Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 17:21:50 Player: TheSkyeDoctor Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (146) 730 Value Destroyed (4153) 4153 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (594) 594 TOTAL SCORE: 9297 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 577 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 5/100 System Corruption 10% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Arc Projector Heavy Battle Rifle > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Improved Terrain Scan Processor Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Kinecellerator > --- WEAPON ----------- Heavy Plasma Cannon Enhanced Autogun Assault Cannon Flak Cannon > --- INVENTORY -------- Nuclear Core Light Treads Armored Huge Wheel Scrap Suit Advanced Heat Sink High-capacity Matter Pod Compact Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer High-powered Tractor Beam Gatling Laser Plasma Cannon Flak Cannon Flak Cannon Advanced EMP Blaster Grenade Launcher Concussive RPG Heavy Missile Launcher Datajack Powered Hammer Makeshift Spear [Rating: 55] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Slots Evolved 8 | . . 2 . 2 2 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . . . 2 . 2 . Weapon 2 | . . 2 . . . . . . Parts Attached 91 | 6 3 4 9 14 15 15 15 10 Power 7 | 1 . 1 . 2 1 . 2 . Engine 6 | 1 . 1 . 2 1 . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 22 | 2 . 2 3 4 4 3 4 . Treads 19 | 2 . 2 2 4 4 3 2 . Leg . | . . . . . . . . . Wheel 3 | . . . 1 . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 2 1 1 1 5 2 4 4 Device 7 | . 1 . 1 1 2 . 2 . Storage 6 | 1 1 1 . . . 1 1 1 Processor 7 | . . . . . 2 1 1 3 Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 41 | 2 1 . 5 7 5 10 5 6 Energy Gun 13 | . . . 2 5 1 3 1 1 Energy Cannon 5 | . . . . 1 . 1 1 2 Ballistic Gun 9 | 2 . . 1 1 2 1 . 2 Ballistic Cannon 8 | . 1 . . . 2 2 2 1 Launcher 4 | . . . 1 . . 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 2 5 . . Parts Lost 53 | . 1 5 2 5 4 8 23 5 Power 5 | . . 1 1 . . . 3 . Propulsion 18 | . . 2 1 1 2 4 8 . Utility 6 | . . 1 . . 1 . 3 1 Weapon 24 | . 1 1 . 4 1 4 9 4 Highest Loss Streak 14 | . 1 4 2 3 2 3 14 3 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 2 6 9 8 16 17 17 18 4 Power . | . 1 1 . . 1 1 . . Propulsion 1 | . 2 2 1 1 2 1 1 . Utility 6 | . 2 4 5 9 8 8 7 3 Weapon 3 | . 1 1 1 4 4 4 6 1 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 1 . 1 6 1 . 6 3 Power 1 | . . . . 1 . . . . Propulsion 1 | . 1 . . . . . . . Utility 12 | . . . 1 4 . . 4 3 Weapon 3 | . . . . 1 1 . 1 . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 88 | . 99 76 81 96 99 94 92 55 Engine 6 | . 14 11 5 7 7 7 5 . Treads 24 | . 28 22 21 35 29 25 22 . Device 7 | . 13 10 6 9 7 7 11 . Storage 8 | . 14 11 11 9 7 7 5 5 Processor 10 | . . . . . 11 15 20 33 Energy Gun 9 | . . . 17 24 13 4 . . Energy Cannon 2 | . . . . . 3 4 5 5 Ballistic Gun 8 | . 26 10 7 7 10 4 5 5 Ballistic Cannon 6 | . 1 11 5 1 2 13 10 4 Peak Build Rating 55 | 6 8 8 16 36 47 45 55 30 Average Rating 28 | 5 7 7 11 30 42 41 49 27 On Entrance 18 | . 6 8 6 14 35 44 43 11 Avg Prop Armor Cover (%) 10 | . . . 10 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 121 | 14 21 51 53 62 72 115 121 41 Greatest Support 93 | 40 40 40 43 88 93 90 88 3 Greatest Overweight (x) 13 | . . 1 4 . 1 1 3 13 Average Overweight (x) . | . . . 1 . . . 