Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 21:37:03 Player: shockman27 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (321) 1605 Value Destroyed (10236) 10236 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3384) 3384 TOTAL SCORE: 18685 Bonus ------- High Alert Combat Kills 3285 Follower Combat Kills 810 Friendly Fire -711 Cogmind --------- Core Integrity 0/700 Matter 11/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Improved Cooling System Improved Cooling System Hacking Suite Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Variable Charge Gun Heavy Battle Rifle Hypervelocity Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Heavy Treads High-capacity Matter Pod Improved Sensor Array Kinecellerator Hardened Medium Armor Plating Damper Plating Improved Shield Generator Hacking Suite Improved Dynamic Insulation System Enhanced Autogun Enhanced Autogun Heavy Battle Rifle Precision Grenade Launcher Lance [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Airjet Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 3 | . . . . . 1 2 . . Weapon 1 | . . . 1 . . . . . Parts Attached 151 | 8 16 . 30 20 32 22 13 10 Power 16 | 1 2 . 3 2 3 . 3 2 Engine 11 | 1 2 . 3 2 2 . . 1 Core 2 | . . . . . 1 . . 1 Reactor 3 | . . . . . . . 3 . Propulsion 33 | 2 2 . 9 3 9 1 5 2 Treads 32 | 2 2 . 9 3 9 . 5 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 37 | 2 5 . 5 4 8 10 1 2 Device 16 | 1 1 . 1 1 5 6 . 1 Storage 4 | 1 2 . . 1 . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 16 | . 2 . 4 2 3 3 1 1 Artifact . | . . . . . . . . . Weapon 65 | 3 7 . 13 11 12 11 4 4 Energy Gun 13 | 1 1 . 2 1 4 2 1 1 Energy Cannon 4 | . 2 . . 2 . . . . Ballistic Gun 29 | 2 1 . 7 7 5 5 . 2 Ballistic Cannon 5 | . 2 . . . 1 . 1 1 Launcher 5 | . . . 2 . 1 2 . . Special Weapon 2 | . 1 . . 1 . . . . Impact Weapon 2 | . . . 1 . . . 1 . Slashing Weapon 4 | . . . 1 . 1 2 . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . 1 2 3 2 1 4 Parts Lost 35 | . . 2 3 2 13 1 . 14 Power 5 | . . . . . 2 . . 3 Propulsion 8 | . . . 2 . 4 . . 2 Utility 10 | . . 1 . 2 4 1 . 2 Weapon 12 | . . 1 1 . 3 . . 7 Highest Loss Streak 9 | . . 2 1 1 4 1 . 9 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 16 | 3 12 14 14 16 19 19 17 15 Power . | . 1 1 1 1 . 1 1 . Propulsion 3 | 1 2 2 2 3 5 5 2 . Utility 5 | . 4 4 5 3 4 6 7 7 Weapon 6 | 1 5 6 4 8 8 7 6 5 Tool/Special . | . . . . . . . . . Unused Backups 50 | . 9 . 13 4 6 4 10 4 Power 6 | . 2 . . . 1 . 3 . Propulsion 20 | . 4 . 7 2 3 . 4 . Utility 16 | . 2 . 4 . 2 2 2 4 Weapon 8 | . 1 . 2 2 . 2 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 99 97 99 85 82 Engine 8 | . 13 14 11 11 7 7 . 1 Reactor 1 | . . . . . . . 6 5 Treads 28 | . 28 28 32 33 35 29 16 14 Device 9 | . 10 8 2 . 11 17 16 14 Storage 9 | . 14 14 11 11 9 7 7 6 Processor 1 | . . . . . . 4 7 6 Protection 6 | . 2 4 8 10 5 6 5 6 Energy Gun 7 | . 7 . 9 . 9 13 15 7 Energy Cannon 2 | . 4 14 3 1 . . . . Ballistic Gun 11 | . 2 . 12 28 16 6 . 8 Ballistic Cannon 3 | . 10 13 3 . . . . 3 Slashing Weapon 1 | . . . 2 2 . 2 2 . Peak Build Rating 71 | 7 12 13 26 31 41 52 70 71 Average Rating 34 | 5 9 12 21 26 35 49 65 67 On Entrance 27 | . 7 12 13 26 29 41 49 70 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 16 | . . . . . . . . 16 Heaviest Build 86 | 13 35 36 45 61 64 74 80 86 Greatest Support 140 | 40 46 46 69 63 88 80 140 140 Greatest Overweight (x) 1 | . 