Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.08 @ 10:57:02 Player: h0rm1g4 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (2385) 2385 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 10857 Bonus ------- High Alert Combat Kills 17 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 165/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Small Battery Compact Battery Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Improved Transmission Jammer Cloaking Device Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON ----------- Chainsword Spear > --- INVENTORY -------- Q-thruster ECM Suite Advanced Remote Datajack [Rating: 123] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Leg Myomer Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Seismic Detector Storage Small Battery Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 1 . . 1 . . . Utility 14 | . . 2 . . . 2 1 1 2 2 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 114 | 6 6 5 1 1 3 11 18 14 13 6 10 8 4 8 Power 14 | 1 1 1 . . 1 1 2 1 3 . . . 3 . Engine 7 | 1 1 1 . . 1 . 1 1 1 . . . . . Core 5 | . . . . . . 1 1 . 2 . . . 1 . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 30 | 2 1 . 1 . 1 1 5 4 2 2 4 2 . 5 Treads . | . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 Wheel 13 | 2 1 . 1 . 1 1 2 3 . . 1 . . 1 Hover . | . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 3 1 2 2 3 2 . 3 Utility 46 | 1 2 4 . 1 . 6 5 6 5 3 5 4 1 3 Device 18 | . 1 1 . . . 1 1 4 2 1 3 1 1 2 Storage 10 | 1 1 . . 1 . 1 3 1 . 1 . 1 . . Processor 5 | . . 1 . . . 1 . 1 1 . . 1 . . Hackware 7 | . . . . . . 1 1 . 2 1 2 . . . Protection 6 | . . 2 . . . 2 . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 2 . . . 1 3 6 3 3 1 1 2 . . Energy Gun 2 | . 1 . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . . . 1 1 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 6 | . . . . . . 1 1 3 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . . Unidentified Prototypes 8 | . . . . . . 1 1 1 . . 2 3 . . Parts Lost 45 | . . 1 . . 3 1 6 3 4 1 . 1 . 25 Power 4 | . . . . . 1 . . 1 1 . . . . 1 Propulsion 11 | . . 1 . . 1 . 1 . 1 . . . . 7 Utility 23 | . . . . . . . 4 1 2 . . 1 . 15 Weapon 7 | . . . . . 1 1 1 1 . 1 . . . 2 Highest Loss Streak 17 | . . 1 . . 3 1 3 3 3 1 . 1 . 17 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 92 94 91 100 99 96 80 86 82 78 89 93 87 77 Engine 5 | . 14 11 11 11 10 2 6 . 4 . . . . . Core 2 | . . . . . . 6 . 5 . 5 4 4 3 . Wheel 12 | . 28 18 14 22 21 18 15 4 5 5 4 4 4 3 Flight 6 | . . . . . . . 2 20 16 15 15 14 13 11 Device 10 | . 6 11 11 11 11 9 4 9 11 6 11 14 13 16 Storage 9 | . 14 11 11 11 11 9 8 9 5 5 9 9 8 5 Processor 10 | . . 10 11 11 11 18 15 16 11 10 9 9 8 8 Hackware 9 | . . . . . . 8 4 6 11 18 26 23 21 19 Protection 4 | . . 8 11 11 11 9 6 . . . . 1 4 2 Energy Gun 3 | . 13 11 11 11 . . . . . . . . . . Ballistic Gun 2 | . 1 . . . 10 8 5 . . . . . . . Launcher 4 | . 13 11 11 11 11 4 4 . . . . . . . Slashing Weapon 3 | . . . . . . 1 3 12 8 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 36 | 13 15 20 20 25 24 36 36 13 13 13 15 18 21 24 Greatest Support 30 | 26 26 26 26 26 26 26 30 13 13 15 22 23 23 25 Greatest Overweight (x) 5 | 1 . 1 1 . 1 2 5 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 15 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 8 9 10 12 13 5 5 5 5 5 5 5 Most Carried 12 | 4 8 8 8 8 10 12 11 5 5 5 5 5 5 4 Average Carried 6 | 1 6 7 7 8 9 10 9 4 4 4 4 4 4 3 Final Capacity 15 | 8 8 8 8 10 10 15 5 5 5 5 5 5 5 5 Final Carried 11 | 2 8 7 8 8 10 11 4 4 5 5 5 5 4 2 Class Distribution -------------------- 25% | Mutant 22% | Hacker-Mutant 17% | Wizard-Ninja 12% | Scavenger-Mutant 6% | Hacker-Scout 3% | Wizard-Mutant 3% | Hacker-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Matter Collected 1945 | 169 314 160 82 . 144 81 542 . 165 55 50 135 37 11 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2042 | . 