Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.19 @ 14:46:32 Player: leiavoia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (232) 1160 Value Destroyed (10952) 10952 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (7393) 7393 TOTAL SCORE: 29165 Bonus ------- High Alert Combat Kills 1504 Follower Combat Kills 911 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1400 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -522 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 71% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Wave Gun SGEMP Prototype Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Myomer Leg Myomer Leg Enhanced Biometal Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Sensor Array Advanced Targeting Computer Experimental Target Analyzer Experimental Focal Shield Advanced Remote Shield > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Experimental Coolant Injector High-capacity Storage Unit Advanced Energy Well Improved Matter Compressor Makeshift Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Long-range Tractor Beam Transdimensional Reconstructor Heavy Neutron Cannon Heavy Autocannon Vortex Catalyst Activator Heavy Pick [Rating: 195] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Phase Gun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Missile Launcher Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . 2 . 2 2 . . . . . . 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . Utility 5 | . . 1 . 1 1 . . . . . . 1 . . . . . 1 . . . . . . Weapon 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . Parts Attached 333 | 1 6 17 3 3 12 13 32 5 1 2 3 24 16 12 16 8 7 26 6 4 20 1 19 76 Power 25 | . 1 3 . . . . 2 1 . . . 2 1 1 1 1 1 3 . 1 1 . . 6 Engine 13 | . 1 3 . . . . 2 1 . . . 2 . . . . 1 2 . . . . . 1 Core 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . 5 Propulsion 87 | . 3 6 1 . 2 2 13 . . . . 4 4 3 4 1 . 8 2 . 8 . 2 24 Treads 35 | . 2 6 1 . 2 2 6 . . . . . 3 1 2 . . 1 1 . 3 . 1 4 Leg 28 | . 1 . . . . . 1 . . . . . . . 1 . . 3 1 . 5 . 1 15 Wheel 19 | . . . . . . . 3 . . . . 4 1 2 1 1 . 2 . . . . . 5 Hover 5 | . . . . . . . 3 . . . . . . . . . . 2 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 118 | . 1 3 2 2 7 2 10 2 . . 2 13 5 2 8 4 4 10 1 3 8 1 8 20 Device 78 | . . 3 2 2 5 . 4 2 . . 2 8 3 . 6 1 4 8 . 2 5 1 6 14 Storage 12 | . 1 . . . . . 1 . . . . 3 . . . 2 . 1 . . 1 . . 3 Processor 9 | . . . . . 1 . 2 . . . . 2 1 . 1 . . . . 1 1 . . . Hackware 5 | . . . . . 1 1 2 . . . . . . . . . . . . . . . 1 . Protection 14 | . . . . . . 1 1 . . . . . 1 2 1 1 . 1 1 . 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 1 1 5 . 1 3 9 7 2 1 2 1 5 6 6 3 2 2 5 3 . 3 . 9 26 Energy Gun 23 | . . . . . . 1 . . . . . 2 1 4 1 1 . 3 . . 2 . 3 5 Energy Cannon 29 | . 1 2 . . 2 3 3 . 1 1 . 1 2 1 . 1 1 . . . . . 2 8 Ballistic Gun 13 | 1 . 1 . 1 . 1 1 . . . . . 2 . 1 . 1 . 1 . . . 1 2 Ballistic Cannon 10 | . . . . . . . 1 1 . 1 . . . . . . . 2 1 . 1 . 1 2 Launcher 16 | . . 2 . . . 3 2 . . . 1 . 1 . . . . . . . . . . 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . 1 . . . 2 . 1 1 . . . 1 . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . 1 . . . 1 . 1 . . . . 1 . 1 . 6 . . . . 10 . 1 8 Corrupted Parts 8 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 6 System Corruption 54 | . . . . . . 3 . . . . . 3 . . . . . . . . . . . 48 Parts Lost 100 | . . . . . . 10 1 3 . . . 2 4 6 9 . 7 10 2 . . . . 46 Power 13 | . . . . . . . . 1 . . . . . 1 1 . 1 2 . . . . . 7 Propulsion 37 | . . . . . . 4 1 . . . . . 1 2 4 . 4 2 1 . . . . 18 Utility 25 | . . . . . . 4 . 2 . . . 2 . 2 2 . . 3 . . . . . 10 Weapon 25 | . . . . . . 2 . . . . . . 3 1 2 . 2 3 1 . . . . 11 Highest Loss Streak 12 | . . . . . . 9 1 3 . . . 1 4 2 8 . 6 7 2 . . . . 12 Average Slot Usage (%) 89 | . 85 96 100 97 97 71 77 89 92 78 92 86 93 93 91 87 78 84 98 100 96 89 88 79 Engine 5 | . 14 11 11 9 7 5 5 6 7 7 7 11 10 3 . . 4 6 10 6 2 . . . Core 1 | . . . . . . . . . . . . . . 7 10 7 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 3 . 3 5 5 4 4 Treads 14 | . 17 32 33 27 28 18 5 15 15 15 15 11 12 17 17 23 6 5 5 10 10 10 9 4 Leg 6 | . 10 . . . . . 1 . . . . . . . . 3 . 2 14 15 17 21 19 17 Wheel 4 | . . . . . . . 1 7 7 7 7 8 15 11 8 7 5 7 8 5 2 . . 1 Device 15 | . . 19 22 24 20 5 9 11 15 15 15 13 9 11 16 12 16 18 19 12 12 20 14 14 Storage 6 | . 14 11 11 9 7 5 . 7 7 7 7 6 9 5 5 8 5 5 5 5 5 5 4 5 Processor 9 | . . . . . 3 5 12 15 15 15 15 12 12 10 10 11 11 10 10 12 14 10 9 6 Protection 1 | . . . . . . 