Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.27 @ 22:14:48 Player: AI-57H Result: Destroyed by SC-4C5(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3046) 3046 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7301 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 401/700 System Corruption 7% Temperature Cool (9) Movement Walking (125) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Makeshift Leg Zionite Composite Leg I > --- UTILITY (8) ------ Experimental Heat Sink Improved Cooling System Large Storage Unit Zionite Biocell Machine Analyzer Advanced Targeting Computer Zionite Weapon Casing > --- WEAPON (2) ------- Assault Cannon Makeshift Hammer > --- INVENTORY (15) --- Improved Sensor Array Makeshift Sensor Array Makeshift Salvage Targeting Computer Transmission Jammer ECM Suite Zionite Weapon Casing Proton Cannon Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Machine Analyzer Advanced Targeting Computer Improved Particle Charger Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Slug Cannon > --- INVENTORY -------- Improved Sensor Array Makeshift Sensor Array Makeshift Salvage Targeting Computer Transmission Jammer ECM Suite Hardened Heavy Armor Plating Long-range Tractor Beam Proton Cannon Missile Launcher Makeshift Hammer [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Heavy Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 86 | 6 1 1 1 . 28 12 . 3 25 9 Power 9 | 1 . 1 . . 4 1 . . 2 . Engine 8 | 1 . 1 . . 4 1 . . 1 . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . . . 2 3 . . 3 2 Treads 4 | 2 . . . . . . . . 2 . Leg 8 | . . . . . 2 3 . . 1 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 1 . 1 . 7 5 . 1 11 6 Device 8 | . . . . . 2 2 . . 3 1 Storage 3 | 1 . . 1 . . . . . . 1 Processor 7 | . 1 . . . 3 2 . 1 . . Hackware . | . . . . . . . . . . . Protection 15 | . . . . . 2 1 . . 8 4 Artifact . | . . . . . . . . . . . Weapon 32 | 2 . . . . 15 3 . 2 9 1 Energy Gun 11 | 1 . . . . 7 1 . . 2 . Energy Cannon 3 | . . . . . 1 . . 1 1 . Ballistic Gun 9 | 1 . . . . 5 2 . . 1 . Ballistic Cannon 4 | . . . . . . . . 1 2 1 Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 5 . . . 1 6 Parts Lost 18 | . . . . . 4 . . 1 7 6 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 12 | . . . . . 2 . . 1 6 3 Weapon 3 | . . . . . 1 . . . 1 1 Highest Loss Streak 5 | . . . . . 3 . . 1 4 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 100 100 100 90 92 92 92 88 75 Engine 7 | . 14 14 14 14 8 7 7 7 5 . Treads 8 | . 28 28 28 28 7 . . . 10 8 Leg 8 | . . . . . 10 15 15 15 4 5 Device 6 | . . . . . 5 7 7 5 9 14 Storage 8 | . 14 14 14 14 9 7 7 7 7 9 Processor 23 | . 2 14 14 14 26 30 30 31 21 15 Protection 6 | . . . . . 6 7 7 7 10 5 Energy Gun 7 | . 14 14 14 14 6 10 7 6 3 . Energy Cannon 1 | . . . . . 4 . . . 1 . Ballistic Gun 5 | . 14 14 14 14 5 3 7 6 1 4 Ballistic Cannon 1 | . . . . . . . . . 6 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 11 11 11 26 26 56 58 57 63 84 36 Greatest Support 56 | 40 40 40 40 40 40 40 40 40 56 56 Greatest Overweight (x) 2 | . . . . . 2 1 1 1 2 1 Average Overweight (x) . | . . . . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 8 15 15 15 15 15 15 15 Most Carried 15 | 2 5 8 8 8 15 15 14 15 15 9 Average Carried 11 | 1 2 6 7 8 12 14 14 14 11 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 5 7 8 8 15 14 14 15 9 8 Class Distribution -------------------- 63% | Mutant 26% | Scavenger-Mutant 4% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2224 | 195 21 123 15 . 