Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 00:01:06 Player: Desos Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2681) 2681 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 6315 Bonus ------- High Alert Combat Kills 544 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 160/160 System Corruption 25% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Matter Pod Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Compact Battery Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . . 1 2 . Weapon 1 | . . 1 . . . Parts Attached 104 | 6 14 47 30 1 6 Power 10 | 1 1 6 1 . 1 Engine 6 | 1 . 5 . . . Core 4 | . 1 1 1 . 1 Reactor . | . . . . . . Propulsion 30 | 2 4 14 9 . 1 Treads 16 | . 4 11 1 . . Leg 11 | 2 . . 8 . 1 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 19 | 1 2 5 9 1 1 Device 12 | . . 3 8 . 1 Storage 3 | 1 1 . . 1 . Processor 2 | . 1 1 . . . Hackware 1 | . . . 1 . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 45 | 2 7 22 11 . 3 Energy Gun 9 | 1 . 8 . . . Energy Cannon 15 | . 4 9 2 . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 3 | . . . 3 . . Launcher 14 | . 3 5 4 . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 5 1 . . Corrupted Parts 3 | . . . . . 3 System Corruption 25 | . . . . . 25 Parts Lost 28 | . 3 12 . 10 3 Power 3 | . 1 1 . 1 . Propulsion 6 | . . 2 . 4 . Utility 5 | . . 2 . 2 1 Weapon 14 | . 2 7 . 3 2 Highest Loss Streak 7 | . 3 3 . 7 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 96 96 98 60 10 Engine 5 | . 11 8 . . . Core 3 | . 2 1 9 3 . Treads 16 | . 26 30 2 . . Leg 7 | . 2 . 29 17 . Wheel 1 | . . 1 3 . . Device 7 | . . 8 18 12 . Storage 5 | . 14 6 . 4 . Processor 4 | . 12 5 . . . Hackware 3 | . . . 8 7 7 Energy Gun 2 | . 4 5 . . . Energy Cannon 9 | . 7 16 14 . . Ballistic Gun 1 | . 4 . . . . Ballistic Cannon 3 | . . . 8 14 . Launcher 5 | . 10 8 2 . . Peak Build Rating 37 | 6 13 25 36 37 11 Average Rating 17 | 3 9 19 32 25 4 On Entrance 13 | . 6 13 24 36 3 Naked Turns . | . . . . . . Heaviest Build 41 | 13 33 41 30 33 7 Greatest Support 69 | 20 46 69 55 55 10 Greatest Overweight (x) 6 | 2 . 6 2 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 Average Capacity 9 | 7 14 11 5 5 5 Most Carried 15 | 8 15 15 5 5 2 Average Carried 7 | 4 12 9 4 3 . Final Capacity 15 | 8 15 5 5 5 5 Final Carried 14 | 4 14 4 5 2 . Class Distribution -------------------- 46% | Mutant 23% | Gunner 11% | Bomber 8% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2078 | . 403 955 443 7 270 Remotely . | . . . . . . Salvage Created 2515 | . 507 1350 613 . 45 Parts 151 | . 32 92 23 . 4 Haulers Intercepted 4 | . 2 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 63 | . 10 36 14 . 3 Guns 2 | . . 2 . . . Cannons 38 | . 6 18 14 . . AOE 23 | . 4 16 . . 3 Classes Destroyed 11 | . 5 5 1 . . Worker 4 | . 1 2 1 . . Builder 3 | . . 2 1 . . Hauler 4 | . 2 1 1 . . Recycler 2 | . . 2 . . . Operator 1 | . 1 . . . . Watcher 9 | . 2 5 2 . . Swarmer 11 | . . 7 1 . 3 Grunt 40 | . 10 21 9 . . Brawler 1 | . . 1 . . . Sentry 9 | . . 7 2 . . Hunter 2 | . . . 2 . . Best Kill Streak 7 | . 6 7 7 . 3 Combat Bots Only 5 | . 4 5 4 . 3 Max Kills in Single Turn 3 | . 3 3 2 . 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 566 | . 79 182 109 140 56 Missed 192 | . 30 43 37 66 16 Damage Taken 5375 | . 615 2056 931 1069 704 Core 1331 | . 178 341 109 264 439 Absorbed by Shields 86 | . . 74 12 . . Core Remaining (%) 55 | 100 28 14 80 . . Volleys Fired 164 | . 38 80 42 . 4 Largest 3 | . 2 3 3 . 1 Hottest 225 | . 136 204 225 . 39 Shots Fired 363 | . 59 183 117 . 4 Gun 30 | . 4 26 . . . Cannon 271 | . 39 121 111 . . Launcher 61 | . 16 36 6 . 