Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 00:09:04 Player: Runagate Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (5048) 5048 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 12008 Bonus ------- Follower Combat Kills 267 Aligned with FarCom 300 Friendly Fire -152 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Light Armor Plating Matter Neutralizer Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Gauss Rifle Hardcell Cannon KE Hardcell Construct/C > --- INVENTORY -------- Micro Fission Core Improved Treads Improved Treads Dispersion Rifle Dispersion Rifle Rocket Launcher Hammer [Rating: 85] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Slots Evolved 12 | . . . . . 4 . . 4 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 9 | . . . . . 2 . . 3 2 2 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 115 | 9 14 . 1 . 21 13 3 4 17 30 3 Power 16 | 1 4 . 1 . 2 1 . . 4 2 1 Engine 11 | 1 4 . 1 . 2 1 . . 2 . . Core 4 | . . . . . . . . . 2 1 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 25 | 2 3 . . . 3 4 1 1 2 9 . Treads 20 | 2 3 . . . 3 4 1 1 2 4 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . Flight 3 | . . . . . . . . . . 3 . Utility 42 | 4 4 . . . 11 1 1 3 4 12 2 Device 24 | 2 3 . . . 4 1 1 1 3 7 2 Storage 6 | 2 1 . . . 1 . . . 1 1 . Processor 3 | . . . . . . . . 1 . 2 . Hackware 2 | . . . . . . . . . . 2 . Protection 7 | . . . . . 6 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 32 | 2 3 . . . 5 7 1 . 7 7 . Energy Gun 4 | 1 . . . . . . . . 1 2 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 1 2 . . . 4 1 1 . 5 . . Ballistic Cannon 7 | . . . . . 1 4 . . 1 1 . Launcher 3 | . . . . . . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 1 . . 1 . Parts Lost 45 | . 1 . . . . . 1 1 17 24 1 Power 6 | . . . . . . . . . 3 3 . Propulsion 11 | . . . . . . . . . 3 7 1 Utility 17 | . 1 . . . . . . 1 6 9 . Weapon 11 | . . . . . . . 1 . 5 5 . Highest Loss Streak 15 | . 1 . . . . . 1 1 15 7 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 1 11 15 15 15 14 14 14 11 6 5 5 Power 1 | . 2 2 1 1 1 1 2 . . . . Propulsion 1 | . 1 2 2 2 1 2 2 1 . 1 . Utility 2 | . 2 4 4 5 4 3 4 3 2 1 2 Weapon 5 | . 5 7 7 7 6 7 6 6 4 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . . . . . 2 4 . 1 . . 3 Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . 1 . . . Utility 2 | . . . . . 1 . . . . . 1 Weapon 6 | . . . . . 1 3 . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 100 98 99 96 81 59 71 25 Engine 7 | . 14 14 14 14 9 9 9 5 1 2 . Treads 21 | . 28 28 28 28 26 26 27 23 10 12 . Device 13 | . 14 14 14 14 10 9 11 18 14 18 5 Storage 8 | . 14 14 14 14 9 9 9 6 8 5 . Protection 7 | . . . . . 16 17 12 5 2 . . Energy Gun 4 | . 13 14 14 14 8 1 . . 3 2 . Ballistic Gun 11 | . 14 14 14 14 10 9 14 18 10 3 . Ballistic Cannon 5 | . . . . . 7 16 12 1 . 4 . Peak Build Rating 85 | 7 9 8 9 9 23 27 44 60 72 85 61 Average Rating 36 | 6 8 8 8 9 20 24 32 57 55 67 37 On Entrance 24 | . 7 8 8 9 9 23 27 44 59 55 43 Naked Turns 48 | . . . . . . . . . . 9 39 Heaviest Build 76 | 16 31 28 28 28 53 54 54 59 63 76 8 Greatest Support 94 | 40 40 40 40 40 60 60 60 81 88 94 30 Greatest Overweight (x) 2 | . . . . . 1 . . . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 5 Most Carried 15 | 3 15 15 15 15 15 15 15 14 13 8 5 Average Carried 11 | 1 11 15 15 15 14 14 14 11 6 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 15 15 15 15 15 15 14 11 4 5 5 Scrap Engine Consumption 57 | . . . . . . . 