392 158 70 97 905 248 Remotely 138 | . . . . . . . . . 138 . Salvage Created 4271 | . 21 100 . . 1246 734 87 471 1319 293 Parts 254 | . 4 1 . . 84 30 7 16 104 8 Haulers Intercepted 4 | . . . . . 3 1 . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 6 5 . . Prevented 8 | . . . . . . . 1 7 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 64 | . . 2 . . 23 12 4 11 7 5 Melee 2 | . . . . . . . . . 2 . Guns 43 | . . 1 . . 19 10 3 7 2 1 Cannons 4 | . . . . . 1 . . . 2 1 AOE 8 | . . . . . 2 1 1 3 1 . Classes Destroyed 18 | . 1 1 . . 7 3 . 1 4 1 Worker 3 | . . . . . 3 . . . . . Builder 5 | . . . . . 5 . . . . . Hauler 4 | . . . . . 3 1 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 4 | . 1 . . . 2 1 . . . . Swarmer 17 | . . . . . 9 . 4 4 . . Grunt 24 | . . 2 . . 9 7 . 6 . . Duelist 1 | . . . . . . 1 . . . . Sentry 4 | . . . . . 3 1 . . . . Hunter 4 | . . . . . 2 1 . 1 . . Programmer 2 | . . . . . . 2 . . . . Zionite 55 | . . . . . . . . . 55 . Z-Technician 4 | . . . . . . . . . . 4 Z-Light 5 | . . . . . . . . . . 5 Samaritan 1 | . . . . . . . . 1 . . Tinkerer 2 | . . . . . . . . . 2 . Surgeon 1 | . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . 2 . Best Kill Streak 12 | . 1 2 . . 11 3 4 6 12 4 Combat Bots Only 6 | . . 2 . . 6 3 4 6 1 3 Max Kills in Single Turn 4 | . 1 1 . . 4 2 2 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 1 | . . . . . 1 1 1 1 1 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 624 | . . 21 . . 76 68 18 55 322 64 Missed 190 | . . 3 . . 22 23 5 15 104 18 Damage Taken 6474 | . . 186 . . 1041 371 131 462 3247 1036 Core 791 | . . 42 . . 47 35 17 49 306 295 Absorbed by Shields 343 | . . . . . . 127 51 165 . . Ignored by Resistances 1826 | . . 57 . . 203 150 52 176 912 276 Core Remaining (%) 91 | 100 . . . 83 91 . . . . . Volleys Fired 309 | . 8 15 . . 57 34 5 22 152 16 Largest 2 | . 2 2 . . 2 2 2 2 2 1 Hottest 131 | . 60 60 . . 131 100 75 75 123 44 Shots Fired 510 | . 15 30 . . 105 59 11 45 230 15 Gun 348 | . 15 30 . . 83 59 11 45 103 2 Cannon 162 | . . . . . 22 . . . 127 13 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 274 | . 8 15 . . 32 22 6 23 153 15 Thermal 52 | . 7 15 . . 30 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 184 | . . . . . 43 37 5 22 77 . Robot Hit Streak 34 | . 5 33 . . 34 31 20 22 29 14 Robot Miss Streak 3 | . 3 1 . . 2 2 1 2 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . . . 3 . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . Shots Hit Robots 454 | . 10 29 . . 86 55 10 43 191 30 Core Hits 246 | . 3 4 . . 62 41 7 32 89 8 Critical Kills 3 | . . . . . . . . 1 2 . Critical Parts Destroyed 13 | . . . . . . . . . 10 3 Critical Strikes 21 | . . . . . . . . 1 16 4 Destroy 13 | . . . . . . . . 1 12 . Blast 2 | . . . . . . . . . 2 . Smash 4 | . . . . . . . . . . 4 Impale 2 | . . . . . . . . . 2 . Melee Attacks 46 | . . . . . 3 . . . 21 22 Impact 26 | . . . . . . . . . 4 22 Slashing 3 | . . . . . 3 . . . . . Piercing 17 | . . . . . . . . . 17 . Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12238 | . 114 340 . . 2631 1512 346 1391 4686 1218 Guns 6200 | . 114 340 . . 1491 1303 195 969 1777 11 Cannons 2620 | . . . . . 244 . . . 2126 250 Explosions 1983 | . . . . . 892 201 151 422 317 . Melee 1423 | . . . . . . . . . 