5 2 . . . . . . 4 . . . . 1 5 3 . 1 2 Energy Gun 4 | . 5 . . . . 4 . . . . . 1 5 12 7 . 5 13 8 5 6 10 7 3 Energy Cannon 5 | . 8 19 22 18 15 6 5 7 7 . 7 11 6 . 5 . 5 . . . . . 3 3 Ballistic Gun 2 | . 14 2 . 9 . 3 . . . . . . 3 2 2 . 5 . 1 5 4 . 1 1 Ballistic Cannon 2 | . . . . . . . 4 7 7 1 7 . . . . . . 5 8 10 8 5 3 2 Piercing Weapon 1 | . . . . . . . . 6 7 7 . 4 . . . 5 . . 1 . . . 2 3 Naked Turns 58 | . . . . . . 21 . . . . . . . . . . . . . . . . . 37 Heaviest Build 209 | 12 29 38 38 42 43 48 40 36 26 26 31 137 143 132 128 131 130 139 140 151 190 190 209 203 Greatest Support 145 | 20 40 60 60 60 80 80 40 28 28 28 28 48 76 90 116 116 116 38 75 75 105 105 105 145 Greatest Overweight (x) 11 | . . . . . . 6 4 1 . . 1 4 3 2 10 5 10 11 8 2 2 1 1 9 Average Overweight (x) 1 | . . . . . . . . . . . 1 2 1 1 2 1 8 7 3 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 10 15 15 15 15 13 5 8 8 8 8 21 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 11 15 15 15 15 15 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 6 8 14 14 14 14 12 5 7 8 8 8 13 24 24 23 24 24 20 24 24 24 25 24 21 Final Capacity 25 | 8 15 15 15 15 15 5 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 11 15 15 15 15 5 8 8 8 8 8 25 25 22 25 25 25 25 25 25 25 25 24 3 Class Distribution -------------------- 36% | Scavenger-Mutant 27% | Scavenger-Gunner 9% | Mutant 7% | Gunner 4% | Derelict-Mutant 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 9033 | 216 70 568 115 74 122 . 569 239 80 . 279 277 325 469 256 379 226 518 229 132 362 190 400 2938 Remotely 907 | . . . . . . . . . . . . . . . . . . . . . . . . 907 Salvage Created 13649 | 15 120 776 288 501 118 286 461 180 120 . 291 787 454 811 1210 418 583 1175 173 146 517 234 503 3482 Parts 465 | 2 5 61 9 24 5 . 20 1 1 . 9 25 21 26 28 2 11 29 4 8 11 4 25 134 Haulers Intercepted 8 | . . 3 . 1 . . 1 . . . . 1 1 . . . . . . . . . 1 . Recyclers Shooed 8 | . . 1 . . . . 1 . . . . 1 1 . . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 192 | . . . . . . . . 1 . . 8 . . 25 33 . 13 . 3 16 89 4 . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 190 | . 2 18 11 7 1 1 6 . 1 . 8 6 8 14 15 . 6 9 2 2 9 5 4 55 Melee 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Guns 42 | . 1 . . 3 . . . . . . . 3 1 10 8 . 1 3 1 . 4 . 1 6 Cannons 87 | . . 15 11 4 . 1 4 . . . . 3 3 2 6 . 4 4 1 2 2 5 1 19 AOE 38 | . 1 3 . . . . 2 . . . 8 . 4 . . . . . . . 3 . 2 15 Classes Destroyed 24 | 1 1 8 1 . . 1 2 . 1 . 1 . 1 . 1 . . . 1 . 2 1 . 2 Worker 11 | . . 1 . . . . 1 . . . . . . . . . . 3 . . . . 1 5 Builder 8 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 5 Tunneler 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . 3 . 1 . . 1 . . . . 1 1 . . . . . . . . . 1 . Recycler 18 | . . 1 1 1 . . 2 . . . . 3 . . . . . 4 . . . . 2 4 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 4 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 Watcher 4 | . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . Swarmer 19 | . . 10 . . . . . . . . . . 3 1 1 . 3 . . . 1 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 89 | . 2 4 3 6 . . 3 . . . 5 4 2 6 9 . 3 3 . . 3 3 . 33 Brawler 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . 2 Duelist 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . 3 Sentry 13 | . . 4 . 1 1 . 1 . . . 1 . 1 1 1 . . . 1 . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 15 | . . . . . . . . . . . 2 . 2 2 . . . 2 . . 3 . 2 2 Programmer 23 | . . . . . . . 1 . . . . 2 . 4 1 . . 3 . 1 . . 2 9 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 1 1 9 6 11 1 1 4 . 1 . 3 3 6 5 8 . 3 9 1 1 7 4 5 12 Combat Bots Only 8 | . 1 5 5 7 1 1 4 . 1 . 3 3 4 5 8 . 3 3 1 1 7 4 2 8 Max Kills in Single Turn 4 | 1 1 2 2 2 1 1 2 . 1 . 2 1 3 1 2 . 1 2 1 1 4 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . . 2 . . . 2 . 3 . . . . . . . 3 . 1 2 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 17947 | . 139 264 310 323 137 649 462 324 89 . 166 592 1100 1024 1251 . 942 1106 472 22 56 163 340 8016 Core 2394 | . 12 48 24 45 23 137 43 97 16 . . 26 184 84 126 . 116 129 38 . . . 24 1222 Absorbed by Shields 403 | . . . . . . . . . . . . . . . . . . . . . 17 49 27 310 Core Remaining (%) 81 | 100 95 . 82 91 . . . . . . 54 96 . . . . 49 . . . . 85 . . Volleys Fired 558 | 2 14 52 29 17 13 10 27 . 7 . 9 32 33 34 26 . 59 32 9 4 9 12 12 116 Largest 4 | 2 2 2 2 3 3 3 3 . 2 . 3 3 3 3 3 . 3 4 4 4 3 3 4 4 Hottest 410 | 60 88 136 136 159 204 204 152 . 