Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 05:56:57 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (176) 880 Value Destroyed (3984) 3984 Prototype IDs (82) 1640 Alien Tech Used (1) 200 Bonus (6661) 6661 TOTAL SCORE: 22665 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 126 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met MAIN.C 5000 Friendly Fire -301 Cogmind --------- Core Integrity 809/1600 Matter 210/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Experimental Core Analyzer Advanced Trap Extractor (1/8 Dirty Bomb) Hacking Drone Bay (1/1) Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Gravity Neutralizer Advanced Trap Scanner Enhanced Optical Array Advanced Reaction Control System Advanced Cloaking Device Improved Utility Shielding Layered Heavy Armor Plating Experimental Thermal Shield Advanced Component Analysis Suite Hacking Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Antigrav System Experimental Core Analyzer Stasis Canceller Improved Utility Shielding Improved Powered Armor Experimental Shock Absorption System Advanced Shield Generator Advanced Trap Extractor PSU Rigger Enhanced Gamma Bomb Array Long-range Missile Launcher Advanced Datajack [Rating: 185] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Trap Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 . . . 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 1 . . . . . . . . . . 1 . . . . . 1 . Utility 11 | . . . . . 2 . 2 . . . . 2 . . . . 1 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 7 8 4 . 2 32 9 17 1 2 3 3 11 5 1 4 . 15 6 1 . . 11 3 3 Power 15 | 1 1 . . . 2 1 2 . . . 1 1 . . 2 . 1 1 . . . 1 . 1 Engine 6 | 1 1 . . . 2 1 . . . . . 1 . . . . . . . . . . . . Core 5 | . . . . . . . 2 . . . 1 . . . 1 . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 Propulsion 47 | 3 . 2 . 1 13 4 3 1 2 1 1 4 2 . 1 . 4 1 . . . 2 1 1 Treads 11 | 1 . 2 . 1 7 . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . 3 4 3 1 2 1 1 4 2 . 1 . 4 1 . . . 2 1 . Flight 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Utility 59 | 1 2 1 . . 7 4 8 . . 2 1 5 2 1 1 . 9 4 1 . . 7 2 1 Device 36 | . . 1 . . 3 1 6 . . 1 1 4 1 . 1 . 7 3 1 . . 6 . . Storage 6 | 1 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Hackware 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . 2 . 1 . . 1 . . 1 1 . . 2 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 5 1 . 1 10 . 4 . . . . 1 1 . . . 1 . . . . 1 . . Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Ballistic Gun 9 | 1 2 . . . 6 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 24 | . . . . . 6 . 2 . . 1 . 3 . . 4 . 2 2 . . . 4 . . Parts Lost 35 | . 1 1 . 4 2 . 3 . 3 . . . . . . . . . . . . . 1 20 Power 6 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 4 Propulsion 11 | . . 1 . . 1 . . . 3 . . . . . . . . . . . . . . 6 Utility 13 | . . . . 1 . . 3 . . . . . . . . . . . . . . . 1 8 Weapon 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 20 | . 1 1 . 4 2 . 1 . 2 . . . . . . . . . . . . . 1 20 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Backups 11 | 4 8 9 10 9 11 10 9 9 10 10 11 11 14 13 13 14 13 12 13 13 13 13 11 12 Power . | . 1 1 1 1 . . . 1 1 1 1 1 1 1 2 2 1 1 2 2 2 2 1 . Propulsion 2 | 2 3 2 3 3 5 2 1 1 . . . 2 3 3 2 3 2 2 2 2 2 2 1 1 Utility 4 | . . 2 2 3 2 4 4 5 6 6 6 5 6 6 5 5 6 6 6 6 6 6 7 7 Weapon 2 | 1 3 2 2 2 2 3 2 2 1 2 2 1 1 2 2 2 1 1 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 1 . . 5 . 4 . . . 1 5 1 1 1 . 4 2 . . . 5 1 2 Power 6 | . . . . . . . 2 . . . . 2 . 1 . . 1 . . . . . . . Propulsion 13 | . 2 . . . 5 . . . . . . 3 . . . . 2 1 . . . . . . Utility 11 | . . . . . . . 1 . . . 1 . 1 . 1 . 1 1 . . . 3 1 1 Weapon 5 | . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 85 89 100 95 95 99 96 99 93 91 93 89 88 88 88 88 91 89 90 90 90 86 90 78 Engine 7 | . 14 14 14 12 8 15 6 6 6 6 6 8 11 11 8 5 5 4 4 4 4 2 . . Core 2 | . . . . . . . 5 6 6 6 6 1 . . 2 5 5 . 3 4 4 . 3 3 Treads 7 | . . 23 28 28 27 . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 4 . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . 6 37 33 32 28 31 33 24 23 23 23 23 26 23 23 23 23 21 23 20 Device 18 | . . 4 14 12 15 7 13 15 18 20 20 26 27 24 23 23 21 27 28 28 28 28 28 25 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 2 | . . . . . . . 3 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 3 Protection 7 | . . . . . 8 7 9 10 7 6 6 7 6 9 11 11 14 9 9 9 9 9 11 8 Energy Cannon 1 | . . . . . 4 . . . . . . . . . . . . . . . . . 2 2 Ballistic Gun 5 | . 9 17 14 12 11 14 4 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 3 2 Special Melee Weapon 1 | . . . 2 1 . . 2 6 4 . . . . . . . 