . . 1 . . . . . . . . Heat Transferred 3459 | 1332 1668 . 37 . . 222 . . . 50 . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . 1 . 2 3 1 1 . . . . . . 1 Low Security (%) 53 | 100 86 100 28 . 44 71 . . . . 100 100 98 Level 1 27 | . 13 . 31 22 55 28 . . . . . . 1 Level 2 10 | . . . 39 11 . . . . . . . . . Level 3 8 | . . . . 66 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 996 | 15 242 75 643 996 392 286 . . . . . . 313 Initial 382 | . . 50 25 267 382 271 . . . . . . . Average 243 | 1 110 52 303 697 225 141 . . . . . . 38 Influence Increases 5399 | 55 618 45 1212 1401 339 745 155 40 . 190 . . 599 Destroy 0b10 Robot/C 2520 | . 320 20 700 700 80 280 100 40 . 100 . . 180 Destroy 0b10 Robot/NC 375 | 55 25 . 95 70 70 30 5 . . . . . 25 Destroy Leader 612 | . 76 10 178 192 . 74 20 . . 30 . . 32 Allied During Kill 235 | . . . . 235 . . . . . . . . . Successful Hack 114 | . 12 . 45 18 23 16 . . . . . . . Select Force Hacks 240 | . 60 . 30 . 150 . . . . . . . . Disable Machine 510 | . 60 . 75 90 15 15 . . . . . . 255 Destroy Structure 273 | . 35 . 29 66 1 80 . . . . . . 62 Advance Influence 250 | . . . . . . 250 . . . . . . . Lose Combat Pursuer 270 | . 30 15 60 30 . . 30 . . 60 . . 45 Influence Decreases 5096 | 55 488 110 642 1056 1266 516 437 40 . 190 . . 296 Entered New Map 1223 | . . 80 40 368 598 32 105 . . . . . . Time Decay 3562 | 55 458 30 581 518 658 474 332 40 . 170 . . 246 Lost Part 151 | . 30 . 21 10 10 10 . . . 20 . . 50 Lost Ally 160 | . . . . 160 . . . . . . . . . Squads Dispatched 22 | . 6 . 1 5 . 5 . . . . . . 5 Investigation 8 | . 4 . 1 . . 1 . . . . . . 2 Extermination 3 | . . . . . . 2 . . . . . . 1 Reinforcement 6 | . 2 . . 2 . . . . . . . . 2 Assault 3 | . . . . 3 . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Distress Signals 11 | . 2 . 4 4 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 212 | . 31 5 52 44 7 31 5 4 . 7 . 6 20 Peak Tracking Total 11 | . 4 3 7 7 4 11 3 4 . 5 . 6 3 Tactical Retreats 15 | . 1 1 3 2 . . 1 . . 4 . . 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Traps Triggered 6 | . 2 . . . . 2 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 10 | . . . 10 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Machines Disabled 35 | . 4 . 5 6 2 1 . . . . . . 17 Max in Single Turn 7 | . 2 . 2 1 1 1 . . . . . . 7 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Machines Accessed 53 | . 7 . 15 3 12 5 . 2 4 . . . 5 Terminals 29 | . 5 . 11 3 6 2 . . . . . . 2 Fabricators 5 | . . . . . . 2 . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . 5 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 172 | . 21 . 43 11 38 12 . 2 32 . . . 13 Successful 106 | . 11 . 25 6 23 5 . 2 32 . . . 2 Failed 65 | . 10 . 17 5 15 7 . . . . . . 11 Catastrophic 9 | . 4 . 1 . 1 1 . . . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 83 | . 14 . 29 10 23 4 . . . . . . 3 Terminals 99 | . 17 . 37 11 21 8 . . . . . . 5 Fabricators 11 | . . . . . . 3 . . . . . . 8 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 22 | . 4 . 3 . 15 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 57 | . 5 . 8 2 6 2 . 2 32 . . . . Record 12 | . . . . . . . . 1 11 . . . . Part Schematic 14 | . . . . . 1 . . . 13 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 10 | . 3 . 2 1 1 . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . . . Terminal Index 4 | . . . 1 1 1 1 . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . 4 . . . . . . . . Retrieve Components 6 | . 1 . 1 . 4 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 5 . 14 4 13 2 . . . . . . . Terminals 30 | . 3 . 13 4 8 2 . . . . . . . Track 3 | . . . 2 . . 1 . . . . . . . Assimilate 2 | . . . 1 1 . . . . . . . . . Botnet 11 | . 3 . 3 1 3 1 . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Skim 13 | . . . 6 2 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . 