Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 19:31:33 Player: Envian Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (69) 345 Value Destroyed (3287) 3287 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1600) 1600 TOTAL SCORE: 12312 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 85/300 Energy 98/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Thunder Leg Wheel Wheel Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Improved Force Field Drone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Micro-nuke Launcher Micro-nuke Launcher DRS Beacon [Rating: 136] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Long-range Proton Cannon Energy Gun Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Slots Evolved 14 | . . . . 10 . . . . 2 . . . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 2 . . . . 1 . . . 1 Utility 7 | . . . . 6 . . . . 1 . . . . Weapon 2 | . . . . 1 . . . . . . . . 1 Parts Attached 104 | 6 3 1 10 18 3 . 1 . 11 2 . 20 29 Power 11 | 1 . . 2 3 . . . . . . . 2 3 Engine 4 | 1 . . 2 1 . . . . . . . . . Core 3 | . . . . 2 . . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . 1 3 Propulsion 22 | 2 . . 2 2 . . . . 2 1 . 9 4 Treads 5 | . . . . . . . . . . 1 . 4 . Leg 17 | 2 . . 2 2 . . . . 2 . . 5 4 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | 1 2 1 2 6 2 . 1 . 6 . . 4 12 Device 22 | . 1 1 2 2 1 . . . 5 . . 3 7 Storage 5 | 1 1 . . 1 . . 1 . . . . . 1 Processor 4 | . . . . 2 . . . . . . . . 2 Hackware 1 | . . . . . . . . . 1 . . . . Protection 5 | . . . . 1 1 . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 1 . 4 7 1 . . . 3 1 . 5 10 Energy Gun 12 | 1 1 . 2 1 1 . . . . . . . 6 Energy Cannon 8 | . . . 1 4 . . . . 3 . . . . Ballistic Gun 9 | 1 . . . 1 . . . . . 1 . 5 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 3 | . . . . 1 . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 1 . 3 . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . . Parts Lost 60 | . 1 . . 8 1 . . . 17 3 . 4 26 Power 8 | . . . . 2 . . . . 2 . . . 4 Propulsion 13 | . . . . 1 . . . . 3 1 . 1 7 Utility 22 | . . . . 2 . . . . 9 1 . 1 9 Weapon 17 | . 1 . . 3 1 . . . 3 1 . 2 6 Highest Loss Streak 13 | . 1 . . 8 1 . . . 12 3 . 3 13 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups 6 | 1 4 7 8 6 8 8 8 9 8 2 1 2 3 Power . | . 1 1 1 . . 1 . . . . . . . Propulsion 1 | . . 2 1 1 2 2 2 2 . . . . . Utility 2 | . . 2 3 1 2 2 3 4 3 . . . . Weapon 2 | . 1 1 2 2 2 2 3 2 4 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . . 1 8 . . 1 . 1 2 . . . 3 Power 3 | . . . 2 . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . . 1 . . . 1 Utility 4 | . . . 3 . . 1 . . . . . . . Weapon 5 | . . . 2 . . . . 1 1 . . . 1 Tool/Special 1 | . . 1 . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 78 80 76 77 82 76 20 . 33 87 Engine 6 | . 14 14 14 7 . . . . . . . . . Core 2 | . . . . 2 9 5 8 11 8 . . . . Reactor 1 | . . . . . . . . . . . . 2 7 Leg 20 | . 28 28 28 12 11 11 11 11 13 . . 2 25 Device 17 | . 13 14 14 18 22 18 20 23 21 . . 1 22 Storage 8 | . 14 14 14 8 5 9 5 5 6 5 . . 3 Processor 3 | . . . . 6 5 5 5 5 5 5 . . 8 Protection 1 | . . . . 3 4 5 5 5 2 . . 1 . Energy Gun 10 | . 17 28 15 5 . 5 5 5 . . . 2 10 Energy Cannon 8 | . . . 11 7 16 11 11 11 12 3 . . . Ballistic Gun 1 | . 10 . . 2 . . . . . 1 . 8 1 Peak Build Rating 136 | 6 7 8 26 83 86 83 92 86 102 47 1 80 136 Average Rating 55 | 4 6 7 16 63 84 82 83 86 87 35 1 54 117 On Entrance 39 | . 6 7 8 26 77 82 81 86 86 13 1 1 80 Naked Turns 15 | . . . . . . . . . . 5 5 5 . Heaviest Build 98 | 14 20 20 34 65 76 65 72 72 78 28 . 38 98 Greatest Support 170 | 20 20 20 35 68 67 67 67 67 92 75 3 170 133 Greatest Overweight (x) 3 | . . . 