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 16 20 20 20 19 Most Carried 20 | 6 15 15 15 20 20 20 20 20 Average Carried 16 | 4 13 14 14 16 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 5 Final Carried 20 | 6 14 13 15 19 20 20 20 5 Class Distribution -------------------- 41% | Mutant 30% | Tank 20% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Matter Collected 7323 | 294 592 147 1044 1478 1767 641 355 1005 Remotely 855 | . . . . 70 785 . . . Salvage Created 12187 | 66 502 283 2336 2340 3070 1347 507 1736 Parts 700 | 10 35 22 141 153 173 73 12 81 Haulers Intercepted 23 | . 2 . 6 5 4 2 . 4 Recyclers Shooed 11 | 1 . . 4 2 . 2 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 235 | . 11 12 41 49 60 26 . 36 Melee 2 | . . . 1 . . 1 . . Guns 142 | . 6 . 22 40 36 20 . 18 Cannons 33 | . 3 11 10 . 1 . . 8 AOE 55 | . 2 1 8 9 22 4 . 9 Classes Destroyed 18 | 1 6 1 6 1 1 1 . 1 Worker 15 | . 1 . 6 4 2 1 . 1 Builder 7 | . . . 2 . 4 . . 1 Tunneler 3 | 3 . . . . . . . . Hauler 23 | . 2 . 6 5 4 2 . 4 Recycler 14 | . 2 . 4 1 2 2 . 3 Mechanic 7 | . . . 1 3 2 . . 1 Operator 7 | . . . 4 . 3 . . . Watcher 10 | . 2 . 4 1 2 1 . . Swarmer 33 | . 6 6 7 . 6 6 . 2 Grunt 122 | . 5 4 22 31 35 9 . 16 Brawler 7 | . . . 1 1 3 . . 2 Duelist 11 | . . . 1 3 4 . . 3 Protector 8 | . . . . 3 3 1 . 1 Sentry 31 | . . . 10 11 8 2 . . Demolisher 2 | . . 2 . . . . . . Specialist 2 | . . . . . . . . 2 Hunter 8 | . . . . . 1 3 . 4 Programmer 11 | . . . . . . 5 . 6 Best Kill Streak 15 | 1 4 3 9 10 15 5 . 11 Combat Bots Only 11 | . 3 3 7 8 11 5 . 9 Max Kills in Single Turn 4 | 1 2 1 3 3 4 2 . 3 Gunslinging 2 | . . . 2 1 1 . . . Exploded 4 | . 2 1 2 2 4 2 . 3 Melee 1 | . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Hostile Shots Fired 1127 | . 50 45 116 208 256 164 . 288 Missed 326 | . 14 11 39 56 70 62 . 74 Hits 801 | . 36 34 77 152 186 102 . 214 Melee 38 | . . . 1 9 12 . . 16 Projectile 763 | . 36 34 76 143 174 102 . 198 AOE 6 | . . 6 . . . . . . Critical Strikes 35 | . . . 3 6 9 5 . 12 Part Disruptions 2 | . . . . . 1 1 . . Damage Taken 12922 | . 391 596 936 2173 3490 1437 . 3899 Core 1575 | . 57 135 6 234 436 166 . 541 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 24 | . . . . . . . . 24 Ignored by Resistances 32 | . . . . . 32 . . . Regen/Repaired (Parts) 2853 | . 61 . 192 295 698 451 397 759 Core Remaining (%) 45 | 100 . 23 . 40 20 . . . Volleys Fired 637 | 9 62 27 96 133 128 82 8 92 Largest 3 | 2 2 2 3 3 3 3 2 3 Hottest 309 | 40 115 112 142 114 145 177 122 309 Shots Fired 1653 | 18 108 53 267 372 359 224 19 233 Gun 1333 | 18 66 . 178 344 325 217 19 166 Cannon 247 | . 30 53 82 16 8 . . 58 Launcher 57 | . . . 7 8 26 7 . 9 Special 16 | . 12 . . 4 . . . . Kinetic 1120 | 18 63 23 166 328 291 69 . 162 Thermal 395 | . 40 . 70 36 42 133 19 55 Explosive 47 | . . . 7 8 16 7 . 9 Electromagnetic 91 | . 5 30 24 . 10 15 . 7 Robot Hit Streak 20 | 7 11 7 9 20 19 14 15 19 Robot Miss Streak 5 | 1 5 4 5 3 2 3 3 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 22 | . 1 . 4 5 10 1 . 1 Max Gunslinging Chain 2 | . 1 . 2 1 1 1 . 1 Shots Hit Robots 1105 | 15 56 27 161 267 263 147 25 144 Core Hits 587 | 5 28 15 83 112 163 76 9 96 Critical Kills 6 | . . . . . . . . 6 Critical Parts Destroyed 15 | . 1 . . 1 1 . . 12 Critical Strikes 52 | . 4 2 3 3 8 8 4 20 Burn 20 | . 1 . 1 2 7 8 1 . Destroy 21 | . 1 . . 1 1 . . 18 Blast 7 | . 2 2 1 . . . . 2 Sever 1 | . . . 1 . . . . . Impale 3 | . . . . . . . 3 . Melee Attacks 85 | . . . 25 20 8 15 10 7 Impact 12 | . . . 12 . . . . . Slashing 56 | . . . 13 20 8 15 . . Piercing 17 | . . . . . . . 10 7 Sneak Attacks 16 | . . . 