Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.27 @ 04:18:15 Player: Runia Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (496) 2480 Value Destroyed (23151) 23151 Prototype IDs (69) 1380 Alien Tech Used (8) 1600 Bonus (5774) 5774 TOTAL SCORE: 46085 Bonus ------- High Alert Combat Kills 3041 Follower Combat Kills 2447 Entered Garrisons 400 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -5514 Cogmind --------- Core Integrity 479/1600 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Antimissile System Mini Drone Bay (1/3) Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Matter Compressor Long-range Sensor Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Centrium Medium Armor Plating Advanced Hacking Suite Matter Drive > --- WEAPON ----------- Enhanced Quantum Rifle Core Cannon Ionic Axe > --- INVENTORY -------- Biometal Leg Biometal Leg Advanced Actuator Array Centrium Heavy Armor Plating Improved Focal Shield EM Dispersion Field Advanced Force Field Antimissile System Advanced Component Analysis Suite Mini Drone Bay Core Reset Matrix Subatomic Replicator Enhanced Quantum Rifle Long-range Proton Cannon Neutron Cannon Nova Cannon Heavy Shock Bomb Launcher Fusion Bomb Launcher [Rating: 196] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Matter Drive Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Autogun Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Ionic Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Utility 9 | . . . 1 . 1 . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 732 | . 10 9 21 6 31 60 48 20 4 23 1 65 5 9 8 11 4 6 49 18 14 14 5 6 12 . 9 5 66 49 49 46 44 . 5 . Power 44 | . 2 . 2 . 2 1 3 2 . 1 . 1 . . . . . . 1 1 . 2 . . . . . . 8 5 5 3 4 . 1 . Engine 11 | . 2 . 1 . 2 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 31 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . 2 . . . . . . 8 5 5 3 4 . 1 . Propulsion 103 | . 3 2 6 . 11 12 14 4 1 7 . 4 1 2 . 2 . . 3 3 2 3 . 1 . . 4 . 3 2 4 5 3 . 1 . Treads 26 | . 3 . 6 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 . 1 . Leg 75 | . . 2 . . 2 12 14 4 1 6 . 4 1 2 . 2 . . 3 3 2 3 . 1 . . 4 . 3 2 3 1 . . . . Wheel 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 269 | . 2 . 4 1 5 19 18 7 2 10 . 32 2 4 2 2 . 3 22 5 5 6 3 3 6 . 3 3 29 18 24 19 9 . 1 . Device 168 | . . . . . 2 3 10 5 2 3 . 23 2 3 2 2 . 3 20 1 1 5 1 3 3 . 1 3 24 11 18 11 5 . 1 . Storage 13 | . 1 . 1 1 . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . 1 3 . 2 . . . . Processor 14 | . . . 1 . . 1 2 . . . . 1 . . . . . . 1 . 1 . . . 1 . . . . . 5 1 . . . . Hackware 7 | . . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . Protection 64 | . 1 . 2 . 3 12 4 2 . 7 . 5 . 1 . . . . 1 4 3 . 2 . 2 . 2 . 3 3 1 4 2 . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Weapon 316 | . 3 7 9 5 13 28 13 7 1 5 1 28 2 3 6 7 4 3 23 9 7 3 2 2 6 . 2 2 26 24 16 19 28 . 2 . Energy Gun 124 | . . . 2 . 7 15 8 4 1 1 . 8 . 3 2 2 1 . 8 4 2 . 1 1 2 . . 1 14 8 6 9 12 . 2 . Energy Cannon 91 | . . . . . . 3 2 1 . 1 1 14 1 . 3 3 2 2 8 4 3 . 1 . 2 . . . 9 9 9 4 9 . . . Ballistic Gun 24 | . 2 5 5 3 4 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 52 | . 1 2 2 2 2 7 . 1 . 1 . 4 . . 1 2 1 1 5 1 2 . . . 2 . . 1 3 3 . 2 6 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . 3 3 1 . 2 . . . . . . . . 2 . . 2 . 1 . . 1 . . 4 1 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 4 . 1 4 2 1 . 2 . 10 . . . . . . 2 . 2 1 . . . . 4 . 1 5 1 5 2 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Lost 118 | . 2 1 1 1 4 9 2 1 . 9 . 7 . . . . . . 1 4 2 . . . 1 . . . 10 12 4 13 28 1 1 4 Power 19 | . 1 . 1 . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . 4 3 1 1 5 . . . Propulsion 22 | . . 1 . . 3 2 1 . . 4 . 1 . . . . . . . . 1 . . . . . . . . 1 1 . 6 . . 1 Utility 41 | . . . . 1 1 1 . . . 4 . 2 . . . . . . . 2 1 . . . 1 . . . 2 5 2 8 7 1 . 3 Weapon 36 | . 1 . . . . 5 1 1 . 1 . 3 . . . . . . 1 1 . . . . . . . . 4 3 . 4 10 . 1 . Highest Loss Streak 15 | . 1 1 1 1 2 5 1 1 . 8 . 3 . . . . . . 1 1 1 . . . 1 . . . 3 9 4 5 15 1 1 4 Average Slot Usage (%) 93 | . 88 99 94 95 96 96 99 99 100 92 100 95 93 91 88 92 91 93 93 93 99 98 100 99 99 100 99 100 97 89 87 83 67 24 25 19 Engine 3 | . 13 14 8 11 9 8 7 7 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 7 5 6 6 6 6 6 6 11 6 5 5 5 5 5 5 5 5 8 7 7 7 5 . . . Treads 4 | . 26 14 22 33 15 . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 11 . 2 2 Leg 20 | . 1 12 6 . 3 25 29 30 30 22 30 25 26 24 26 26 26 26 29 29 29 29 29 26 26 26 26 26 23 22 17 5 . . . . Device 12 | . . . . . 7 8 5 14 15 7 7 19 20 20 20 19 20 20 16 6 6 15 12 20 20 21 17 15 17 18 8 13 13 4 5 2 Storage 7 | . 14 14 11 12 12 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 10 6 5 5 5 5 5 8 8 4 5 4 . . . Processor 7 | . . . 9 11 9 5 15 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 14 14 12 8 8 8 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 6 4 3 Protection 8 | . 3 14 11 5 5 12 6 7 7 14 15 9 6 5 6 6 6 6 4 14 20 6 14 10 10 10 12 15 8 4 6 4 1 . . . Energy Gun 10 | . . . 3 11 23 21 21 22 22 13 7 7 3 . 7 6 5 6 9 11 11 11 15 10 6 5 5 5 14 10 6 8 9 . 1 . Energy Cannon 4 | . . . . . . 1 . . . 2 7 9 9 12 7 12 11 10 5 4 3 . . 5 7 5 5 5 2 3 5 2 3 . . . Ballistic Gun 2 | . 27 26 18 10 3 . . . . . . . 5 5 . . . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 1 | . . . . . . . . . . 4 . . . . . . . . . . . 4 . 4 5 5 4 5 . 2 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 11 28 32 57 58 69 80 76 81 76 99 87 105 108 106 104 101 100 102 114 127 125 114 114 114 112 112 112 112 126 129 150 131 125 2 7 2 Greatest Support 235 | 20 40 40 60 60 60 49 72 72 69 112 112 112 109 109 109 109 100 100 116 108 113 116 116 116 113 113 143 134 146 146 144 235 220 3 3 75 Greatest Overweight (x) 6 | . . 1 1 . 5 6 1 1 1 3 . 1 . . . 1 . 1 1 1 1 1 . . . . . . . 1 1 1 3 . 2 . Average Overweight (x) . | . . . . . 4 1 . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 19 | 8 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 18 5 5 5 Most Carried 20 | 5 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 5 4 Average Carried 18 | 4 7 13 15 18 18 18 19 19 19 19 20 19 19 19 20 20 19 20 19 19 19 19 20 19 19 19 19 19 18 19 19 18 15 4 3 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 15 13 19 17 20 20 18 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 19 19 19 4 4 4 4 Class Distribution -------------------- 37% | Scavenger-Mutant 12% | Scavenger-Assassin 9% | Mutant 8% | Scavenger-Skirmisher 6% | Scavenger-Tank 5% | Skirmisher 5% | Tank 4% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Mutant | -2/Section 7 Hacker-Mutant | -2/Garrison Alien-Mutant | -1/Access Alien-Mutant | -1/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Matter Collected 10335 | 200 505 235 690 437 407 697 455 135 110 175 . 