Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 10:00:32 Player: Happytimes Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (83) 415 Value Destroyed (6102) 6102 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (7874) 7874 TOTAL SCORE: 22631 Bonus ------- Pacifist 270 Triggered Max Security 1000 High Alert Combat Kills 167 Follower Combat Kills 1974 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 55/100 System Corruption 30% Temperature Cool (12) Movement Hovering (71) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Combat Antigrav System > --- UTILITY (11) ----- Large Storage Unit Transport Network Coupler System Shield Relay Coupler [Brawler] (26) Relay Coupler [Specialist] (21) > --- WEAPON (3) ------- Force Lance > --- INVENTORY (15) --- Medium Storage Unit Improved Transmission Jammer Improved Utility Shielding Improved Powered Armor Antimissile System Authchip [R/Combat] Relay Coupler [Behemoth] (13) Advanced Datajack Advanced Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Transport Network Coupler Improved Hacking Suite System Shield Improved System Shield Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Improved System Restoration Module > --- WEAPON ----------- Advanced Remote Datajack Force Lance Enhanced Force Lance > --- INVENTORY -------- Gyrokinetic Inverter Medium Storage Unit Small Battery Improved Transmission Jammer Improved Utility Shielding Improved Shield Generator Antimissile System Authchip [R/Combat] Relay Coupler [Specialist] Relay Coupler [Behemoth] Gamma Bomb Array Advanced Datajack Heavy Pick [Rating: 115] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Relay Coupler [Grunt] Device Cloak of Protection Storage Small Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Utility Shielding Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Railgun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Slots Evolved 14 | . . . . . 4 . . 2 . . . . . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Utility 9 | . . . . . 2 . . 1 . . . . . 1 . 1 . 2 . 2 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 214 | 6 2 1 4 . 10 7 4 3 . 6 19 4 18 6 5 4 11 3 25 64 12 Power 26 | 1 . . . . . 1 . . . 1 3 1 1 3 1 . 1 . 3 9 1 Engine 5 | 1 . . . . . . . . . . 1 . . 2 . . 1 . . . . Core 11 | . . . . . . 1 . . . 1 2 1 1 1 1 . . . 2 . 1 Reactor 10 | . . . . . . . . . . . . . . . . . . . 1 9 . Propulsion 58 | 2 . . . . 4 3 3 1 . . 6 1 6 1 1 . 4 1 9 12 4 Treads 3 | . . . . . . . . . . . 3 . . . . . . . . . . Leg 25 | . . . . . . . 1 . . . 2 . 4 1 1 . 4 . 9 2 1 Wheel 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . Hover 23 | . . . . . 4 2 2 1 . . . 1 . . . . . 1 . 9 3 Flight 4 | . . . . . . . . . . . 1 . 2 . . . . . . 1 . Utility 76 | 1 1 . 2 . 2 3 1 2 . 2 5 1 9 1 3 2 2 . 10 26 3 Device 32 | . 1 . 2 . 2 2 . 2 . 2 3 . 6 1 1 . . . 2 7 1 Storage 8 | 1 . . . . . . . . . . . . . . 1 . . . . 5 1 Processor 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hackware 28 | . . . . . . 1 1 . . . 2 . 3 . 1 2 2 . 8 7 1 Protection 6 | . . . . . . . . . . . . 1 . . . . . . . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 1 2 . 4 . . . . 3 5 1 2 1 . 2 4 2 3 17 4 Energy Gun 5 | 2 . . . . . . . . . . . . . . . . . . 1 2 . Energy Cannon 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 Special Weapon 13 | . . . . . . . . . . . . 1 . 1 . 1 2 . 1 6 1 Impact Weapon 15 | . . 1 1 . 3 . . . . 2 2 . 1 . . . 1 1 . 3 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 3 2 Special Melee Weapon 5 | . . . . . . . . . . 1 2 . . . . . . 1 1 . . Unidentified Prototypes 9 | . . . 2 . 2 . . . . . . . . . . . . . . 4 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 System Corruption 11 | . . . . . . . . . . . . . . . 5 . . . . 2 4 Parts Lost 61 | . . . . . 