113 . 167 215 253 209 235 . 211 354 308 253 180 180 300 410 Shots Fired 1310 | 4 28 101 58 51 29 30 48 1 13 . 14 71 73 86 65 . 99 126 37 11 23 18 31 293 Gun 519 | 4 24 15 . 17 . 7 . . . . . 16 37 67 41 . 43 84 18 7 14 6 15 104 Cannon 735 | . 4 83 58 34 29 17 44 1 13 . 4 55 32 19 24 . 56 42 19 4 9 12 16 160 Launcher 56 | . . 3 . . . 6 4 . . . 10 . 4 . . . . . . . . . . 29 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 357 | 2 14 15 . 17 . 2 20 . 7 . 3 9 28 26 3 . 19 37 24 8 9 12 14 88 Thermal 806 | . 4 83 58 34 29 17 24 1 6 . 1 54 35 60 62 . 80 89 13 3 . . 5 148 Explosive 27 | . . 3 . . . 6 4 . . . 10 . 4 . . . . . . . . . . . Electromagnetic 58 | 2 10 . . . . 5 . . . . . 8 6 . . . . . . . . . . 27 Entropic 62 | . . . . . . . . . . . . . . . . . . . . . 14 6 12 30 Robot Hit Streak 29 | 2 5 8 8 7 9 18 9 . 9 . 11 16 12 15 29 . 15 22 9 4 11 5 6 28 Robot Miss Streak 5 | 1 5 5 4 3 2 1 2 . 1 . 1 2 3 3 1 . 2 4 3 2 1 1 2 5 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 842 | 3 16 51 28 31 17 22 32 3 13 . 9 51 44 49 52 10 47 79 26 5 17 14 17 206 Core Hits 448 | 1 6 28 12 19 6 6 13 3 5 . 17 19 20 19 27 6 15 30 8 2 15 7 11 153 Critical Kills 18 | . . . . . . . . . . . . . . 1 . . 2 7 1 2 . . 1 4 Critical Parts Destroyed 33 | . . . . . . . . . 2 . . . 3 . . . . 7 3 . 3 1 3 11 Critical Strikes 84 | . . . . . . . 1 . 2 . . . 3 3 3 . 2 17 9 2 6 2 7 27 Burn 9 | . . . . . . . . . . . . . . 2 3 . . 3 1 . . . . . Meltdown 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 3 Destroy 40 | . . . . . . . . . 2 . . . 3 . . . 1 14 8 2 . . 1 9 Blast 16 | . . . . . . . 1 . . . . . . . . . . . . . 3 1 1 10 Puncture 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Detonate 10 | . . . . . . . . . . . . . . . . . . . . . 3 1 3 3 Melee Attacks 112 | . . . . . 2 4 . 12 3 . . 15 . 14 5 10 . . 10 . . . 14 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . Piercing 106 | . . . . . . . . 12 3 . . 15 . 14 5 10 . . 10 . . . 14 23 Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40235 | 40 281 1317 598 984 348 903 964 209 315 . 930 1670 1818 1819 2124 1025 1285 1930 616 111 2491 1075 1519 15863 Guns 10231 | 40 214 144 . 122 . 32 . . . . . 320 589 1520 1125 . 694 1486 400 73 768 168 268 2268 Cannons 17410 | . 41 955 595 492 348 323 826 . 259 . 32 1268 624 299 602 . 591 444 216 38 516 821 476 7644 Explosions 9620 | . 26 218 . 370 . 548 138 . . . 898 30 596 . . . . . . . 1207 86 563 4940 Melee 2863 | . . . . . . . . 209 56 . . . . . 397 1025 . . . . . . 212 964 Ramming 111 | . . . 3 . . . . . . . . 52 9 . . . . . . . . . . 47 Kinetic 8098 | 27 88 144 . 122 . 28 353 . 99 . 32 251 413 301 . . 264 347 333 58 516 821 437 3464 Thermal 19092 | . 67 955 595 492 348 323 473 . 160 . . 1145 699 1518 1727 . 1021 1583 283 53 1207 86 642 5715 Explosive 2768 | . . 218 . 370 . 548 138 . . . 898 . 596 . . . . . . . . . . . Electromagnetic 3017 | 13 126 . . . . 4 . . . . . 222 101 . . . . . . . . . . 2551 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2863 | . . . . . . . . 209 56 . . . . . 397 1025 . . . . . . 212 964 Entropic 4286 | . . . . . . . . . . . . . . . . . . . . . 768 168 228 3122 Highest Corruption 71 | . . 3 3 . . 24 30 41 41 41 41 7 . 12 12 12 12 5 5 5 5 . 2 71 Average Corruption 15 | . . 2 3 . . 10 28 39 41 41 41 2 . 3 12 12 12 4 5 5 5 . 1 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 417 | . . 3 19 . . 3 41 21 14 5 30 9 . 11 52 10 46 8 19 24 1 . 3 98 Message Errors 100 | . . . 5 . . 1 5 6 6 1 10 2 . 2 14 3 6 3 5 7 . . 2 22 Matter Fused 88 | . . 1 7 . . 2 9 3 3 1 6 2 . 2 8 2 12 1 3 3 . . . 23 Heat Flow Errors 49 | . . . 2 . . . 4 . 2 1 3 2 . 4 8 1 8 1 1 3 . . . 9 Energy Discharges 55 | . . 1 3 . . . 5 6 2 1 5 1 . 1 8 1 3 1 4 3 . . 1 9 Parts Rejected 6 | . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . 2 Data Loss (minor) 47 | . . 1 2 . . . 4 3 . . 3 . . 2 5 3 8 . 4 4 1 . . 7 Data Loss (major) 17 | . . . . . . . 2 2 . 1 2 . . . 4 . 2 . . 3 . . . 1 Misfires 12 | . . . . . . . 1 1 . . 1 . . . 1 . 4 . 1 1 . . . 2 Alerts 6 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 3 Misdirections 14 | . . . . . . . 4 . . . . . . . . . . . . . . . . 10 Weapon Failures 23 | . . . . . . . 5 . 1 . . 1 . . 3 . 2 1 . . . . . 10 Overload Shots 39 | . . . . . . . . . . . . . . 23 14 . . 2 . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 1890 | . . 42 15 24 7 . 25 . 3 . . 77 24 . 64 214 70 . . . 130 . 104 1091 Projectiles 1155 | . . 22 15 . 7 . 25 . 3 . . 77 . . . . 70 . . . 106 . 