Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.02 @ 21:01:11 Player: User Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (950) 950 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3749 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 439/700 Matter 300/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Power Shielding > --- WEAPON (3) ------- Scythe > --- INVENTORY (6) ---- Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Airjet Airjet Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Advanced EMP Blaster Scythe Scythe > --- INVENTORY -------- Light Nuclear Core Heat Sink Improved Power Shielding Light Armor Plating [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . 2 . Weapon 1 | . . . . . 1 Parts Attached 36 | . 1 2 2 26 5 Power 8 | . . 1 . 6 1 Engine 6 | . . 1 . 5 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 7 | . . . . 6 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 7 | . . . . 6 1 Flight . | . . . . . . Utility 13 | . 1 1 1 8 2 Device 3 | . 1 1 . 1 . Storage . | . . . . . . Processor 5 | . . . 1 4 . Hackware 1 | . . . . 1 . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 8 | . . . 1 6 1 Energy Gun 1 | . . . . 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 18 | . . . 1 8 9 Power 3 | . . . . 2 1 Propulsion 4 | . . . . 1 3 Utility 7 | . . . . 4 3 Weapon 4 | . . . 1 1 2 Highest Loss Streak 9 | . . . 1 3 9 Average Slot Usage (%) 93 | . 95 100 92 94 85 Engine 16 | . 14 22 22 15 11 Core 1 | . . . . 1 2 Leg 9 | . 28 22 22 . . Hover 10 | . . . . 17 17 Device 7 | . 9 22 17 3 . Storage 9 | . 14 11 11 9 7 Processor 12 | . . . 4 18 19 Protection 5 | . . . . 8 7 Energy Gun 4 | . 14 11 3 1 . Ballistic Gun 4 | . 14 11 3 1 . Launcher 6 | . . . 7 8 4 Slashing Weapon 3 | . . . . 4 13 Naked Turns . | . . . . . . Heaviest Build 37 | 10 11 17 18 35 37 Greatest Support 29 | 20 20 20 20 20 29 Greatest Overweight (x) 6 | . . . . 2 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 6 | 6 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 5 Average Carried 5 | 6 5 5 5 5 2 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 6 6 6 6 6 1 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 716 | 200 23 . 37 446 10 Remotely . | . . . . . . Salvage Created 1254 | . 296 . 100 858 . Parts 93 | . 21 . 3 69 . Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 23 | . 3 . 2 18 . Melee 4 | . . . . 4 . Guns 5 | . 1 . . 4 . Cannons 3 | . . . . 3 . AOE 11 | . 2 . 2 7 . Classes Destroyed 9 | . 4 . . 5 . Worker 5 | . 1 . . 4 . Builder 5 | . 2 . . 3 . Hauler 3 | . . . . 3 . Recycler 2 | . 1 . . 1 . Watcher 2 | . . . . 2 . Swarmer 7 | . . . . 7 . Grunt 11 | . 3 . 2 6 . Duelist 1 | . . . . 1 . Sentry 4 | . . . . 4 . Best Kill Streak 10 | . 3 . 2 10 . Combat Bots Only 6 | . 2 . 2 6 . Max Kills in Single Turn 3 | . 2 . 1 3 . Gunslinging . | . . . . . . Exploded 3 | . 1 . 1 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2412 | . 148 31 109 1242 882 Core 479 | . 51 . . 167 261 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 79 . 100 69 . Volleys Fired 73 | . 13 2 5 53 . Largest 2 | . 2 2 2 2 . Hottest 73 | . 60 60 60 73 . Shots Fired 92 | . 26 4 6 56 . Gun 62 | . 26 4 2 30 . Cannon 10 | . . . . 10 . Launcher 20 | . . . 4 16 . Special . | . . . . . . Kinetic 36 | . 13 2 1 20 . Thermal . | . . . . . . Explosive 12 | . . . . 12 . Electromagnetic 44 | . 13 2 5 24 . Robot Hit Streak 7 | . 7 1 3 5 . Robot Miss Streak 4 | . 4 2 3 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 76 | . 16 1 4 43 12 Core Hits 59 | . 9 . 4 45 1 Critical Hits 2 | . . . . 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks 26 | . . . . 12 14 Impact . | . . . . . . Slashing 26 | . . . . 12 14 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 3139 | . 360 13 99 2296 371 Guns 511 | . 191 13 10 297 . Cannons 165 | . . . . 165 . Explosions 1605 | . 169 . 89 1347 . Melee 858 | . . . . 487 371 Ramming . | . . . . . . Kinetic 264 | . 45 . 10 209 . Thermal 169 | . 169 . . . . Explosive 1213 | . . . . 1213 . Electromagnetic 635 | . 146 13 89 387 . Impact . | . . . . . . Slashing 858 | . . . . 