2 3 4 4 4 3 1 1 Peak Build Rating 185 | 6 8 10 10 11 37 45 68 64 65 68 69 87 86 86 86 85 124 144 143 139 143 168 183 185 Average Rating 69 | 3 6 8 10 10 30 42 59 63 61 61 67 78 82 82 83 85 109 140 139 139 139 153 172 152 On Entrance 74 | . 6 7 10 10 5 36 42 64 63 58 63 67 82 82 82 85 85 124 143 139 139 139 162 179 Avg Prop Armor Cover (%) 2 | 19 . . . . 2 . . . . . . 7 . . . . . . . . . . 1 . Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 99 | 13 20 21 21 21 41 47 50 48 51 43 47 64 60 60 60 54 74 86 79 79 79 82 98 99 Greatest Support 122 | 20 20 40 40 40 80 38 54 56 56 60 61 61 60 60 60 60 80 80 90 80 90 105 122 122 Greatest Overweight (x) 3 | 1 . 1 . . 3 1 1 . 1 . . 1 . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 10 10 12 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 10 10 10 10 15 14 13 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 13 Average Carried 12 | 5 9 9 9 9 11 10 10 10 12 14 14 13 14 14 14 15 14 14 15 15 15 14 11 12 Final Capacity 15 | 8 10 10 10 10 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 10 10 9 15 10 13 10 14 15 15 14 15 15 15 15 15 15 15 15 15 13 13 5 Class Distribution -------------------- 47% | Mutant 16% | Scout 13% | Ninja 8% | Trapper-Mutant 5% | Trapper-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scientist-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -5/Proximity Caves Trapper-Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scout | -4/Factory Ninja | -3/Research Scout | -3/Garrison Scout | -3/Research Scout | -3/Garrison Ninja | -2/Research Ninja | -1/Access Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Matter Collected 4824 | 224 408 185 . 153 733 294 759 49 152 94 60 321 135 35 107 5 395 345 . . . 195 142 33 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7418 | . 521 146 . 13 880 318 933 74 213 . 27 807 . . 340 . 1431 515 . . . 463 691 46 Parts 381 | . 42 13 . 2 47 19 50 . 16 . 2 44 . . 3 . 40 30 . . . 13 59 1 Haulers Intercepted 24 | . 2 . . . 6 . 3 . . . . 3 . . . . 3 3 . . . 2 2 . Recyclers Shooed 5 | . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 13 . 2 . 12 . 2 . . . . . . . . . Prevented 6 | . . . . . . . . 3 . . 1 . 2 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Combat Hostiles Destroyed 66 | . 12 6 . 2 9 3 6 . 7 . 1 2 . . . . 2 2 . . . . 14 . Melee 10 | . . . . . . . 3 . 5 . 1 1 . . . . . . . . . . . . Guns 13 | . 2 2 . . 5 3 1 . . . . . . . . . . . . . . . . . Cannons 5 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . AOE 38 | . 10 3 . 2 . . 2 . 2 . . 1 . . . . 2 2 . . . . 14 . Classes Destroyed 15 | . 7 1 . . 1 1 3 . 2 . . . . . . . . . . . . . . . Worker 34 | . 4 1 . . 2 3 3 . . . . 5 . . . . 1 6 . . . 1 6 2 Builder 9 | . . . . . . 1 2 . . . . 2 . . . . . 1 . . . . 3 . Tunneler 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Hauler 24 | . 2 . . . 6 . 3 . . . . 3 . . . . 3 3 . . . 2 2 . Recycler 15 | . 2 . . . 1 . 1 . . . . 2 . . . . 7 1 . . . 1 . . Minesweeper 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Operator 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Watcher 19 | . 3 . . . . 2 3 . . . . 3 . . . . 3 . . . . 2 3 . Swarmer 31 | . 6 3 . 2 . 1 . . 3 . 1 1 . . . . 2 . . . . . 12 . Cutter 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Grunt 20 | . 6 2 . . 5 2 1 . 2 . . . . . . . . 2 . . . . . . Sentry 5 | . . 1 . . 3 . . . 1 . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Programmer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 10 4 . 2 3 3 4 . 2 . 1 4 . . . . 3 5 . . . 2 11 2 Combat Bots Only 8 | . 8 3 . 2 2 2 1 . 2 . 1 1 . . . . 2 2 . . . . 8 . Max Kills in Single Turn 5 | . 3 3 . 2 2 1 2 . 1 . 1 1 . . . . 1 1 . . . 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . 2 . . 1 . 1 . . 1 . . . . 1 1 . . . . 5 . Melee 1 | . . . . . . . 1 . 1 . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Hostile Shots Fired 591 | . 32 27 . 13 58 9 51 37 24 . 7 37 10 . . 32 14 4 14 . 18 3 76 125 Missed 266 | . 9 8 . 1 12 3 24 21 5 . 4 21 7 . . 22 13 3 11 . 13 3 28 58 Hits 325 | . 23 19 . 12 46 6 27 16 19 . 3 16 3 . . 10 1 1 3 . 5 . 48 67 Melee 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Projectile 321 | . 23 19 . 12 46 6 27 15 19 . 3 16 3 . . 10 1 1 3 . 5 . 45 67 AOE 19 | . . . . 11 . . 1 . . . . . . . . . . . . . . . . 7 Critical Strikes 20 | . . . . . . 1 2 . 2 . 1 . . . . . . . . . . . 3 11 Actively Blocked 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 . Damage Taken 7186 | . 264 298 . 527 783 87 585 109 445 . 96 284 35 . . 102 12 12 39 . 58 . 1016 2434 Core 1381 | . 18 72 . 84 68 . 154 21 114 . . 31 . . . 18 . . . . 10 . 86 705 Absorbed by Shields 359 | . . . . . . . . . . . . 83 13 . . 38 5 4 14 . 21 . 181 . Redirected to Shielding 398 | . . . . . . . 35 15 38 . 38 21 . . . 11 . . 16 . . . 157 67 Ignored by Resistances 438 | . . . . . . . . . . . . . . . . . . . 16 . 14 . 