51 779 Explosions 338 | . . 20 . 24 . . . . . . . . 24 . . . . . . . 24 . 53 193 Melee 397 | . . . . . . . . . . . . . . . 64 214 . . . . . . . 119 Knockbacks 29 | . . . . . . . . . . . . . . . . . . . . . 4 . 3 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . . . . . . . . . . . 4 . 3 22 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 911 | . . 20 . . . 78 . . . . 28 77 4 . . . . . . . . . 44 660 Shots 33 | . . 1 . . . 2 . . . . 1 1 . . . . . . . . . . 1 27 Rammed 11 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 9 Targets Rammed 12 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | . 57 18 256 196 434 299 241 6 222 146 239 273 419 178 370 206 482 196 142 185 . . 130 444 Average Temperature 97 | . 26 5 47 61 99 105 43 4 81 73 89 107 149 34 118 119 140 98 73 69 . . 30 135 Received Heat Transfer 3935 | . 81 66 170 198 36 . 114 . 129 . 18 72 144 207 549 . 159 187 45 . 6 33 . 1721 Effects 21 | . . . . . 2 . . . . . . 5 3 . 3 . 2 . . . . . . 6 Shutdowns 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . Energy Bleed 4 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . 1 Interference 12 | . . . . . 1 . . . . . . 5 1 . . . 1 . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Fried 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . 1 . . . . . . . . 2 1 . 1 2 . . . . . 4 Combat Hostiles 11 | . . . . . 1 . . . . . . . . 2 1 . 1 2 . . . . . 4 Parts Melted 56 | . . 1 . . 2 . . . . . . 3 2 11 8 . 8 14 1 . . 1 . 5 Heat Transferred 23987 | . 124 1665 1073 888 629 592 629 . 222 . . 1785 1061 2507 2951 . 1566 2569 481 74 800 50 350 3971 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 1353 | 5 86 518 306 340 173 24 365 . . . . 191 434 . . . . 141 . . . . 251 1353 Initial 201 | . 3 35 201 . 154 18 . . . . . 4 33 . . . . . . . . . 78 78 Average 250 | 3 50 312 151 183 131 10 172 . . . . 53 170 . . . . 63 . . . . 162 672 Maximum Alert Level 4 | . . 2 1 1 . . 1 . . . . . 2 . . . . . . . . . 1 4 Low Security (%) 58 | 100 100 16 63 53 100 100 67 . . . . 100 52 . . . . 100 . . . . 67 5 Level 1 25 | . . 58 36 46 . . 32 . . . . . 44 . . . . . . . . . 32 31 Level 2 6 | . . 25 . . . . . . . . . . 2 . . . . . . . . . . 20 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . 23 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . 1 . 2 1 . 2 . . . . 8 4 . 1 . . 1 . . . . 1 14 Investigation 7 | . . . . 1 1 . . . . . . 2 2 . . . . . . . . . 1 . Extermination 7 | . . . . . . . 1 . . . . 3 . . . . . 1 . . . . . 2 Reinforcement 15 | . . 1 . 1 . . 1 . . . . 3 2 . . . . . . . . . . 7 Assault 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 14 | . . 4 . 3 . . 1 . . . . 2 . . . . . 2 . . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 307 | . 5 30 15 11 3 4 14 1 2 . 7 14 16 14 19 . 11 11 2 3 13 5 4 103 Peak Tracking Total 12 | . 2 6 8 7 1 4 5 1 5 . 3 6 5 5 10 . 5 3 1 2 12 4 2 12 Tactical Retreats 23 | . . . 1 . . 1 2 1 . . . . . . . . . . . . 1 . . 17 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 6 | . 1 2 . . 1 . 1 . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . 1 . 3 . . . . . 1 . . . 11 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 24 | . . 1 1 4 . . 4 . 1 . . 3 1 . . . . . . 1 . . 2 6 Max in Single Turn 2 | . . 1 1 2 . . 2 . 1 . . 2 1 . . . . . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 44 | . 5 1 . 3 4 . 2 . . 4 . 6 4 1 1 4 . 2 . . 1 . 4 2 Terminals 16 | . 4 . . 1 2 . . . . . . 3 3 . . . . 1 . . . . 1 1 Fabricators 6 | . . . . . 1 . 1 . . . . 1 1 . . . . 1 . . . . 1 . Repair Stations 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . 1 1 . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Total Hacks 128 | . 10 2 . 8 11 . 5 . . 30 . 13 10 1 1 17 . 7 . . 1 . 8 4 Successful 86 | . 6 1 . 1 8 . 3 . . 30 . 5 2 1 1 17 . 4 . . 1 . 3 3 Failed 41 | . 3 1 . 7 3 . 2 . . . . 8 8 . . . . 3 . . . . 5 1 Catastrophic 6 | . . . . . 1 . . . . . . . 3 . . . . . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 4 . . 3 2 . 1 . . . . 3 2 . . . . 6 . . 1 . 2 . Terminals 42 | . 9 . . 3 5 . . . . . . 7 8 . . . . 5 . . . . 2 3 Fabricators 12 | . . . . . 2 . 2 . . . . 2 2 . . . . 2 . . . . 2 . Repair Stations 6 | . . . . . 4 . . . . . . 2 . . . . . . . . . . . . Recycling Units 11 | . 1 2 . 2 . . 3 . . . . 2 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . . . . . . . . . . . . . . . 3 1 Terminal Hacks 64 | . 5 . . . 2 . . . . 30 . 2 2 1 1 17 . 1 . . 1 . . 2 Record 17 | . 1 . . . . . . . . 11 . . . . . 5 . . . . . . . . Part Schematic 15 | . . . . . . . . . . 