Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 22:21:28 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (933) 933 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 3661 Bonus ------- Follower Combat Kills 103 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 146/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Heat Sink Medium Storage Unit Improved Terrain Scanner Datajack Mining Laser Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Small Laser Particle Cannon Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Wheel Hover Unit Hover Unit Hover Unit Heat Sink Improved Terrain Scanner Light Armor Plating Datajack Mining Laser [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 43 | 9 . 8 10 2 1 13 Power 3 | 1 . 1 . 1 . . Engine 2 | 1 . . . 1 . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 14 | 4 . 2 5 . . 3 Treads . | . . . . . . . Leg 5 | 2 . . 3 . . . Wheel 6 | 2 . 2 2 . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 9 | 2 . 3 2 1 . 1 Device 5 | 1 . 3 . 1 . . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 17 | 2 . 2 3 . 1 9 Energy Gun 5 | 1 . 1 2 . . 1 Energy Cannon 3 | . . . 1 . . 2 Ballistic Gun 8 | 1 . . . . 1 6 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 18 | . . . 5 1 . 12 Power 1 | . . . . . . 1 Propulsion 6 | . . . 3 . . 3 Utility 3 | . . . . 1 . 2 Weapon 8 | . . . 2 . . 6 Highest Loss Streak 12 | . . . 2 1 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 100 98 94 98 88 71 Engine 4 | . 14 3 . 5 9 6 Core 6 | . . 10 11 5 . . Leg 7 | . . . 5 33 27 9 Wheel 16 | . 28 28 24 . . . Hover 2 | . . . . . . 9 Device 10 | . 14 12 11 9 9 6 Storage 11 | . 14 14 11 11 9 9 Hackware 5 | . . . 9 11 9 9 Energy Gun 11 | . 14 13 16 11 9 3 Energy Cannon 2 | . . . 2 11 9 3 Ballistic Gun 9 | . 14 14 2 . 7 13 Peak Build Rating 19 | 9 9 11 15 17 19 19 Average Rating 12 | 6 9 10 14 14 17 15 On Entrance 11 | . 9 9 10 15 15 19 Naked Turns . | . . . . . . . Heaviest Build 22 | 14 14 14 21 21 22 22 Greatest Support 30 | 20 20 20 30 30 30 30 Greatest Overweight (x) 5 | . . . 2 . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 Most Carried 10 | 7 7 8 10 10 10 10 Average Carried 7 | 2 7 7 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 7 7 8 10 10 10 8 Class Distribution -------------------- 51% | Mutant 30% | Scavenger-Mutant 11% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 747 | 184 . 159 208 23 86 87 Remotely . | . . . . . . . Salvage Created 1290 | 174 . 159 445 167 158 187 Parts 98 | 13 . 11 36 12 11 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 30 | . . 5 10 5 3 7 Guns 25 | . . 5 8 2 3 7 Cannons 5 | . . . 2 3 . . Classes Destroyed 9 | 2 . 2 4 1 . . Worker 1 | . . . 1 . . . Tunneler 6 | 4 . 1 . 1 . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 14 | . . 3 3 3 . 5 Grunt 13 | . . 2 5 1 3 2 Brawler 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Best Kill Streak 6 | 3 . 3 6 6 3 3 Combat Bots Only 5 | . . 3 5 5 3 3 Max Kills in Single Turn 1 | 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 272 | . . 30 39 15 14 174 Missed 72 | . . 5 9 4 . 54 Damage Taken 2268 | . . 236 348 96 223 1365 Core 691 | . . 50 70 20 29 522 Absorbed by Shields 67 | . . . . . . 67 Core Remaining (%) 85 | 100 . 80 . 77 . . Volleys Fired 168 | 17 8 18 32 11 19 63 Largest 3 | 2 2 2 2 2 1 3 Hottest 110 | 60 60 100 108 108 25 110 Shots Fired 288 | 34 16 30 64 22 19 103 Gun 253 | 34 16 26 52 11 19 95 Cannon 31 | . . . 12 11 . 8 Launcher . | . . . . . . . Special 4 | . . 4 . . . . Kinetic 148 | 17 8 12 2 . 19 90 Thermal 122 | 17 8 18 44 22 . 13 Explosive . | . . . . . . . Electromagnetic 18 | . . . 18 . . . Robot Hit Streak 15 | 7 4 3 15 4 7 11 Robot Miss Streak 4 | 4 1 3 3 2 2 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 1 . . 3 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 181 | 21 9 16 43 14 13 65 Core Hits 71 | 6 1 9 21 7 5 22 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2316 | 261 113 198 622 232 210 680 Guns 1958 | 261 113 193 455 66 210 660 Cannons 353 | . . . 167 166 . 20 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 5 | . . 5 . . . . Kinetic 1157 | 141 80 102 10 . 210 614 Thermal 933 | 120 33 91 391 232 . 66 Explosive . | . . . . . . . Electromagnetic 221 | . . . 221 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . 1 . . Message Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . 12 1 . . Projectiles 13 | . . . 12 1 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 243 | . . 94 180 225 8 243 Average Temperature 67 | . . 36 53 100 7 92 Received Heat Transfer 894 | . . 54 117 6 117 600 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 2 . 1 1 1 . . Heat Transferred 1965 | 275 75 200 821 446 . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 319 | 25 31 132 315 252 215 319 Initial 139 | . 16 12 2 122 98 139 Average 132 | 11 22 84 133 238 177 232 Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 70 | 100 100 100 70 8 58 32 Level 1 29 | . . . 30 91 41 67 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 1 . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 2 5 20 5 6 12 Peak Tracking Total 8 | . 2 3 4 3 3 8 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 5 | . . . . . . 5 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 5 | . . . 3 . 2 . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 13 | . . . 9 . 4 . Successful 9 | . . . 5 . 4 . Failed 4 | . . . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . . 5 . 3 . Terminals 9 | . . . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 3 | . . . 3 . . . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . . . 2 . 3 . Terminals 2 | . . . 2 . . . Track 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Monitor 1 | . . . . . 1 . Reject 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 3 | . . . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . 27 . Total Damage 320 | . . . . . 320 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 1808 | 197 69 552 370 146 91 383 Spaces Moved 865 | 114 57 199 212 76 42 165 Core 13 | 3 . . . . . 10 Treads . | . . . . . . . Legs 290 | 81 . . 32 76 42 59 Wheels 466 | 30 57 199 180 . . . Hover 96 | . . . . . . 96 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 120 120 52 Average Speed 95 | 107 80 80 87 120 120 102 Slowest Speed 300 | 120 80 80 260 120 120 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 5 13 29 21 21 7 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 4 | . . 4 . . . . Terrain Destroyed 4 | . . 4 . . . . Melee . | . . . . . . . Projectile 4 | . . 4 . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 1588 | 150 64 554 331 108 71 310 Wait 459 | . . 322 70 19 5 43 Move 860 | 113 56 198 211 75 42 165 Hop . | . . . . . . . Pick Up 20 | 9 . 2 4 1 2 2 Fast Attach 20 | 7 . . 6 . 1 6 Attach 8 | . . 1 2 1 . 4 Detach 5 | . . 1 1 . . 3 Swap 15 | 2 . 7 2 1 . 3 Drop 15 | 2 . 4 3 . 2 4 Fire 168 | 17 8 18 32 11 19 63 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . . . 17 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 11) 267 | -10/Materials | Entered Mines 302 | -10/Mines | Learned location of Mines (-8) 313 | -10/Mines | Build established: Mutant 800 | -10/Mines | Discovered new exit (range 10) 819 | -10/Mines | Entered Materials 819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -9/Materials | Build established: Scavenger-Mutant 1075 | -9/Materials | Discovered new exit (range 16) 1189 | -9/Materials | Entered Mines 1318 | -9/Mines | Discovered new exit (range 5) 1329 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1335 | -9/Mines | Entered Materials 1335 | -8/Materials | Accompanied by 3 allies 1335 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1367 | -8/Materials | Garrison activated, responded to threat 1409 | -8/Materials | Lost 3 allies 1426 | -8/Materials | Identified exit to Garrison 1426 | -8/Materials | Entered Garrison 1592 | -8/Garrison | Triggered checkpoint 1722 | -8/Garrison | Core integrity fell below 50% 1754 | -8/Garrison | Triggered checkpoint 1775 | -8/Garrison | Core integrity fell below 20% 1798 | -8/Garrison | Lost 12 parts (1p3n2u6w) 1809 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01710_ Acquired Particle Gun. 01710_ G-47 Trooper destroyed. 01712_ Critical hit (Burn: +37). 01714_ Lgt. Assault Rifle destroyed. 01725_ G-47 Trooper destroyed. 01725_ Switching to secondary target: G-47 Trooper. 01725_ Particle Gun destroyed. 01729_ Enh. Autogun destroyed. 01732_ Acquired 52 matter. 01735_ Particle Cannon destroyed. 01745_ Lgt. Assault Rifle destroyed. 01751_ Critical hit (Burn: +37). 01753_ Acquired Lgt. Assault Rifle. 01754_ Beams of light sweep through the air. An alarm sounds. 01767_ Lgt. Assault Rifle destroyed. 01768_ Acquired 17 matter. 01772_ Acquired Lgt. Assault Rifle. 01776_ S-10 Pest destroyed. 01789_ Acquired Lgt. Assault Rifle. 01806_ Destroyed Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????#! #???????# | | ?????????????????????????#! #???????# ## | | ?????????????????????????#!!!!!### ###?????# ## | | ?????????????????????????######??# [ #?????# ## | | ?????????????????????????????????#=% *#?????# #? | | ?????????????????????????????????#== #?????# #? | | ?????????????????????????????????# %###?????# #? | | ?????????????????????????????????# =#???????# #? | | ?????????????????????????????????# #???????# #? | | ???????????????????????########### ######### #? | | ???????????????????????# ## | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ####################### | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????####??# #?????????????????????? | | ?????????????????# ?# ^ #?????????????????????? | | ????????????###### ## #?????????????????????? | | ????????????# = %#?????????????????????? | | ???????? ^ g *!+?????????????????????? | | ???????? =#?????????????????????? | | ?????????#### ## ## * #?????????????????????? | | ????????????#????# ?#%@ #?????????????????????? | | ???????????????? ==%= #???????????????????? | | ????????????? =[% #???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????# ## ## ###???????????????????? | | ????????????# ?# ?# #?????????????????????? | | ????????????# ? ? ?????????????????????? | | ??????????????? ?? ?????????????????????? | | ?????????????? ? #?????????????????????? | | ?????????????? ##""??###+##?????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorShockFalx Manual? 0 Play Time 00:18:16 Cumulative 208.0 hours Start 2024.09.26 @ 22:02:45 End 2024.09.26 @ 22:21:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e4c3944-bf3a-45fc-aad8-69698f168165