Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 20:28:44 Player: 4R-ZE3 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (275) 1375 Value Destroyed (14045) 14045 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7695) 7695 TOTAL SCORE: 33495 Bonus ------- High Alert Combat Kills 1468 Follower Combat Kills 2861 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -134 Cogmind --------- Core Integrity 0/1600 Matter 227/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Advanced Sensor Array Advanced Terrain Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Phase Shifter Graphene Brace Advanced Focal Shield Thermal Barrier Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Biometal Heavy Treads Advanced Heat Sink Advanced Sensor Array Advanced Terrain Scanner Advanced ECM Suite Improved System Restoration Module Advanced System Restoration Module Gamma Rifle HERF Cannon HERF Cannon Heavy Phase Cannon Matter Neutralizer Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack [Rating: 188] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Hunter] Protection Layered Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . 2 . . . . . . 2 . . . 2 . . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . Utility 11 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . 1 . . . 2 2 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 191 | 6 4 1 9 8 17 6 6 19 1 16 5 12 4 . 1 . . 1 5 4 3 7 10 . 2 13 22 9 Power 27 | 1 . . 1 1 1 2 1 2 . 1 1 2 1 . . . . . 1 . . 2 4 . . 2 3 1 Engine 8 | 1 . . 1 1 1 2 . . . 1 1 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . 1 . . . 2 1 . . . . . 1 . . 2 4 . . 2 3 1 Propulsion 44 | 2 2 1 2 1 8 2 . 9 . 2 . 4 . . . . . 1 3 . . 1 2 . . . 3 1 Treads 44 | 2 2 1 2 1 8 2 . 9 . 2 . 4 . . . . . 1 3 . . 1 2 . . . 3 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 71 | 1 2 . 2 1 2 2 4 5 . 4 3 4 3 . . . . . 1 4 3 2 3 . 2 10 11 2 Device 41 | . 1 . 2 1 . 2 2 2 . 1 . 3 2 . . . . . . 4 2 . 3 . 1 8 5 2 Storage 7 | 1 1 . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Processor 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . Hackware 10 | . . . . . . . . . . 1 1 1 1 . . . . . 1 . 1 1 . . . 1 2 . Protection 9 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . . 4 5 6 . 1 3 1 9 1 2 . . 1 . . . . . . 2 1 . . 1 5 5 Energy Gun 13 | 1 . . 2 2 1 . . 1 . 6 . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . . 1 . . . . . 3 1 2 . . . . . . . . . 1 . . . 1 4 3 Ballistic Gun 12 | 1 . . 2 2 4 . 1 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 2 1 . . 1 . . . . . . . . . . 1 . 1 . 1 . . . 3 . Parts Lost 42 | . . . 1 1 4 4 . 10 . 1 . . . . . . . . . . . 1 . . . 2 3 15 Power 7 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 4 Propulsion 9 | . . . . . 3 2 . 3 . . . . . . . . . . . . . . . . . . . 1 Utility 18 | . . . . 1 . 1 . 3 . 1 . . . . . . . . . . . . . . . 2 3 7 Weapon 8 | . . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 6 | . . . 1 1 1 1 . 4 . 1 . . . . . . . . . . . 1 . . . 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 1 8 12 14 14 18 24 24 22 20 21 20 22 22 23 23 23 23 23 23 22 22 21 22 23 23 23 22 16 Power 1 | . 1 1 1 . . . . . . . . 1 2 2 2 2 2 2 2 3 3 2 2 2 2 2 2 1 Propulsion 2 | . 5 7 8 6 4 5 4 2 3 2 2 1 2 2 2 2 2 1 1 2 2 2 2 2 2 1 1 1 Utility 9 | . . 1 1 2 6 11 10 10 9 10 9 10 10 11 11 11 11 11 11 9 8 8 10 11 11 12 10 6 Weapon 5 | . 1 3 3 5 6 7 8 6 6 5 6 6 6 5 6 6 6 6 7 6 6 6 6 6 6 5 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . . . 9 5 2 . 3 9 . 4 . 2 . 1 . . . . 2 2 2 . 4 . . 1 6 8 Power 7 | . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . 2 . . . 1 . Propulsion 8 | . . . 3 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 1 Utility 24 | . . . 1 3 . . 2 4 . . . 1 . 1 . . . . 2 2 2 . . . . 1 2 3 Weapon 18 | . . . 4 1 2 . 1 3 . . . . . . . . . . . . . . 1 . . . 2 4 Tool/Special 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 93 100 99 99 99 99 99 93 84 82 85 86 86 86 86 86 86 82 82 82 81 83 83 84 84 84 84 80 Engine 3 | . 14 14 11 11 9 8 5 . . 2 13 6 . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . 5 . . . 6 13 13 13 13 13 11 11 11 11 14 15 15 15 14 13 11 Treads 18 | . 28 28 22 22 35 35 30 24 15 15 13 13 13 13 13 13 13 17 17 17 17 15 15 15 15 14 13 11 Device 17 | . 7 14 21 21 18 18 23 14 15 19 12 13 18 13 13 13 13 11 11 11 12 11 12 15 10 19 22 26 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 Processor 5 | . . . . . . . 6 7 7 7 6 6 6 6 6 6 6 5 5 5 5 9 10 10 10 9 8 7 Hackware 5 | . . . . . . . . . . 1 6 12 7 13 13 13 13 11 11 11 6 3 5 5 5 7 8 7 Protection 1 | . . . . . . . . 7 7 1 6 . . . . . . . . . 2 5 2 . 4 . 1 1 Energy Gun 5 | . 14 14 13 16 17 18 6 . . 13 18 3 . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . 4 . 14 14 17 19 20 19 14 15 16 15 12 13 15 13 13 12 9 Ballistic Gun 5 | . 14 14 18 16 9 9 16 19 21 2 . . . . . . . . . . . . . . . . . . Peak Build Rating 188 | 6 10 12 27 27 31 28 36 64 64 73 78 86 93 92 91 91 91 104 105 110 116 125 124 116 121 133 173 188 Average Rating 87 | 4 9 11 25 23 27 26 33 45 61 65 76 79 90 91 90 91 90 103 100 106 109 120 117 116 119 129 155 170 On Entrance 75 | . 