207 246 196 . 180 238 409 . 267 100 50 92 37 20 Parts 170 | . 25 20 8 . 16 28 34 . 21 4 3 9 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 53 | . 10 10 5 . 9 4 7 . 7 1 . . . . Melee 12 | . . . . . . . 4 . 7 1 . . . . Guns 12 | . 3 1 2 . 2 1 3 . . . . . . . AOE 29 | . 7 9 3 . 7 3 . . . . . . . . Classes Destroyed 12 | . 4 2 1 . 1 2 1 . . . . 1 . . Worker 3 | . 1 . 1 . . . . . . . . . . 1 Builder 3 | . . . . . . 1 2 . . . . . . . Tunneler 3 | . . . . . 1 1 1 . . . . . . . Recycler 3 | . . . 1 . . 1 1 . . . . . . . Operator 5 | . . . . . . 3 . . 1 1 . . . . Watcher 12 | . 2 4 . . . 2 1 . . . 1 1 1 . Swarmer 24 | . 6 4 3 . 3 . 3 . 5 . . . . . Grunt 16 | . 4 3 2 . 5 . 2 . . . . . . . Brawler 3 | . . 1 . . 1 . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 . . Sentry 7 | . . 2 . . . 4 . . . 1 . . . . Programmer 3 | . . . . . . . 1 . 2 . . . . . Best Kill Streak 7 | . 5 5 3 . 6 6 5 . 7 1 1 1 1 1 Combat Bots Only 7 | . 5 4 3 . 6 2 4 . 7 1 . . . . Max Kills in Single Turn 3 | . 3 3 3 . 2 2 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 2 2 . 2 1 . . . . . . . . Melee 1 | . . . . . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Damage Taken 5615 | . 116 126 89 . 368 332 654 263 442 36 18 112 62 2997 Core 2286 | . 12 42 25 . 131 69 130 48 146 20 . 24 24 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 213 | . . . . . . . . . . . . 24 . 189 Regen/Repaired (Parts) 27 | . . . . . . . . . 18 . 9 . . . Core Remaining (%) 88 | 100 95 . . . 50 87 81 94 85 98 . 98 98 . Volleys Fired 99 | . 17 15 9 . 13 23 20 . . . . 2 . . Largest 2 | . 2 2 2 . 2 2 2 . . . . 1 . . Hottest 95 | . 95 95 95 . 95 55 48 . . . . 10 . . Shots Fired 157 | . 24 25 14 . 21 43 28 . . . . 2 . . Gun 99 | . 17 12 9 . 10 23 28 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 56 | . 7 13 5 . 11 20 . . . . . . . . Special 2 | . . . . . . . . . . . . 2 . . Kinetic 54 | . . . . . 3 23 28 . . . . . . . Thermal 45 | . 17 12 9 . 7 . . . . . . . . . Explosive 56 | . 7 13 5 . 11 20 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 8 9 6 . 11 12 6 . . . . 5 . . Robot Miss Streak 4 | . 1 1 2 . 1 2 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . Shots Hit Robots 150 | . 14 14 9 . 16 32 30 . 13 7 3 4 7 1 Core Hits 117 | . 17 18 9 . 18 21 14 . 9 3 2 2 3 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 8 | . 2 . . . 1 . 2 . . 1 2 . . . Burn 3 | . 2 . . . 1 . . . . . . . . . Sever 5 | . . . . . . . 2 . . 1 2 . . . Melee Attacks 91 | . . . . . . 5 18 4 23 10 3 6 11 11 Impact 1 | . . . . . . . 1 . . . . . . . Slashing 79 | . . . . . . 5 17 4 23 10 3 6 7 4 Piercing 11 | . . . . . . . . . . . . . 4 7 Sneak Attacks 7 | . . . . . . 1 4 . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . Damage Inflicted 6530 | . 702 842 334 . 985 1459 811 . 565 307 141 104 236 44 Guns 1011 | . 204 95 111 . 150 205 246 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 3433 | . 498 747 223 . 835 1130 . . . . . . . . Melee 2086 | . . . . . . 124 565 . 565 307 141 104 236 44 Ramming . | . . . . . . . . . . . . . . . Kinetic 488 | . . . . . 37 205 246 . . . . . . . Thermal 815 | . 204 95 111 . 113 292 . . . . . . . . Explosive 3141 | . 498 747 223 . 835 838 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 45 | . . . . . . . 45 . . . . . . . Slashing 1948 | . . . . . . 124 520 . 565 307 141 104 187 . Piercing 93 | . . . . . . . . . . . . . 49 44 Highest Corruption 9 | . . . . . . . 9 4 . . . . . 3 Average Corruption 5 | . . . . . . . 7 4 . . . . . 2 Corruption Purged 1 | . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . . 11 . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . 4 . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 355 | . 19 32 . . 41 160 54 . 8 41 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 231 | . 19 32 . . 41 139 . . . . . . . . Melee 124 | . . . . . . 21 54 . 