Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 21:18:56 Player: AshCrow Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (793) 793 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5643 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 3/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Flying (35) Location -4/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Antimatter Reactor Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine High-powered Shotgun High-powered Shotgun High-powered Shotgun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 3 | . . . 1 . 1 . 1 . Propulsion 3 | . . 2 . . 1 . . . Utility 2 | . . . . 1 . . 1 . Weapon 4 | . . . 1 1 . 2 . . Parts Attached 43 | 6 2 9 10 3 4 5 2 2 Power 6 | 1 . 2 . 1 1 1 . . Engine 5 | 1 . 2 . 1 . 1 . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 2 3 1 2 4 . 2 Treads 4 | 2 . 2 . . . . . . Leg 1 | . . . 1 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . 2 1 2 4 . 2 Utility 7 | 1 2 1 1 . . . 2 . Device 1 | . . . . . . . 1 . Storage 3 | 1 1 . 1 . . . . . Processor 2 | . . 1 . . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 . 4 6 1 1 . . . Energy Gun 1 | . . . 1 . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 11 | 2 . 3 4 1 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 Corrupted Parts 2 | . . 2 . . . . . . System Corruption 15 | . . 15 . . . . . . Parts Lost 22 | . . 4 6 . 2 8 1 1 Power 2 | . . 1 . . . 1 . . Propulsion 10 | . . 1 2 . 1 4 1 1 Utility 1 | . . 1 . . . . . . Weapon 9 | . . 1 4 . 1 3 . . Highest Loss Streak 8 | . . 2 4 . 1 8 1 1 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 3 6 3 5 5 4 2 3 Power 1 | . 1 3 2 2 2 1 1 2 Propulsion 1 | 1 2 1 . . . . . . Utility . | . . 1 . . . . . . Weapon 1 | . . . . 3 3 2 . 1 Tool/Special . | . . . . . . . . . Unused Backups 4 | . . 1 . . . . . 3 Power 2 | . . . . . . . . 2 Propulsion 1 | . . 1 . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 42 | . 97 71 27 15 8 13 8 4 Engine 5 | . 14 10 . . . 1 . . Treads 10 | . 28 20 . . . . . . Flight 2 | . . . 2 7 4 11 4 4 Storage 5 | . 14 10 7 . . . . . Processor 1 | . . 6 . . . . 2 . Protection 2 | . 11 3 . . . . . . Ballistic Gun 10 | . 28 14 11 6 3 . . . Impact Weapon 1 | . . 4 . . . . . . Peak Build Rating 28 | 6 7 11 12 9 11 28 16 9 Average Rating 7 | 5 6 8 6 6 4 8 9 8 On Entrance 3 | . 6 7 . 2 9 5 . 2 Avg Prop Armor Cover (%) 10 | . . . . . . 10 . . Naked Turns 117 | . . 26 4 . 48 22 9 8 Heaviest Build 22 | 13 14 16 22 9 10 3 . . Greatest Support 60 | 40 40 60 10 4 8 25 7 7 Greatest Overweight (x) 7 | . . . 7 2 3 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 10 5 5 5 5 5 Average Capacity 6 | 7 8 7 9 5 5 5 5 5 Most Carried 8 | 3 4 8 5 5 5 5 5 5 Average Carried 4 | 1 3 6 3 5 5 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 5 5 2 5 4 Class Distribution -------------------- 93% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Matter Collected 791 | 235 55 229 172 . 100 . . . Remotely . | . . . . . . . . . Salvage Created 1042 | . 79 534 327 . 102 . . . Parts 55 | . 4 30 12 . 9 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 23 | . 2 10 7 . 4 . . . Guns 19 | . 2 8 5 . 4 . . . Cannons 1 | . . . 1 . . . . . Classes Destroyed 7 | . 1 5 1 . . . . . Worker 1 | . . . 1 . . . . . Builder 2 | . . 1 1 . . . . . Recycler 2 | . . 2 . . . . . . Watcher 2 | . . 2 . . . . . . Swarmer 9 | . . 4 1 . 4 . . . Grunt 9 | . 2 4 3 . . . . . Sentry 5 | . . 2 3 . . . . . Best Kill Streak 12 | . 1 12 5 . 4 . . . Combat Bots Only 5 | . 1 5 3 . 4 . . . Max Kills in Single Turn 1 | . 1 1 1 . 1 . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Hostile Shots Fired 494 | . 3 88 133 15 91 72 23 69 Missed 187 | . . 27 39 11 38 29 9 34 Hits 307 | . 3 61 94 4 53 43 14 35 Melee 14 | . . . . . . 13 . 1 Projectile 293 | . 3 61 94 4 53 30 14 34 AOE 6 | . . 2 . . . 1 3 . Critical Strikes 13 | . . . 5 1 1 5 1 . Damage Taken 5415 | . 31 727 1413 39 858 1037 667 643 Core 3244 | . 11 154 474 15 692 742 614 542 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 52 | . . 52 . . . . . . Core Remaining (%) 58 | 100 95 61 13 97 18 25 . . Volleys Fired 105 | . 2 38 51 . 7 7 . . Largest 3 | . 2 2 3 . 1 1 . . Hottest 125 | . 40 43 125 . 30 25 . . Shots Fired 185 | . 4 54 113 . 7 7 . . Gun 173 | . 4 54 101 . 7 7 . . Cannon 12 | . . . 