Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 10:54:15 Player: woegarden Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (353) 353 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 3693 Bonus ------- Follower Combat Kills 330 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Cooled VTOL Module Compact Battery (200) Improved Terrain Scanner Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag System > --- UTILITY ---------- Visual Processing Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Shield Generator > --- WEAPON ----------- Precision Assault Rifle Datajack > --- INVENTORY -------- Cooled VTOL Module Compact Battery Compact Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Visual Processing Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 2 . Weapon . | . . . . . . . Parts Attached 44 | 2 2 4 7 23 6 . Power 8 | . . . 1 6 1 . Engine 5 | . . . 1 3 1 . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 16 | 2 . 3 3 6 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 11 | 2 . 3 3 3 . . Hover 5 | . . . . 3 2 . Flight . | . . . . . . . Utility 10 | . 1 . 1 6 2 . Device 4 | . . . 1 2 1 . Storage 1 | . . . . 1 . . Processor 5 | . 1 . . 3 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | . 1 1 2 5 1 . Energy Gun 1 | . . . . 1 . . Energy Cannon 3 | . 1 . 1 1 . . Ballistic Gun 5 | . . 1 1 2 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 6 | . . . 2 3 1 . Parts Lost 13 | . . 1 3 1 3 5 Power 1 | . . . . . 1 . Propulsion 5 | . . 1 2 . . 2 Utility 4 | . . . . 1 1 2 Weapon 3 | . . . 1 . 1 1 Highest Loss Streak 5 | . . 1 3 1 3 5 To Critical Strikes . | . . . . . . . Average Backups 7 | 7 8 8 7 7 4 5 Power . | 1 1 1 1 . . 1 Propulsion 2 | 3 4 3 2 1 . 1 Utility 3 | 1 2 2 3 4 3 3 Weapon . | 1 1 . . . . . Tool/Special . | . . . . . . . Unused Backups 18 | 4 . 3 3 4 1 3 Power 2 | . . . 2 . . . Propulsion 5 | 4 . . . . . 1 Utility 8 | . . . 1 4 1 2 Weapon 3 | . . 3 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 86 94 92 97 99 66 Engine 8 | . 14 14 11 9 1 5 Core 6 | . . . . 8 13 . Wheel 15 | . 28 23 28 17 . . Hover 9 | . . . . 9 23 19 Device 10 | . . . 10 8 22 13 Storage 6 | . 14 14 11 6 . . Processor 17 | . 1 14 11 19 23 21 Energy Gun 1 | . 18 4 . . . . Energy Cannon 5 | . 9 14 8 5 . . Ballistic Gun 8 | . . 9 11 9 7 5 Special Melee Weapon 2 | . . . . 2 7 . Peak Build Rating 47 | 7 8 8 22 34 47 41 Average Rating 25 | 6 7 7 19 28 45 36 On Entrance 17 | 6 7 8 8 22 33 41 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 11 | . . . . . . 11 Heaviest Build 34 | 14 15 15 18 34 23 16 Greatest Support 48 | 20 20 26 48 48 26 26 Greatest Overweight (x) 1 | . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 5 5 Average Capacity 7 | 8 8 8 8 8 5 5 Most Carried 10 | 8 8 8 8 10 5 5 Average Carried 7 | 7 8 7 7 7 4 5 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 8 8 8 8 5 5 5 Class Distribution -------------------- 41% | Mutant 21% | Scavenger-Mutant 20% | Scavenger-Scout 16% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 1143 | 220 11 48 114 630 120 . Remotely . | . . . . . . . Salvage Created 1081 | 297 11 116 157 500 . . Parts 73 | 29 1 7 9 27 . . Haulers Intercepted 4 | . . . 1 3 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 8 | . . 3 . 5 . . Guns 5 | . . 2 . 3 . . Cannons 3 | . . 1 . 2 . . Classes Destroyed 9 | 3 . 1 2 3 . . Worker 5 | 2 1 . . 2 . . Builder 2 | . . . 1 1 . . Tunneler 9 | 9 . . . . . . Hauler 4 | . . . 1 3 . . Recycler 4 | 1 . 1 1 1 . . Operator 1 | . . . . 1 . . Swarmer 5 | . . 3 . 2 . . Grunt 1 | . . . . 1 . . Hunter 2 | . . . . 2 . . Best Kill Streak 6 | 6 1 1 1 2 . . Combat Bots Only 2 | . . 1 . 2 . . Max Kills in Single Turn 2 | 1 1 1 1 2 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 149 | . . 31 53 32 17 16 Missed 37 | . . 5 15 9 7 1 Hits 112 | . . 26 38 23 10 15 Melee 15 | . . . . . . 15 Projectile 97 | . . 26 38 23 10 . Critical Strikes 7 | . . . . . . 7 Damage Taken 1836 | . . 217 321 418 171 709 Core 894 | . . 43 44 99 33 675 Absorbed by Shields 74 | . . . . 10 64 . Regen/Repaired (Parts) 11 | . . . . 11 . . Core Remaining (%) 88 | 100 . 82 89 82 . . Volleys Fired 104 | 25 4 13 14 46 . 2 Largest 2 | 2 2 2 2 2 . 1 Hottest 110 | 100 110 110 91 93 . 28 Shots Fired 175 | 50 8 26 19 70 . 2 Gun 132 | 50 7 13 14 46 . 2 Cannon 43 | . 1 13 5 24 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 65 | . . 3 14 46 . 2 Thermal 110 | 50 8 23 5 24 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 5 2 4 2 9 . . Robot Miss Streak 4 | 2 . 4 4 4 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 91 | 27 1 9 6 48 . . Core Hits 45 | 13 1 4 5 19 . 3 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | 6 1 . . 