Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 14:44:13 Player: keygenpie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1227) 1227 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3292 Bonus ------- None Cogmind --------- Core Integrity 184/550 Matter 78/300 Energy 16/275 System Corruption 0% Temperature Critical (758) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (8) ---- Hover Unit Small Storage Unit Recalibrator Minigun Minigun Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Small Storage Unit Recalibrator Minigun Minigun Datajack [Rating: 22] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Utility Shielding Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 46 | 4 9 20 . 13 Power 8 | 1 1 2 . 4 Engine 7 | 1 1 2 . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 . 10 . 3 Treads 2 | . . 2 . . Leg 1 | . . 1 . . Wheel 7 | 2 . 5 . . Hover 5 | . . 2 . 3 Flight . | . . . . . Utility 8 | 1 2 3 . 2 Device 3 | . 1 1 . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 15 | . 6 5 . 4 Energy Gun 6 | . 2 1 . 3 Energy Cannon 4 | . 3 1 . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 2 | . . 1 . 1 Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 25 | . 1 8 . 16 Power 3 | . . 1 . 2 Propulsion 11 | . . 5 . 6 Utility 5 | . 1 1 . 3 Weapon 6 | . . 1 . 5 Highest Loss Streak 8 | . 1 3 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 88 93 100 70 Engine 11 | . 14 10 11 12 Treads 6 | . . 4 22 4 Leg 3 | . . 3 11 2 Wheel 15 | . 28 20 . . Hover 1 | . . . . 6 Device 2 | . 3 3 . 2 Storage 11 | . 14 11 11 9 Protection 6 | . . 5 11 11 Energy Gun 4 | . 3 3 . 9 Energy Cannon 11 | . 21 13 . . Ballistic Gun 2 | . . 2 11 1 Ballistic Cannon 2 | . . . 11 5 Impact Weapon 7 | . 3 11 11 2 Naked Turns . | . . . . . Heaviest Build 33 | 10 19 27 27 33 Greatest Support 42 | 32 32 42 40 40 Greatest Overweight (x) 8 | . . 2 . 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 7 7 8 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 6 Class Distribution -------------------- 51% | Mutant 40% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 717 | 176 197 233 21 90 Remotely . | . . . . . Salvage Created 1763 | . 419 880 82 382 Parts 80 | . 20 40 1 19 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 6 | . 2 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 4 14 2 12 Melee 1 | . . 1 . . Guns 6 | . . . . 6 Cannons 22 | . 3 11 2 6 Classes Destroyed 11 | . 4 6 . 1 Worker 3 | . 1 2 . . Builder 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 5 | . 3 2 . . Mechanic 1 | . . 1 . . Watcher 2 | . 1 . . 1 Swarmer 7 | . . 3 . 4 Grunt 18 | . 4 5 2 7 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 5 | . . 5 . . Best Kill Streak 4 | . 2 4 2 3 Combat Bots Only 3 | . 2 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 279 | . 24 90 5 160 Missed 56 | . 6 15 1 34 Damage Taken 2983 | . 225 905 51 1802 Core 584 | . 28 190 . 366 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . . 52 Core Remaining (%) 80 | 100 88 . 52 . Volleys Fired 148 | . 33 60 3 52 Largest 3 | . 2 2 2 3 Hottest 183 | . 136 136 62 183 Shots Fired 252 | . 57 101 6 88 Gun 70 | . . 13 3 54 Cannon 176 | . 57 82 3 34 Launcher . | . . . . . Special 6 | . . 6 . . Kinetic 56 | . . . 6 50 Thermal 196 | . 57 101 . 38 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 11 5 7 Robot Miss Streak 6 | . 3 6 1 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 157 | . 30 71 5 51 Core Hits 61 | . 9 22 3 27 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 11 | . 1 6 . 4 Burn 5 | . . 3 . 2 Meltdown 1 | . 1 . . . Blast 2 | . . . . 2 Smash 3 | . . 3 . . Melee Attacks 14 | . . 14 . . Impact 14 | . . 14 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3338 | . 612 1604 91 1031 Guns 759 | . . 125 46 588 Cannons 2109 | . 612 1009 45 443 Explosions . | . . . . . Melee 438 | . . 