3 Special 1 | . . . . . 1 Kinetic 42 | . . . 42 . . Thermal 259 | . 43 147 69 . . Explosive 61 | . 16 36 6 . 3 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 9 11 7 . 2 Robot Miss Streak 6 | . 3 6 3 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 181 | . 36 77 66 . 2 Core Hits 130 | . 21 76 29 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 2 . . Burn 2 | . . 2 . . . Blast 2 | . . . 2 . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5971 | . 1050 2800 1934 . 187 Guns 217 | . 13 204 . . . Cannons 3417 | . 556 1152 1709 . . Explosions 2337 | . 481 1444 225 . 187 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 559 | . . . 559 . . Thermal 3075 | . 569 1356 1150 . . Explosive 2337 | . 481 1444 225 . 187 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 25 | . . 4 . . 25 Average Corruption 5 | . . 2 . . 23 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 7 . . 3 Message Errors 2 | . . 2 . . . Matter Fused 3 | . . 2 . . 1 Heat Flow Errors 2 | . . 1 . . 1 Data Loss (minor) 2 | . . 2 . . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 165 | . 24 135 6 . . Projectiles 27 | . 19 2 6 . . Explosions 138 | . 5 133 . . . Melee . | . . . . . . Knockbacks 6 | . . . 6 . . Impact . | . . . . . . Kinetic 5 | . . . 5 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 517 | . . 404 . . 113 Shots 8 | . . 6 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 734 | . 402 734 321 . 84 Average Temperature 171 | . 122 204 91 . 43 Received Heat Transfer 1824 | . 342 585 351 456 90 Effects 54 | . 2 52 . . . Shutdowns 9 | . 1 8 . . . Energy Bleed 9 | . 1 8 . . . Interference 13 | . . 13 . . . Matter Decay 6 | . . 6 . . . Short Circuit 4 | . . 4 . . . Damage (minor) 3 | . . 3 . . . Damage (major) 8 | . . 8 . . . Damage (core) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 1 3 . . Heat Transferred 5513 | . 1036 2775 1702 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 982 | . 284 982 909 477 . Initial 414 | . . 85 414 413 . Average 449 | . 120 600 647 402 . Maximum Alert Level 3 | . 1 3 3 2 . Low Security (%) 18 | 100 59 2 . . . Level 1 22 | . 40 21 . 23 . Level 2 36 | . . 37 57 76 . Level 3 23 | . . 38 42 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 7 4 2 . Investigation 9 | . 2 4 1 2 . Extermination . | . . . . . . Reinforcement 6 | . 1 3 2 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 2 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 19 46 21 9 27 Peak Tracking Total 10 | . 4 5 4 6 10 Tactical Retreats 13 | . 1 . . 3 9 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . 1 5 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 13 | . 2 9 2 . . Max in Single Turn 5 | . 1 5 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 18 | . 5 4 6 3 . Terminals 11 | . 4 2 3 2 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 4 | . . 1 2 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 55 | . 14 11 22 8 . Successful 30 | . 5 7 14 4 . Failed 25 | . 9 4 8 4 . Catastrophic 4 | . 1 1 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 38 | . 12 4 17 5 . Fabricators . | . . . . . . Repair Stations 5 | . 2 . 3 . . Recycling Units 9 | . . 4 2 3 . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 5 1 11 2 . Record 4 | . 1 . 2 1 . Prototype ID Bank 2 | . . . 2 . . Open DSF 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . 2 . . Scanalyzer Index 1 | . . . 1 . . Hauler Manifests 3 | . 1 . 2 . . Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 7 | . . 3 2 2 . Process 2 | . . 1 . 1 . Report Inventory 3 | . . 1 2 . . Retrieve Matter 2 | . . 1 . 1 . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 13 | . 