1 1 . . . . 6 1 6 . 2 . 2 2 . 23 17 Power 9 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . 3 2 Propulsion 21 | . . . . . . . . . . . 3 1 4 . . . 1 1 . 6 5 Utility 24 | . . . . . . 1 . . . . 2 . 1 . 1 . . . . 11 8 Weapon 7 | . . . . . 1 . . . . . . . . . . . . 1 . 3 2 Highest Loss Streak 16 | . . . . . 1 1 . . . . 4 1 2 . 1 . 1 2 . 11 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 100 98 100 67 87 94 89 100 99 80 83 91 86 90 92 95 88 97 87 62 Engine 3 | . 14 14 14 14 9 5 . 3 7 . 4 7 5 . 6 5 3 5 1 . . Core 4 | . . . . . . 3 9 7 7 15 7 7 7 5 3 5 5 5 5 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 6 4 Leg 11 | . . . . . . . . . . . 2 7 12 14 21 23 28 24 20 9 . Wheel 2 | . 28 28 28 28 15 9 6 . . . . . . . . . . . . . . Hover 8 | . . . . . 7 26 29 28 30 30 10 5 1 . . . . 1 5 11 12 Flight 1 | . . . . . . . . . . . 2 7 9 6 3 . . . . . . Device 7 | . 3 14 13 14 9 15 9 10 15 14 13 15 7 13 4 . . . 4 6 9 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 6 6 5 5 5 5 4 4 Hackware 18 | . . . . . . . 13 15 15 15 11 7 13 13 16 27 27 26 30 26 17 Protection 3 | . . . . . . . . . . . . . 7 6 6 5 5 5 5 2 . Special Weapon 2 | . . . . . . . . . . . . 5 4 4 6 6 2 4 2 3 1 Impact Weapon 7 | . . 12 12 14 12 18 18 15 15 12 10 7 7 6 6 5 6 5 5 2 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 5 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 14 16 17 24 24 27 24 24 27 19 32 36 35 35 42 42 34 35 35 60 76 61 Greatest Support 85 | 26 26 26 26 26 30 30 32 32 32 32 32 18 35 40 58 58 78 78 85 85 58 Greatest Overweight (x) 8 | . . . . . 1 . . . . . 3 2 8 1 1 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 20 15 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 15 Most Carried 14 | 5 5 5 6 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 14 14 Average Carried 7 | 1 2 4 5 5 6 7 7 8 8 7 7 7 7 7 7 6 7 8 7 9 12 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 Final Carried 13 | . 4 5 5 5 8 8 8 8 8 7 7 8 8 8 7 8 8 8 8 13 10 Class Distribution -------------------- 49% | Bothacker-Mutant 32% | Botlord-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Bothacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Matter Collected 3249 | 260 . 29 . . 88 163 38 . . 24 64 69 481 89 199 45 130 . 280 1220 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4395 | . . . . . 171 231 160 103 . 24 129 69 359 89 165 150 278 116 309 1787 255 Parts 163 | . . . . . 4 4 6 5 . . 9 5 15 2 3 6 3 2 10 82 7 Haulers Intercepted 10 | . . . . . 1 . 3 . . . . . . 1 . . . 1 . 4 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Combat Hostiles Destroyed 55 | . . . . . 2 5 . 2 . . 6 2 11 . 3 . 5 . 4 12 3 Melee 31 | . . . . . 2 2 . 1 . . 2 2 6 . 2 . 2 . 3 9 . AOE 8 | . . . . . . . . . . . 3 . 4 . . . . . . . 1 Classes Destroyed 13 | . . . . . 4 . . . . . 3 1 . . 1 . . . 1 3 . Worker 5 | . . . . . . . . . . . . 1 . . . . . . . 4 . Builder 3 | . . . . . . . . . . . . . . . . . . . . 3 . Hauler 10 | . . . . . 1 . 3 . . . . . . 1 . . . 1 . 4 . Recycler 3 | . . . . . . . . . . . . . . . . . . . . 3 . Operator 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . Watcher 4 | . . . . . 1 . . . . 1 . . . . . . . . . 2 . Swarmer 11 | . . . . . . . . . . . 4 2 3 . . . 1 . . 1 . Grunt 29 | . . . . . 2 5 . 2 . . . . 7 . 2 . 4 . 1 3 3 Duelist 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Sentry 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Programmer 7 | . . . . . . . . . . . . . . . . . . . . 7 . Best Kill Streak 7 | . . . . . 2 3 2 2 . 1 4 2 5 1 1 . 4 1 1 7 3 Combat Bots Only 5 | . . . . . 2 3 . 2 . . 4 2 5 . 1 . 4 . 1 3 3 Max Kills in Single Turn 2 | . . . . . 1 1 1 1 . 1 2 1 2 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . 2 . . . . . . . 1 Melee 1 | . . . . . 