Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 19:52:25 // Winter2019/RPGLIKE Player: Andru7428 Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1048) 1048 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 2632 Bonus ------- Follower Combat Kills 104 Friendly Fire -15 Cogmind --------- Core Integrity 0/600 Matter 255/300 Energy 139/150 System Corruption 5% Temperature Cool (271) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Sensor Array > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (3) ---- Heavy Ion Engine Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Rocket Launcher Mining Claw [Rating: 20] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Flak Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 4 | 1 2 . 1 Power . | . . . . Propulsion 1 | . 1 . . Utility 1 | . 1 . . Weapon 2 | 1 . . 1 Parts Attached 27 | 4 6 2 15 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 1 2 . 3 Treads . | . . . . Leg . | . . . . Wheel 6 | 1 2 . 3 Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device 2 | . 2 . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 1 9 Energy Gun 4 | 2 1 1 . Energy Cannon 7 | . . . 7 Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 98 | . 97 100 97 Engine 13 | . 16 14 12 Wheel 27 | . 30 28 25 Device 12 | . 9 14 13 Processor 11 | . 6 14 13 Energy Gun 21 | . 32 28 9 Energy Cannon 7 | . . . 17 Ballistic Cannon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 22 | 9 12 17 22 Greatest Support 28 | 10 24 24 28 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 2 2 3 3 Average Capacity 2 | 1 2 2 3 Most Carried 3 | 1 2 2 3 Average Carried 1 | . . 1 2 Final Capacity 3 | 2 2 3 3 Final Carried 3 | . 2 2 3 Class Distribution -------------------- 54% | Mutant 29% | Scavenger-Mutant 12% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 474 | 240 50 30 154 Remotely . | . . . . Salvage Created 1553 | 28 603 211 711 Parts 87 | 3 35 12 37 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | . 11 6 11 Guns 20 | . 11 6 3 Cannons 8 | . . . 8 Classes Destroyed 9 | 1 4 . 4 Worker 2 | . 1 1 . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 2 | . . . 2 Recycler 3 | . . . 3 Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 15 | . 8 3 4 Sentry 7 | . . . 7 Best Kill Streak 7 | 1 5 3 7 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1395 | . 339 150 906 Core 1138 | . 274 119 745 Absorbed by Shields 91 | . 91 . . Redirected to Core 861 | . 190 95 576 Core Remaining (%) 99 | 100 . 98 . Volleys Fired 80 | 2 38 12 28 Largest 3 | 1 2 2 3 Hottest 204 | 40 96 115 204 Shots Fired 172 | 2 76 24 70 Gun 113 | 2 76 24 11 Cannon 59 | . . . 59 Launcher . | . . . . Special . | . . . . Kinetic 9 | . . . 9 Thermal 110 | . 38 12 60 Explosive . | . . . . Electromagnetic 53 | 2 38 12 1 Robot Hit Streak 34 | 2 18 5 34 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 114 | 2 52 15 45 Core Hits 63 | 1 22 13 27 Critical Hits 3 | . . . 3 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 15 | . . . 15 Impact . | . . . . Slashing 15 | . . . 15 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2066 | 25 823 256 962 Guns 1241 | 25 723 256 237 Cannons 725 | . . . 725 Explosions 100 | . 100 . . Melee . | . . . . Ramming . | . . . . Kinetic 185 | . . . 185 Thermal 1313 | . 443 108 762 Explosive . | . . . . Electromagnetic 568 | 25 380 148 15 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . 6 . . Projectiles . | . . . . Explosions 6 | . 6 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 271 | . 54 39 271 Average Temperature 37 | . 18 21 64 Received Heat Transfer 484 | . 148 54 282 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2505 | . 988 259 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 317 | 5 317 216 234 Average Influence 108 | 3 146 111 88 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 82 | 100 63 85 92 Level 1 17 | . 36 14 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 16 12 13 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 3 . 5 Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 6 . 20 Successful 11 | . 1 . 10 Failed 14 | . 5 . 9 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . . 1 Manual 15 | . 3 . 12 Terminals 26 | . 6 . 20 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 1 . 10 Robot Analysis 2 | . . . 2 Prototype ID Bank 6 | . . . 6 Unreport Threat 2 | . 1 . 1 Patrol Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 32 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 18 | . . 12 6 Total Damage 275 | . . 178 97 Kills 7 | . . 6 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1883 | 54 539 499 791 Spaces Moved 1492 | 59 434 433 566 Core 19 | 15 2 . 2 Treads . | . . . . Legs . | . . . . Wheels 1473 | 44 432 433 564 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 50 Average Speed 89 | 72 89 90 91 Slowest Speed 150 | 80 150 90 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 43 | 4 57 71 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 3 | . . . 3 Terrain Destroyed 3 | . . . 3 Melee 3 | . . . 3 Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1847 | 68 510 518 751 Wait 169 | . 18 50 101 Move 1489 | 58 433 432 566 Hop . | . . . . Pick Up 23 | 4 8 1 10 Fast Attach 6 | . . 2 4 Attach 17 | 4 6 . 7 Detach . | . . . . Swap 4 | . . . 4 Drop 12 | . 3 3 6 Fire 80 | 2 38 12 28 Melee 15 | . . . 