1 3 1 . 1 1 1 1 . 2 3 Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | 5 7 10 10 10 10 10 10 10 10 5 2 5 5 Average Carried 7 | 1 4 7 9 7 9 9 9 9 8 3 2 3 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 1 7 10 10 9 9 10 10 10 5 2 2 5 4 Class Distribution -------------------- 43% | Mutant 27% | Skirmisher 9% | Scavenger-Tank 6% | Derelict-Skirmisher 5% | Scavenger-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Tank | -4/DSF Scavenger-Tank | -3/Research Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Matter Collected 2471 | 260 106 10 60 281 331 42 . 174 62 . . 590 555 Remotely . | . . . . . . . . . . . . . . Salvage Created 3248 | . 202 . . 439 433 60 . 24 265 . . 971 854 Parts 174 | . 21 . . 23 24 . . 2 16 . . 31 57 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . . . . . . . Prevented 6 | . . . . . 4 . . 2 . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Combat Hostiles Destroyed 60 | . 10 . . 8 10 1 . 2 8 . . 10 11 Guns 25 | . 10 . . 2 . . . . . . . 10 3 Cannons 25 | . . . . 1 8 1 . 2 6 . . . 7 AOE 6 | . . . . 3 2 . . . . . . . 1 Classes Destroyed 14 | . 5 . . 5 . . . 1 . . . 1 2 Worker 1 | . 1 . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . 2 Tunneler 1 | . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . Watcher 2 | . 1 . . . . . . . . . . . 1 Swarmer 19 | . 9 . . . 6 . . . 4 . . . . Grunt 9 | . 1 . . 3 1 . . . . . . 3 1 Sentry 4 | . . . . 2 1 . . . . . . . 1 Specialist 5 | . . . . . . . . . . . . 5 . Hunter 4 | . . . . 1 1 . . . . . . 2 . Programmer 17 | . . . . 2 1 1 . . 4 . . . 9 Best Kill Streak 5 | . 4 . . 5 5 1 . 1 4 . . 5 4 Combat Bots Only 5 | . 3 . . 3 5 1 . 1 4 . . 5 4 Max Kills in Single Turn 3 | . 2 . . 1 2 1 . 1 1 . . 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Hostile Shots Fired 1068 | . 66 . . 109 36 15 . 4 193 4 . 273 368 Missed 401 | . 15 . . 31 12 3 . 1 73 . . 117 149 Hits 667 | . 51 . . 78 24 12 . 3 120 4 . 156 219 Melee 4 | . . . . . . . . . . 4 . . . Projectile 663 | . 51 . . 78 24 12 . 3 120 . . 156 219 AOE 5 | . . . . . . . . . 4 . . . 1 Critical Strikes 32 | . . . . 4 . 1 . . 4 2 . 4 17 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 6 | . . . . 1 . . . . . . . 2 3 Damage Taken 12081 | . 400 . . 1747 367 338 . 43 2489 181 . 2262 4254 Core 2564 | . 71 . . 264 31 141 . . 523 45 . 171 1318 Absorbed by Shields 461 | . . . . . . . . . . . . . 461 Reduced by Siege Mode 248 | . . . . . . . . . . . . 248 . Redirected to Shielding 206 | . . . . . . . . . . . . . 206 Regen/Repaired (Parts) 31 | . . . . 31 . . . . . . . . . Core Remaining (%) 64 | 100 . . 71 . . . . 51 . . . 35 . Volleys Fired 230 | . 38 . . 37 15 10 . 3 15 3 . 45 64 Largest 4 | . 2 . . 3 3 3 . 3 3 3 . 3 4 Hottest 315 | . 90 . . 252 252 252 . 252 315 204 . 147 299 Shots Fired 511 | . 75 . . 68 40 25 . 9 38 9 . 111 136 Gun 306 | . 75 . . 17 4 10 . 3 . 3 . 111 83 Cannon 191 | . . . . 39 36 15 . 6 38 6 . . 51 Launcher 14 | . . . . 12 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 185 | . 29 . . 11 . . . . . 3 . 75 67 Thermal 203 | . 37 . . 4 19 15 . 6 38 3 . 36 45 Explosive 14 | . . . . 12 . . . . . . . . 2 Electromagnetic 109 | . 9 . . 41 21 10 . 3 . 3 . . 22 Robot Hit Streak 17 | . 7 . . 9 6 4 . 1 7 . . 17 13 Robot Miss Streak 5 | . 4 . . 3 4 4 . 4 3 . . 4 5 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 7 | . 3 . . . . . . . . . . 4 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . Shots Hit Robots 251 | . 36 . . 37 18 13 . 2 13 . . 70 62 Core Hits 120 | . 15 . . 21 13 3 . 1 5 . . 29 33 Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . 1 . . . . 1 . . 2 . . 1 3 Burn 3 | . . . . . . 1 . . . . . 