1 1 . 1 . . 1 1 1 . 1 . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Damage Taken 8529 | . . . . . 46 156 15 65 . 18 868 133 693 80 128 . 360 162 355 3375 2075 Core 1705 | . . . . . . . . 32 . . 115 16 104 . 20 . 33 26 122 477 760 Absorbed by Shields 371 | . . . . . . . . . . . . . . . . . . . 97 131 143 Redirected to Shielding 155 | . . . . . . . . . . . . . 21 9 5 . . . 8 112 . Regen/Repaired (Parts) 31 | . . . . . . . . 31 . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 100 . . 100 . . . . . 61 . 97 . 96 . 87 . . Volleys Fired 114 | . 2 . . . 2 . . . . . 5 . 12 5 5 9 4 8 2 57 3 Largest 2 | . 2 . . . 1 . . . . . 1 . 1 1 1 1 1 1 1 1 1 Hottest 90 | . 90 . . . 63 . . . . . 36 . 36 5 5 20 5 5 10 35 80 Shots Fired 118 | . 4 . . . 2 . . . . . 6 . 12 5 5 9 4 8 2 57 4 Gun 13 | . 4 . . . . . . . . . . . . . . . . . . 9 . Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . . . . 6 . 5 . . . . . . . 3 Special 89 | . . . . . . . . . . . . . 7 5 5 9 4 8 2 48 1 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . 9 . Thermal 14 | . 2 . . . . . . . . . . . . . . 6 . . . 6 . Explosive 11 | . . . . . . . . . . . 6 . 5 . . . . . . . . Electromagnetic 7 | . 2 . . . 2 . . . . . . . . . . . . . . . 3 Robot Hit Streak 15 | . . . . . . . . . . . . . 4 3 2 4 5 13 15 10 10 Robot Miss Streak 8 | . 4 . . . 6 . . . . . 7 . 8 2 1 1 . . . 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 235 | . . . . . 12 8 7 2 . 5 13 5 15 5 7 6 13 9 21 102 5 Core Hits 70 | . . . . . 1 2 2 1 . . 8 3 12 . 1 2 1 . 4 22 11 Critical Kills 7 | . . . . . 1 . 1 . . . . 1 1 . . . . . . 3 . Critical Parts Destroyed 17 | . . . . . 3 1 . . . . 2 . 3 . . . 1 1 1 5 . Critical Strikes 32 | . . . . . 4 1 1 . . . 2 1 4 . . . 1 1 3 14 . Smash 24 | . . . . . 4 1 1 . . . 2 1 4 . . . 1 1 1 8 . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . . Impale 6 | . . . . . . . . . . . . . . . . . . . . 6 . Melee Attacks 313 | . . . . . 13 18 26 4 . 8 38 11 19 2 10 4 19 1 35 101 4 Impact 206 | . . . . . 13 18 26 4 . 5 36 9 19 2 10 4 4 1 16 39 . Slashing 22 | . . . . . . . . . . . . . . . . . 15 . 7 . . Piercing 66 | . . . . . . . . . . . . . . . . . . . . 62 4 Sneak Attacks 49 | . . . . . 3 1 3 . . 1 . 3 2 2 2 . 2 1 6 23 . Combat Hostiles 17 | . . . . . . 1 . . . . . . 2 . 2 . 2 . 5 5 . Follow-up Attacks 20 | . . . . . 1 . 1 . . . . . 2 . . . . . 1 15 . Damage Inflicted 9618 | . 12 . . . 742 414 495 80 . 95 756 190 866 146 273 59 515 70 594 3885 426 Guns 130 | . 12 . . . . . . . . . . . . . . . . . . 118 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 1164 | . . . . . . . . . . . 385 . 418 . . . . . . . 361 Melee 8231 | . . . . . 742 414 495 80 . 95 371 190 448 146 273 . 515 70 594 3733 65 Ramming 9 | . . . . . . . . . . . . . . . . . . . . 9 . Kinetic 118 | . . . . . . . . . . . . . . . . . . . . 118 . Thermal 141 | . 12 . . . . . . . . . . . . . . 59 . . . 25 45 Explosive 803 | . . . . . . . . . . . 385 . 418 . . . . . . . . Electromagnetic 316 | . . . . . . . . . . . . . . . . . . . . . 316 Impact 4862 | . . . . . 742 414 495 80 . 95 371 190 448 146 273 . 333 70 345 860 . Slashing 431 | . . . . . . . . . . . . . . . . . 182 . 249 . . Piercing 2938 | . . . . . . . . . . . . . . . . . . . . 2873 65 Highest Corruption 30 | . 1 1 1 1 5 5 5 . . . 7 7 7 . 5 . . . . 19 30 Average Corruption 8 | . 1 1 1 1 5 5 5 . . . 7 7 7 . 5 . . . . 13 18 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . 2 2 1 2 8 8 . . . 17 12 19 . 5 . . . . 45 11 Message Errors 34 | . . . 1 . 2 1 2 . . . 6 6 4 . 1 . . . . 11 . Matter Fused 43 | . . 1 1 . . 3 2 . . . 6 2 8 . 2 . . . . 16 2 Heat Flow Errors 12 | . . . . . . 1 1 . . . 1 1 2 . . . . . . 4 2 Energy Discharges 7 | . . . . . . . 1 . . . . 1 2 . 1 . . . . 2 . Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 Data Loss (minor) 16 | . . 1 . 1 . 1 1 . . . 3 1 2 . . . . . . 4 2 Data Loss (major) 8 | . . . . . . 1 1 . . . . 1 1 . 1 . . . . 3 . Misfires 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . 3 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2153 | . . . . . 257 124 116 2 . 11 78 . 87 56 82 . 179 70 51 1037 3 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 28 | . . . . . . . . . . . 25 . . . . . . . . . 3 Melee 2125 | . . . . . 257 124 116 2 . 11 53 . 87 56 82 . 179 70 51 1037 . Knockbacks 12 | . . . . . 2 2 . . . . . . 2 . 1 . 1 . 1 3 . Impact 12 | . . . . . 2 2 . . . . . . 2 . 1 . 1 . 1 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . . . . . . . . . . . 51 . 98 . . . . . . . 35 Shots 8 | . . . . . . . . . . . 2 . 3 . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 80 . . . 20 262 80 . . . 75 112 166 . . . . . . 253 222 Average Temperature 71 | . 45 . . . 12 135 41 . . . 41 58 66 . . . . . . 87 61 Received Heat Transfer 752 | . . . . . 27 90 . 36 . 9 54 . 216 . 45 . 36 . 37 76 126 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 27 | . . . . . 1 4 . 1 . 4 . . 1 1 2 . 2 1 1 7 2 Impact Corruptions 51 | . . . . . 8 5 3 1 . 1 2 . 4 2 2 . 4 1 3 15 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 345 | . 37 . . . . . . . . . . . . . . 185 . . . 73 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Peak Influence 1612 | . 26 9 . . 168 345 211 149 67 144 270 226 446 239 250 142 391 223 428 292 1612 Initial 240 | . . 9 . . . 109 167 76 52 32 100 141 158 233 167 102 99 205 142 240 60 Average 198 | . 19 9 . . 40 216 135 89 53 102 172 175 274 235 216 116 262 207 281 73 1559 Maximum Alert Level 5 | . . . . . . 1 1 . . . 1 1 2 1 1 . 1 1 2 1 5 Low Security (%) 56 | 100 100 100 . 100 100 34 95 100 100 100 61 63 16 . 39 100 28 . 33 80 . Level 1 38 | . . . . . . 65 4 . . . 38 36 67 100 60 . 71 100 58 19 . Level 2 2 | . . . . . . . . . . . . . 15 . . . . . 7 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 27 | . . . . . 2 . . 1 . 1 . 1 . 1 . . . . . 9 12 Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . 1 . . . 1 . . . . . . . 3 . Reinforcement 9 | . . . . . 2 . . . . 1 . . . 1 . . . . . 5 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 29 | . . . . . . . . . . . . . . . . . 1 . 10 18 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Distress Signals 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 201 | . 1 . . . 8 6 10 2 6 5 8 4 14 3 6 2 13 1 25 56 31 Peak Tracking Total 27 | . 1 . . . 4 3 3 3 6 3 4 3 4 3 2 1 4 1 6 7 27 Tactical Retreats 11 | . . . . . 2 1 . . . 1 1 . 2 . 1 . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Traps Triggered 24 | . . . . . . 1 . 1 . 2 1 1 8 . 2 1 2 . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Machines Disabled 20 | . . . . . . 2 2 . . . 1 1 3 . 1 . 3 . 5 1 1 Max in Single Turn 1 | . . . . . . 1 1 . . . 1 1 1 . 1 . 1 . 1 1 1 Garrison Relay 14 | . . . . . . 2 . . . . 1 . 2 . 1 . 3 . 5 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Machines Accessed 32 | . 2 . . . 4 . 4 3 . 3 . 2 . 2 . 3 . 1 . 8 . Terminals 18 | . 2 . . . 2 . 4 . . 2 . 1 . . . 2 . . . 5 . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . Garrison Access 6 | . . . . . 1 . . . . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 71 | . 6 . . . 12 . 12 7 . 8 . 4 . 2 . 7 . 2 . 11 . Successful 49 | . 4 . . . 8 . 8 4 . 6 . 3 . 1 . 6 . 2 . 7 . Failed 22 | . 2 . . . 4 . 4 3 . 2 . 1 . 1 . 1 . . . 4 . Catastrophic 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Terminals 45 | . 6 . . . 7 . 12 . . 6 . 2 . . . 5 . . . 7 . Fabricators 5 | . . . . . . . . 2 . . . . . . . . . . . 3 . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . 1 . . . . . 1 . Garrison Access 12 | . . . . . 