438 . . Ramming . | . . . . . Kinetic 622 | . . . 91 531 Thermal 2278 | . 612 1166 . 500 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 438 | . . 438 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 87 | . . 85 . 2 Projectiles 16 | . . 14 . 2 Explosions . | . . . . . Melee 71 | . . 71 . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 749 | . 495 416 66 749 Average Temperature 171 | . 175 138 37 212 Received Heat Transfer 1341 | . 123 369 30 819 Effects 36 | . 9 7 . 20 Shutdowns 10 | . 4 2 . 4 Energy Bleed 7 | . 3 1 . 3 Interference 7 | . 1 3 . 3 Matter Decay 5 | . 1 1 . 3 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 3 | . . 3 . . Robots Melted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Melted 6 | . 1 4 . 1 Heat Transferred 4699 | . 1110 2516 . 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 308 | . 130 308 92 254 Initial 35 | . . 11 27 35 Average 117 | . 59 155 69 162 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 81 | 100 100 70 100 63 Level 1 18 | . . 29 . 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 6 20 2 21 Peak Tracking Total 6 | . 3 6 2 6 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 3 1 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 11 | . 6 4 1 . Successful 8 | . 5 2 1 . Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1964 | 59 466 830 267 342 Spaces Moved 1132 | 49 330 495 162 96 Core 20 | 6 . . . 14 Treads 288 | . . 110 162 16 Legs 24 | . . 20 . 4 Wheels 738 | 43 330 365 . . Hover 62 | . . . . 62 Flight . | . . . . . Fastest Speed 50 | 50 100 80 160 52 Average Speed 120 | 93 100 113 160 167 Slowest Speed 450 | 100 100 260 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 35 21 50 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1466 | 62 411 633 164 196 Wait 37 | . 15 8 . 14 Move 1128 | 48 329 494 161 96 Hop . | . . . . . Pick Up 63 | 10 15 24 . 14 Fast Attach . | . . . . . Attach 32 | 4 3 12 . 13 Detach 1 | . . . . 1 Swap 15 | . 6 8 . 1 Drop 27 | . 10 13 . 4 Fire 148 | . 33 60 3 52 Melee 14 | . . 14 . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 12) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 925 | -9/Materials | Lost 3 parts (1p2n) 1095 | -9/Materials | Lost 3 parts (2n1w) 1114 | -9/Materials | Discovered new exit (range 7) 1356 | -9/Materials | Entered Mines 1395 | -9/Mines | Met a Derelict bent on vengeance 1440 | -9/Mines | Learned location of Zion (-7) 1462 | -9/Mines | Build established: Scavenger-Mutant 1517 | -9/Mines | Learned 4 Materials zone layouts 1607 | -9/Mines | Discovered new exit (range 9) 1623 | -9/Mines | Entered Materials 1623 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1750 | -8/Materials | Lost 8 parts (1p3n1u3w) 1961 | -8/Materials | Core integrity fell below 50% 1965 | -8/Materials | Self-destructed Last Messages --------------- 01954_ Power failure, Ion Engine shutdown. 01955_ Overheating: Adv. Beam Rifle damaged (-24). 01955_ R-06 Scavenger collects Particle Gun. 01957_ Overheating: Energy bleed (-1). 01957_ Hover Unit destroyed. 01958_ Power failure, Deuterium Engine shutdown. 01959_ Overheating: Deuterium Engine damaged (-27). 01960_ Overheating: Matter decay (-8). 01961_ Overheating: Core damaged (-71). 01962_ Ion Engine destroyed. 01962_ G-47 Trooper suffers critical hit (Burn). 01963_ Adv. Beam Rifle broken. 01963_ Overheating: Short circuit. 01964_ Overheating: System interference. 01964_ Adv. Beam Rifle temporarily disabled. 01965_ Overheating: Core damaged (-82). 01965_ Utility Shielding destroyed. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaRagnarokPlatform Manual? 0 Play Time 00:22:39 Cumulative 13.0 hours Start 2024.07.06 @ 14:22:35 End 2024.07.06 @ 14:44:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c88aeb6-b041-421c-84f1-7e455838a1c6