1 4 Largest Inventory Capacity 25 | 8 10 20 20 20 20 25 25 15 Average Capacity 18 | 7 8 18 20 20 20 22 24 13 Most Carried 24 | 3 10 10 12 20 20 22 24 5 Average Carried 13 | 2 6 9 9 17 19 19 20 4 Final Capacity 25 | 8 10 20 20 20 20 25 5 5 Final Carried 22 | 3 9 8 12 20 18 22 5 5 Class Distribution -------------------- 28% | Gunner 26% | Mutant 25% | Scavenger-Gunner 10% | Commander-Gunner 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Commander-Gunner | -6/Factory Derelict-Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Matter Collected 3815 | 422 519 143 243 375 567 965 442 139 Remotely . | . . . . . . . . . Salvage Created 5176 | 337 560 219 394 714 1611 858 483 . Parts 295 | 33 46 13 26 40 73 41 23 . Haulers Intercepted 11 | . 2 . . 2 2 5 . . Recyclers Shooed 3 | . . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Combat Hostiles Destroyed 85 | . 10 5 9 6 27 17 11 . Guns 49 | . 10 2 6 6 22 2 1 . Cannons 30 | . . 3 . . 4 14 9 . AOE 5 | . . . 3 . 1 . 1 . Classes Destroyed 16 | 3 6 . . 2 2 . 3 . Worker 13 | 4 1 1 1 2 4 . . . Builder 10 | . 2 . 2 3 3 . . . Tunneler 10 | 9 1 . . . . . . . Hauler 11 | . 2 . . 2 2 5 . . Recycler 9 | 1 . . 1 2 4 1 . . Mechanic 1 | . 1 . . . . . . . Watcher 7 | . 1 . . 1 2 2 1 . Swarmer 18 | . 3 . 3 . 9 3 . . Grunt 41 | . 7 5 6 3 11 5 4 . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . Sentry 10 | . . . . 2 4 4 . . Specialist 2 | . . . . . . . 2 . Hunter 5 | . . . . 1 . 3 1 . Programmer 6 | . . . . . 2 2 2 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 6 | 6 6 3 3 6 6 4 4 . Combat Bots Only 6 | . 3 3 3 3 6 4 4 . Max Kills in Single Turn 4 | 2 2 1 2 1 4 1 1 . Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . 2 . 1 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Hostile Shots Fired 911 | . 66 60 23 38 135 198 337 54 Missed 311 | . 19 16 1 6 50 65 134 20 Hits 600 | . 47 44 22 32 85 133 203 34 Melee 11 | . . . 7 . 4 . . . Projectile 589 | . 47 44 15 32 81 133 203 34 Critical Strikes 17 | . . . 1 . 4 2 8 2 Part Disruptions 6 | . . . . . . . 6 . Damage Taken 8741 | . 519 439 428 568 1343 1433 3241 770 Core 1456 | . 110 96 53 36 150 147 590 274 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 56 . 62 93 . 57 . . Volleys Fired 289 | 27 52 19 14 37 57 49 23 11 Largest 4 | 2 2 2 4 4 4 4 4 3 Hottest 234 | 40 50 50 155 197 204 234 232 158 Shots Fired 881 | 54 103 37 48 120 229 174 90 26 Gun 599 | 54 102 18 33 117 179 46 34 16 Cannon 270 | . 1 19 9 3 50 128 50 10 Launcher 12 | . . . 6 . . . 6 . Special . | . . . . . . . . . Kinetic 521 | 54 103 37 16 24 100 114 57 16 Thermal 255 | . . . 26 49 88 60 27 5 Explosive 10 | . . . 6 . . . 4 . Electromagnetic 95 | . . . . 47 41 . 2 5 Robot Hit Streak 22 | 12 9 11 7 12 12 22 10 20 Robot Miss Streak 7 | 1 7 3 2 6 4 6 5 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 4 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 542 | 39 62 23 30 68 133 111 53 23 Core Hits 342 | 15 27 8 31 31 78 70 77 5 Critical Kills 3 | . . 1 . . 1 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 9 | . . 1 . 1 3 1 1 2 Burn 3 | . . . . 1 2 . . . Meltdown 1 | . . . . . . 1 . . Destroy 4 | . . 1 . . 1 . 1 1 Blast 1 | . . . . . . . . 1 Melee Attacks 9 | . . . 6 . . 3 . . Impact 3 | . . . . . . 3 . . Slashing . | . . . . . . . . . Piercing 6 | . . . 6 . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13293 | 512 811 361 844 1127 3438 2572 3084 544 Guns 6640 | 512 791 163 289 1111 2211 762 579 222 Cannons 3928 | . 20 198 16 16 551 1810 995 322 Explosions 2665 | . . . 479 . 676 . 1510 . Melee 60 | . . . 60 . . . . . Ramming . | . . . . . . . . . Kinetic 5666 | 512 811 361 57 163 1119 1354 943 346 Thermal 4833 | . . . 248 656 1573 1218 962 176 Explosive 1742 | . . . 479 . 289 . 974 . Electromagnetic 992 | . . . . 308 457 . 205 22 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 60 | . . . 60 . . . . . Highest Corruption 10 | . . . . . 