Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 18:15:15 Player: Nalesnig Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (116) 580 Value Destroyed (3913) 3913 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1089) 1089 TOTAL SCORE: 14722 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 285 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 13/300 Energy 81/100 System Corruption 12% Temperature Cool (9) Movement Core (350) Ox6 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Linear Gravjet Compact Matter Pod (120) Improved Trap Scanner Advanced Force Field Trap Reconfigurator Helical Railgun Compact Mass Driver Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Improved Heat Sink Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Transmission Jammer Advanced Reaction Control System Powered Armor Improved Hacking Suite Improved System Guard > --- WEAPON ----------- Helical Railgun Linear Accelerator Compact Mass Driver Enhanced Hardcell Cannon > --- INVENTORY -------- Centrium Wheel Improved Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Compact Matter Pod Improved Trap Scanner Advanced Force Field Trap Reconfigurator Heavy Disruptor Cannon Enhanced Nova Cannon Hellfire Missile Launcher Plasma Sword [Rating: 177] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Hellfire Missile Launcher Slashing Weapon Plasma Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 . . . 4 2 . . . 2 2 2 2 . Power 2 | . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 6 | . . . . . . 1 . . . 1 2 . . . . 1 . 1 . Utility 8 | . . . . . . 1 . . . 2 . . . . 2 1 1 1 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Attached 115 | 7 . 15 1 1 2 2 18 1 . 15 7 1 2 . 17 5 5 8 8 Power 13 | 1 . 2 . . 1 . . . . 3 1 . . . 2 1 1 1 . Engine 7 | 1 . 2 . . 1 . . . . 2 . . . . 1 . . . . Core 3 | . . . . . . . . . . 1 1 . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 1 1 . Propulsion 28 | 2 . 2 . 1 1 1 3 . . 3 3 . 1 . 3 2 1 1 4 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 10 | . . 2 . 1 1 1 3 . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . 1 3 . 1 . 3 2 1 1 4 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 36 | 2 . 2 . . . 1 8 1 . 4 2 . 1 . 7 1 1 4 2 Device 20 | 1 . 1 . . . . 4 . . 3 2 . 1 . 3 . 1 3 1 Storage 4 | 1 . 1 . . . . 1 1 . . . . . . . . . . . Processor 3 | . . . . . . . . . . . . . . . 2 . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . Protection 8 | . . . . . . 1 3 . . 1 . . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 9 1 . . . 7 . . 5 1 1 . . 5 1 2 2 2 Energy Gun 10 | 1 . 4 . . . . 3 . . 2 . . . . . . . . . Energy Cannon 4 | . . 2 . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 12 | 1 . 3 . . . . 3 . . 2 . . . . 2 . . 1 . Ballistic Cannon 7 | . . . . . . . . . . 1 . 1 . . 2 1 . 1 1 Launcher 2 | . . . 1 . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 2 . . . . 3 . . 1 . . . . 1 1 3 1 2 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Lost 33 | . . . . . 2 . 3 . . 1 . 2 . 1 2 . . . 22 Power 6 | . . . . . . . 1 . . . . 1 . . 1 . . . 3 Propulsion 6 | . . . . . . . . . . . . . . . . . . . 6 Utility 13 | . . . . . 1 . 1 . . 1 . 1 . 1 1 . . . 7 Weapon 8 | . . . . . 1 . 1 . . . . . . . . . . . 6 Highest Loss Streak 21 | . . . . . 1 . 2 . . 1 . 2 . 1 1 . . . 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 4 8 10 10 9 8 9 10 13 13 14 15 14 15 14 12 14 13 13 Power . | . 1 1 1 1 1 1 . . . . . 1 . . . . . . . Propulsion 2 | 1 2 3 3 2 2 1 1 2 3 4 1 1 1 1 1 1 3 3 3 Utility 3 | . . 1 3 3 3 3 3 3 3 3 4 5 6 7 5 3 4 3 4 Weapon 5 | . 1 1 3 3 3 3 3 5 6 6 7 8 7 7 7 7 7 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . 3 1 . . . 3 . . 6 1 . . 2 4 2 1 4 6 Power 1 | . . 1 . . . . . . . . . . . . . . . . . Propulsion 10 | . . 2 . . . . . . . 