739 . 159 173 173 82 57 637 292 271 172 40 . 202 24 100 50 655 488 514 836 451 . 174 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24018 | . 776 448 991 341 1077 1553 1347 517 91 407 . 1620 . 42 115 111 . 208 1358 1027 465 802 296 . 113 182 239 59 3337 284 1491 2123 2264 . 334 . Parts 1021 | . 51 33 70 17 67 78 56 8 2 21 . 72 . 2 7 8 . 12 51 21 16 31 5 . 3 . 6 2 121 18 68 87 81 . 7 . Haulers Intercepted 22 | . 1 . 2 . 4 5 2 1 . . . 2 . . . . . . 1 . . . 1 . . . . . . . 1 2 . . . . Recyclers Shooed 10 | . . . 1 . 1 . . 1 . . . 2 . . . . . . 3 1 . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 15 2 . . . . . 14 6 . 7 . . . . . . . . . 2 . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . 3 . . 3 . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Combat Hostiles Destroyed 369 | . 13 17 15 10 20 31 23 5 2 4 . 27 . 1 5 6 . 7 21 12 6 . 2 . 4 . . 1 47 5 17 31 34 . 3 . Melee 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 182 | . 13 10 14 8 17 17 23 4 1 . . 7 . 1 1 1 . . 7 1 . . 1 . . . . 1 20 3 7 15 9 . 1 . Cannons 51 | . . . . . . 4 . . . . . 11 . . . 2 . 2 1 4 . . . . . . . . 11 . 5 2 9 . . . AOE 78 | . . 7 1 2 3 8 . . . . . 8 . . 4 3 . 5 8 2 1 . . . 2 . . . 3 1 . 9 11 . . . Classes Destroyed 24 | . 4 2 5 1 3 3 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 1 . . . Worker 26 | . . . 3 1 2 3 2 . . . . 3 . . . . . . 4 . . . . . . . . . 1 . 1 3 3 . . . Builder 18 | . . . . . 1 2 1 . . . . 4 . . . . . . 3 1 . . . . . . . . 3 . . 1 2 . . . Tunneler 5 | . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 22 | . 1 . 2 . 4 5 2 1 . . . 2 . . . . . . 1 . . . 1 . . . . . . . 1 2 . . . . Recycler 9 | . 1 . 1 . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 21 | . . . 2 . . 4 1 . . . . 2 . . . . . . 1 . . 9 . . . . . . . . . 1 1 . . . Watcher 13 | . . . 2 . 1 1 . . . . . 1 . . . . . . 2 . . . 1 . . . . . 1 . 2 . 2 . . . Swarmer 67 | . . 6 . 4 8 6 . . . . . 3 . . 4 4 . 5 4 . . . . . 4 . . . 8 . . 4 7 . . . Grunt 148 | . 13 10 11 4 5 14 11 5 . . . 12 . . 1 . . 2 9 6 2 . . . . . . . 22 . . 11 10 . . . Brawler 6 | . . . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . Duelist 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Protector 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 29 | . . . 4 . 3 5 2 . . . . 2 . . . . . . 1 2 . . 2 . . . . . 3 . . . 4 . 1 . Specialist 11 | . . . . . . 2 2 . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . 3 . . . . Hunter 24 | . . . . . 3 1 4 . . . . 3 . . . . . . . 1 . . . . . . . . 2 . 5 . 5 . . . Programmer 53 | . . . . . . . 3 . 2 . . 4 . 1 . 1 . . 6 . . . . . . . . 1 7 . 12 11 3 . 2 . Heavy 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Quarantine Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Enhanced Grunt 9 | . . . . . . . . . . 4 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 4 5 4 9 5 6 2 2 1 . 9 . 1 4 4 . 5 6 4 4 4 2 . 4 . . 1 15 2 3 11 15 . 3 . Combat Bots Only 15 | . 3 3 3 4 9 5 6 2 2 1 . 7 . 1 4 4 . 5 5 4 4 . 1 . 4 . . 1 15 2 3 10 9 . 3 . Max Kills in Single Turn 4 | . 2 3 2 2 2 2 1 1 1 1 . 3 . 1 4 3 . 2 4 1 1 1 1 . 1 1 . 1 2 1 1 3 3 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Exploded 4 | . . 3 1 2 2 2 . . . . . 2 . . 4 3 . 2 4 1 1 . . . 1 . . . 2 1 . 3 2 . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Data Miner (-7/Data Miner) Revision 17 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Damage Taken 38726 | . 578 502 633 400 717 2456 1839 280 110 1706 . 2771 53 78 158 180 . 209 1167 1504 706 27 410 13 92 . . 133 3110 3226 1956 5188 6040 225 690 1569 Core 4861 | . 133 107 94 33 44 187 375 33 16 144 . 368 53 . 6 . . . 51 146 31 . 25 . . . . . 222 292 38 390 804 148 157 964 Absorbed by Shields 409 | . . . . . . . . . . . . . . . . . . . . 252 115 . . . . . . . . . . . . 28 . 14 Reduced by Siege Mode 641 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 356 249 . 28 . Core Remaining (%) 53 | 100 . 4 . 68 . 58 . . . . 18 . . . . . . 49 . . . . 74 . . . . 100 . 55 . . . 4 . . Volleys Fired 1377 | . 73 37 71 23 51 93 62 27 3 1 1 111 14 15 13 9 2 19 73 75 23 64 12 10 10 . 11 14 128 93 51 74 94 . 20 . Largest 4 | . 2 2 2 2 3 3 3 3 3 1 1 3 1 2 1 3 1 1 3 3 3 1 3 1 1 . 1 3 4 4 3 4 4 . 1 . Hottest 402 | . 40 46 79 79 168 175 243 243 218 100 30 280 90 128 90 245 90 90 240 256 402 90 236 90 90 . 20 246 378 305 243 299 321 . 72 . Shots Fired 2768 | . 146 69 139 44 147 226 184 57 9 1 1 245 14 16 13 21 2 19 122 90 35 63 31 10 10 . 11 18 378 146 110 190 181 . 20 . Gun 2004 | . 146 64 136 42 144 201 184 55 9 . . 94 1 2 9 9 . . 77 24 19 57 28 . . . . 4 302 72 62 161 82 . 20 . Cannon 642 | . . . . . . 13 . 2 . 1 1 144 13 14 2 9 2 16 33 60 6 6 3 10 6 . . 14 71 65 48 18 85 . . . Launcher 111 | . . 5 3 2 3 12 . . . . . 7 . . 2 3 . 3 12 6 10 . . . 4 . . . 5 9 . 11 14 . . . Special 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Kinetic 441 | . 146 64 128 21 31 . . . . . . 6 1 2 . . . . . . . . . . . . . . . . . 42 . . . . Thermal 2049 | . . . 8 21 113 214 184 57 9 1 1 232 13 14 11 15 2 4 100 40 25 63 31 10 6 . 11 18 355 126 93 125 127 . 20 . Explosive 62 | . . 5 3 2 3 8 . . . . . 7 . . 2 3 . 3 6 . . . . . . . . . . . . 7 13 . . . Electromagnetic 216 | . . . . . . 4 . . . . . . . . . 3 . 12 16 50 10 . . . 4 . . . 23 20 17 16 41 . . . Robot Hit Streak 34 | . 15 7 14 6 13 14 21 10 15 18 . 19 3 3 9 9 . 5 16 9 3 5 11 . 1 . 3 6 19 25 27 34 21 . 6 . Robot Miss Streak 8 | . 4 3 8 2 7 8 2 2 . . . 5 . 3 2 3 . 2 4 4 4 5 2 . 1 . 2 . 2 3 2 2 3 . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 32 | . 2 1 3 1 3 5 2 . 1 . . . . . . . . . 3 . . . . . . . . . 7 . . 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Shots Hit Robots 1790 | . 100 40 83 27 81 139 138 42 8 32 . 140 1 3 9 15 . 8 83 44 15 54 21 . 1 3 9 4 257 64 81 155 119 . 14 . Core Hits 935 | . 40 26 38 16 46 70 52 13 1 17 . 90 . 2 5 10 . 12 65 23 21 20 6 . 2 1 5 2 101 30 36 79 101 . 4 1 Critical Kills 7 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . Critical Strikes 113 | . 1 1 . 1 5 17 3 2 3 5 . 7 . . . 1 . . 2 1 1 1 2 . . . . . 18 2 4 20 12 . 4 . Burn 84 | . . . . 1 5 17 3 2 3 . . 7 . . . . . . 2 1 1 . 