8 3 3 1 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 28496 | 124 779 608 4393 6212 6597 3319 897 5567 Guns 15295 | 124 396 . 1889 3952 3584 2485 300 2565 Cannons 3130 | . 279 522 1005 270 145 . . 909 Explosions 8076 | . 101 48 804 1763 2665 702 . 1993 Melee 1834 | . . . 642 219 195 121 597 60 Ramming 161 | . 3 38 53 8 8 11 . 40 Kinetic 12424 | 124 401 175 1601 3740 3204 636 . 2543 Thermal 5176 | . 308 48 792 482 644 1757 300 845 Explosive 7164 | . . . 804 1763 2017 587 . 1993 Electromagnetic 1737 | . 67 347 501 . 529 207 . 86 Impact 176 | . . . 176 . . . . . Slashing 1001 | . . . 466 219 195 121 . . Piercing 657 | . . . . . . . 597 60 Highest Corruption 8 | . . 1 1 1 8 4 4 6 Average Corruption 2 | . . 1 1 1 3 3 4 4 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 177 | . . 3 9 20 27 43 31 44 Message Errors 39 | . . 2 4 1 6 10 7 9 Matter Fused 38 | . . . 3 5 4 6 7 13 Heat Flow Errors 25 | . . . 1 2 3 7 8 4 Energy Discharges 17 | . . . . 2 4 7 . 4 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 3 | . . . . . 2 1 . . Data Loss (minor) 23 | . . . 1 2 2 7 4 7 Data Loss (major) 8 | . . 1 . 2 . . 1 4 Misfires 10 | . . . . 2 2 3 3 . Alerts 6 | . . . . 3 1 1 1 . Weapon Failures 7 | . . . . 1 2 1 . 3 Overload Shots 2 | . . . . . . . . 2 Overflow Damage 591 | . . . 340 43 115 32 57 4 Projectiles 60 | . . . 56 . . . . 4 Explosions 123 | . . . 66 . 51 6 . . Melee 408 | . . . 218 43 64 26 57 . Knockbacks 17 | . 2 2 3 . . . . 10 Impact 1 | . . . . . . . . 1 Kinetic 16 | . 2 2 3 . . . . 9 Secondary . | . . . . . . . . . Self-Inflicted Damage 366 | . . . . . 307 51 . 8 Shots 12 | . . . . . 8 4 . . Rammed 21 | . 1 3 9 1 1 2 . 4 Targets Rammed 23 | . 2 3 10 1 1 2 . 4 Kicked . | . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . Highest Temperature 525 | . 162 240 449 380 349 265 269 525 Average Temperature 88 | . 35 86 100 93 75 85 78 126 Received Heat Transfer 4356 | . 144 39 381 978 1404 243 . 1167 Effects 12 | . . . 4 3 1 . . 4 Shutdowns 3 | . . . 1 . . . . 2 Energy Bleed 3 | . . . . 1 1 . . 1 Interference 1 | . . . . 1 . . . . Short Circuit 3 | . . . 2 1 . . . . Damage (minor) 2 | . . . 1 . . . . 1 Siege Activations 1 | . . . . . . . . 1 Total Turns 9 | . . . . . . . . 9 Longest Duration 9 | . . . . . . . . 9 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 7 | . . . 5 . 1 . . 1 Impact Corruptions 2 | . . . 2 . . . . . Robots Melted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Melted 16 | . 1 . . 1 5 9 . . Heat Transferred 11635 | . 816 . 1776 1055 1728 4157 740 1363 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 1 1 . . 2 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Maximum Alert Level 4 | . . . 2 3 4 3 1 4 Low Security (%) 36 | 100 100 100 54 2 . . 86 9 Level 1 13 | . . . 40 13 9 . 13 3 Level 2 16 | . . . 4 72 16 14 . 2 Level 3 22 | . . . . 12 8 85 . 66 Level 4 11 | . . . . . 65 . . 17 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 1556 | 5 107 113 429 892 1556 896 286 1331 Initial 644 | . . 33 27 177 375 644 286 . Average 493 | 1 27 40 168 560 1122 779 67 811 Influence Increases 9059 | 15 457 346 1448 1759 1857 848 . 2329 Destroy 0b10 Robot/C 5180 | . 220 240 820 1060 1140 500 . 1200 Destroy 0b10 Robot/NC 485 | 15 35 . 135 85 110 35 . 70 Destroy Leader 1188 | . 58 50 230 232 242 146 . 230 Allied During Kill 621 | . . . . 54 . . . 567 Successful Hack 207 | . 37 11 30 43 19 27 . 40 Select Force Hacks 150 | . 60 . 60 30 . . . . Disable Machine 375 | . 30 15 30 90 75 90 . 45 Destroy Structure 358 | . 