1 1 Meltdown 2 | . . . . . . . . . 2 . . . . Blast 2 | . . . . . . . . . . . . . 2 Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks 19 | . . . 19 . . . . . . . . . . Impact 19 | . . . 19 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7619 | . 547 . . 1468 703 284 . 120 575 . . 1615 2307 Guns 3362 | . 537 . . 175 49 115 . . . . . 1615 871 Cannons 2709 | . . . . 461 544 169 . 120 547 . . . 868 Explosions 1489 | . . . . 819 110 . . . . . . . 560 Melee . | . . . . . . . . . . . . . . Ramming 59 | . 10 . . 13 . . . . 28 . . . 8 Kinetic 2466 | . 202 . . 112 . . . . . . . 1057 1095 Thermal 2745 | . 275 . . 226 313 242 . . 547 . . 558 584 Explosive 1190 | . . . . 630 . . . . . . . . 560 Electromagnetic 1159 | . 60 . . 487 390 42 . 120 . . . . 60 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 31 | . . . . 18 19 20 20 20 2 18 18 22 31 Average Corruption 14 | . . . . 11 18 19 20 20 1 11 18 19 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 216 | . . . . 27 36 28 17 30 . 8 1 22 47 Message Errors 45 | . . . . 4 8 8 2 7 . 3 . 2 11 Matter Fused 52 | . . . . 11 8 4 6 9 . 1 1 3 9 Heat Flow Errors 23 | . . . . 2 4 5 4 4 . 1 . . 3 Energy Discharges 28 | . . . . 2 6 5 2 3 . 1 . 4 5 Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 32 | . . . . 5 7 3 3 4 . 1 . 2 7 Data Loss (major) 5 | . . . . 1 . . . 1 . . . 2 1 Misfires 7 | . . . . 1 1 1 . . . . . 2 2 Alerts 5 | . . . . 1 1 1 . 1 . . . . 1 Misdirections 10 | . . . . . . . . . . 1 . 1 8 Weapon Failures 7 | . . . . . 1 1 . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 269 | . . . . 55 53 3 . 28 47 . . . 83 Projectiles 185 | . . . . 3 53 3 . 28 47 . . . 51 Explosions 84 | . . . . 52 . . . . . . . . 32 Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . 1 . . . . . . . . . . . 4 Impact 1 | . 1 . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . . . . 193 . . . . . . . . 81 Shots 8 | . . . . 6 . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 10 | . 3 . . 3 . . . . 3 . . . 1 Kicked 10 | . 3 . . 3 . . . . 3 . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 572 | . . . . 255 572 559 79 156 332 139 . 54 312 Average Temperature 107 | . . . . 95 144 194 51 45 164 38 . 32 69 Received Heat Transfer 715 | . 6 . . 252 18 . . . 75 . . 120 244 Effects 13 | . . . . 4 4 5 . . . . . . . Shutdowns 3 | . . . . . 2 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Interference 6 | . . . . 4 . 2 . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . 2 . Total Turns 57 | . . . . . . . . . . . . 57 . Longest Duration 31 | . . . . . . . . . . . . 31 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Fried 11 | . . . . 7 3 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Melted 8 | . 2 . . . 1 3 . . 1 . . 1 . Heat Transferred 3950 | . 814 . . 224 322 333 . . 481 . . 925 851 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Maximum Alert Level 1 | . . . . 1 . . . . 1 . . 1 . Low Security (%) 81 | 100 100 . . 71 . . . . . 100 100 57 100 Level 1 18 | . . . . 28 . . . . 100 . . 42 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Peak Influence 394 | . 114 . . 295 . . . . 394 88 . 257 139 Initial 300 | . . . . . . . . . 300 88 . . 139 Average 81 | . 41 . . 83 . . . . 304 48 . 145 40 Influence Increases 2551 | . 275 . . 520 220 30 . 10 620 6 . 289 581 Destroy 0b10 Robot/C 1160 | . 200 . . 160 200 20 . . 160 . . 200 220 Destroy 0b10 Robot/NC 55 | . 15 . . 10 . . . 10 . . . . 20 Destroy Leader 254 | . 42 . . 50 20 10 . . 30 . . 40 62 Successful Hack 45 | . 17 . . . . . . . 11 . . . 17 Disable Machine 105 | . . . . 45 . . . . 30 . . 15 15 Destroy Structure 377 | . 1 . . 210 . . . . 44 6 . 4 112 Advance Influence 300 | . . . . . . . . . 