13 9 28 7 . Constructs Created 6 | . . . . . . . . 3 3 . . Constructs Modified 13 | . . . . . . . . 1 10 2 . Class Distribution -------------------- 27% | Scavenger-Tank 27% | Mutant 20% | Scavenger-Skirmisher 10% | Tank 8% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Matter Collected 4248 | 303 307 3 . 28 505 943 290 271 742 856 . Remotely 223 | . . . . . . . . . . 223 . Salvage Created 5133 | 153 419 . . 45 518 946 510 593 963 986 . Parts 301 | 16 33 . . 7 30 43 17 35 76 44 . Haulers Intercepted 2 | . 1 . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Combat Hostiles Destroyed 92 | . 11 . . 3 12 20 4 8 15 19 . Melee 5 | . . . . . . . . . 1 4 . Guns 56 | . 11 . . 3 9 4 1 8 13 7 . Cannons 26 | . . . . . 3 13 3 . 1 6 . AOE 4 | . . . . . . 3 . . . 1 . Classes Destroyed 17 | 2 4 . . . 4 2 2 1 1 1 . Worker 5 | . . . . . 1 1 . 1 2 . . Builder 6 | . . . . . 1 . . . 3 2 . Tunneler 5 | 5 . . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . Recycler 6 | 1 . . . . . 1 3 1 . . . Mechanic 1 | . . . . . . . . . . 1 . Operator 2 | . . . . . . 1 . . . 1 . Watcher 5 | . 3 . . . . 2 . . . . . Swarmer 13 | . 6 . . 3 . . . . . 4 . Grunt 28 | . 5 . . . 5 11 . 3 1 3 . Brawler 1 | . . . . . . 1 . . . . . Sentry 21 | . . . . . 4 7 3 2 3 2 . Hunter 9 | . . . . . 3 1 . . 3 2 . Programmer 18 | . . . . . . . . 3 7 8 . Heavy 1 | . . . . . . . . . 1 . . Scientist 1 | . . . . . . . 1 . . . . Scrapper 2 | . . . . . . . 2 . . . . Best Kill Streak 5 | 3 3 . . 3 3 5 2 2 4 5 . Combat Bots Only 4 | . 3 . . 3 3 3 2 2 3 4 . Max Kills in Single Turn 2 | 1 2 . . 1 1 2 1 1 2 2 . Gunslinging 1 | . 1 . . . . . . . 1 . . Exploded 2 | . . . . . . 2 . . . 1 . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Hostile Shots Fired 886 | . 68 . . 16 52 68 29 115 240 240 58 Missed 249 | . 14 . . 5 13 15 12 44 58 60 28 Hits 637 | . 54 . . 11 39 53 17 71 182 180 30 Projectile 637 | . 54 . . 11 39 53 17 71 182 180 30 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 27 | . . . . . 2 2 . . 8 13 2 Damage Taken 12081 | . 567 . . 86 622 822 278 845 4238 3990 633 Core 1867 | . 105 . . 28 . . 51 100 428 647 508 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 925 | . 4 . . . 129 221 10 26 296 239 . Core Remaining (%) 76 | 100 . . . 46 . . 90 88 57 . . Volleys Fired 355 | 13 46 . . 6 31 65 22 30 88 54 . Largest 3 | 2 2 . . 2 3 3 3 3 3 3 . Hottest 176 | 70 73 . . 70 108 111 89 114 156 176 . Shots Fired 877 | 26 82 . . 12 87 195 64 90 193 128 . Gun 610 | 26 82 . . 12 60 71 39 86 175 59 . Cannon 263 | . . . . . 27 121 25 4 17 69 . Launcher 4 | . . . . . . 3 . . 1 . . Special . | . . . . . . . . . . . . Kinetic 701 | 13 46 . . 6 56 186 64 64 161 105 . Thermal 172 | 13 36 . . 6 31 6 . 26 31 23 . Explosive . | . . . . . . . . . . . . Electromagnetic 4 | . . . . . . 3 . . 1 . . Robot Hit Streak 25 | 6 10 . . 2 7 21 18 25 19 12 . Robot Miss Streak 5 | 1 5 . . 3 4 5 4 4 3 2 . Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 5 | . 2 . . 1 . . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 1 . . Shots Hit Robots 607 | 18 47 . . 4 56 130 43 73 140 96 . Core Hits 249 | 8 23 . . 3 31 44 15 29 55 41 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 1 1 . Critical Strikes 17 | 1 1 . . . . 5 2 . 2 6 . Burn 2 | 1 1 . . . . . . . . . . Destroy 3 | . . . . . . . 1 . 1 1 . Blast 9 | . . . . . . 5 1 . 1 2 . Sever 3 | . . . . . . . . . . 3 . Melee Attacks 94 | . 5 . . . 15 1 . . 19 54 . Impact 64 | . 5 . . . 