8 41 . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . 24 12 39 . 72 85 . . . . . . . . Shots 11 | . 1 1 1 . 3 5 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 384 | . 134 117 126 . 384 25 271 . . . . . . . Average Temperature 75 | . 50 40 45 . 202 9 136 . . . . . . . Received Heat Transfer 831 | . 48 63 18 . 126 117 180 9 18 9 . . 18 225 Effects 4 | . . . . . 4 . . . . . . . . . Interference 4 | . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . Heat Transferred 1593 | . 629 222 259 . 333 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Peak Influence 532 | . 342 477 290 . 270 532 288 122 298 131 111 154 234 238 Initial 143 | . . 51 96 . . 88 143 79 47 40 59 53 74 122 Average 172 | . 247 227 227 . 208 339 149 105 111 73 81 89 116 139 Maximum Alert Level 2 | . 1 2 1 . 1 2 1 . 1 . . . 1 1 Low Security (%) 68 | 100 31 38 36 . 55 15 88 100 88 100 100 100 84 81 Level 1 28 | . 68 55 63 . 44 61 11 . 11 . . . 15 18 Level 2 3 | . . 5 . . . 22 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . . 1 3 . 2 1 . 2 . 5 Investigation 1 | . . . . . . . 1 . . . . . . . Extermination 4 | . . . . . . . 1 . 1 . . . . 2 Reinforcement 10 | . . 1 . . . 1 1 . 1 1 . 2 . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Distress Signals 9 | . . 1 . . . 2 1 . 3 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 11 17 5 . 8 15 18 2 17 3 2 12 10 36 Peak Tracking Total 15 | . 4 5 3 . 4 4 4 1 8 3 1 6 7 15 Tactical Retreats 16 | . . . . . . 1 2 1 3 . . 2 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 2 | . . . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . . . . 6 . . . 5 4 . Reused 1 | . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 19 | . 2 3 1 . 3 10 . . . . . . . . Max in Single Turn 4 | . 2 1 1 . 2 4 . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 32 | . 2 2 . 1 . . 1 4 4 5 4 4 3 2 Terminals 19 | . 2 2 . . . . . 2 1 3 2 2 3 2 Fabricators 4 | . . . . . . . . 1 . . 1 2 . . Repair Stations 3 | . . . . . . . . . 1 1 1 . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 1 1 . . . . Total Hacks 49 | . 3 2 . 1 . . 1 4 6 9 8 6 4 5 Successful 39 | . 3 1 . 1 . . . 3 4 6 8 5 4 4 Failed 10 | . . 1 . . . . 1 1 2 3 . 1 . 1 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 30 | . 3 2 . . . . . 2 1 5 5 3 4 5 Fabricators 5 | . . . . . . . . 1 . . 1 3 . . Repair Stations 6 | . . . . . . . . . 2 2 2 . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 2 2 . . . . Terminal Hacks 27 | . 3 1 . 1 . . . 2 1 3 5 3 4 4 Record 6 | . 1 . . 1 . . . 1 . 1 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . Emergency Access Points 3 | . . . . . . . . . 1 . 1 . . 1 Alert Level 2 | . . . . . . . . . . 1 . . . 1 Locate Traps 2 | . 1 1 . . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . 1 . . . 2 1 . Recall Investigation 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . . . . . . 1 1 . . . Zone Layout 5 | . 1 . . . . . . . . . 2 . 1 1 Fabricator Hacks 3 | . . . . . . . . . . . 1 2 . . Network Status 2 | . . . . . . . . . . . 1 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 5 | . . . . . . . . . 2 1 2 . . . Scan Component 3 | . . . . . . . . . 1 1 1 . . . Repair 2 | . . . . . . . . . 1 . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 2 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Coupler Status 2 | . . . . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 . . . . . 1 1 4 3 1 1 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . 111 . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . 1 . . . Time 63 | . . . . . . . . . 38 . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . . . . 1 . . find_scanalyzer 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Turns Passed 5375 | 52 437 462 180 300 360 594 628 358 402 229 330 282 227 534 Spaces Moved 7872 | 43 413 446 165 333 349 520 645 998 790 551 743 537 399 940 Core 55 | 22 . . . . . . . . . . . . . 