11 . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . 3 . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . 2 . . . . . . . . . . . . Scan Component 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Repair 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 1 . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . Retrieve Components 6 | . 1 1 . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 5 | . . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . Terminals 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Fabnet 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 1 . 3 2 . 2 . . . . 5 4 . . . . 2 . . . . 3 1 Full Trace Events 7 | . . . . 1 1 . . . . . . 2 2 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 11 . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Time 99 | . . . . . 77 . . . . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . 6 . . . . 2 . . . . 1 . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 1 1 1 1 . . . . . 3 3 3 Autooverrided 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Robots Rewired 9 | . . . . . . . . . . . . . 1 . 2 . . . . 3 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 30 | . . . 3 . . . 12 . . . 1 1 1 . 2 . . . . 3 3 . . 4 Largest Group 6 | . . . 3 3 . . 5 . . . 1 1 1 . 2 2 2 . . 3 6 1 . 1 Highest-Rated Group 302 | . . . 40 40 . . 104 . . . 95 95 49 . 79 79 76 . . 138 302 64 . 84 Highest-Rated Ally 95 | . . . 16 16 . . 31 . . . 95 95 49 . 49 49 49 . . 46 68 64 . 84 Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 155 | . . . 12 25 . . 18 . . . 1 15 9 . 10 . 8 . . 11 35 4 . 7 Total Damage 3850 | . . . 59 263 . . 185 . . . 46 444 267 . 295 . 208 . . 254 1414 245 . 170 Kills 28 | . . . 2 3 . . 1 . . . . 3 4 . 1 . 2 . . 5 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . . . 1 . 3 . . . 1 . 1 . 1 2 . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 17477 | 14 327 784 1085 262 519 170 672 362 219 86 614 1020 576 1394 1393 338 1251 709 645 909 1106 765 539 1718 Spaces Moved 8566 | 6 181 348 488 124 219 105 448 320 190 83 509 531 321 731 606 174 392 262 343 400 469 411 241 664 Core 293 | . . . . . . 60 176 . . . . . . . . . . . . . . . . 57 Treads 2109 | . 114 348 488 124 219 45 71 . . . . . . 161 366 109 64 . . . . . . . Legs 2141 | 6 67 . . . . . . . . . . . . . . . . 3 51 400 469 411 241 493 Wheels 3865 | . . . . . . . 43 320 190 83 509 531 321 570 240 65 328 259 292 . . . . 114 Hover 158 | . . . . . . . 158 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 50 50 100 100 100 115 115 115 130 130 160 225 135 155 190 179 179 179 50 Average Speed 164 | 120 145 160 160 160 160 103 106 100 100 100 115 141 129 154 208 163 259 209 167 208 217 179 179 176 Slowest Speed 750 | 120 160 160 160 160 160 350 250 115 100 100 115 160 145 240 240 240 480 470 220 260 260 179 179 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 2 43 30 98 23 8 70 11 46 31 69 68 29 11 85 70 60 49 6 51 57 77 73 9 76 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . 1 1 . . . . . 3 . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 . . . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 23 | . . . 2 . . . . 2 1 . 4 . . 5 4 . 2 . 1 2 . . . . Spaces Dug 102 | . . 11 . . 2 4 . 8 . . . 15 6 19 . . 20 . 8 . . . 7 2 Terrain Destroyed 660 | . 2 29 . 28 2 25 70 9 . . 75 21 59 34 5 . 36 5 8 1 23 5 42 181 Melee 51 | . . . . . 2 4 . 8 . . . 12 . 11 . . . . 8 . . . 4 2 Projectile 254 | . . . . . . . 7 1 . . . 8 15 22 5 . 36 5 . 1 18 5 28 103 AOE 353 | . 2 29 . 28 . 21 63 . . . 75 . 44 . . . . . . . 5 . 10 76 Terrain Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 10716 | 8 219 484 735 157 357 133 591 341 201 86 523 705 427 907 672 209 552 338 370 471 549 424 298 959 Wait 701 | . . 41 204 1 105 2 50 . . . 1 64 10 99 4 . 86 5 . 1 . 1 1 26 Move 8543 | 5 180 347 487 123 219 104 447 319 189 82 508 530 321 729 605 173 391 261 342 399 468 410 240 664 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | . 11 11 4 7 4 . 13 3 . . . 23 15 10 9 4 5 9 2 1 5 . 4 25 Fast Attach 129 | . 4 3 2 . 2 3 17 1 . 2 2 9 5 1 5 9 . 13 2 2 13 . 4 30 Attach 92 | . 2 . 1 2 2 4 9 2 . . . 6 5 5 6 . 2 10 1 . . . 5 30 Detach 20 | . . . . . . . 6 . . . . 2 1 . . 1 . . . 1 3 . 1 5 Swap 114 | 1 . 14 . 1 8 6 6 2 1 . 1 9 6 6 5 . 5 3 3 2 7 1 10 17 Drop 176 | . 8 16 6 6 2 . 15 2 1 2 2 14 15 8 1 12 4 5 1 4 31 . 7 14 Fire 558 | 2 14 52 29 17 13 10 27 . 7 . 9 32 33 34 26 . 59 32 9 4 9 12 12 116 Melee 112 | . . . . . 2 4 . 12 3 . . 15 . 14 5 10 . . 