12 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 166 | . 4 54 94 . 7 7 . . Thermal 19 | . . . 19 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 2 6 18 . 3 4 . . Robot Miss Streak 12 | . . 3 12 . 2 10 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 119 | . 2 35 74 . 5 3 . . Core Hits 45 | . 2 18 20 . 4 1 . . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . Critical Strikes 3 | . . 2 1 . . . . . Meltdown 1 | . . . 1 . . . . . Smash 2 | . . 2 . . . . . . Melee Attacks 4 | . . 4 . . . . . . Impact 4 | . . 4 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2081 | . 30 633 1200 . 136 52 30 . Guns 1716 | . 30 461 1050 . 131 44 . . Cannons 150 | . . . 150 . . . . . Explosions . | . . . . . . . . . Melee 161 | . . 161 . . . . . . Ramming 54 | . . 11 . . 5 8 30 . Kinetic 1598 | . 30 461 932 . 131 44 . . Thermal 268 | . . . 268 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 161 | . . 161 . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . 15 . . . . 4 4 Average Corruption 7 | . . 14 . . . . 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . 5 . . . . 3 1 Message Errors 1 | . . . . . . . 1 . Matter Fused 3 | . . 2 . . . . 1 . Energy Discharges 2 | . . 2 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . Misdirections 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 95 | . . 81 14 . . . . . Projectiles 14 | . . . 14 . . . . . Explosions . | . . . . . . . . . Melee 81 | . . 81 . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 25 | . . 5 . . 2 4 14 . Shots . | . . . . . . . . . Rammed 8 | . . 1 . . 2 1 4 . Targets Rammed 8 | . . 1 . . 2 1 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 302 | . 6 . 302 . . . 5 . Average Temperature 123 | . 6 . 127 . . . 5 . Received Heat Transfer 1368 | . 18 171 738 . 18 243 72 108 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . Combat Hostiles 2 | . . 2 . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions 3 | . . 3 . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 481 | . . . 481 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 160 | . 30 142 132 48 160 118 20 45 Initial 73 | . . 5 11 48 . 73 . 7 Average 31 | . 2 67 56 13 45 72 2 20 Influence Increases 1038 | . 50 283 267 30 200 65 64 79 Destroy 0b10 Robot/C 460 | . 40 200 140 . 80 . . . Destroy 0b10 Robot/NC 35 | . . 25 10 . . . . . Destroy Leader 114 | . 10 54 50 . . . . . Successful Hack 32 | . . 4 . . . 5 19 4 Disable Machine 15 | . . . 15 . . . . . Destroy Structure 7 | . . . 7 . . . . . Partial Spotted 45 | . . . . . 15 . 30 . Lose Combat Pursuer 330 | . . . 45 30 105 60 15 75 Influence Decreases 1003 | . 36 270 187 137 50 215 49 59 Entered New Map 169 | . . 9 16 59 . 77 . 8 Time Decay 634 | . 36 221 111 78 40 58 49 41 Lost Part 200 | . . 40 60 . 10 80 . 10 Squads Dispatched 20 | . 1 2 5 1 2 4 4 1 Investigation 4 | . . 1 . . . 2 1 . Extermination 2 | . . . . 1 . . 1 . Reinforcement 12 | . 1 1 3 . 2 2 2 1 Assault . | . . . . . . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Distress Signals 12 | . . 2 6 1 . 1 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 4 24 23 7 19 17 12 24 Peak Tracking Total 19 | . 1 12 8 7 10 12 8 19 Tactical Retreats 12 | . . . 3 2 3 1 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Traps Triggered 3 | . . . . . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Machines Accessed 9 | . . 2 . . . 2 4 1 Terminals 6 | . . 1 . . . 1 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 22 | . . 6 . . . 6 9 1 Successful 12 | . . 4 . . . 1 6 1 Failed 10 | . . 2 . . . 5 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . . 3 . Terminals 14 | . . 3 . . . 2 8 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . 3 . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 9 | . . 2 . . . 1 5 1 Record 3 | . . . . . . . 3 . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 Open DSF 2 | . . . . . . 1 1 . Alert Level 1 | . . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . . . 1 . Report Inventory 1 | . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . 1 . . . 2 2 1 Full Trace Events 3 | . . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Turns Passed 2483 | 71 454 569 269 221 177 140 469 113 Spaces Moved 3117 | 42 272 296 141 461 359 316 957 273 Core 403 | 6 . 50 52 . 