300 . . . . Lose Combat Pursuer 255 | . . . . 45 . . . . 45 . . 30 135 Influence Decreases 2435 | . 217 58 . 239 455 76 . 10 368 258 . 40 714 Entered New Map 418 | . . 29 . . 105 10 . . . 164 . . 110 Time Decay 1558 | . 207 29 . 179 340 66 . 10 198 80 . . 449 Lost Part 459 | . 10 . . 60 10 . . . 170 14 . 40 155 Squads Dispatched 16 | . 2 . . 3 . . . . 2 . . 2 7 Investigation 4 | . 1 . . 1 . . . . . . . . 2 Extermination 6 | . . . . 1 . . . . 1 . . . 4 Reinforcement 6 | . 1 . . 1 . . . . 1 . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Distress Signals 8 | . 1 . . 2 . . . . 2 . . . 3 Communications Jammed 5 | . . . . . . . . . . . . . 5 Distress Signals 4 | . . . . . . . . . . . . . 4 Times Spotted 152 | . 17 . . 14 10 1 . 6 20 6 . 12 66 Peak Tracking Total 10 | . 3 . . 4 5 1 . 4 8 6 . 5 10 Tactical Retreats 25 | . . . . 3 . . . . 5 1 . 2 14 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Traps Triggered 7 | . 1 . . 1 . . . . 3 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Machines Disabled 7 | . . . . 3 . . . . 2 . . 1 1 Max in Single Turn 2 | . . . . 2 . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Machines Accessed 35 | . 2 1 8 2 . 1 9 1 2 . 1 . 8 Terminals 11 | . 2 . . . . 1 . 1 1 . 1 . 5 Fabricators 2 | . . . . 1 . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 120 | . 5 3 37 4 . 1 48 1 4 . 1 . 16 Successful 103 | . 3 3 37 1 . 1 48 1 4 . 1 . 4 Failed 17 | . 2 . . 3 . . . . . . . . 12 Catastrophic 6 | . . . . 2 . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 5 . . 4 . . . . . . . . 12 Terminals 21 | . 5 . . . . 1 . 1 3 . 1 . 10 Fabricators 6 | . . . . 3 . . . . . . . . 3 Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 97 | . 1 3 37 . . 1 48 1 3 . 1 . 2 Record 68 | . . 3 27 . . 1 36 1 . . . . . Part Schematic 4 | . . . . . . . 4 . . . . . . Robot Analysis 12 | . . . 8 . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . . 4 . . . . . 1 Open Door 1 | . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . 1 . . . . Assault Status 1 | . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . 2 . . 1 . . . . . . . . 2 Terminals 3 | . 2 . . . . . . . . . . . 1 Botnet 3 | . 2 . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Fedlink 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . 1 . . . . . . . . 7 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Active Infowar (turns) 9307 | . . 204 3662 912 898 531 347 684 387 . . . 1682 Optics 1637 | . . . . . . . . . . . . . 1637 Sensors 4424 | . . . 61 912 898 531 347 684 364 . . . 627 Terrain 369 | . . 204 165 . . . . . . . . . . Structural 7075 | . . . 3436 912 898 531 227 684 387 . . . . Jamming 144 | . . . . . . . . . . . . . 144 ECM 1330 | . . . . . . . . . 91 . . . 1239 Robot Analysis Total 12 | . . . 8 . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 2 2 . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Turns Passed 10834 | 72 715 255 3662 976 898 531 347 684 405 181 5 323 1780 Spaces Moved 6302 | 58 471 209 2137 488 444 365 186 296 250 123 10 125 1140 Core 275 | 13 . . . . . . . . 22 19 10 60 151 Treads 142 | . . . . . . . . . . 104 . 38 . Legs 5885 | 45 471 209 2137 488 444 365 186 296 228 . . 27 989 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 135 135 135 225 100 50 50 50 50 Average Speed 149 | 104 120 120 165 145 185 135 180 225 127 134 50 98 122 Slowest Speed 330 | 120 120 120 195 330 225 135 225 225 135 145 50 270 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 4 70 18 96 8 57 60 62 47 12 80 1 69 32 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 . 1 . 3 . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . . 6 . 1 2 . 