Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 17:08:52 Player: sudpad Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1509) 1509 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5) 5 TOTAL SCORE: 5689 Bonus ------- High Alert Combat Kills 16 Friendly Fire -11 Cogmind --------- Core Integrity 0/1150 Matter 273/300 Energy 36/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Targeting Computer Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Ion Engine Neutrino Core Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Advanced Targeting Computer Improved Point Defense System > --- WEAPON ----------- Field Laser Plasma Rifle Plasma Rifle Heavy Gauss Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Improved System Guard Tesla Rifle Gatling Laser Plasma Rifle [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Special Weapon Welding Torch Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 12 | . . . . 10 2 Power 3 | . . . . 3 . Propulsion 4 | . . . . 2 2 Utility 3 | . . . . 3 . Weapon 2 | . . . . 2 . Parts Attached 61 | 6 1 13 3 17 21 Power 8 | 1 . 1 . 3 3 Engine 4 | 1 . . . 3 . Core 2 | . . 1 . . 1 Reactor 2 | . . . . . 2 Propulsion 22 | 2 . 4 2 8 6 Treads 2 | 2 . . . . . Leg 10 | . . . . 4 6 Wheel 4 | . . 4 . . . Hover 6 | . . . 2 4 . Flight . | . . . . . . Utility 14 | 1 1 4 1 2 5 Device 8 | . . 2 1 2 3 Storage 2 | 1 . 1 . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 17 | 2 . 4 . 4 7 Energy Gun 9 | . . 2 . 2 5 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . . 5 . 2 29 Power 6 | . . . . . 6 Propulsion 12 | . . 2 . 1 9 Utility 8 | . . 2 . . 6 Weapon 10 | . . 1 . 1 8 Highest Loss Streak 26 | . . 3 . 2 26 To Critical Strikes 2 | . . . . . 2 Average Backups 3 | 1 2 4 6 1 2 Power 1 | . 1 2 2 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . 1 2 3 1 1 Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 89 91 98 69 83 Engine 9 | . 14 11 . 11 9 Core 5 | . . 2 14 5 4 Treads 7 | . 28 18 . . . Leg 7 | . . . . 6 23 Wheel 3 | . . 6 6 . . Hover 3 | . . . 20 7 . Device 11 | . . 10 13 7 16 Storage 8 | . 14 11 14 5 4 Energy Gun 10 | . . 8 14 9 11 Energy Cannon 1 | . . 1 . 2 2 Ballistic Gun 10 | . 28 15 14 8 2 Peak Build Rating 90 | 6 7 18 23 65 90 Average Rating 32 | 4 6 10 21 38 67 On Entrance 19 | . 6 7 18 23 60 Avg Prop Armor Cover (%) 4 | . . . 6 4 . Naked Turns . | . . . . . . Heaviest Build 211 | 13 14 211 30 63 78 Greatest Support 110 | 40 40 40 40 70 110 Greatest Overweight (x) 7 | . . 7 3 5 1 Average Overweight (x) . | . . . 1 2 . Largest Inventory Capacity 35 | 8 8 35 8 8 8 Average Capacity 7 | 7 8 7 8 8 7 Most Carried 8 | 5 3 8 8 6 7 Average Carried 3 | 2 2 4 5 1 2 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 2 2 7 5 1 1 Class Distribution -------------------- 35% | Mutant 20% | Scavenger-Gunner 20% | Scavenger-Mutant 17% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 1043 | 204 . 328 21 76 414 Remotely . | . . . . . . Salvage Created 1462 | . . 218 . . 1244 Parts 72 | . . 14 . . 58 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 25 | . . 8 . . 17 Guns 12 | . . 7 . . 5 Cannons 9 | . . 1 . . 8 AOE 2 | . . . . . 2 Classes Destroyed 11 | . . 3 . . 8 Worker 1 | . . . . . 1 Builder 5 | . . . . . 5 Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Turret 2 | . . 2 . . . Swarmer 5 | . . 5 . . . Grunt 11 | . . . . . 11 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Programmer 3 | . . . . . 3 Subdweller 3 | . . 3 . . . Best Kill Streak 10 | . . 3 . . 10 Combat Bots Only 6 | . . 3 . . 6 Max Kills in Single Turn 3 | . . 1 . . 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 429 | . . 152 . 27 250 Missed 143 | . . 59 . 10 74 Hits 286 | . . 93 . 17 176 Melee 1 | . . . . . 1 Projectile 285 | . . 93 . 17 175 Critical Strikes 18 | . . . . 1 17 Damage Taken 5333 | . . 1078 8 213 4034 Core 1356 | . . 177 7 19 1153 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . . 7 . . . Core Remaining (%) 74 | 100 . . 26 98 . Volleys Fired 87 | . . 37 1 4 45 Largest 4 | . . 2 1 3 4 Hottest 295 | . . 140 30 185 295 Shots Fired 227 | . . 71 1 17 138 Gun 180 | . . 60 1 16 103 Cannon 47 | . . 