5 7 10 10 Average Corruption 6 | . . . . . 5 5 2 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 105 | . . . . . 29 42 7 27 Message Errors 27 | . . . . . 6 12 2 7 Matter Fused 26 | . . . . . 5 11 1 9 Heat Flow Errors 9 | . . . . . 2 3 1 3 Energy Discharges 9 | . . . . . 3 1 2 3 Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 17 | . . . . . 5 8 1 3 Data Loss (major) 4 | . . . . . 2 1 . 1 Misfires 6 | . . . . . 4 2 . . Alerts 2 | . . . . . 1 . . 1 Weapon Failures 3 | . . . . . 1 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 75 | . . . . . 74 . 1 . Projectiles . | . . . . . . . . . Explosions 75 | . . . . . 74 . 1 . Melee . | . . . . . . . . . Knockbacks 20 | . . 7 1 . . 9 3 . Impact . | . . . . . . . . . Kinetic 20 | . . 7 1 . . 9 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 368 | . . . 47 . 321 . . . Shots 7 | . . . 3 . 4 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 455 | . 11 2 241 227 455 401 150 212 Average Temperature 73 | . 4 2 68 83 86 67 37 90 Received Heat Transfer 1386 | . 219 108 60 207 288 261 159 84 Effects 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 11 | . . . . 4 . 3 4 . Heat Transferred 8779 | . . . 582 1369 2725 2525 1328 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Maximum Alert Level 2 | . . . . . 2 1 1 . Low Security (%) 69 | 100 100 100 100 100 54 1 53 . Level 1 28 | . . . . . 32 98 46 . Level 2 2 | . . . . . 12 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 591 | 10 99 59 176 86 591 319 293 . Initial 268 | . . 34 . 35 4 268 125 . Average 118 | 1 35 12 86 14 202 257 158 . Influence Increases 3766 | 70 290 146 496 387 1071 578 728 . Destroy 0b10 Robot/C 2080 | . 200 100 280 220 540 340 400 . Destroy 0b10 Robot/NC 315 | 70 40 5 25 50 75 40 10 . Destroy Leader 528 | . 46 20 50 66 128 124 94 . Allied During Kill 308 | . . . 90 26 . . 192 . Successful Hack 54 | . 4 5 . 8 30 7 . . Disable Machine 195 | . . . . 15 120 45 15 . Destroy Structure 166 | . . 1 51 2 73 22 17 . Lose Combat Pursuer 120 | . . 15 . . 105 . . . Influence Decreases 3766 | 70 207 229 404 469 490 893 982 22 Entered New Map 595 | . . 49 . 57 6 323 151 9 Time Decay 2446 | 70 197 165 384 282 444 490 401 13 Lost Part 445 | . 10 15 20 50 40 80 230 . Lost Ally 280 | . . . . 80 . . 200 . Squads Dispatched 27 | . 1 . 2 1 10 8 5 . Investigation 2 | . . . . . 2 . . . Extermination 6 | . . . . . 2 2 2 . Reinforcement 11 | . 1 . 1 1 2 3 3 . Assault 1 | . . . 1 . . . . . Garrison 7 | . . . . . 4 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . Haulers Reinforced 2 | . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Distress Signals 6 | . 2 . . . . 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 17 9 16 13 34 22 35 1 Peak Tracking Total 12 | . 5 4 5 6 5 3 12 1 Tactical Retreats 5 | . . 1 . . 4 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Traps Triggered 3 | . 1 . . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Machines Disabled 13 | . . . . 1 8 3 1 . Max in Single Turn 2 | . . . . 1 2 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Machines Accessed 13 | . 2 1 . 1 6 2 1 . Terminals 9 | . 2 1 . 1 2 2 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 25 | . 4 3 . 2 11 3 2 . Successful 10 | . 3 1 . 1 3 2 . . Failed 14 | . 1 2 . 1 7 1 2 . Catastrophic 3 | . . 1 . . 2 . . . Database Lockouts 1 | . . . . . 1 . . . Manual 12 | . 3 3 . . 4 . 2 . Terminals 18 | . 4 3 . 2 4 3 2 . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 4 | . 1 . . 1 . 2 . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . . . . 2 . . Level Access Points 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Retrieve Study 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 1 . . 