2 . . . . . 18 2 . 10 6 . 4 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 12 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 8 1 . . . Corrupt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 5 . . . Sever 7 | . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Melee Attacks 143 | . . . . . . 6 4 9 . 62 . . . . . . . . 8 . . 23 . . 1 5 2 . . 8 12 2 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . . 6 4 9 . 62 . . . . . . . . 8 . . 22 . . 1 5 2 . . 8 12 2 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . 1 . 2 . 1 . . . . . . . . 5 . . 18 . . . 2 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66178 | . 1011 1050 1489 528 1677 4339 2964 1110 208 1208 . 6033 28 110 463 776 . 638 4972 2081 1516 3806 558 . 306 290 349 125 7644 1773 3522 7602 7426 . 563 13 Guns 30942 | . 1011 531 1313 405 1320 2167 2937 889 208 . . 1432 28 72 190 182 . . 1360 305 193 732 558 . . . . 82 6149 1309 1530 3755 1721 . 563 . Cannons 11716 | . . . . . . 378 . . . 44 . 2857 . 38 . 265 . 253 903 1083 160 185 . . . . . 43 1141 147 1698 576 1945 . . . Explosions 17401 | . . 519 176 123 357 1657 . . . . . 1744 . . 273 329 . 385 1861 693 1163 . . . 306 . . . 354 317 140 3244 3760 . . . Melee 5971 | . . . . . . 137 . 221 . 1164 . . . . . . . . 829 . . 2889 . . . 290 295 . . . 146 . . . . . Ramming 94 | . . . . . . . 27 . . . . . . . . . . . 19 . . . . . . . . . . . 8 27 . . . 13 Kinetic 4351 | . 1011 531 1196 183 321 . . . . . . . 28 72 . . . . . . . . . . . . . . . . . 1009 . . . . Thermal 35944 | . . . 117 222 999 2665 2937 889 208 44 . 5020 . 38 190 365 . . 2072 429 596 917 558 . 37 . 54 125 7027 1509 2768 2840 2755 . 563 . Explosive 12417 | . . 519 176 123 357 1218 . . . . . 958 . . 273 329 . 385 1218 . . . . . . . . . . . 140 2974 3747 . . . Electromagnetic 7401 | . . . . . . 319 . . . . . 55 . . . 82 . 253 834 1652 920 . . . 269 . . . 617 264 460 752 924 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5971 | . . . . . . 137 . 221 . 1164 . . . . . . . . 829 . . 2889 . . . 290 295 . . . 146 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 2 . . 1 1 1 7 7 7 7 8 5 . 1 10 20 20 9 . . . . . . 5 10 41 5 5 1 9 Average Corruption 6 | . . . . . . 2 . . 1 1 1 3 7 7 7 7 5 . 1 4 16 12 7 . . . . . . 3 4 17 4 5 1 3 Corruption Purged 16 | . . . . . . . . . . . . . . . . 3 . . . . . 13 . . . . . . . . . . . . . . Effects 290 | . . . . . . 1 . . 4 3 3 19 8 23 15 18 1 . 6 27 19 17 9 . . . . . . 8 13 81 10 3 . 2 Message Errors 76 | . . . . . . 1 . . 2 2 2 7 3 5 6 3 . . 2 6 7 3 . . . . . . . 3 6 15 2 1 . . Matter Fused 65 | . . . . . . . . . . . . 4 3 4 5 6 1 . . 6 5 4 2 . . . . . . 1 2 19 3 . . . Heat Flow Errors 26 | . . . . . . . . . . . . 2 . 3 1 3 . . . 3 1 2 3 . . . . . . . 2 5 1 . . . Energy Discharges 39 | . . . . . . . . . 2 1 . 1 1 3 . 3 . . 4 5 1 2 1 . . . . . . 2 . 11 1 . . 1 Parts Rejected 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 3 2 . . . Data Loss (minor) 30 | . . . . . . . . . . . 1 3 . 4 . 2 . . . 1 3 1 1 . . . . . . 1 1 9 1 2 . . Data Loss (major) 15 | . . . . . . . . . . . . . . 3 1 1 . . . 2 . 4 1 . . . . . . . 1 1 . . . 1 Misfires 8 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . . . . 1 3 . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Weapon Failures 17 | . . . . . . . . . . . . 1 . 1 1 . . . . 2 1 1 . . . . . . . . . 10 . . . . Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 8 . Overflow Damage 3169 | . . 26 8 . 8 284 . 87 . 16 . 132 . . 20 36 . 46 466 17 . 1155 . . 15 179 . . 10 . 166 214 284 . . . Projectiles 435 | . . . . . . . . . . . . 121 . . . 34 . 46 65 17 . . . . . . . . 2 . 89 31 30 . . . Explosions 805 | . . 26 8 . 8 213 . . . . . 11 . . 20 2 . . 57 . . . . . 15 . . . 8 . . 183 254 . . . Melee 1929 | . . . . . . 71 . 87 . 16 . . . . . . . . 344 . . 1155 . . . 179 . . . . 77 . . . . . Knockbacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1468 | . . 64 . 46 61 134 . . . . . 452 . . . 75 . . 201 100 81 . . . 44 . . . 17 39 . . 148 . . 6 Shots 48 | . . 3 . 1 2 5 . . . . . 7 . . . 3 . . 6 6 4 . . . 4 . . . 1 2 . . 4 . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Targets Rammed 11 | . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . 2 Kicked 7 | . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 605 | . 27 30 188 207 180 184 581 398 66 66 . 345 254 190 120 237 . . 270 291 220 166 303 . . . . . 197 66 199 605 192 . . . Average Temperature 78 | . 10 10 32 75 36 39 140 168 49 36 . 72 119 91 69 99 . . 98 92 71 22 107 . . . . . 31 30 100 108 97 . . . Received Heat Transfer 5474 | . 366 123 327 66 108 711 657 180 . 222 . 564 . . 45 . . 36 249 402 103 9 54 . . . . . 445 . . 234 333 24 27 189 Effects 10 | . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Short Circuit 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 . 1 . Total Turns 519 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 222 134 . 10 . Longest Duration 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 81 94 . 10 . Robots Corrupted 31 | . . . . . . . . . . . . . . . . . . 1 3 6 5 . . . 2 . . . 1 1 3 5 4 . . . Combat Hostiles 26 | . . . . . . . . . . . . . . . . . . . 2 5 5 . . . 2 . . . 1 1 3 4 3 . . . Parts Fried 51 | . . . . . . 1 . . . . . . . . . 1 . . 3 18 4 . . . 1 . . . 2 . 2 9 10 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 31 | . . . . . . 2 . 1 1 . . 2 . . . . . . 3 . . . 1 . . . . . 13 . 2 1 2 . 3 . Combat Hostiles 28 | . . . . . . 2 . 1 1 . . 1 . . . . . . 3 . . . 1 . . . . . 12 . 2 1 2 . 2 . Parts Melted 206 | . . . . 1 4 21 16 3 4 . . 15 . . 2 1 . . 11 3 1 3 5 . . . . 2 54 1 16 20 12 . 11 . Heat Transferred 59563 | . . . 259 555 2553 6440 5402 1591 518 75 . 6412 . 25 296 385 . . 3024 695 670 1272 1155 . . . 259 162 11955 2968 2516 4551 4405 . 1420 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . 2 . . . . . . . . . . . . 2 1 1 . . . 1 . . . 2 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Peak Influence 1195 | . 318 319 643 287 413 576 705 . . . . 1020 421 394 . . . . 508 988 1124 648 281 185 . . . . 823 536 322 651 1195 899 539 598 Initial 879 | . . 19 87 192 24 155 210 . . . . . 357 294 . . . . 12 217 552 369 156 137 . . . . . 462 177 158 330 879 539 443 Average 355 | . 108 181 407 185 215 309 329 . . . . 582 397 275 . . . . 203 634 901 544 221 171 . . . . 387 399 160 323 630 885 496 494 Maximum Alert Level 4 | . 1 1 2 1 2 2 3 . . . . 3 2 1 . . . . 2 3 4 2 1 . . . . . 3 2 1 2 4 3 2 2 Low Security (%) 29 | 100 89 60 19 58 43 19 13 . . . . 27 . 