3 . . . 1 . . . 1 3 Utility 5 | . . . . . . . 1 . . . . . . . 1 . . . 3 Weapon 17 | . . . 1 . . . 2 . . 3 1 . . 1 3 2 1 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 100 99 99 99 100 100 96 93 84 89 86 86 86 79 77 75 Engine 7 | . 14 11 11 11 11 9 8 9 9 8 8 5 9 11 6 4 4 . . Reactor 2 | . . . . . . . . . . . . . . . . 3 5 11 11 Treads 1 | . 28 5 . . . . . . . . . . . . . . . . . Leg 14 | . . 16 22 22 22 27 26 27 27 25 5 . . . . . . . . Hover 9 | . . . . . . . . . . . 22 23 27 29 26 26 21 20 19 Device 15 | . 14 11 11 11 10 9 9 9 9 19 16 17 22 21 19 21 21 21 17 Storage 7 | . 14 11 11 11 11 9 9 9 9 6 5 5 5 5 5 4 4 4 4 Processor 1 | . . . . . . . . . . . . . . . 3 4 4 6 8 Protection 4 | . . . . . . 8 8 9 9 6 5 4 . . 4 . . . 2 Energy Gun 11 | . 14 22 22 22 18 9 12 18 18 13 11 11 11 11 9 4 4 . . Energy Cannon 1 | . . 4 . . 3 9 5 . . . . . . . . . . . 2 Ballistic Gun 10 | . 14 16 22 22 21 18 16 18 18 9 8 4 5 . 4 4 4 . . Slashing Weapon 1 | . . . . . . . 1 . . 2 1 . . . . . . 4 2 Peak Build Rating 177 | 7 7 25 24 24 26 30 42 36 37 65 91 85 92 89 114 130 138 157 177 Average Rating 69 | 4 7 18 23 24 24 29 34 36 36 54 82 81 89 86 99 117 123 148 150 On Entrance 57 | . 7 7 24 24 24 25 30 36 36 37 59 90 70 92 84 108 120 129 156 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 14 14 30 30 30 33 35 38 42 42 63 71 74 61 58 78 69 84 92 119 Greatest Support 100 | 40 40 40 30 30 30 45 45 45 45 61 61 48 59 59 66 71 81 95 100 Greatest Overweight (x) 6 | . . 1 . . 1 . 1 . . 1 1 1 1 . 1 . 1 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 4 10 10 10 10 9 10 11 14 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 4 8 10 9 9 8 9 10 13 14 14 15 14 15 14 13 14 14 13 Final Capacity 15 | 8 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 4 10 10 10 10 8 10 11 14 15 15 15 15 15 15 15 15 15 7 Class Distribution -------------------- 25% | Skirmisher 12% | Gunner 12% | Commander-Tank 11% | Scout 9% | Mutant 8% | Tank 6% | Scavenger-Skirmisher 4% | Commander-Skirmisher 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Tank | -8/Scraptown Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Waste Skirmisher | -5/Factory Skirmisher | -5/DSF Skirmisher | -4/Factory Scout | -3/Research Scout | -2/Research Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Matter Collected 4312 | 199 78 372 183 . 178 . 659 54 . 674 240 7 119 . 483 11 . 441 614 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5317 | 22 46 871 141 . 279 . 1366 139 . 595 124 . . . 548 11 . 241 934 Parts 282 | 4 4 47 17 . 12 . 85 9 . 39 3 . . . 20 2 . 5 35 Haulers Intercepted 11 | . . 4 . . . . 5 . . 1 1 . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . 1 1 . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Combat Hostiles Destroyed 80 | . 1 14 7 . 9 . 20 2 . 9 . . . . 5 . . 1 12 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Guns 52 | . 1 13 3 . 6 . 15 2 . 9 . . . . 2 . . . 1 Cannons 12 | . . 1 . . 1 . 4 . . . . . . . 3 . . 1 2 AOE 12 | . . . 4 . 2 . 1 . . . . . . . . . . . 5 Classes Destroyed 13 | 1 1 6 . . . . 3 . . 1 1 . . . . . . . . Worker 6 | . . 1 . . . . 2 . . 1 . . . . . 1 . . 1 Builder 5 | . . . . . . . 2 1 . 2 . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . Hauler 11 | . . 4 . . . . 5 . . 1 1 . . . . . . . . Recycler 9 | . . 1 1 . . . 1 . . . . . . . 2 . . 2 2 Operator 2 | . . . . . . . 1 . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . . . . Swarmer 18 | . . 3 7 . 3 . 3 . . 2 . . . . . . . . . Grunt 30 | . 1 6 . . 5 . 10 . . 2 . . . . . . . . 6 Duelist 4 | . . 2 . . 1 . 1 . . . . . . . . . . . . Sentry 14 | . . 3 . . . . 5 2 . 1 . . . . 2 . . 1 . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . Programmer 13 | . . . . . . . . . . 4 . . . . 3 . . . 6 Best Kill Streak 6 | 1 1 4 6 . 3 . 6 2 . 3 2 . . . 3 1 . 