4 3 4 2 . Full Trace Events 10 | . 2 3 3 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 217 | . . 217 . . . Retrieved Matter 251 | . . 251 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4388 | 52 981 1435 767 486 667 Spaces Moved 3427 | 37 539 679 471 564 1137 Core 1426 | 22 . 4 . 314 1086 Treads 1053 | . 480 573 . . . Legs 772 | 15 59 . 397 250 51 Wheels 176 | . . 102 74 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 50 50 Average Speed 106 | 102 155 163 119 82 57 Slowest Speed 350 | 150 160 350 260 130 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 63 57 40 15 91 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 14 | . . 3 11 . . Terrain Destroyed 467 | . 75 273 76 . 43 Melee . | . . . . . . Projectile 39 | . . . 39 . . AOE 428 | . 75 273 37 . 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3843 | 50 621 849 585 587 1151 Wait 19 | . 3 . . 16 . Move 3422 | 36 538 678 470 563 1137 Hop . | . . . . . . Pick Up 76 | 8 21 26 15 2 4 Fast Attach 15 | 2 . 6 7 . . Attach 28 | 4 4 12 1 1 6 Detach . | . . . . . . Swap 61 | . 10 29 22 . . Drop 57 | . 7 18 27 5 . Fire 164 | . 38 80 42 . 4 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 7) 711 | -10/Materials | Identified exit to Materials 840 | -10/Materials | Core integrity fell below 50% 900 | -10/Materials | Lost 3 parts (1p2w) 1005 | -10/Materials | Discovered exit to Materials (range 3) 1034 | -10/Materials | Entered another Materials area 1034 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1364 | -9/Materials | Lost 3 parts (1n2w) 1455 | -9/Materials | Discovered new exit (range 8) 1566 | -9/Materials | Identified exit to Materials 1706 | -9/Materials | Discovered new exit (range 14) 1786 | -9/Materials | Identified exit to Mines 1902 | -9/Materials | Core integrity fell below 50% 2187 | -9/Materials | Discovered exit to Materials (range 16) 2379 | -9/Materials | Core integrity fell below 20% 2409 | -9/Materials | Lost 3 parts (3w) 2469 | -9/Materials | Entered another Materials area 2469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2849 | -8/Materials | Identified exit to Factory 3102 | -8/Materials | Identified exit to Storage 3236 | -8/Materials | Entered Factory 3236 | -7/Factory | Evolved 2 slots: Utility x2 3295 | -7/Factory | Build established: Gunner 3319 | -7/Factory | Identified exit to DSF 3598 | -7/Factory | Lost 7 parts (3n1u3w) 3713 | -7/Factory | Discovered new exit (range 15) 3722 | -7/Factory | Entered Lower Caves 3752 | -7/Lower Caves | Core integrity fell below 50% 3818 | -7/Lower Caves | Build established: Mutant 3926 | -7/Lower Caves | Learned Factory security intel 4128 | -7/Lower Caves | Core integrity fell below 20% 4321 | -7/Lower Caves | System corruption reached 10% 4386 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4389 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04328_ Acquired Corrupted Imp. Heat Sink. 04329_ Integrated Corrupted Imp. Heat Sink (+10). 04330_ Acquired 50 matter. 04332_ System corrupted: Heat flow error (+124). 04347_ System corrupted: Matter fused (-5). 04373_ System corrupted: IFF burst signal emitted. 04382_ Hacking Suite destroyed. 04384_ Searching scrap... 04384_ Found Mak. Thermal Plating. 04384_ Found Remote Datajack. 04384_ Found Terrain Scan Processor. 04384_ Found Hcp. Battery. 04384_ Found 52 Matter. 04385_ Acquired 52 matter. 04386_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04386_ Acquired Remote Datajack. Remote Datajacks cannot fire with other weapons in the same volley. 04388_ Jacked S-27 Virus... >>parse_system Reading system data... 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