6 . . . . 55 . . . 22 100 . . . . 29 . 63 32 . . . . Level 1 34 | . 10 39 18 41 55 52 47 . . . . 3 42 93 . . . . 33 22 . 3 77 . . . . . 22 59 36 33 23 . 7 . Level 2 25 | . . . 61 . 1 27 37 . . . . 10 57 . . . . . 11 38 26 96 . . . . . . 35 40 . 34 46 . 92 100 Level 3 8 | . . . . . . . . . . . . 58 . . . . . . . 39 39 . . . . . . . 12 . . . 11 100 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . 18 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 3 . 7 . 1 7 10 . . . . 9 . 1 . . . . 5 4 1 . . . . . . . 12 . 7 10 9 . 2 . Investigation 13 | . 2 . 2 . . 2 3 . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . Extermination 27 | . . . . . . . 3 . . . . 3 . 1 . . . . 4 . . . . . . . . . 3 . 4 6 2 . 1 . Reinforcement 37 | . 1 . 4 . 1 4 3 . . . . 6 . . . . . . 1 1 . . . . . . . . 5 . 3 4 4 . . . Assault 10 | . . . 1 . . 1 1 . . . . . . . . . . . . 3 . . . . . . . . 1 . . . 3 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Distress Signals 22 | . . 1 3 . 4 3 1 . . . . 2 . . . . . . . 1 2 . . . . . . . 2 . . 1 2 . . . Communications Jammed 61 | . . . . . . . . . . . . 11 . . . . . . 50 . . . . . . . . . . . . . . . . . Distress Signals 58 | . . . . . . . . . . . . 8 . . . . . . 50 . . . . . . . . . . . . . . . . . Times Spotted 674 | . 20 20 43 10 33 47 33 6 2 4 . 47 6 6 10 6 . 7 33 50 19 28 6 4 5 . . 6 57 9 28 50 54 9 5 11 Peak Tracking Total 15 | . 5 5 6 4 6 6 6 2 2 3 . 4 5 2 4 4 . 5 5 6 7 2 2 5 4 . . 4 6 3 4 10 8 13 4 15 Tactical Retreats 43 | . . 2 3 . . 3 3 1 . . . 6 3 . . . . 1 1 4 . . . . 1 . . . 4 . . 5 4 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Traps Triggered 39 | . 1 . 1 . . 11 1 . . . . 8 . 2 . . . . 1 2 . . . . . . . . 1 4 1 1 . 2 . 3 Indirectly 15 | . . . . . . 6 . . . . . 5 . . . . . . . . . . . . . . . . . 4 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 1 . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Machines Disabled 85 | . . 1 . . 2 8 4 . . 1 . 24 . . . . . . 7 3 3 3 . 1 . . . . . 9 2 8 9 . . . Max in Single Turn 6 | . . 1 . . 1 2 1 . . 1 . 6 . . . . . . 2 1 2 1 . 1 . . . . . 1 1 2 1 . . . Garrison Access 7 | . . . . . 1 1 2 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Machines Accessed 128 | . 8 . 4 . 5 11 13 . . 4 . 13 . 5 . 2 1 . 7 8 1 . 2 . . 1 6 . 7 7 6 7 8 . 2 . Terminals 66 | . 5 . 3 . 3 8 5 . . . . 5 . 2 . . . . 3 6 1 . 2 . . . . . 2 5 4 4 7 . 1 . Fabricators 9 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . 2 1 . . . . Repair Stations 15 | . 1 . 1 . . 2 2 . . . . 3 . 1 . . . . 1 1 . . . . . . . . . 1 . 2 . . . . Recycling Units 8 | . 2 . . . . . 1 . . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Garrison Access 11 | . . . . . 1 1 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . 1 . Total Hacks 364 | . 23 . 10 . 13 38 35 . . 27 . 26 . 17 . 5 5 . 13 18 2 . 4 . . 1 19 . 16 19 16 16 24 . 17 . Successful 212 | . 11 . 6 . 10 19 23 . . 27 . 16 . 10 . 5 5 . 5 7 . . 1 . . 1 19 . 5 5 11 8 12 . 6 . Failed 152 | . 12 . 4 . 3 19 12 . . . . 10 . 7 . . . . 8 11 2 . 3 . . . . . 11 14 5 8 12 . 11 . Catastrophic 27 | . 2 . 1 . 1 2 2 . . . . 4 . . . . . . . 1 1 . 2 . . . . . 3 4 1 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 3 . 3 . 1 5 8 . . . . 9 . 1 . . . . 1 2 1 . . . . . . . 2 8 3 2 9 . 9 . Terminals 189 | . 15 . 8 . 7 26 15 . . . . 8 . 6 . . . . 6 16 2 . 4 . . . . . 3 15 10 9 23 . 16 . Fabricators 24 | . . . . . . . 5 . . . . 2 . . . . . . 2 . . . . . . . . . 6 . 6 3 . . . . Repair Stations 49 | . 4 . 2 . . 11 4 . . . . 11 . 7 . . . . 2 1 . . . . . . . . . 3 . 4 . . . . Recycling Units 14 | . 4 . . . . . 2 . . . . 4 . 3 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 5 . 5 . . . . . . . . . . . 1 . . . . . . . . . 4 1 . . . . . . Garrison Access 15 | . . . . . 1 1 4 . . . . 1 . 1 . . . . 2 . . . . . . . . . 3 . . . 1 . 1 . Terminal Hacks 121 | . 7 . 4 . 4 9 6 . . 27 . 3 . . . 5 5 . 1 6 . . 1 . . 1 19 . 1 3 7 3 6 . 3 . Record 22 | . . . . . . . . . . 11 . . . . . 4 . . . . . . . . . . 7 . . . . . . . . . Part Schematic 18 | . . . . . . . 1 . . 8 . . . . . . 5 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . . . 1 . 1 1 . . . 3 . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Alert Level 8 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 . Unreport Threat 9 | . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 1 . 1 . Locate Traps 12 | . 4 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 12 | . . . 1 . 1 1 2 . . . . . . . . . . . 1 2 . . 1 . . . . . . . 2 . 1 . . . Fabricator Hacks 13 | . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . 2 . 3 3 . . . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Load Schematic 6 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . . Build 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Repair Station Hacks 36 | . 1 . 2 . . 8 3 . . . . 10 . 6 . . . . 2 . . . . . . . . . . 2 . 2 . . . . Scan Component 20 | . 1 . 1 . . 5 2 . . . . 5 . 3 . . . . 1 . . . . . . . . . . 1 . 1 . . . . Repair 16 | . . . 1 . . 3 1 . . . . 5 . 3 . . . . 1 . . . . . . . . . . 1 . 1 . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 5 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 6 | . . . . . 1 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 1 . . . . 1 6 . . . . 2 . 1 . . . . . . . . . . . . . . 1 . 1 . 5 . 2 . Terminals 13 | . . . . . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . 2 . Track 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Assimilate 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 7 . 3 . 4 10 12 . . . . 8 . 3 . . . . 6 8 1 . 1 . . . . . 6 7 6 7 7 . 1 . Full Trace Events 8 | . . . 1 . . 1 3 . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 35 | . . . . . 2 . 2 . . 8 . . . . . . 19 . . . . . . . . . 4 . . . . . . . . . Parts Built 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 248 | . . . . . . . 212 . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . Total Part Build Rating 27 | . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Repaired 16 | . . . 1 . . 3 1 . . . . 5 . 3 . . . . 1 . . . . . . . . . . 1 . 1 . . . . Time 777 | . . . 16 . . 126 19 . . . . 301 . 222 . . . . 44 . . . . . . . . . . 36 . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Total Allies 42 | . . 3 . . . 10 1 . . . . . . 1 . . . . . 21 5 . . . . . . . . . 1 . . . . . Largest Group 10 | . . 3 3 . . 10 8 . . . . . . 1 1 1 1 1 . 9 7 6 . . . . . . . . 1 . . . . . Highest-Rated Group 498 | . . 40 40 . . 173 141 . . . . . . 26 26 26 26 26 . 413 498 498 . . . . . . . . 