15 1 . . 19 24 . Slashing 30 | . . . . . . . . . . 30 . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks 4 | . . . . . . . . . . 4 . Damage Inflicted 12965 | 185 663 . . 62 993 2532 823 1324 2697 3686 . Guns 7582 | 185 658 . . 62 666 749 483 1206 2278 1295 . Cannons 3581 | . . . . . 254 1564 265 79 271 1148 . Explosions 823 | . . . . . . 215 . . 127 481 . Melee 741 | . . . . . . . . . . 741 . Ramming 238 | . 5 . . . 73 4 75 39 21 21 . Kinetic 8921 | 85 372 . . 24 697 2275 748 881 2011 1828 . Thermal 2749 | 100 286 . . 38 223 38 . 404 564 1096 . Explosive 27 | . . . . . . 27 . . . . . Electromagnetic 289 | . . . . . . 188 . . 101 . . Impact 298 | . . . . . . . . . . 298 . Slashing 443 | . . . . . . . . . . 443 . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 1 13 19 22 Average Corruption 10 | . . . . . . . . 1 10 10 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 109 | . . . . . . . . 3 61 38 7 Message Errors 29 | . . . . . . . . 1 14 13 1 Matter Fused 33 | . . . . . . . . . 20 11 2 Heat Flow Errors 9 | . . . . . . . . . 7 2 . Energy Discharges 12 | . . . . . . . . 1 4 6 1 Parts Rejected 3 | . . . . . . . . . 2 1 . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . 1 7 3 . Data Loss (major) 3 | . . . . . . . . . 3 . . Misfires 2 | . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 194 | . . . . . 1 72 . . . 121 . Projectiles 80 | . . . . . . 29 . . . 51 . Explosions 112 | . . . . . . 43 . . . 69 . Melee 2 | . . . . . 1 . . . . 1 . Knockbacks 49 | . . . . . 6 24 . 3 4 12 . Impact 1 | . . . . . 1 . . . . . . Kinetic 42 | . . . . . 5 20 . 3 4 10 . Secondary 6 | . . . . . . 4 . . . 2 . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 30 | . 1 . . . 12 1 5 5 3 3 . Targets Rammed 34 | . 1 . . . 12 1 6 5 4 5 . Kicked . | . . . . . . . . . . . . Crushed 4 | . . . . . . . 1 . 1 2 . Highest Temperature 249 | 80 249 . . 65 178 96 12 6 242 138 . Average Temperature 40 | 33 60 . . 34 52 18 4 3 62 46 . Received Heat Transfer 1701 | . 234 . . . 117 297 102 219 144 498 90 Effects 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . . . . 2 2 . . . 4 . Impact Corruptions 2 | . . . . . 1 . . . . 1 . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 3 | 1 . . . . 1 . . . . 1 . Heat Transferred 3532 | 370 925 . . 111 666 111 . . 346 1003 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Maximum Alert Level 2 | . . . . . . 1 1 2 . 1 . Low Security (%) 88 | 100 100 100 . 100 100 83 99 61 100 64 100 Level 1 11 | . . . . . . 16 . 37 . 35 . Level 2 . | . . . . . . . . 1 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 400 | 5 106 17 . 70 169 335 205 400 86 318 107 Initial 400 | . . 17 . . 19 62 122 400 86 29 92 Average 83 | 1 31 1 . 50 43 121 78 201 23 127 80 Influence Increases 4130 | 30 359 . . 70 395 876 313 678 519 815 75 Destroy 0b10 Robot/C 1960 | . 220 . . 60 240 540 60 160 300 380 . Destroy 0b10 Robot/NC 165 | 30 20 . . . 10 35 15 10 25 20 . Destroy Leader 524 | . 58 . . 10 80 136 . 60 100 80 . Allied During Kill 33 | . . . . . . 33 . . . . . Successful Hack 110 | . 27 . . . 6 35 26 16 . . . Select Force Hacks 210 | . . . . . . . 210 . . . . Disable Machine 285 | . 15 . . . . 75 . 15 30 150 . Destroy Structure 188 | . 4 . . . 14 22 2 2 34 110 . Advance Influence 400 | . . . . . . . . 400 . . . Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 240 | . 15 . . . 45 . . 15 30 75 60 Influence Decreases 4023 | 30 314 45 . 20 297 709 628 500 636 687 157 Entered New Map 559 | . . 