5 . . . . . . . . Tunnel 8 | . 2 . 1 . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . 12 2 9 5 . . . . . . 5 Full Trace Events 5 | . 1 . 1 . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . 13 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 23 | . 2 . 2 . 19 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Total Allies 11 | . . . . 10 . . . . . . 1 . . Largest Group 10 | . . . . 10 . . . . . . 1 1 . Highest-Rated Group 88 | . . . . 88 . . . . . . 12 12 . Highest-Rated Ally 16 | . . . . 16 . . . . . . 12 12 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 97 | . . . . 92 . . . . . . . 5 . Total Damage 913 | . . . . 841 . . . . . . . 72 . Kills 19 | . . . . 19 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 2368 | 23 79 . 323 . . 255 . . . . 188 225 1275 Optics 472 | . . . . . . . . . . . . . 472 Sensors 251 | . . . . . . . . . . . 172 . 79 Seismic 680 | 23 79 . 323 . . 255 . . . . . . . Machine Analysis 1687 | . . . . . . . . . . . 187 225 1275 Cloaking 28 | . . . . . . . . . . . . . 28 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Turns Passed 14027 | 322 1337 79 2522 1424 2476 1205 892 984 217 870 188 225 1286 Spaces Moved 6221 | 139 556 27 1089 557 1085 536 435 400 87 314 66 138 792 Core 237 | 5 1 . . . . . . . . . . 40 191 Treads 3980 | 134 53 . 743 557 1046 459 23 400 87 314 66 98 . Legs 1735 | . 391 27 346 . 5 77 412 . . . . . 477 Wheels 269 | . 111 . . . 34 . . . . . . . 124 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 190 160 155 97 182 157 239 249 249 249 50 50 Average Speed 183 | 156 194 190 191 201 151 190 183 241 249 249 249 162 132 Slowest Speed 600 | 160 470 190 260 213 278 193 239 249 249 249 249 249 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 90 11 96 89 97 16 58 49 69 44 2 82 21 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 14 | . 2 1 2 . 7 . . 1 1 . . . . Known Exits Taken 8 | . 1 . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . . . Scrap Searched 7 | . . . . . . . 2 2 . 3 . . . Spaces Dug 94 | . 7 . 11 6 . 18 . 21 . 2 . . 29 Terrain Destroyed 462 | . 34 . 57 65 . 115 37 32 . 54 . . 68 Melee . | . . . . . . . . . . . . . . Projectile 14 | . . . . . . 4 . . . 2 . . 8 AOE 448 | . 34 . 57 65 . 111 37 32 . 52 . . 60 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Total 7869 | 181 696 40 1302 710 1804 636 481 417 88 354 91 139 930 Wait 770 | . 12 3 27 3 634 17 16 1 . 4 15 . 38 Move 6210 | 138 555 27 1088 556 1084 535 434 399 86 313 66 137 792 Hop . | . . . . . . . . . . . . . . Pick Up 88 | 2 21 . 22 8 3 15 . 6 . 3 1 . 7 Fast Attach 36 | 7 7 . 4 1 1 1 . . 1 . 1 1 12 Attach 21 | . 2 . 4 2 1 3 1 . . 3 2 . 3 Detach 15 | . 4 . . 1 3 1 1 . . 1 . . 4 Swap 63 | 1 11 . 14 23 . 8 1 2 . 2 . . 1 Drop 95 | . 18 . 19 19 17 7 3 3 1 . . . 8 Fire 536 | 33 61 5 120 91 61 48 25 3 . 28 . . 61 Melee . | . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . 4 Kick 10 | . 4 5 1 . . . . . . . . . . Crush 13 | . 1 . 3 6 . 1 . 1 . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . 2 . . 6 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 323 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 324 | -10/Materials | Met a group of wandering Federalists 386 | -10/Materials | Lost 4 allies 552 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Discovered new exit (range 15) 1001 | -10/Materials | Identified exit to Mines 1149 | -10/Materials | Discovered new exit (range 4) 1419 | -10/Materials | Discovered new exit (range 13) 1660 | -10/Materials | Entered Mines 1661 | -10/Mines | Met a Derelict bent on vengeance 1700 | -10/Mines | Core integrity fell below 50% 1718 | -10/Mines | Learned location of Mines (-9) 1732 | -10/Mines | Discovered new exit (range 2) 1739 | -10/Mines | Entered Materials 1739 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1858 | -9/Materials | Discovered new exit (range 4) 2380 | -9/Materials | Discovered new exit (range 16) 3031 | -9/Materials | Discovered new exit (range 16) 3224 | -9/Materials | Discovered new exit (range 7) 3692 | -9/Materials | Learned Storage emergency access door positions 3737 | -9/Materials | Learned Storage emergency access door positions 3770 | -9/Materials | Learned location of 1 exit from Recycling 3806 | -9/Materials | Learned Recycling recycling unit intel 3810 | -9/Materials | Learned location of 1 exit from Storage 3824 | -9/Materials | Learned Storage trap positions 3850 | -9/Materials | Learned 2 Storage zone layouts 3907 | -9/Materials | Identified exit to Mines 3907 | -9/Materials | Identified exit to Storage 4110 | -9/Materials | Discovered new exit (range 5) 4129 | -9/Materials | Central database locked down 4261 | -9/Materials | Entered Storage 4262 | -9/Storage | Identified exit to Recycling 4263 | -9/Storage | Identified exit to Materials 4265 | -9/Storage | Loaded intel: 8 trap records 4529 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4661 | -9/Storage | First assault squad dispatched 4836 | -9/Storage | Build established: Commander-Mutant 5139 | -9/Storage | Lost 4 allies 5139 | -9/Storage | Core integrity fell below 50% 5201 | -9/Storage | Used back door to open Recycling access 5408 | -9/Storage | Build established: Mutant 5685 | -9/Storage | Entered Recycling 5686 | -9/Recycling | Identified exit to Scraptown 5687 | -9/Recycling | Loaded intel: 5 recycling unit locations 5927 | -9/Recycling | Discovered new exit (range 8) 6909 | -9/Recycling | Scanned before Scraplab entrance 6923 | -9/Recycling | Angered Scraplab inhabitants 7000 | -9/Recycling | Found Prototype Device 7000 | -9/Recycling | Identified Scrap Engine 7001 | -9/Recycling | Learned Materials emergency access door positions 7126 | -9/Recycling | Learned Storage emergency access door positions 7428 | -9/Recycling | Build established: Construct 8161 | -9/Recycling | Entered Factory 8161 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8465 | -7/Factory | Fabricated Neutrino Core? 8721 | -7/Factory | Discovered new exit (range 4) 8728 | -7/Factory | Identified exit to Factory 9155 | -7/Factory | Identified exit to Lower Caves 9198 | -7/Factory | Garrison activated, responded to threat 9363 | -7/Factory | Cargo convoy interrupted 9366 | -7/Factory | Entered Lower Caves 9628 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9951 | -7/Lower Caves | Learned 8 Factory zone layouts 9995 | -7/Lower Caves | Found DCF Scrap (11 items) 10028 | -7/Lower Caves | Discovered new exit (range 12) 10117 | -7/Lower Caves | Identified exit to Lower Caves 10169 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10185 | -7/Lower Caves | Identified exit to Zion 10258 | -7/Lower Caves | Entered another Lower Caves area 10426 | -7/Lower Caves | Entered a destroyed Warlord outpost 10785 | -7/Lower Caves | Found Prototype Device 10923 | -7/Lower Caves | Discovered new exit (range 11) 10945 | -7/Lower Caves | Identified exit to Data Miner 11242 | -7/Lower Caves | Entered Data Miner 11242 | -7/Data Miner | Discovered new exit (range 6) 11290 | -7/Data Miner | Met Data Miner 11340 | -7/Data Miner | Learned location of Section 7 (-2) 11340 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11377 | -7/Data Miner | Received God Mode back door access code from Data Miner 11456 | -7/Data Miner | Identified exit to Proximity Caves 11459 | -7/Data Miner | Entered Proximity Caves 11848 | -6/Proximity Caves | Spotted B-75 Beast 11946 | -6/Proximity Caves | Destroyed B-75 Beast 11971 | -6/Proximity Caves | Lost 4 parts (2p1n1w) 12235 | -6/Proximity Caves | Build established: Mutant 12297 | -6/Proximity Caves | Discovered exit to Factory (range 5) 12327 | -6/Proximity Caves | Learned 8 Factory zone layouts 12329 | -6/Proximity Caves | Entered Factory 12329 | -6/Factory | Evolved 2 slots: Utility x2 12330 | -6/Factory | Identified exit to Factory 12330 | -6/Factory | Identified exit to Lower Caves 12517 | -6/Factory | Sucked down chute 12517 | -6/Factory | Entered Waste 12532 | -6/Waste | EMP discharged 12532 | -6/Waste | System corruption reached 10% 12547 | -6/Waste | 1 allies followed down the chute 12572 | -6/Waste | Spotted C-40 Crusher 12572 | -6/Waste | Spotted C-40 Crusher 12612 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12619 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12632 | -6/Waste | EMP discharged 12650 | -6/Waste | Spotted C-40 Crusher 12650 | -6/Waste | Spotted C-40 Crusher 12667 | -6/Waste | Spotted C-40 Crusher 12680 | -6/Waste | Crushed by Compactor (1 part destroyed) 12700 | -6/Waste | Spotted C-40 Crusher 12719 | -6/Waste | Discovered new exit (range 16) 12732 | -6/Waste | EMP discharged 12737 | -6/Waste | Lost 5 parts (2n1u2w) 12742 | -6/Waste | Entered Factory 13494 | -6/Factory | Build established: Construct 13974 | -6/Factory | Spotted B-75 Beast 14014 | -6/Factory | Core integrity fell below 50% 14028 | -6/Factory | Self-destructed Last Messages --------------- 14005_ K-01 Serf cleans the Nuclear Reactor. 14007_ K-01 Serf destroyed. 14009_ The unstable cave ceiling collapses. 14009_ K-01 Serf cleans the Nuclear Reactor. 14010_ Nuclear Reactor explodes. 14010_ Destroyed Remote Datajack. 14010_ Nuclear Reactor explodes. 14010_ Destroyed Gravmag System. 14010_ P-60 Hacker destroyed. 14010_ System corrupted: KE Mag Construct/C failed to cycle. 14011_ System corrupted: Component data lost. 14012_ Nuclear Reactor explodes. 14012_ K-01 Serf cleans the Nuclear Reactor. 14018_ Nuclear Reactor explodes. 14020_ Knocked back. 14026_ KE Mag Construct/C destroyed. 14026_ Arm. Scrap Engine damaged due to network destabilization (-10). 14028_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? ? | | ???"""??????????????????????????????????? | | ???"""?????????????????????????????????? | | ???"""? ??????????????????????????????? | | ????? ?????????????????????????????????? | | ???""" ?????? ? ?????????????????????? ? | | """ #????? ?""?""??????????????????### | | """ ????? ?""R""????????????????????# " | | ????? ? """"????????????????????? | | "##### ? ??????????????????? | | !! ## ""??????????#### | | !! # ""?????????? | | !! # """?????????? | | "" p """?????????? "" | | ! "" ?"""?########+# "" | | " ?????# # "" | | ?????# # | | """ ##????# """ # "" | | """ ######/ """ + "" | | """ m # """ # "" | | BB # F" # | | BB #/ """ # | | # ! # "" # | | " " % ####### / | | "Y" # ;;# ######+### | | """ @%" | | #################### %%=% ### ############""T | | ???????????????????# #?#####??????????#""" | | ???????????????????## ## ##????????????????#### | | ???????????????????### ###?##????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""T"""??????????????? | | ????????????????????????????"""?"""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????""?????????? | | ??????????????????????????????????????T"?????????? | | ??????????????????????????????????????""?????????? | | ??????????"""????????????????????????????????????? | | ??????????"Y"????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 561 Matter Stores 480 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Ion Engine | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Neutrino Core | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseParticleDetector Manual? 0 Play Time 01:02:34 Cumulative 378.1 hours Start 2025.10.14 @ 23:52:35 End 2025.10.15 @ 01:12:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/1/4/0/0/0/0/1/0/0 Lore% 87 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3675c43-8959-418c-b915-27f6724b04cd