33 Treads . | . . . . . . . . . . . . . . . Legs 3 | . . . . . . . . . . . . . . 3 Wheels 2741 | 21 413 446 165 333 349 520 470 . 11 . . . . 13 Hover . | . . . . . . . . . . . . . . . Flight 5073 | . . . . . . . 175 998 779 551 743 537 399 891 Fastest Speed 29 | 50 90 90 90 90 90 90 29 29 34 34 32 39 42 35 Average Speed 56 | 83 90 91 93 90 90 93 77 32 34 34 36 39 42 45 Slowest Speed 435 | 100 90 95 95 90 115 110 435 34 105 35 39 42 42 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . 2 6 4 . . . 11 Cave-ins Triggered 2 | . . . . . 1 . . 1 . . . . . . Exploration Rate (%) 35 | 3 63 42 38 74 55 51 18 26 16 18 21 63 14 26 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . . . Spaces Dug 18 | . . . . . . 1 . 3 3 3 . 4 1 3 Terrain Destroyed 439 | . 56 105 44 . 60 157 . 3 3 3 . 4 1 3 Melee 18 | . . . . . . 1 . 3 3 3 . 4 1 3 Projectile . | . . . . . . . . . . . . . . . AOE 421 | . 56 105 44 . 60 156 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Acc Total 8505 | 58 453 476 176 334 371 579 724 1030 873 570 800 600 446 1015 Wait 222 | 2 4 5 . . . 4 4 . 41 4 28 35 34 61 Move 7814 | 42 412 445 164 332 348 519 644 993 778 542 742 536 398 919 Hop 20 | . . . . . . . . 1 5 4 . . . 10 Pick Up 79 | 8 9 2 2 . 6 8 10 9 7 2 6 5 . 5 Fast Attach 30 | . 2 2 . . . 1 . 4 5 4 8 3 1 . Attach 54 | 6 . 2 1 . 3 3 11 10 4 1 1 3 2 7 Detach 6 | . 1 . . . . . . 1 . . 1 1 2 . Swap 30 | . 4 1 . 1 . 7 7 . 4 1 1 2 1 1 Drop 65 | . 4 4 . 1 1 9 10 8 7 2 10 7 1 1 Fire 99 | . 17 15 9 . 13 23 20 . . . . 2 . . Melee 85 | . . . . . . 5 18 3 22 10 3 6 7 11 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 410 | -10/Materials | Discovered new exit (range 14) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x2 862 | -9/Materials | Discovered new exit (range 12) 952 | -9/Materials | Entered Mines 987 | -9/Mines | Met a Derelict bent on vengeance 1064 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1113 | -9/Mines | Discovered new exit (range 4) 1128 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1128 | -9/Mines | Discovered new exit (range 5) 1132 | -9/Mines | Entered Exiles 1132 | -9/Exiles | Found Exiles lab abandoned 1150 | -9/Exiles | Discovered new exit (range 15) 1421 | -9/Exiles | Discovered new exit (range 14) 1432 | -9/Exiles | Entered Mines 1465 | -8/Mines | Crushed by falling debris 1484 | -8/Mines | Lost 3 parts (1p1n1w) 1764 | -8/Mines | Discovered new exit (range 9) 1775 | -8/Mines | Build established: Scavenger-Mutant 1792 | -8/Mines | Entered Materials 1792 | -8/Materials | Evolved 2 slots: Utility x2 2264 | -8/Materials | Build established: Hacker-Mutant 2339 | -8/Materials | Discovered new exit (range 7) 2385 | -8/Materials | Identified exit to Factory 2386 | -8/Materials | Entered Factory 2386 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2775 | -7/Factory | Lost 3 parts (2u1w) 2994 | -7/Factory | Discovered new exit (range 15) 3014 | -7/Factory | Identified exit to Factory 3014 | -7/Factory | Entered another Factory area 3014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3338 | -6/Factory | Crushed by falling debris 3358 | -6/Factory | Discovered new exit (range 13) 3364 | -6/Factory | Identified exit to Factory 3369 | -6/Factory | Lost 3 parts (1p1u1w) 3372 | -6/Factory | Entered another Factory area 3372 | -5/Factory | Evolved 2 slots: Utility x2 3477 | -5/Factory | Spotted B-75 Beast 3561 | -5/Factory | Repaired Cesium-ion Thruster 3734 | -5/Factory | Discovered new exit (range 12) 3773 | -5/Factory | Identified exit to Factory 3774 | -5/Factory | Entered another Factory area 3774 | -4/Factory | Evolved 2 slots: Utility x2 3779 | -4/Factory | Lost 3 parts (1p2u) 3782 | -4/Factory | Destroyed 7 combat bots 3921 | -4/Factory | Discovered new exit (range 18) 4003 | -4/Factory | Entered Research 4003 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4027 | -3/Research | Found Prototype Hackware 