11 . 1 35 Launcher . | . . . . . . Special . | . . . . . . Kinetic 76 | . . 44 1 5 26 Thermal 147 | . . 27 . 12 108 Explosive . | . . . . . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 15 | . . 11 . 3 15 Robot Miss Streak 8 | . . 4 . 8 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Autonomous 9 | . . . . 9 . Shots Hit Robots 150 | . . 43 . 11 96 Core Hits 81 | . . 18 . 3 60 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 1 . . 9 Burn 2 | . . . . . 2 Destroy 1 | . . 1 . . . Blast 7 | . . . . . 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4662 | . . 691 4 142 3825 Guns 2360 | . . 584 . 111 1665 Cannons 943 | . . 107 . 31 805 Explosions 1355 | . . . . . 1355 Melee . | . . . . . . Ramming 4 | . . . 4 . . Kinetic 912 | . . 378 . 19 515 Thermal 2317 | . . 313 . 123 1881 Explosive 1287 | . . . . . 1287 Electromagnetic 142 | . . . . . 142 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 75 | . . . . . 75 Projectiles 11 | . . . . . 11 Explosions 64 | . . . . . 64 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 227 | . . . 1 . 226 Shots 3 | . . . . . 3 Rammed 3 | . . . 3 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 704 | . . 146 . 337 704 Average Temperature 217 | . . 81 . 111 261 Received Heat Transfer 1313 | . . 345 . . 968 Effects 39 | . . . . 3 36 Shutdowns 17 | . . . . 1 16 Energy Bleed 4 | . . . . . 4 Interference 6 | . . . . 2 4 Matter Decay 3 | . . . . . 3 Short Circuit 4 | . . . . . 4 Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 6 | . . . . . 6 Heat Transferred 4719 | . . 398 . 312 4009 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 89 | 100 100 . 100 100 76 Level 1 9 | . . . . . 21 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 436 | . . . 52 2 436 Initial 52 | . . . 52 . . Average 46 | . . . 12 . 102 Influence Increases 1003 | . . 345 . 2 656 Destroy 0b10 Robot/C 480 | . . 140 . . 340 Destroy 0b10 Robot/NC 40 | . . . . . 40 Destroy Leader 90 | . . 10 . . 80 Successful Hack 1 | . . . . . 1 Disable Machine 120 | . . . . . 120 Destroy Structure 62 | . . . . 2 60 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 195 | . . 195 . . . Influence Decreases 794 | . . 235 110 2 447 Entered New Map 58 | . . . 58 . . Time Decay 416 | . . 205 52 2 157 Lost Part 320 | . . 30 . . 290 Squads Dispatched 8 | . . . . 1 7 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . . . . 1 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . . 27 1 5 32 Peak Tracking Total 9 | . . 6 1 4 9 Tactical Retreats 6 | . . 6 . . . Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 10 | . . 2 . . 8 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 5 | . 2 . 1 . 2 Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 12 | . 5 . 3 . 4 Successful 4 | . 1 . 2 . 1 Failed 8 | . 4 . 1 . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Record 2 | . . . 2 . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Recycle Component 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) 891 | . . 413 88 88 302 Optics 501 | . . 413 88 . . Terrain 390 | . . . . 88 302 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 2328 | 65 62 878 259 438 626 Spaces Moved 1237 | 44 38 477 153 169 356 Core 50 | 16 . 31 . . 3 Treads 363 | 28 38 297 . . . Legs 447 | . . . . 94 353 Wheels 195 | . . 149 46 . . Hover 182 | . . . 107 75 . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 110 120 100 Average Speed 153 | 120 160 152 159 228 120 Slowest Speed 560 | 160 160 560 240 360 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 13 | 3 10 20 37 6 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . 2 . . 32 Melee . | . . . . . . Projectile 7 | . . 2 . . 5 AOE 27 | . . . . . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Total 1487 | 55 39 558 167 212 456 Wait . | . . . . . . Move 1232 | 43 37 476 152 168 356 Hop . | . . . . . . Pick Up 63 | 6 1 18 2 13 23 Fast Attach 4 | 2 . . 2 . . Attach 56 | 4 1 14 1 13 23 Detach 6 | . . 2 . . 4 Swap 11 | . . 3 . 8 . Drop 25 | . . 8 6 6 5 Fire 87 | . . 37 1 4 45 Melee . | . . . . . . Ram 3 | . . . 