23 . . . . . Highest-Rated Ally 159 | . . 16 16 . . 29 29 . . . . . . 26 26 26 26 26 . 159 159 95 . . . . . . . . 23 . . . . . Total Orders 19 | . . . . . . . . 3 . . . . . . 5 . . . 1 2 . 1 . . . . . . 2 . 2 . . . 3 . STAY 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 10 | . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . 3 . RETURN 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 393 | . . . 44 . . 22 27 . . . . . . . . . . . . 187 87 26 . . . . . . . . . . . . . . Total Damage 8481 | . . . 391 . . 328 343 . . . . . . . . . . . . 4268 2133 1018 . . . . . . . . . . . . . . Kills 65 | . . . 8 . . 3 6 . . . . . . . . . . . . 30 14 4 . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . 1 1 . . . . . . 1 2 1 . . . . . . 1 1 . . . . . . . . . . Drone Launches 10 | . . . . . . . . 1 . . . . . . 3 . . . 1 . . . . . . . . . 2 . . . . . 3 . Drone Recoveries 5 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Turns Passed 34022 | 2 1068 693 859 964 1173 2256 2017 1034 957 506 495 1915 233 800 402 632 1358 585 2040 1171 448 534 276 255 975 687 350 1612 1462 1641 1507 1597 1091 102 257 68 Spaces Moved 16850 | 1 518 291 345 555 513 871 794 362 476 199 375 947 160 413 174 455 1109 375 1128 409 195 248 193 176 529 558 233 517 690 815 594 645 529 150 197 111 Core 580 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 147 190 109 Treads 2404 | . 490 144 256 555 108 . . . . . . . . . . . . . . . . . . . . . . . . . 4 469 376 . . 2 Legs 13205 | 1 28 147 89 . . 715 794 362 476 128 375 947 160 413 174 455 1109 375 1128 409 195 248 193 176 529 558 233 517 690 815 590 176 . . . . Wheels 632 | . . . . . 405 156 . . . 71 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 150 165 127 127 197 120 120 120 120 120 120 120 120 120 120 190 120 120 120 120 120 120 120 120 116 115 114 112 50 50 50 50 Average Speed 143 | 120 157 176 167 160 179 189 194 194 197 163 120 121 120 120 120 120 120 132 135 190 188 123 120 120 120 120 120 120 117 118 157 163 135 50 73 51 Slowest Speed 265 | 120 160 240 190 160 240 265 200 197 197 197 120 190 120 120 120 190 120 190 190 190 190 190 120 120 120 120 120 120 120 186 240 183 245 50 150 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Spacefolds 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 3 . Exploration Rate (%) 52 | 2 84 79 45 94 50 92 25 72 68 80 52 31 72 13 65 63 83 53 19 64 66 78 28 6 68 71 60 65 23 70 16 61 32 37 9 33 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 10 | . 1 1 . 1 . . . . . 1 . . . . . . 2 . . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 17 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 . 1 1 1 1 . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . 2 . . . 4 4 . . . . . 3 3 4 . . . . . . . 2 2 . 2 . . . . . . . . Spaces Dug 275 | . . . 11 12 . 19 3 4 . . 1 13 13 9 1 12 . 4 20 14 . . 3 9 7 2 . 12 27 52 13 2 12 . . . Terrain Destroyed 906 | . . 39 18 24 32 70 3 4 . . 1 136 14 11 23 38 . 25 76 30 2 . 3 9 14 2 . 13 62 67 25 40 124 . 1 . Melee 23 | . . . . . . 1 3 3 . . . . . . . . . . 2 . . . . . 1 2 . . . 2 9 . . . . . Projectile 265 | . . . . . . 2 . 1 . . 1 45 14 11 2 2 . 4 10 15 . . 3 9 6 . . 13 41 53 9 6 17 . 1 . AOE 618 | . . 39 18 24 32 67 . . . . . 91 . . 21 36 . 21 64 15 2 . . . 7 . . . 21 12 7 34 107 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Gar Acc Gar Total 24222 | 2 642 412 500 590 662 1279 1133 638 489 313 418 1492 182 697 353 517 1137 441 1507 712 241 390 213 208 852 568 280 1487 1074 1339 1049 1062 760 174 288 121 Wait 4352 | . 15 73 34 4 19 188 182 205 3 13 42 303 3 250 152 39 6 42 221 18 3 31 4 11 299 5 7 950 172 346 320 236 89 . 67 . Move 16798 | . 517 290 344 554 512 870 793 361 475 198 374 947 159 412 173 454 1108 374 1127 408 194 247 192 175 528 557 232 516 689 813 593 644 518 147 193 110 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 231 | . 19 . 14 1 23 17 12 7 2 9 . 29 1 4 1 . 7 . 10 1 3 2 . 3 . 1 6 1 7 9 9 27 6 . . . Fast Attach 163 | . 2 2 7 . 6 12 4 2 . 5 . 15 1 5 5 3 3 . 3 4 2 5 . . 2 . 6 . 8 10 8 29 12 . 2 . Attach 115 | . 4 . 4 1 3 12 6 2 . 6 . 11 . . . . . . 4 2 3 . . 2 1 . . . 8 6 11 8 18 . 3 . Detach 16 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 4 5 2 . 3 . Swap 459 | . 4 7 10 5 22 36 38 16 4 12 1 39 4 4 3 8 1 6 42 12 9 9 5 4 9 . 4 5 50 35 30 9 16 . . . Drop 310 | 2 8 3 16 2 26 30 27 9 2 7 . 36 . 7 6 4 10 . 13 3 4 9 . 3 2 . 12 1 11 18 10 25 4 . . . Fire 1377 | . 73 37 71 23 51 93 62 27 3 1 1 111 14 15 13 9 2 19 73 75 23 64 12 10 10 . 11 14 128 93 51 74 94 . 20 . Melee 143 | . . . . . . 6 4 9 . 62 . . . . . . . . 8 . . 23 . . 1 5 2 . . 8 12 2 1 . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Kick 7 | . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Escape Stasis 62 | . . . . . . 15 . . . . . . . . . . . . 5 5 . . . . . . . . . 1 . . . 27 . 9 Rewire 184 | . . . . . . . . . . . . . . . . . . . . 184 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -2/Section 7 -2/Garrison -1/Access -1/Garrison (discovered 1 exit: *Acc) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 5) 431 | -10/Materials | Core integrity fell below 50% 747 | -10/Materials | Discovered new exit (range 10) 753 | -10/Materials | Discovered new exit (range 8) 1071 | -10/Materials | Entered Mines 1142 | -10/Mines | Excavation squad dispatched 1142 | -10/Mines | A large section of the Mines collapsed 1155 | -10/Mines | Core integrity fell below 20% 1392 | -10/Mines | Excavation squad dispatched 1642 | -10/Mines | Excavation squad dispatched 1740 | -10/Mines | Discovered new exit (range 10) 1742 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1764 | -10/Mines | Entered Materials 1764 | -9/Materials | Accompanied by 3 allies 1764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1966 | -9/Materials | Repaired Autogun 2135 | -9/Materials | Build established: Scavenger-Mutant 2185 | -9/Materials | Discovered new exit (range 14) 2415 | -9/Materials | Discovered new exit (range 16) 2536 | -9/Materials | Discovered new exit (range 14) 2564 | -9/Materials | First assault squad dispatched 2623 | -9/Materials | Entered Mines 2641 | -9/Mines | Met a Derelict bent on vengeance 2716 | -9/Mines | Discovered new exit (range 8) 2930 | -9/Mines | Learned location of Zion (-6) 3153 | -9/Mines | Destroyed YI-UF0 3295 | -9/Mines | Discovered new exit (range 6) 3587 | -9/Mines | Entered Materials 3587 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4190 | -8/Materials | Destroyed 9 combat bots 