17 . 68 60 121 35 . 57 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 480 | . . 30 75 105 150 . . 120 Influence Decreases 7757 | 15 370 361 1100 1291 1329 1446 818 1027 Entered New Map 2159 | . . 54 45 243 513 772 532 . Time Decay 4192 | 15 370 287 609 688 686 664 286 587 Lost Part 350 | . . 20 30 20 130 10 . 140 Lost Ally 340 | . . . . 40 . . . 300 Purge Threat 716 | . . . 416 300 . . . . Squads Dispatched 60 | . 3 . 5 9 11 12 . 20 Investigation 16 | . 3 . 2 3 2 2 . 4 Extermination 10 | . . . . . . 6 . 4 Reinforcement 11 | . . . 3 . 3 3 . 2 Assault 20 | . . . . 6 6 1 . 7 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Distress Signals 22 | . . 1 4 4 8 2 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 385 | . 15 15 54 93 92 36 . 80 Peak Tracking Total 15 | . 6 3 5 10 15 7 . 13 Tactical Retreats 18 | . . 2 3 4 4 . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 20 | . 4 . 1 1 6 3 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 25 | . 2 1 2 6 5 6 . 3 Max in Single Turn 4 | . 1 1 1 1 2 4 . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 58 | . 10 2 11 14 3 10 . 8 Terminals 37 | . 7 2 6 12 2 4 . 4 Fabricators 2 | . . . . . . 2 . . Repair Stations 8 | . 1 . 1 1 1 2 . 2 Recycling Units 5 | . 2 . 2 1 . . . . Scanalyzers 5 | . . . 2 . . 2 . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 185 | . 30 4 44 46 11 28 . 22 Successful 109 | . 19 2 30 22 7 17 . 12 Failed 75 | . 11 2 13 24 4 11 . 10 Catastrophic 11 | . . . 1 5 1 3 . 1 Database Lockouts 1 | . . . 1 . . . . . Manual 81 | . 24 2 22 20 6 3 . 4 Terminals 113 | . 23 4 27 36 7 7 . 9 Fabricators 3 | . . . . . . 3 . . Repair Stations 37 | . 4 . 8 6 4 6 . 9 Recycling Units 9 | . 3 . 2 4 . . . . Scanalyzers 21 | . . . 7 . . 12 . 2 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 39 | . 8 2 13 11 1 1 . 3 Robot Analysis 4 | . 2 . 2 . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . Open Door 2 | . . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . 1 . . Alert Level 9 | . 1 . 2 3 1 . . 2 Unreport Threat 5 | . . . 3 2 . . . . Locate Traps 7 | . 3 . 2 2 . . . . Hauler Manifests 4 | . 1 . 1 1 . . . 1 Zone Layout 3 | . . 2 . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 30 | . 4 . 6 4 4 6 . 6 Scan Component 15 | . 2 . 3 2 2 3 . 3 Repair 15 | . 2 . 3 2 2 3 . 3 Recycling Unit Hacks 3 | . . . . 3 . . . . Process 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer 16 | . . . 6 . . 8 . 2 Insert Component 3 | . . . 1 . . 1 . 1 Analyze 1 | . . . . . . 1 . . Retrieve Study 12 | . . . 5 . . 6 . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 20 | . 7 . 5 4 2 1 . 1 Terminals 14 | . 5 . 3 3 2 . . 1 Botnet 13 | . 4 . 3 3 2 . . 1 Operators 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . Haulers 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 2 1 . . . . Tunnel 5 | . 2 . 2 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . Used . | . . . . . . . . . Hacking Detections 50 | . 9 2 9 11 3 10 . 6 Full Trace Events 8 | . 1 . . 1 1 2 . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 10 | . . . 4 . . 6 . . Parts Repaired 14 | . 2 . 3 2 2 3 . 2 Time 609 | . 52 . 108 91 76 114 . 168 Parts Recycled . | . . . . . . . . . Recycled Matter 221 | . . . . 221 . . . . Retrieved Matter 342 | . . . . 342 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Machine Destruction 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total Allies 22 | . . . . 2 . . 20 . Largest Group 20 | . . . . 2 . . 20 20 Highest-Rated Group 486 | . . . . 62 . . 