466 957 Ramming 12 | . . . . . 4 8 . . . . Kinetic 4737 | . 60 186 . . 451 529 97 431 2722 261 Thermal 2508 | . 54 154 . . 1241 201 151 422 285 . Explosive . | . . . . . . . . . . . Electromagnetic 3558 | . . . . . 935 774 98 538 1213 . Impact 957 | . . . . . . . . . . 957 Slashing . | . . . . . . . . . . . Piercing 466 | . . . . . . . . . 466 . Highest Corruption 9 | . . . . . 9 1 1 1 7 7 Average Corruption 2 | . . . . . 9 1 1 1 2 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . . . 10 4 4 3 27 20 Message Errors 16 | . . . . . 2 1 . 2 4 7 Matter Fused 14 | . . . . . 1 . . . 7 6 Heat Flow Errors 7 | . . . . . 3 1 . . 2 1 Energy Discharges 10 | . . . . . 2 . 1 . 6 1 Data Loss (minor) 6 | . . . . . 1 . 1 . 4 . Data Loss (major) 7 | . . . . . 1 1 1 . 2 2 Misfires 6 | . . . . . . 1 1 1 2 1 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 579 | . . . . . 113 . . 14 42 410 Projectiles 45 | . . . . . 3 . . . 31 11 Explosions 129 | . . . . . 110 . . 14 5 . Melee 405 | . . . . . . . . . 6 399 Knockbacks 28 | . . . . . . . . . 21 7 Impact 1 | . . . . . . . . . . 1 Kinetic 26 | . . . . . . . . . 20 6 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 566 | . . . . . 172 88 40 156 110 . Shots 17 | . . . . . 5 3 1 4 4 . Rammed 2 | . . 1 . . 1 . . . . . Targets Rammed 4 | . . 1 . . 1 2 . . . . Kicked 2 | . . . . . . 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 380 | . . 108 . . 294 156 69 213 380 66 Average Temperature 102 | . . 52 . . 97 50 37 77 175 49 Received Heat Transfer 1267 | . . 129 . . 117 106 . 168 333 414 Effects 8 | . . . . . 1 . . . 7 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 2 | . . . . . 1 . . . 1 . Interference 5 | . . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 1 . 1 . . Combat Hostiles 3 | . . . . . 1 1 . 1 . . Parts Fried 16 | . . . . . 1 3 . 2 1 9 Impact Corruptions 13 | . . . . . . . . . . 13 Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 2 | . . . . . 1 . . . 1 . Heat Transferred 3092 | . 125 350 . . 1467 250 150 450 300 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 24 | . . . . . 6 3 1 6 8 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 312 | . 37 62 . . 312 207 . . . . Initial 43 | . . 12 . . . 43 . . . . Average 106 | . 18 41 . . 168 79 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 78 | 100 100 100 . 100 63 82 . . . . Level 1 21 | . . . . . 36 17 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . . . 5 2 . . . . Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 2 2 . . 29 15 4 12 70 6 Peak Tracking Total 5 | . 2 2 . . 5 4 4 4 5 5 Tactical Retreats 9 | . . . . . 2 1 . 1 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . . . 2 1 . . 1 . Max in Single Turn 1 | . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 9 | . . . 2 . 5 2 . . . . Terminals 6 | . . . . . 4 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 23 | . . . 2 . 15 6 . . . . Successful 11 | . . . 2 . 8 1 . . . . Failed 12 | . . . . . 7 5 . . . . Catastrophic 4 | . . . . . 3 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . . . . . 11 6 . . . . Terminals 18 | . . . . . 12 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 7 | . . . 2 . 5 . . . . . Record 2 | . . . 2 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Zone Layout 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 3 1 . . . . Terminals 4 | . . . . . 