4027 | -3/Research | Identified Exp. Hacking Suite 4197 | -3/Research | Found Enh. Force Lance 4286 | -3/Research | Repaired Cloaking Device 4321 | -3/Research | Discovered new exit (range 12) 4333 | -3/Research | Identified exit to Testing 4333 | -3/Research | Entered Testing 4405 | -3/Testing | Scanned by Researcher 4414 | -3/Testing | Found Prototype Processor 4415 | -3/Testing | Identified Spectral Analyzer 4586 | -3/Testing | Build established: Wizard-Ninja 4600 | -3/Testing | Discovered new exit (range 9) 4615 | -3/Testing | Identified exit to Research 4615 | -3/Testing | Entered Research 4615 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4683 | -2/Research | Identified exit to Quarantine 4797 | -2/Research | Discovered new exit (range 18) 4839 | -2/Research | Identified exit to Access 4842 | -2/Research | Entered Access 4842 | -1/Access | Evolved 2 slots: Utility x2 4924 | -1/Access | Identified exit to Surface 5243 | -1/Access | Lost 7 parts (6u1w) 5313 | -1/Access | Spotted B-99 Colossus 5350 | -1/Access | Core integrity fell below 50% 5367 | -1/Access | Core integrity fell below 20% 5376 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05357_ Imp. Utility Shielding destroyed. 05357_ Slug penetrates Wall. 05359_ Penetrated by Slug. 05359_ Exp. Hacking Suite destroyed. 05361_ Penetrated by Slug. 05362_ Acquired 11 matter. 05363_ G-73 Enforcer destroyed. 05364_ Hacking Suite destroyed. 05365_ Penetrated by Slug. 05367_ Acquired Myomer Leg. 05368_ System Shield destroyed. 05368_ Critical hit (Blast). 05368_ Knocked back. 05370_ G-73 Enforcer knocked back. 05372_ Hacking Suite destroyed. 05372_ Knocked back. 05374_ Myomer Leg destroyed. 05374_ Spectral Analyzer destroyed. 05374_ Critical hit (Blast). 05374_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# ] ##########???????? | | ???????????????????????# # #???????? | | ???????????????????????# # #???????? | | ???????????????????????# # * #???????? | | ???????????????????????# # #???????? | | ???????????????????????# # #???????? | | ???????????????????????# % # #???????? | | ???????????????????????# % # #???????? | | ???????????????????????#####/#### ?????????? | | ??????????????###########@ l # ???????????? | | ???????? g ###+#########"#### | | ???????? g % # | | ??????? g RH [p% p " | | ??????? =%%h h # | | ???????? R ############## # | | ???????? ###########+#### #????????????# # | | ????????????# ##########????????????# # | | ????????????# = #??????????????######## # | | ????????????# #??????????????# # | | ????????????# ################ " # | | ????????????# + "%" # | | ????????????# ####### #########+#####" + | | ????????????# #?????# ######* # # | | ????????????# #?????# # # # # | | ????????????# #?????# # !# ""# # | | ????????????# ####### # # ""# " | | ????????????+ + + ! ]# T"# " | | ????????????# * ####### # # ""# # | | ????????????# #?????# # ! # ""# # | | ????????????# #?????# # # # # | | ????????????# #????## ###### # %# | | ????????????##########/#???? ########### # | | ????????############## #???? ##### # ## # | | ????????# # ##### #???# # ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 450 Matter Stores 370 Matter Capacity 400 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 5 Offensive Hacking 66 Defensive Hacking 10 Item Schematics ----------------- Exp. Energy Well | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Exp. Hacking Suite | -3/Testing | Archive Neutron Cannon | -3/Testing | Archive Mni. Smartbomb Launcher | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Shopping List Challenges ------------ None Game ------ Seed DynamicPulseNetwork Manual? 0 Play Time 02:58:03 Cumulative 29.9 hours Start 2023.03.07 @ 18:39:53 End 2023.03.08 @ 10:57:02 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 7 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 986d5d64-6a0a-4eda-9539-00536335b4a5