14 394 Regen/Repaired (Parts) 133 | . . . . . 38 . . . . . . 51 . . . . 44 . . . . . . . Core Remaining (%) 86 | 100 . . . 30 87 100 . . . . 66 . . . . 95 100 . . . 99 100 . . Volleys Fired 205 | . 41 14 . 3 57 26 31 . 5 . . 4 . . . . 3 6 . . . 1 14 . Largest 2 | . 2 2 . 2 2 2 2 . 1 . . 1 . . . . 1 1 . . . 1 1 . Hottest 120 | . 60 50 . 50 93 50 50 . 43 . . 43 . . . . 43 43 . . . 120 120 . Shots Fired 345 | . 63 26 . 5 110 53 54 . 5 . . 4 . . . . 3 6 . . . 1 15 . Gun 240 | . 46 16 . 2 70 53 53 . . . . . . . . . . . . . . . . . Cannon 59 | . . 8 . 2 40 . . . . . . . . . . . . . . . . 1 8 . Launcher 46 | . 17 2 . 1 . . 1 . 5 . . 4 . . . . 3 6 . . . . 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 218 | . 22 24 . 4 62 53 53 . . . . . . . . . . . . . . . . . Thermal 57 | . . . . . 48 . . . . . . . . . . . . . . . . 1 8 . Explosive 46 | . 17 2 . 1 . . 1 . 5 . . 4 . . . . 3 6 . . . . 7 . Electromagnetic 24 | . 24 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 7 3 . 2 28 7 11 . 2 . . . . . . . 4 7 . . . . 8 . Robot Miss Streak 7 | . 3 3 . 1 2 7 3 . 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 370 | . 31 12 1 5 89 25 52 4 18 . 2 25 . . 9 . 33 19 4 . . 11 28 2 Core Hits 225 | . 33 12 . 3 28 14 25 . 11 . 2 15 . . 3 . 15 20 . . . 6 37 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . . . . . 3 1 3 1 1 . . 3 . . . . 2 2 . . . . 2 . Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Impale 14 | . . . . . . . 3 1 1 . . 3 . . . . 2 2 . . . . 2 . Melee Attacks 303 | . . . 1 2 . 2 36 4 21 1 4 45 2 . 9 . 54 35 5 . . 30 50 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 292 | . . . . . . . 35 4 21 1 4 45 2 . 9 . 54 34 1 . . 30 50 2 Sneak Attacks 80 | . . . 1 2 . 2 8 . 2 . 1 12 . . . . 16 11 4 . . 5 14 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18324 | . 1431 396 . 108 1709 468 1767 264 674 . 107 1932 . . 796 . 2477 2073 . . . 736 3190 196 Guns 2392 | . 320 101 . 25 982 419 545 . . . . . . . . . . . . . . . . . Cannons 763 | . . 68 . 19 676 . . . . . . . . . . . . . . . . . . . Explosions 4452 | . 1110 227 . 64 20 . 134 . 126 . . 284 . . . . 212 912 . . . . 1363 . Melee 10636 | . . . . . . . 1088 264 548 . 107 1648 . . 796 . 2265 1161 . . . 736 1827 196 Ramming 81 | . 1 . . . 31 49 . . . . . . . . . . . . . . . . . . Kinetic 2125 | . 65 169 . 44 883 419 545 . . . . . . . . . . . . . . . . . Thermal 909 | . . . . . 775 . 134 . . . . . . . . . . . . . . . . . Explosive 4295 | . 1110 227 . 64 20 . . . 126 . . 284 . . . . 212 912 . . . . 1340 . Electromagnetic 278 | . 255 . . . . . . . . . . . . . . . . . . . . . 23 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 10636 | . . . . . . . 1088 264 548 . 107 1648 . . 796 . 2265 1161 . . . 736 1827 196 Highest Corruption 25 | . . . . . . 2 7 7 9 9 . 2 2 2 2 2 . 2 2 2 2 . 4 25 Average Corruption 4 | . . . . . . 2 6 7 8 9 . 1 2 2 2 2 . 2 2 2 2 . 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . 5 41 10 14 1 . 3 8 2 2 2 . 4 1 . . . 2 12 Message Errors 28 | . . . . . . . 15 2 3 1 . . 2 . 1 . . 1 . . . . . 3 Matter Fused 25 | . . . . . . . 9 3 6 . . 1 1 . 1 1 . . 1 . . . . 2 Heat Flow Errors 12 | . . . . . . 1 5 . 2 . . . 1 . . . . 2 . . . . . 1 Energy Discharges 16 | . . . . . . . 6 2 1 . . . 3 2 . . . 1 . . . . 1 . Parts Rejected 4 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 1 4 1 1 . . 2 . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . Misfires 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1505 | . 17 3 . . 14 24 24 145 4 . . 222 . . 109 . 371 66 . . . . 428 78 Projectiles 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . Explosions 131 | . 17 3 . . 4 . . . . . . 35 . . . . 33 5 . . . . 34 . Melee 1364 | . . . . . . 24 24 145 4 . . 187 . . 109 . 338 61 . . . . 394 78 Knockbacks 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . 24 51 . 40 72 24 . . . . . . . . . . . . . . . . 57 . Shots 6 | . 1 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . Rammed 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . . . 5 1 . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 90 9 . . 380 99 266 . 252 . 5 4 291 . . . 62 123 41 5 36 74 296 224 Average Temperature 42 | . 27 4 . . 93 22 68 . 99 . 5 2 164 . . . 12 19 25 3 10 15 45 32 Received Heat Transfer 768 | . 84 84 . . 297 27 66 30 90 . 9 . 12 . . . . 6 . . . . . 63 Effects 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 3 . . . . 3 1 . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 1765 | . . . . . 1665 . 100 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Maximum Alert Level 2 | . 1 . . . . . 1 . . . . 2 . . . . . . . . . . 2 1 Low Security (%) 78 | 100 34 100 . 100 100 100 70 . . . . 30 . . . . 100 100 100 100 100 100 33 17 Level 1 19 | . 65 . . . . . 29 . . . . 65 . . . . . . . . . . 