3 . . . . 2 . 2 . 1 . 2 . 2 . . . Terminal Hacks 30 | . 4 . . . 5 . 8 . . 4 . 1 . . . 4 . . . 4 . Prototype ID Bank 4 | . . . . . 2 . 1 . . . . . . . . 1 . . . . . Open DSF 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . 3 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . Zone Layout 6 | . 1 . . . 1 . 1 . . 2 . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . . . . 2 . 2 . 1 . 2 . 2 . . . Unlock Access 6 | . . . . . 1 . . . . 1 . 1 . 1 . 1 . 1 . . . Coupler Status 4 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . 3 . 3 3 . 1 . 2 . 1 . 2 . 1 . 5 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . 76 . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . . . . . 5 . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Time 60 | . . . . . . . . 60 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Used RIF Installer 6 | . . . . . . 1 . . . . 1 . 1 . 1 . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . 1 . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 63 | . . . . . . . . . . 1 1 1 5 3 4 . 3 4 13 26 2 Non-combat 14 | . . . . . . . . . . . . 1 . 3 . . . 3 . 7 . Combat 49 | . . . . . . . . . . 1 1 . 5 . 4 . 3 1 13 19 2 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Autoassimilated 6 | . . . . . . . . . . . . . . . . . . . 3 2 1 Robot Hacks Applied 67 | . . . . . . . . . . 1 1 1 5 4 4 . 4 8 10 28 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . no_distress 7 | . . . . . . . . . . . . 1 . 2 . . . 2 . 2 . generate_echo 1 | . . . . . . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . ignore_repairs 2 | . . . . . . . . . . . . . . . . . . . . 2 . find_fabricator 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . find_dsf 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . locate_stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . 2 . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . 1 . go_dormant 18 | . . . . . . . . . . . . . 1 . 3 . 3 . 4 6 1 overwrite_iff 11 | . . . . . . . . . . 1 . . 4 . . . . . . 6 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 11 | . . . . . . . . . . . 1 . . . 1 . 1 1 4 3 . Relay Couplers Released 59 | . . . . . . 6 . . . . 5 . 9 . 3 . 13 . 23 . . Machine Destruction 59 | . . . . . . 6 . . . . 5 . 9 . 3 . 13 . 23 . . Attached 23 | . . . . . . 1 . . . . 2 . 3 . 1 1 2 . 8 4 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . 6 . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Total Allies 45 | . . . . . . . . . 1 1 1 . 4 . 7 . 1 1 14 14 1 Largest Group 10 | . . . . . . . . . 1 1 1 . 1 . 5 3 3 3 7 10 1 Highest-Rated Group 446 | . . . . . . . . . 31 29 20 . 16 . 208 123 129 131 335 446 47 Highest-Rated Ally 64 | . . . . . . . . . 31 29 20 . 16 . 43 41 47 49 49 64 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 279 | . . . . . . . . . 9 5 2 . 14 . 13 4 38 1 63 130 . Total Damage 8493 | . . . . . . . . . 150 76 19 . 121 . 220 68 1358 55 1908 4518 . Kills 55 | . . . . . . . . . . 1 . . . . 1 1 8 . 16 28 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Turns Passed 9779 | 37 150 141 235 119 320 297 385 267 78 394 632 317 674 398 676 313 745 208 1310 1876 207 Spaces Moved 7292 | 37 152 154 250 126 272 305 384 328 115 461 358 207 292 196 356 219 523 156 854 1376 171 Core 62 | 19 . . . . . . . . . . . 42 1 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 2959 | . . . . . . . . . . . 6 . 229 196 356 219 523 156 854 399 21 Wheels 875 | 18 152 154 250 126 175 . . . . . . . . . . . . . . . . Hover 3396 | . . . . . 97 305 384 328 115 461 352 165 62 . . . . . . 