6 10 12 26 24 28 26 36 61 61 71 78 86 92 91 91 91 91 104 105 107 114 120 116 116 119 128 173 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Naked Turns 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Heaviest Build 208 | 13 33 29 42 44 100 103 102 117 108 128 127 146 147 145 145 145 145 145 145 152 167 183 169 162 176 193 208 199 Greatest Support 235 | 40 46 46 45 42 85 80 80 150 150 150 150 150 150 150 150 150 150 220 220 210 210 210 210 210 210 210 230 235 Greatest Overweight (x) 1 | . . . . 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 4 11 14 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 24 Average Carried 22 | 1 8 12 14 14 18 24 24 24 25 24 23 24 24 24 25 25 25 24 24 24 24 23 24 25 24 24 24 18 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 11 14 15 15 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 23 5 Class Distribution -------------------- 29% | Bothacker-Skirmisher 26% | Bothacker-Tank 14% | Scavenger-Skirmisher 7% | Skirmisher 6% | Mutant 5% | Scavenger-Tank 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Commander-Skirmisher | -9/Storage Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Waste Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Lower Caves Bothacker-Skirmisher | -6/Lower Caves Bothacker-Skirmisher | -6/Zion Bothacker-Skirmisher | -5/Proximity Caves Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -5/Waste Skirmisher | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -4/Factory Bothacker-Tank | -4/Waste Bothacker-Skirmisher | -4/Factory Bothacker-Tank | -4/Garrison Bothacker-Skirmisher | -3/Research Bothacker-Skirmisher | -2/Research Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Matter Collected 6991 | 156 219 10 225 244 445 255 199 968 . 513 100 306 112 10 104 . 41 . 155 162 144 139 281 . 139 813 957 294 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17396 | . 234 . 408 623 1545 671 213 1613 . 1598 219 1826 . 35 305 . 141 . 433 637 362 139 1646 . 398 1387 1855 1108 Parts 638 | . 12 . 28 36 68 46 10 68 . 51 5 23 . 5 14 . 2 . 5 30 16 6 25 . 16 52 74 46 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . 9 11 . 2 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Combat Hostiles Destroyed 249 | . 8 . 9 11 35 24 3 22 . 16 5 6 . 1 8 . 4 . . 8 6 . 6 . 11 21 25 20 Guns 128 | . 8 . 9 11 34 24 3 22 . 15 2 . . . . . . . . . . . . . . . . . Cannons 89 | . . . . . . . . . . 1 . 3 . 1 4 . 3 . . 7 6 . 4 . 11 16 20 13 AOE 7 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . 3 Classes Destroyed 20 | . 2 . 3 1 4 . 1 2 . . . 1 . . . . 1 . . 2 . . . . . . 3 . Worker 7 | . . . . . 3 . . . . . . . . . . . . . . 1 . 2 . . . . 1 . Builder 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 8 | . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . 3 1 . Swarmer 61 | . 3 . 1 . 10 16 . 6 . . 2 . . . 2 . . . . . . . . . 7 7 1 6 Grunt 74 | . 5 . 5 6 15 7 2 7 . 11 . . . . 4 . . . . 2 . . . . 1 . 4 5 Brawler 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Duelist 6 | . . . . 1 2 . . . . . . . . . . . . . . . 2 . . . . . 1 . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 34 | . . . 3 5 6 . . 5 . 1 1 . . . 1 . 1 . . 1 . . . . 3 4 3 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 9 | . . . . . 1 . . 1 . . 1 . . . . . 1 . . . . . . . . 1 . 4 Programmer 43 | . . . . . . . 1 1 . 4 1 . . 1 1 . . . . 5 3 . . . . 9 13 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 12 | . . . . . . . . . . . . 6 . . . . . . . . . . 6 . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 5 . 4 5 9 7 2 5 . 4 3 2 . 1 4 . 3 . . 4 3 2 2 . 4 4 4 9 Combat Bots Only 9 | . 5 . 4 5 7 7 2 5 . 4 3 2 . 1 4 . 3 . . 3 3 . 2 . 4 4 3 9 Max Kills in Single Turn 3 | . 2 . 1 1 2 3 1 1 . 1 1 1 . 1 2 . 1 . . 3 1 1 1 . 1 1 2 1 Gunslinging 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Hostile Shots Fired 1760 | . 41 . 28 29 152 93 13 333 . 80 28 . 8 . 51 . 12 3 . 48 18 . . . 46 151 277 349 Missed 489 | . 14 . 12 7 40 21 2 102 . 25 12 . 3 . 21 . 3 1 . 11 3 . . . 6 28 85 93 Hits 1271 | . 27 . 16 22 112 72 11 231 . 55 16 . 5 . 30 . 9 2 . 37 15 . . . 40 123 192 256 Melee 33 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 10 20 Projectile 1238 | . 27 . 16 22 112 72 11 231 . 55 16 . 5 . 30 . 9 2 . 37 12 . . . 40 123 182 236 AOE 9 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 37 | . . . . . 6 3 1 3 . 3 . . . . 1 . . . . 1 3 . . . 1 1 9 5 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 Part Disruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Damage Taken 17452 | . 275 . 198 304 1520 568 129 1858 . 606 163 . 117 11 340 . 188 40 . 706 233 258 . . 675 1782 2263 5218 Core 2391 | . 33 . 28 65 171 76 12 51 . 57 15 . . . 49 . . . . 41 . . . . 13 52 116 1612 Absorbed by Shields 3346 | . . . . . . 216 36 931 . 114 . . . . . . . . . 94 21 . . . . 771 1163 . Reduced by Siege Mode 768 | . . . . . . . . . . 50 4 . . . . . . . . 52 4 . . . 25 160 139 334 Ignored by Resistances 2023 | . . . . . . . . . . . . . . . . . . . . 129 10 . . . . 220 603 1061 Regen/Repaired (Parts) 849 | . . . . . . . . . . . . . 19 . . . 11 . 293 . . 507 . . 19 . . . Core Remaining (%) 87 | 100 . 86 . 76 . 55 . . . 82 . . . . . . 92 . . . 95 . . . 98 96 92 . Volleys Fired 886 | . 25 . 20 25 81 40 10 72 1 55 13 32 7 2 12 . 6 1 5 27 25 18 36 . 41 130 116 86 Largest 3 | . 2 . 3 3 3 3 3 3 1 3 3 3 1 3 3 . 3 1 3 3 3 3 3 . 3 3 3 3 Hottest 345 | . 60 . 145 154 154 135 79 136 7 270 255 270 90 270 270 . 270 7 270 270 270 270 270 . 