3 1 . . . . Botnet 3 | . . . . . 2 1 . . . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . 3 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 7062 | 80 153 257 499 61 1256 1247 405 866 1716 522 Spaces Moved 2971 | 46 79 123 310 39 537 547 196 393 515 186 Core 3 | 3 . . . . . . . . . . Treads 1272 | 43 79 123 310 39 227 . . . 313 138 Legs 1696 | . . . . . 310 547 196 393 202 48 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 200 200 200 130 125 Average Speed 192 | 152 160 160 160 160 184 200 200 200 234 155 Slowest Speed 360 | 160 160 160 160 160 270 200 200 200 360 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 33 | 5 23 22 76 18 33 17 41 57 48 31 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 6 | . . 1 . . . . 1 1 3 . Spaces Dug 6 | . . . . . 3 . . . 3 . Terrain Destroyed 75 | . . . . . 22 13 4 21 15 . Melee 6 | . . . . . 3 . . . 3 . Projectile 4 | . . . . . . . . . 4 . AOE 65 | . . . . . 19 13 4 21 8 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 3748 | 53 90 153 313 38 696 641 200 430 757 377 Wait 245 | . . 10 . . 31 31 . 9 21 143 Move 2960 | 45 78 122 309 38 535 546 195 392 514 186 Hop . | . . . . . . . . . . . Pick Up 41 | 2 3 3 2 . 15 7 . 2 6 1 Fast Attach 42 | 6 1 . . . 16 1 . 2 10 6 Attach 22 | . . . . . 7 3 . 1 9 2 Detach 5 | . . . . . 3 . . . 2 . Swap 22 | . . 1 1 . 5 8 . . 6 1 Drop 51 | . . 1 1 . 22 9 . 2 16 . Fire 309 | . 8 15 . . 57 34 5 22 152 16 Melee 46 | . . . . . 3 . . . 21 22 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . Crush 2 | . . 1 . . 1 . . . . . Escape Stasis 1 | . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 4) 232 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Entered Mines 285 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 483 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 483 | -10/Mines | Discovered new exit (range 5) 490 | -10/Mines | Identified exit to Exiles 491 | -10/Mines | Entered Exiles 491 | -10/Exiles | Found Exiles lab abandoned 971 | -10/Exiles | Discovered new exit (range 14) 988 | -10/Exiles | Identified exit to Mines 990 | -10/Exiles | Entered Mines 1032 | -9/Mines | Discovered new exit (range 15) 1050 | -9/Mines | Identified exit to Materials 1051 | -9/Mines | Entered Materials 1051 | -8/Materials | Evolved 4 slots: Utility x4 1081 | -8/Materials | Garrison activated, responded to threat 1344 | -8/Materials | Build established: Scavenger-Skirmisher 1802 | -8/Materials | Identified exit to Factory 1834 | -8/Materials | Build established: Mutant 1916 | -8/Materials | Crushed by falling debris 1947 | -8/Materials | Lost 3 parts (1p1u1w) 2307 | -8/Materials | Entered Factory 2307 | -7/Factory | Evolved 2 slots: Utility x2 2428 | -7/Factory | Discovered new exit (range 4) 2432 | -7/Factory | Identified exit to Factory 2605 | -7/Factory | Build established: Skirmisher 2959 | -7/Factory | Build established: Mutant 3459 | -7/Factory | Cargo convoy interrupted 3532 | -7/Factory | Discovered new exit (range 11) 3552 | -7/Factory | Identified exit to Lower Caves 3554 | -7/Factory | Entered Lower Caves 3901 | -7/Lower Caves | Learned Factory stockpile data 3949 | -7/Lower Caves | Discovered new exit (range 5) 3955 | -7/Lower Caves | Identified exit to Lower Caves 3959 | -7/Lower Caves | Entered another Lower Caves area 4627 | -7/Lower Caves | Learned Factory stockpile data 4811 | -7/Lower Caves | Discovered new exit (range 7) 4823 | -7/Lower Caves | Identified exit to Zion 4825 | -7/Lower Caves | Entered Zion 4919 | -7/Zion | Found GAL Module 5012 | -7/Zion | Found CR-A16's Pointy Stick 5025 | -7/Zion | Attacked by Zionites 5172 | -7/Zion | Spotted M3-MV6(B) 5172 | -7/Zion | Spotted YZ-0FH(B) 5265 | -7/Zion | Destroyed M3-MV6(B) 5318 | -7/Zion | Destroyed YZ-0FH(B) 5382 | -7/Zion | Lost 4 parts (3u1w) 5584 | -7/Zion | Destroyed Imprinter 5587 | -7/Zion | Extracted access codes from Imprinter's data core 5659 | -7/Zion | Build established: Scavenger-Mutant 6475 | -7/Zion | Core integrity fell below 50% 6536 | -7/Zion | Discovered new exit (range 4) 6538 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6541 | -7/Zion | Entered Deep Caves 6806 | -7/Deep Caves | Found Prototype Protection 6806 | -7/Deep Caves | Identified Zio. Heavy Carapace 6855 | -7/Deep Caves | Core integrity fell below 20% 6858 | -7/Deep Caves | Z-Facility disabled 6885 | -7/Deep Caves | Found Prototype Protection 6885 | -7/Deep Caves | Identified Zio. Weapon Casing 6897 | -7/Deep Caves | Lost 5 parts (2n2u1w) 6919 | -7/Deep Caves | Found Zio. Weapon Casing 7063 | -7/Deep Caves | Destroyed by SC-4C5(z) with Zionite Laser-S Last Messages --------------- 06882_ Identified Exp. Heat Sink. 06885_ Acquired Prototype Protection. 06885_ Identified Zio. Weapon Casing. 06887_ Acquired 56 matter. 06891_ Acquired Prototype Protection. 06891_ Identified Zio. Light Carapace. 06907_ Acquired Prototype Leg. 06907_ Identified Zio. Composite Leg I. 06919_ Acquired Zio. Weapon Casing. 06922_ Acquired Prototype Storage. 06923_ Identified Zio. Biocell. 06924_ Acquired 26 matter. 06926_ System corrupted: Matter fused (-9). 06975_ WLZYD#F8Z26W5I5T|SIY9OIH54&JP5,AE 06993_ System corrupted: Substantial component data lost. 07008_ System corrupted: Energy discharge (-81). 07044_ System corrupted: Substantial component data lost. 07048_ SC-4C5(z) knocked back. 07054_ Zio. Light Carapace destroyed. 07056_ Destroyed Phase Shifter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????#;############??##"##??????? | | ??????????????????????# [!=[=![!!!!####" #????### | | ??????????????????????# @ z%%% ## #" ###### | | ??????????????????????# ### %####??# " ="## | | ?????????????????????## ###??########" " ""# | | ???????????????????### ###### " ##% "" | | ???????????????????# # #" | | ???????????????????# = % | | ???????????????????## | | ????????????????????### [% | | ??????????????????????## | | ??????????????????????# """"" | | ??????????????????????# """""" | | ??????????????????????# """""" | | ????????????????????? """""" | | ????????????????????*# """"?? | | ???????????????????#?## """??" | | ??????????????????????# """??" | | ?????????????????????? ""??"" | | ?????????????????????## ""??"" | | ??????????????????????# "???"" | | ???????????????????????? ???"" | | ?????????????????????????? ?? ???"" | | ???????????????????????????????????? ????"" | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed FlightOpticalMatrix Manual? 0 Play Time 00:41:28 Cumulative 307.2 hours Start 2023.12.27 @ 21:36:08 End 2023.12.27 @ 22:14:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 52 Adventurer 18 Explorer 6 Win Type - Total 24 Types 9/0/4/3/0/6/2/0/0 Lore% 67 Gallery% 77 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c03cbd8d-4d8f-4b25-99b0-55d3f6a79286