Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 19:45:13 Player: Jimothy Jimone Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (428) 428 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2793 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Wheel Kinecellerator Recalibrator Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weapon Cycler Improved Shield Generator Hacking Suite > --- WEAPON ----------- EM Pulse Gun Gauss Rifle Rocket Launcher > --- INVENTORY -------- Wheel Wheel Kinecellerator Recalibrator Medium Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 25 | 6 1 1 . 17 Power 5 | 1 . . . 4 Engine 3 | 1 . . . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | 2 . . . 6 Treads . | . . . . . Leg 6 | . . . . 6 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . . 4 Device 4 | . 1 . . 3 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . 1 . 3 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . . 15 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Backups 5 | 2 5 7 7 4 Power . | . 1 1 1 . Propulsion 2 | . 2 4 4 2 Utility 1 | . . . . 1 Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 89 100 100 70 Engine 10 | . 14 14 14 8 Leg 15 | . . . . 22 Wheel 9 | . 28 28 28 . Device 12 | . 4 14 14 12 Storage 6 | . 14 14 14 2 Hackware 2 | . . . . 3 Energy Gun 7 | . 14 13 . 6 Ballistic Gun 8 | . 14 14 14 5 Launcher 4 | . . . 14 4 Peak Build Rating 23 | 6 9 9 9 23 Average Rating 15 | 4 7 8 9 18 On Entrance 6 | . 6 9 9 9 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 26 | 14 15 16 16 26 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 2 | 2 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 6 8 8 8 6 Most Carried 8 | 4 7 8 7 7 Average Carried 5 | 2 5 7 6 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 4 7 7 7 5 Class Distribution -------------------- 53% | Mutant 38% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 451 | 230 40 30 . 151 Remotely . | . . . . . Salvage Created 221 | . . 21 . 200 Parts 11 | . . . . 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 7 | . . . . 7 Melee 2 | . . . . 2 AOE 5 | . . . . 5 Classes Destroyed 9 | . . 1 . 8 Worker 2 | . . . . 2 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Turret 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 4 | . . . . 4 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | . . 1 . 5 Combat Bots Only 4 | . . . . 4 Max Kills in Single Turn 5 | . . 1 . 5 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 262 | . . 27 2 233 Missed 106 | . . 15 1 90 Hits 156 | . . 12 1 143 Projectile 156 | . . 12 1 143 Critical Strikes 3 | . . . . 3 Part Disruptions 1 | . . . . 1 Damage Taken 2064 | . . 84 17 1963 Core 742 | . . 27 . 715 Absorbed by Shields 96 | . . . . 96 Core Remaining (%) 94 | 100 . . 89 . Volleys Fired 28 | . . 6 1 21 Largest 3 | . . 1 1 3 Hottest 118 | . . 40 30 118 Shots Fired 43 | . . 6 1 36 Gun 24 | . . 4 . 20 Cannon . | . . . . . Launcher 19 | . . 2 1 16 Special . | . . . . . Kinetic 8 | . . . . 8 Thermal 7 | . . . . 7 Explosive 19 | . . 2 1 16 Electromagnetic 9 | . . 4 . 5 Robot Hit Streak 13 | . . 2 . 13 Robot Miss Streak 2 | . . 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 23 | . . 4 . 19 Core Hits 31 | . . 1 . 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1739 | . . 58 14 1667 Guns 242 | . . 22 . 220 Cannons . | . . . . . Explosions 1448 | . . 36 14 1398 Melee . | . . . . . Ramming 49 | . . . . 49 Kinetic 126 | . . . . 126 Thermal 37 | . . . . 37 Explosive 1352 | . . 36 14 1302 Electromagnetic 175 | . . 22 . 153 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . . 22 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 5 | . . . . 5 Energy Discharges 2 | . . . . 2 Parts Rejected 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Misfires 3 | . . . . 3 Misdirections 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 52 | . . 1 . 51 Projectiles . | . . . . . Explosions 52 | . . 1 . 51 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 279 | . . . . 279 Shots 5 | . . . . 5 Rammed 21 | . . . . 21 Targets Rammed 21 | . . . . 21 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 303 | . . . . 303 Average Temperature 109 | . . . . 109 Received Heat Transfer 166 | . . 66 . 100 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 134 | . 8 . 91 134 Initial 91 | . . . 91 20 Average 27 | . 1 . 68 26 Influence Increases 638 | . 8 230 8 392 Destroy 0b10 Robot/C 160 | . . 20 . 140 Destroy 0b10 Robot/NC 25 | . . . . 25 Destroy Leader 42 | . . . . 42 Successful Hack 8 | . 