487 371 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 74 | . . . . 51 23 Projectiles . | . . . . . . Explosions 51 | . . . . 51 . Melee 23 | . . . . . 23 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 254 | . 38 . . 216 . Shots 9 | . 1 . . 8 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 204 | . 52 24 31 204 18 Average Temperature 42 | . 24 14 20 61 8 Received Heat Transfer 939 | . 60 18 57 333 471 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . 250 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 634 | . 115 98 92 634 303 Initial 288 | . . 48 37 35 288 Average 211 | . 39 82 72 300 275 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 52 | 100 100 100 100 29 . Level 1 30 | . . . . 39 100 Level 2 17 | . . . . 31 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 6 3 2 27 8 Peak Tracking Total 6 | . 3 3 2 5 6 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 5 | . 1 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 3 | . . . . 3 . Max in Single Turn 2 | . . . . 2 . Machines Sabotaged 1 | . . 1 . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 4 | . . 1 . 3 . Terminals 3 | . . 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . 1 . 10 . Successful 7 | . . 1 . 6 . Failed 4 | . . . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . 1 . 6 . Terminals 8 | . . 1 . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 1 . 3 . Terminals 4 | . . 1 . 3 . Botnet 2 | . . . . 2 . Operators 1 | . . . . 1 . Sabotage 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . . 5 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1237 | 3 162 88 198 682 104 Spaces Moved 763 | 3 96 66 146 395 57 Core 3 | . . . . . 3 Treads . | . . . . . . Legs 322 | 3 96 66 146 11 . Wheels . | . . . . . . Hover 438 | . . . . 384 54 Flight . | . . . . . . Fastest Speed 51 | 120 120 120 120 51 51 Average Speed 116 | 120 120 120 120 112 118 Slowest Speed 350 | 120 120 120 120 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 1 20 14 39 35 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 79 | . 12 . . 67 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 78 | . 12 . . 66 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 995 | 2 122 71 163 563 74 Wait 34 | . . . 7 27 . Move 758 | 2 95 65 145 394 57 Hop . | . . . . . . Pick Up 42 | . 7 2 2 31 . Fast Attach . | . . . . . . Attach 24 | . 1 2 1 15 5 Detach . | . . . . . . Swap 12 | . . . 1 11 . Drop 28 | . 6 . 2 20 . Fire 73 | . 13 2 5 53 . Melee 24 | . . . . 12 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 235 | -9/Materials | Discovered new exit (range 15) 254 | -9/Materials | Entered Mines 302 | -9/Mines | Build established: Mutant 311 | -9/Mines | Learned 8 Materials zone layouts 404 | -9/Mines | Discovered new exit (range 4) 412 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 429 | -9/Mines | Learned Materials terminal intel 452 | -9/Mines | Entered Materials 452 | -8/Materials | Evolved 2 slots: Utility x2 453 | -8/Materials | Identified exit to Factory 454 | -8/Materials | Loaded intel: 12 terminal locations 928 | -8/Materials | Lost 3 parts (1p1n1u) 1122 | -8/Materials | Discovered exit to Factory (range 8) 1134 | -8/Materials | Entered Factory 1134 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1238 | -7/Factory | Self-destructed Last Messages --------------- Terminal F019. 01135_ O-24 Administrator locks terminal. 01183_ K-01 Serf cleans the Nuclear Reactor. 01188_ Fabricator completes Y-54 Guardian. 01189_ Scythe follow-up attack on Y-54 Guardian. 01191_ K-01 Serf cleans the Nuclear Reactor. 01195_ Y-54 Guardian suffers critical hit. 01195_ Destroyed Flak Gun. 01195_ Melee Analysis Suite destroyed. 01196_ Adv. EMP Blaster destroyed. 01198_ Hrd. Medium Armor Plating destroyed. 01199_ Imp. Ion Engine destroyed. 01200_ Airjet destroyed. 01215_ Lgt. Armor Plating destroyed. 01217_ Scythe follow-up attack on Y-54 Guardian. 01219_ Aerolev Unit destroyed. 01219_ Scythe destroyed. 01220_ Destroyed Gatling Laser. 01221_ Y-54 Guardian destroyed. 01222_ Acquired 10 matter. 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