28 . . 31 86 193 . 92 32 97 Time Decay 3037 | 30 304 17 . 20 266 583 425 490 437 415 50 Lost Part 387 | . 10 . . . . . 10 10 107 240 10 Lost Ally 40 | . . . . . . 40 . . . . . Squads Dispatched 27 | . 2 . . . 2 5 . 2 6 9 1 Investigation 6 | . 1 . . . 2 1 . . . 1 1 Extermination 10 | . . . . . . . . 2 4 4 . Reinforcement 8 | . 1 . . . . 1 . . 2 4 . Assault 2 | . . . . . . 2 . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Distress Signals 8 | . 1 . . . 2 . . . 4 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 19 . . 2 23 26 5 10 26 35 15 Peak Tracking Total 12 | . 4 . . 2 5 5 4 3 6 8 12 Tactical Retreats 12 | . 1 . . . 2 . 1 1 2 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Traps Triggered 4 | . 1 . . . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Machines Disabled 19 | . 1 . . . . 5 . 1 2 10 . Max in Single Turn 7 | . 1 . . . . 3 . 1 2 7 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Machines Accessed 34 | . 5 . 1 . 4 7 14 1 1 . 1 Terminals 19 | . 4 . . . 2 5 6 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 1 . . . 2 2 . . 1 . . Recycling Units 7 | . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 80 | . 16 . 1 . 12 20 27 1 1 . 2 Successful 48 | . 9 . 1 . 7 13 17 1 . . . Failed 32 | . 7 . . . 5 7 10 . 1 . 2 Catastrophic 2 | . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 48 | . 10 . 1 . 6 8 23 . . . . Terminals 52 | . 14 . . . 6 12 17 1 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 17 | . 2 . . . 6 8 . . 1 . . Recycling Units 8 | . . . . . . . 8 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 3 . 1 . 1 2 4 1 . . . Prototype ID Bank 2 | . . . . . . 1 1 . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Locate Traps 3 | . 2 . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . 4 7 . . . . . Scan Component 7 | . 1 . . . 2 4 . . . . . Repair 6 | . 1 . . . 2 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 23 | . 4 . . . 2 4 13 . . . . Terminals 16 | . 4 . . . 2 4 6 . . . . Botnet 16 | . 4 . . . 2 4 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 7 . . . . Tunnel 7 | . . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 4 . . . 2 5 2 1 1 . 1 Full Trace Events 5 | . 1 . . . 1 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 2 3 . . . . . Time 174 | . 26 . . . 52 96 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . . . . 46 . . . . . Total Damage 791 | . . . . . . 791 . . . . . Kills 8 | . . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Active Infowar (turns) 2013 | 52 1041 262 344 44 266 . . . . . 4 Seismic 2009 | 52 1041 262 344 44 266 . . . . . . Cloaking 4 | . . . . . . . . . . . 4 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Turns Passed 11863 | 178 1101 262 344 44 1750 1819 1428 1285 1961 1579 112 Spaces Moved 5640 | 79 526 162 214 17 740 745 828 671 695 748 215 Core 95 | 2 . . . . . . . . . 17 76 Treads 5162 | 77 526 162 214 17 740 745 828 671 695 487 . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 189 | . . . . . . . . . . 189 . Flight 194 | . . . . . . . . . . 55 139 Fastest Speed 36 | 50 160 160 160 160 160 160 160 158 157 36 37 Average Speed 154 | 157 160 160 160 160 161 160 160 158 183 131 41 Slowest Speed 266 | 160 160 160 160 160 240 160 160 160 266 251 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 4 . Cave-ins Triggered 2 | . . . . . . . . . . 2 . Exploration Rate (%) 38 | 5 77 35 43 6 52 74 98 14 18 22 18 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 7 | . . . . . . . 