270 270 330 345 Shots Fired 1988 | . 50 . 60 67 241 101 30 210 1 147 27 81 7 6 24 . 16 1 15 67 50 28 96 . 79 243 230 111 Gun 859 | . 50 . 60 67 241 101 30 210 . 77 23 . . . . . . . . . . . . . . . . . Cannon 1076 | . . . . . . . . . . 68 2 73 2 6 18 . 15 . 15 66 47 24 90 . 77 242 227 104 Launcher 10 | . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . 3 Special 43 | . . . . . . . . . 1 2 2 8 5 . . . . 1 . 1 3 4 6 . 2 1 3 4 Kinetic 470 | . 25 . 39 37 81 40 30 200 . 18 . . . . . . . . . . . . . . . . . . Thermal 1431 | . 25 . 21 30 160 61 . 10 . 127 25 73 2 6 18 . 15 . 15 66 47 24 90 . 77 230 227 82 Explosive 10 | . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . 3 Electromagnetic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 22 Robot Hit Streak 40 | . 10 . 13 13 25 15 6 16 2 40 13 28 2 1 6 . 8 2 14 19 15 4 21 . 11 14 20 14 Robot Miss Streak 6 | . 5 . 3 2 4 2 2 5 . 3 1 1 1 3 1 . 1 . 1 6 2 2 2 . 4 3 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 34 | . 2 . 2 2 9 9 1 5 . 3 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 1 2 1 1 . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1304 | . 26 . 41 38 172 66 18 180 1 122 23 70 3 1 12 . 10 1 13 44 30 7 79 . 31 124 131 61 Core Hits 514 | . 14 . 16 16 69 34 7 64 . 77 4 12 . 1 16 . 5 . 4 15 12 3 15 . 14 41 45 30 Critical Kills 16 | . . . . . . . . . . . . 3 . . 1 . . . . . . 1 2 . . 3 5 1 Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 50 | . 1 . . 4 12 6 . 4 . 1 6 3 . . 1 . . . . . . 1 2 . . 3 5 1 Burn 28 | . . . . 3 12 6 . . . 1 6 . . . . . . . . . . . . . . . . . Meltdown 16 | . . . . . . . . . . . . 3 . . 1 . . . . . . 1 2 . . 3 5 1 Destroy 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Melee Attacks 44 | . . . . . 1 . . 42 . 1 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . 1 . . 42 . 1 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38268 | . 354 . 670 653 2964 1153 350 4680 . 3411 412 2038 . 38 894 . 401 . 411 1787 891 237 2595 . 1038 4585 5532 3174 Guns 10574 | . 354 . 670 653 2964 1153 350 2468 . 1560 402 . . . . . . . . . . . . . . . . . Cannons 23584 | . . . . . . . . . . 1836 . 2038 . 38 306 . 324 . 411 1529 891 237 2595 . 1038 4585 5532 2224 Explosions 1856 | . . . . . . . . . . . . . . . 588 . 77 . . 258 . . . . . . . 933 Melee 2197 | . . . . . . . . 2197 . . . . . . . . . . . . . . . . . . . . Ramming 57 | . . . . . . . . 15 . 15 10 . . . . . . . . . . . . . . . . 17 Kinetic 5079 | . 188 . 388 326 882 399 350 2249 . 297 . . . . . . . . . . . . . . . . . . Thermal 28241 | . 166 . 282 327 2082 754 . 219 . 3099 402 2038 . 38 306 . 324 . 411 1529 891 237 2595 . 1038 4291 5532 1680 Explosive 1856 | . . . . . . . . . . . . . . . 588 . 77 . . 258 . . . . . . . 933 Electromagnetic 838 | . . . . . . . . . . . . . . . . . . . . . . . . . . 294 . 544 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2197 | . . . . . . . . 2197 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 1 . . . . . 4 3 3 4 . 1 1 1 2 2 3 3 4 4 4 5 10 10 17 Average Corruption 3 | . . . . 1 . . . . . 3 2 3 3 . 1 1 1 2 2 2 3 4 4 4 4 4 5 3 Corruption Purged 16 | . . . . . . . . . . . . . 4 . . . . . . 3 . . . . . . 7 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 252 | . . . . 8 . . . . . 21 1 13 13 . 1 2 2 3 6 9 16 11 15 1 20 42 52 16 Message Errors 61 | . . . . 1 . . . . . 5 1 5 4 . . . 1 1 2 3 2 4 3 1 5 9 13 1 Matter Fused 59 | . . . . 3 . . . . . 3 . 5 1 . . . 1 1 3 1 5 4 6 . 4 10 9 3 Heat Flow Errors 30 | . . . . 2 . . . . . 6 . 1 . . . 1 . . 1 2 2 . 1 . 2 3 7 2 Energy Discharges 30 | . . . . . . . . . . 3 . . 4 . . . . 1 . 2 1 . 1 . 1 11 4 2 Parts Rejected 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 4 . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Data Loss (minor) 27 | . . . . . . . . . . 2 . . 2 . . . . . . 1 3 . 2 . 3 3 8 3 Data Loss (major) 13 | . . . . . . . . . . 1 . . 1 . . 1 . . . . 1 1 1 . 1 3 2 1 Misfires 7 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 2 . 1 1 Alerts 7 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 2 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 657 | . . . . . . . . 124 . . . . . . 19 . . . . 64 . 23 . . 26 144 192 65 Projectiles 478 | . . . . . . . . . . . . . . . . . . . . 48 . 23 . . 26 144 192 45 Explosions 55 | . . . . . . . . . . . . . . . 19 . . . . 16 . . . . . . . 20 Melee 124 | . . . . . . . . 124 . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . . . . . . . . . . . . . . . . . . 158 . . . . . . . 76 Shots 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Rammed 7 | . . . . . . . . 1 . 4 1 . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . . . . . . . 1 . 4 1 . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 78 . 76 216 239 90 . 16 . 204 405 246 . 264 273 165 273 . 369 351 325 138 437 . 222 365 389 291 Average Temperature 86 | . 29 . 21 29 57 33 . 8 . 65 130 95 . 134 107 102 124 . 151 127 108 42 131 . 71 103 109 117 Received Heat Transfer 2488 | . 126 . 75 102 765 186 70 329 . 86 18 . 18 . 123 . 18 18 . 30 13 . . . 27 50 152 282 Effects 16 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . 2 . . 5 5 1 Shutdowns 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 3 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Siege Activations 49 | . . . . . . . . . . 7 2 5 . . . . . . . 3 1 . 1 . 