1 5 Combat Bots Only 6 | . 1 4 4 . 3 . 6 2 . 2 . . . . 2 . . 1 5 Max Kills in Single Turn 5 | 1 1 2 5 . 2 . 2 1 . 2 1 . . . 1 1 . 1 3 Gunslinging 1 | . . 1 . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . 4 . 2 . 1 . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Hostile Shots Fired 597 | . 6 38 37 . 31 . 75 5 . 54 . 3 . 1 67 . . 11 269 Missed 189 | . 2 7 10 . 5 . 17 4 . 20 . . . . 26 . . 6 92 Hits 408 | . 4 31 27 . 26 . 58 1 . 34 . 3 . 1 41 . . 5 177 Melee 6 | . . 3 . . . . . . . . . 3 . . . . . . . Projectile 402 | . 4 28 27 . 26 . 58 1 . 34 . . . 1 41 . . 5 177 AOE 4 | . . . . . . . . . . 1 . . . . . . . . 3 Critical Strikes 26 | . . 2 . . 1 . 2 . . . . . . . 3 . . . 18 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 8488 | . 45 423 236 . 277 . 897 13 . 419 . 108 . 72 922 . . 128 4948 Core 1948 | . . 78 26 . 8 . 84 . . 11 . . . . 138 . . 28 1575 Absorbed by Shields 4 | . . . . . . . . 4 . . . . . . . . . . . Redirected to Shielding 90 | . . . . . . . 90 . . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . . . . . . 20 . . . Core Remaining (%) 93 | 100 100 . . . 72 . . . 84 98 . . . 100 88 100 100 . . Volleys Fired 291 | 2 5 35 12 . 15 . 58 4 . 28 7 4 . . 27 . . 23 71 Largest 4 | 2 2 4 4 . 4 . 4 4 . 4 4 4 . . 4 . . 3 3 Hottest 280 | 70 70 209 172 . 172 . 174 172 . 225 225 242 . . 280 . . 131 212 Shots Fired 770 | 4 10 125 32 . 48 . 193 16 . 103 26 16 . . 74 . . 37 86 Gun 609 | 4 10 113 30 . 44 . 167 16 . 100 26 12 . . 54 . . 22 11 Cannon 149 | . . 12 . . 2 . 26 . . 3 . 4 . . 20 . . 15 67 Launcher 12 | . . . 2 . 2 . . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 401 | 2 5 53 20 . 26 . 102 8 . 53 14 8 . . 43 . . 33 34 Thermal 297 | 2 5 60 10 . 18 . 54 8 . 50 12 8 . . 30 . . 4 36 Explosive 12 | . . . 2 . 2 . . . . . . . . . . . . . 8 Electromagnetic 60 | . . 12 . . 2 . 37 . . . . . . . 1 . . . 8 Robot Hit Streak 17 | 3 5 12 3 . 4 . 13 16 . 10 7 4 . . 17 . . 8 12 Robot Miss Streak 8 | . 3 2 8 . 5 . 5 1 . 3 4 3 . . 3 . . 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . . . Secondary Targets 6 | . . 2 . . 1 . 3 . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 2 . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 448 | 3 6 79 12 . 24 . 111 11 . 56 15 9 1 . 42 1 . 32 46 Core Hits 215 | 1 2 31 11 . 18 . 51 3 . 27 4 3 . . 16 1 . 5 42 Critical Kills 3 | . . . . . . . . . . . . . . . 2 . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 22 | . . 2 . . 1 . 5 . . 1 1 . . . 6 . . 2 4 Burn 11 | . . 2 . . 1 . 5 . . 1 1 . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . . . . . . . . . . . . . . 4 . . 1 . Blast 2 | . . . . . . . . . . . . . . . 1 . . 1 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . 2 Sever 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 149 | . . . . . . . 9 . . 28 11 . 6 . 13 1 11 41 29 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . 9 . . 28 7 . . . . . . 41 29 Piercing 35 | . . . . . . . . . . . 4 . 6 . 13 1 11 . . Sneak Attacks 6 | . . . . . . . . . . . . . 1 . . 1 . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12802 | 31 66 1221 450 . 609 . 2198 199 . 1166 304 198 49 . 850 96 . 933 4432 Guns 5972 | 31 66 1070 157 . 366 . 1701 199 . 1166 304 125 . . 457 . . 160 170 Cannons 2584 | . . 149 . . 50 . 455 . . . . 73 . . 393 . . 504 960 Explosions 3204 | . . . 293 . 189 . 42 . . . . . . . . . . . 2680 Melee 1036 | . . . . . . . . . . . . . 49 . . 96 . 269 622 Ramming 6 | . . 2 . . 4 . . . . . . . . . . . . . . Kinetic 4609 | 6 16 420 139 . 216 . 943 81 . 528 160 108 . . 514 . . 610 868 Thermal 2989 | 25 50 650 18 . 150 . 671 118 . 638 144 90 . . 336 . . 54 45 Explosive 3162 | . . . 293 . 189 . . . . . . . . . . . . . 2680 Electromagnetic 1000 | . . 149 . . 50 . 584 . . . . . . . . . . . 