7 . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 58 | . 3 . . . 11 2 . . 11 31 . Terrain Destroyed 125 | . 3 . . . 14 17 2 . 16 73 . Melee 40 | . 3 . . . 11 1 . . 10 15 . Projectile 47 | . . . . . 3 4 2 . 1 37 . AOE 38 | . . . . . . 12 . . 5 21 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Arm Total 7906 | 105 692 165 216 22 1200 1235 879 825 1181 1150 236 Wait 1534 | 3 80 . . . 347 380 15 109 329 254 17 Move 5629 | 78 525 161 213 16 739 744 827 670 694 747 215 Hop . | . . . . . . . . . . . . Pick Up 35 | 2 9 . 1 . 6 8 . . 4 5 . Fast Attach 44 | 7 . . . . 2 2 1 2 6 21 3 Attach 28 | . 1 . . . 4 . 1 1 13 8 . Detach 8 | . . . . . . . 1 2 5 . . Swap 91 | 2 18 . 1 . 27 18 3 1 12 9 . Drop 59 | . 7 . 1 . 17 15 3 5 7 4 . Fire 355 | 13 46 . . 6 31 65 22 30 88 54 . Melee 83 | . 5 . . . 15 1 . . 19 43 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 34 | . 1 . . . 12 1 6 5 4 5 . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . 1 . . . . 1 Trap 4 | . . 4 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Repaired Seismic Detector 313 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Discovered new exit (range 11) 1093 | -10/Materials | Discovered new exit (range 13) 1280 | -10/Materials | Entered Mines 1362 | -10/Mines | Found a hidden stash of uninstalled traps 1534 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1536 | -10/Mines | Discovered new exit (range 5) 1542 | -10/Mines | Entered Exiles 1581 | -10/Exiles | Met 8R-AWN 1605 | -10/Exiles | Met EX-HEX 1656 | -10/Exiles | Met EX-BIN 1674 | -10/Exiles | Aligned with FarCom system 1675 | -10/Exiles | Given EX-Vault access code 1714 | -10/Exiles | Opened EX-Vault 1725 | -10/Exiles | Found 0b10 Alert Chip 1758 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1869 | -10/Exiles | Discovered new exit (range 14) 1886 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1886 | -10/Exiles | Entered Mines 1898 | -9/Mines | Core integrity fell below 50% 1919 | -9/Mines | Discovered new exit (range 8) 1930 | -9/Mines | Entered Materials 1930 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1931 | -8/Materials | Identified exit to Storage 2079 | -8/Materials | Repaired Lgt. Treads 2167 | -8/Materials | Repaired Med. Laser 2496 | -8/Materials | Build established: Tank 3205 | -8/Materials | Discovered new exit (range 11) 3640 | -8/Materials | Discovered exit to Storage (range 9) 3680 | -8/Materials | Entered Storage 3850 | -8/Storage | Build established: Scavenger-Tank 4382 | -8/Storage | Repaired Hrd. Light Armor Plating 4891 | -8/Storage | Repaired Deuterium Engine 4918 | -8/Storage | Repaired Lgt. Treads 5003 | -8/Storage | Met a pair of Derelict thieves 5248 | -8/Storage | Discovered new exit (range 9) 5444 | -8/Storage | Garrison activated, responded to threat 5492 | -8/Storage | Used back door to open Recycling access 5492 | -8/Storage | Discovered new exit (range 5) 5499 | -8/Storage | Entered Recycling 5753 | -8/Recycling | Discovered new exit (range 15) 6204 | -8/Recycling | Scanned before Scraplab entrance 6392 | -8/Recycling | Angered Scraplab inhabitants 6446 | -8/Recycling | Found Prototype Device 6446 | -8/Recycling | Identified Scrap Engine 6746 | -8/Recycling | Build established: Scavenger-Skirmisher 6927 | -8/Recycling | Entered Factory 6927 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6980 | -6/Factory | Discovered new exit (range 6) 7264 | -6/Factory | Discovered