2 10 13 5 Total Turns 897 | . . . . . . . . . . 180 21 97 . . . . . . . 39 18 . 9 . 24 187 202 120 Longest Duration 117 | . . . . . . . . . . 117 17 29 . . . . . . . 16 18 . 9 . 17 29 32 60 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . . . 1 . . . . 2 3 3 . . 1 . . . . 1 . 1 2 . . 4 6 1 Combat Hostiles 20 | . . . . . 1 . . . . . 3 3 . . 1 . . . . 1 . . 2 . . 3 5 1 Parts Melted 130 | . 2 . . 4 15 3 . 3 . 13 10 4 . . 1 . 2 . 2 6 3 3 1 . 1 31 19 7 Heat Transferred 42349 | . 375 . 481 777 5254 2035 . 500 . 5750 1650 3200 . 50 450 . 500 . 650 2150 1350 350 3612 . 1356 5395 4947 1517 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Maximum Alert Level 3 | . . . . 1 2 3 2 3 2 3 1 . 2 . . . . . . 1 3 2 . . 3 2 2 2 Low Security (%) 32 | 100 100 100 100 61 37 . . . . . . 100 43 . . . . 100 100 25 . 3 100 100 24 . 17 . Level 1 34 | . . . . 38 56 18 58 22 14 22 100 . 29 . . . . . . 74 21 64 . . 22 34 63 47 Level 2 25 | . . . . . 6 31 41 53 85 58 . . 27 . . . . . . . 41 32 . . 5 65 19 52 Level 3 7 | . . . . . . 49 . 24 . 18 . . . . . . . . . . 37 . . . 48 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1069 | . 145 25 155 266 477 943 494 826 433 721 373 88 642 . . . . 4 2 379 975 511 66 . 1069 601 553 486 Initial 600 | . . 25 . 55 52 309 494 241 433 275 373 88 . . . . . . . . 254 511 66 . . 600 335 328 Average 311 | . 73 . 55 169 200 621 393 558 413 559 315 9 271 . . . . . . 232 605 344 8 . 509 451 287 393 Influence Increases 11437 | . 246 . 578 695 1036 674 97 685 . 466 193 8 1192 171 245 . 85 16 4 601 741 43 22 . 1259 709 975 696 Destroy 0b10 Robot/C 6120 | . 160 . 400 360 720 480 60 420 . 320 100 . 500 120 160 . 60 . . 160 180 . . . 600 420 500 400 Destroy 0b10 Robot/NC 235 | . . . 10 15 25 . 5 35 . 40 . . 20 . . . 10 . . 25 . 15 . . . 15 20 . Destroy Leader 978 | . 30 . 62 114 150 30 20 20 . 20 40 . 110 10 20 . 10 . . 44 . . . . 30 106 112 50 Allied During Kill 933 | . . . 26 107 6 . . . . 2 . . 372 41 50 . 5 . . . 20 . . . 300 . 4 . Successful Hack 187 | . 11 . 32 23 29 14 12 . . 14 22 . . . . . . 16 . . 14 . . . . . . . Select Force Hacks 90 | . 30 . . 30 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . . . 15 45 30 . . . . . 15 . 90 . . . . . . 225 . . . . . . 30 15 Anti-Garrison Action 850 | . . . . . . 150 . 200 . 50 . . . . . . . . . . 350 . . . 100 . . . Destroy Structure 1324 | . . . 3 1 1 . . 10 . 5 1 8 100 . . . . . 4 132 177 28 22 . 229 168 264 171 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 240 | . 15 . 30 . 30 . . . . 15 15 . . . 15 . . . . 15 . . . . . . 45 60 Influence Decreases 11005 | . 180 66 447 700 686 207 695 204 433 148 652 260 568 502 347 191 85 16 4 238 129 828 212 . 190 1181 1024 812 Entered New Map 4052 | . . 41 . 76 74 167 449 104 393 118 338 164 . 232 57 191 . . . . 109 464 124 . . 469 262 220 Time Decay 5651 | . 180 25 372 514 495 . 246 . 40 . 294 76 328 270 270 . 85 16 4 228 . 334 88 . . 672 692 422 Lost Part 420 | . . . 10 10 40 40 . 100 . 10 . . . . . . . . . . . 10 . . . 20 30 150 Lost Ally 857 | . . . 40 100 77 . . . . 20 20 20 240 . 20 . . . . 10 20 20 . . 190 20 40 20 Purge Threat 25 | . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . . 3 5 . 2 . . . 1 . 7 . . . . 2 . 1 . 1 . . . 8 7 5 Investigation 7 | . 1 . . 1 2 . 1 . . . . . . . . . . 1 . . . . . . . 1 . . Extermination 16 | . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . 1 . . . 5 4 1 Reinforcement 15 | . 1 . . 2 1 . . . . . . . 4 . . . . . . . . . . . . 2 2 3 Assault 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 9 | . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . 3 . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Distress Signals 18 | . 3 . 2 3 3 . . . . . 1 . . . . . . . . 1 . . . . . 3 . 2 Communications Jammed 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 4 43 Distress Signals 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 4 43 Times Spotted 396 | . 15 . 21 20 46 25 3 24 . 19 9 6 20 1 9 . 3 5 . 13 14 3 6 . 20 32 38 44 Peak Tracking Total 11 | . 4 . 5 4 6 4 2 5 . 4 5 2 5 1 5 . 1 6 . 4 4 1 3 . 4 5 7 11 Tactical Retreats 17 | . 1 . 2 . 2 . . . . 1 1 . . . 1 . . . . 1 . . . . . 1 3 4 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Traps Triggered 21 | . . . . 2 . 3 . 7 . . 1 . . . . . . 2 . . 1 1 . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Machines Disabled 40 | . . . 1 3 2 1 . 2 . 2 1 . 6 1 . . . . . 15 1 . . . 2 . 2 1 Max in Single Turn 4 | . . . 1 1 1 1 . 1 . 1 1 . . . . . . . . 4 1 . . . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . Garrison Relay 7 | . . . . . . 1 . 2 . 1 . . . . . . . . . . 1 . . . 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Machines Accessed 64 | . 4 1 8 11 9 2 2 . 1 1 4 . . . . 1 . 3 . 2 1 1 . 1 1 5 5 1 Terminals 44 | . 3 . 7 10 6 2 . . . 1 3 . . . . . . 2 . 1 1 1 . . 1 3 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . 1 Garrison Access 8 | . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . 1 . 1 2 . Total Hacks 122 | . 8 1 22 17 20 5 6 . 1 1 8 . . . . 4 . 7 . 3 1 2 . 1 1 8 5 1 Successful 64 | . 4 1 12 10 11 1 3 . 1 1 5 . . . . 4 . 3 . 1 1 . . 1 1 2 2 . Failed 55 | . 3 . 10 7 9 4 3 . . . 2 . . . . . . 4 . 2 . 2 . . . 5 3 1 Catastrophic 9 | . . . 2 1 1 2 . . . . . . . . . . . 1 . . . . . . . 1 1 . Database Lockouts 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Manual 62 | . 