1 . . Burn 7 | 6 1 . . . . . Meltdown 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1597 | 351 13 167 110 925 . 31 Guns 1047 | 351 13 63 90 530 . . Cannons 471 | . . 104 20 347 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 79 | . . . . 48 . 31 Kinetic 620 | . . . 90 530 . . Thermal 898 | 351 13 167 20 347 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . 2 . 16 Average Corruption 3 | . . . . 2 . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . 5 . 4 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . 2 . 1 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . . . . 23 . 13 Shots . | . . . . . . . Rammed 16 | . . . . 3 . 13 Targets Rammed 16 | . . . . 3 . 13 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 325 | 325 117 240 30 206 . . Average Temperature 87 | 140 52 89 12 58 . . Received Heat Transfer 137 | . . . 9 102 26 . Effects 3 | 1 . . . 2 . . Energy Bleed 1 | 1 . . . . . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Melted 7 | 4 . . . 3 . . Heat Transferred 2664 | 1480 111 407 37 629 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 138 | 10 6 55 77 138 35 . Initial 35 | . 6 . . 22 35 . Average 38 | 3 2 22 35 78 4 . Influence Increases 864 | 60 5 90 214 462 33 . Destroy 0b10 Robot/C 400 | . . 60 100 240 . . Destroy 0b10 Robot/NC 145 | 60 5 5 35 40 . . Destroy Leader 114 | . . 10 38 66 . . Allied During Kill 71 | . . . 40 31 . . Successful Hack 43 | . . . . 25 18 . Disable Machine 30 | . . . . 30 . . Destroy Structure 1 | . . . 1 . . . Lose Combat Pursuer 60 | . . 15 . 30 15 . Influence Decreases 864 | 50 15 90 159 438 112 . Entered New Map 81 | . 4 . . 33 44 . Time Decay 644 | 50 11 80 100 335 68 . Lost Part 47 | . . 10 27 10 . . Lost Ally 92 | . . . 32 60 . . Squads Dispatched 6 | . 1 . . 3 2 . Investigation 3 | . 1 . . 1 1 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 4 | . . . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . . 4 10 20 4 6 Peak Tracking Total 6 | . . 3 5 5 2 6 Tactical Retreats 3 | . . 1 . 1 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed 14 | . 3 . 1 6 4 . Terminals 8 | . 2 . 1 3 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 2 1 . Recycling Units 3 | . 1 . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 10 . 1 15 9 . Successful 16 | . 6 . . 9 1 . Failed 19 | . 4 . 1 6 8 . Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 6 . 1 9 5 . Fabricators . | . . . . . . . Repair Stations 7 | . . . . 5 2 . Recycling Units 7 | . 4 . . 1 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . . 5 1 . Record 4 | . 1 . . 3 . . Part Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Repair Station Index 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Security Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 4 | . 3 . . 1 . . Report Inventory 2 | . 1 . . 1 . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 1 5 3 . Full Trace Events 4 | . 2 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 136 | . . . . 136 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies 6 | . . 5 . . . 1 Largest Group 5 | . . 5 5 3 . 1 Highest-Rated Group 87 | . . 87 87 63 . 31 Highest-Rated Ally 31 | . . 31 31 31 . 31 Total Orders . | . . . . . . . Ally Attacks 88 | . . . 45 31 . 12 Total Damage 1168 | . . . 610 346 . 212 Kills 16 | . . . 9 7 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Active Infowar (turns) 1525 | . . . 242 799 376 108 Optics 1283 | . . . . 799 376 108 Sensors 1178 | . . . 242 455 376 105 Terrain 634 | . . . . 152 375 107 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 2092 | 236 90 213 243 815 376 119 Spaces Moved 2024 | 67 92 156 192 735 629 153 Core 3 | . . . . . . 3 Treads . | . . . . . . . Legs 16 | 16 . . . . . . Wheels 788 | 51 92 156 192 297 . . Hover 1217 | . . . . 438 629 150 Flight . | . . . . . . . Fastest Speed 50 | 80 80 80 86 52 52 50 Average Speed 67 | 89 80 86 93 70 52 52 Slowest Speed 120 | 120 80 95 100 100 52 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 23 35 16 50 21 76 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 2592 | 197 100 209 238 981 678 189 Wait 308 | 90 . 29 15 136 20 18 Move 2019 | 66 91 155 191 734 629 153 Hop . | . . . . . . . Pick Up 34 | 8 1 4 6 13 2 . Fast Attach 14 | . 2 1 1 5 2 3 Attach 13 | 1 . 1 4 5 2 . Detach 1 | . . . . . 1 . Swap 26 | 1 . 2 3 16 4 . Drop 44 | 6 2 4 4 23 5 . Fire 104 | 25 4 13 14 46 . 2 Melee . | . . . . . . . Ram 16 | . . . . 3 . 13 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . 13 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 237 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Entered Mines 333 | -10/Mines | Build established: Mutant 387 | -10/Mines | Learned 4 Materials zone layouts 432 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 450 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 453 | -10/Mines | Found Prototype Device 478 | -10/Mines | Learned location of Recycling (-9) 514 | -10/Mines | Discovered new exit (range 6) 540 | -10/Mines | Entered Materials 540 | -9/Materials | Accompanied by 5 allies 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 541 | -9/Materials | Identified exit to Storage 541 | -9/Materials | Identified Exp. Sensor Array 545 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 631 | -9/Materials | Discovered new exit (range 15) 646 | -9/Materials | Lost 3 parts (2n1w) 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Accompanied by 3 allies 783 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1021 | -8/Materials | Build established: Scavenger-Mutant 1310 | -8/Materials | Repaired Broken Exp. Sensor Array 1589 | -8/Materials | Discovered new exit (range 17) 1598 | -8/Materials | Identified exit to Factory 1598 | -8/Materials | Entered Factory 1598 | -7/Factory | Evolved 2 slots: Utility x2 1626 | -7/Factory | Build established: Scavenger-Scout 1974 | -7/Factory | Sucked down chute 1974 | -7/Factory | Entered Waste 1975 | -7/Waste | Met a frightened Derelict 1982 | -7/Waste | Spotted C-40 Crusher 1989 | -7/Waste | EMP discharged 2004 | -7/Waste | Spotted C-40 Crusher 2004 | -7/Waste | Spotted C-40 Crusher 2004 | -7/Waste | Spotted C-40 Crusher 2004 | -7/Waste | Spotted C-40 Crusher 2005 | -7/Waste | Lost 3 parts (1p1u1w) 2023 | -7/Waste | Spotted C-40 Crusher 2052 | -7/Waste | Build established: Scout 2075 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2078 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2079 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2081 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2082 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2086 | -7/Waste | Core integrity fell below 50% 2089 | -7/Waste | EMP discharged 2089 | -7/Waste | System corruption reached 10% 2091 | -7/Waste | Core integrity fell below 20% 2093 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02078_ Acquired Gravmag System. 02079_ ALERT: Foreign system detected. Charging EMP. 02079_ Airjet crushed. 02079_ Gravmag System crushed. 02079_ Exp. Sensor Array crushed. 02080_ Slammed into C-40 Crusher. 02081_ Imp. Terrain Scanner crushed. 02081_ Imp. Signal Interpreter crushed. 02081_ Slammed into C-40 Crusher. 02082_ Visual Processing Unit crushed. 02082_ Adv. Visual Processing Unit crushed. 02083_ Slammed into C-40 Crusher. 02087_ Destabilizing: Core damaged (-35). 02088_ Slammed into C-40 Crusher. 02089_ Exp. Sensor Array fried beyond repair. 02089_ System corrupted (+7). 02089_ Slammed into C-40 Crusher. 02091_ Destabilizing: Core damaged (-35). 02092_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????#???????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????#????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????#???#?##########????????#???????????? | | ????????????????#??# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #??#?????????????????? | | ????????????????#??# #????????????????????# | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????# | | ?????????#?????????# CC #????######??????##### | | ???????????????????### CC###????# #?????## | | ????????????#????????#*CC #??????# #??????# | | ?????????????????????# CC@#??????# #??????# | | ?????????????????????#CCCC#??#???# #??????# | | ???????????????????###CCCC######## ######## | | ???????????????????# CC | | ???????????????????# CC | | ????????????#?????## | | ???????????????????# | | ???????????????????### ######## ######## | | ?????????????????????# #??????# #??????# | | ?????????????????????# #??????# #??????# | | ?????????????#???????# #??????# #??????# | | ??????????????????#### #??????# ######## | | ???????????????????# #??????# | | ???????????????????# #??????# | | ????#??????????????# #??????# | | ???????????????????# #??????# | | ???????????????????### #???#??# ########! | | ???????############??# #??????# ![#??????# | | ???????# #??# #??????# %#??????# ] | | ???????# #??# #??????# #???#??# ! | | ???????# #### ######## ######## | | ???????# | | ???????# | | ???????# ] | | ???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Adv. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanDeliveryFragment Manual? 0 Play Time 00:34:17 Cumulative 111.9 hours Start 2026.01.02 @ 10:20:50 End 2026.01.02 @ 10:54:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 148 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 0f4d3fd1-9444-4dfc-9535-c07f68474377