15 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 32 | . 4 18 10 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Upgraded with Propulsion slot (x1) 305 | -10/Materials | Build established: Mutant 467 | -10/Materials | Reached level 2 500 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Upgraded with Utility slot (x1) 536 | -10/Materials | Identified exit to Materials 576 | -10/Materials | Discovered new exit (range 6) 588 | -10/Materials | Identified exit to Mines 594 | -10/Materials | Entered Mines 626 | -10/Mines | Discovered exit to Materials (range 10) 779 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 793 | -10/Mines | Learned Materials stockpile data 795 | -10/Mines | Discovered exit to Materials (range 6) 801 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 833 | -10/Mines | Learned location of Storage (-7) 848 | -10/Mines | Reached level 3 916 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1093 | -10/Mines | Entered Materials 1093 | -9/Materials | Accompanied by 2 allies 1095 | -9/Materials | Reached level 4 1220 | -9/Materials | Build established: Scavenger-Mutant 1222 | -9/Materials | Discovered new exit (range 12) 1312 | -9/Materials | Discovered new exit (range 8) 1317 | -9/Materials | Identified exit to Materials 1463 | -9/Materials | Reached level 5 1517 | -9/Materials | Upgraded with Weapon slot (x1) 1601 | -9/Materials | Core integrity fell below 50% 1698 | -9/Materials | Discovered exit to Materials (range 8) 1804 | -9/Materials | Central database locked down 1877 | -9/Materials | Core integrity fell below 20% 1885 | -9/Materials | Crushed by falling debris 1885 | -9/Materials | Smashed by cave-in Last Messages --------------- Hvy. Particle Gun >>Prototypes Downloading prototype IDs... Aerolev Unit Imp. Assault Rifle 01804_ ALERT: Central database lockdown. Dispatching Investigation squad. 01808_ K-01 Serf collects debris. 01847_ U-05 Engineer builds a Wall. 01866_ C-30 ARC bursts open, deploying its payload. 01866_ G-47 Trooper unfolds itself. 01866_ G-34 Mercenary unfolds itself. 01877_ Sml. Laser melted. 01877_ G-34 Mercenary destroyed. 01883_ G-47 Trooper destroyed. 01884_ Overheating: System interference. 01884_ Adv. Beam Cannon temporarily disabled. 01885_ The unstable cave ceiling collapses. 01885_ Crushed by falling debris. 01885_ Signal Interpreter destroyed. 01885_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | # ########+###+#################### | | ####+## *%= !% | | ???# !!= ################## ## | | ???# =[ = %= #????????????????#######? | | ??## ####%[ ######+###???????????????????????? | | ??# [ #??#[ #????????????????????????????????? | | ??#] !!!!#??# #????????????????????????????????? | | ??#]]!!!!#??# #????????????????????????????????? | | ??########??# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????x???????? | | ?????######## #????????????????????????x???????? | | ?????# # x#?????????????????#####?x????????? | | ?????# # #?????????????????#"""#??????????? | | ?????# "" # #????????????????##"T"######+##### | | ?????# T" + #????????????????#x | | ?????# "" # #????????????????# | | ?????# ! # #????????????????# """"" """"" | | ?????#####+## #?????????######## """"" " """ | | ?????# # #########?# [ # """"" " """ | | ?????# # # #?#! # | | ?????# """ # # """ %g### """ + | | ?????# """ + +%""" * ;@# """ # ]==x | | ?????# """ # # """ ### """ # *%###### | | ?????# # # *%== #?# # ] #????# | | ?????######## #########?#########+#### ==#??### | | ????????# #?????????????# # #??# | | ????????# < #?????????????# """ + #??# | | ????????# #?????????????# """ ###+#??# | | ????????###### #?????????????# """ #??????# | | ?????????????# #?????????????# #??????# | | ???????????### #?????????????# """ #??????# | | ????######## # #?????????????# """ ! #??????# | | ????# # #?????????????# """ ######## | | ????# =%[ # #?????????????# # # | | ????# =[[ # #?????????????########## T # | | ????# =[ *# #??????????????????????# + | | ????# %+! #??????????????????????# # | | ????# "" ""=%# #??####????????????????# # | | ????# ""S""!!# #?? ????????????????# # | | ????# """" # ? ????????????????######## | | ????# # ?##########????????????# | | ????#+############# x ?# #????????????# | | ????# #????????????# #?# """"" #????????????# | | ????# #????####????# #?# ""T"" #????????????# | | ????# #????? ???# #?# ##??#######??# | | ????# #??????? ??# #?# #??# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 22 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Levels Raised 4 | . 1 1 2 XP Earned 9849 | 3000 1570 1917 3362 XP Spent 8875 | 2270 1825 1650 3130 Upgrades 29 | 7 6 7 9 Propulsion Slot 1 | . 1 . . Utility Slot 1 | . 1 . . Weapon Slot 2 | 1 . . 1 Heat Dissipation 6 | 2 . 2 2 Inventory Capacity 3 | 2 . 1 . Sight Range 1 | . . 1 . Sensor Range 6 | . 3 . 3 Ranged Accuracy 4 | 2 1 . 1 Hack Attack % 2 | . . 1 1 Hack Defense % 1 | . . 1 . TH Damage % 2 | . . 1 1 Protomatter Created 329 | . 27 45 257 Integrity Restored 603 | . 81 384 138 Core 497 | . 81 300 116 Parts 106 | . . 84 22 Protomatter Decayed 178 | . . 23 155 Game ------ Seed AdvancedLongswordRay Manual? 0 Play Time 00:27:04 Cumulative 34.6 hours Start 2019.12.19 @ 19:25:13 End 2019.12.19 @ 19:52:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 029d478d-762f-4a21-91ae-42e4db777133