3 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 7) 128 | -10/Materials | Entered Subcaves 209 | -10/Subcaves | Ambushed by swarm of Subdwellers 212 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 212 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 325 | -10/Subcaves | Build established: Mutant 716 | -10/Subcaves | Discovered new exit (range 15) 745 | -10/Subcaves | Lost 3 parts (2n1w) 869 | -10/Subcaves | Core integrity fell below 50% 1006 | -10/Subcaves | Entered Recycling 1007 | -7/Recycling | Met a Zionite searching for Scraptown 1007 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 1023 | -7/Recycling | Scanned before Scraplab entrance 1121 | -7/Recycling | Build established: Scavenger-Mutant 1229 | -7/Recycling | Discovered new exit (range 16) 1265 | -7/Recycling | Entered Factory 1265 | -5/Factory | Evolved 10 slots: Power x3, Propulsion x2, Utility x3, Weapon x2 1580 | -5/Factory | Lost 5 allies 1605 | -5/Factory | Build established: Scavenger-Gunner 1687 | -5/Factory | Discovered new exit (range 8) 1703 | -5/Factory | Entered another Factory area 1703 | -4/Factory | Evolved 2 slots: Propulsion x2 1911 | -4/Factory | Build established: Scavenger-Skirmisher 2045 | -4/Factory | Lost 3 parts (1p1n1u) 2065 | -4/Factory | Garrison activated, responded to threat 2229 | -4/Factory | Garrison activated, responded to threat 2286 | -4/Factory | Core integrity fell below 50% 2322 | -4/Factory | Core integrity fell below 20% 2329 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Flexi-carbon Leg destroyed. Slug penetrates Wall. U-05 Engineer destroyed. Penetrated by Slug. Welding Torch destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Y-64 Sentinel IFF system glitched. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Penetrated by Slug. Adv. Heat Sink destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. Critical hit (Burn: +50). Slug penetrates Wall. Acquired 4 matter. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????w ????????????##???????????# | | ??????????????????# ????????????# ?????????### | | ??????????????????# ??????????##"########## # | | ??????????????????# ??????????# ! # | | ??????????????????# ?????????# !! ! # | | ??????????????????# ?????????# ![ % # | | ??????????????????# ?????????# = ! / | | ??????????????????# ????#?### % # | | ??????????????????# ??### # %= # | | ??????????????????# ########## "##"### | | ??????????????????# %Rw u % % | | ??????????????????# * = %! %%! [ | | ??????????????????# % *% =*=! %% %% | | ??????????????????# @ !k !%= [ %%%% | | ??????????????????# =%[% %= %"" | | ??????????????????####+### ! Y% | | ?????????????????????????# gY go! % %" | | ??????????????????????"" " "" " g%%%% %% %%%" | | ????????????????????? " # ""T"" %""" %%"" %%%" | | ????????????????????? + """ % !% | | ??????????????????? !?# = | | ???????????????????"" ??# | | ???????????????????"" ??##### ###"############ | | ???????????????????"" ? ?????# #?# # | | ??????????????????? ????????# #?# """"""""" # | | ??????????????????? ?????????? ??# # | | ?????????????????????????????????# """"""""" # | | ????????????????????? ???????????# + | | ?????????????????????????????????# """"""""" # | | ?????????????????????????????????# # | | ?????????????????????????????????# """"""""" # | | ?????????????????????????????????# # | | ????????????????????????????????## """"""""" # | | ?????????????????????????? ??????# # | | ?????????????????????????????????# # | | ?????????????????????????????????############## | | ?????????????????????????????? ???????????????# | | ?????????????????"?????"????????????? ?? ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 54 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 800 Propulsion Shielding 33 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By One Hack Too Far Overwhelming Spot Them First Tank Troublemaker You Again You May Approach The Wall Challenges ------------ None Game ------ Seed NetworkNuclearDatajack Manual? 0 Play Time 00:30:30 Cumulative 3.4 hours Start 2026.07.13 @ 16:39:53 End 2026.07.13 @ 17:08:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a52a57b-6e04-4875-8a75-7f0f3c345bc0