Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 22:47:57 Player: obieonecnolly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2573) 2573 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 5505 Bonus ------- High Alert Combat Kills 317 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 70/100 System Corruption 11% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Reactive Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Reinforced Ion Engine Advanced Beam Rifle High-powered Shotgun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Reactive Plating Hardlight Generator Hardlight Generator Advanced Beam Cannon High-powered Shotgun High-powered Shotgun Enhanced Autogun Improved Datajack [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 101 | 6 22 25 32 16 Power 14 | 1 2 4 5 2 Engine 12 | 1 2 4 4 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 25 | 2 9 2 9 3 Treads 11 | . 2 2 5 2 Leg 2 | . 2 . . . Wheel 7 | 2 1 . 4 . Hover 1 | . . . . 1 Flight 4 | . 4 . . . Utility 26 | 1 5 8 7 5 Device 9 | . 1 2 3 3 Storage 5 | 1 4 . . . Processor 3 | . . 1 2 . Hackware 1 | . . . 1 . Protection 8 | . . 5 1 2 Artifact . | . . . . . Weapon 36 | 2 6 11 11 6 Energy Gun 8 | 2 2 3 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 17 | . 2 6 6 3 Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 1 . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 1 2 Unidentified Prototypes 4 | . 1 1 1 1 Parts Lost 36 | . 9 2 9 16 Power 7 | . 1 1 2 3 Propulsion 12 | . 3 . 3 6 Utility 10 | . 2 . 3 5 Weapon 7 | . 3 1 1 2 Highest Loss Streak 9 | . 8 1 6 9 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 95 | . 89 97 98 82 Engine 17 | . 13 21 17 10 Treads 15 | . 2 22 15 11 Wheel 6 | . 8 . 10 6 Flight 1 | . 9 . . . Device 3 | . 3 1 5 6 Storage 12 | . 18 12 9 9 Processor 3 | . . 2 4 9 Protection 11 | . . 15 15 2 Energy Gun 3 | . 9 4 1 2 Ballistic Gun 11 | . 9 11 12 3 Launcher 3 | . 6 4 2 . Naked Turns . | . . . . . Heaviest Build 46 | 7 20 42 46 41 Greatest Support 69 | 20 46 46 69 40 Greatest Overweight (x) 7 | . 6 . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 4 8 10 10 10 Average Carried 8 | 2 4 9 9 7 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 4 8 10 10 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2428 | 360 178 661 1105 124 Remotely . | . . . . . Salvage Created 2930 | 136 357 1116 1197 124 Parts 191 | 14 26 68 76 7 Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed 8 | . 3 2 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 64 | 1 9 21 30 3 Guns 38 | 1 9 9 17 2 Cannons 1 | . . . . 1 AOE 25 | . . 12 13 . Classes Destroyed 13 | 3 3 4 2 1 Worker 6 | 1 . 1 4 . Builder 5 | . . 1 4 . Tunneler 5 | 3 1 1 . . Hauler 4 | . . 2 2 . Recycler 7 | . 1 4 2 . Operator 1 | . . . 1 . Watcher 7 | . 1 3 3 . Swarmer 14 | . 4 3 7 . Grunt 31 | 1 5 10 15 . Brawler 1 | . . . 1 . Duelist 4 | . . 2 2 . Sentry 13 | . . 6 5 2 Programmer 1 | . . . . 1 Best Kill Streak 15 | 4 4 7 15 2 Combat Bots Only 7 | 1 4 5 7 2 Max Kills in Single Turn 5 | 1 1 5 4 1 Gunslinging 1 | . . . 1 . Exploded 4 | . . 4 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 528 | 5 114 75 148 186 Missed 122 | 2 31 22 37 30 Damage Taken 5305 | 34 721 767 1756 2027 Core 875 | 11 176 137 169 382 Absorbed by Shields 8 | . . . . 8 Redirected to Shielding 37 | . . 4 33 . Ignored by Resistances 201 | . . 32 75 94 Regen/Repaired (Parts) 162 | . . 162 . . Core Remaining (%) 61 | 95 25 65 . . Volleys Fired 257 | 11 57 63 100 26 Largest 2 | 2 2 2 2 2 Hottest 93 | 80 90 90 55 93 Shots Fired 456 | 22 104 105 185 40 Gun 400 | 22 104 84 165 25 Cannon 15 | . . . . 15 Launcher 36 | . . 21 15 . Special 5 | . . . 5 . Kinetic 248 | . 25 41 165 17 Thermal 129 | 22 79 . 5 23 Explosive 36 | . . 21 15 . Electromagnetic 43 | . . 43 . . Robot Hit Streak 11 | 7 9 11 6 9 Robot Miss Streak 15 | 2 9 5 15 2 Penetration Max . | . . . . . Secondary Targets 7 | . 2 1 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 279 | 11 51 70 117 30 Core Hits 186 | 6 24 57 93 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . 1 1 1 Critical Strikes 10 | . 3 1 4 2 Burn 4 | . 3 . . 1 Destroy 4 | . . 1 2 1 Sever 2 | . . . 2 . Melee Attacks 10 | . 3 1 4 2 Impact 4 | . 3 1 . . Slashing 3 | . . . 3 . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6812 | 130 663 2023 3353 643 Guns 4225 | 130 549 967 2145 434 Cannons 209 | . . . . 209 Explosions 2167 | . . 1056 1111 . Melee 173 | . 110 . 63 . Ramming 4 | . 4 . . . Kinetic 3093 | . 66 548 2145 334 Thermal 1000 | 130 483 44 34 309 Explosive 2123 | . . 1012 1111 . Electromagnetic 419 | . . 419 . . Impact 110 | . 110 . . . Slashing 63 | . . . 63 . Piercing . | . . . . . Highest Corruption 11 | . . . 3 11 Average Corruption 3 | . . . 3 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . 11 11 Message Errors 4 | . . . 4 . Matter Fused 7 | . . . 1 6 Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 129 | . 48 28 32 21 Projectiles 21 | . . . . 21 Explosions 60 | . . 28 32 . Melee 48 | . 48 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 111 | . . 65 46 . Shots 6 | . . 3 3 . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 530 | 198 366 350 253 530 Average Temperature 96 | 99 115 91 47 272 Received Heat Transfer 1740 | 18 168 264 819 471 Effects 19 | . 1 3 . 15 Shutdowns 5 | . 1 . . 4 Energy Bleed 1 | . . 1 . . Interference 4 | . . 1 . 3 Matter Decay 3 | . . 1 . 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . 6 2 . . Impact Corruptions 2 | . 2 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 . 1 Heat Transferred 2465 | 300 1451 50 111 553 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 847 | 40 242 470 847 445 Initial 430 | . 26 35 178 430 Average 368 | 12 98 318 552 428 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 23 | 100 81 7 8 . Level 1 35 | . 18 69 22 4 Level 2 26 | . . 23 30 95 Level 3 15 | . . . 38 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 6 6 . Investigation 3 | . . 2 1 . Extermination . | . . . . . Reinforcement 8 | . 1 4 3 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 8 | . 1 3 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | 1 21 33 53 17 Peak Tracking Total 13 | 1 8 5 8 13 Tactical Retreats 8 | . 1 . 7 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . . 1 3 . Indirectly . | . . . . . Trap Hack Attempts 2 | . . . . 2 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . . 1 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 14 | . 4 4 6 . Terminals 7 | . 2 2 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 9 14 13 . Successful 23 | . 5 11 7 . Failed 13 | . 4 3 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 2 3 5 . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units 12 | . 7 . 5 . Scanalyzers 5 | . . 5 . . Garrison Access 3 | . . . 3 . Terminal Hacks 4 | . 1 2 1 . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . . . 1 . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 8 | . 4 . 4 . Recycle Component 2 | . 2 . . . Report Inventory 4 | . 2 . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer 5 | . . 5 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 3 4 . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 58 | . . 58 . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . . . 13 . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 1 1 Non-combat . | . . . . . Combat 2 | . . . 1 1 Robot Hacks Applied 2 | . . . 1 1 parse_system 2 | . . . 1 1 Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4362 | 129 779 1446 1694 314 Spaces Moved 2522 | 112 464 758 1038 150 Core 35 | 20 14 . . 1 Treads 1394 | . 40 758 489 107 Legs 91 | . 91 . . . Wheels 823 | 92 140 . 549 42 Hover . | . . . . . Flight 179 | . 179 . . . Fastest Speed 50 | 50 80 160 101 101 Average Speed 135 | 74 121 160 128 146 Slowest Speed 400 | 80 350 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 6 62 40 52 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 164 | . . 116 48 . Melee . | . . . . . Projectile . | . . . . . AOE 164 | . . 116 48 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3006 | 132 577 888 1207 202 Wait 2 | . . 1 1 . Move 2518 | 111 463 757 1037 150 Hop . | . . . . . Pick Up 42 | 4 10 15 13 . Fast Attach 60 | 6 16 14 16 8 Attach 23 | . 4 5 9 5 Detach 24 | . 10 7 6 1 Swap 22 | . 2 6 7 7 Drop 45 | . 11 19 14 1 Fire 257 | 11 57 63 100 26 Melee 10 | . 3 1 4 2 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . . . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 130 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 395 | -10/Materials | Core integrity fell below 50% 432 | -10/Materials | Lost 8 parts (1p3n1u3w) 537 | -10/Materials | Discovered new exit (range 15) 795 | -10/Materials | Discovered new exit (range 4) 909 | -10/Materials | Entered another Materials area 909 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1467 | -9/Materials | Discovered new exit (range 16) 2097 | -9/Materials | Discovered new exit (range 10) 2174 | -9/Materials | Repaired Grenade Launcher 2231 | -9/Materials | Repaired Imp. Treads 2279 | -9/Materials | Discovered new exit (range 13) 2355 | -9/Materials | Entered another Materials area 2355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2878 | -8/Materials | Discovered new exit (range 10) 2909 | -8/Materials | Destroyed 7 combat bots 3155 | -8/Materials | First assault squad dispatched 3416 | -8/Materials | Lost 6 parts (2p2n2u) 3639 | -8/Materials | Discovered new exit (range 5) 3646 | -8/Materials | Identified exit to Factory 3682 | -8/Materials | Identified exit to Storage 3843 | -8/Materials | Build established: Scavenger-Mutant 4042 | -8/Materials | Identified exit to Garrison 4049 | -8/Materials | Entered Garrison 4091 | -8/Garrison | Triggered checkpoint 4140 | -8/Garrison | Core integrity fell below 50% 4174 | -8/Garrison | Garrison Relay disabled 4202 | -8/Garrison | Lost 7 parts (1p3n3u) 4359 | -8/Garrison | Core integrity fell below 20% 4363 | -8/Garrison | System corruption reached 10% 4363 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04299_ System corrupted: Lgt. Treads fused. 04339_ System corrupted: Energy discharge (-116). Garrison Door activated. 04350_ S-10 Pest destroyed. 04351_ Gravmag System destroyed. 04351_ Adv. Beam Cannon destroyed. 04352_ Lgt. Treads destroyed. 04353_ S-10 Pest destroyed. 04356_ Lgt. Treads destroyed. 04357_ Imp. Datajack destroyed. 04358_ Imp. Ion Engine destroyed. 04358_ Mic. Nuclear Core destroyed. 04358_ System corrupted by crushing effect (+1). 04358_ Knocked back. 04358_ Imp. Heat Sink destroyed. 04360_ S-10 Pest destroyed. 04362_ Hardlight Generator destroyed. 04362_ System corrupted by crushing effect (+3). [Achievement: System Compromised] 04363_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? #??????????? | | ???????????????????????#######"?""## #??????????? | | ??????????????????????? ? ??????????? | | ???????????????????????? ? ^ ???????????? | | ???????????????????????? ? ?????????????? | | ????????????????????????# #? #??? #?????????? | | ??????????????????????### ## ## #?????????? | | ??????????????????????# "?????????? | | ??????????????????????# g "?????????? | | ??????????????????????# g@ "?????????? | | ??????????????????????# g b g "?????????? | | ??????????????????????### s ## ## #?????????? | | ??????????????###########=ss## ## #?????????? | | ??????????????# *=s%[ #?????????? | | ??????????????# [s= #?????????? | | ??????????????# ######## g #?????????? | | ??????????????# #??????###### ## #?????????? | | ??????????????# #???????????? #??? T?????????? | | ??????????????# #?????????????####??????????????? | | ?????########## #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #? ?????????????????????????????? | | ?????# ##### ###? ?????????????????????????????? | | ?????# #???# #??? ?????????????????????????????? | | ?????#####???# #??? ?????????????????????????????? | | ?????????????# #??? ?????????????????????????????? | | ???????####### #??? ?????????????????????????????? | | ???????# #??? ?????????????????????????????? | | ???????#^##### #??# #????????????????????????????? | | ??????#! !???# #??# #????????????????????????????? | | ??????#! !???# #??# #????????????????????????????? | | ??????#!!!#??# #??# #????????????????????????????? | | ??????#####??# #?## #????????????????????????????? | | ?????????????# #?? #???#######??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Hehehe I Spy Safety First System Compromised Challenges ------------ None Game ------ Seed CouplerNeutronTerrabomb Manual? 0 Play Time 01:12:08 Cumulative 5.1 hours Start 2024.04.22 @ 21:35:11 End 2024.04.22 @ 22:47:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 26% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f683cc19-2428-4efd-9065-ea8aa2cc078c