8 . 21 7 11 . 1 . . . 5 . . . . . . 2 . 2 . 2 . . . 2 1 . Terminals 86 | . 7 . 18 16 16 5 . . . 1 6 . . . . . . 3 . 2 1 2 . . 1 5 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 4 . 2 . 3 . . . 2 . . . . . . 4 . . . . . . . 2 . 1 Garrison Access 10 | . . . . . 1 . 3 . 1 . . . . . . . . . . 1 . . . 1 . 1 2 . Terminal Hacks 30 | . 2 1 6 7 4 1 . . . 1 1 . . . . 4 . 1 . . 1 . . . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 6 | . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 4 . 2 . 1 . . . 1 . . . . . . 2 . . . . . . . 1 . . Retrieve Study 11 | . . . 4 . 2 . 1 . . . 1 . . . . . . 2 . . . . . . . 1 . . Garrison Access Hacks 9 | . . . . . 1 . 2 . 1 . . . . . . . . . . 1 . . . 1 . 1 2 . Unlock Access 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 2 3 4 . . . . . 3 . . . . . . . . . . . . . . . . . Terminals 11 | . 1 . 2 2 3 . . . . . 3 . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . 2 2 3 . . . . . 3 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . 6 5 7 2 2 . 1 . . . . . . . . 2 . 1 1 1 . 1 . 4 3 1 Full Trace Events 7 | . . . . . 2 2 1 . . . . . . . . . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 4 . 2 . 1 . . . 1 . . . . . . 2 . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 32 | . . . . . . . . . . 2 2 6 2 . . . . 1 . 1 1 3 6 . . 3 2 3 Non-combat 6 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . 3 . . . . . . Combat 26 | . . . . . . . . . . 2 1 6 2 . . . . . . . 1 . 6 . . 3 2 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 31 | . . . . . . . . . . 2 2 6 2 . . . . 1 . 1 1 3 6 . . 1 2 4 parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . ignore_targets 12 | . . . . . . . . . . . . 6 . . . . . . . . . . 6 . . . . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . overwrite_iff 7 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 4 formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 6 | . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . 2 . Relay Couplers Released 35 | . . . . . . 5 . 9 . 5 . . 2 . . . . . . . 5 . . . 9 . . . Machine Destruction 32 | . . . . . . 5 . 6 . 5 . . 2 . . . . . . . 5 . . . 9 . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Attached 10 | . . . . . . . . . . 1 1 1 1 . . . . . 1 . 1 1 . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 3 . . . Allies Hacked 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Total Allies 78 | . . 3 . 10 . . . . . 2 1 19 4 1 . . . . . 1 5 2 19 . 3 3 2 3 Largest Group 19 | . . 3 3 10 4 . . . . 1 1 18 16 5 5 3 3 2 1 1 5 2 19 13 11 1 1 1 Highest-Rated Group 684 | . . 40 40 88 32 . . . . 32 12 638 534 161 161 100 100 55 28 28 533 95 684 461 369 56 69 69 Highest-Rated Ally 148 | . . 16 16 16 8 . . . . 32 12 50 50 46 46 46 46 28 28 28 148 95 50 50 50 56 69 69 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 476 | . . . 27 62 13 . . . . 6 4 8 162 8 21 . 10 . . . 22 . . . 112 8 3 10 Total Damage 13192 | . . . 279 549 130 . . . . 276 61 144 5166 541 471 . 266 . . . 886 . . . 3373 540 131 379 Kills 90 | . . . 11 9 1 . . . . 2 . . 30 5 . . 1 . . . 6 . . . 21 3 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Active Infowar (turns) 20170 | . 212 887 1066 1406 1419 442 529 342 63 388 588 144 834 590 593 240 389 548 606 524 99 746 253 24 812 2609 2838 979 Optics 8194 | . . . . . . . . . . . . . . . . . . . . . . 746 186 24 812 2609 2838 979 Sensors 12519 | . . . . . . . 529 26 63 16 588 144 834 590 593 240 389 548 606 524 97 745 253 24 2 2236 2549 923 Terrain 3587 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1291 1454 842 Structural 1203 | . 212 887 104 . . . . . . . . . . . . . . . . . . . . . . . . . Traps 5535 | . . . 1051 1406 1419 442 503 342 . 372 . . . . . . . . . . . . . . . . . . Cloaking 2058 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 996 772 286 Spoofing 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Jamming 5230 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1983 2271 976 ECM 334 | . . . . . . . . . . . . . . . . . . . . . . . . . . 230 . 104 Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Turns Passed 24667 | 70 367 887 1066 1406 1419 822 529 1582 94 1073 641 598 851 590 593 240 389 548 606 617 998 747 613 24 812 2609 2838 1038 Spaces Moved 11916 | 38 175 558 594 780 590 325 235 613 52 404 343 237 509 339 332 133 219 338 343 310 510 362 275 15 384 1117 1219 567 Core 89 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Treads 11827 | 36 175 558 594 780 590 325 235 613 52 404 343 237 509 339 332 133 219 338 343 310 510 362 275 15 384 1117 1219 480 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 152 156 200 200 160 160 160 160 160 160 160 160 160 160 160 155 155 155 155 155 160 160 160 146 50 Average Speed 160 | 154 160 154 152 152 176 200 200 185 160 160 160 161 160 160 160 160 160 160 159 155 155 155 158 160 160 160 155 128 Slowest Speed 240 | 160 160 160 152 212 206 200 200 200 160 160 160 240 160 160 160 160 160 160 160 155 155 155 160 160 160 160 160 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 34 97 60 90 62 50 7 74 2 52 14 87 17 56 56 12 49 14 89 13 59 18 85 1 47 35 41 22 Regions Visited 28 Branch Regions 6 Pre-discovered Areas 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . 1 . 1 . 1 . . . 1 1 1 1 1 . . 1 . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Spaces Dug 156 | . . . . . . . . . . . 