977 150 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 90 90 90 90 50 50 43 43 43 43 43 120 120 120 120 120 120 120 120 48 55 Average Speed 95 | 69 90 90 90 90 81 50 47 43 43 43 114 127 167 188 131 120 120 120 120 82 96 Slowest Speed 450 | 90 90 90 90 90 116 51 55 43 43 43 260 150 450 190 190 120 120 120 190 190 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 3 25 38 62 20 32 43 28 9 77 13 37 4 40 6 40 8 81 4 83 35 28 Regions Visited 21 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . . . . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 . . . . . . . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 44 | . . . . . . 1 2 . . 3 7 . 15 . 2 2 . . . 11 1 Terrain Destroyed 158 | . . . . . . 1 2 . . 3 76 . 46 . 2 2 . . . 12 14 Melee 29 | . . . . . . 1 2 . . 3 7 . . . 2 2 . . . 11 1 Projectile 1 | . . . . . . . . . . . . . . . . . . . . 1 . AOE 128 | . . . . . . . . . . . 69 . 46 . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Total 9590 | 47 160 155 261 131 357 430 562 450 142 651 523 242 437 219 548 249 610 170 1110 1932 204 Wait 1210 | . . . . 6 42 83 139 116 28 144 83 18 49 5 40 6 43 1 115 289 3 Move 7267 | 36 151 153 249 125 271 303 383 328 114 460 356 206 290 196 354 218 521 155 852 1375 171 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 109 | 5 5 1 4 . 12 3 4 . . 2 3 1 2 3 4 5 4 . 12 33 6 Fast Attach 72 | 1 . . . . 2 4 3 2 . 1 8 3 7 2 . . 3 3 10 23 . Attach 83 | 5 1 . 4 . 9 . . . . 3 3 . 1 4 5 3 2 . 5 26 12 Detach 11 | . . . . . 1 . . . . 1 . . . 1 1 1 . . . 3 3 Swap 62 | . 1 1 . . . 3 1 1 . 2 8 1 10 . . 1 6 . 10 16 1 Drop 106 | . . . 4 . 7 5 7 . . 4 9 2 7 1 4 2 5 2 20 26 1 Fire 114 | . 2 . . . 2 . . . . . 5 . 12 5 5 9 4 8 2 57 3 Melee 280 | . . . . . 11 16 25 3 . 8 35 11 17 2 10 4 18 1 33 82 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 113 | . . . . . . 13 . . . 26 13 . 41 . 8 . 4 . 8 . . Rewire 162 | . . . . . . . . . . . . . 1 . 117 . . . 43 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory -6/Garrison -5/Factory (discovered 6 exits: Fac x4 / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Mines 188 | -10/Materials | Entered Mines 194 | -10/Mines | Learned Materials stockpile data 198 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 240 | -10/Mines | Discovered new exit (range 15) 277 | -10/Mines | Discovered new exit (range 10) 301 | -10/Mines | Build established: Mutant 322 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 323 | -10/Mines | Discovered new exit (range 5) 329 | -10/Mines | Entered Exiles 352 | -10/Exiles | Met 8R-AWN 369 | -10/Exiles | Met EX-HEX 405 | -10/Exiles | Met EX-BIN 418 | -10/Exiles | Aligned with FarCom system 419 | -10/Exiles | Given EX-Vault access code 443 | -10/Exiles | Opened EX-Vault 449 | -10/Exiles | Found Prototype Energy Cannon 450 | -10/Exiles | Identified Gui. Plasma Cannon 453 | -10/Exiles | Found Prototype Device 455 | -10/Exiles | Identified Cloak of Protection 488 | -10/Exiles | Warned to stay clear of 0b10 Research branches 516 | -10/Exiles | Met EX-DEC 555 | -10/Exiles | Discovered new exit (range 10) 564 | -10/Exiles | Left Exiles lab with Cloak of Protection 564 | -10/Exiles | Entered Mines 622 | -9/Mines | Discovered new exit (range 6) 683 | -9/Mines | Entered Materials 683 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1000 | -8/Materials | Identified exit to Garrison 1003 | -8/Materials | Entered Garrison 1006 | -8/Garrison | Installed Relay Interface Framework 1056 | -8/Garrison | Triggered checkpoint 1077 | -8/Garrison | Garrison Relay disabled 1160 | -8/Garrison | Triggered checkpoint 1208 | -8/Garrison | Discovered new exit (range 9) 1244 | -8/Garrison | Triggered checkpoint 1271 | -8/Garrison | Garrison Relay disabled 1300 | -8/Garrison | Entered Materials 1540 | -8/Materials | Discovered new exit (range 16) 1685 | -8/Materials | Entered Factory 1685 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1799 | -7/Factory | Repaired Aerolev