10 . . . 14 23 Ram 11 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Rewire 92 | . . . . . . . . . . . . . 16 . 6 . . . . 57 13 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 16) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 755 | -9/Materials | Build established: Scavenger-Mutant 1100 | -9/Materials | Discovered new exit (range 8) 1126 | -9/Materials | Entered Mines 1260 | -9/Mines | Assembled infested the area 1268 | -9/Mines | Learned 4 Materials zone layouts 1598 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1617 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1621 | -9/Mines | Found Prototype Device 1668 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1761 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2099 | -9/Mines | Discovered new exit (range 10) 2171 | -9/Mines | Discovered new exit (range 10) 2211 | -9/Mines | Entered Materials 2211 | -8/Materials | Accompanied by 3 allies 2211 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2212 | -8/Materials | Identified exit to Factory 2384 | -8/Materials | Destroyed 7 combat bots 2463 | -8/Materials | Discovered exit to Factory (range 4) 2473 | -8/Materials | Entered Factory 2473 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -7/Factory | Identified exit to Lower Caves 2478 | -7/Factory | Identified Exp. Sensor Array 2533 | -7/Factory | Identified exit to Storage 2624 | -7/Factory | Repaired Lgt. Treads 2664 | -7/Factory | Fabricated Variable Charge Gun? 2676 | -7/Factory | Repaired Adv. Beam Cannon 2992 | -7/Factory | Sucked down chute 2992 | -7/Factory | Entered Waste 3007 | -7/Waste | EMP discharged 3015 | -7/Waste | Spotted C-40 Crusher 3050 | -7/Waste | Spotted C-40 Crusher 3062 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3082 | -7/Waste | Spotted C-40 Crusher 3092 | -7/Waste | Spotted C-40 Crusher 3097 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3100 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3107 | -7/Waste | EMP discharged 3107 | -7/Waste | System corruption reached 10% 3113 | -7/Waste | Destroyed C-40 Crusher 3122 | -7/Waste | Crushed by falling debris 3123 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3126 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3129 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3138 | -7/Waste | Spotted C-40 Crusher 3157 | -7/Waste | Discovered new exit (range 10) 3160 | -7/Waste | Lost 9 parts (3n4u2w) 3162 | -7/Waste | Entered Factory 3368 | -7/Factory | Build established: Mutant 3731 | -7/Factory | Discovered exit to Lower Caves (range 16) 3815 | -7/Factory | System corruption reached 30% 3834 | -7/Factory | Entered Lower Caves 3838 | -7/Lower Caves | Spotted B-75 Beast 3868 | -7/Lower Caves | Crushed by falling debris 3899 | -7/Lower Caves | Lost 3 parts (1p2u) 4179 | -7/Lower Caves | Build established: Scavenger-Mutant 4181 | -7/Lower Caves | Discovered new exit (range 9) 4196 | -7/Lower Caves | Entered another Lower Caves area 4197 | -7/Lower Caves | Encountered a Warlord checkpoint 4340 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4388 | -7/Lower Caves | Discovered new exit (range 12) 4415 | -7/Lower Caves | Entered Data Miner 4415 | -7/Data Miner | Discovered new exit (range 6) 4436 | -7/Data Miner | Met Data Miner 4456 | -7/Data Miner | Learned location of Section 7 (-2) 4456 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4471 | -7/Data Miner | Received God Mode back door access code from Data Miner 4501 | -7/Data Miner | Entered Proximity Caves 4742 | -6/Proximity Caves | Learned Factory emergency access door positions 4859 | -6/Proximity Caves | Escorted by Enhanced Grunt 4871 | -6/Proximity Caves | Learned Factory garrison access intel 5106 | -6/Proximity Caves | Discovered new exit (range 3) 5115 | -6/Proximity Caves | Entered Factory 5115 | -6/Factory | Accompanied by 1 ally 5115 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5117 | -6/Factory | Loaded intel: 4 garrison access locations 5217 | -6/Factory | Identified exit to Lower Caves 5314 | -6/Factory | Discovered new exit (range 42) 5358 | -6/Factory | Crushed by falling debris 5471 | -6/Factory | Repaired Arm. Huge Wheel 5634 | -6/Factory | Build established: Mutant 6088 | -6/Factory | Discovered new exit (range 8) 6135 | -6/Factory | Entered another Factory area 6135 | -5/Factory | Evolved 2 slots: Propulsion x2 6136 | -5/Factory | Identified exit to Upper Caves 6280 | -5/Factory | Incoming investigation squad