4404 | -8/Materials | Discovered new exit (range 16) 4483 | -8/Materials | Build established: Tank 4594 | -8/Materials | Discovered new exit (range 7) 4702 | -8/Materials | Identified exit to Storage 4760 | -8/Materials | Entered Storage 5003 | -8/Storage | Used back door to open Recycling access 5003 | -8/Storage | Discovered new exit (range 5) 5209 | -8/Storage | Repaired Imp. Medium Armor Plating 5560 | -8/Storage | First assault squad dispatched 5755 | -8/Storage | Discovered new exit (range 16) 5811 | -8/Storage | Lost 5 parts (1p4w) 6067 | -8/Storage | Build established: Mutant 6456 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6672 | -8/Storage | Repaired Imp. Cooling System 6711 | -8/Storage | Repaired Hrd. Medium Armor Plating 6761 | -8/Storage | Build established: Commander-Gunner 7016 | -8/Storage | Entered Factory 7016 | -7/Factory | Accompanied by 8 allies 7016 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7321 | -7/Factory | Build established: Commander-Skirmisher 7427 | -7/Factory | Identified exit to Lower Caves 7438 | -7/Factory | P-60 Hacker assimilated allied Trooper 3b 7642 | -7/Factory | Cargo convoy interrupted 7880 | -7/Factory | Build established: Gunner 7894 | -7/Factory | Fabricated Wave Gun? 7910 | -7/Factory | Fabricated Wave Gun (x2) 8769 | -7/Factory | Repaired Hrd. Medium Armor Plating 8956 | -7/Factory | Core integrity fell below 50% 9033 | -7/Factory | Entered Lower Caves 9090 | -7/Lower Caves | Encountered a Warlord checkpoint 9489 | -7/Lower Caves | Found Imp. Powered Armor 9599 | -7/Lower Caves | Discovered new exit (range 63) 9734 | -7/Lower Caves | Build established: Tank 10028 | -7/Lower Caves | Learned Factory emergency access door positions 10036 | -7/Lower Caves | Build established: Skirmisher 10067 | -7/Lower Caves | Entered another Lower Caves area 10330 | -7/Lower Caves | Spotted B-75 Beast 10428 | -7/Lower Caves | Learned Factory security intel 10670 | -7/Lower Caves | Discovered new exit (range 11) 11024 | -7/Lower Caves | Entered Data Miner 11024 | -7/Data Miner | Discovered new exit (range 6) 11062 | -7/Data Miner | Met Data Miner 11103 | -7/Data Miner | Learned location of Section 7 (-2) 11103 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11135 | -7/Data Miner | Received God Mode back door access code from Data Miner 11166 | -7/Data Miner | Destroyed Data Miner 11168 | -7/Data Miner | Found Prototype Hackware 11169 | -7/Data Miner | Data Conduit disabled 11326 | -7/Data Miner | Lost 8 parts (4n3u1w) 11357 | -7/Data Miner | Core integrity fell below 20% 11444 | -7/Data Miner | Build established: Mutant 11476 | -7/Data Miner | Found Prototype Device 11477 | -7/Data Miner | Identified Exp. Thermal Shield 11530 | -7/Data Miner | Entered Proximity Caves 11685 | -6/Proximity Caves | Spotted B-75 Beast 11773 | -6/Proximity Caves | Build established: Scavenger-Mutant 11778 | -6/Proximity Caves | Discovered new exit (range 9) 12025 | -6/Proximity Caves | Entered Factory 12025 | -6/Factory | Evolved 2 slots: Utility x2 12169 | -6/Factory | Repaired Lyr. Medium Armor Plating 12220 | -6/Factory | Repaired Lyr. Medium Armor Plating 12277 | -6/Factory | Repaired Wave Gun 12335 | -6/Factory | Repaired Neutron Cannon 12590 | -6/Factory | Destroyed 7 combat bots 12764 | -6/Factory | Lost 3 parts (1p1n1w) 13079 | -6/Factory | Repaired Enh. Flexi-carbon Leg 13253 | -6/Factory | Cargo convoy interrupted 13507 | -6/Factory | Found Prototype Device 13508 | -6/Factory | Identified EM Dispersion Field 13514 | -6/Factory | Found Prototype Processor 13514 | -6/Factory | Identified Exp. Melee Analysis Suite 13769 | -6/Factory | Identified Deep Network Scanner 13885 | -6/Factory | Discovered new exit (range 9) 13934 | -6/Factory | Identified exit to Lower Caves 13940 | -6/Factory | Sucked down chute 13940 | -6/Factory | Entered Waste 13958 | -6/Waste | Spotted C-40 Crusher 13987 | -6/Waste | Spotted C-40 Crusher 14034 | -6/Waste | Spotted C-40 Crusher 14039 | -6/Waste | Spotted C-40 Crusher 14042 | -6/Waste | Spotted C-40 Crusher 14049 | -6/Waste | Spotted C-40 Crusher 14160 | -6/Waste | Discovered new exit (range 10) 14173 | -6/Waste | Entered Factory 14529 | -6/Factory | Discovered exit to Lower Caves (range 15) 14541 | -6/Factory | Discovered exit to Lower Caves (range 11) 14688 | -6/Factory | Repaired Hrd. Heavy Armor Plating 14778 | -6/Factory | Repaired Enh. Flexi-carbon Leg 14869 | -6/Factory | Repaired Enh. Flexi-carbon Leg 14973 | -6/Factory | Entered Lower Caves 14973 | -6/Lower Caves | Accompanied by 1 ally 15073 | -6/Lower Caves | Encountered a Warlord checkpoint 15349 | -6/Lower Caves | Discovered new exit (range 15) 15371 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15371 | -6/Lower Caves | Core integrity fell below 50% 15375 | -6/Lower Caves | Entered another Lower Caves area 15375 | -6/Lower Caves | Accompanied by 1 ally 15622 | -6/Lower Caves | Build established: Scavenger-Skirmisher 15656 | -6/Lower Caves | Learned 8 Factory zone layouts 15656 | -6/Lower Caves | Learned Research emergency access door positions 15914 | -6/Lower Caves | Discovered new exit (range 8) 15934 | -6/Lower Caves | Learned location of 1 exit from Factory 16007 | -6/Lower Caves | Entered Zion 16007 | -6/Zion | Accompanied by 1 ally 16071 | -6/Zion | System corruption cleaned by Quarantine Array 16174 | -6/Zion | Given the Hacking Drone Bay 16247 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16273 | -6/Zion | Discovered new exit (range 10) 16426 | -6/Zion | Learned location of Warlord (-5) 16658 | -6/Zion | Learned Factory stockpile data 16999 | -6/Zion | Build established: Scavenger-Mutant 17233 | -6/Zion | Found Prototype Device 17365 | -6/Zion | Entered Proximity Caves 17365 | -5/Proximity Caves | Accompanied by 1 ally 17479 | -5/Proximity Caves | Learned Factory trap positions 17906 | -5/Proximity Caves | Spotted B-75 Beast 17941 | -5/Proximity Caves | Discovered new exit (range 6) 17950 | -5/Proximity Caves | Entered Factory 17950 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17951 | -5/Factory | Identified exit to Factory 17953 | -5/Factory | Loaded intel: 89 trap records 18008 | -5/Factory | Identified Hacking Drone Bay 18213 | -5/Factory | Discovered new exit (range 15) 18529 | -5/Factory | Discovered new exit (range 11) 18666 | -5/Factory | Identified exit to Upper Caves 19364 | -5/Factory | Repaired Hrd. Heavy Armor Plating 19990 | -5/Factory | Entered Extension 