1 . 2 . . . . . . 1 . 9 . . . 64 58 21 Terrain Destroyed 435 | . . . . . . . 1 3 . . 1 9 2 5 40 . 26 . 2 64 . 14 11 . 13 94 87 63 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 300 | . . . . . . . 1 3 . . 1 9 2 5 6 . 4 . 2 14 . 14 11 . 13 94 87 34 AOE 135 | . . . . . . . . . . . . . . . 34 . 22 . . 50 . . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Was Fac Gar Res Res Acc Total 15784 | 47 211 582 722 956 783 415 276 840 61 702 407 399 543 382 373 160 244 345 390 388 682 520 387 15 516 1712 1962 764 Wait 2070 | . 2 22 63 115 67 27 7 23 5 161 31 97 10 20 28 28 18 . 26 31 124 125 45 . 73 369 493 60 Move 11894 | 37 174 557 593 779 590 324 234 612 52 403 343 236 508 338 331 132 218 338 342 309 509 362 274 15 383 1116 1218 567 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 164 | 4 5 2 15 9 12 2 7 16 . 14 3 6 6 1 . . . 3 3 4 5 . 4 . 2 13 18 10 Fast Attach 69 | 6 2 . 4 6 3 1 . 6 . 11 . 3 . . . . . . 4 . 4 1 5 . . . 12 1 Attach 80 | . . . 3 2 5 3 2 14 . 6 2 2 1 . . . . 1 . . 3 3 . . . 7 11 15 Detach 11 | . . . . 1 . . . 2 . 3 . . . . . . . . . . . . . . . . 2 3 Swap 309 | . 2 1 5 3 14 12 8 16 3 20 13 11 5 1 2 . 2 1 2 14 4 10 10 . 5 65 63 17 Drop 202 | . 1 . 19 16 10 2 8 23 . 23 1 12 6 1 . . . 1 7 3 8 1 13 . 2 12 29 4 Fire 886 | . 25 . 20 25 81 40 10 72 1 55 13 32 7 2 12 . 6 1 5 27 25 18 36 . 41 130 116 86 Melee 44 | . . . . . 1 . . 42 . 1 . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . 1 . 4 1 . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 4 . 12 . . . . . . . . . . . . . . . . 2 . . . Rewire 30 | . . . . . . . . 1 . 1 . . . 19 . . . . 1 . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory -4/Garrison -3/Research -2/Research -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 355 | -10/Materials | Central database locked down 418 | -10/Materials | Discovered new exit (range 11) 438 | -10/Materials | Entered Mines 493 | -10/Mines | Found a hidden stash of uninstalled traps 570 | -10/Mines | Discovered new exit (range 6) 670 | -10/Mines | Discovered new exit (range 6) 709 | -10/Mines | Identified exit to Subcaves 729 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1155 | -10/Mines | Learned location of Storage (-9) 1306 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1325 | -10/Mines | Entered Materials 1325 | -9/Materials | Accompanied by 3 allies 1325 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1781 | -9/Materials | Discovered new exit (range 6) 1928 | -9/Materials | Build established: Scavenger-Skirmisher 2032 | -9/Materials | Discovered new exit (range 15) 2076 | -9/Materials | Identified exit to Mines 2076 | -9/Materials | Identified exit to Storage 2391 | -9/Materials | Entered Storage 2737 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2947 | -9/Storage | Discovered new exit (range 5) 3079 | -9/Storage | Build established: Commander-Skirmisher 3518 | -9/Storage | Lost 3 allies 3797 | -9/Storage | Entered Materials 3797 | -8/Materials | Accompanied by 4 allies 3797 | -8/Materials | Evolved 2 slots: Propulsion x2 3923 | -8/Materials | Lost 4 allies 4042 | -8/Materials | Discovered new exit (range 7) 4190 | -8/Materials | Build established: Skirmisher 4346 | -8/Materials | Destroyed 7 combat bots 5015 | -8/Materials | Discovered new exit (range 7) 5075 | -8/Materials | Garrison activated, responded to threat 5216 | -8/Materials | Identified exit to Garrison 5216 | -8/Materials | Entered Garrison 5297 | -8/Garrison | Build established: Scavenger-Skirmisher 5360 | -8/Garrison | Triggered checkpoint 5380 | -8/Garrison | Garrison Relay disabled 5446 | -8/Garrison | Triggered checkpoint 5536 | -8/Garrison | Triggered checkpoint 5545 | -8/Garrison | Triggered checkpoint 5583 | -8/Garrison | Destroyed 7 combat bots 5691 | -8/Garrison | Discovered new exit (range 14) 5720 | -8/Garrison | Installed Relay Interface Framework 5921 | -8/Garrison | Discovered new exit (range 11) 5968 | -8/Garrison | Triggered checkpoint 6014 | -8/Garrison | Discovered new exit (range 69) 6014 | -8/Garrison | Discovered new exit (range 14) 6014 | -8/Garrison | Discovered new exit (range 79) 6038 | -8/Garrison | Entered Factory 6038 | -7/Factory | Evolved 2 slots: Utility x2 6520 | -7/Factory | Identified exit to Garrison 6567 | -7/Factory | Entered Garrison 6603 | -7/Garrison | Triggered checkpoint 6690 | -7/Garrison | Garrison Relay disabled 6891 | -7/Garrison | Triggered checkpoint 6899 | -7/Garrison | Triggered checkpoint 6987 | -7/Garrison | Build established: Bothacker-Tank 7033 | -7/Garrison | Discovered new exit (range 8) 7045 | -7/Garrison | Identified exit to Factory 7081 | -7/Garrison | Triggered checkpoint 7126 | -7/Garrison | Garrison Relay disabled 7352 | -7/Garrison | Triggered checkpoint 7398 | -7/Garrison | Lost 4 parts (2n2u) 7467 | -7/Garrison | Discovered exit to Factory (range 15) 7965 | -7/Garrison | Discovered exit to Factory (range 15) 8097 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8149 | -7/Garrison | Entered Factory 8242 | -7/Factory | Identified exit to Garrison 8243 | -7/Factory | Entered Garrison 8423 | -7/Garrison | Triggered checkpoint 8440 | -7/Garrison | Garrison Relay disabled 8555 | -7/Garrison | Triggered checkpoint 8655 | -7/Garrison | Triggered checkpoint 8747 | -7/Garrison | Triggered checkpoint 9084 | -7/Garrison | Discovered new exit (range 15) 9173 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 9314 | -7/Garrison | Identified exit to Factory 9316 | -7/Garrison | Entered Factory 9316 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9371 | -6/Factory | Central database locked down 9957 | -6/Factory | Manually triggered Chute Trap 9957 | -6/Factory | Sucked down chute 9957 | -6/Factory | Entered Waste 9958 | -6/Waste | Met a frightened Derelict 9967 | -6/Waste | Spotted C-40 Crusher 9976 | -6/Waste | Spotted C-40 Crusher 10016 | -6/Waste | Spotted C-40 Crusher 10037 | -6/Waste | Spotted C-40 Crusher 10061 | -6/Waste | Spotted C-40 Crusher 10076 | -6/Waste | Spotted C-40 Crusher 10132 | -6/Waste | Destroyed C-40 Crusher 10207 | -6/Waste | Destroyed C-40 Crusher 10241 | -6/Waste | Destroyed C-40 Crusher 10268 | -6/Waste | Destroyed C-40 Crusher 10300 | -6/Waste | Destroyed C-40 Crusher 10315 | -6/Waste | Destroyed C-40 Crusher 10474 | -6/Waste | Warlord forces began an assault 10532 | -6/Waste | Discovered new exit (range 11) 10553 | -6/Waste | Identified exit to Factory 10555 | -6/Waste | Entered Factory 10555 | -6/Factory | Accompanied by 15 allies 10834 | -6/Factory | Lost 3 allies 10884 | -6/Factory | Build established: Bothacker-Skirmisher 10935 | -6/Factory | Lost 4 allies 10972 | -6/Factory | Spotted B-75 Beast 10976 | -6/Factory | Allies destroyed B-75 Beast 11006 | -6/Factory | Lost 5 allies 11379 | -6/Factory | Discovered new exit (range 14) 11398 | -6/Factory | Identified exit to Lower Caves 11406 | -6/Factory | Entered Lower Caves 11406 | -6/Lower Caves | Accompanied by 4 allies 11429 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11690 | -6/Lower Caves | Learned Factory stockpile data 11873 | -6/Lower Caves | Found DCF Scrap (10 items) 11958 | -6/Lower Caves | Discovered new exit (range 13) 11983 | -6/Lower Caves | Identified exit to Lower Caves 11996 | -6/Lower Caves | Entered another Lower Caves area 11996 | -6/Lower Caves | Accompanied by 5 allies 12483 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12529 | -6/Lower Caves | Discovered new exit (range 13) 12561 | -6/Lower Caves | Identified exit to Zion 12589 | -6/Lower Caves | Entered Zion 12589 | -6/Zion | Accompanied by 3 allies 12660 | -6/Zion | Discovered new exit (range 11) 12799 | -6/Zion | Identified exit to Proximity Caves 12829 | -6/Zion | Entered Proximity Caves 12829 | -5/Proximity Caves | Accompanied by 3 allies 12830 | -5/Proximity Caves | Identified exit to Factory 12942 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13218 | -5/Proximity Caves | Entered Factory 13218 | -5/Factory | Accompanied by 2 allies 13218 | -5/Factory | Evolved 2 slots: Propulsion x2 13461 | -5/Factory | Discovered new exit (range 8) 13471 | -5/Factory | Identified exit to Upper Caves 13766 | -5/Factory | Manually triggered Chute Trap 13766 | -5/Factory | Sucked down chute 13766 | -5/Factory | Entered Waste 13766 | -5/Waste | The area was eerily silent 13781 | -5/Waste | 1 allies followed down the chute 13922 | -5/Waste | Discovered new exit (range 14) 14334 | -5/Waste | Identified exit to Factory 14372 | -5/Waste | Entered Factory 14372 | -5/Factory | Accompanied by 1 ally 14860 | -5/Factory | Build established: Skirmisher 14987 | -5/Factory | Identified exit to Garrison 14989 | -5/Factory | Entered Garrison 14989 | -5/Garrison | Warlord forces raided the area 15018 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 15053 | -5/Garrison | Spotted B-75 Beast 15061 | -5/Garrison | Triggered checkpoint 15065 | -5/Garrison | Triggered checkpoint 15073 | -5/Garrison | Triggered checkpoint 15127 | -5/Garrison | Lost 8 allies 15153 | -5/Garrison | Spotted B-86 Titan 15155 | -5/Garrison | Discovered new exit (range 10) 15185 | -5/Garrison | Triggered checkpoint 15197 | -5/Garrison | Triggered checkpoint 15217 | -5/Garrison | Garrison Relay disabled 15269 | -5/Garrison | Assimilated Titan 6a with formatsys_high 15287 | -5/Garrison | Rewired B-90 Cyclops 15288 | -5/Garrison | Rewired B-86 Titan 15399 | -5/Garrison | Triggered checkpoint 15420 | -5/Garrison | Discovered new exit (range 79) 15420 | -5/Garrison | Discovered new exit (range 20) 15420 | -5/Garrison | Discovered new exit (range 66) 15731 | -5/Garrison | Warlord forces retreated 15736 | -5/Garrison | Found embedded Infiltrators 15795 | -5/Garrison | Build established: Bothacker-Tank 15986 | -5/Garrison | Identified exit to Factory 15987 | -5/Garrison | Entered Factory 15987 | -4/Factory | Accompanied by 1 ally 15987 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16734 | -4/Factory | Manually triggered Chute Trap 16734 | -4/Factory | Sucked down chute 16734 | -4/Factory | Entered Waste 16744 | -4/Waste | Spotted C-40 Crusher 16747 | -4/Waste | Spotted C-40 Crusher 16747 | -4/Waste | Spotted C-40 Crusher 16773 | -4/Waste | Spotted C-40 Crusher 16787 | -4/Waste | Found Adv. Powered Armor 16796 | -4/Waste | Spotted C-40 Crusher 16851 | -4/Waste | Spotted C-40 Crusher 16923 | -4/Waste | Destroyed C-40 Crusher 16964 | -4/Waste | Destroyed C-40 Crusher 16968 | -4/Waste | Destroyed C-40 Crusher 17063 | -4/Waste | Destroyed C-40 Crusher 17087 | -4/Waste | Destroyed C-40 Crusher 17104 | -4/Waste | Destroyed C-40 Crusher 17156 | -4/Waste | Found Prototype Device 17156 | -4/Waste | Identified Femtoactuators 17229 | -4/Waste | Warlord forces began an assault 17294 | -4/Waste | Discovered new exit (range 11) 17345 | -4/Waste | Identified exit to Factory 17347 | -4/Waste | Entered Factory 17347 | -4/Factory | Accompanied by 13 allies 17371 | -4/Factory | Identified exit to Garrison 17371 | -4/Factory | Entered Garrison 17371 | -4/Garrison | Accompanied by 11 allies 17497 | -4/Garrison | Triggered checkpoint 17535 | -4/Garrison | Lost 3 allies 17537 | -4/Garrison | Triggered checkpoint 17549 | -4/Garrison | Garrison Relay disabled 17645 | -4/Garrison | Spotted Striker 17645 | -4/Garrison | Spotted Striker 17656 | -4/Garrison | Allies destroyed Striker 17672 | -4/Garrison | Allies destroyed Striker 17744 | -4/Garrison | P-70 Sage assimilated allied Warrior 7a 17789 | -4/Garrison | Triggered checkpoint 17833 | -4/Garrison | Lost 5 allies 17886 | -4/Garrison | Discovered new exit (range 13) 17908 | -4/Garrison | Identified exit to Research 17948 | -4/Garrison | Expanded RIF knowledge: Autooverride 18061 | -4/Garrison | Triggered checkpoint 18091 | -4/Garrison | Garrison Relay disabled 18183 | -4/Garrison | Entered Research 18183 | -3/Research | Evolved 2 slots: Utility x2 18561 | -3/Research | Build established: Bothacker-Skirmisher 19042 | -3/Research | Central database locked down 20376 | -3/Research | Spotted B-86 Titan 20497 | -3/Research | Discovered new exit (range 18) 20552 | -3/Research | System corruption reached 10% 20790 | -3/Research | Identified exit to Research 20792 | -3/Research | Entered another Research area 20792 | -2/Research | Evolved 2 slots: Utility x2 21037 | -2/Research | Found Prototype Device 21037 | -2/Research | Identified Thermal Barrier 21862 | -2/Research | Spotted B-90 Cyclops 22403 | -2/Research | System corruption reached 10% 23542 | -2/Research | First assault squad dispatched 23566 | -2/Research | Build established: Scavenger-Tank 23591 | -2/Research | Discovered new exit (range 7) 23629 | -2/Research | Identified exit to Access 23630 | -2/Research | Entered Access 23630 | -1/Access | Evolved 2 slots: Utility x2 24131 | -1/Access | Destroyed 9 combat bots 24138 | -1/Access | Lost 6 parts (1n2u3w) 24366 | -1/Access | Spotted B-99 Colossus 24380 | -1/Access | First assault squad dispatched 24505 | -1/Access | Build established: Tank 24602 | -1/Access | System corruption reached 10% 24609 | -1/Access | Released all parts (16) 24637 | -1/Access | Lost 6 parts (2p4u) 24643 | -1/Access | Core integrity fell below 50% 24658 | -1/Access | Energy Cycler disabled 24659 | -1/Access | Core integrity fell below 20% 24668 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 24638_ Penetrated by Slug. 24639_ Slug penetrates Wall. 24641_ Triggered Blade Trap. 24641_ Massive razor-sharp blades shoot up from within the floor. 24641_ Penetrated by Slug. 24646_ System corrupted: Heat flow error (+168). 24650_ Slug penetrates Wall. 24653_ Penetrated by Slug. 24658_ ALERT: Power surge detected, dispatching additional patrols. 24658_ Energy Cycler explodes. 24658_ U-05 Engineer builds a Wall. 24659_ Penetrated by Slug. 24659_ Slug penetrates Wall. 24660_ U-05 Engineer builds a Wall. 24662_ Slug penetrates Wall. 24662_ Penetrated by Slug. 24662_ Slug penetrates Wall. 24663_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????###+##+##+#?## ####???????????????? | | ???????????????# #? #???????????????? | | ???????????????# # #####???????????? | | ???????????????# " # ????????? | | ???????????????# """ @ Y ????????? | | ???????????????# """ # ????????? | | ???????????????# " = # #####???????????? | | ???????????????# #? #???????????????? | | ???????????????# #?## ####???????????????? | | ???????????????#######;###??? #??????????????????? | | ?????????????????????# #?####+#########??????????? | | ?????????????????????# #?# #??????????? | | ?????????########????# #?# #??????????? | | ?????????# ????# ### #??????????? | | ?????????# ???# # " #??????????? | | ?????????# ?### #"" #??????????? | | ?????????# # " #??????????? | | ?????????# # ! " #??????????? | | ?????????# + " #??????????? | | ?????????# # " #??????????? | | ?????????# ! # " #??????????? | | ?????????#########?### #"" #??????????? | | ?????????????????????# # " #??????????? | | ?????????????????????# ###""####/###########?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????/ #?????? | | ?????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 65 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Phase Shifting 10 Evasion (%) 50 Recoil Reduction 6 Relay Coupler Types 3 Relay Coupler Value 71 Item Schematics ----------------- Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Particle Gun | -7/Factory | Hacked Thermic Laser | -6/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Hvy. Phase Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Beloved Challenges ------------ None Game ------ Seed SuperquantumRapidSink Manual? 0 Play Time 03:55:07 Cumulative 280.1 hours Start 2026.08.19 @ 14:49:32 End 2026.08.19 @ 20:28:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 212 Adventurer 54 Explorer 0 Win Type - Total 11 Types 7/0/1/1/0/0/0/1/0/1 Lore% 77 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02a9c89a-52c3-45f9-b4e4-ec3a1a1862b3