486 486 Highest-Rated Ally 35 | . . . . 31 . . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 287 | . . . . 49 . . . 238 Total Damage 4358 | . . . . 612 . . . 3746 Kills 37 | . . . . 7 . . . 30 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Active Infowar (turns) 7457 | 45 1442 787 823 . 570 1170 1288 1332 Sensors 3790 | . . . . . . 1170 1288 1332 Seismic 3667 | 45 1442 787 823 . 570 . . . Robot Analysis Total 4 | . 2 . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Turns Passed 18470 | 157 1834 1293 3799 2766 2754 2538 1288 2041 Spaces Moved 9004 | 72 957 727 1895 1200 1243 1186 675 1049 Core 35 | 4 . . . . . . . 31 Treads 8969 | 68 957 727 1895 1200 1243 1186 675 1018 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 166 158 170 160 50 Average Speed 165 | 153 160 160 166 175 167 170 160 156 Slowest Speed 250 | 160 240 160 170 250 170 170 170 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 73 | 4 98 99 98 97 99 36 97 35 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 7 | . 2 1 2 2 . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 69 | . 10 . 15 4 15 20 . 5 Terrain Destroyed 355 | . 14 . 60 67 117 45 . 52 Melee 40 | . . . 15 4 5 11 . 5 Projectile 22 | . 12 . . . 1 . . 9 AOE 293 | . 2 . 45 63 111 34 . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total 11168 | 100 1140 803 2306 1519 1623 1552 859 1266 Wait 806 | 6 48 40 163 78 119 199 95 58 Move 8997 | 71 956 726 1894 1199 1242 1186 674 1049 Hop . | . . . . . . . . . Pick Up 145 | 6 24 2 34 15 27 13 19 5 Fast Attach 47 | 7 5 . 5 3 9 6 3 9 Attach 41 | . 1 2 4 2 13 4 3 12 Detach 16 | . . . 2 . 1 4 1 8 Swap 198 | 1 22 2 32 35 47 27 14 18 Drop 158 | . 20 1 41 17 28 14 32 5 Fire 637 | 9 62 27 96 133 128 82 8 92 Melee 85 | . . . 25 20 8 15 10 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 22 | . 2 3 10 1 1 2 . 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 16 | . . . . 16 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Discovered new exit (range 15) 1168 | -10/Materials | Discovered new exit (range 16) 1498 | -10/Materials | Discovered new exit (range 8) 1530 | -10/Materials | Discovered new exit (range 16) 1654 | -10/Materials | Repaired Lgt. Armor Plating 1681 | -10/Materials | Repaired Ion Engine 1992 | -10/Materials | Entered Mines 2017 | -10/Mines | Met a Derelict bent on vengeance 2172 | -10/Mines | Discovered new exit (range 9) 2173 | -10/Mines | Core integrity fell below 50% 2202 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2204 | -10/Mines | Discovered new exit (range 5) 2258 | -10/Mines | Assembled infested the area 2467 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2783 | -10/Mines | Discovered new exit (range 6) 3046 | -10/Mines | Discovered new exit (range 6) 3285 | -10/Mines | Entered Materials 3285 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3593 | -9/Materials | Build established: Gunner 3765 | -9/Materials | Discovered new exit (range 3) 3861 | -9/Materials | Destroyed 7 combat bots 4074 | -9/Materials | Build established: Tank 4395 | -9/Materials | Discovered new exit (range 16) 4399 | -9/Materials | Build established: Scavenger-Gunner 4924 | -9/Materials | Build established: Tank 5347 | -9/Materials | Discovered new exit (range 16) 5349 | -9/Materials | Discovered new exit (range 9) 5822 | -9/Materials | Identified exit to Mines 5822 | -9/Materials | Identified exit to Storage 5897 | -9/Materials | Build established: Mutant 6412 | -9/Materials | Repaired Arm. Treads 6452 | -9/Materials | Repaired Arm. Treads 6485 | -9/Materials | Repaired Med. Armor Plating 6602 | -9/Materials | Central database locked down 7084 | -9/Materials | Entered Storage 7388 | -9/Storage | Met a pair of Derelict thieves 7419 | -9/Storage | Build established: Tank 7589 | -9/Storage | Repaired Broken Arm. Treads? 