redirected 6381 | -5/Factory | Incoming investigation squad redirected 6588 | -5/Factory | Lost 4 parts (1n3w) 6711 | -5/Factory | Entered Upper Caves 7226 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7429 | -5/Upper Caves | Build established: Gunner 7802 | -5/Upper Caves | Build established: Scavenger-Gunner 8005 | -5/Upper Caves | Crushed by falling debris 8005 | -5/Upper Caves | Discovered new exit (range 7) 8006 | -5/Upper Caves | System corruption reached 10% 8042 | -5/Upper Caves | Encountered a Warlord checkpoint 8105 | -5/Upper Caves | Entered another Upper Caves area 8154 | -5/Upper Caves | Discovered new exit (range 6) 8288 | -5/Upper Caves | Build established: Scavenger-Mutant 8362 | -5/Upper Caves | Encountered a Warlord checkpoint 8643 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8720 | -5/Upper Caves | Destroyed 8 combat bots 8727 | -5/Upper Caves | Lost 8 parts (1p4n2u1w) 9004 | -5/Upper Caves | Build established: Scavenger-Gunner 9134 | -5/Upper Caves | Discovered new exit (range 14) 9498 | -5/Upper Caves | Entered Zhirov 9498 | -5/Zhirov | Accompanied by 2 allies 9498 | -5/Zhirov | Discovered new exit (range 3) 9536 | -5/Zhirov | Met Zhirov 9571 | -5/Zhirov | Learned location of Quarantine (-2) 9571 | -5/Zhirov | Learned location of Testing (-3) 9571 | -5/Zhirov | Learned location of Command (-1) 9581 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9591 | -5/Zhirov | Build established: Scavenger-Mutant 9606 | -5/Zhirov | Found Alien Artifact 9606 | -5/Zhirov | Identified Integrated Dissipator 9606 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9626 | -5/Zhirov | Found Alien Artifact 9836 | -5/Zhirov | Entered Proximity Caves 9836 | -4/Proximity Caves | Accompanied by 2 allies 9999 | -4/Proximity Caves | Lost 6 parts (1p4n1w) 10319 | -4/Proximity Caves | Spotted B-86 Titan 10554 | -4/Proximity Caves | Build established: Derelict-Mutant 10631 | -4/Proximity Caves | Learned Research security intel 10976 | -4/Proximity Caves | Discovered new exit (range 14) 11078 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11086 | -4/Proximity Caves | Core integrity fell below 50% 11087 | -4/Proximity Caves | Entered Factory 11087 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11088 | -4/Factory | Identified exit to Upper Caves 11164 | -4/Factory | Lost 7 parts (1p3u3w) 11165 | -4/Factory | Discovered exit to Upper Caves (range 6) 11285 | -4/Factory | Discovered new exit (range 10) 11405 | -4/Factory | Build established: Derelict-Gunner 11647 | -4/Factory | Lost 3 parts (1p1n1w) 11796 | -4/Factory | Entered Upper Caves 11798 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11832 | -4/Upper Caves | Build established: Scavenger-Gunner 12219 | -4/Upper Caves | Spotted B-86 Titan 12257 | -4/Upper Caves | Destroyed B-86 Titan 12386 | -4/Upper Caves | Discovered new exit (range 3) 12441 | -4/Upper Caves | Entered another Upper Caves area 12441 | -4/Upper Caves | Discovered new exit (range 15) 12698 | -4/Upper Caves | Learned Research emergency access door positions 13138 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13316 | -4/Upper Caves | Discovered new exit (range 11) 13350 | -4/Upper Caves | Entered Warlord 13350 | -4/Warlord | Accompanied by 3 allies 13473 | -4/Warlord | System corruption cleaned by Quarantine Array 13837 | -4/Warlord | Met Warlord 13862 | -4/Warlord | Warlord's base attacked by MAIN.C 13883 | -4/Warlord | Opened Warlord's prototype stash 13894 | -4/Warlord | Found Prototype Reactor 13894 | -4/Warlord | Identified Vortex Chain Reactor 13903 | -4/Warlord | Found Prototype Device 13903 | -4/Warlord | Identified Exp. Cloaking Device 13925 | -4/Warlord | Found Prototype Processor 13925 | -4/Warlord | Identified Exp. Target Analyzer 13929 | -4/Warlord | Found Prototype Device 13929 | -4/Warlord | Identified Exp. Focal Shield 14089 | -4/Warlord | Met EX-DEC 14093 | -4/Warlord | Found Prototype Energy Cannon 14099 | -4/Warlord | Found Prototype Launcher 14102 | -4/Warlord | Found Prototype Energy Gun 14102 | -4/Warlord | Identified Vortex Rail 14106 | -4/Warlord | Found Vortex Rail 14203 | -4/Warlord | Build established: Commander-Gunner 14212 | -4/Warlord | Warlord forces counterattacked 14285 | -4/Warlord | Found Prototype Ballistic Cannon 14285 | -4/Warlord | Identified Hvy. Autocannon 14303 | -4/Warlord | Spotted Executioner 14304 | -4/Warlord | Destroyed Executioner 14333 | -4/Warlord | Found Hvy. Autocannon 14375 | -4/Warlord | Spotted Striker 14387 | -4/Warlord | Destroyed Striker 14419 | -4/Warlord | Destroyed 7 combat bots 14436 | -4/Warlord | Discovered new exit (range 13) 14456 | -4/Warlord | Entered Proximity Caves 14456 | -3/Proximity Caves | Accompanied by 1 ally 14704 | -3/Proximity Caves | Build established: Scavenger-Mutant 15019 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15153 | -3/Proximity Caves | Discovered new exit (range 2) 15221 | -3/Proximity Caves | Entered Research 15221 | -3/Research | Evolved 2 slots: Weapon x2 15222 | -3/Research | Identified exit to Testing 15228 | -3/Research | Identified BFG-9k Vortex Edition 15760 | -3/Research | Entered Testing 15795 | -3/Testing | Spotted PY-MJ6HRRRPBC 15831 | -3/Testing | Destroyed PY-MJ6HRRRPBC 15859 | -3/Testing | Found Prototype Energy Cannon 16113 | -3/Testing | Build established: Scavenger-Executioner 16169 | -3/Testing | System corruption reached 10% 16190 | -3/Testing | Destroyed 7 combat bots 16296 | -3/Testing | Found Prototype Launcher 16296 | -3/Testing | Identified Com. Tesla Bomb Launcher 16422 | -3/Testing | Spotted Striker 16422 | -3/Testing | Spotted Striker 16432 | -3/Testing | Destroyed Striker 16452 | -3/Testing | Destroyed Striker 16475 | -3/Testing | Found Gamma Bomb Array 16510 | -3/Testing | First assault squad dispatched 16530 | -3/Testing | Spotted Alpha 7 16568 | -3/Testing | Destroyed Alpha 7 16575 | -3/Testing | Stole the SGEMP Prototype 16621 | -3/Testing | System corruption reached 30% 16712 | -3/Testing | Identified Null Cannon 16761 | -3/Testing | Lost 4 parts (1p1u2w) 16868 | -3/Testing | Incoming assault squad redirected 17003 | -3/Testing | Build established: Scavenger-Tank 17018 | -3/Testing | Superbehemoth self-activated to run performance analysis 17037 | -3/Testing | Spotted Superbehemoth 17040 | -3/Testing | Scanned by Researcher 17058 | -3/Testing | Identified Transdimensional Reconstructor 17058 | -3/Testing | Warped through subspace 17060 | -3/Testing | Identified Vortex Catalyst Activator 17080 | -3/Testing | Lost 7 parts (3p1n1u2w) 17215 | -3/Testing | Destroyed 8 combat bots 17215 | -3/Testing | Lost 5 parts (1p2n2w) 17273 | -3/Testing | Lost 5 parts (1p2n1u1w) 17279 | -3/Testing | Incoming assault squad redirected 17288 | -3/Testing | Core integrity fell below 50% 17343 | -3/Testing | Lost 6 parts (4n1u1w) 17360 | -3/Testing | Spotted PG-VAFPNO7WB4 17436 | -3/Testing | Released all parts (6) 17441 | -3/Testing | Core integrity fell below 20% 17473 | -3/Testing | Lost 12 parts (1p5n3u3w) 17478 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17436_ Com. Wheel destroyed. 17436_ Critical hit (Destroy). 17436_ Com. Tesla Bomb Launcher destroyed. 17436_ Released Phase Gun. 17436_ Released Adv. Heat Sink. 17436_ Released Exp. Target Analyzer. 17436_ Released Exp. Coolant Injector. 17436_ Released Hcp. Storage Unit. 17436_ Released Wave Gun. 17437_ Acquired Spk. Medium Treads. 17440_ Acquired Wave Gun. 17442_ Slammed into W-44 Eye. 17442_ Spk. Medium Treads destroyed. 17443_ Slammed into W-44 Eye. 17448_ Slammed into U-05 Engineer. 17449_ Slammed into K-01 Serf. 17460_ System corrupted: Energy discharge (-29). 17463_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17465_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T002. 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""" =#???????????????????????? | | ????????? ??# """ #???????????????????????? | | ###########+####" ###?????????????????????? | | % %= = #?????????????????????? | | = ! ! %!%[ #?????????????????????? | | != [%** #?????????????????????? | | %[==%%=[% #?????????????????????? | | #####+###+###"#"""""" #?????????????????????? | | # ! = [ #????????????????????? | | #? ???????????????????? | | """ """ #?""" "" # ????????????????????? | | """ """ #?""" """ #? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 120 Energy Generation 55 Energy Capacity 1200 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 4 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Core Shielding 30 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Variable Charge Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingSpreadModule Manual? 0 Play Time 03:34:13 Cumulative 551.7 hours Start 2022.01.19 @ 10:55:37 End 2022.01.19 @ 14:46:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 96 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 74 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9da3c88a-48a0-458d-b17c-3048294fdb30