54 82 Level 2 1 | . . . . . . . . . . . . 4 . . . . . . . . . . 11 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 504 | . 289 108 . 81 136 37 310 . . . . 418 . . . . 81 125 65 27 35 92 504 320 Initial 344 | . . 34 . . . 8 4 . . . . 344 . . . . 9 8 63 27 20 19 . 320 Average 79 | . 181 22 . 12 18 5 96 . . . . 236 . . . . 19 60 62 27 23 31 181 249 Influence Increases 5341 | . 497 193 . 81 356 149 769 60 215 . 209 1027 75 . 5 15 321 260 47 . 15 210 812 25 Destroy 0b10 Robot/C 1400 | . 240 120 . 40 180 60 140 . 120 . 100 40 . . . . 40 40 . . . . 280 . Destroy 0b10 Robot/NC 565 | . 60 5 . . 45 35 70 . 10 . 15 75 . . 5 . 70 60 . . . 30 75 10 Destroy Leader 324 | . 60 20 . . 62 4 62 . 10 . 20 20 . . . . 12 6 . . . 8 40 . Allied During Kill 70 | . . . . . . . . . . . 59 11 . . . . . . . . . . . . Trap Triggered on 0b10 130 | . 20 . . . . . 40 . . . . 50 . . . . 10 . . . . 10 . . Successful Hack 198 | . 5 . . . 22 20 78 . . . . 15 . . . . 22 12 . . . . 24 . Disable Machine 390 | . 30 30 . . 15 15 195 . . . . 60 . . . . 15 . . . . . 30 . Destroy Structure 689 | . 52 18 . 11 32 . 19 . . . . 156 . . . . 62 112 2 . . 42 183 . Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . Partial Spotted 195 | . 15 . . . . . 30 . . . . 15 . . . . 45 15 15 . . 15 45 . Lose Combat Pursuer 1080 | . 15 . . 30 . 15 135 60 75 . 15 285 75 . . 15 45 15 30 . 15 105 135 15 Influence Decreases 5306 | . 408 182 100 81 337 158 476 283 273 22 139 764 408 . 5 . 319 193 81 23 7 243 313 491 Entered New Map 738 | . . 55 100 . . 11 6 113 16 22 . 26 124 . . . 6 9 21 23 7 16 2 181 Time Decay 3714 | . 248 117 . 81 317 130 393 170 227 . 119 498 284 . 5 . 303 184 . . . 227 301 110 Search Patrol Dispatched 200 | . . . . . . . . . . . . 200 . . . . . . . . . . . . Lost Part 297 | . 10 10 . . 20 . 17 . 30 . . . . . . . . . . . . . 10 200 Lost Ally 190 | . . . . . . . 60 . . . 20 40 . . . . 10 . 60 . . . . . Purge Threat 167 | . 150 . . . . 17 . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . . . 9 5 12 . . . . 6 . 1 . . 4 5 . . . 3 10 2 Investigation 6 | . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . . Extermination 21 | . . . . . . 2 6 . . . . 3 . . . . 3 2 . . . 2 2 1 Reinforcement 24 | . 1 . . . 2 2 5 . . . . 2 . . . . . 3 . . . 1 7 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 7 | . . . . . 6 . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Distress Signals 12 | . 2 . . . 1 . 3 . . . . 2 . . . . . 2 . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 17 7 . 15 9 20 26 6 12 . 8 33 10 1 . 4 12 7 13 . 13 9 31 8 Peak Tracking Total 17 | . 7 3 . 6 2 5 5 2 3 . 7 6 5 1 . 3 3 3 17 . 17 9 10 8 Tactical Retreats 48 | . 1 . . 2 . 1 7 3 5 . 1 10 3 . . 1 3 1 1 . 1 2 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Traps Triggered 14 | . 1 . . . 1 1 1 . 1 . . 2 . . . . 1 1 . . 3 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 192 | . 8 . . . 1 . 137 . . . . . . . . . 30 12 . . 4 . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed 18 | . 2 . . . 1 . 13 . . . . . . . . . 1 1 . . . . . . Reused 23 | . 2 . . . . . 4 3 4 . . 5 3 . . . 1 . . . . 1 . . Traps Extracted 26 | . . . . . . . 13 1 6 . . 1 2 . . . 1 2 . . . . . . Installed 27 | . . . . . . . 4 4 7 . . 6 3 . . . 1 1 . . . 1 . . Triggered 23 | . 2 . . . . . 4 3 4 . . 5 3 . . . 1 . . . . 1 . . Most Traps Carried 9 | . . . . . . . 9 9 9 8 8 8 3 2 2 2 2 2 2 2 2 2 1 1 Objects Rigged 7 | . . . . . . . 3 . . . . 3 . 1 . . . . . . . . . . Exploded 6 | . . . . . . . 2 . . . . 3 . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Machines Disabled 29 | . 2 4 . . 1 1 13 . . . . 4 1 . . . 1 . . . . . 2 . Max in Single Turn 12 | . 1 1 . . 1 1 12 . . . . 3 1 . . . 1 . . . . . 1 . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Machines Accessed 87 | . 5 . 3 . 7 11 15 1 . . . 8 3 . 4 . 12 5 . 1 . 4 7 1 Terminals 25 | . 3 . . . 5 4 6 . . . . 3 . . . . 2 . . . . . 1 1 Fabricators 12 | . . . . . . 3 3 . . . . 1 . . . . 2 . . . . 1 2 . Repair Stations 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 13 | . 2 . . . 1 1 1 . . . . . . . . . 5 2 . . . . 1 . Scanalyzers 12 | . . . . . . 2 2 . . . . 1 . . . . 2 2 . . . 2 1 . Garrison Access 11 | . . . . . . 1 3 . . . . 2 . . . . . 1 . 1 . 1 2 . Total Hacks 210 | . 20 . 18 . 22 24 31 1 . . . 17 6 . 17 . 26 6 . 2 . 6 11 3 Successful 115 | . 6 . 18 . 10 12 17 1 . . . 6 6 . 17 . 13 1 . 1 . 3 3 1 Failed 95 | . 14 . . . 12 12 14 . . . . 11 . . . . 13 5 . 1 . 3 8 2 Catastrophic 17 | . 2 . . . 1 2 1 . . . . 2 . . . . 1 4 . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . . . 1 . 7 6 6 . . . . 2 . . . . 5 . . . . . 3 . Terminals 63 | . 15 . . . 15 8 10 . . . . 6 . . . . 4 . . . . . 2 3 Fabricators 23 | . . . . . . 6 7 . . . . 2 . . . . 4 . . . . 1 3 . Repair Stations 6 | . . . . . 3 . . . . . . 2 . . . . 