2 . . . Terminals 5 | . 2 1 . . 2 . . . Botnet 5 | . 2 1 . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 . . 3 2 1 . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Total Allies 15 | . . . 4 . . 10 . 1 Largest Group 10 | . . . 4 4 . 10 10 1 Highest-Rated Group 173 | . . . 71 71 . 173 173 106 Highest-Rated Ally 106 | . . . 31 31 . 29 29 106 Total Orders . | . . . . . . . . . Ally Attacks 135 | . . . 27 24 . . 84 . Total Damage 1547 | . . . 338 222 . . 987 . Kills 21 | . . . 6 5 . . 10 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Active Infowar (turns) 2050 | . 560 614 . . . . . 876 Seismic 1174 | . 560 614 . . . . . . Decoding 876 | . . . . . . . . 876 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Turns Passed 8746 | 520 570 624 1170 1220 1457 1280 1012 893 Spaces Moved 3757 | 236 250 224 476 639 770 466 411 285 Core 300 | 2 . . . . . . 13 285 Treads 3334 | 234 250 224 422 639 770 466 329 . Legs . | . . . . . . . . . Wheels 123 | . . . 54 . . . 69 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 140 156 156 156 50 50 Average Speed 196 | 159 160 225 228 159 157 224 216 294 Slowest Speed 700 | 160 160 240 240 160 221 240 242 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 6 39 16 76 47 19 60 13 40 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 7 | . . . 3 . . . . 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 164 | . . . 57 . 72 13 22 . Melee . | . . . . . . . . . Projectile 17 | . . . . . 1 13 3 . AOE 147 | . . . 57 . 71 . 19 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Total 4476 | 324 317 306 518 761 877 570 487 316 Wait 198 | 53 3 57 3 35 13 13 15 6 Move 3749 | 235 249 223 475 638 769 465 410 285 Hop . | . . . . . . . . . Pick Up 58 | 3 8 2 4 20 6 8 6 1 Fast Attach 41 | 6 1 . 4 6 4 8 3 9 Attach 38 | . 1 3 4 5 6 4 13 2 Detach 11 | . . . 2 1 2 3 1 2 Swap 37 | . 1 1 5 5 8 13 4 . Drop 46 | . 2 1 1 14 12 4 12 . Fire 289 | 27 52 19 14 37 57 49 23 11 Melee 9 | . . . 6 . . 3 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 521 | -11/Scrapyard | Entered Materials 522 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Discovered new exit (range 13) 802 | -10/Materials | Discovered new exit (range 15) 1091 | -10/Materials | Entered another Materials area 1091 | -9/Materials | Evolved 2 slots: Weapon x2 1365 | -9/Materials | Discovered new exit (range 12) 1715 | -9/Materials | Entered Mines 1718 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1736 | -9/Mines | Lost 4 parts (1p1n1u1w) 1772 | -9/Mines | Met a Derelict testing a Signal Generator 2217 | -9/Mines | Build established: Scavenger-Gunner 2225 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2344 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2347 | -9/Mines | Found Scrap Suit 2349 | -9/Mines | Discovered new exit (range 11) 2575 | -9/Mines | Learned 2 Materials zone layouts 2795 | -9/Mines | Build established: Gunner 2885 | -9/Mines | Entered Materials 2885 | -8/Materials | Accompanied by 4 allies 2885 | -8/Materials | Evolved 2 slots: Propulsion x2 3091 | -8/Materials | Lost 4 allies 3124 | -8/Materials | Lost 3 parts (1n2w) 3347 | -8/Materials | Identified exit to Factory 3469 | -8/Materials | Build established: Scavenger-Gunner 4105 | -8/Materials | Entered Factory 4105 | -7/Factory | Evolved 2 slots: Utility x2 4341 | -7/Factory | Build established: Gunner 4712 | -7/Factory | Discovered new exit (range 13) 4796 | -7/Factory | Central database locked down 4831 | -7/Factory | Identified exit to Factory 5251 | -7/Factory | Garrison activated, responded to threat 5379 | -7/Factory | Garrison activated, responded to threat 5538 | -7/Factory | Discovered