2 . . . . . Spaces Dug 41 | . . . . 1 . . . . 10 7 . . 23 Terrain Destroyed 267 | . . . . 154 14 1 . 3 21 7 . 4 63 Melee . | . . . . . . . . . . . . . . Projectile 78 | . . . . 2 8 1 . 3 21 7 . 2 34 AOE 187 | . . . . 152 6 . . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac DSF Res Total 7238 | 68 544 213 2238 690 487 384 197 309 306 131 9 239 1423 Wait 412 | . 22 . 34 113 22 5 . 9 13 1 . 31 162 Move 6290 | 57 470 208 2136 487 443 364 185 295 250 122 9 124 1140 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 5 8 3 18 19 . 2 3 1 6 . . 12 9 Fast Attach 43 | 2 . . 2 3 1 . 1 . 1 1 . 12 20 Attach 62 | 4 2 . 1 20 2 . 4 . 10 3 . 9 7 Detach 7 | . . . . 2 3 . 1 . . . . 1 . Swap 23 | . 1 1 7 1 1 1 2 . 4 . . 1 4 Drop 55 | . . 1 21 5 . 1 1 1 4 1 . 4 16 Fire 230 | . 38 . . 37 15 10 . 3 15 3 . 45 64 Melee 19 | . . . 19 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 10 | . 3 . . 3 . . . . 3 . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 178 | -10/Materials | Discovered new exit (range 10) 240 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Discovered new exit (range 7) 788 | -10/Materials | Entered Subcaves 789 | -10/Subcaves | Continued accompanying wandering Federalists (5) 789 | -10/Subcaves | Approached by a straggling Scientist 863 | -10/Subcaves | Learned location of 1 exit from Materials 896 | -10/Subcaves | Visited Clippyterm 899 | -10/Subcaves | Learned Research machine intel 899 | -10/Subcaves | Learned Factory stockpile data 950 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 967 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 978 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 978 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1015 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1034 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1043 | -10/Subcaves | Entered Scraptown 1397 | -7/Scraptown | Discovered new exit (range 5) 1428 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1433 | -7/Scraptown | Learned location of Armory (-4) 1461 | -7/Scraptown | Visited Cyclists 1487 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1502 | -7/Scraptown | Visited The Evicted 1865 | -7/Scraptown | Visited Assassins FH 1920 | -7/Scraptown | Visited Spacefarers 2231 | -7/Scraptown | Visited Fellowship of the Rings 2256 | -7/Scraptown | Visited CR-KLE's Repair Center 2463 | -7/Scraptown | Visited UFD Registry 2463 | -7/Scraptown | Registered with UFD as "Alphamech" 2596 | -7/Scraptown | Entered Cyclist Reading Room 2737 | -7/Scraptown | Visited Derelict Rescue Squad 2748 | -7/Scraptown | Found DRS Beacon 2844 | -7/Scraptown | Visited Research Penetration Think Tank 2886 | -7/Scraptown | Visited Science Guys 3670 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3747 | -7/Scraptown | Visited Curators Association 3837 | -7/Scraptown | Visited Scrap Suit Storage 3901 | -7/Scraptown | Visited Infowarlord's Domain 3915 | -7/Scraptown | Found Exp. Sensor Array 3938 | -7/Scraptown | Visited Supply Room 4011 | -7/Scraptown | Discovered new exit (range 5) 4165 | -7/Scraptown | Visited Sword Containment 4218 | -7/Scraptown | Visited Analyses Database 4264 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4302 | -7/Scraptown | Found DCF Scrap (26 items) 4618 | -7/Scraptown | Build established: Derelict-Mutant 4629 | -7/Scraptown | Met Optimus 4629 | -7/Scraptown | Accepted into 0bPrime 4705 | -7/Scraptown | Entered Factory 4705 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4997 | -5/Factory | Build established: Derelict-Skirmisher 5338 | -5/Factory | System corruption reached 10% 5440 | -5/Factory | Lost 8 parts (2p1n2u3w) 5669 | -5/Factory | Discovered