1 . . . . . . . Recycling Units 26 | . 5 . . . 4 2 1 . . . . . . . . . 11 2 . . . . 1 . Scanalyzers 32 | . . . . . . 5 8 . . . . 3 . . . . 6 3 . . . 4 3 . Garrison Access 18 | . . . . . . 3 5 . . . . 4 . . . . . 1 . 2 . 1 2 . Terminal Hacks 63 | . 3 . 18 . 7 4 5 1 . . . 1 6 . 17 . . . . . . . . 1 Record 27 | . . . 17 . . . . 1 . . . . 4 . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 3 . 1 . . . . 1 . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Alert Level 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 3 . . . . 1 . . . . 2 . . . . . . . Network Status 4 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 9 | . 3 . . . 1 . . . . . . . . . . . 5 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . 2 . . . 1 . . . . . . . . . . . 5 . . . . . . . Scanalyzer 12 | . . . . . . 2 4 . . . . . . . . . 3 . . . . 2 1 . Retrieve Study 12 | . . . . . . 2 4 . . . . . . . . . 3 . . . . 2 1 . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 2 . Unlock Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Seal Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . Unauthorized Hacks 13 | . . . . . . 4 4 . . . . 2 . . . . 3 . . . . . . . Terminals 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Botnet 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Fabricators 8 | . . . . . . 3 3 . . . . 1 . . . . 1 . . . . . . . Liberate 8 | . . . . . . 3 3 . . . . 1 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 . . . 6 8 12 . . . . 7 . . . . 8 5 . . . 3 5 1 Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 303 | . . . . . . 116 . . . . . . . . . . 187 . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 15 . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . 42 . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . . . 2 4 . . . . . . . . . 3 . . . . 2 1 . Parts Repaired 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Time 100 | . . . . . 44 . . . . . . 56 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 4 . . . 2 . . . . . . . . . . . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 5 | . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Combat 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Total Allies 17 | . . . . . . 3 4 . . 6 . . . . . . 1 . 3 . . . . . Largest Group 6 | . . . . . . 3 3 . . 6 6 3 . . . . 1 . 3 . . . . . Highest-Rated Group 165 | . . . . . . 60 87 . . 165 165 101 . . . . 93 . 42 . . . . . Highest-Rated Ally 93 | . . . . . . 20 29 . . 39 39 39 . . . . 93 . 14 . . . . . Total Orders 12 | . . . . . . . . . . . . . . . . . 6 2 . . 1 1 1 1 RETURN 12 | . . . . . . . . . . . . . . . . . 6 2 . . 1 1 1 1 Ally Attacks 68 | . . . . . . . 12 . . . 41 14 . . . . . . 1 . . . . . Total Damage 850 | . . . . . . . 166 . . . 431 220 . . . . 33 . . . . . . . Kills 8 | . . . . . . . 1 . . . 6 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Active Infowar (turns) 9240 | . . . . . . . 1601 148 504 513 267 1322 762 272 129 136 1169 589 155 17 40 611 794 211 Optics 8330 | . . . . . . . 826 13 504 513 267 1322 762 272 129 136 1169 589 155 17 40 611 794 211 Traps 8956 | . . . . . . . 1601 135 437 513 267 1259 745 235 127 136 1169 585 145 17 40 602 794 149 Cloaking 1303 | . . . . . . . . . . . . . . . . . . 28 . . . 332 794 149 Jamming 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . . 3 1 2 1 . 3 . . 2 . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . 6 2 . . 1 1 1 1 Drone Recoveries 12 | . . . . . . . . . . . . . . . . . 6 2 . . 1 1 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Turns Passed 15352 | 73 608 439 478 491 2836 878 1694 345 504 513 267 1322 762 272 129 136 1169 589 155 17 40 611 794 230 Spaces Moved 19559 | 50 353 243 296 252 1510 1616 2342 660 620 853 363 1960 1153 488 211 252 1674 1138 186 51 105 1211 1406 566 Core 41 | 10 . . . . . . . . . . . . . . . . . . . . . . . 31 Treads 2262 | 6 . 199 296 252 1509 . . . . . . . . . . . . . . . . . . . Legs 431 | 34 353 44 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16820 | . . . . . . 1616 2342 660 620 853 363 1960 1153 488 211 252 1674 1138 186 51 105 1211 1406 531 Flight 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Fastest Speed 16 | 50 120 120 160 160 155 38 38 38 40 44 44 38 38 43 40 40 32 32 24 32 24 17 16 16 Average Speed 53 | 111 120 153 160 160 159 38 38 40 43 44 44 39 42 43 40 40 33 32 30 32 29 32 30 29 Slowest Speed 295 | 160 120 190 160 160 295 98 96 43 104 45 44 111 43 43 43 40 36 94 32 32 32 36 36 111 Overloaded Moves 446 | . . . . . . . . . . . . . . . . . . . 44 . 31 37 173 161 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 62 49 70 65 72 39 55 79 59 86 65 50 96 62 61 47 46 35 27 4 27 38 28 22 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 8 | . . 1 . . . . . . . 2 1 . 1 . 3 . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . . . 1 1 . . . 1 1 1 . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . . . 1 1 . Scrap Searched 17 | . . . . 1 . . . 3 2 3 3 . 3 2 . . . . . . . . . . Spaces Dug 211 | . 16 . . . . . 8 . 2 . . 66 1 . . . 30 27 1 . . 14 46 . Terrain Destroyed 430 | . 48 18 . 11 45 . 18 . 12 . . 89 1 . . . 41 61 1 . . 14 71 . Melee 87 | . . . . . . . 8 . 2 . . 16 1 . . . 17 16 1 . . 13 13 . Projectile 9 | . . . . . . . . . . . . . . . . . . . . . . 1 8 . AOE 334 | . 48 18 . 11 45 . 10 . 10 . . 73 . . . . 24 45 . . . . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Gar Res Gar Res Acc Com Total 23677 | 65 474 281 300 333 1853 1842 3021 731 803 983 463 2416 1420 549 237 286 2196 1298 283 51 112 1389 1669 622 Wait 2812 | . 37 12 . 66 206 178 396 52 132 124 85 334 248 54 . 34 361 74 90 . 2 103 183 41 Move 19536 | 49 352 242 295 251 1509 1615 2341 659 619 852 362 1959 1152 487 210 251 1673 1138 185 51 104 1210 1405 565 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 104 | 9 8 3 1 2 16 . 16 1 3 1 3 12 2 2 3 . 7 5 . . . 6 3 1 Fast Attach 70 | 3 4 2 . . 14 5 8 1 . 1 . 5 2 . 2 1 12 2 . . . 6 . 2 Attach 38 | 3 1 . . 1 2 2 5 1 4 . . 6 . . . . 4 2 . . . 3 3 1 Detach 17 | . . . . . 1 . 4 . 3 . . 3 1 . . . 2 . . . . 3 . . Swap 188 | 1 14 5 2 6 20 8 20 1 4 3 4 16 6 3 8 . 23 15 3 . 2 7 10 7 Drop 154 | . 8 3 1 2 22 5 19 4 5 1 5 23 4 2 5 . 22 8 . . . 13 1 1 Fire 205 | . 41 14 . 3 57 26 31 . 5 . . 4 . . . . 3 6 . . . 1 14 . Melee 303 | . . . 1 2 . 2 36 4 21 1 4 45 2 . 9 . 54 35 5 . . 30 50 2 Ram 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . 4 . . . . 6 . 1 Rewire 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . Trap 226 | . 8 . . . 1 . 144 4 7 . . 9 3 1 . . 31 13 . . 4 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -3/Research -3/Garrison -3/Research -3/Garrison -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 74 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Destroyed 8 combat bots 290 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 8) 651 | -10/Materials | Discovered new exit (range 14) 682 | -10/Materials | Entered Mines 710 | -10/Mines | Discovered new exit (range 9) 721 | -10/Mines | Met a Derelict bent on vengeance 774 | -10/Mines | Learned location of Zion (-6) 1114 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1114 | -10/Mines | Discovered new exit (range 5) 1121 | -10/Mines | Entered Exiles 1165 | -10/Exiles | Met 8R-AWN 1190 | -10/Exiles | Met EX-HEX 1240 | -10/Exiles | Met EX-BIN 1264 | -10/Exiles | Aligned with FarCom system 1265 | -10/Exiles | Given EX-Vault access code 1334 | -10/Exiles | Opened EX-Vault 1348 | -10/Exiles | Found PSU Rigger 1384 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1402 | -10/Exiles | Exiles lab attacked by MAIN.C 1583 | -10/Exiles | Discovered new exit (range 10) 1599 | -10/Exiles | Left Exiles lab with PSU Rigger 1599 | -10/Exiles | Entered Mines 1663 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1832 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1944 | -9/Mines | Discovered new exit (range 14) 1979 | -9/Mines | Assembled infested the area 2050 | -9/Mines | Core integrity fell below 50% 2086 | -9/Mines | Lost 4 parts (1p1u2w) 2090 | -9/Mines | Entered Materials 2090 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2137 | -8/Materials | Garrison activated, responded to threat 2237 | -8/Materials | Garrison activated, responded to threat 2651 | -8/Materials | Garrison activated, responded to threat 2826 | -8/Materials | Garrison activated, responded to threat 3121 | -8/Materials | Met 7R-MNS 3253 | -8/Materials | Discovered new exit (range 14) 3728 | -8/Materials | Discovered new exit (range 15) 4443 | -8/Materials | Repaired Hyb. Deuterium Engine? 4926 | -8/Materials | Entered Factory 4926 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4927 | -7/Factory | Caught up to 7R-MNS 5007 | -7/Factory | Discovered new exit (range 15) 5509 | -7/Factory | Discovered new exit (range 11) 5686 | -7/Factory | Discovered new exit (range 16) 5804 | -7/Factory | Entered another Factory area 5804 | -6/Factory | Evolved 2 slots: Utility x2 5805 | -6/Factory | Caught up to 7R-MNS 5960 | -6/Factory | Fabricated Biometal Medium Treads (x2) 6022 | -6/Factory | Discovered new exit (range 15) 6096 | -6/Factory | Discovered new exit (range 14) 6384 | -6/Factory | Build established: Scavenger-Mutant 6656 | -6/Factory | Discovered new exit (range 7) 6907 | -6/Factory | Build established: Scout 7039 | -6/Factory | Discovered new exit (range 10) 7498 | -6/Factory | Entered Lower Caves 7522 | -6/Lower Caves | Encountered a Warlord checkpoint 7524 | -6/Lower Caves | Learned Factory non-interactive machine intel 7568 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7681 | -6/Lower Caves | Learned Factory terminal intel 7684 | -6/Lower Caves | Discovered new exit (range 9) 7743 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7753 | -6/Lower Caves | Entered a destroyed Warlord outpost 7843 | -6/Lower Caves | Entered another Lower Caves area 7931 | -6/Lower Caves | Build established: Scientist-Mutant 8168 | -6/Lower Caves | Learned Factory stockpile data 8222 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8306 | -6/Lower Caves | Build established: Trapper-Mutant 8330 | -6/Lower Caves | Discovered new exit (range 13) 8347 | -6/Lower Caves | Entered Zion 8360 | -6/Zion | Given A8's code to call for help 8384 | -6/Zion | System corruption cleaned by Quarantine Array 8397 | -6/Zion | Discovered new exit (range 21) 8528 | -6/Zion | Learned location of Warlord (-4) 8534 | -6/Zion | Given the Hacking Drone Bay 8534 | -6/Zion | Found Prototype Device 8566 | -6/Zion | Gained Derelict followers 8602 | -6/Zion | Gained Derelict followers 8603 | -6/Zion | Learned 12 Factory zone layouts 8656 | -6/Zion | Rebuked by Imprinter 8854 | -6/Zion | Identified Hacking Drone Bay 8860 | -6/Zion | Entered Proximity Caves 8860 | -5/Proximity Caves | Accompanied by 6 allies 8861 | -5/Proximity Caves | Identified exit to Factory 8875 | -5/Proximity Caves | Learned location of Armory (-4) 8933 | -5/Proximity Caves | Spotter reported a threat 8935 | -5/Proximity Caves | Spotter reported a threat 9127 | -5/Proximity Caves | Entered Factory 9127 | -5/Factory | Accompanied by 3 allies 9127 | -5/Factory | Evolved 2 slots: Utility x2 9128 | -5/Factory | Identified exit to Factory 9128 | -5/Factory | Identified exit to Upper Caves 9130 | -5/Factory | Loaded intel: 221 non-interactive machine locations 9131 | -5/Factory | Loaded intel: 25 terminal locations 9196 | -5/Factory | Repaired Antigrav System 9227 | -5/Factory | Spotted B-75 Beast 9360 | -5/Factory | Discovered exit to Upper Caves (range 19) 9400 | -5/Factory | Discovered exit to Factory (range 6) 9508 | -5/Factory | Build established: Trapper-Scout 9727 | -5/Factory | Search patrols dispatched 10310 | -5/Factory | Build established: Scout 10327 | -5/Factory | Search patrols dispatched 10449 | -5/Factory | Entered Upper Caves 10600 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10741 | -5/Upper Caves | Build established: Mutant 10802 | -5/Upper Caves | Entered an active Warlord outpost 10806 | -5/Upper Caves | Learned Factory security intel 10806 | -5/Upper Caves | Learned Armory garrison access intel 10844 | -5/Upper Caves | Discovered new exit (range 13) 10922 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10941 | -5/Upper Caves | Learned Factory terminal intel 11211 | -5/Upper Caves | Entered another Upper Caves area 11331 | -5/Upper Caves | Discovered new exit (range 7) 11454 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11483 | -5/Upper Caves | Entered Zhirov 11483 | -5/Zhirov | Discovered new exit (range 3) 11491 | -5/Zhirov | Met Zhirov 11505 | -5/Zhirov | Found Alien Artifact 11505 | -5/Zhirov | Identified Integrated Reactor 11505 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11551 | -5/Zhirov | Learned location of Quarantine (-2) 11551 | -5/Zhirov | Learned location of Testing (-3) 11551 | -5/Zhirov | Learned location of Command (-1) 11554 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11562 | -5/Zhirov | Found Alien Artifact 11612 | -5/Zhirov | Entered Proximity Caves 11646 | -4/Proximity Caves | Spotted B-86 Titan 11653 | -4/Proximity Caves | Learned Research security intel 11748 | -4/Proximity Caves | Entered Factory 11748 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11749 | -4/Factory | Identified exit to Extension 11749 | -4/Factory | Identified exit to Armory 11751 | -4/Factory | Loaded intel: 28 terminal locations 11789 | -4/Factory | Identified exit to Upper Caves 11959 | -4/Factory | Discovered new exit (range 20) 11961 | -4/Factory | Spotted B-86 Titan 12027 | -4/Factory | Fabricated A-27 Freighter? 12036 | -4/Factory | Build established: Scout 12147 | -4/Factory | Found Unknown Device 12147 | -4/Factory | Identified Quantum Capacitor 12189 | -4/Factory | Discovered new exit (range 16) 12549 | -4/Factory | Identified exit to Research 12581 | -4/Factory | Found Prototype Device 12581 | -4/Factory | Identified Exp. ECM Suite 12917 | -4/Factory | Entered Research 12917 | -3/Research | Evolved 2 slots: Utility x2 13047 | -3/Research | Found Prototype Processor 13047 | -3/Research | Identified Exp. Signal Interpreter 13161 | -3/Research | Found Prototype Device 13161 | -3/Research | Identified Exp. Thermal Shield 13163 | -3/Research | Found Exp. Thermal Shield 13213 | -3/Research | Spotted B-86 Titan 13217 | -3/Research | Build established: Ninja 13506 | -3/Research | Identified exit to Garrison 13506 | -3/Research | Entered Garrison 13645 | -3/Garrison | Spotted B-86 Titan 13650 | -3/Garrison | Triggered checkpoint 13657 | -3/Garrison | Discovered new exit (range 13) 13661 | -3/Garrison | Entered Research 13678 | -3/Research | Identified exit to Garrison 13678 | -3/Research | Entered Garrison 13682 | -3/Garrison | Lost 3 allies 13690 | -3/Garrison | Installed Relay Interface Framework 13703 | -3/Garrison | Spotted B-86 Titan 13703 | -3/Garrison | Triggered checkpoint 13715 | -3/Garrison | Discovered new exit (range 11) 13718 | -3/Garrison | Entered Research 13718 | -2/Research | Evolved 2 slots: Utility x2 13931 | -2/Research | Spotted B-90 Cyclops 13970 | -2/Research | Found Prototype Device 13970 | -2/Research | Identified Exp. Transmission Jammer 14042 | -2/Research | Found Prototype Device 14042 | -2/Research | Identified Exp. Shock Absorption System 14053 | -2/Research | Identified exit to Quarantine 14080 | -2/Research | Found Imp. Powered Armor 14138 | -2/Research | Discovered new exit (range 5) 14237 | -2/Research | Spotted B-90 Cyclops 14278 | -2/Research | Found Prototype Device 14280 | -2/Research | Found Prototype Device 14325 | -2/Research | Identified Adv. Kinecellerator (x2) 14329 | -2/Research | Entered Access 14329 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 14953 | -1/Access | Found Prototype Processor 14954 | -1/Access | Found Prototype Processor 14967 | -1/Access | Identified Exp. Core Analyzer (x2) 15029 | -1/Access | Garrison activated, responded to threat 15055 | -1/Access | Destroyed 8 combat bots 15055 | -1/Access | Found Prototype Launcher 15105 | -1/Access | Discovered new exit (range 8) 15120 | -1/Access | Identified Enh. Gamma Bomb Array 15123 | -1/Access | Entered Command 15235 | -1/Command | Spotted M Guard 15235 | -1/Command | Spotted M Guard 15235 | -1/Command | Spotted Combat Programmer 15240 | -1/Command | Spotted Combat Programmer 15256 | -1/Command | Met MAIN.C 15291 | -1/Command | System corruption reached 10% 15334 | -1/Command | Released all parts (4) 15350 | -1/Command | 0b10 Conduit disabled 15353 | -1/Command | Self-destructed Last Messages --------------- 15327_ Mic. Antimatter Reactor destroyed. 15327_ Adv. Power Amplifier destroyed. 15327_ Knocked back. 15328_ Acquired 10 matter. 15332_ Adv. Trap Scanner destroyed. 15333_ EMDS Slug penetrates Reinforced Barrier. 15334_ Released Enh. Optical Array. 15334_ Released Cmb. Linear Gravjet+. 15334_ Released Lrg. Storage Unit. 15334_ Released Gravity Neutralizer. 15335_ Acquired Field Propulsion Drive. 15336_ Penetrated by EMDS Slug. 15338_ Field Propulsion Drive destroyed. 15339_ System corrupted: Heat flow error (+276). 15339_ EMDS Slug penetrates Reinforced Barrier. 15340_ Penetrated by EMDS Slug. 15342_ EMDS Slug penetrates Reinforced Barrier. 15350_ EMDS Slug penetrates 0b10 Conduit. 15350_ 0b10 Conduit disabled. 15351_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#############??????????? | | ???????????????????????" """" #??????????? | | ?????????????????????? "" #??????????? | | ?????????????????????? "" ############ | | ?????????????????"?????""""" " | | ?????????????????? ??? """ p | | ?????????????????"" """""" pp | | ?????????????????"" 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" " " " ?????????????? | | ????????????????# """""""""" "??????????????? | | ????????????????# " """ " """""??????????????? | | ????????????????# """ " " ?????????????????? | | ????????????????#####???#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 68 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Armor Coverage 1000 Resistance: TH 30 Resistance: EX 75 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 73 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Kinecellerator | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Biometal Medium Treads | x2 | -6/Factory | Preloaded A-27 Freighter | x1 | -4/Factory | Preloaded Repaired ---------- Hyb. Deuterium Engine | 36% | -8/Materials Antigrav System | 7% | -5/Factory Studied --------- Airjet | -7/Factory | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Gravmag System | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Linear Gravjet | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Imp. Linear Gravjet | -2/Research | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Late Bloomer Challenges ------------ None Game ------ Seed SpacefoldHypertargetingSuit Manual? 0 Play Time 03:31:12 Cumulative 480.3 hours Start 2026.02.24 @ 04:52:17 End 2026.02.25 @ 05:56:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/2/0/0/0/0/1/0/2 Lore% 86 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c43db3e-5583-4ad9-8bf0-b7265de58183