95 42 142 16 Treads 554 | 36 272 246 . . . . . . Legs 14 | . . . 14 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2146 | . . . 75 461 264 274 815 257 Fastest Speed 32 | 50 160 50 37 40 32 32 45 35 Average Speed 65 | 144 160 141 83 43 42 35 45 39 Slowest Speed 440 | 160 160 160 440 200 200 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . . 4 3 2 4 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 4 37 23 24 19 15 9 26 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 5 | . . . 5 . . . . . Melee . | . . . . . . . . . Projectile 5 | . . . 5 . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Total 3365 | 50 286 384 206 477 370 333 983 276 Wait 82 | . 10 33 1 17 . . 19 2 Move 3082 | 41 271 295 140 452 353 312 948 270 Hop 13 | . . . . 4 2 2 4 1 Pick Up 9 | 3 . 1 . . . . 4 1 Fast Attach 34 | 6 1 4 8 3 4 6 2 . Attach 9 | . . . 2 . . 4 1 2 Detach 3 | . . . 2 . . 1 . . Swap 8 | . 2 5 1 . . . . . Drop 9 | . . 3 1 1 2 1 1 . Fire 105 | . 2 38 51 . 7 7 . . Melee 4 | . . 4 . . . . . . Ram 7 | . . 1 . . 2 . 4 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 4) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x2 977 | -9/Materials | System corruption reached 10% 1069 | -9/Materials | Released all parts (5) 1088 | -9/Materials | Discovered new exit (range 14) 1095 | -9/Materials | Entered another Materials area 1095 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1165 | -8/Materials | Garrison activated, responded to threat 1256 | -8/Materials | Lost 4 parts (1n3w) 1307 | -8/Materials | Core integrity fell below 50% 1358 | -8/Materials | Discovered new exit (range 16) 1362 | -8/Materials | Core integrity fell below 20% 1364 | -8/Materials | Entered Factory 1364 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1557 | -7/Factory | Discovered new exit (range 13) 1585 | -7/Factory | Entered another Factory area 1585 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1640 | -6/Factory | Spotted B-75 Beast 1699 | -6/Factory | Core integrity fell below 50% 1743 | -6/Factory | Core integrity fell below 20% 1756 | -6/Factory | Discovered new exit (range 8) 1762 | -6/Factory | Entered another Factory area 1762 | -5/Factory | Evolved 2 slots: Weapon x2 1897 | -5/Factory | Core integrity fell below 50% 1898 | -5/Factory | Discovered new exit (range 5) 1902 | -5/Factory | Entered another Factory area 1902 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1911 | -4/Factory | Lost 8 parts (1p4n3w) 2367 | -4/Factory | Discovered new exit (range 8) 2371 | -4/Factory | Entered Armory 2372 | -4/Armory | Core integrity fell below 50% 2464 | -4/Armory | Core integrity fell below 20% 2480 | -4/Armory | Spotted B-86 Titan 2484 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Sealed Heavy Doors opened. 02379_ Acquired Prototype Flight Unit. 02406_ Penetrated by Slug. 02411_ System corrupted: Component data lost. 02421_ Slug penetrates Wall. 02421_ Penetrated by Slug. 02450_ Slug penetrates Wall. 02455_ Penetrated by Slug. 02455_ Impulse Thruster destroyed. 02458_ Slug penetrates Wall. 02463_ Identified Cld. Nuclear Pulse Thruster. 02464_ G-67 Veteran destroyed. 02468_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02472_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 02476_ W-44 Eye sends out distress signal. 02480_ Slug penetrates H-77 Assassin. 02481_ Knocked back. 02481_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ""????????????????? | | ?????????????????????????????? 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Y ] ///# # """ """ # | | ????????????????????????#@ ///# + """ """ # | | ????????????????????????#| // ##### # | | ????????????????????????# #???# !! ! # | | ????????????????????????######;####???# !! # | | ?????????????????????????????# #??????# ! # | | ????????????????????????????? ######+###+###### | | ????????????????????????????? H | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? ###+######+###### | | ?????????????????????????????#####????????????# | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorMassRay Manual? 0 Play Time 00:30:41 Cumulative 51.7 hours Start 2026.10.13 @ 20:49:23 End 2026.10.13 @ 21:18:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 97 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a02e735e-934c-4996-a4af-b3383465e6ef