new exit (range 9) 5680 | -5/Factory | Identified exit to Upper Caves 5681 | -5/Factory | Entered Upper Caves 5683 | -5/Upper Caves | UFD Scientist delivered a prototype 5727 | -5/Upper Caves | Found Prototype Protection 5727 | -5/Upper Caves | Identified Enh. Scrap Shield 5748 | -5/Upper Caves | Build established: Skirmisher 6497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6545 | -5/Upper Caves | Discovered new exit (range 11) 6564 | -5/Upper Caves | Identified exit to Upper Caves 6579 | -5/Upper Caves | Entered another Upper Caves area 6995 | -5/Upper Caves | Learned Factory terminal intel 7064 | -5/Upper Caves | Discovered new exit (range 5) 7070 | -5/Upper Caves | Identified exit to Zhirov 7110 | -5/Upper Caves | Entered Zhirov 7110 | -5/Zhirov | Discovered new exit (range 3) 7112 | -5/Zhirov | Identified exit to Proximity Caves 7135 | -5/Zhirov | Met Zhirov 7159 | -5/Zhirov | Learned location of Quarantine (-2) 7159 | -5/Zhirov | Learned location of Testing (-3) 7159 | -5/Zhirov | Learned location of Command (-1) 7193 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7223 | -5/Zhirov | Found Alien Artifact 7224 | -5/Zhirov | Identified Integrated Dissipator 7224 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7244 | -5/Zhirov | Found Alien Artifact 7245 | -5/Zhirov | Identified Transdimensional Reconstructor 7245 | -5/Zhirov | Warped through subspace 7457 | -5/Zhirov | Entered Proximity Caves 7561 | -4/Proximity Caves | Spotter reported a threat 7690 | -4/Proximity Caves | Spotter reported a threat 7878 | -4/Proximity Caves | Learned Research security intel 8121 | -4/Proximity Caves | Discovered new exit (range 10) 8139 | -4/Proximity Caves | Identified exit to Factory 8141 | -4/Proximity Caves | Entered Factory 8141 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8142 | -4/Factory | Loaded intel: 28 terminal locations 8363 | -4/Factory | Identified exit to Research 8403 | -4/Factory | Spotted B-86 Titan 8482 | -4/Factory | Lost 4 parts (1p1n2u) 8484 | -4/Factory | Spotted B-86 Titan 8546 | -4/Factory | Sucked down chute 8546 | -4/Factory | Entered Waste 8559 | -4/Waste | Lost 12 parts (1p2n6u3w) 8561 | -4/Waste | EMP discharged 8580 | -4/Waste | Spotted C-40 Crusher 8597 | -4/Waste | Spotted C-40 Crusher 8609 | -4/Waste | Spotted C-40 Crusher 8661 | -4/Waste | EMP discharged 8661 | -4/Waste | System corruption reached 10% 8681 | -4/Waste | Spotted C-40 Crusher 8693 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8705 | -4/Waste | Spotted C-40 Crusher 8710 | -4/Waste | Discovered new exit (range 16) 8722 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8727 | -4/Waste | Entered Factory 8732 | -4/Factory | Identified exit to DSF 8732 | -4/Factory | Entered DSF 8753 | -4/DSF | Lost 3 parts (1n1u1w) 8757 | -4/DSF | Additional patrols routed to DSF 8784 | -4/DSF | Discovered exit to Research (range 16) 8817 | -4/DSF | Core integrity fell below 50% 8923 | -4/DSF | Sterilization system engaged 8943 | -4/DSF | Ambient heat levels rising (+10) 8958 | -4/DSF | Ambient heat levels rising (+10) 8973 | -4/DSF | Ambient heat levels rising (+10) 8988 | -4/DSF | Ambient heat levels rising (+10) 9003 | -4/DSF | Ambient heat levels rising (+10) 9010 | -4/DSF | Lost 3 parts (1n2w) 9018 | -4/DSF | Ambient heat levels rising (+10) 9033 | -4/DSF | Ambient heat levels rising (+10) 9048 | -4/DSF | Ambient heat levels rising (+10) 9055 | -4/DSF | Entered Research 9055 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9057 | -3/Research | Loaded intel: 105 machine locations 9426 | -3/Research | Build established: Scavenger-Skirmisher 9478 | -3/Research | Loaded intel: 5 