new exit (range 10) 5550 | -7/Factory | Identified exit to Storage 5562 | -7/Factory | Entered Storage 5708 | -7/Storage | Lost 3 parts (3n) 5992 | -7/Storage | Garrison activated, responded to threat 6763 | -7/Storage | Discovered exit to Factory (range 16) 6775 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6842 | -7/Storage | Entered Factory 6842 | -6/Factory | Accompanied by 10 allies 6842 | -6/Factory | Evolved 2 slots: Utility x2 7092 | -6/Factory | Build established: Commander-Gunner 7339 | -6/Factory | Lost 4 allies 7410 | -6/Factory | Discovered new exit (range 9) 7432 | -6/Factory | Identified exit to Factory 7699 | -6/Factory | Cargo convoy interrupted 7774 | -6/Factory | Lost 14 parts (2p4n2u6w) 7808 | -6/Factory | Core integrity fell below 50% 7848 | -6/Factory | System corruption reached 10% 7851 | -6/Factory | Discovered new exit (range 5) 7853 | -6/Factory | Identified exit to Lower Caves 7854 | -6/Factory | Entered Lower Caves 7879 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 8378 | -6/Lower Caves | Build established: Derelict-Gunner 8570 | -6/Lower Caves | Spotted B-75 Beast 8686 | -6/Lower Caves | Core integrity fell below 20% 8719 | -6/Lower Caves | Lost 3 parts (3w) 8747 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 08682_ Gauss Cannon destroyed. 08685_ Hvy. Plasma Cannon destroyed. 08685_ Knocked back. 08687_ B-75 Beast suffers critical hit (Destroy). 08688_ Gauss Rifle destroyed. 08692_ Acquired 2 matter. 08697_ 2%6NVCPXDODFRYVJQDSTNXBY KZT86L 08715_ Searching scrap... 08715_ Found Matter Filter. 08715_ Found Arc Projector. 08715_ Found 57 Matter. 08716_ Acquired 57 matter. 08716_ Acquired Arc Projector. 08721_ System corrupted: Heat flow error (+249). 08726_ Acquired Hvy. Battle Rifle. 08732_ Acquired Disruptor Cannon. 08744_ Disruptor Cannon destroyed. 08747_ 0b10 Decoder Chip [Looter] destroyed. 08747_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????? % ##?#% ##### #???????? | | ?????????? % %#?#!! ##????? #???????? | | ?####????? % ??######### #???????????????? | | ?# ??????# % ????## ##??#### ##???????????????? | | ##""??????# %#?????# #????## ##???????????????? | | " ##????## #????## ####?# ##??????????????? | | " ###### %#??#### ## #?# #######????????? | | % % #?## ## #### #????????? | | % ### ##### ##### #????????? | | #### #??# #??????????????? | | % % ##??### #### #??????????????? | | ## ##????## #??????????????? | | ?# % ## ##????# #??????????????? | | ?# # ##???## ###### #?????? ???????? | | ?# #????## #????? #????? ???????? | | ??# %% %% % #?????###????? #???? ??????? | | ??# *% ##???????????? #??? ???????? | | #####% BB #########?### ### ??????? | | ##???### BB ### ??????? | | ##??????# #????????? | | ##???????# #; ### #??????????????? | | ?????????# ##; #?## ##?????????????? | | ?????????# ### ;??# #?????????????? | | ?????????# ## ;#?# #?????????????? | | ## ?????????## ####;;;%##### ##?????????????? | | ?## ??????????# ##?# @#?# #??????????????? | | ?????????????## #?# !#### #??????????????? | | ????????????## #?#%### ##??????????????? | | ????????????# ##?# ##!## #???????????????? | | ???????????# ###??## #### #??????????????? | | ???????????# ##?????####??# ????????????? | | ???????????######????????????# #??????????? | | ?????????????????????????????### ## ##??????????? | | ????????????????????????????????##?###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 21 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerSigixRifle Manual? 0 Play Time 00:44:43 Cumulative 158.5 hours Start 2026.08.14 @ 16:38:56 End 2026.08.14 @ 17:21:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e15d4b9-a48e-4cb2-a2af-ec7bac9f1513