7681 | -9/Storage | Repaired Arm. Treads 7851 | -9/Storage | Used back door to open Recycling access 7851 | -9/Storage | Discovered new exit (range 4) 7884 | -9/Storage | First assault squad dispatched 8057 | -9/Storage | Destroyed 8 combat bots 8115 | -9/Storage | Discovered new exit (range 10) 8270 | -9/Storage | Learned location of Armory (-3) 8661 | -9/Storage | Found Prototype Protection 8661 | -9/Storage | Identified Lgt. Regenerative Plating 9112 | -9/Storage | Build established: Mutant 9714 | -9/Storage | Core integrity fell below 50% 9765 | -9/Storage | Build established: Gunner 9850 | -9/Storage | Entered Materials 9850 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10104 | -8/Materials | Discovered new exit (range 15) 10249 | -8/Materials | Repaired Arm. Treads 10250 | -8/Materials | First assault squad dispatched 10288 | -8/Materials | Repaired Arm. Treads 10829 | -8/Materials | Destroyed 11 combat bots 10833 | -8/Materials | Crushed by falling debris 10833 | -8/Materials | Core integrity fell below 50% 10835 | -8/Materials | Lost 4 parts (1n1u2w) 11142 | -8/Materials | Destroyed 7 combat bots 11222 | -8/Materials | Build established: Tank 11229 | -8/Materials | Sterilization system engaged 11229 | -8/Materials | Non-combat units ordered to evacuate 11329 | -8/Materials | Combat units ordered to evacuate 11431 | -8/Materials | Destroyed 8 combat bots 11435 | -8/Materials | Lost 3 parts (1p2n) 11509 | -8/Materials | Discovered new exit (range 13) 11529 | -8/Materials | Ambient heat levels rising (+10) 11649 | -8/Materials | Discovered new exit (range 15) 11679 | -8/Materials | Ambient heat levels rising (+10) 11721 | -8/Materials | Build established: Scavenger-Gunner 11829 | -8/Materials | Ambient heat levels rising (+10) 11979 | -8/Materials | Ambient heat levels rising (+10) 12096 | -8/Materials | Build established: Gunner 12129 | -8/Materials | Ambient heat levels rising (+10) 12279 | -8/Materials | Ambient heat levels rising (+10) 12429 | -8/Materials | Ambient heat levels rising (+10) 12579 | -8/Materials | Ambient heat levels rising (+10) 12604 | -8/Materials | Entered Factory 12604 | -7/Factory | Evolved 2 slots: Utility x2 12866 | -7/Factory | Discovered new exit (range 15) 13304 | -7/Factory | Repaired Arm. Treads 13343 | -7/Factory | Repaired Hrd. Medium Armor Plating 13404 | -7/Factory | First assault squad dispatched 13980 | -7/Factory | Repaired Arm. Treads+ 14096 | -7/Factory | Build established: Mutant 14110 | -7/Factory | Discovered new exit (range 11) 14143 | -7/Factory | Identified exit to Factory 14444 | -7/Factory | Cargo convoy interrupted 14527 | -7/Factory | Build established: Tank 14558 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 15044 | -7/Factory | Build established: Mutant 15142 | -7/Factory | Sucked down chute 15142 | -7/Factory | Entered Waste 15143 | -7/Waste | Joined by Warlord forces that had cleared the area 15629 | -7/Waste | Discovered new exit (range 13) 16056 | -7/Waste | Identified exit to Factory 16235 | -7/Waste | Found Unknown Protection 16319 | -7/Waste | Found Unknown Protection 16430 | -7/Waste | Entered Factory 16430 | -7/Factory | Accompanied by 20 allies 16514 | -7/Factory | Garrison activated, responded to threat 16690 | -7/Factory | P-60 Hacker assimilated allied F4-B7P(s) 16830 | -7/Factory | First assault squad dispatched 17154 | -7/Factory | Build established: Tank 17177 | -7/Factory | Discovered exit to Factory (range 6) 17314 | -7/Factory | Identified Damper Plating 17599 | -7/Factory | Repaired Hvy. Treads 17916 | -7/Factory | Cargo convoy interrupted 17961 | -7/Factory | Destroyed 9 combat bots 18195 | -7/Factory | Repaired Hvy. Treads 18433 | -7/Factory | Core integrity fell below 50% 18455 | -7/Factory | Released all parts (4) 18458 | -7/Factory | Core integrity fell below 20% 18463 | -7/Factory | Discovered exit to Factory (range 14) 18471 | -7/Factory | Core destroyed Last Messages --------------- 18448_ Gauss Cannon destroyed. 18448_ Hvy. Treads destroyed. 18448_ K-01 Serf collects debris. 18450_ Dropped Hcp. Matter Pod. 18451_ K-01 Serf collects debris. 18452_ M-28 Smith repairs G-47 Trooper. 18452_ Hvy. Deuterium Engine destroyed. 18454_ K-01 Serf collects debris. 18455_ Released Hvy. Treads. 18455_ Released Hcp. Storage Unit. 18455_ Released Damper Plating. 18455_ Released Enh. Autogun. 18456_ K-01 Serf collects debris. 18456_ M-28 Smith repairs L-41 Fighter. 18457_ M-28 Smith repairs G-50 Soldier. 18459_ K-01 Serf collects debris. 18459_ Critical hit (Burn: +37). 18463_ Q ZMQBPVLB=JHY6FUYC8QDOT=K%V 18463_ EXIT=FOUND: FACTORY 18471_ Slammed into H-61 Shepherd. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ###+############??????????????#/???????????? | | ???????????? ???????????? | | ?????????? ??????????? | | T ???????? ??????????? | | ??????? "???????????? | | ?????? ""??????????? | | ###+#######??????###### ""??????????? | | # ! #?????## ""??????????? | | ## #######; ! ????????? | | ## + @H ""??????????? | | ## ######## ""??????????? | | ## #??????# ##### ""??????????? | | ## #??????###+###???????????????????? | | ## #????????????????????????????????? | | [ ## #????????????????????????????????? | | ! ############????????????????????????????????? | | ] #???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | [##############??????????????????????????????? | | %# % = #??????????????????????????????? | | !/% #??????????????????????????????? | | % # #??????????????????????????????? | | # % #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # ] ! #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | ##############??????????????????????????????? | | ##############??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1600 Resistance: TH 10 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 45% | -10/Materials Ion Engine | 80% | -10/Materials Arm. Treads | 68% | -9/Materials Arm. Treads | 74% | -9/Materials Med. Armor Plating | 82% | -9/Materials Arm. Treads | 77% | -9/Storage | Broken Arm. Treads | 67% | -9/Storage Arm. Treads | 19% | -8/Materials Arm. Treads | 33% | -8/Materials Arm. Treads | 56% | -7/Factory Hrd. Medium Armor Plating | 32% | -7/Factory Arm. Treads | 47% | -7/Factory Hvy. Treads | 50% | -7/Factory Hvy. Treads | 11% | -7/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked EMP Blaster | -7/Factory | Hacked Axe | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed MassWarlordMonowheel Manual? 0 Play Time 02:18:57 Cumulative 224.9 hours Start 2026.04.11 @ 11:10:50 End 2026.04.11 @ 21:37:03 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 114 Adventurer 4 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edfbc967-e704-4ea8-b829-7c7cd59e4fe8