217 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 891 | . . . . . . . . . . . . . . . . . . 269 622 Piercing 145 | . . . . . . . . . . . . . 49 . . 96 . . . Highest Corruption 11 | . . . . . . . 2 2 . 1 1 1 1 1 4 . . . 11 Average Corruption 1 | . . . . . . . 2 2 . 1 1 1 1 1 3 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . 9 3 . 3 . 2 1 . 3 . . . 1 Message Errors 8 | . . . . . . . 4 2 . . . . 1 . . . . . 1 Matter Fused 6 | . . . . . . . 3 1 . 2 . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . 1 . 2 . . 1 . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 289 | . . . . . . . . . . . . . . . . . . 118 171 Projectiles 62 | . . . . . . . . . . . . . . . . . . . 62 Explosions 36 | . . . . . . . . . . . . . . . . . . . 36 Melee 191 | . . . . . . . . . . . . . . . . . . 118 73 Knockbacks 4 | . . . . . . . . . . . . . . . 1 . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . 1 . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . 13 . . . . . . . . . . . . . . . 99 Shots 2 | . . . 1 . . . . . . . . . . . . . . . 1 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 678 | 60 82 495 356 . 308 . 351 131 . 187 108 78 . . 678 . . . 168 Average Temperature 125 | 30 36 157 180 . 151 . 133 70 . 57 46 33 . . 180 . . . 55 Received Heat Transfer 1095 | . 24 138 . . 99 . 423 . . 105 . . . . 81 . . 18 207 Effects 24 | . . 11 2 . 1 . 4 . . . . . . . 6 . . . . Shutdowns 6 | . . 3 . . . . . . . . . . . . 3 . . . . Energy Bleed 2 | . . . 1 . 1 . . . . . . . . . . . . . . Interference 6 | . . 2 . . . . 4 . . . . . . . . . . . . Matter Decay 5 | . . 2 1 . . . . . . . . . . . 2 . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . 3 . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fried 8 | . . 1 . . . . 3 . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 20 | . . 2 . . . . 6 . . 4 . . . . 5 . . . 3 Heat Transferred 7770 | 74 148 1665 37 . 407 . 1789 259 . 1579 500 250 . . 875 . . 150 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Maximum Alert Level 3 | . . . . . . . 2 . . 1 . . . . . . . . 3 Low Security (%) 95 | 100 100 100 100 . 100 100 75 100 . 95 100 100 100 100 100 100 100 100 92 Level 1 3 | . . . . . . . 17 . . 4 . . . . . . . . 1 Level 2 1 | . . . . . . . 6 . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 973 | 5 30 197 150 . 102 11 429 162 . 217 102 4 4 . 79 35 45 46 973 Initial 162 | . 3 . 74 . . 11 . 162 . . 102 1 . . . 24 19 . . Average 57 | . 4 56 77 . 48 3 118 84 . 88 20 . . . 18 7 12 5 104 Influence Increases 4691 | 5 30 495 196 . 247 10 804 127 . 665 38 6 10 . 257 38 69 271 1423 Destroy 0b10 Robot/C 1780 | . 20 280 140 . 180 . 480 80 . 240 . . . . 100 . . 20 240 Destroy 0b10 Robot/NC 200 | 5 . 30 10 . . . 55 5 . 45 10 . . . 10 5 . 10 15 Destroy Leader 434 | . 10 78 20 . 30 . 130 . . 82 4 . . . 40 . . 10 30 Allied During Kill 63 | . . . . . . . 14 27 . 22 . . . . . . . . . Trap Triggered on 0b10 120 | . . 10 . . . . . . . 20 . . . . 20 . . 70 . Successful Hack 179 | . . 4 . . . 10 19 15 . 50 . . . . 19 3 36 5 18 Disable Machine 165 | . . 15 . . 15 . 30 . . 90 . . . . . . . . 15 Destroy Structure 580 | . . 3 11 . 7 . 16 . . 71 24 6 10 . 38 . 33 111 250 Partial Spotted 75 | . . . . . . . . . . . . . . . . 30 . 45 . Lose Combat Pursuer 1095 | . . 75 15 . 15 . 60 . . 45 . . . . 30 . . . 855 Influence Decreases 3745 | . 35 303 248 140 218 39 387 533 11 454 245 10 10 . 211 49 104 270 478 Entered New Map 695 | . 2 . 118 140 . 18 . 255 11 . 109 3 . . . 22 16 . 1 Time Decay 2636 | . 33 303 130 . 198 21 327 278 . 350 136 7 10 . 201 27 88 260 267 Lost Part 270 | . . . . . 20 . 20 . . 10 . . . . 10 . . . 210 Lost Ally 144 | . . . . . . . 40 . . 94 . . . . . . . 10 . Squads Dispatched 27 | . 1 1 . . . . 3 . . 5 2 . 1 . 5 2 . 4 3 Investigation 2 | . . . . . . . . . . . . . . . . 1 . . 1 Extermination 13 | . . . . . . . . . . 