20178 | -5/Extension | Rescued A7 20290 | -5/Extension | First assault squad dispatched 20370 | -5/Extension | Rescued a captive Derelict 20372 | -5/Extension | Rescued a captive Derelict 21051 | -5/Extension | System corruption reached 10% 21110 | -5/Extension | Build established: Commander-Mutant 21114 | -5/Extension | Discovered exit to Factory (range 10) 21116 | -5/Extension | Discovered new exit (range 6) 21161 | -5/Extension | Entered Cetus 21161 | -5/Cetus | Accompanied by 7 allies (A7) 21166 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21187 | -5/Cetus | Spotted Cetus Guard 21187 | -5/Cetus | Spotted Cetus Guard 21189 | -5/Cetus | Spotted Cetus Guard 21190 | -5/Cetus | Spotted Cetus Guard 21203 | -5/Cetus | Destroyed Cetus Guard 21204 | -5/Cetus | Destroyed Cetus Guard 21205 | -5/Cetus | Destroyed Cetus Guard 21206 | -5/Cetus | Destroyed Cetus Guard 21285 | -5/Cetus | Started Cetus Manufacturing Module 21310 | -5/Cetus | Manufactured an Enhanced Grunt 21313 | -5/Cetus | Escorted A7 to Cetus Mainframe 21335 | -5/Cetus | Manufactured an Enhanced Grunt 21339 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21354 | -5/Cetus | Discovered new exit (range 15) 21360 | -5/Cetus | Manufactured an Enhanced Grunt 21385 | -5/Cetus | Manufactured an Enhanced Grunt 21388 | -5/Cetus | Spotted Cetus Guard 21388 | -5/Cetus | Spotted Cetus Guard 21390 | -5/Cetus | Allies destroyed Cetus Guard 21391 | -5/Cetus | Spotted Cetus Guard 21393 | -5/Cetus | Allies destroyed Cetus Guard 21394 | -5/Cetus | Spotted Cetus Guard 21402 | -5/Cetus | Allies destroyed Cetus Guard 21407 | -5/Cetus | Allies destroyed Cetus Guard 21410 | -5/Cetus | Manufactured an Enhanced Grunt 21413 | -5/Cetus | Discovered exit to Factory (range 15) 21422 | -5/Cetus | Met Revision 17 21439 | -5/Cetus | Destroyed Revision 17 21602 | -5/Cetus | Identified exit to Archives 21609 | -5/Cetus | Entered Archives 21609 | -5/Archives | Accompanied by 6 allies 21662 | -5/Archives | Discovered exit to Factory (range 14) 21769 | -5/Archives | Build established: Scavenger-Mutant 21860 | -5/Archives | Discovered new exit (range 15) 21909 | -5/Archives | Discovered new exit (range 15) 22029 | -5/Archives | Found Prototype Device 22029 | -5/Archives | Identified Exp. Thermal Shield 22142 | -5/Archives | Identified exit to Hub_04(d) 22143 | -5/Archives | Entered Hub_04(d) 22286 | -5/Hub_04(d) | Network Hub disabled 22404 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 22404 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 22416 | -5/Hub_04(d) | Spotted Lightning 22419 | -5/Hub_04(d) | Entered Factory 22419 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22420 | -4/Factory | Identified exit to Research 22646 | -4/Factory | Discovered new exit (range 15) 22660 | -4/Factory | Found Quantum Capacitor 22673 | -4/Factory | Identified exit to Upper Caves 22674 | -4/Factory | Entered Upper Caves 22718 | -4/Upper Caves | Build established: Scavenger-Assassin 23074 | -4/Upper Caves | Learned location of Testing (-2) 23629 | -4/Upper Caves | Discovered new exit (range 10) 23642 | -4/Upper Caves | Identified exit to Upper Caves 23649 | -4/Upper Caves | Entered another Upper Caves area 23915 | -4/Upper Caves | Encountered a Warlord checkpoint 24023 | -4/Upper Caves | Discovered new exit (range 10) 24034 | -4/Upper Caves | Identified exit to Zhirov 24336 | -4/Upper Caves | Entered Zhirov 24336 | -4/Zhirov | Discovered new exit (range 3) 24358 | -4/Zhirov | Met Zhirov 24382 | -4/Zhirov | Learned location of Quarantine (-3) 24382 | -4/Zhirov | Learned location of Command (-1) 24394 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24419 | -4/Zhirov | Found Alien Artifact 24419 | -4/Zhirov | Identified Integrated Dissipator 24419 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24633 | -4/Zhirov | Found Alien Artifact 24685 | -4/Zhirov | Identified exit to Proximity Caves 24686 | -4/Zhirov | Entered Proximity Caves 26224 | -3/Proximity Caves | Discovered exit to Research (range 12) 26298 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26298 | -3/Proximity Caves | Entered Research 26298 | -3/Research | Evolved 2 slots: Utility x2 26717 | -3/Research | Lost 3 parts (1u2w) 26782 | -3/Research | Destroyed 15 combat bots 27215 | -3/Research | Lost 3 parts (2p1w) 27320 | -3/Research | Found Centrium Heavy Armor Plating 27548 | -3/Research | First assault squad dispatched 27754 | -3/Research | Discovered new exit (range 4) 27757 | -3/Research | Identified exit to Quarantine 27760 | -3/Research | Entered Quarantine 27774 | -3/Quarantine | Found Alien Energy Cannon 27774 | -3/Quarantine | Identified Core Cannon 27800 | -3/Quarantine | Cryocooling Duct disabled 27815 | -3/Quarantine | Ambient heat levels rising (+20) 27815 | -3/Quarantine | Non-combat units ordered to evacuate 27912 | -3/Quarantine | Cryocooling Duct disabled 27927 | -3/Quarantine | Ambient heat levels rising (+20) 27927 | -3/Quarantine | Combat units ordered to evacuate 27931 | -3/Quarantine | Found Fusion Bomb Launcher 28027 | -3/Quarantine | Quarantine Guard activated 28029 | -3/Quarantine | Found Alien Artifact 28150 | -3/Quarantine | Spotted Quarantine Guard 28286 | -3/Quarantine | Identified exit to Research 28322 | -3/Quarantine | Found Antimissile System 28370 | -3/Quarantine | Repaired Centrium Heavy Armor Plating 28506 | -3/Quarantine | Spotted Quarantine Guard 28534 | -3/Quarantine | Destroyed Quarantine Guard 28766 | -3/Quarantine | Spotted Quarantine Guard 28782 | -3/Quarantine | Destroyed Quarantine Guard 28973 | -3/Quarantine | Spotted Quarantine Guard 29031 | -3/Quarantine | Crushed by falling debris 29071 | -3/Quarantine | Spotted Quarantine Guard 29072 | -3/Quarantine | Spotted Quarantine Guard 29107 | -3/Quarantine | Spotted Quarantine Guard 29111 | -3/Quarantine | Destroyed Quarantine Guard 29181 | -3/Quarantine | Destroyed Quarantine Guard 29194 | -3/Quarantine | Crushed by falling debris 29199 | -3/Quarantine | Destroyed Quarantine Guard 29225 | -3/Quarantine | Lost 9 parts (3p1n3u2w) 29263 | -3/Quarantine | Found Alien Artifact 29263 | -3/Quarantine | Identified Matter Drive 29267 | -3/Quarantine | Spotted Quarantine Guard 29303 | -3/Quarantine | Spotted Quarantine Guard 29305 | -3/Quarantine | Identified Transdimensional Reconstructor 29305 | -3/Quarantine | Warped through subspace 29329 | -3/Quarantine | Found Alien Artifact 29329 | -3/Quarantine | Identified Subatomic Replicator 29401 | -3/Quarantine | Entered Research 29401 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29402 | -2/Research | Identified exit to Testing 29453 | -2/Research | Build established: Scavenger-Mutant 29839 | -2/Research | Fabricated M-28 Smith (x1) 30435 | -2/Research | Identified exit to Access 30904 | -2/Research | System corruption reached 10% 30908 | -2/Research | Entered Testing 30938 | -2/Testing | Lost 4 parts (1p1n2u) 30954 | -2/Testing | Fabricated Hrd. Medium Armor Plating (x1) 31457 | -2/Testing | Lost 4 parts (3u1w) 31464 | -2/Testing | Destroyed 10 combat bots 31591 | -2/Testing | Found Prototype Launcher 31595 | -2/Testing | Identified Com. Tesla Bomb Launcher 31662 | -2/Testing | Repaired Hcp. Storage Unit 31671 | -2/Testing | Spotted Striker 31772 | -2/Testing | Build established: Scavenger-Gunner 31806 | -2/Testing | Found Prototype Device 31814 | -2/Testing | Identified Exp. Thermal Defense Suite 31890 | -2/Testing | Scanned by Researcher 31947 | -2/Testing | Found Prototype Energy Cannon 31953 | -2/Testing | Identified Hpw. Disruptor Cannon 32092 | -2/Testing | Destroyed 7 combat bots 32182 | -2/Testing | Spotted PH-BZRMUVWL58 32244 | -2/Testing | System corruption reached 30% 32293 | -2/Testing | Found Prototype Energy Gun 32293 | -2/Testing | Identified Enh. Gamma Rifle 32380 | -2/Testing | Spotted Fortress 32462 | -2/Testing | Lost 5 parts (2u3w) 32497 | -2/Testing | Discovered new exit (range 6) 32503 | -2/Testing | Identified exit to Section 7 32505 | -2/Testing | Entered Section 7 32505 | -2/Section 7 | Identified Core Reset Matrix 32505 | -2/Section 7 | Used Core Reset Matrix 32509 | -2/Section 7 | Sensed 21 artifacts in vicinity 32517 | -2/Section 7 | Spotted S7 Guard 32525 | -2/Section 7 | Spotted S7 Guard 32581 | -2/Section 7 | Spotted S7 Guard 32648 | -2/Section 7 | Found Spacefold Activator 32997 | -2/Section 7 | Spotted B-90 Cyclops 33012 | -2/Section 7 | Destroyed B-90 Cyclops 33304 | -2/Section 7 | First assault squad dispatched 33336 | -2/Section 7 | Destroyed 9 combat bots 33342 | -2/Section 7 | Lost 4 parts (2n2u) 33380 | -2/Section 7 | Build established: Scavenger-Mutant 33385 | -2/Section 7 | Destroyed 8 combat bots 33433 | -2/Section 7 | Lost 5 parts (3u2w) 33495 | -2/Section 7 | Core integrity fell below 50% 33550 | -2/Section 7 | Lost 15 parts (3p3n1u8w) 33583 | -2/Section 7 | Found Integrated Mediator 33583 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 33592 | -2/Section 7 | Core integrity fell below 20% 33596 | -2/Section 7 | Identified exit to Garrison 33596 | -2/Section 7 | Entered Garrison 33606 | -2/Garrison | Spotted B-90 Cyclops 33648 | -2/Garrison | Triggered checkpoint 33678 | -2/Garrison | Triggered checkpoint 33693 | -2/Garrison | Discovered exit to Access (range 10) 33698 | -2/Garrison | Entered Access 33698 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 33856 | -1/Access | Garrison activated, responded to threat 33955 | -1/Access | Identified exit to Garrison 33955 | -1/Access | Entered Garrison 33957 | -1/Garrison | Build established: Alien-Mutant 33981 | -1/Garrison | Triggered checkpoint 33983 | -1/Garrison | Spotted B-99 Colossus 33987 | -1/Garrison | Triggered checkpoint 34002 | -1/Garrison | Discovered new exit (range 14) 34008 | -1/Garrison | Identified exit to Access 34008 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 34016 | -1/Garrison | Core integrity fell below 50% 34023 | -1/Garrison | Self-destructed Last Messages --------------- 34000_ ALERT: Garrison interior compromised. 34000_ Critical hit (Burn: +37). 34002_ EXIT=FOUND 34008_ EXIT=IDENTIFIED: ACCESS 34008_ Attempting to access garrison exit controls... 34008_ Remote lockdown engaged. 34010_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 34014_ Slammed into G-73 Enforcer. 34015_ Adv. System Shield destroyed. 34015_ Critical hit (Burn: +37). 34015_ Slammed into G-73 Enforcer. 34016_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 34018_ Spacefold Activator destroyed. 34021_ P-80 Master resets P-80 Master, system corruption cleaned. 34021_ Penetrated by Slug. 34022_ System corrupted: Substantial component data lost. 34022_ Triggered Stasis Trap. 34022_ A bubble of rippling energy engulfs the area. 34022_ Field strength at 94. 34022_ Field strength at 88. Map ----- +----------------------------------------------------+ | ??????????????????????# #????????????????????? | | ??????????????????????# ###????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#% g#######????????????????? | | ??????????????????????#% #????????????????? | | ??????????????????????+ggp #????????????????? | | ??????????????????????#l #### #????????????????? | | ??????????????????????# p#???? #????????????????? | | ??????????????????????# p #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????#Y #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#Y #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#Y #??????????????????????? | | ?# ##""""############ #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# ## ## "##########??????????????????????? | | ?# ## #" ###??????????????????????????????? | | ?" #??????????????????????????????? | | ?" #??????????????????????????????? | | ?" % #??????????????????????????????? | | ?" #??????????????????????????????? | | ?# ## ## ###??????????????????????????????? | | ?? ???# ## ""##########?????????????????????? | | ?? #?????????????????????? | | ? ^ #?????????????????????? | | ?? #?????????????????????? | | ??# ## ############# #?????????????????????? | | ??????# ????????????# #?????????????????????? | | ??????####?????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 200 Energy Generation 45 Energy Capacity 1040 Matter Stores 500 Matter Capacity 700 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 30 Resistance: EM 75 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 25 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -7/Factory Wave Gun | x2 | -7/Factory M-28 Smith | x1 | -2/Research Hrd. Medium Armor Plating | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Core Cannon Matter Drive Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Spacefold Activator Integrated Mediator Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed ArcPhysicsModule Manual? 0 Play Time 05:09:52 Cumulative 417.1 hours Start 2021.10.25 @ 23:50:15 End 2021.10.27 @ 04:18:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cb9bd1d-f23b-4fa7-ad09-1f5cba1125f3