Unit 1880 | -7/Factory | Build established: Bothacker-Mutant 1952 | -7/Factory | Sucked down chute 1952 | -7/Factory | Entered Waste 1953 | -7/Waste | Met a frightened Derelict 1966 | -7/Waste | Spotted C-40 Crusher 2003 | -7/Waste | Spotted C-40 Crusher 2005 | -7/Waste | Spotted C-40 Crusher 2006 | -7/Waste | Spotted C-40 Crusher 2012 | -7/Waste | Spotted C-40 Crusher 2022 | -7/Waste | Spotted C-40 Crusher 2025 | -7/Waste | Discovered new exit (range 10) 2030 | -7/Waste | Entered Factory 2053 | -7/Factory | Identified exit to Lower Caves 2423 | -7/Factory | Identified exit to Garrison 2424 | -7/Factory | Entered Garrison 2456 | -7/Garrison | Triggered checkpoint 2459 | -7/Garrison | Crushed by falling debris 2490 | -7/Garrison | Lost 4 parts (1p2n1u) 2535 | -7/Garrison | Garrison Relay disabled 2858 | -7/Garrison | Triggered checkpoint 3008 | -7/Garrison | Discovered new exit (range 14) 3044 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3056 | -7/Garrison | Entered Factory 3083 | -7/Factory | Discovered new exit (range 14) 3136 | -7/Factory | Identified exit to Garrison 3373 | -7/Factory | Entered Garrison 3448 | -7/Garrison | Triggered checkpoint 3484 | -7/Garrison | Garrison Relay disabled 3504 | -7/Garrison | Triggered checkpoint 3780 | -7/Garrison | Triggered checkpoint 3903 | -7/Garrison | Triggered checkpoint 3941 | -7/Garrison | Garrison Relay disabled 4002 | -7/Garrison | Discovered new exit (range 13) 4036 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 4047 | -7/Garrison | Entered Factory 4047 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4445 | -6/Factory | Identified exit to Garrison 4445 | -6/Factory | Entered Garrison 4455 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 4576 | -6/Garrison | Triggered checkpoint 4627 | -6/Garrison | Garrison Relay disabled 4718 | -6/Garrison | Triggered checkpoint 4858 | -6/Garrison | Discovered new exit (range 10) 5121 | -6/Garrison | Entered Factory 5121 | -5/Factory | Accompanied by 3 allies 5121 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5205 | -5/Factory | Discovered new exit (range 6) 5312 | -5/Factory | Identified exit to Factory 5422 | -5/Factory | Identified exit to Garrison 5434 | -5/Factory | Entered Garrison 5434 | -5/Garrison | Accompanied by 3 allies 5452 | -5/Garrison | Triggered checkpoint 5542 | -5/Garrison | Garrison Relay disabled 5636 | -5/Garrison | Triggered checkpoint 5742 | -5/Garrison | Triggered checkpoint 5774 | -5/Garrison | Garrison Relay disabled 5843 | -5/Garrison | Discovered exit to Factory (range 13) 5946 | -5/Garrison | Triggered checkpoint 5959 | -5/Garrison | Garrison Relay disabled 6005 | -5/Garrison | Discovered exit to Factory (range 10) 6068 | -5/Garrison | Triggered checkpoint 6092 | -5/Garrison | Triggered checkpoint 6149 | -5/Garrison | Discovered exit to Factory (range 12) 6173 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 6179 | -5/Garrison | Entered Factory 6179 | -4/Factory | Accompanied by 2 allies 6179 | -4/Factory | Evolved 2 slots: Utility x2 6263 | -4/Factory | Build established: Botlord-Mutant 6386 | -4/Factory | Identified exit to Garrison 6387 | -4/Factory | Entered Garrison 6387 | -4/Garrison | Accompanied by 2 allies 6402 | -4/Garrison | Triggered checkpoint 6424 | -4/Garrison | Triggered checkpoint 6484 | -4/Garrison | Garrison Relay disabled 6652 | -4/Garrison | Triggered checkpoint 6698 | -4/Garrison | Triggered checkpoint 7057 | -4/Garrison | Discovered new exit (range 10) 7092 | -4/Garrison | Triggered checkpoint 7117 | -4/Garrison | Garrison Relay disabled 7216 | -4/Garrison | Triggered checkpoint 7278 | -4/Garrison | Discovered new exit (range 12) 7326 | -4/Garrison | Triggered checkpoint 7339 | -4/Garrison | Garrison