3 1 . . . 2 1 . 4 2 Reinforcement 10 | . 1 1 . . . . 1 . . 2 1 . 1 . 3 . . . . Assault 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Distress Signals 9 | . . 2 . . . . 4 . . 1 . . . . . . . . 2 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . 3 13 Distress Signals 14 | . . . . . . . . . . . . . . . . . . 3 11 Times Spotted 221 | . 3 24 8 . 10 . 26 2 . 12 4 5 . . 22 . 2 4 99 Peak Tracking Total 77 | . 2 5 4 . 3 . 5 1 . 5 2 5 . 1 12 . 1 1 77 Tactical Retreats 16 | . . 4 1 . 1 . 3 . . 1 . . . . 2 . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Traps Triggered 9 | . . . . . . . 1 . . 2 3 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . . . . . . . . . Reused 12 | . . 1 . . . . . . . 2 . . . . 2 . . 7 . Traps Reconfigurated 36 | . . . . . . . 3 . . 9 4 . . . 9 . . 11 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . 1 . . . . . . . 2 . . . . 2 . . 7 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Machines Disabled 11 | . . 1 . . 1 . 2 . . 6 . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Machines Accessed 60 | . 1 5 . 1 1 1 8 7 . 8 4 . 3 . 3 4 2 8 4 Terminals 42 | . 1 5 . . 1 1 5 5 . 5 2 . 3 . 2 1 1 6 4 Fabricators 5 | . . . . . . . . . . 2 . . . . 1 1 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Units 7 | . . . . . . . 2 2 . . 2 . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 110 | . 2 9 . 1 1 3 19 15 . 15 7 . 5 . 4 8 4 9 8 Successful 49 | . . 4 . 1 . 2 12 5 . 7 1 . 3 . 3 2 4 4 1 Failed 61 | . 2 5 . . 1 1 7 10 . 8 6 . 2 . 1 6 . 5 7 Catastrophic 11 | . . . . . . . . 4 . . 1 . 1 . . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . . 6 . 1 1 1 4 7 . 1 . . . . . . 2 2 2 Terminals 81 | . 2 9 . . 1 3 15 13 . 9 3 . 5 . 3 1 2 7 8 Fabricators 8 | . . . . . . . . . . 3 . . . . 1 3 . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . Recycling Units 11 | . . . . . . . 3 2 . . 4 . . . . 2 . . . Scanalyzers 5 | . . . . . . . . . . 3 . . . . . . 2 . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . Terminal Hacks 27 | . . 1 . 1 . 1 7 3 . 3 . . 3 . 2 . 1 4 1 Record 3 | . . . . . . . . . . 1 . . . . 1 . . . 1 Robot Analysis 2 | . . . . . . . 1 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . 1 . 2 . . . . . . . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . . . 3 . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . 1 . Locate Traps 3 | . . . . . . . 2 . . . . . 1 . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . . 1 . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . . 3 2 . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . 2 2 . . 1 . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 1 . . . . . . 2 . . Retrieve Study 3 | . . . . . . . . . . 1 . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . . 3 . . . 1 1 . . 1 . . . . . . 1 . . Terminals 7 | . . 3 . . . 1 1 . . 1 . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . Botnet 6 | . . 3 . . . 1 1 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 4 . . 1 1 3 7 . 7 4 . 2 . 2 4 1 7 4 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . 3 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 1 . . . . . . 2 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 2 4 . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Total Allies 13 | . . . . . . . 2 8 . 1 . 1 . . . . 1 . . Largest Group 8 | . . . . . . . 2 8 7 8 . 1 . . . . 1 1 . Highest-Rated Group 153 | . . . . . . . 62 144 139 153 . 31 . . . . 10 10 . Highest-Rated Ally 34 | . . . . . . . 31 34 34 34 . 31 . . . . 10 10 . Total Orders 4 | . . . . . . . . 4 . . . . . . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 51 | . . . . . . . 17 18 . 14 . 2 . . . . . . . Total Damage 1264 | . . . . . . . 256 294 . 672 . 42 . . . . . . . Kills 15 | . . . . . . . 4 3 . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Active Infowar (turns) 6173 | 9 215 877 199 270 16 . . . . . 613 105 191 21 1045 152 274 1326 860 Optics 3353 | . . . . . . . . . . . . . . . 741 152 274 1326 860 Traps 3844 | . . . . . . . . . . . 613 105 191 21 1028 102 274 1326 184 Seismic 1586 | 9 215 877 199 270 16 . . . . . . . . . . . . . . Jamming 1147 | . . . . . . . . . . . . . . . . . . 347 800 Robot Analysis Total 2 | . . . . . . . 1 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Turns Passed 11476 | 98 215 935 268 270 415 121 1365 611 835 1736 633 105 191 21 1045 152 274 1326 860 Spaces Moved 8672 | 53 96 542 191 223 245 54 552 415 660 1152 449 114 188 46 771 247 262 1600 812 Core 6 | 5 . . . . . . . . . . . . . . . . . . 1 Treads 249 | 48 96 105 . . . . . . . . . . . . . . . . . Legs 3933 | . . 437 191 223 245 54 552 415 660 1152 4 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 4484 | . . . . . . . . . . . 445 114 188 46 771 247 262 1600 811 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 160 120 120 120 120 120 120 120 120 120 103 43 43 40 33 31 36 36 44 Average Speed 92 | 149 160 127 120 120 136 120 120 120 120 124 103 74 87 40 86 32 53 41 64 Slowest Speed 350 | 160 160 190 120 120 190 120 190 120 120 190 120 93 93 40 98 36 106 44 350 Overloaded Moves 58 | . . . . . . . . . . . . . . . 58 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . 2 . . . . 2 . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 32 55 39 60 55 6 63 75 55 28 16 63 6 45 16 8 5 40 27 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . Scrap Searched 6 | . . . . . 3 . . . 3 . . . . . . . . . . Spaces Dug 175 | . . . . . . . 9 . . 31 11 . 5 . 15 . 11 32 61 Terrain Destroyed 265 | . . . 11 . 7 . 12 . . 31 11 3 5 . 22 . 11 36 116 Melee 122 | . . . . . . . 9 . . 28 11 . 5 . 11 . 11 32 15 Projectile 57 | . . . . . . . . . . 3 . 3 . . 10 . . 3 38 AOE 84 | . . . 11 . 7 . 3 . . . . . . . . . . . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac DSF Fac Res Res Acc Com Total 11397 | 65 149 705 206 225 292 110 1141 520 703 1353 588 122 202 50 1085 317 373 2167 1024 Wait 1801 | . 49 88 . . 20 55 482 28 39 72 87 . 1 . 226 53 89 449 63 Move 8655 | 52 95 541 190 222 244 53 551 414 659 1151 449 113 188 45 770 246 261 1599 812 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 82 | 4 . 12 1 1 2 . 5 1 4 12 10 . 3 2 9 3 1 9 3 Fast Attach 40 | 7 . 3 . . . . 3 . . 4 1 3 1 . 5 3 4 5 1 Attach 50 | . . 1 . . 2 2 2 . . 2 5 . 3 . 5 3 . 6 19 Detach 23 | . . . . . . . . . . . . . . . 2 2 1 6 12 Swap 112 | . . 13 2 1 6 . 19 1 . 34 8 1 . . 14 1 2 2 8 Drop 102 | . . 11 1 1 2 . 12 . 1 17 10 1 . 3 14 5 4 14 6 Fire 291 | 2 5 35 12 . 15 . 58 4 . 28 7 4 . . 27 . . 23 71 Melee 149 | . . . . . . . 9 . . 28 11 . 6 . 13 1 11 41 29 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 5 . . . . . . . 13 . Rewire 72 | . . . . . . . . 72 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Weapon x2 601 | -9/Materials | Build established: Gunner 1232 | -9/Materials | Discovered new exit (range 6) 1249 | -9/Materials | Entered Mines 1256 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1288 | -9/Mines | Discovered new exit (range 11) 1513 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1513 | -9/Mines | Discovered new exit (range 5) 1517 | -9/Mines | Entered Exiles 1550 | -9/Exiles | Met 8R-AWN 1570 | -9/Exiles | Met EX-HEX 1615 | -9/Exiles | Met EX-BIN 1631 | -9/Exiles | Aligned with FarCom system 1633 | -9/Exiles | Given EX-Vault access code 1660 | -9/Exiles | Opened EX-Vault 1669 | -9/Exiles | Found Trap Reconfigurator 1694 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1712 | -9/Exiles | Exiles lab attacked by MAIN.C 1772 | -9/Exiles | Discovered new exit (range 12) 1787 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1787 | -9/Exiles | Entered Mines 2101 | -8/Mines | Build established: Skirmisher 2157 | -8/Mines | Discovered new exit (range 9) 2202 | -8/Mines | Entered Materials 2202 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2204 | -8/Materials | Discovered new exit (range 6) 2323 | -8/Materials | Entered Storage 3237 | -8/Storage | Met a pair of Derelict thieves 3348 | -8/Storage | Build established: Scavenger-Skirmisher 3574 | -8/Storage | Identified exit to Recycling 3639 | -8/Storage | Used back door to open Recycling access 3688 | -8/Storage | Entered Recycling 3991 | -8/Recycling | Discovered new exit (range 15) 4130 | -8/Recycling | Build established: Commander-Skirmisher 4249 | -8/Recycling | Scanned before Scraplab entrance 4266 | -8/Recycling | Entered Scraplab 4275 | -8/Recycling | Discovered new exit (range 3) 4299 | -8/Recycling | Entered Scraptown 4299 | -8/Scraptown | Accompanied by 7 allies 4299 | -8/Scraptown | System corruption cleaned by C-Scrubber 4472 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4489 | -8/Scraptown | Discovered new exit (range 5) 4590 | -8/Scraptown | Build established: Commander-Tank 4608 | -8/Scraptown | Visited Cyclists 4633 | -8/Scraptown | Visited TADAMA 4650 | -8/Scraptown | Visited Red Mages 4699 | -8/Scraptown | Visited Cave Peace 4711 | -8/Scraptown | Visited Fellowship of the Rings 4945 | -8/Scraptown | Visited The Evicted 4965 | -8/Scraptown | Visited CPS Storage 4988 | -8/Scraptown | Turned away by UFD registrar 5134 | -8/Scraptown | Entered Factory 5134 | -6/Factory | Accompanied by 7 allies 5134 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5249 | -6/Factory | Fabricated O-24 Administrator? 5827 | -6/Factory | Lost 5 allies 6101 | -6/Factory | Build established: Tank 6800 | -6/Factory | Discovered new exit (range 14) 6870 | -6/Factory | Entered another Factory area 6870 | -5/Factory | Evolved 2 slots: Propulsion x2 6940 | -5/Factory | Allied Derelicts emerged from ambush trap array 7074 | -5/Factory | Build established: Skirmisher 7503 | -5/Factory | Sucked down chute 7503 | -5/Factory | Entered Waste 7504 | -5/Waste | Met a frightened Derelict 7519 | -5/Waste | Spotted C-40 Crusher 7577 | -5/Waste | Spotted C-40 Crusher 7578 | -5/Waste | Spotted C-40 Crusher 7583 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7586 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7588 | -5/Waste | Spotted C-40 Crusher 7589 | -5/Waste | Spotted C-40 Crusher 7589 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7601 | -5/Waste | Discovered new exit (range 16) 7608 | -5/Waste | Entered Factory 7799 | -5/Factory | Identified exit to DSF 7799 | -5/Factory | Entered DSF 7812 | -5/DSF | Discovered new exit (range 11) 7820 | -5/DSF | Entered Factory 7820 | -4/Factory | Evolved 2 slots: Utility x2 8220 | -4/Factory | Found Prototype Processor 8220 | -4/Factory | Identified Exp. Signal Interpreter 8815 | -4/Factory | Cargo convoy interrupted 8859 | -4/Factory | Discovered new exit (range 10) 8859 | -4/Factory | Discovered new exit (range 18) 8865 | -4/Factory | Entered Research 8865 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8930 | -3/Research | Repaired Imp. Trap Scanner 8997 | -3/Research | Discovered new exit (range 12) 9017 | -3/Research | Entered another Research area 9017 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9193 | -2/Research | Discovered new exit (range 6) 9208 | -2/Research | Found Prototype Launcher 9208 | -2/Research | Identified Hellfire Missile Launcher 9212 | -2/Research | Found Prototype Device 9212 | -2/Research | Identified Adv. EM Shield 9258 | -2/Research | Identified exit to Testing 9291 | -2/Research | Entered Access 9291 | -1/Access | Accompanied by 1 ally 9291 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9889 | -1/Access | Build established: Scout 10377 | -1/Access | Found Powered Armor 10585 | -1/Access | Build established: Ninja 10602 | -1/Access | Discovered new exit (range 7) 10617 | -1/Access | Entered Command 11247 | -1/Command | Spotted M Guard 11247 | -1/Command | Spotted M Guard 11291 | -1/Command | Spotted Combat Programmer 11292 | -1/Command | Spotted Combat Programmer 11440 | -1/Command | Build established: Mutant 11453 | -1/Command | Core integrity fell below 50% 11469 | -1/Command | System corruption reached 10% 11474 | -1/Command | Core integrity fell below 20% 11477 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11452_ Knocked back. 11452_ Door Terminal disabled. 11453_ P-80 Master resets P-80 Master, system corruption cleaned. 11455_ Knocked back. 11455_ Hellfire Missile Launcher destroyed. 11455_ P-80 Master destroyed. 11456_ P-80 Master resets M Guard, system corruption cleaned. 11460_ CTG%=4:/3M9G2ZAAAGCP09E|EQGFB 11462_ Slug penetrates Reinforced Barrier. 11462_ Hvy. Disruptor Cannon destroyed. 11463_ P-80 Master resets M Guard, system corruption cleaned. 11465_ Enh. Hardcell Cannon destroyed. 11465_ P-80 Master resets P-80 Master, system corruption cleaned. 11465_ Combat Programmer resets M Guard, system corruption cleaned. 11470_ Slug penetrates Reinforced Barrier. 11471_ Combat Programmer resets P-80 Master, system corruption cleaned. 11473_ P-80 Master resets M Guard, system corruption cleaned. 11476_ Slug penetrates Reinforced Barrier. 11476_ Linear Accelerator destroyed. 11477_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ???????????????????????????#? % # ???????????? | | ??????????????????????# #### # % # #??????????? | | ??????????????????????# #??????????? | | ??????????????????????####### ####??????????? | | ?????????????????????????????# ???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????#/= #???????????????? | | ?????????????????????????????#%= #???????????????? | | ?????????????????????????????#!* #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????#p #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????###?????? | | ?????????????????????????????# #???????# #?????? | | ??????????????????????????#### #???????# #?????? | | ??????????????????????????# # #??????? #?????? | | ??????????????????????????# # #???????# #?????? | | ??????????????????????????# #???????# #?????? | | ??????????????????????????## # #???????# #?????? | | ??????????????????????????# # #???????# #?????? | | ??????????????????????????## #p ####????# ##????? | | ??????????????????????????#### ## ###??# #????? | | ??????????????????????????# #p # # #??# #????? | | ??????????????????????#"""### #### #"#####"###?### | | ??????????????????????#% @ # #p " # " " #?# | | ??????????????????????#ppY## p% ### ### ### | | ??????????????????????#pppph p | | ??????????????????????#ppp pp | | ??????????????????????#pppph | | ??????????????????????#pY | | ??????????????????????# % | | ??????????????????????# # "## ### ### | | ??????????????????????###### # ### #?# #?# | | ????????????????????????????######?#####?#####?### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 82 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Corruption Containment 12 Armor Coverage 400 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Repaired ---------- Imp. Trap Scanner | 9% | -3/Research Studied --------- Hvy. Rocket Launcher | -6/Factory | Hacked Gravmag Array | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory More Power To You Sixth Sense Challenges ------------ None Game ------ Seed CentriumImpulseRipteeth Manual? 0 Play Time 02:16:30 Cumulative 66.5 hours Start 2026.06.16 @ 15:58:33 End 2026.06.16 @ 18:15:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d06e6a-26b0-4483-9a3e-f89aae73455c