new exit (range 4) 7769 | -6/Factory | Identified exit to Lower Caves 7769 | -6/Factory | Identified exit to Extension 8061 | -6/Factory | Cargo convoy interrupted 8212 | -6/Factory | Entered another Factory area 8212 | -5/Factory | Evolved 2 slots: Utility x2 8611 | -5/Factory | Build established: Scavenger-Tank 8837 | -5/Factory | System corruption reached 10% 8921 | -5/Factory | Lost 15 parts (1p3n6u5w) 9206 | -5/Factory | Build established: Skirmisher 10099 | -5/Factory | Build established: Mutant 10119 | -5/Factory | Discovered new exit (range 12) 10173 | -5/Factory | Entered another Factory area 10173 | -4/Factory | Evolved 2 slots: Utility x2 10891 | -4/Factory | Build established: Scavenger-Skirmisher 11055 | -4/Factory | System corruption reached 10% 11094 | -4/Factory | Lost 6 parts (1p2n3w) 11165 | -4/Factory | Crushed by falling debris 11348 | -4/Factory | Build established: Scavenger-Mutant 11381 | -4/Factory | Lost 4 parts (1n2u1w) 11473 | -4/Factory | Released all parts (9) 11501 | -4/Factory | Lost 7 parts (2n4u1w) 11626 | -4/Factory | Crushed by falling debris 11678 | -4/Factory | Core integrity fell below 50% 11748 | -4/Factory | Discovered new exit (range 12) 11751 | -4/Factory | Identified exit to Armory 11752 | -4/Factory | Entered Armory 11755 | -4/Armory | Build established: Mutant 11825 | -4/Armory | Released all parts (8) 11831 | -4/Armory | Core integrity fell below 20% 11864 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11825_ Released Katana. 11825_ Released Adv. Signal Interpreter. 11825_ Released Katana. 11825_ Released Field Propulsion Array. 11825_ Released Adv. Cloaking Device. 11825_ Released Fission Core. 11828_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 11829_ Terminal disabled. 11833_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 11839_ E-15 Imp destroyed. 11842_ Door malfunctions. 11849_ XZ6OI>BE6PMY#7Y WGBYMQ7UFB 11864_ Attempting to rewire D-63 Destroyer. 11864_ D-63 Destroyer is dormant, system inaccessible. 11864_ D-63 Destroyer springs to life. 11864_ Reinforced Shell breached. 11864_ D-63 Destroyer springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????????##??###?#? | | ?????????????????????## ## # #? | | ?????????????????????# #? | | ?????????????????????# #? | | ????????????########## " #? | | ????????????# @d" #? | | ????????????# pd #? | | ????????????# d #? | | ????????????# #? | | ????????????# #? | | ????????????# # #? | | ????????????# # #? | | ????????????# x # #? | | ????????????#####/########+####? | | ???????????????# #???? | | ??????########## #####+##+##??? | | ??????# ## # x #??? | | ??????# ## # #??? | | ??????# ## # #??? | | #+#???# ## # #??? | | ?? # ## ############## | | ? # ## # # | | " """ # ## # l # | | " """ # ## # !! !! # | | " """ # !!! ## # !! !! # | | # !!! ## # # | | " """ # ! ## # !! !! # | | " """ # ## # !! !! # | | " """ # ## / # | | # ## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 80% | -10/Materials Lgt. Treads | 35% | -8/Materials Med. Laser | 44% | -8/Materials Hrd. Light Armor Plating | 27% | -8/Storage Deuterium Engine | 72% | -8/Storage Lgt. Treads | 50% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingTowerMount Manual? 0 Play Time 01:17:50 Cumulative 113.9 hours Start 2025.09.29 @ 16:58:12 End 2025.09.30 @ 00:09:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 219 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df2f157f-ba6a-4a3b-ae3e-e14ff72555fb