8 . . . Disable Machine 75 | . . . . 75 Destroy Structure 88 | . . . 8 80 Lose Combat Pursuer 240 | . . 210 . 30 Influence Decreases 638 | . 8 40 149 441 Entered New Map 128 | . . . 99 29 Time Decay 351 | . 8 40 50 253 Lost Part 131 | . . . . 131 Purge Threat 28 | . . . . 28 Squads Dispatched 4 | . . . . 4 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 2 17 1 20 Peak Tracking Total 7 | . 1 6 . 7 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 8 | . . 3 . 5 Max in Single Turn 2 | . . 2 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 6 | . 1 . 1 4 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 10 | . 1 . 2 7 Successful 6 | . 1 . 1 4 Failed 4 | . . . 1 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 7 | . 1 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . . 4 Record 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Surveillance Status 1 | . 1 . . . Investigation Status 1 | . . . . 1 Extermination Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 1486 | 70 61 288 107 960 Spaces Moved 1292 | 69 67 344 116 696 Core 24 | 12 . . . 12 Treads . | . . . . . Legs 684 | . . . . 684 Wheels 584 | 57 67 344 116 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 101 | 83 80 80 80 118 Slowest Speed 150 | 150 80 80 80 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 4 14 21 24 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 112 | . . 5 8 99 Melee . | . . . . . Projectile . | . . . . . AOE 112 | . . 5 8 99 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 1429 | 78 73 351 129 798 Wait 32 | . 3 . . 29 Move 1288 | 68 66 343 115 696 Hop . | . . . . . Pick Up 12 | 4 3 . 1 4 Fast Attach 15 | 6 1 . . 8 Attach 11 | . . 1 . 10 Detach 6 | . . 1 . 5 Swap 2 | . . . . 2 Drop 2 | . . . 1 1 Fire 28 | . . 6 1 21 Melee . | . . . . . Ram 22 | . . . . 22 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 11 | . . . 11 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / [*Scr]) -9/Recycling -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 130 | -10/Materials | Discovered new exit (range 3) 132 | -10/Materials | Entered Subcaves 132 | -10/Subcaves | Accompanied by 2 allies 133 | -10/Subcaves | Continued accompanying wandering Federalists (4) 133 | -10/Subcaves | Approached by a straggling Scientist 166 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 280 | -10/Subcaves | Discovered new exit (range 9) 303 | -10/Subcaves | Build established: Mutant 340 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 345 | -10/Subcaves | Learned location of Zion (-7) 397 | -10/Subcaves | Discovered new exit (range 13) 400 | -10/Subcaves | Lost 3 allies 420 | -10/Subcaves | Entered Recycling 421 | -9/Recycling | Met a Zionite searching for Scraptown 517 | -9/Recycling | Discovered new exit (range 9) 527 | -9/Recycling | Entered Factory 527 | -7/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x1, Weapon x1 1081 | -7/Factory | Build established: Tank 1419 | -7/Factory | Core integrity fell below 50% 1421 | -7/Factory | System corruption reached 10% 1468 | -7/Factory | Lost 10 parts (2p3n2u3w) 1479 | -7/Factory | Core integrity fell below 20% 1487 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- [Achievement: Everything Is Under Control] >>Alert(Purge) Purged threat record, alert level lowered. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. Terminal disabled. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. W-25 Informer sends out distress signal. System corrupted: Lgt. Nuclear Core rejected. Carbon-fiber Leg destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Slug penetrates Wall. U-05 Engineer lays Concrete. Penetrated by Slug. P-60 Hacker resets W-25 Informer, system corruption cleaned. Penetrated by Slug. 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" " " " | | ??????????????????????? ? ? ? ? | | ??????????????????????????????????? % | | ??????????????????????????????????? / = | | ??????????????????????????????????? | | ????????????????????????????????????###### # ### | | ???????????????????????????????????????? ??# | | ??????????????????????????????????????/ " ""???# | | ??????????????????????????????????????[ "R"????# | | ??????????????????????????????????????? ???????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Strength In Numbers Challenges ------------ None Game ------ Seed AntimissileTowerCharger Manual? 0 Play Time 00:32:49 Cumulative 8.5 hours Start 2025.11.14 @ 09:25:13 End 2025.11.21 @ 19:45:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a871a407-476e-4cfb-a081-c6bc5b28c794