recycling unit locations 9627 | -3/Research | Cargo convoy interrupted 10036 | -3/Research | Build established: Scavenger-Tank 10500 | -3/Research | System corruption reached 10% 10575 | -3/Research | Lost 4 parts (1p1u2w) 10633 | -3/Research | Lost 5 parts (1n3u1w) 10768 | -3/Research | System corruption reached 30% 10769 | -3/Research | Core integrity fell below 50% 10792 | -3/Research | Lost 13 parts (2p5n3u3w) 10804 | -3/Research | Spotted B-86 Titan 10805 | -3/Research | Spotted B-86 Titan 10825 | -3/Research | Core integrity fell below 20% 10835 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10822_ Acquired Wheel. 10824_ P-80 Master resets K-01 Serf, system corruption cleaned. 10824_ Penetrated by Slug. 10824_ Acquired Wheel. 10824_ Slug penetrates Wall. 10825_ Acquired 13 matter. 10825_ Slug penetrates K-01 Serf. 10825_ K-01 Serf collects debris. 10827_ Penetrated by Slug. 10827_ Slug penetrates Door. 10827_ Penetrated by Slug. 10828_ Slug penetrates Wall. 10828_ K-01 Serf collects debris. 10829_ Penetrated by Slug. 10829_ Slug penetrates Wall. 10829_ K-01 Serf collects debris. 10830_ Slug penetrates Wall. 10833_ System corrupted: Matter fused (-6). 10834_ Slug penetrates Wall. 10835_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????T?????????????????????????? | | ??????????????????????""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????""" | | ????"""????????????????????????????????????????""" | | ????"""????????????????????????????????????????""" | | ????"""????????????????????????????????###???????? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????"""??#### ######## | | ???????????????????????????????"""??# | | ???????????????????????????????"""??+ | | ???????????????????????????????"""??# | | ???????????????????????????????"""??# ! | | ????????????????????????????????????# | | ????????????????????????????????????# "" | | ????????????????????????????????????# "" | | ????????????????????????????????????# "" | | ????????????????????????#+#?????????# | | ????????????????????????# #?????????# !!! | | ????????????????????????# #?????????# !!! | | ????????????????????????# #?######### !! "" | | ????????????????????????#@# # "" | | ????????????????????????# # # "" | | ????????????????????????# # ! # | | ????????????????????????# + """ # | | ????????????????????????# # """ # | | ????????????????????????# # """ # | | ????????????????????????# #? *# ### ## | | ????????????????????????# #? = # #?# # | | ?????????????#????????###h#######/### #?# # | | ?????????????# ##### #?# / | | ??"""?"""????+ "T #?# # | | ??"""S"""????# "" ! #?# # | | ?????????????# ##### #?# # | | ?????????????##+??????#########"##########?# # | | ????????????????????????????? ?????????# # | | ??????????????????????????? ???????# # | | ??????????????????????????# ?????# ## | | ??????????????????????????# #???# #? | | ""??????????????"""""""???# #???# #? | | ""??????????????"""""""???# #???# #? | | ""??????????????"""""""???# #???#### #? | | ??????????????????????????# #??????# #? | | ??????????????????????????# #??????? #? | | ??????????????????????????# ! #??????? #? | | ???????????????????"""????# #??????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 41 Energy Capacity 920 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 800 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Armchair Analyst Brute Force Streaker Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed SiegeCannonProcessor Manual? 0 Play Time 02:39:01 Cumulative 44.6 hours Start 2025.06.19 @ 00:30:09 End 2025.06.19 @ 19:31:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a397dddf-baa6-4280-9a30-d3d56b4ff456