Relay disabled 7513 | -4/Garrison | Discovered new exit (range 12) 7535 | -4/Garrison | Expanded RIF knowledge: Autooverride 7572 | -4/Garrison | Triggered checkpoint 7593 | -4/Garrison | Garrison Relay disabled 7697 | -4/Garrison | Entered Research 7697 | -3/Research | Accompanied by 7 allies 7697 | -3/Research | Evolved 2 slots: Utility x2 7854 | -3/Research | Found Antimissile System 7911 | -3/Research | Fabricated A-15 Conveyor (x1) 8413 | -3/Research | P-80 Master assimilated allied Assassin 8a 8472 | -3/Research | System corruption reached 10% 8484 | -3/Research | Lost 11 parts (2p3n4u2w) 8570 | -3/Research | Found Gamma Bomb Array 8862 | -3/Research | Found Enh. Force Lance 8906 | -3/Research | Found Imp. Powered Armor 9148 | -3/Research | Lost 6 parts (1p1n4u) 9560 | -3/Research | Discovered new exit (range 13) 9573 | -3/Research | Entered Quarantine 9574 | -3/Quarantine | Maximum security lockdown engaged 9582 | -3/Quarantine | Found Alien Artifact 9583 | -3/Quarantine | Identified Transdimensional Reconstructor 9583 | -3/Quarantine | Warped through subspace 9587 | -3/Quarantine | Cryocooling Duct disabled 9602 | -3/Quarantine | Ambient heat levels rising (+20) 9634 | -3/Quarantine | Core integrity fell below 50% 9658 | -3/Quarantine | Found Imp. Powered Armor 9720 | -3/Quarantine | Core integrity fell below 20% 9753 | -3/Quarantine | System corruption reached 30% 9772 | -3/Quarantine | Lost 16 parts (2p4n8u2w) 9780 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09772_ G-73 Enforcer unfolds itself. 09772_ L-61 Swordsman unfolds itself. 09772_ B-74 Champion unfolds itself. 09772_ E-15 Imp unfolds itself. 09774_ ALERT: Assault forces dispatched. 09776_ C-30 ARC bursts open, deploying its payload. 09776_ G-73 Enforcer unfolds itself. 09776_ G-67 Veteran unfolds itself. 09776_ L-61 Swordsman unfolds itself. 09776_ G-67 Veteran unfolds itself. 09776_ E-15 Imp unfolds itself. 09777_ C-30 ARC bursts open, deploying its payload. 09777_ G-73 Enforcer unfolds itself. 09777_ G-67 Veteran unfolds itself. 09777_ E-15 Imp unfolds itself. 09778_ E-15 Imp destroyed. 09780_ C-30 ARC bursts open, deploying its payload. 09780_ G-73 Enforcer unfolds itself. 09780_ G-67 Veteran unfolds itself. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####+#######+######??????????????????? | | ???????????? ??????????????????? | | ?????????????# ?????????????????? | | ?????????????# " ?????????????????? | | ??????????#### heg ?????????????????? | | ?????????= ] #h##b#########??????????????????????? | | ????????!= #C##%gg g #??????????????????????? | | ???????!! ! #C## e g b #??????????????????????? | | ??????? # ##gg g = #??????????????????????? | | ??????"""""" # ## g bgll% ##?????????????????????? | | ??????"""""" # ## " g"""@;#?????????????????????? | | ????????"""" # ## """ """ ##?????????????????????? | | ###??????? # ## """p""" #??????????????????????? | | ##########+# ## e #??????????????????????? | | ###########??????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ###############????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Power Amplification 20 Additional Mass Support 9 Armor Coverage 400 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 56 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 22 Relay Coupler Types 7 Relay Coupler Value 161 Authchip Count 1 Item Schematics ----------------- Mak. Hammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- 20k Club Assassin Infiltrator Subspace Traveler Challenges ------------ None Game ------ Seed DisposableChargeFilter Manual? 0 Play Time 02:13:49 Cumulative 46.6 hours Start 2022.03.29 @ 07:46:37 End 2022.03.29 @ 10:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a3a9ad5-9011-49bb-918a-d1941ec504dc